GetInviteToActivityFlavor = { type = character ### TOURNAMENT text = { trigger = { involved_activity = { has_activity_type = activity_tournament NOT = { has_current_phase = tournament_phase_horse_race } } scope:second = { is_adult = yes # Exclude clergy who don't fight trigger_if = { limit = { is_clergy = yes } faith = { has_doctrine_parameter = clergy_can_fight } } can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = root } is_healthy = yes } } localization_key = tournament_invite_flavor_contestant } text = { trigger = { involved_activity = { has_activity_type = activity_tournament } } localization_key = tournament_invite_flavor_standard } ### WEDDING text = { trigger = { involved_activity = { has_activity_type = activity_wedding special_guest:spouse_2 ?= scope:second } } localization_key = wedding_invite_flavor_betrothed } text = { trigger = { involved_activity = { has_activity_type = activity_wedding special_guest:spouse_1 ?= root } } localization_key = wedding_invite_flavor_host } text = { trigger = { involved_activity = { has_activity_type = activity_wedding } } localization_key = wedding_invite_flavor_standard } ### TOUR text = { trigger = { involved_activity = { has_activity_type = activity_tour } } localization_key = invite_to_activity_flavor_tour } ### FEAST text = { trigger = { involved_activity = { has_activity_type = activity_feast OR = { special_guest:honorary_guest_regular ?= scope:second special_guest:honorary_guest ?= scope:second } } } localization_key = feast_invite_flavor_honor } text = { trigger = { involved_activity = { has_activity_type = activity_feast NOR = { special_guest:honorary_guest_regular ?= scope:second special_guest:honorary_guest ?= scope:second } } } localization_key = feast_invite_flavor_standard } ### HUNT text = { trigger = { involved_activity = { has_activity_type = activity_hunt has_activity_option = { category = special_type option = hunt_type_standard } NOT = { activity_location.county = { has_county_modifier = hunt_sighting_dangerous_modifier } } } } localization_key = hunt_invite_flavor_standard } text = { trigger = { involved_activity = { has_activity_type = activity_hunt has_activity_option = { category = special_type option = hunt_type_standard } activity_location.county = { has_county_modifier = hunt_sighting_dangerous_modifier } } } localization_key = hunt_invite_flavor_dangerous } text = { trigger = { involved_activity = { has_activity_type = activity_hunt has_activity_option = { category = special_type option = hunt_type_legendary } } } localization_key = hunt_invite_flavor_legendary } text = { trigger = { involved_activity = { has_activity_type = activity_hunt has_activity_option = { category = special_type option = hunt_type_falconry } } } localization_key = hunt_invite_flavor_falconry } ### PILGRIMAGE text = { trigger = { involved_activity = { has_activity_type = activity_pilgrimage } } localization_key = invite_to_activity_flavor_pilgrimage } ### PLAYDATE text = { trigger = { involved_activity = { has_activity_type = activity_playdate } } localization_key = invite_to_activity_flavor_playdate } ### WITCH RITUAL text = { trigger = { involved_activity = { has_activity_type = activity_witch_ritual } } localization_key = invite_to_activity_flavor_witch_ritual } ### GRUESOME FESTIVAL text = { trigger = { involved_activity = { has_activity_type = activity_gruesome_festival } } localization_key = invite_to_activity_flavor_gruesome_festival } ### FALLBACK text = { trigger = { always = no } localization_key = invite_to_activity_flavor_fallback fallback = yes } } GetTournamentPrizeFlavor = { type = character text = { trigger = { involved_activity = { has_activity_type = activity_tournament has_activity_option = { category = tournament_option_prizes option = tournament_prizes_bad } } } localization_key = tournament_invite_flavor_bad_prizes } text = { trigger = { involved_activity = { has_activity_type = activity_tournament has_activity_option = { category = tournament_option_prizes option = tournament_prizes_normal } } } localization_key = tournament_invite_flavor_normal_prizes } text = { trigger = { involved_activity = { has_activity_type = activity_tournament has_activity_option = { category = tournament_option_prizes option = tournament_prizes_good } } } localization_key = tournament_invite_flavor_good_prizes } text = { trigger = { involved_activity = { has_activity_type = activity_tournament has_activity_option = { category = tournament_option_prizes option = tournament_prizes_very_good } } } localization_key = tournament_invite_flavor_very_good_prizes } text = { trigger = { involved_activity = { has_activity_type = activity_tournament has_activity_option = { category = tournament_option_prizes option = tournament_prizes_splendid } } } localization_key = tournament_invite_flavor_splendid_prizes } } GetTournamentFavor = { type = character text = { trigger = { culture = { has_cultural_era_or_later = culture_era_early_medieval } } localization_key = tournament_favor_glove } text = { trigger = { culture = { has_cultural_era_or_later = culture_era_late_medieval } } localization_key = tournament_favor_sleeve } text = { trigger = { always = yes } localization_key = tournament_favor_scarf } } GetVersusRound = { type = activity text = { trigger = { var:contest_versus_progress ?= 0 } localization_key = tournament_versus_qualifiers } text = { trigger = { var:contest_versus_progress ?= 1 } localization_key = tournament_versus_semifinals } text = { trigger = { var:contest_versus_progress ?= 2 } localization_key = tournament_versus_final } } GetVersusContestEndFlavor = { type = character random_valid = yes text = { trigger = { involved_activity = { has_current_phase = tournament_phase_joust } } localization_key = tournament_versus_contest_end_flavor_joust_1 } text = { trigger = { involved_activity = { has_current_phase = tournament_phase_joust } } localization_key = tournament_versus_contest_end_flavor_joust_2 } text = { trigger = { involved_activity = { has_current_phase = tournament_phase_joust } } localization_key = tournament_versus_contest_end_flavor_joust_3 } text = { trigger = { involved_activity = { has_current_phase = tournament_phase_wrestling } } localization_key = tournament_versus_contest_end_flavor_wrestling_1 } text = { trigger = { involved_activity = { has_current_phase = tournament_phase_wrestling } } localization_key = tournament_versus_contest_end_flavor_wrestling_2 } text = { trigger = { involved_activity = { has_current_phase = tournament_phase_wrestling } } localization_key = tournament_versus_contest_end_flavor_wrestling_3 } text = { trigger = { involved_activity = { has_current_phase = tournament_phase_duel } } localization_key = tournament_versus_contest_end_flavor_duel_1 } text = { trigger = { involved_activity = { has_current_phase = tournament_phase_duel } } localization_key = tournament_versus_contest_end_flavor_duel_2 } text = { trigger = { involved_activity = { has_current_phase = tournament_phase_duel } } localization_key = tournament_versus_contest_end_flavor_duel_3 } text = { trigger = { involved_activity = { has_current_phase = tournament_phase_board_game } } localization_key = tournament_versus_contest_end_flavor_board_game_1 } text = { trigger = { involved_activity = { has_current_phase = tournament_phase_board_game } } localization_key = tournament_versus_contest_end_flavor_board_game_2 } text = { trigger = { involved_activity = { has_current_phase = tournament_phase_board_game } } localization_key = tournament_versus_contest_end_flavor_board_game_3 } } GetVersusContestImplementFlavor = { type = activity random_valid = yes text = { trigger = { has_current_phase = tournament_phase_joust } localization_key = tournament_versus_contest_implement_lance } text = { trigger = { has_current_phase = tournament_phase_joust } localization_key = tournament_versus_contest_implement_horse } text = { trigger = { has_current_phase = tournament_phase_wrestling } localization_key = tournament_versus_contest_implement_hands } text = { trigger = { has_current_phase = tournament_phase_wrestling } localization_key = tournament_versus_contest_implement_steps } text = { trigger = { has_current_phase = tournament_phase_duel } localization_key = tournament_versus_contest_implement_blade } text = { trigger = { has_current_phase = tournament_phase_duel } localization_key = tournament_versus_contest_implement_weapon } text = { trigger = { has_current_phase = tournament_phase_board_game } localization_key = tournament_versus_contest_implement_hand } text = { trigger = { has_current_phase = tournament_phase_board_game } localization_key = tournament_versus_contest_implement_piece } } GetGrotesque = { type = character random_valid = yes text = { trigger = { root.location = { OR = { geographical_region = world_europe geographical_region = world_india geographical_region = world_africa } } } localization_key = get_grotesque_cynocephalus fallback = yes } text = { trigger = { root.location = { OR = { geographical_region = world_india geographical_region = world_africa geographical_region = world_burma geographical_region = world_middle_east } } } localization_key = get_grotesque_blemee } text = { trigger = { root.location = { OR = { geographical_region = world_india geographical_region = world_africa geographical_region = world_middle_east } } } localization_key = get_grotesque_sciapod } } GetGrotesquePlural = { type = character random_valid = yes text = { trigger = { root.location = { OR = { geographical_region = world_europe geographical_region = world_india geographical_region = world_africa } } } localization_key = get_grotesque_cynocephaly fallback = yes } text = { trigger = { root.location = { OR = { geographical_region = world_india geographical_region = world_africa geographical_region = world_burma geographical_region = world_middle_east } } } localization_key = get_grotesque_blemmyae } text = { trigger = { root.location = { OR = { geographical_region = world_india geographical_region = world_africa geographical_region = world_middle_east } } } localization_key = get_grotesque_sciapodes } } GetPositiveChant = { type = character random_valid = yes text = { trigger = { involved_activity = { has_activity_type = activity_tournament } } localization_key = tournament_chant_positive_1 } text = { trigger = { involved_activity = { has_activity_type = activity_tournament } } localization_key = tournament_chant_positive_2 } text = { trigger = { involved_activity = { has_activity_type = activity_tournament } } localization_key = tournament_chant_positive_3 } text = { trigger = { involved_activity = { has_activity_type = activity_tournament } } localization_key = tournament_chant_positive_4 } } GetNegativeChant = { type = character random_valid = yes text = { trigger = { involved_activity = { has_activity_type = activity_tournament } } localization_key = tournament_chant_negative_1 } text = { trigger = { involved_activity = { has_activity_type = activity_tournament } } localization_key = tournament_chant_negative_2 } text = { trigger = { involved_activity = { has_activity_type = activity_tournament } } localization_key = tournament_chant_negative_3 } text = { trigger = { involved_activity = { has_activity_type = activity_tournament } } localization_key = tournament_chant_negative_4 } text = { trigger = { involved_activity = { has_activity_type = activity_tournament } } localization_key = tournament_chant_negative_5 } } GetNegativeInsultChant = { type = character random_valid = yes text = { trigger = { involved_activity = { has_activity_type = activity_tournament } OR = { has_trait = gluttonous current_weight > 50 } } localization_key = tournament_chant_negative_fat_1 } } GoodBad = { type = character random_valid = yes text = { trigger = { has_character_flag = good_thing_flag } localization_key = good_thing } text = { trigger = { has_character_flag = bad_thing_flag } localization_key = bad_thing } } GetVersusContestPhase = { type = activity text = { trigger = { var:contest_versus_progress = 0 } localization_key = tournament_contest_versus_quarter } text = { trigger = { var:contest_versus_progress = 1 } localization_key = tournament_contest_versus_semi } text = { trigger = { var:contest_versus_progress = 2 } localization_key = tournament_contest_versus_final } } GetRandomWonContest = { type = character text = { trigger = { tournament_character_any_contest_winner_trigger = { CONTEST = joust CHAR = root } } localization_key = tournament_phase_joust } text = { trigger = { tournament_character_any_contest_winner_trigger = { CONTEST = wrestling CHAR = root } } localization_key = tournament_phase_wrestling } text = { trigger = { tournament_character_any_contest_winner_trigger = { CONTEST = duel CHAR = root } } localization_key = tournament_phase_duel } text = { trigger = { tournament_character_any_contest_winner_trigger = { CONTEST = board_game CHAR = root } } localization_key = tournament_phase_board_game } text = { trigger = { tournament_character_any_contest_winner_trigger = { CONTEST = archery CHAR = root } } localization_key = tournament_phase_archery } text = { trigger = { tournament_character_any_contest_winner_trigger = { CONTEST = recital CHAR = root } } localization_key = tournament_phase_recital } text = { trigger = { tournament_character_any_contest_winner_trigger = { CONTEST = horse_race CHAR = root } } localization_key = tournament_phase_horse_race } text = { trigger = { always = no } fallback = yes localization_key = tournament_contest } } GetContestHorseRaceName = { type = character text = { trigger = { exists = var:contest_horse_race_name_2 } localization_key = contest_horse_race_name_2 } text = { trigger = { always = no } fallback = yes localization_key = contest_horse_race_name } } ContestHorseRaceName = { type = character ## FAITH # BUDDHISM text = { trigger = { var:contest_horse_race_name = flag:kanthaka } localization_key = warhorse_name_kanthaka } # GODS/SAINTS text = { trigger = { var:contest_horse_race_name = flag:faith_fate_god } localization_key = racehorse_name_faith_fate_god } text = { trigger = { var:contest_horse_race_name = flag:faith_knowledge_god } localization_key = racehorse_name_faith_knowledge_god } text = { trigger = { var:contest_horse_race_name = flag:faith_night_god } localization_key = racehorse_name_faith_night_god } text = { trigger = { var:contest_horse_race_name = flag:faith_trickster_god } localization_key = racehorse_name_faith_trickster_god } text = { trigger = { var:contest_horse_race_name = flag:faith_war_god } localization_key = racehorse_name_faith_war_god } text = { trigger = { var:contest_horse_race_name = flag:faith_water_god } localization_key = racehorse_name_faith_water_god } text = { trigger = { var:contest_horse_race_name = flag:faith_wealth_god } localization_key = racehorse_name_faith_wealth_god } # HINDUISM text = { trigger = { var:contest_horse_race_name = flag:dadhi_kra } localization_key = warhorse_name_dadhi_kra } text = { trigger = { var:contest_horse_race_name = flag:devadatta } localization_key = warhorse_name_devadatta } text = { trigger = { var:contest_horse_race_name = flag:dyauspitar } localization_key = racehorse_name_dyauspitar } text = { trigger = { var:contest_horse_race_name = flag:keshi } localization_key = warhorse_name_keshi } text = { trigger = { var:contest_horse_race_name = flag:uchchaihshravas } localization_key = warhorse_name_uchchaihshravas } # ISLAM text = { trigger = { var:contest_horse_race_name = flag:abbayan } localization_key = racehorse_name_abbayan } text = { trigger = { var:contest_horse_race_name = flag:al_murtajiz } localization_key = racehorse_name_al_murtajiz } text = { trigger = { var:contest_horse_race_name = flag:al_sakb } localization_key = racehorse_name_al_sakb } text = { trigger = { var:contest_horse_race_name = flag:al_yasub } localization_key = racehorse_name_al_yasub } text = { trigger = { var:contest_horse_race_name = flag:buraq } localization_key = warhorse_name_buraq } text = { trigger = { var:contest_horse_race_name = flag:hadban } localization_key = racehorse_name_hadban } text = { trigger = { var:contest_horse_race_name = flag:haizum } localization_key = warhorse_name_haizum } text = { trigger = { var:contest_horse_race_name = flag:hamdani } localization_key = racehorse_name_hamdani } text = { trigger = { var:contest_horse_race_name = flag:kuhaylan } localization_key = racehorse_name_kuhaylan } text = { trigger = { var:contest_horse_race_name = flag:lihaf } localization_key = racehorse_name_lihaf } text = { trigger = { var:contest_horse_race_name = flag:lizaz } localization_key = racehorse_name_lizaz } text = { trigger = { var:contest_horse_race_name = flag:seqlawi } localization_key = racehorse_name_seqlawi } text = { trigger = { var:contest_horse_race_name = flag:zuljanah } localization_key = warhorse_name_zuljanah } # NORSE text = { trigger = { var:contest_horse_race_name = flag:alsvidr } localization_key = racehorse_name_alsvidr } text = { trigger = { var:contest_horse_race_name = flag:arvakr } localization_key = racehorse_name_arvakr } text = { trigger = { var:contest_horse_race_name = flag:falhofnir } localization_key = racehorse_name_falhofnir } text = { trigger = { var:contest_horse_race_name = flag:glad } localization_key = racehorse_name_glad } text = { trigger = { var:contest_horse_race_name = flag:glaer } localization_key = racehorse_name_glaer } text = { trigger = { var:contest_horse_race_name = flag:gulltoppr } localization_key = racehorse_name_gulltoppr } text = { trigger = { var:contest_horse_race_name = flag:hofvarpnir } localization_key = racehorse_name_hofvarpnir } text = { trigger = { var:contest_horse_race_name = flag:hrimfaxi } localization_key = racehorse_name_hrimfaxi } text = { trigger = { var:contest_horse_race_name = flag:skinfaxi } localization_key = racehorse_name_skinfaxi } text = { trigger = { var:contest_horse_race_name = flag:sleipnir } localization_key = warhorse_name_sleipnir } text = { trigger = { var:contest_horse_race_name = flag:svadilfari } localization_key = racehorse_name_svadilfari } ## CULTURE # ARABIC text = { trigger = { var:contest_horse_race_name = flag:al_dinari } localization_key = racehorse_name_al_dinari } text = { trigger = { var:contest_horse_race_name = flag:al_hujays } localization_key = racehorse_name_al_hujays } text = { trigger = { var:contest_horse_race_name = flag:al_ward } localization_key = racehorse_name_al_ward } text = { trigger = { var:contest_horse_race_name = flag:awaj } localization_key = racehorse_name_awaj } text = { trigger = { var:contest_horse_race_name = flag:dhi_al_uqqal } localization_key = racehorse_name_dhi_al_uqqal } text = { trigger = { var:contest_horse_race_name = flag:sabal } localization_key = racehorse_name_sabal } text = { trigger = { var:contest_horse_race_name = flag:zad_al_rakib } localization_key = racehorse_name_zad_al_rakib } # CELTIC text = { trigger = { var:contest_horse_race_name = flag:dub_sainglend } localization_key = racehorse_name_dub_sainglend } text = { trigger = { var:contest_horse_race_name = flag:enbarr } localization_key = racehorse_name_enbarr } text = { trigger = { var:contest_horse_race_name = flag:gringolet } localization_key = racehorse_name_gringolet } text = { trigger = { var:contest_horse_race_name = flag:hengroen } localization_key = racehorse_name_hengroen } text = { trigger = { var:contest_horse_race_name = flag:kelpie } localization_key = racehorse_name_kelpie } text = { trigger = { var:contest_horse_race_name = flag:liath_macha } localization_key = racehorse_name_liath_macha } text = { trigger = { var:contest_horse_race_name = flag:llamrei } localization_key = warhorse_name_llamrei } text = { trigger = { var:contest_horse_race_name = flag:morvarch } localization_key = racehorse_name_morvarch } # FRANKISH text = { trigger = { var:contest_horse_race_name = flag:baucent } localization_key = racehorse_name_baucent } text = { trigger = { var:contest_horse_race_name = flag:bayard } localization_key = racehorse_name_bayard } text = { trigger = { var:contest_horse_race_name = flag:sorel } localization_key = racehorse_name_sorel } text = { trigger = { var:contest_horse_race_name = flag:tencendur } localization_key = warhorse_name_tencendur } text = { trigger = { var:contest_horse_race_name = flag:veillantif } localization_key = warhorse_name_veillantif } # GRECO-ROMAN text = { trigger = { var:contest_horse_race_name = flag:arion } localization_key = racehorse_name_arion } text = { trigger = { var:contest_horse_race_name = flag:asturcus } localization_key = racehorse_name_asturcus } text = { trigger = { var:contest_horse_race_name = flag:balius } localization_key = warhorse_name_balius } text = { trigger = { var:contest_horse_race_name = flag:boreas } localization_key = warhorse_name_boreas } text = { trigger = { var:contest_horse_race_name = flag:bucephalus } localization_key = warhorse_name_bucephalus } text = { trigger = { var:contest_horse_race_name = flag:caesar } localization_key = racehorse_name_caesar } text = { trigger = { var:contest_horse_race_name = flag:chiron } localization_key = racehorse_name_chiron } text = { trigger = { var:contest_horse_race_name = flag:epona } localization_key = racehorse_name_epona } text = { trigger = { var:contest_horse_race_name = flag:equuleus } localization_key = racehorse_name_equuleus } text = { trigger = { var:contest_horse_race_name = flag:hippocampus } localization_key = racehorse_name_hippocampus } text = { trigger = { var:contest_horse_race_name = flag:incitatus } localization_key = warhorse_name_incitatus } text = { trigger = { var:contest_horse_race_name = flag:notus } localization_key = racehorse_name_notus } text = { trigger = { var:contest_horse_race_name = flag:pedasos } localization_key = racehorse_name_pedasos } text = { trigger = { var:contest_horse_race_name = flag:pegasus } localization_key = racehorse_name_pegasus } text = { trigger = { var:contest_horse_race_name = flag:rhaebus } localization_key = racehorse_name_rhaebus } text = { trigger = { var:contest_horse_race_name = flag:seianian } localization_key = warhorse_name_seianian } text = { trigger = { var:contest_horse_race_name = flag:sterope } localization_key = racehorse_name_sterope } text = { trigger = { var:contest_horse_race_name = flag:xanthos } localization_key = warhorse_name_xanthos } text = { trigger = { var:contest_horse_race_name = flag:zephryus } localization_key = racehorse_name_zephryus } # IBERIAN text = { # Altivo - El Dorado trigger = { var:contest_horse_race_name = flag:altivo } localization_key = racehorse_name_altivo } text = { # Babieca - El Cid's trigger = { var:contest_horse_race_name = flag:babieca } localization_key = racehorse_name_babieca } text = { # Rocinante - Don Quixote's trigger = { var:contest_horse_race_name = flag:rocinante } localization_key = racehorse_name_rocinante } # INDO-ARYAN text = { # Atak - Pratap's trigger = { var:contest_horse_race_name = flag:atak } localization_key = racehorse_name_atak } text = { # Chetak - Pratap's trigger = { var:contest_horse_race_name = flag:chetak } localization_key = racehorse_name_chetak } text = { # Leili - Ranjit's trigger = { var:contest_horse_race_name = flag:laili } localization_key = racehorse_name_laili } text = { # Natak - Pratap's trigger = { var:contest_horse_race_name = flag:natak } localization_key = racehorse_name_natak } # MONGOLIC text = { # Aranjagaan - Jangar's trigger = { var:contest_horse_race_name = flag:aranjagaan } localization_key = warhorse_name_aranjagaan } text = { # Oyomaa - Jangar's trigger = { var:contest_horse_race_name = flag:oyomaa } localization_key = racehorse_name_oyomaa } text = { # Tolin Khul - folk song trigger = { var:contest_horse_race_name = flag:tolin_khul } localization_key = racehorse_name_tolin_khul } # PERSIAN text = { # Rahbar - Akbar's trigger = { var:contest_horse_race_name = flag:rahbar } localization_key = racehorse_name_rahbar } text = { # Rakhsh - Rostam's trigger = { var:contest_horse_race_name = flag:rakhsh } localization_key = racehorse_name_rakhsh } # SCANDINAVIAN text = { # Grani - Sigurd's trigger = { var:contest_horse_race_name = flag:grani } localization_key = racehorse_name_grani } # SLAVIC text = { trigger = { var:contest_horse_race_name = flag:burko } localization_key = warhorse_name_burko } text = { # Sivko-Burko - Ivan the Fool's trigger = { var:contest_horse_race_name = flag:sivko_burko } localization_key = racehorse_name_sivko_burko } text = { trigger = { var:contest_horse_race_name = flag:sivko } localization_key = racehorse_name_sivko } # TURKIC text = { # G'irot - Koroghlu's trigger = { var:contest_horse_race_name = flag:girot } localization_key = racehorse_name_girot } text = { # Tulpar - mythological trigger = { var:contest_horse_race_name = flag:tulpar } localization_key = racehorse_name_tulpar } ## COLOR text = { trigger = { var:contest_horse_race_name = flag:bay } localization_key = racehorse_name_bay } text = { trigger = { var:contest_horse_race_name = flag:black } localization_key = racehorse_name_black } text = { trigger = { var:contest_horse_race_name = flag:blue } localization_key = racehorse_name_blue } text = { trigger = { var:contest_horse_race_name = flag:brindle } localization_key = racehorse_name_brindle } text = { trigger = { var:contest_horse_race_name = flag:buckskin } localization_key = racehorse_name_buckskin } text = { trigger = { var:contest_horse_race_name = flag:chestnut } localization_key = racehorse_name_chestnut } text = { trigger = { var:contest_horse_race_name = flag:cloud } localization_key = racehorse_name_cloud } text = { trigger = { var:contest_horse_race_name = flag:cream } localization_key = racehorse_name_cream } text = { trigger = { var:contest_horse_race_name = flag:crimson } localization_key = racehorse_name_crimson } text = { trigger = { var:contest_horse_race_name = flag:dapple } localization_key = racehorse_name_dapple } text = { trigger = { var:contest_horse_race_name = flag:dawn } localization_key = racehorse_name_dawn } text = { trigger = { var:contest_horse_race_name = flag:dun } localization_key = racehorse_name_dun } text = { trigger = { var:contest_horse_race_name = flag:dusk } localization_key = racehorse_name_dusk } text = { trigger = { var:contest_horse_race_name = flag:flaxen } localization_key = racehorse_name_flaxen } text = { trigger = { var:contest_horse_race_name = flag:golden } localization_key = racehorse_name_golden } text = { trigger = { var:contest_horse_race_name = flag:gray } localization_key = racehorse_name_gray } text = { trigger = { var:contest_horse_race_name = flag:leopard } localization_key = racehorse_name_leopard } text = { trigger = { var:contest_horse_race_name = flag:milk } localization_key = racehorse_name_milk } text = { trigger = { var:contest_horse_race_name = flag:night } localization_key = racehorse_name_night } text = { trigger = { var:contest_horse_race_name = flag:pearl } localization_key = racehorse_name_pearl } text = { trigger = { var:contest_horse_race_name = flag:red } localization_key = racehorse_name_red } text = { trigger = { var:contest_horse_race_name = flag:roan } localization_key = racehorse_name_roan } text = { trigger = { var:contest_horse_race_name = flag:rose } localization_key = racehorse_name_rose } text = { trigger = { var:contest_horse_race_name = flag:ruby } localization_key = racehorse_name_ruby } text = { trigger = { var:contest_horse_race_name = flag:scarlet } localization_key = racehorse_name_scarlet } text = { trigger = { var:contest_horse_race_name = flag:shade } localization_key = racehorse_name_shade } text = { trigger = { var:contest_horse_race_name = flag:shadow } localization_key = racehorse_name_shadow } text = { trigger = { var:contest_horse_race_name = flag:silk } localization_key = racehorse_name_silk } text = { trigger = { var:contest_horse_race_name = flag:silver } localization_key = racehorse_name_silver } text = { trigger = { var:contest_horse_race_name = flag:smoke } localization_key = racehorse_name_smoke } text = { trigger = { var:contest_horse_race_name = flag:snow } localization_key = racehorse_name_snow } text = { trigger = { var:contest_horse_race_name = flag:sorrel } localization_key = racehorse_name_sorrel } text = { trigger = { var:contest_horse_race_name = flag:sun } localization_key = racehorse_name_sun } text = { trigger = { var:contest_horse_race_name = flag:tawny } localization_key = racehorse_name_tawny } text = { trigger = { var:contest_horse_race_name = flag:yellow } localization_key = racehorse_name_yellow } ## ADJECTIVE text = { trigger = { var:contest_horse_race_name = flag:brave } localization_key = racehorse_name_brave } text = { trigger = { var:contest_horse_race_name = flag:brisk } localization_key = racehorse_name_brisk } text = { trigger = { var:contest_horse_race_name = flag:long } localization_key = racehorse_name_long } text = { trigger = { var:contest_horse_race_name = flag:speed } localization_key = racehorse_name_speed } text = { trigger = { var:contest_horse_race_name = flag:storm } localization_key = racehorse_name_storm } text = { trigger = { var:contest_horse_race_name = flag:swift } localization_key = racehorse_name_swift } text = { trigger = { var:contest_horse_race_name = flag:thunder } localization_key = racehorse_name_thunder } text = { trigger = { var:contest_horse_race_name = flag:wind } localization_key = racehorse_name_wind } text = { trigger = { var:contest_horse_race_name = flag:wave } localization_key = racehorse_name_wave } ## GENERIC text = { trigger = { var:contest_horse_race_name = flag:abbess } localization_key = racehorse_name_abbess } text = { trigger = { var:contest_horse_race_name = flag:abbot } localization_key = warhorse_name_abbot } text = { trigger = { var:contest_horse_race_name = flag:adamant } localization_key = racehorse_name_adamant } text = { trigger = { var:contest_horse_race_name = flag:agile } localization_key = racehorse_name_agile } text = { trigger = { var:contest_horse_race_name = flag:charger } localization_key = warhorse_name_charger } text = { trigger = { var:contest_horse_race_name = flag:chaser } localization_key = racehorse_name_chestnut } text = { trigger = { var:contest_horse_race_name = flag:chieftain } localization_key = racehorse_name_chieftain } text = { trigger = { var:contest_horse_race_name = flag:chieftess } localization_key = racehorse_name_chieftess } text = { trigger = { var:contest_horse_race_name = flag:commander } localization_key = racehorse_name_commander } text = { trigger = { var:contest_horse_race_name = flag:cyclone } localization_key = racehorse_name_cyclone } text = { trigger = { var:contest_horse_race_name = flag:deluge } localization_key = racehorse_name_deluge } text = { trigger = { var:contest_horse_race_name = flag:downpour } localization_key = racehorse_name_downpour } text = { trigger = { var:contest_horse_race_name = flag:endurance } localization_key = racehorse_name_endurance } text = { trigger = { var:contest_horse_race_name = flag:faithful } localization_key = racehorse_name_faithful } text = { trigger = { var:contest_horse_race_name = flag:flame } localization_key = racehorse_name_flame } text = { trigger = { var:contest_horse_race_name = flag:flash } localization_key = racehorse_name_flash } text = { trigger = { var:contest_horse_race_name = flag:fleet } localization_key = racehorse_name_fleet } text = { trigger = { var:contest_horse_race_name = flag:forthright } localization_key = racehorse_name_forthright } text = { trigger = { var:contest_horse_race_name = flag:frost } localization_key = racehorse_name_frost } text = { trigger = { var:contest_horse_race_name = flag:fury } localization_key = racehorse_name_fury } text = { trigger = { var:contest_horse_race_name = flag:gale } localization_key = racehorse_name_gale } text = { trigger = { var:contest_horse_race_name = flag:hare } localization_key = racehorse_name_haste } text = { trigger = { var:contest_horse_race_name = flag:haste } localization_key = racehorse_name_hare } text = { trigger = { var:contest_horse_race_name = flag:intrepid } localization_key = racehorse_name_intrepid } text = { trigger = { var:contest_horse_race_name = flag:lady } localization_key = racehorse_name_winner } text = { trigger = { var:contest_horse_race_name = flag:leader } localization_key = racehorse_name_leader } text = { trigger = { var:contest_horse_race_name = flag:lightning } localization_key = racehorse_name_lightning } text = { trigger = { var:contest_horse_race_name = flag:lord } localization_key = racehorse_name_winner } text = { trigger = { var:contest_horse_race_name = flag:lucky } localization_key = racehorse_name_lucky } text = { trigger = { var:contest_horse_race_name = flag:majesty } localization_key = racehorse_name_majesty } text = { trigger = { var:contest_horse_race_name = flag:marshal } localization_key = racehorse_name_marshal } text = { trigger = { var:contest_horse_race_name = flag:mule } localization_key = racehorse_name_mule } text = { trigger = { var:contest_horse_race_name = flag:plucky } localization_key = racehorse_name_plucky } text = { trigger = { var:contest_horse_race_name = flag:prancer } localization_key = warhorse_name_prancer } text = { trigger = { var:contest_horse_race_name = flag:pride } localization_key = racehorse_name_pride } text = { trigger = { var:contest_horse_race_name = flag:prince } localization_key = racehorse_name_prince } text = { trigger = { var:contest_horse_race_name = flag:princess } localization_key = racehorse_name_princess } text = { trigger = { var:contest_horse_race_name = flag:rapid } localization_key = racehorse_name_rapid } text = { trigger = { var:contest_horse_race_name = flag:resolute } localization_key = racehorse_name_resolute } text = { trigger = { var:contest_horse_race_name = flag:seneschal } localization_key = racehorse_name_seneschal } text = { trigger = { var:contest_horse_race_name = flag:shining } localization_key = racehorse_name_shining } text = { trigger = { var:contest_horse_race_name = flag:snowflake } localization_key = racehorse_name_snowflake } text = { # Spirit trigger = { var:contest_horse_race_name = flag:spirit } localization_key = racehorse_name_spirit } text = { trigger = { var:contest_horse_race_name = flag:steadfast } localization_key = racehorse_name_steadfast } text = { trigger = { var:contest_horse_race_name = flag:strength } localization_key = racehorse_name_strength } text = { trigger = { var:contest_horse_race_name = flag:sunlight } localization_key = racehorse_name_sunlight } text = { trigger = { var:contest_horse_race_name = flag:tenacity } localization_key = racehorse_name_tenacity } text = { trigger = { var:contest_horse_race_name = flag:tempest } localization_key = racehorse_name_tempest } text = { trigger = { var:contest_horse_race_name = flag:thunderclap } localization_key = racehorse_name_thunderclap } text = { trigger = { var:contest_horse_race_name = flag:tornado } localization_key = racehorse_name_tornado } text = { trigger = { var:contest_horse_race_name = flag:typhoon } localization_key = racehorse_name_typhoon } text = { trigger = { var:contest_horse_race_name = flag:unwavering } localization_key = racehorse_name_unwavering } text = { trigger = { var:contest_horse_race_name = flag:whirlwind } localization_key = racehorse_name_whirlwind } text = { trigger = { var:contest_horse_race_name = flag:winner } localization_key = racehorse_name_winner } ## FETCH text = { trigger = { var:contest_horse_race_name = flag:capital_name } localization_key = racehorse_name_capital_name } text = { trigger = { var:contest_horse_race_name = flag:capital_empire } localization_key = racehorse_name_capital_empire } text = { trigger = { var:contest_horse_race_name = flag:capital_pride } localization_key = racehorse_name_capital_pride } text = { trigger = { var:contest_horse_race_name = flag:capital_county } localization_key = racehorse_name_capital_county } text = { trigger = { var:contest_horse_race_name = flag:culture_knight } localization_key = racehorse_name_culture_knight } text = { trigger = { var:contest_horse_race_name = flag:culture_lightning } localization_key = racehorse_name_culture_lightning } text = { trigger = { var:contest_horse_race_name = flag:culture_thunder } localization_key = racehorse_name_culture_thunder } text = { trigger = { var:contest_horse_race_name = flag:faith_adherent } localization_key = racehorse_name_faith_adherent } text = { trigger = { var:contest_horse_race_name = flag:faith_afterlife } localization_key = racehorse_name_faith_afterlife } text = { trigger = { var:contest_horse_race_name = flag:faith_bishop_female } localization_key = racehorse_name_faith_bishop_female } text = { trigger = { var:contest_horse_race_name = flag:faith_bishop_male } localization_key = racehorse_name_faith_bishop_male } text = { trigger = { var:contest_horse_race_name = flag:faith_crusade } localization_key = racehorse_name_faith_crusade } text = { trigger = { var:contest_horse_race_name = flag:faith_devotee_female } localization_key = racehorse_name_faith_devotee_female } text = { trigger = { var:contest_horse_race_name = flag:faith_devotee_male } localization_key = racehorse_name_faith_devotee_male } text = { trigger = { var:contest_horse_race_name = flag:faith_divine_realm } localization_key = racehorse_name_faith_divine_realm } text = { trigger = { var:contest_horse_race_name = flag:faith_pope } localization_key = racehorse_name_faith_pope } text = { trigger = { var:contest_horse_race_name = flag:faith_priest_female } localization_key = racehorse_name_faith_priest_female } text = { trigger = { var:contest_horse_race_name = flag:faith_priest_male } localization_key = racehorse_name_faith_priest_male } text = { trigger = { var:contest_horse_race_name = flag:faith_symbol } localization_key = racehorse_name_faith_symbol } text = { trigger = { var:contest_horse_race_name = flag:liege_title } localization_key = racehorse_name_liege_title } text = { trigger = { var:contest_horse_race_name = flag:liege_title_name } localization_key = racehorse_name_liege_title_name } text = { trigger = { var:contest_horse_race_name = flag:owner_title } localization_key = racehorse_name_owner_title } text = { trigger = { var:contest_horse_race_name = flag:title_name } localization_key = racehorse_name_title_name } ## TRAITS text = { trigger = { var:contest_horse_race_name = flag:berserker } localization_key = racehorse_name_berserker } text = { trigger = { var:contest_horse_race_name = flag:crusader } localization_key = racehorse_name_crusader } text = { trigger = { var:contest_horse_race_name = flag:pilgrim } localization_key = racehorse_name_pilgrim } text = { trigger = { var:contest_horse_race_name = flag:varangian } localization_key = racehorse_name_varangian } ## EASTER EGGS text = { trigger = { var:contest_horse_race_name = flag:arkle } localization_key = racehorse_name_arkle } text = { trigger = { var:contest_horse_race_name = flag:beaujacques } localization_key = racehorse_name_beaujacques } text = { trigger = { var:contest_horse_race_name = flag:big_dog } localization_key = racehorse_name_big_dog } text = { trigger = { var:contest_horse_race_name = flag:big_honse } localization_key = racehorse_name_big_honse } text = { trigger = { var:contest_horse_race_name = flag:binky } localization_key = racehorse_name_binky } text = { trigger = { var:contest_horse_race_name = flag:black_beauty } localization_key = racehorse_name_black_beauty } text = { trigger = { var:contest_horse_race_name = flag:boxer } localization_key = racehorse_name_boxer } text = { trigger = { var:contest_horse_race_name = flag:brego } localization_key = racehorse_name_brego } text = { # Secretariat trigger = { var:contest_horse_race_name = flag:chancery } localization_key = racehorse_name_chancery } text = { trigger = { var:contest_horse_race_name = flag:clip_clop } localization_key = racehorse_name_clip_clop } text = { trigger = { var:contest_horse_race_name = flag:cloppy } localization_key = racehorse_name_cloppy } text = { trigger = { var:contest_horse_race_name = flag:copenhagen } localization_key = racehorse_name_copenhagen } text = { # Desert Orchid trigger = { var:contest_horse_race_name = flag:desert_orchid } localization_key = racehorse_name_desert_orchid } text = { trigger = { var:contest_horse_race_name = flag:dustkicker } localization_key = racehorse_name_dustkicker } text = { trigger = { var:contest_horse_race_name = flag:donkey } localization_key = racehorse_name_donkey } text = { # Enable trigger = { var:contest_horse_race_name = flag:facilitate } localization_key = racehorse_name_facilitate } text = { # Frankel trigger = { var:contest_horse_race_name = flag:frenkel } localization_key = racehorse_name_frenkel } text = { # Man o' War trigger = { var:contest_horse_race_name = flag:galley } localization_key = racehorse_name_galley } text = { trigger = { var:contest_horse_race_name = flag:glitterhoof } localization_key = warhorse_name_glitterhoof } text = { trigger = { var:contest_horse_race_name = flag:gymer } localization_key = racehorse_name_gymer } text = { trigger = { var:contest_horse_race_name = flag:hoarse } localization_key = racehorse_name_hoarse } text = { trigger = { var:contest_horse_race_name = flag:honse } localization_key = racehorse_name_honse } text = { trigger = { var:contest_horse_race_name = flag:horsey } localization_key = racehorse_name_horsey } text = { trigger = { var:contest_horse_race_name = flag:khan } localization_key = racehorse_name_khan } text = { # Napoleon's trigger = { var:contest_horse_race_name = flag:kjekk } localization_key = racehorse_name_kjekk } text = { trigger = { var:contest_horse_race_name = flag:jerry } localization_key = racehorse_name_jerry } text = { trigger = { var:contest_horse_race_name = flag:joseph } localization_key = racehorse_name_joseph } text = { trigger = { var:contest_horse_race_name = flag:lord_pepper_iii } localization_key = racehorse_name_lord_pepper_iii } text = { # Napoleon's trigger = { var:contest_horse_race_name = flag:marengo } localization_key = racehorse_name_marengo } text = { trigger = { var:contest_horse_race_name = flag:marshal_neigh } localization_key = racehorse_name_marshal_neigh } text = { trigger = { var:contest_horse_race_name = flag:maximus } localization_key = racehorse_name_maximus } text = { # Seabiscuit trigger = { var:contest_horse_race_name = flag:oceancracker } localization_key = racehorse_name_oceancracker } text = { trigger = { var:contest_horse_race_name = flag:pebbles } localization_key = racehorse_name_pebbles } text = { trigger = { var:contest_horse_race_name = flag:pringle } localization_key = racehorse_name_pringle } text = { # Galileo trigger = { var:contest_horse_race_name = flag:ptolemy } localization_key = racehorse_name_ptolemy } text = { # Red Rum trigger = { var:contest_horse_race_name = flag:red_wine } localization_key = racehorse_name_red_wine } text = { trigger = { var:contest_horse_race_name = flag:roach } localization_key = racehorse_name_roach } text = { trigger = { var:contest_horse_race_name = flag:sir_horsington } localization_key = racehorse_name_sir_horsington } text = { trigger = { var:contest_horse_race_name = flag:sir_whinny } localization_key = racehorse_name_sir_whinny } text = { trigger = { var:contest_horse_race_name = flag:torrent } localization_key = racehorse_name_torrent } } ContestHorseRaceName2 = { type = character text = { trigger = { var:contest_horse_race_name_2 = flag:bolt } localization_key = racehorse_name_2_bolt } text = { trigger = { var:contest_horse_race_name_2 = flag:bound } localization_key = racehorse_name_2_bound } text = { trigger = { var:contest_horse_race_name_2 = flag:blaze } localization_key = racehorse_name_2_blaze } text = { trigger = { var:contest_horse_race_name_2 = flag:coat } localization_key = racehorse_name_2_coat } text = { trigger = { var:contest_horse_race_name_2 = flag:dart } localization_key = racehorse_name_2_dart } text = { trigger = { var:contest_horse_race_name_2 = flag:dash } localization_key = racehorse_name_2_dash } text = { trigger = { var:contest_horse_race_name_2 = flag:face } localization_key = racehorse_name_2_face } text = { trigger = { var:contest_horse_race_name_2 = flag:feet } localization_key = racehorse_name_2_feet } text = { trigger = { var:contest_horse_race_name_2 = flag:foot } localization_key = racehorse_name_2_foot } text = { trigger = { var:contest_horse_race_name_2 = flag:hair } localization_key = racehorse_name_2_hair } text = { trigger = { var:contest_horse_race_name_2 = flag:hide } localization_key = racehorse_name_2_hide } text = { trigger = { var:contest_horse_race_name_2 = flag:hocks } localization_key = racehorse_name_2_hocks } text = { trigger = { var:contest_horse_race_name_2 = flag:hoof } localization_key = racehorse_name_2_hoof } text = { trigger = { var:contest_horse_race_name_2 = flag:hooves } localization_key = racehorse_name_2_hooves } text = { trigger = { var:contest_horse_race_name_2 = flag:mane } localization_key = racehorse_name_2_mane } text = { trigger = { var:contest_horse_race_name_2 = flag:mottle } localization_key = racehorse_name_2_socks } text = { trigger = { var:contest_horse_race_name_2 = flag:rush } localization_key = racehorse_name_2_rush } text = { trigger = { var:contest_horse_race_name_2 = flag:socks } localization_key = racehorse_name_2_socks } text = { trigger = { var:contest_horse_race_name_2 = flag:speckles } localization_key = racehorse_name_2_speckles } text = { trigger = { var:contest_horse_race_name_2 = flag:spots } localization_key = racehorse_name_2_spots } text = { trigger = { var:contest_horse_race_name_2 = flag:sprint } localization_key = racehorse_name_2_sprint } text = { trigger = { var:contest_horse_race_name = flag:star } localization_key = racehorse_name_2_star } text = { trigger = { var:contest_horse_race_name_2 = flag:steed } localization_key = racehorse_name_2_steed } text = { trigger = { var:contest_horse_race_name_2 = flag:step } localization_key = racehorse_name_2_step } text = { trigger = { var:contest_horse_race_name_2 = flag:stockings } localization_key = racehorse_name_2_stockings } text = { trigger = { var:contest_horse_race_name_2 = flag:streak } localization_key = racehorse_name_2_streak } text = { trigger = { var:contest_horse_race_name_2 = flag:stride } localization_key = racehorse_name_2_stride } text = { trigger = { var:contest_horse_race_name_2 = flag:stripe } localization_key = racehorse_name_2_stripe } text = { trigger = { var:contest_horse_race_name_2 = flag:tail } localization_key = racehorse_name_2_tail } } ContestHorseRaceGender = { type = character text = { trigger = { var:contest_horse_race_gender = flag:female } localization_key = horse_gender_mare } text = { trigger = { always = no } localization_key = horse_gender_stallion fallback = yes } } ContestHorseRaceHerHis = { type = character text = { trigger = { var:contest_horse_race_gender = flag:female } localization_key = horse_gender_her } text = { trigger = { always = no } localization_key = horse_gender_his fallback = yes } } ContestHorseRaceHerHim = { type = character text = { trigger = { var:contest_horse_race_gender = flag:female } localization_key = horse_gender_her } text = { trigger = { always = no } localization_key = horse_gender_him fallback = yes } } ContestHorseRaceSheHe = { type = character text = { trigger = { var:contest_horse_race_gender = flag:female } localization_key = horse_gender_she } text = { trigger = { always = no } localization_key = horse_gender_he fallback = yes } } ContestHorseRaceTrack = { type = activity text = { trigger = { exists = var:contest_horse_race_variant var:contest_horse_race_variant = flag:maydan } localization_key = race_track_maydan } text = { trigger = { always = no } fallback = yes localization_key = race_track_track } } ContestBoardGameType = { type = activity # Pachisi text = { trigger = { activity_location = { bg_game_type_region_pachisi_trigger = yes } } localization_key = bg_gametype_pachisi } # Hnefatafl text = { trigger = { activity_location = { bg_game_type_region_hnefatafl_trigger = yes } } localization_key = bg_gametype_hnefatafl } # Tabula text = { trigger = { activity_location = { bg_game_type_region_tabula_trigger = yes } } localization_key = bg_gametype_tabula } # Go text = { trigger = { activity_location = { bg_game_type_region_go_trigger = yes } } localization_key = bg_gametype_go } # Fidchell text = { trigger = { activity_location = { bg_game_type_region_fidchell_trigger = yes } } localization_key = bg_gametype_fidchell } # Chess text = { trigger = { always = no } localization_key = bg_gametype_chess fallback = yes } } GetRandomFavor = { type = character text = { localization_key = handkerchief } text = { localization_key = flower } text = { localization_key = wreath } text = { localization_key = ring } } GetBirdName = { type = character random_valid = yes text = { localization_key = swan_name_illfated } text = { localization_key = swan_name_rose } text = { localization_key = swan_name_anklebiter } text = { localization_key = swan_name_odette } text = { localization_key = pet_name_petal } text = { localization_key = pet_name_songbird } text = { localization_key = pet_name_beauty } text = { localization_key = pet_name_spring_blossom } text = { localization_key = chicken } text = { localization_key = food_word_biscuit } text = { localization_key = food_detail_almond } } GetBirdInsult = { type = character random_valid = yes text = { localization_key = round_as_an_egg } text = { localization_key = heavy_as_a_stone } text = { localization_key = graceful_as_a_goose } text = { localization_key = shaped_like_a_brick } text = { localization_key = as_thick_as_you } text = { localization_key = barely_a_fledgeling } text = { localization_key = wobbly_like_a_duck } text = { localization_key = as_fast_as_a_mountain } text = { localization_key = as_bright_as_a_rain_cloud } } ThrowableObjectArticle = { type = character random_valid = yes text = { localization_key = a_shoe } text = { localization_key = an_empty_cup } text = { localization_key = a_stick_simple } text = { localization_key = a_rock } } GetObjectToBalanceOnNose = { type = character random_valid = yes text = { localization_key = dagger } text = { localization_key = sword } text = { localization_key = shoe } text = { localization_key = chicken } text = { localization_key = rooster } text = { localization_key = goose } text = { localization_key = duck } text = { localization_key = expensive_food_roast_swan } text = { localization_key = candle } text = { localization_key = signature_weapon_sword } text = { localization_key = signature_weapon_mace } text = { localization_key = signature_weapon_spear } } GetParadeType = { type = character text = { trigger = { var:parade_type = flag:military_parade } localization_key = parade_type_military_parade } text = { trigger = { var:parade_type = flag:civil_parade } localization_key = parade_type_civil_parade } text = { trigger = { var:parade_type = flag:religious_parade } localization_key = parade_type_religious_parade } } GetLiegeParadeType = { type = character text = { trigger = { var:liege_parade_type = flag:military_parade } localization_key = parade_type_military_parade } text = { trigger = { var:liege_parade_type = flag:civil_parade } localization_key = parade_type_civil_parade } text = { trigger = { var:liege_parade_type = flag:religious_parade } localization_key = parade_type_religious_parade } } GetSmallHidingObject = { type = character random_valid = yes text = { localization_key = barrel } text = { localization_key = chest } text = { localization_key = cupboard } text = { localization_key = casket } text = { localization_key = cabinet } } GetRandomWeapon = { type = character random_valid = yes text = { localization_key = dagger } text = { localization_key = councillor_prop_sword } text = { localization_key = artifact_mace } text = { localization_key = signature_weapon_hammer } }