############# # Christian # ############# #concodantist maastricht = { county = c_maastricht barony = b_maastricht character_modifier = { monthly_piety_gain_mult = 0.2 } flag = jerusalem_conversion_bonus # +20% County Conversion } rome_concord = { county = c_roma character_modifier = { name = holy_site_rome_effect_name development_growth_factor = 0.1 stewardship = 1 } } frankfurt = { county = c_frankfurt character_modifier = { name = holy_site_rome_effect_name development_growth_factor = 0.1 stewardship = 1 } } luxembourg = { county = c_luxembourg character_modifier = { name = holy_site_rome_effect_name development_growth_factor = 0.1 stewardship = 1 } } strassburg = { county = c_strassburg character_modifier = { name = holy_site_rome_effect_name development_growth_factor = 0.1 stewardship = 1 } } brussels = { county = c_brabant barony = b_brussels character_modifier = { name = holy_site_rome_effect_name development_growth_factor = 0.1 stewardship = 1 } } #Thelema london = { county = c_london barony = b_gore character_modifier = { development_growth_factor = 0.15 } } paris = { county = c_ile_de_france barony = b_paris character_modifier = { learning_per_prestige_level = 1 monthly_lifestyle_xp_gain_mult = 0.1 } } cefalu = { county = c_palermo barony = b_cefalu character_modifier = { fertility = 0.15 } flag = jerusalem_conversion_bonus # +20% County Conversion } lochness = { county = c_inverness barony = b_urquhart character_modifier = { name = holy_site_bodh_gaya_effect_name stress_loss_mult = 0.2 } } # Wiccan stonehenge = { county = c_wiltshire character_modifier = { monthly_piety_gain_mult = 0.2 } flag = jerusalem_conversion_bonus # +20% County Conversion } southhampton = { county = c_hampton barony = b_southampton character_modifier = { monthly_piety_gain_mult = 0.2 } flag = jerusalem_conversion_bonus # +20% County Conversion } cornwall = { county = c_cornwall character_modifier = { monthly_piety_gain_mult = 0.2 } flag = jerusalem_conversion_bonus # +20% County Conversion } warwick = { county = c_warwickshire character_modifier = { monthly_piety_gain_mult = 0.2 } flag = jerusalem_conversion_bonus # +20% County Conversion } rennes = { county = c_rennes barony = b_combourg character_modifier = { monthly_piety_gain_mult = 0.2 } flag = jerusalem_conversion_bonus # +20% County Conversion } bedford = { county = c_bedford character_modifier = { monthly_piety_gain_mult = 0.2 } flag = jerusalem_conversion_bonus # +20% County Conversion } sussex = { county = c_sussex character_modifier = { monthly_piety_gain_mult = 0.2 } flag = jerusalem_conversion_bonus # +20% County Conversion } #Presbytarian leath = { county = c_lothian barony = b_haddington character_modifier = { martial = 1 } } edinburgh = { county = c_lothian character_modifier = { learning_per_prestige_level = 1 } } standrews = { county = c_fife barony = b_st_andrews character_modifier = { learning_per_piety_level = 1 } } perth = { county = c_gowrie flag = jerusalem_conversion_bonus # +20% County Conversion } belfast = { county = c_antrim character_modifier = { prowess_per_stress_level = 1 } } # dublin = { county = c_dublin character_modifier = { martial = 1 } } llandrindod = { county = c_sir_faesyfed character_modifier = { clergy_opinion = 10 } } # Catholic jerusalem = { county = c_jerusalem character_modifier = { monthly_piety_gain_mult = 0.2 } flag = jerusalem_conversion_bonus # +20% County Conversion } rome = { county = c_roma barony = b_vaticano character_modifier = { name = holy_site_rome_effect_name development_growth_factor = 0.1 stewardship = 1 } } cologne = { county = c_cologne character_modifier = { name = holy_site_cologne_effect_name cultural_head_fascination_mult = 0.05 monthly_county_control_growth_factor = 0.05 } } santiago = { county = c_santiago character_modifier = { name = holy_site_santiago_effect_name supply_duration = 0.2 holy_order_hire_cost_mult = -0.1 } } kent = { county = c_kent barony = b_canterbury character_modifier = { name = holy_site_kent_effect_name religious_vassal_opinion = 5 sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value } } segrada_familia = { county = c_barcelona is_active = no character_modifier = { name = holy_site_segrada_familia_effect_name monthly_piety_gain_mult = 0.1 } } # Orthodox constantinople = { county = c_byzantion character_modifier = { name = holy_site_constantinople_effect_name cultural_head_fascination_mult = 0.15 } } alexandria = { county = c_alexandria character_modifier = { name = holy_site_alexandria_effect_name learning_per_piety_level = 1 } } antioch = { county = c_antiocheia character_modifier = { name = holy_site_antioch_effect_name martial_per_piety_level = 1 knight_effectiveness_mult = 0.1 } } # Coptic aksum = { county = c_tigre #Ethiopian Coptic Church character_modifier = { name = holy_site_aksum_effect_name diplomacy_per_piety_level = 1 } } napata = { county = c_meroe #Nubian Coptic Church character_modifier = { name = holy_site_napata_effect_name stewardship = 1 } } # Armenian ### Kept old holy site