difficulty = { categories = { difficulty ai } default = normal_difficulty normal_difficulty = { } hard_difficulty = { apply_modifier = ai:hard_difficulty apply_modifier = player:hard_difficulty_player } very_hard_difficulty = { apply_modifier = ai:very_hard_difficulty apply_modifier = player:very_hard_difficulty_player } easy_difficulty = { apply_modifier = player:easy_difficulty flag = blocks_achievements } very_easy_difficulty = { apply_modifier = player:very_easy_difficulty flag = blocks_achievements } } gender_equality = { categories = { game_modes } default = default_gender_equality default_gender_equality = { } lenient_gender_equality = { } full_gender_equality = { flag = blocks_achievements } inversed_gender_equality = { } } end_date = { categories = { game_modes } default = 1453_end_date 1453_end_date = { } no_end_date_end_date = { flag = no_end_date } } historical_characters = { categories = { historicity } default = default_historical_characters default_historical_characters = { } all_historical_characters = { } no_historical_characters = { } } random_harm = { categories = { difficulty health } default = harm_dangerous harm_dangerous = {} harm_illusion_of_safety = {} harm_safe = {} harm_tragic = {} harm_spiteful = {} harm_tragically_spiteful = {} } random_harm_target = { categories = { difficulty health } default = harm_target_ai_only harm_target_all = {} harm_target_player_only = {} harm_target_ai_only = {} } conquerors_frequency = { categories = { difficulty ai } default = default_conquerors_frequency default_conquerors_frequency = { } no_conquerors_frequency = { } few_conquerors_frequency = { } very_few_conquerors_frequency = { } many_conquerors_frequency = { } strong_default_conquerors_frequency = { } strong_few_conquerors_frequency = { } strong_very_few_conquerors_frequency = { } strong_many_conquerors_frequency = { } } conquerors_bonuses = { categories = { difficulty ai } default = default_conquerors_bonuses default_conquerors_bonuses = { } no_conquerors_bonuses = { } extreme_conquerors_bonuses = { } random_conquerors_bonuses = { } reduced_random_conquerors_bonuses = { } } conquerors_inheritance = { categories = { difficulty ai } default = primary_conquerors_inheritance default_conquerors_inheritance = { } primary_conquerors_inheritance = { } no_conquerors_inheritance = { } } black_death_occurrence = { categories = { difficulty health historicity } default = bd_occurrence_historical bd_occurrence_historical = {} bd_occurrence_organic = {} bd_occurrence_random = {} } black_death_frequency = { categories = { difficulty health historicity } default = bd_frequency_once bd_frequency_once = {} bd_frequency_unlimited = {} bd_frequency_never = { flag = blocks_achievements } } other_epidemic_frequency = { categories = { difficulty health } default = epidemic_frequency_normal epidemic_frequency_normal = {} epidemic_frequency_often = {} epidemic_frequency_very_often = {} epidemic_frequency_doomsday = {} epidemic_frequency_rare = {} epidemic_frequency_very_rare = {} epidemic_frequency_disabled = {} } minor_disease_frequency = { categories = { difficulty health } default = default_minor_disease_frequency default_minor_disease_frequency = { } fewer_minor_disease_frequency = { flag = blocks_achievements } } elderly_health = { categories = { difficulty health } default = default_elderly_health default_elderly_health = { } infirm_only_elderly_health = { } off_elderly_health = { flag = blocks_achievements } } same_sex_relations = { categories = { game_modes } default = default_same_sex_relations default_same_sex_relations = { } accepted_same_sex_relations = { flag = blocks_achievements } } same_sex_marriage = { categories = { game_modes } default = default_same_sex_marriage default_same_sex_marriage = { } accepted_same_sex_marriage = { flag = blocks_achievements } } sexuality_distribution = { categories = { game_modes } default = sexuality_distribution_default sexuality_distribution_default = { } sexuality_distribution_equal = { } sexuality_distribution_most_common_homosexuality = { } sexuality_distribution_most_common_bisexuality = { } sexuality_distribution_most_common_asexuality = { } } adoption = { categories = { game_modes } default = default_adoption no_adoption = { } default_adoption = { } adoption_always_allowed = { flag = blocks_achievements } } matrilineal_marriages = { categories = { historicity } default = default_matrilineal_marriages default_matrilineal_marriages = { } matrilineal_marriages_no_player_exception = { } matrilineal_marriages_always = { } matrilineal_marriages_female_and_equal = { } matrilineal_marriages_never = { } } exclave_independence = { categories = { titles tweaks } default = ai_significant_exclave_independence off_exclave_independence = { } ai_limited_exclave_independence = { } ai_significant_exclave_independence = { } ai_total_exclave_independence = { } limited_exclave_independence = { } significant_exclave_independence = { } total_exclave_independence = { } } multiplayer_murder_schemes = { categories = { multiplayer } default = default_multiplayer_murder_schemes default_multiplayer_murder_schemes = { } no_players_multiplayer_murder_schemes = { } no_player_families_multiplayer_murder_schemes = { } } legend_spread_chance = { categories = { tweaks } default = legend_spread_chance_normal legend_spread_chance_normal = {} legend_spread_chance_high = {} legend_spread_chance_very_high = {} legend_spread_chance_low = {} legend_spread_chance_very_low = {} } legend_cost = { categories = { tweaks } default = legend_cost_normal legend_cost_normal = {} legend_cost_high = {} legend_cost_very_high = {} legend_cost_low = {} legend_cost_very_low = {} } historical_legends = { categories = { historicity } default = historical_legends_dynamic historical_legends_dynamic = {} historical_legends_only = {} } #name_of_byzantium = { # # categories = { # historicity # } # # default = default_name_of_byzantium # # default_name_of_byzantium = { # # } # # eastern_rome_name_of_byzantium = { # # } # # roman_empire_name_of_byzantium = { # # } # # romania_name_of_byzantium = { # # } # # empire_of_the_greeks_name_of_byzantium = { # # } # # rhomaion_name_of_byzantium = { # # } # # unholy_roman_empire_name_of_byzantium = { # # } #} realm_stability = { categories = { difficulty tweaks ai } default = default_realm_stability lesser_realm_stability_ai_only = { } lesser_realm_stability = { } lesser_realm_stability_regular_factions_ai_only = { } lesser_realm_stability_regular_factions = { } default_realm_stability = { } higher_realm_stability_ai_only = { } extreme_realm_stability_ai_only = { } higher_realm_stability = { } extreme_realm_stability = { } higher_realm_stability_regular_factions_ai_only = { } extreme_realm_stability_regular_factions_ai_only = { } higher_realm_stability_regular_factions = { } extreme_realm_stability_regular_factions = { } } hybrid_culture_ai_frequency = { categories = { ai culture } default = default_hybrid_culture_ai_frequency #dlc = "The Royal Court" default_hybrid_culture_ai_frequency = { } less_common_hybrid_culture_ai_frequency = { } none_hybrid_culture_ai_frequency = { } } hybrid_culture_ai_restrictions = { categories = { ai historicity culture } default = default_hybrid_culture_ai_restrictions #dlc = "The Royal Court" default_hybrid_culture_ai_restrictions = { } relaxed_hybrid_culture_ai_restrictions = { } very_relaxed_hybrid_culture_ai_restrictions = { } } divergent_culture_ai_frequency = { categories = { ai culture } default = default_divergent_culture_ai_frequency #dlc = "The Royal Court" default_divergent_culture_ai_frequency = { } less_common_divergent_culture_ai_frequency = { } none_divergent_culture_ai_frequency = { } relaxed_divergent_culture_ai_frequency = { } } hybrid_and_divergence_cooldowns = { categories = { tweaks culture } default = default_hybrid_and_divergence_cooldowns #dlc = "The Royal Court" default_hybrid_and_divergence_cooldowns = { } slower_hybrid_and_divergence_cooldowns = { } no_hybrid_and_divergence_cooldowns = { flag = blocks_achievements } faster_hybrid_and_divergence_cooldowns = { } } regional_heresy = { categories = { historicity faith } default = default_regional_heresy default_regional_heresy = { } strict_regional_heresy = { } relaxed_regional_heresy = { } } #mongol_invasion = { # # categories = { # difficulty historicity # } # # default = default_mongol_invasion # # default_mongol_invasion = { # # } # # never_mongol_invasion = { # flag = blocks_achievements # } # # random_mongol_invasion = { # # } #} random_nickname_frequency = { categories = { tweaks flavor } default = random_nickname_frequency_default random_nickname_frequency_default = {} random_nickname_frequency_halved = {} random_nickname_frequency_quartered = {} random_nickname_frequency_none = {} random_nickname_frequency_doubled = {} } casus_belli_costs = { categories = { difficulty game_modes } default = default_casus_belli_costs default_casus_belli_costs = { } no_cost_casus_belli_costs = { # Multiplies every cost by 