### Hold Court ### hold_court_decision = { ai_check_interval_by_tier = { barony = 0 county = 0 duchy = 0 kingdom = 120 empire = 120 hegemony = 120 } # picture = { # trigger = { # NOR = { # government_has_flag = government_is_tribal # government_has_flag = government_is_theocracy # top_liege ?= { government_has_flag = government_is_tribal } # top_liege ?= { government_has_flag = government_is_theocracy } # } # OR = { # culture = { has_cultural_pillar = heritage_byzantine } # top_liege ?= { # OR = { # culture = { has_cultural_pillar = heritage_byzantine } # capital_barony ?= title:b_constantinople # is_roman_emperor_primary_title_trigger = yes # } # } # } # } # reference = "gfx/interface/illustrations/decisions/ep3_cerimonial_decision.dds" # } picture = { reference = "gfx/interface/illustrations/decisions/decision_knight_kneeling.dds" } decision_group_type = major is_invisible = yes cost = { prestige = { value = standard_activity_base_cost multiply = 0.5 } } cooldown = { days = standard_hold_court_cooldown_time } is_shown = { is_landed = yes has_royal_court = yes has_dlc_feature = royal_court } is_valid_showing_failures_only = { is_available_adult = yes court_grandeur_current_level >= 1 custom_description = { text = ENGAGED_IN_SINGLE_COMBAT NOT = { exists = var:engaged_in_single_combat } } trigger_if = { limit = { is_ai = no } has_pending_court_events = no # should only be used for human players has_spawned_court_events = no # should only be used for human players } } effect = { custom_tooltip = hold_court_gain_grandeur_tooltip # Granted in conclusion event - hold_court.0021 custom_tooltip = hold_court_gain_legitimacy_tooltip # Granted in conclusion event - hold_court.0021 custom_tooltip = hold_court_decision_effects hidden_effect = { trigger_event = hold_court.0011 } } ai_potential = { is_at_war = no gold >= minor_gold_value } ai_will_do = { base = 100 } } ### Petition the [ROOT.Char.GetTopLiege.GetTitleAsNameNoTooltip] ### petition_liege_decision = { ai_check_interval = 0 sort_order = 200 selection_tooltip = { first_valid = { triggered_desc = { trigger = { liege = { tgp_is_ceremonial_regent_trigger = yes } } desc = petition_liege_decision_tooltip_non_royal } desc = petition_liege_decision_tooltip } } desc = petition_liege_decision_desc picture = { trigger = { #This is not the ceremonial liege tgp_is_ceremonial_petition_shown_trigger = yes top_liege = { culture ?= { has_graphical_japanese_culture_group_trigger = yes has_cultural_tradition = tradition_tgp_bushido # Shogunate } has_government = japan_feudal_government tgp_has_ceremonial_liege_title_trigger = no } } reference = "gfx/interface/illustrations/event_story/tgp_japanese_shogunate.dds" } picture = { trigger = { #This is not the ceremonial liege tgp_is_ceremonial_petition_shown_trigger = yes top_liege.culture ?= { has_graphical_japanese_culture_group_trigger = yes } } reference = "gfx/interface/illustrations/decisions/tgp_house_fief.dds" } picture = { #This is not the ceremonial liege trigger = { tgp_is_ceremonial_petition_shown_trigger = yes top_liege.culture = { has_graphical_east_asia_culture_group_trigger = yes } } reference = "gfx/interface/illustrations/decisions/tgp_retire.dds" } picture = { #This is the true top liege trigger = { tgp_is_ceremonial_petition_shown_trigger = no top_liege ?= { culture = { has_graphical_east_asia_culture_group_trigger = yes } } } reference = "gfx/interface/illustrations/decisions/tgp_kowtow.dds" } # picture = { # trigger = { # NOR = { # government_has_flag = government_is_tribal # government_has_flag = government_is_theocracy # top_liege ?= { government_has_flag = government_is_tribal } # top_liege ?= { government_has_flag = government_is_theocracy } # } # OR = { # culture = { has_cultural_pillar = heritage_byzantine } # top_liege ?= { # OR = { # culture = { has_cultural_pillar = heritage_byzantine } # capital_barony ?= title:b_constantinople # is_roman_emperor_primary_title_trigger = yes # } # } # } # } # reference = "gfx/interface/illustrations/decisions/ep3_cerimonial_decision.dds" # } picture = { reference = "gfx/interface/illustrations/decisions/decision_knight_kneeling.dds" } cost = { prestige = { value = 0 if = { limit = { petition_liege_admin_valid_trigger = no } add = standard_activity_base_cost } } influence = { value = 0 if = { limit = { petition_liege_admin_valid_trigger = yes } add = standard_activity_base_cost } } } cooldown = { days = standard_petition_liege_cooldown_time } is_shown = { is_playable_character = yes top_liege != this liege ?