tag for save game compatibility suenik = { county = c_suenik #Site of the biggest Armenian church in Dvin character_modifier = { name = holy_site_dwin_effect_name monthly_piety_gain_mult = 0.05 learning = 1 } } dvin = { county = c_dvin #Site of the biggest Armenian church in Dvin character_modifier = { name = holy_site_dwin_effect_name monthly_piety_gain_mult = 0.05 learning = 1 } } colonea = { county = c_colonea #Where St. Gregory the Illuminator's body was taken after his death(he died close to Dwin). character_modifier = { name = holy_site_koloneia_effect_name direct_vassal_opinion = 5 } } beirut = { county = c_beirut #Site of St. Jude's Martyrdom, also Mount Lebanon/Jabal al-Druze, an important Druze community. character_modifier = { name = holy_site_beirut_effect_name councillor_opinion = 5 } } # Nestorian baghdad = { county = c_baghdad #Patriarchical seat of Nestorianism, also origin of the Sunni Caliphate and holy in Shia Islam character_modifier = { name = holy_site_baghdad_effect_name development_growth_factor = 0.1 church_holding_build_gold_cost = -0.1 } } farz = { county = c_shiraz #Early community of Nestorians which was part of the Nestorian heartland. character_modifier = { name = holy_site_farz_effect_name diplomacy_per_piety_level = 1 } } kerala = { county = c_kerala #St. Thomas Christians. Gotta give this one a *big* bonus - conversion speed maybe?? flag = kerala_conversion_bonus # +50% County Conversion Speed } # Insular Celtic ## The ecclesiastic capital of Ireland, and site of St. Patrick's primary church. armagh = { county = c_armagh character_modifier = { name = holy_site_armagh_effect_name monthly_piety_gain_mult = 0.05 learning_per_piety_level = 1 } } ## Monastery of Colm Cille, directly responsible for converting Scotland (then Pictland) & Northumbria. Still operating today, actually. iona = { county = c_inner_hebrides # +20% County Conversion Speed in the British Isles flag = iona_conversion_bonus } # Bosnian Church ## The heart of rural Bosnia, and so of the faith. visoki = { county = c_rama # 50% County Conversion Resistance flag = visoki_conversion_resistance_bonus } ## Seat of the Archbishop of Ragusa, the diocese under which the Bishopric of Bosnia fell, and whose political support allowed them to stay largely independent of Rome. ragusa = { county = c_ragusa character_modifier = { name = holy_site_ragusa_effect_name diplomacy = 1 } } ## The Hungarian capital for their conversion to Christianity. As one of the primary powers that persecuted the Bosnian Church in later centuries, controlling it gives some popular authority to the faith. esztergom = { county = c_esztergom character_modifier = { name = holy_site_esztergom_effect_name county_opinion_add = 10 } } ## Cathers were also referred to as Albigensians, after the city Albi where the movement first took hold. albi = { county = c_albi character_modifier = { name = holy_site_albi_effect_name monthly_piety_gain_mult = 0.05 learning_per_piety_level = 1 } } # Mozarabic Church ## Rome, Jerusalem, and Santiago for the usual reasons. ## Cordoba for being the seat of their Muwalladi rulers, and thus a powerful symbol of control. ## Toledo, as the primary centre of worship for much of the church's history, and the seat of its most important councils. toledo_mozarabic = { county = c_toledo character_modifier = { name = holy_site_toledo_mozarabic_effect_name prowess_per_piety_level = 1 knight_effectiveness_mult = 0.1 } } # Mozarabic Church ## Rome, & Santiago for the usual reasons. ## Toledo, for Elipandus and the independence of Mozarabism. ## Carthage, for the Donatists whose rigorous character may well have been the early building blocks for Iberian adoptionism. carthage_adoptionist = { county = c_tunis character_modifier = { name = holy_site_carthage_effect_name same_faith_opinion = 10 } } ## Lyon, for the latter part of Felix of Urgell's life (plus as an interesting/unusual point of conflict). ### Urgell omitted because Felix *was* its bishop, but it wasn't ever strictly a focal point for his teachings or memory. He was generally pretty mobile, with the exception of the years he spent under house/town arrest in Lyon. lyon = { county = c_lyon character_modifier = { name = holy_site_lyon_effect_name learning_per_piety_level = 1 } } ## Honourable mention to c_asturias_de_santillana for Beatus of Liebana, but it's too close to several of their other holy sites. ############# # Islam # ############# # Ash'ari (Sunni) mecca = { county = c_mecca character_modifier = { name = holy_site_mecca_effect_name monthly_piety_gain_per_knight_mult = 0.02 knight_effectiveness_mult = 0.1 } } medina = { county = c_medina character_modifier = { name = holy_site_medina_effect_name diplomacy_per_piety_level = 1 } } # Muwalladi (Iberian Sunni) cordoba = { county = c_cordoba flag = cordoba_conversion_bonus # +20% county conversion speed } sinai = { county = c_sinai character_modifier = { name = holy_site_sinai_effect_name desert_mountains_advantage = 5 learning = 1 } } # Masmudism/Almohadism