0, remember to add this to all new CB's with a cost! flag = blocks_achievements } } culture_conversion_speed = { categories = { tweaks historicity culture } default = default_culture_conversion_speed default_culture_conversion_speed = { } faster_culture_conversion_speed = { flag = blocks_achievements } significantly_faster_culture_conversion_speed = { flag = blocks_achievements } significantly_slower_culture_conversion_speed = { } slower_culture_conversion_speed = { } } faith_conversion_speed = { categories = { tweaks historicity faith } default = default_faith_conversion_speed default_faith_conversion_speed = { } faster_faith_conversion_speed = { flag = blocks_achievements } significantly_faster_faith_conversion_speed = { flag = blocks_achievements } significantly_slower_faith_conversion_speed = { } slower_faith_conversion_speed = { } } diplomatic_range = { categories = { tweaks historicity } default = default_diplomatic_range default_diplomatic_range = { } restricted_diplomatic_range = { flag = restricted_diplomatic_range } unrestricted_diplomatic_range = { flag = no_diplomatic_range flag = blocks_achievements } } de_jure_requirement = { categories = { titles tweaks } default = on_limited_de_jure_requirement on_limited_de_jure_requirement = { } on_de_jure_requirement = { } off_de_jure_requirement = { } } empire_obscurity_requirement = { categories = { titles tweaks } default = on_empire_obscurity_requirement on_empire_obscurity_requirement = { } off_empire_obscurity_requirement = { } } custom_duchies = { categories = { historicity titles } default = on_custom_duchies on_custom_duchies = {} on_custom_duchies_player = {} off_custom_duchies = {} } custom_kingdoms = { categories = { historicity titles } default = on_custom_kingdoms on_custom_kingdoms = { } off_custom_kingdoms = { } } generate_families = { categories = { tweaks flavor } default = on_generate_families on_generate_families = { } on_generate_families_ai_only = { } off_generate_families = { } } faith_acceptance = { categories = { game_modes faith } default = default_faith_acceptance default_faith_acceptance = { } full_faith_acceptance = { flag = blocks_achievements } } randomized_faiths = { categories = { game_modes faith } default = randomized_faiths_off randomized_faiths_off = { } randomized_faiths_on = { flag = blocks_achievements } } random_ruler_placement = { categories = { game_modes } default = random_ruler_placement_off random_ruler_placement_off = { } random_ruler_placement_on = { flag = blocks_achievements } random_ruler_placement_on_conversion = { flag = blocks_achievements } } ai_embarkation_cost = { categories = { difficulty ai tweaks } default = regular_embarkation_costs regular_embarkation_costs = { } no_ai_embarkation_costs = { apply_modifier = ai:no_embarkation_cost } } domain_limit_tweaks = { categories = { difficulty tweaks } default = domain_limit_default domain_limit_default = { } domain_limit_minus_one_player = { apply_modifier = player:domain_limit_minus_one } domain_limit_minus_two_player = { apply_modifier = player:domain_limit_minus_two } domain_limit_minus_three_player = { apply_modifier = player:domain_limit_minus_three } domain_limit_plus_one_player = { apply_modifier = player:domain_limit_plus_one flag = blocks_achievements } domain_limit_plus_two_player = { apply_modifier = player:domain_limit_plus_two flag = blocks_achievements } domain_limit_plus_three_player = { apply_modifier = player:domain_limit_plus_three flag = blocks_achievements } domain_limit_minus_one = { apply_modifier = all:domain_limit_minus_one } domain_limit_minus_two = { apply_modifier = all:domain_limit_minus_two } domain_limit_minus_three = { apply_modifier = all:domain_limit_minus_three } domain_limit_plus_one = { apply_modifier = all:domain_limit_plus_one } domain_limit_plus_two = { apply_modifier = all:domain_limit_plus_two } domain_limit_plus_three = { apply_modifier = all:domain_limit_plus_three } } #hungarian_migration = { # # categories = { # historicity flavor # } # # default = launch_immediate # launch_historical = {} # launch_immediate = {} # launch_random = {} # launch_off = { flag = blocks_achievements } #} #dlc_fp1_scandinavian_adventurers = { # # categories = { # difficulty historicity flavor # } # # default = fp1_scandi_adventurers_frequent # #dlc = "The Northern Lords" # fp1_scandi_adventurers_rare = { flag = blocks_achievements } # fp1_scandi_adventurers_occasional = {} # fp1_scandi_adventurers_frequent = {} # fp1_scandi_adventurers_apocalyptic = {} # fp1_scandi_adventurers_off = { flag = blocks_achievements } #} #dissolution_umayyad = { # # categories = { # historicity flavor # } # # default = dissolution_unconstrained # dissolution_unconstrained = {} # dissolution_after_caliph_death = {} # dissolution_historical_date = {} #} #dlc_fp3_seljuk_invasion = { # # categories = { # difficulty historicity # } # # default = default_seljuk_invasion # # default_seljuk_invasion = {} # # never_seljuk_invasion = { # flag = blocks_achievements # } # # random_seljuk_invasion = {} #} situation_the_great_steppe = { categories = { historicity game_modes } default = situation_the_great_steppe_toggle_on situation_the_great_steppe_toggle_on = {} situation_the_great_steppe_toggle_off = {} } #struggle_iberia = { # # categories = { historicity game_modes } # # default = struggle_iberia_toggle_on # # struggle_iberia_toggle_on = {} # # struggle_iberia_toggle_off = {} #} #struggle_persia = { # # categories = { historicity game_modes } # # default = struggle_persia_toggle_on # # struggle_persia_toggle_on = {} # # struggle_persia_toggle_off = {} #} #historicity_ruler_of_munster = { # # categories = { historicity flavor } # # default = historicity_ruler_of_munster_classic_murchad # # historicity_ruler_of_munster_classic_murchad = {} # # historicity_ruler_of_munster_historical_toirdelbach = {} #} #historicity_norman_conquest = { # # categories = { historicity } # # default = historicity_norman_conquest_default_random # # historicity_norman_conquest_default_random = {} # # historicity_norman_conquest_determined_harold = {} # # historicity_norman_conquest_determined_harald = {} # # historicity_norman_conquest_determined_william = {} # # historicity_norman_conquest_determined_edgar = {} # # historicity_norman_conquest_determined_margaret = {} # # historicity_norman_conquest_determined_aelfwine = {} # # historicity_norman_conquest_determined_svend = {} # # historicity_norman_conquest_determined_cadoc = {} #} #tibet_nomad_region = { # # categories = { # historicity # } # # default = tibet_nomad_region_off # # tibet_nomad_region_off = { # # } # # tibet_nomad_region_on = { # # } #} #sami_nomad_region = { # # categories = { # historicity # } # # default = sami_nomad_region_off # # sami_nomad_region_off = { # # } # # sami_nomad_region_on = { # # } #} #arabia_nomad_region = { # # categories = { # historicity # } # # default = arabia_nomad_region_off # # arabia_nomad_region_off = { # # } # # arabia_nomad_region_on = { # # } #} #sahel_nomad_region = { # # categories = { # historicity # } # # default = sahel_nomad_region_off # # sahel_nomad_region_off = { # # } # # sahel_nomad_region_on = { # # } #} #horn_of_africa_nomad_region = { # # categories = { # historicity # } # # default = horn_of_africa_nomad_region_off # # horn_of_africa_nomad_region_off = { # # } # # horn_of_africa_nomad_region_on = { # # } #} #historicity_extra_admin_egypt = { # # categories = { historicity } # # default = historicity_extra_admin_egypt_gameplay_not_administrative # # historicity_extra_admin_egypt_gameplay_not_administrative = {} # # historicity_extra_admin_egypt_historic_always = {} #} #historicity_extra_admin_arabia = { # # categories = { historicity } # # default = historicity_extra_admin_arabia_gameplay_not_administrative # # historicity_extra_admin_arabia_gameplay_not_administrative = {} # # historicity_extra_admin_arabia_historic_867 = {} #} #historicity_extra_admin_ghana = { # # categories = { historicity } # # default = historicity_extra_admin_ghana_gameplay_not_administrative # # historicity_extra_admin_ghana_gameplay_not_administrative = {} # # historicity_extra_admin_ghana_historic_always = {} #} #historicity_extra_admin_kabulistan = { # # categories = { historicity } # # default = historicity_extra_admin_kabulistan_gameplay_not_administrative # # historicity_extra_admin_kabulistan_gameplay_not_administrative = {} # # historicity_extra_admin_kabulistan_historic_always = {} #} #historicity_extra_admin_persia = { # # categories = { historicity } # # default = historicity_extra_admin_persia_gameplay_not_administrative # # historicity_extra_admin_persia_gameplay_not_administrative = {} # # historicity_extra_admin_persia_historic_1178 = {} # # historicity_extra_admin_persia_alt_historic_always = {} #} #historicity_extra_admin_maghreb = { # # categories = { historicity } # # default = historicity_extra_admin_maghreb_gameplay_not_administrative # # historicity_extra_admin_maghreb_gameplay_not_administrative = {} # # historicity_extra_admin_maghreb_historic_post_1066 = {} # # historicity_extra_admin_maghreb_alt_historic_always = {} #} #historicity_extra_admin_tamilakam = { # # categories = { historicity } # # default = historicity_extra_admin_tamilakam_gameplay_not_administrative # # historicity_extra_admin_tamilakam_gameplay_not_administrative = {} # # historicity_extra_admin_tamilakam_historic_1066 = {} # # historicity_extra_admin_tamilakam_alt_historic_always = {} #} #historicity_extra_admin_carolingians = { # # categories = { historicity } # # default = historicity_extra_admin_carolingians_gameplay_not_administrative # # historicity_extra_admin_carolingians_gameplay_not_administrative = {} # # historicity_extra_admin_carolingians_alt_historic_all_administrative = {} # # historicity_extra_admin_carolingians_alt_historic_west_francia_administrative = {} # # historicity_extra_admin_carolingians_alt_historic_lotharingia_administrative = {} # # historicity_extra_admin_carolingians_alt_historic_east_francia_administrative = {} # # historicity_extra_admin_carolingians_alt_historic_italy_administrative = {} #} historicity_extra_admin_player_wherever = { categories = { historicity game_modes } default = historicity_extra_admin_player_wherever_gameplay_not_administrative historicity_extra_admin_player_wherever_gameplay_not_administrative = {} historicity_extra_admin_player_wherever_alt_historic_always = {} historicity_extra_admin_player_wherever_alt_historic_with_august_trait = {} } title_creation_imperial_power_projection = { categories = { titles tweaks } default = title_creation_imperial_power_projection_none title_creation_imperial_power_projection_none = {} title_creation_imperial_power_projection_any_power_advantage = {} title_creation_imperial_power_projection_hard_power_only = {} title_creation_imperial_power_projection_soft_power_only = {} title_creation_imperial_power_projection_hard_power_only_strict = {} title_creation_imperial_power_projection_any_power_strict = {} } title_creation_imperial_power_projection_targeting = { categories = { titles tweaks } default = title_creation_imperial_power_projection_targeting_ai_only title_creation_imperial_power_projection_targeting_ai_only = {} title_creation_imperial_power_projection_targeting_both = {} title_creation_imperial_power_projection_targeting_player_only = {} } #historicity_frankokratia = { # categories = { historicity difficulty } # # default = historicity_frankokratia_default # # historicity_frankokratia_default = {} # # historicity_frankokratia_blocked = {} # # historicity_frankokratia_fourth_crusade = {} # # historicity_frankokratia_high = {} #} ai_laamp_numbers = { categories = { tweaks } default = ai_laamp_numbers_200 ai_laamp_numbers_200 = { } ai_laamp_numbers_150 = { } ai_laamp_numbers_100 = { } ai_laamp_numbers_50 = { } ai_laamp_numbers_25 = { } } advantage_damage_effect = { categories = { tweaks } default = advantage_damage_effect_5 advantage_damage_effect_1 = { flag = advantage_damage_effect_1 } advantage_damage_effect_2 = { flag = advantage_damage_effect_2 } advantage_damage_effect_5 = { flag = advantage_damage_effect_5 } advantage_damage_effect_7 = { flag = advantage_damage_effect_7 } advantage_damage_effect_10 = { flag = advantage_damage_effect_10 } } easteregg_characters = { categories = { historicity } default = default_easteregg_characters default_easteregg_characters = { } no_easteregg_characters = { } } coronation_laws = { categories = { difficulty tweaks } default = coronation_laws_on coronation_laws_on = {} coronation_laws_no_imperial_uncrowned = {} coronation_laws_off = {} } #silk_road_starting_innovations = { # categories = { # historicity # } # # default = silk_road_starting_innovations_preset # # silk_road_starting_innovations_preset = {} # # silk_road_starting_innovations_random = {} #} natural_disaster_earthquakes = { categories = { difficulty } default = natural_disaster_earthquakes_regular natural_disaster_earthquakes_regular = {} natural_disaster_earthquakes_few = {} natural_disaster_earthquakes_disabled = {} } natural_disaster_floods = { categories = { difficulty } default = natural_disaster_floods_regular natural_disaster_floods_regular = {} natural_disaster_floods_few = {} natural_disaster_floods_disabled = {} } unrestricted_dynasty_legacies = { categories = { game_modes tweaks } default = unrestricted_dynasty_legacies_default unrestricted_dynasty_legacies_default = { } unrestricted_dynasty_legacies_player_only = { } unrestricted_dynasty_legacies_all = { } }