= { has_royal_court = yes } has_dlc_feature = royal_court tgp_is_ceremonial_liege_trigger = no } is_valid = { exists = liege } is_valid_showing_failures_only = { is_available_adult = yes liege ?= { is_available_adult = yes } is_at_war_with_liege = no trigger_if = { limit = { is_ai = no has_royal_court = yes } has_spawned_court_events = no # should only be used for human players } trigger_if = { limit = { government_allows = merit } merit_level >= 3 } trigger_if = { # Gold limit = { scope:petition_liege_gold = yes } } trigger_if = { # Council limit = { AND = { scope:petition_liege_council_seat = yes petition_liege_council_seat_trigger = { HOUSE = root.house LIEGE = root.liege } } } custom_tooltip = { text = petition_liege_council_seat_liege_tt petition_liege_council_seat_liege_trigger = yes } custom_tooltip = { text = petition_liege_council_seat_me_tt petition_liege_council_seat_trigger = { HOUSE = root.house LIEGE = root.liege } } } trigger_if = { # Family Council limit = { scope:petition_liege_council_seat_family = yes } custom_tooltip = { text = petition_liege_council_seat_liege_tt petition_liege_council_seat_liege_trigger = yes } custom_tooltip = { text = petition_liege_council_seat_family_tt petition_liege_council_seat_family_trigger = { HOUSE = root.house LIEGE = root.liege } } } trigger_if = { # Court Position limit = { scope:petition_liege_court_position = yes } custom_tooltip = { text = petition_liege_court_position_me_tt petition_liege_court_position_trigger = { HOUSE = root.house } } } trigger_if = { # Family Court Position limit = { scope:petition_liege_court_position_family = yes } custom_tooltip = { text = petition_liege_court_position_family_tt petition_liege_court_position_family_trigger = { HOUSE = root.house } } } trigger_if = { # Family Governorship limit = { scope:petition_liege_governorship_family = yes } custom_tooltip = { text = petition_liege_governorship_tt petition_liege_governorship_trigger = yes } custom_tooltip = { text = petition_liege_governorship_family_count_tt petition_liege_governorship_family_count_trigger = yes } custom_tooltip = { text = petition_liege_governorship_family_valid_tt petition_liege_governorship_family_valid_trigger = yes } } trigger_if = { # House Governorship Rights limit = { scope:petition_liege_house_governorship_rights = yes } petition_liege_house_governorship_rights_trigger = yes } trigger_if = { # Pay Debt limit = { scope:petition_liege_pay_debt = yes } custom_tooltip = { text = petition_liege_pay_debt_me_tt gold <= -100 } custom_tooltip = { text = petition_liege_pay_debt_liege_tt liege.gold >= petitioner_debt_positivization_root_value } } trigger_if = { # War Aid limit = { scope:petition_liege_war_aid = yes } custom_tooltip = { # Must not be in any war involving liege text = petition_liege_war_aid_liege_tt petition_liege_war_aid_share_trigger = yes } custom_tooltip = { # Losing an external war text = petition_liege_war_aid_tt petition_liege_war_aid_trigger = yes } custom_tooltip = { # Liege not at war themselves text = petition_liege_internal_war_aid_tt petition_war_aid_liege_ally_value >= petition_war_aid_rebels_value } custom_tooltip = { # Liege not at war themselves text = petition_liege_external_war_aid_tt petition_liege_war_liege_involvement_trigger = yes } } trigger_if = { # Vassal War limit = { scope:petition_liege_vassal_war = yes } custom_tooltip = { text = petition_liege_vassal_war_tt petition_liege_vassal_war_trigger = yes } } trigger_if = { # Faction War limit = { scope:petition_liege_faction_war = yes } custom_tooltip = { text = petition_liege_faction_war_tt any_targeting_faction = { target_of_powerful_faction_trigger = yes } } } trigger_if = { # Bailiffs limit = { scope:petition_liege_county_control = yes } custom_tooltip = { text = petition_liege_county_control_tt any_held_title = { petition_liege_county_control_trigger = yes } } } trigger_if = { # Convert limit = { scope:petition_liege_county_convert = yes } faith = liege.faith custom_tooltip = { text = petition_liege_county_convert_tt