types multiplayerconfig { type configbutton = checkbutton { gfxtype = checkbuttongfx shaderfile = "gfx/FX/pdxgui_pushbutton.shader" texture = "gfx/editor_gui/editor_checkbox.dds" framesize = { 16 16 } } type multiplayerconfig = widget { size = { 200 60 } text_multi = { name = "ironman_info" block "ironman_visible" { visible = no } text = "GAME_SETUP_IRONMAN_SINGLEPLAYER_ONLY" min_width = 150 max_width = 150 autoresize = yes } flowcontainer = { name = "config_options" direction = vertical block "config_visible" { visible = yes } container = { button_checkbox = { name = "singleplayer" size = { 20 20 } block "single" { } } text_single = { text = "SINGLEPLAYER" align = nobaseline position = { 25 0 } } } container = { button_checkbox = { name = "invite" size = { 20 20 } block "invite" { } } text_single = { text = "JOMINI_MULTIPLAYER_GUI_PRIVATE" align = nobaseline position = { 25 0 } } } container = { button_checkbox = { name = "public" size = { 20 20 } block "public" { } } text_single = { text = "JOMINI_MULTIPLAYER_GUI_PUBLIC" align = nobaseline position = { 25 0 } } } } } }