object={ name="ce1_tabletop" clamp_to_water_level=yes render_pass=MapUnderTerrain generated_content=no layer="map_table_layer_ce1" entity="ce1_tabletop_entity" count=1 transform="3100 -1 2048 0 0 0 0 5 5 5" } object={ name="ce1_tabletop_cloth" clamp_to_water_level=yes render_pass=MapUnderTerrain generated_content=no layer="map_table_layer_ce1" entity="ce1_tabletop_tablecloth_entity" count=1 transform="3100 -1 2048 0 0 0 0 5 5 5" } object={ name="ce1_tabletop_props_01" clamp_to_water_level=yes render_pass=MapUnderTerrain generated_content=no layer="map_table_layer_ce1" entity="ce1_tabletop_props_entity" count=1 transform="3100 -1 2048 0 0 0 0 5 5 5" } object={ name="ce1_tabletop_ground_props_01" clamp_to_water_level=yes render_pass=MapUnderTerrain generated_content=no layer="map_table_layer_ce1" entity="ce1_tabletop_groundprops_entity" count=1 transform="3100 -1 2048 0 0 0 0 5 5 5" } object={ name="ce1_tabletop_floor_01" clamp_to_water_level=yes render_pass=MapUnderTerrain generated_content=no layer="map_table_layer_ce1" entity="ce1_tabletop_floor_entity" count=1 transform="3100 -1 2048 0 0 0 0 5 5 5" } object={ name="ce1_tabletop_candles_01" clamp_to_water_level=yes render_pass=MapUnderTerrain generated_content=no layer="map_table_layer_ce1" entity="ce1_tabletop_candles_entity" count=1 transform="3100 -1 2048 0 0 0 0 5 5 5" }