any_held_title = { petition_liege_county_convert_trigger = yes } } } trigger_if = { # Opinion limit = { scope:petition_liege_county_opinion = yes } custom_tooltip = { text = petition_liege_county_opinion_tt any_held_title = { petition_liege_county_opinion_trigger = yes } } } trigger_if = { # Fortify limit = { scope:petition_liege_fortify_border = yes } custom_tooltip = { text = petition_liege_fortify_border_tt any_held_title = { petition_liege_fortify_border_trigger = yes } } custom_tooltip = { text = petition_liege_debt_tt NOT = { liege.gold < 0 } } } trigger_if = { # Liege Title limit = { scope:petition_liege_title_liege = yes } custom_tooltip = { text = petition_liege_title_liege_tt any_claim = { petition_liege_title_liege_trigger = yes } } } trigger_if = { # Vassal Title limit = { scope:petition_liege_title_vassal = yes } custom_tooltip = { text = petition_liege_title_vassal_liege_tt # Only relevant if revocation is possible liege = { has_realm_law_flag = title_revocation_allowed } } custom_tooltip = { text = petition_liege_title_vassal_claim_tt any_claim = { petition_liege_title_vassal_trigger = yes } } } trigger_if = { # Construct City limit = { scope:petition_liege_construct_city = yes } custom_tooltip = { text = petition_liege_construct_city_tt any_held_title = { petition_liege_construct_city_trigger = yes } } custom_tooltip = { text = petition_liege_construct_city_liege_tt liege.gold > main_building_tier_1_cost } } trigger_if = { # Construct Temple limit = { scope:petition_liege_construct_temple = yes liege = { tgp_is_ceremonial_regent_trigger = no } } custom_tooltip = { text = petition_liege_construct_temple_tt any_held_title = { petition_liege_construct_temple_trigger = yes } } custom_tooltip = { text = petition_liege_construct_city_liege_tt liege.gold > main_building_tier_1_cost } } trigger_if = { # Development limit = { scope:petition_liege_development = yes } custom_tooltip = { text = petition_liege_development_tt exists = liege liege.capital_province.county.development_level >= petitioner_development_difference_decision_value } } trigger_if = { # House Fief limit = { scope:petition_liege_house_fief = yes } custom_tooltip = { text = petition_liege_house_fief_tt has_tgp_dlc_trigger = yes has_government = japan_administrative_government } } } widget = { gui = "decision_view_widget_petition_liege" controller = decision_option_list_controller decision_to_second_step_button = "CHOOSE_PETITION_DECISION_NEXT_STEP_BUTTON" ### TGP item = { # House Fief value = petition_liege_house_fief is_shown = { has_tgp_dlc_trigger = yes has_government = japan_administrative_government } is_valid = { custom_tooltip = { text = petition_liege_house_fief_tt has_tgp_dlc_trigger = yes has_government = japan_administrative_government top_liege = { has_government = japan_administrative_government } } } current_description = petition_liege_house_fief_desc localization = petition_liege_decision_option_house_fief icon = "gfx/interface/icons/government_types/japan_feudal_government.dds" ai_chance = { value = 0 } # Currently unused } item = { # Gold value = petition_liege_gold is_shown = { petition_liege_admin_valid_trigger = yes } is_valid = {} current_description = petition_liege_gold_desc localization = petition_liege_decision_option_gold icon = "gfx/interface/icons/message_feed/money.dds" ai_chance = { value = 0 } # Currently unused } item = { # Family Governorship value = petition_liege_governorship_family is_shown = { petition_liege_admin_valid_trigger = yes } is_valid = { is_house_head = yes custom_tooltip = { text = petition_liege_governorship_tt petition_liege_governorship_trigger = yes } custom_tooltip = { text = petition_liege_governorship_family_count_tt petition_liege_governorship_family_count_trigger = yes } custom_tooltip = { text = petition_liege_governorship_family_valid_tt petition_liege_governorship_family_valid_trigger = yes } } current_description = petition_liege_governorship_family_desc localization = petition_liege_decision_option_governorship_family icon = "gfx/interface/icons/character_interactions/grant_governorship.dds" ai_chance = { value = 0 } # Currently unused } item = { # House Governorship Rights value = petition_liege_house_governorship_rights is_shown = { petition_liege_admin_valid_trigger = yes } is_valid = { petition_liege_house_governorship_rights_trigger = yes } current_description = petition_liege_house_governorship_rights_desc localization = petition_liege_decision_option_house_governorship_rights icon = "gfx/interface/icons/character_interactions/request_appointment_support.dds" ai_chance = { value = 0 } # Currently unused } item = { # Council value = petition_liege_council_seat is_shown = { petition_liege_admin_valid_trigger = no } is_valid = { is_councillor = no custom_tooltip = { # Liege can shuffle council text = petition_liege_council_seat_liege_tt petition_liege_council_seat_liege_trigger = yes } } current_description = petition_liege_council_seat_desc localization = petition_liege_decision_option_council_seat icon = "gfx/interface/icons/message_feed/council.dds" ai_chance = { value = 0 } # Currently unused } item = { # Family Council Appointment value = petition_liege_council_seat_family is_shown = { petition_liege_admin_valid_trigger = yes } is_valid = { custom_tooltip = { # Liege can shuffle council text = petition_liege_council_seat_liege_tt petition_liege_council_seat_liege_trigger = yes } is_house_head = yes custom_tooltip = { text = petition_liege_council_seat_family_tt petition_liege_council_seat_family_trigger = { HOUSE = root.house LIEGE = root.liege } } } current_description = petition_liege_council_seat_family_desc localization = petition_liege_decision_option_council_seat_family icon = "gfx/interface/icons/message_feed/council.dds" ai_chance = { value = 0 } # Currently unused } item = { # Court Position value = petition_liege_court_position is_shown = { petition_liege_admin_valid_trigger = yes } is_valid = { petition_liege_court_position_trigger = { HOUSE = root.house } } current_description = petition_liege_court_position_desc localization = petition_liege_decision_option_court_position icon = "gfx/interface/icons/court_position_types/court_tutor_court_position.dds" ai_chance = { value = 0 } # Currently unused } item = { # Family Court Position value = petition_liege_court_position_family is_shown = { petition_liege_admin_valid_trigger = yes } is_valid = { is_house_head = yes custom_tooltip = { text = petition_liege_court_position_family_tt petition_liege_court_position_family_trigger = { HOUSE = root.house } } } current_description = petition_liege_court_position_family_desc localization = petition_liege_decision_option_court_position_family icon = "gfx/interface/icons/court_position_types/bodyguard_court_position.dds" ai_chance = { value = 0 } # Currently unused } item = { # Debt value = petition_liege_pay_debt is_shown = { petition_liege_admin_valid_trigger = no } is_valid = { custom_tooltip = { # In debt text = petition_liege_pay_debt_me_tt gold <= -100 } custom_tooltip = { # Liege can afford your debt text = petition_liege_pay_debt_liege_tt liege.gold >= petitioner_debt_positivization_root_value } } current_description = petition_liege_pay_debt_desc localization = petition_liege_decision_option_pay_debt icon = "gfx/interface/icons/message_feed/steward_job.dds" ai_chance = { value = 0 } # Currently unused } ### Titles item = { # Title Liege value = petition_liege_title_liege is_shown = { petition_liege_admin_valid_trigger = no NOT = { government_has_flag = government_is_japan_feudal } } is_valid = { custom_tooltip = { text = petition_liege_title_liege_tt any_claim = { petition_liege_title_liege_trigger = yes } } } current_description = petition_liege_title_liege_desc localization = petition_liege_decision_option_title_liege icon = "gfx/interface/icons/message_feed/titles.dds" ai_chance = { value = 0 } # Currently unused } item = { # Title Vassal value = petition_liege_title_vassal is_shown = { petition_liege_admin_valid_trigger = no NOT = { government_has_flag = government_is_japan_feudal } } is_valid = { custom_tooltip = { text = petition_liege_title_vassal_liege_tt # Only relevant if revocation is possible liege = { has_realm_law_flag = title_revocation_allowed } } custom_tooltip = { text = petition_liege_title_vassal_claim_tt any_claim = { petition_liege_title_vassal_trigger = yes } } } current_description = petition_liege_title_vassal_desc localization = petition_liege_decision_option_title_vassal icon = "gfx/interface/icons/message_feed/generic_neutral_effect.dds" ai_chance = { value = 0 } # Currently unused } ### Wars item = { # Faction War value = petition_liege_faction_war is_shown = { petition_liege_admin_valid_trigger = no } is_valid = { custom_tooltip = { text = petition_liege_faction_war_tt any_targeting_faction = { target_of_powerful_faction_trigger = yes } } NAND = { government_has_flag = government_is_administrative liege = { government_has_flag = government_is_administrative } } } current_description = petition_liege_faction_war_desc localization = petition_liege_decision_option_faction_war icon = "gfx/interface/icons/message_feed/faction.dds" ai_chance = { value = 0 } # Currently unused } item = { # Vassal War value = petition_liege_vassal_war is_shown = { petition_liege_admin_valid_trigger = no } is_valid = { custom_tooltip ={ text = petition_liege_vassal_war_tt petition_liege_vassal_war_trigger = yes } NAND = { government_has_flag = government_is_administrative liege = { government_has_flag = government_is_administrative } } } current_description = petition_liege_vassal_war_desc localization = petition_liege_decision_option_vassal_war icon = "gfx/interface/icons/message_feed/generic_good_effect.dds" ai_chance = { value = 0 } # Currently unused } item = { # War Aid value = petition_liege_war_aid is_shown = { petition_liege_admin_valid_trigger = no } is_valid = { custom_tooltip = { # Must not be in any war involving liege text = petition_liege_war_aid_liege_tt petition_liege_war_aid_share_trigger = yes } custom_tooltip = { # Losing an external war text = petition_liege_war_aid_tt petition_liege_war_aid_trigger = yes } custom_tooltip = { # Liege not at war themselves text = petition_liege_internal_war_aid_tt petition_war_aid_liege_ally_value >= petition_war_aid_rebels_value } custom_tooltip = { # Liege not at war themselves text = petition_liege_external_war_aid_tt petition_liege_war_liege_involvement_trigger = yes } NAND = { government_has_flag = government_is_administrative liege = { government_has_flag = government_is_administrative } } } current_description = petition_liege_war_aid_desc localization = petition_liege_decision_option_war_aid icon = "gfx/interface/icons/message_feed/war.dds" ai_chance = { value = 0 } # Currently unused } ### Counties item = { # Control value = petition_liege_county_control is_shown = { petition_liege_admin_valid_trigger = no } is_valid = { custom_tooltip = { text = petition_liege_county_control_tt any_held_title = { petition_liege_county_control_trigger = yes } } } current_description = petition_liege_county_control_desc localization = petition_liege_decision_option_county_control icon = "gfx/interface/icons/message_feed/control.dds" ai_chance = { value = 0 } # Currently unused } item = { # Convert value = petition_liege_county_convert is_shown = { petition_liege_admin_valid_trigger = no } is_valid = { custom_tooltip = { text = petition_liege_faith_tt faith = liege.faith } custom_tooltip = { text = petition_liege_county_convert_tt any_held_title = { petition_liege_county_convert_trigger = yes } } } current_description = petition_liege_county_convert_desc localization = petition_liege_decision_option_county_convert icon = "gfx/interface/icons/message_feed/bishop.dds" ai_chance = { value = 0 } # Currently unused } item = { # Opinion value = petition_liege_county_opinion is_shown = { petition_liege_admin_valid_trigger = no } is_valid = { custom_tooltip = { text = petition_liege_county_opinion_tt any_held_title = { petition_liege_county_opinion_trigger = yes } } } current_description = petition_liege_county_opinion_desc localization = petition_liege_decision_option_county_opinion icon = "gfx/interface/icons/message_feed/tier_up.dds" ai_chance = { value = 0 } # Currently unused } ### Construction/Development item = { # Fortify value = petition_liege_fortify_border is_shown = { petition_liege_admin_valid_trigger = no } is_valid = { custom_tooltip = { # Royal text = petition_liege_fortify_border_tt any_held_title = { petition_liege_fortify_border_trigger = yes } } } current_description = petition_liege_fortify_border_desc localization = petition_liege_decision_option_fortify_border icon = "gfx/interface/icons/icon_garrison.dds" ai_chance = { value = 0 } # Currently unused } item = { # Construct City value = petition_liege_construct_city is_shown = { petition_liege_admin_valid_trigger = no } is_valid = { custom_tooltip = { text = petition_liege_city_planning_innovation_tt culture = { has_innovation = innovation_city_planning } liege.culture ?