tinmallal = { county = c_tinmallal character_modifier = { name = holy_site_tinmallal_effect_name prowess_per_piety_level = 1 max_combat_roll = 4 } } fes = { county = c_fes barony = b_subu character_modifier = { name = holy_site_fes_effect_name cultural_head_fascination_mult = 0.1 } } # Isma'ili (Shia) nadjaf = { county = c_kufa barony = b_an-najaf character_modifier = { name = holy_site_nadjaf_effect_name diplomacy_per_piety_level = 1 } } damascus = { county = c_damascus character_modifier = { name = holy_site_damascus_effect_name levy_size = 0.05 monthly_county_control_growth_factor = 0.1 } } # Muhakkima siffa = { # Location of the Battle of Siffa, where the Muhakkimas branched off from the other Islamic schools. county = c_palmyra character_modifier = { name = holy_site_siffa_effect_name prowess = 2 knight_effectiveness_mult = 0.2 } } kufa = { county = c_kufa character_modifier = { name = holy_site_kufa_effect_name intrigue_per_piety_level = 1 } } # Ibadi ( Omani Muhakkima ) basra = { # Location where the Ibadi school of thought originated. county = c_basra character_modifier = { name = holy_site_basra_effect_name learning = 2 } } nizwa = { # Where the Ibadi took refuge after being exiled. county = c_nizwa character_modifier = { name = holy_site_nizwa_effect_name stewardship_per_piety_level = 1 } } # Sufri ( Moroccan Muhakkima ) sijilmasa = { county = c_sijilmasa character_modifier = { name = holy_site_sijilmasa_effect_name diplomacy = 1 stewardship = 1 } } # Nadjat ( Bahrain Muhakkima ) bahrein = { county = c_qatif character_modifier = { name = holy_site_bahrein_effect_name stewardship = 1 } } yamama = { county = c_yamama character_modifier = { name = holy_site_yamama_effect_name desert_advantage = 5 } } # Nizari qom = { county = c_qom character_modifier = { name = holy_site_qom_effect_name intrigue_per_piety_level = 1 } } # Yazidi sinjar = { # Location of great communal importance, with multiple shrines. county = c_sinjar character_modifier = { name = holy_site_sinjar_effect_name diplomacy_per_piety_level = 1 } } baalbek = { # Birthplace of Sheikh Adi, who was renowned his great asceticism as well as performing multiple miracles. county = c_baalbek character_modifier = { name = holy_site_sinjar_effect_name clergy_opinion = 10 monthly_prestige_gain_mult = 0.2 } } lalish = { # Tomb of Sheikh Adi. Considered by some to be the holiest site is Yazidism. county = c_ninive character_modifier = { name = holy_site_lalish_effect_name learning_per_piety_level = 1 monthly_piety_gain_mult = 0.2 } } nishapur = { #See also Behafaridism, since it was Behafar's birthplace. county = c_nishapur character_modifier = { name = holy_site_nishapur_effect_name stewardship_per_piety_level = 1 } } dashtestan = { county = c_mandestan character_modifier = { name = holy_site_dashtestan_effect_name same_faith_opinion = 5 } } # Druze zozan = { county = c_bakharz # Birthplace of Hamza ibn-'Ali ibn-Ahmad character_modifier = { name = holy_site_zozan_effect_name same_faith_opinion = 5 domain_tax_same_faith_mult = 0.1 } } ############# # Judaism # ############# semien = { county = c_semien character_modifier = { name = holy_site_semien_effect_name defender_advantage = 5 diplomacy = 1 } } sufed = { county = c_acre character_modifier = { name = holy_site_sufed_effect_name same_faith_opinion = 10 } } gerizim = { county = c_jerusalem barony = b_nablus character_modifier = { name = holy_site_gerizim_effect_name learning_per_piety_level = 1 monthly_prestige_gain_mult = 0.2 } } panticapaeum = { #Major Radhanite settlement on the Steppe county = c_kerch character_modifier = { name = holy_site_panticapaeum_effect_name world_steppe_development_growth_factor = 0.25 #Make the steppe suck less steppe_development_growth_factor = 0.15 #Make steppe terrain suck even more lesserer } } itil = { #Khazar capital county = c_itil character_modifier = { name = holy_site_itil_effect_name different_culture_opinion = 10 cultural_head_acceptance_gain_mult = 0.15 } } kochi = { #Place from which the Kochin Jews get their name county = c_kerala barony = b_kunjakari character_modifier = { name = holy_site_kochi_effect_name diplomacy_per_piety_level = 1 cultural_head_acceptance_gain_mult = 0.15 } } manipur = { #Home of the Bnei Manashae county = c_manipur character_modifier = { name = holy_site_manipur_effect_name mountains_development_growth_factor = 0.2 mountains_advantage = 5 } } hamadan = { # Tomb of Esther and Modechai county = c_hamadan barony = b_hamadan character_modifier = { name = holy_site_hamadan_effect_name different_faith_opinion = 10 monthly_lifestyle_xp_gain_mult = 0.15 } } babylon = { # Babylon was very important in early Judaism, where the Babylonian Talmud was written county = c_kufa barony = b_al-hila character_modifier = { name = holy_site_babylon_effect_name development_growth_factor = 0.1 cultural_head_fascination_mult = 0.1 } } ############# # Dualism # ############# # Manichaeism ahvaz = { county = c_ahvaz character_modifier = { name = holy_site_ahvaz_effect_name clergy_opinion = 5 personal_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value } } samarkand = { county = c_samarkand character_modifier = { name = holy_site_samarkand_effect_name stewardship_per_piety_level = 1 } } udabhanda = { county = c_udabhanda character_modifier = { name = holy_site_udabhanda_effect_name learning_per_piety_level = 1 } } # Priscillianism toledo = { county = c_toledo character_modifier = { name = holy_site_toledo_effect_name learning = 1 } } memphis = { county = c_cairo barony = b_hulwan-cairo character_modifier = { name = holy_site_memphis_effect_name stewardship_per_piety_level = 1 } } ############# # Eastern # ############# #Buddhist bodh_gaya = { # Where Buddha reached enlightenment county = c_gaya character_modifier = { name = holy_site_bodh_gaya_effect_name stress_loss_mult = 0.2 } } kusinagara = { # Where Buddha was born - Actually Lumbini county = c_lumbini character_modifier = { name = holy_site_kusinagara_effect_name fertility = 0.10 monthly_lifestyle_xp_gain_mult = 0.15 } } sarnath = { # Where Buddha first taught his diciples. Also the #1 most holy site in Hinduism (Varanasi) county = c_varanasi character_modifier = { name = holy_site_sarnath_effect_name learning = 2 } } sanchi = { # Important temple complex county = c_vidisa character_modifier = { name = holy_site_sanchi_effect_name diplomacy_per_piety_level = 1 } } ajanta = { # Caves & stone-cut temples, proto-Indian cave art. county = c_vatsagulma character_modifier = { name = holy_site_ajanta_effect_name negate_learning_penalty_add = 2 learning_per_piety_level = 1 } } sagya = { # Sa'gya - Holy Site for Lamaism/Nangchos county = c_sagya character_modifier = { name = holy_site_sagya_effect_name diplomacy = 1 learning = 1 } } dagon = { # Shwedagon Pagoda - A sacred stupa built around year 500 county = c_dagon character_modifier = { name = holy_site_dagon_effect_name martial_per_piety_level = 1 } } pagan = { # Shwedagon Pagoda - A sacred stupa built around year 500 county = c_pagan character_modifier = { name = holy_site_pagan_effect_name stewardship = 1 monthly_prestige_gain_mult = 0.05 } } ava = { # Mahamuni Buddhist Temple near present-day Mandalay county = c_ava character_modifier = { name = holy_site_ava_effect_name stewardship = 1 knight_effectiveness_mult = 0.05 } } sittaung = { # Kyaiktiyo Pagoda - Golden Balancing Rock on a mountain county = c_sittaung character_modifier = { name = holy_site_sittaung_effect_name advantage_against_coreligionists = 1 artifact_decay_reduction_mult = -0.2 } } atamasthana = { # Atamasthana, or the Eight sacred places, are locations visited by Buddha in Anuradhapura county = c_phiti character_modifier = { name = holy_site_atamasthana_effect_name domain_tax_mult = 0.02 } } amaravati = { # Amaravati - An important place for the early spread and development of Mahayana county = c_nallamala character_modifier = { name = holy_site_amaravati_effect_name monthly_county_control_growth_factor = 0.1 } } #Hindu varanasi = { # Sarnath, where Buddha first taught his diciples. Also a holy site in Buddhism (Sarnath) county = c_varanasi character_modifier = { name = holy_site_varanasi_effect_name learning = 2 clergy_opinion = 5 } } ayodhya = { county = c_ayodhya character_modifier = { name = holy_site_ayodhya_effect_name monthly_piety_gain_per_knight_mult = 0.01 knight_effectiveness_mult = 0.1 } } mathura = { county = c_mathura character_modifier = { name = holy_site_mathura_effect_name diplomacy = 1 powerful_vassal_opinion = 5 } } haridwar = { county = c_sthanisvara character_modifier = { name = holy_site_haridwar_effect_name health = 0.1 } } kanchipuram = { county = c_kanchipuram character_modifier = { name = holy_site_kanchipuram_effect_name fertility = 0.15 } } ujjayini = { county = c_ujjayini character_modifier = { name = holy_site_ujjayini_effect_name stewardship = 1 courtier_and_guest_opinion = 5 } } dwarka = { county = c_dvaraka character_modifier = { name = holy_site_dwarka_effect_name martial = 1 hard_casualty_modifier = -0.1 } } #Jain palitana = { county = c_somnath character_modifier = { name = holy_site_palitana_effect_name monthly_piety_gain_mult = 0.1 } } shikharj = { county = c_radha character_modifier = { name = holy_site_shikharj_effect_name stress_loss_mult = 0.2 life_expectancy = 1 } } ranakpur = { county = c_naddula character_modifier = { name = holy_site_ranakpur_effect_name stewardship = 1 sway_scheme_phase_duration_add = medium_scheme_phase_duration_bonus_value } } ellora = { county = c_vatsagulma character_modifier = { name = holy_site_ellora_effect_name county_opinion_add = 5 different_culture_opinion = 5 } } sittannavasal = { county = c_kongu character_modifier = { name = holy_site_sittannavasal_effect_name direct_vassal_opinion = 5 } } #Tani itanagar = { county = c_itanagar character_modifier = { name = holy_site_itanagar_effect_name monthly_prestige_gain_mult = 0.1 } } pemako = { county = c_pemako character_modifier = { name = holy_site_pemako_effect_name learning = 1 tyranny_gain_mult = -0.2 } } rima = { county = c_rima character_modifier = { name = holy_site_rima_effect_name diplomacy_per_prestige_level = 1 } } tezu = { county = c_tezu character_modifier = { name = holy_site_tezu_effect_name hills_advantage = 5 } } #Mundhum kathmandu = { county = c_kathmandu character_modifier = { name = holy_site_kathmandu_effect_name county_opinion_add = 5 different_faith_opinion = 5 } } ilam = { county = c_ilam character_modifier = { name = holy_site_ilam_effect_name mountains_advantage = 5 } } garwhal = { county = c_garwhal character_modifier = { name = holy_site_garwhal_effect_name diplomacy_per_piety_level = 1 } } jumla = { county = c_jumla character_modifier = { name = holy_site_jumla_effect_name dynasty_house_opinion = 5 } } #Qiangic/Hsexje maowun = { county = c_maowun character_modifier = { name = holy_site_maowun_effect_name monthly_piety_gain_per_knight_mult = 0.01 } } ngawa = { county = c_ngawa character_modifier = { name = holy_site_ngawa_effect_name learning_per_piety_level = 1 } } chakla = { county = c_chakla character_modifier = { name = holy_site_chakla_effect_name build_speed = -0.15 } } gyaitang = { county = c_gyaitang character_modifier = { name = holy_site_gyaitang_effect_name same_culture_opinion = 5 } } rebgong = { county = c_rebgong character_modifier = { name = holy_site_rebgong_effect_name monthly_piety_gain_per_happy_powerful_vassal_mult = 0.02 } } xingqing = { county = c_xingqing character_modifier = { name = holy_site_xingqing_effect_name same_faith_opinion = 5 } } yijinai = { county = c_yijinai character_modifier = { name = holy_site_yijinai_effect_name build_gold_cost = -0.05 } } alxa = { county = c_alxa character_modifier = { name = holy_site_alxa_effect_name stewardship = 1 } } ############### # Zoroastrian # ############### yazd = { county = c_yazd character_modifier = { name = holy_site_yazd_effect_name same_faith_opinion = 5 } } nok_kundi = { county = c_riqan character_modifier = { name = holy_site_nok_kundi_effect_name build_gold_cost = -0.1 stewardship = 1 } } adur_farnbag = { county = c_irahistan barony = b_kariyan character_modifier = { name = holy_site_adur_farnbag_effect_name learning = 1 clergy_opinion = 5 } } adur_burzen_mihr = { county = c_nishapur barony = b_rivand character_modifier = { name = holy_site_adur_burzen_mihr_effect_name drylands_development_growth_factor = 0.2 county_opinion_add = 5 } } takht-i-sangin = { county = c_wakhsh barony = b_awzaj character_modifier = { name = holy_site_takht-i-sangin_effect_name diplomacy = 1 clergy_opinion = 5 } } takht-e_soleyman = { county = c_urmiya character_modifier = { name = holy_site_takht-e_soleyman_effect_name monthly_piety_gain_per_knight_mult = 0.01 knight_effectiveness_mult = 0.2 } } ushi-darena = { county = c_baduspan character_modifier = { name = holy_site_ushi-darena_effect_name monthly_piety_gain_mult = 0.1 } } mount_damavand = { #A mountain in ancient Iranian legend, where the hero Faridun imprisoned the dragon Zahhak county = c_baduspan barony = b_firrim character_modifier = { name = holy_site_damavand_effect_name prowess_per_stress_level = 2 } } badd = { #Site of Babak Khorammdin Fort, and the khurramite last stand county = c_tabriz barony = b_ahar character_modifier = { name = holy_site_badd_effect_name advantage_against_coreligionists = 5 supply_duration = 0.2 } } ctesiphon = { #Important site for Mazdakism county = c_baghdad barony = b_an-nahrawan character_modifier = { name = holy_site_ctesiphon_effect_name monthly_prestige_gain_mult = 0.1 learning = 1 } } ani = { #Great temple site in Zoroastrian Armenia county = c_hayk barony = b_ani character_modifier = { name = holy_site_ani_effect_name direct_vassal_opinion = 5 } } mizdahqan = { #Zoroastrian centre in Khwarezmia, large necropolis county = c_kurdar barony = b_mizdahqan character_modifier = { name = holy_site_mizdahqan_effect_name learning_per_stress_level = 1 } } dunhuang = { #Sogdian Zoroastrian and early Buddhist centre on the Silk Road in China county = c_dunhuang character_modifier = { name = holy_site_dunhuang_effect_name desert_development_growth_factor = 0.10 drylands_development_growth_factor = 0.10 learn_language_scheme_phase_duration_add = medium_scheme_phase_duration_bonus_value } } ##################### # Eurasian Pagan # ##################### # Norse ## Uppsala # Site of Scandinavia's pre-eminent temple, both pre & post Christianisation. ## Lejre # (Retired) Hrólfr's Hall, a legendary king. ## Paderborn # Site of Saxon Irminsul. ## Zeeland # (Retired) Focal point for an old major Germanic cult. Probably. ## Ranaheim # Important religious site in assorted sagas. ## York # Focal point for Norse activities in the British Isles, place of Ragnar's "martyrdom" (and subsequently suddenly genealogically important for half of Scandinavia's nobility). ## Kiev # Focal point for Norse activities in Russia & symbolic of their influence in the east. uppsala = { county = c_upland character_modifier = { name = holy_site_uppsala_effect_name monthly_piety_gain_per_knight_mult = 0.01 heavy_infantry_damage_mult = 0.05 } } lejre = { county = c_sjaelland character_modifier = { name = holy_site_lejre_effect_name knight_effectiveness_mult = 0.2 prowess_per_piety_level = 1 } } paderborn = { county = c_paderborn character_modifier = { name = holy_site_paderborn_effect_name stewardship_per_piety_level = 1 fertility = 0.1 } } zeeland = { county = c_zeeland character_modifier = { name = holy_site_zeeland_effect_name prowess_per_piety_level = 1 supply_duration = 0.2 } } ranaheim = { county = c_trandheim character_modifier = { name = holy_site_ranaheim_effect_name naval_movement_speed_mult = 0.2 men_at_arms_maintenance = -0.05 } } jorvik = { county = c_north_riding character_modifier = { name = holy_site_jorvik_effect_name knight_effectiveness_mult = 0.2 prowess_per_piety_level = 1 } } konugardr = { county = c_kiev character_modifier = { name = holy_site_konugardr_effect_name prowess_per_piety_level = 1 supply_duration = 0.2 } } # Finnish raivola = { county = c_kakisalmi character_modifier = { name = holy_site_raivola_effect_name monthly_piety_gain_per_happy_powerful_vassal_mult = 0.02 } } hiiumaa = { county = c_osel barony = b_hiiumaa character_modifier = { name = holy_site_hiiumaa_effect_name stewardship = 1 close_relative_opinion = 5 } } akkel = { county = c_akkel character_modifier = { name = holy_site_akkel_effect_name taiga_max_combat_roll = 5 archers_toughness_mult = 0.1 } } perm = { county = c_perm character_modifier = { name = holy_site_perm_effect_name supply_duration = 0.25 prowess = 1 } } # Slavic kiev = { county = c_kiev character_modifier = { name = holy_site_kiev_effect_name monthly_piety_gain_mult = 0.1 knight_effectiveness_mult = 0.2 } } novgorod = { county = c_novgorod character_modifier = { name = holy_site_novgorod_effect_name stewardship_per_piety_level = 1 } } barlad = { county = c_barlad character_modifier = { name = holy_site_barlad_effect_name prowess = 1 heavy_infantry_toughness_mult = 0.1 } } plock = { county = c_plocka character_modifier = { name = holy_site_plock_effect_name same_faith_opinion = 5 } } # Baltic pokaini = { county = c_zemigalians barony = b_dobele character_modifier = { name = holy_site_pokaini_effect_name controlled_province_advantage = 5 stress_loss_mult = 0.1 } } torun = { county = c_torun character_modifier = { name = holy_site_torun_effect_name martial_per_piety_level = 1 knight_effectiveness_mult = 0.2 } } braslau = { county = c_braslau character_modifier = { name = holy_site_braslau_effect_name monthly_piety_gain_per_knight_add = 0.1 skirmishers_toughness_mult = 0.1 } } rugen = { county = c_rugen character_modifier = { name = holy_site_rugen_effect_name embarkation_cost_mult = -0.25 retreat_losses = -0.1 } } # Magyar pest = { county = c_visegrad character_modifier = { name = holy_site_pest_effect_name martial = 1 prowess_per_prestige_level = 1 } } kerch = { # Crimea county = c_kerch character_modifier = { name = holy_site_kerch_effect_name army_maintenance_mult = -0.05 martial_per_prestige_level = 1 } } olvia = { county = c_odessa barony = b_olbia_ETEL character_modifier = { name = holy_site_olvia_effect_name monthly_piety_gain_mult = 0.1 } } poszony = { county = c_poszony character_modifier = { name = holy_site_poszony_effect_name levy_reinforcement_rate_same_faith = 0.2 } } sarysyn = { county = c_sarysyn character_modifier = { name = holy_site_sarysyn_effect_name men_at_arms_maintenance = -0.1 } } # Tengri kara_khorum = { county = c_karakorum character_modifier = { name = holy_site_kara_khorum_effect_name knight_effectiveness_mult = 0.2 prowess_per_prestige_level = 1 } } qayaliq = { county = c_qayaliq character_modifier = { name = holy_site_qayaliq_effect_name skirmishers_damage_mult = 0.1 light_cavalry_damage_mult = 0.1 archer_cavalry_damage_mult = 0.1 } } tavan_bogd = { county = c_tavan_bogd character_modifier = { name = holy_site_tavan_bogd_effect_name prowess_per_piety_level = 1 clergy_opinion = 5 } } preslav = { county = c_dorostorum character_modifier = { name = holy_site_preslav_effect_name levy_size = 0.1 } } # Hellenic athens = { county = c_attica character_modifier = { name = holy_site_athens_effect_name diplomacy = 1 stewardship = 1 } } carthage = { county = c_tunis character_modifier = { name = holy_site_carthage_effect_name dread_baseline_add = 5 } } olympus = { county = c_thessalia barony = b_servia character_modifier = { name = holy_site_olympus_effect_name learning = 2 } } # deprecated Hellenic sparta = { county = c_laconia character_modifier = { name = holy_site_sparta_effect_name martial = 1 prowess = 1 } } # Zunist kabul = { county = c_kabul character_modifier = { name = holy_site_kabul_effect_name stewardship = 1 monthly_piety_gain_mult = 0.05 } } multan = { county = c_multan character_modifier = { name = holy_site_multan_effect_name martial = 1 monthly_piety_gain_mult = 0.05 } } bost = { county = c_bost character_modifier = { name = holy_site_bost_effect_name same_faith_opinion = 5 } } # Bon khotan = { county = c_khotan character_modifier = { name = holy_site_khotan_effect_name different_culture_opinion = 10 } } balkh = { county = c_balkh #Also important to Zoroastrianism (supposed birthplace of Gayomart and Zoroaster), as well as Mayahana buddhism. #TODO FP3 CD: Make holy site for Mahayana or Pure Land. character_modifier = { name = holy_site_balkh_effect_name different_faith_opinion = 10 } } lhasa = { county = c_lhasa character_modifier = { name = holy_site_lhasa_effect_name monthly_piety_gain_mult = 0.2 } } purang = { county = c_purang character_modifier = { name = holy_site_purang_effect_name stewardship_per_piety_level = 1 } } # Siberian tyumen = { county = c_tyumen character_modifier = { name = holy_site_tyumen_effect_name martial_per_piety_level = 1 raid_speed = 0.1 } } surgut = { county = c_kazym character_modifier = { name = holy_site_surgut_effect_name health = 0.1 } } ob = { county = c_ob character_modifier = { name = holy_site_ob_effect_name learning = 1 fertility = 0.1 } } olkhon = { county = c_olkhon character_modifier = { name = holy_site_olkhon_effect_name monthly_piety_gain_mult = 0.1 } } # Basque: ## Since the Basque holy sites would otherwise all be clustered *essentially* right next to each other in the traditional Basque Country, we try to spread them out a bit to drive conflict a little. ## Viscaya # Bizkaia, one of the (traditionally) largest and most prosperous centres of the Basque Country. ## Alto Aragon # For Mt. Aneto, the highest mountain in the Pyrenees. Not traditionally more important at all, but we can't really use c_ipuskoa or c_navarre when they're _right_ next to c_viscaya. ## Bordeaux # A long-time symbol of/base for Frankish attacks on the Basques living north of the Pyrenees. ## Santiago # Simply *the* major Christian religious centre in Iberia, and thus an important symbol of power & independence. ## Cordoba # Not as important for Islam as Santiago is for Christianity, but still the premier symbol of Islamic power in the peninsula. viscaya = { county = c_viscaya character_modifier = { name = holy_site_viscaya_effect_name coastal_advantage = 8 } } aneto = { county = c_alto_aragon character_modifier = { name = holy_site_aneto_effect_name monthly_prestige_gain_per_knight_add = 0.03 } } bordeaux = { county = c_bordeaux character_modifier = { name = holy_site_bordeaux_effect_name monthly_county_control_growth_factor = 0.5 } } ################# # African Pagans ################# # Siguic: ## awkar ## jenne ## niani ## kukiya ## wadan ## kisi #Potentially historically important area for this faith. awkar = { # Capital of the Wagadu Empire, seat of the Bida cult. county = c_awkar character_modifier = { name = holy_site_awkar_effect_name knight_limit = 1 light_cavalry_toughness_mult = 0.1 } } jenne = { # An important centre of Siguic influence, albeit not an intrinsically sacred one. county = c_jenne character_modifier = { name = holy_site_jenne_effect_name diplomacy = 1 councillor_opinion = 5 } } niani = { # Another important centre of influence, at least later in the timeframe. county = c_niani character_modifier = { name = holy_site_niani_effect_name monthly_tyranny = -0.1 tyranny_gain_mult = -0.2 } } kukiya = { # Capital of the historic Kawkaw Empire. county = c_kukiya character_modifier = { name = holy_site_kukiya_effect_name monthly_piety_gain_per_knight_mult = 0.01 monthly_prestige_gain_per_knight_mult = 0.01 } } wadan = { # A competing holy place for Masmudism, and thus sacred spot. county = c_wadan character_modifier = { name = holy_site_wadan_effect_name martial = 1 supply_duration = 0.25 } } # Bori: ## daura ## garumele ## igbo ## el_fasher ## wandala daura = { # Ancient centre of Hausa feasts. county = c_daura character_modifier = { name = holy_site_daura_effect_name monthly_prestige_gain_per_knight_mult = 0.02 knight_effectiveness_mult = 0.1 } } garumele = { # Garumele, a capital of the Kanem Empire. county = c_garumele character_modifier = { name = holy_site_garumele_effect_name county_opinion_add = 5 } } igbo = { # The location of the city of Igbo-Ukwu, an important political and religious centre for the Igbo people. county = c_igbo character_modifier = { name = holy_site_igbo_effect_name learning_per_piety_level = 1 } } el_fasher = { # One of the easternmost important sites of historic Bori paganism. county = c_el_fasher character_modifier = { name = holy_site_el_fasher_effect_name stewardship_per_piety_level = 1 } } wandala = { # An important centre of the Sao people. county = c_wandala character_modifier = { name = holy_site_wandala_effect_name drylands_advantage = 5 } } # Roog Sene: ## kisi ## sherbro ## kayor ## kasa ## wadan kisi = { # Cult activity attested here around the turn of the millennium, potentially of the Roogan variety. county = c_kisi character_modifier = { name = holy_site_kisi_effect_name monthly_prestige_gain_per_knight_mult = 0.02 build_prestige_cost = -0.2 } } sherbro = { # Specifically Sherbro Island, another place with some evidence of cultic activity. county = c_sherbro character_modifier = { name = holy_site_sherbro_effect_name same_faith_opinion = 10 } } kayor = { # An important regional centre. county = c_kayor character_modifier = { name = holy_site_kayor_effect_name owned_personal_scheme_success_chance_add = 5 diplomacy = 1 } } kasa = { # An important regional centre. county = c_kasa character_modifier = { name = holy_site_kasa_effect_name diplomacy_per_piety_level = 1 } } # Akom: ## bono ## kumasi ## ife ## nikki ## jenne bono = { # Commercial & political capital of the early Akan people. county = c_bono character_modifier = { name = holy_site_bono_effect_name men_at_arms_maintenance = -0.05 personal_scheme_phase_duration_add = miniscule_scheme_phase_duration_bonus_value } } kumasi = { # A centre for the Ashanti people, albeit later in the period. county = c_kumasi character_modifier = { name = holy_site_kumasi_effect_name learning = 1 short_reign_duration_mult = -0.25 } } ife = { # Central to the Yoruba religion & mythology. county = c_ife character_modifier = { name = holy_site_ife_effect_name monthly_piety_gain_mult = 0.2 } } nikki = { # Political and religious capital for the Borgu people. county = c_nikki character_modifier = { name = holy_site_nikki_effect_name learning_per_piety_level = 1 } } # Honorable mention to Dagomba/Afram, but they're far too close to most other centres of Akom. # Kushitism: ## aswan ## alexandria # Symbolic, both for its value to ancient Kemitism, and as the primary origin point of Christianity in Egypt, and therefore the death of older forms of paganism. ## wadi_el_milk ## naqis ## sennar ## el_fasher # Historic traces of Kushitic cults have actually been found here. aswan = { # For Philae, site of some of the last great Kemetic building projects by a native dynasty. county = c_aswan character_modifier = { name = holy_site_aswan_effect_name stewardship_per_piety_level = 1 } } wadi_el_milk = { # Historic traces of Kushitic cults have actually been found here. county = c_wadi_el-milk flag = wadi_el_milk_conversion_resistance_bonus # 50% County Conversion Resistance } naqis = { # Potentially historically important region for these cults. county = c_naqis character_modifier = { name = holy_site_naqis_effect_name martial = 2 } } sennar = { # Potentially historically important region for these cults. county = c_sennar character_modifier = { name = holy_site_sennar_effect_name diplomacy = 2 } } #Achamism: #tenerife # Most of what we know about the original inhabitants of the Canary Islands comes from Tenerife #carthage # The religion had influences from the ancient Phoenician faith, capturing Carthage represents a triumph over reformed faiths #madiera # Generally mysterious place in the period and uninhabited prior to the Portuguese. Owning it would represent great navigational skill, and would lead to the discovery of Phoenician artifacts. #cartagena # Represents a triumph over the Spanish and fulfilling the Carthaginian ambition of dominating Iberia. #alexandria # The faith has some influences from Egyptian paganism, conquest of Alexandria represents a triumph over the Abrahamic faiths #antioch # Again, Phoenicia. tenerife = { county = c_canarias barony = b_tenerife character_modifier = { name = holy_site_tenerife_effect_name hills_development_growth_factor = 0.25 monthly_piety_gain_per_dread_add = 0.03 } } cartagena = { county = c_murcia barony = b_cartagena character_modifier = { name = holy_site_cartagena_effect_name title_creation_cost_mult = -0.15 men_at_arms_maintenance_per_dread_mult = -0.002 } } madiera = { county = c_madeira character_modifier = { name = holy_site_madeira_effect_name naval_movement_speed_mult = 0.2 coastal_advantage = 5 } } # Waaqism: ## danakil ## kaffa ## harar ## makhir ## mogadishu danakil = { # Potentially historically important region for this faith. county = c_danakil character_modifier = { name = holy_site_danakil_effect_name learning = 1 personal_scheme_phase_duration_add = miniscule_scheme_phase_duration_bonus_value } } kaffa = { # Potentially historically important region for this faith. county = c_kaffa character_modifier = { name = holy_site_kaffa_effect_name martial_per_piety_level = 1 raid_speed = 0.1 } } harar = { # Generally considered a holy place by many faiths in the region, so may have been so for Waaqism. county = c_harar character_modifier = { name = holy_site_harar_effect_name monthly_piety_gain_mult = 0.1 } } makhir = { # A place of pilgrimage for two rather important Somali clans. county = c_makhir character_modifier = { name = holy_site_makhir_effect_name diplomacy = 2 } } mogadishu = { # An extremely important local city, and thus probable religious hub. county = c_mogadishu character_modifier = { name = holy_site_mogadishu_effect_name clergy_opinion = 5 } } ############# # Other ############# gilgit = { county = c_gilgit character_modifier = { name = holy_site_gilgit_effect_name martial = 1 stewardship = 1 } } suzhou = { county = c_suzhou character_modifier = { name = holy_site_suzhou_effect_name diplomacy = 1 martial = 1 } }