= { has_innovation = innovation_city_planning } } custom_tooltip = { text = petition_liege_construct_city_tt any_held_title = { petition_liege_construct_city_trigger = yes } } custom_tooltip = { text = petition_liege_holding_tt liege.gold > main_building_tier_1_cost } } current_description = petition_liege_construct_city_desc localization = petition_liege_decision_option_construct_city icon = "gfx/interface/icons/message_feed/building.dds" ai_chance = { value = 0 } # Currently unused } item = { # Construct Temple value = petition_liege_construct_temple is_shown = { petition_liege_admin_valid_trigger = no } is_valid = { custom_tooltip = { text = petition_liege_city_planning_innovation_tt culture = { has_innovation = innovation_city_planning } liege.culture ?= { has_innovation = innovation_city_planning } } custom_tooltip = { text = petition_liege_faith_tt faith = liege.faith } custom_tooltip = { text = petition_liege_construct_temple_tt any_held_title = { petition_liege_construct_temple_trigger = yes } } custom_tooltip = { text = petition_liege_holding_tt liege.gold > main_building_tier_1_cost } } current_description = petition_liege_construct_temple_desc localization = petition_liege_decision_option_construct_temple icon = "gfx/interface/icons/message_feed/religious.dds" ai_chance = { value = 0 } # Currently unused } item = { # Development value = petition_liege_development is_valid = { custom_tooltip = { text = petition_liege_development_tt exists = liege liege.capital_province.county.development_level >= petitioner_development_difference_decision_value } } current_description = petition_liege_development_desc localization = petition_liege_decision_option_development icon = "gfx/interface/icons/message_feed/guest.dds" ai_chance = { value = 0 } # Currently unused } } effect = { custom_tooltip = petition_liege_decision_effects if = { limit = { liege = { is_ai = yes } } custom_description_no_bullet = { text = petition_liege_warning_effect } } show_as_tooltip = { switch = { trigger = has_trait shy = { add_stress = medium_stress_impact_gain } arrogant = { add_stress = medium_stress_impact_gain } } } switch = { trigger = yes scope:petition_liege_gold = { # Gold set_variable = { name = petition_type value = flag:gold } } scope:petition_liege_council_seat = { # Council set_variable = { name = petition_type value = flag:council_seat } } scope:petition_liege_council_seat_family = { # Family Council set_variable = { name = petition_type value = flag:council_seat_family } } scope:petition_liege_court_position = { # Court Position set_variable = { name = petition_type value = flag:court_position } } scope:petition_liege_court_position_family = { # Family Court Position set_variable = { name = petition_type value = flag:court_position_family } } scope:petition_liege_governorship_family = { # Family Governorship set_variable = { name = petition_type value = flag:governorship_family } } scope:petition_liege_house_governorship_rights = { # House Governorship Rights set_variable = { name = petition_type value = flag:house_governorship_rights } } scope:petition_liege_pay_debt = { # Debt set_variable = { name = petition_type value = flag:pay_debt } } scope:petition_liege_war_aid = { # War Aid set_variable = { name = petition_type value = flag:war_aid } } scope:petition_liege_vassal_war = { # Vassal Aid set_variable = { name = petition_type value = flag:vassal_war } } scope:petition_liege_faction_war = { # Faction War set_variable = { name = petition_type value = flag:faction_war } } scope:petition_liege_county_control = { # County Control set_variable = { name = petition_type value = flag:county_control } } scope:petition_liege_county_convert = { # Convert County set_variable = { name = petition_type value = flag:county_convert } } scope:petition_liege_county_opinion = { # County Opinion set_variable = { name = petition_type value = flag:county_opinion } } scope:petition_liege_fortify_border = { # Fortify Border set_variable = { name = petition_type value = flag:fortify_border } } scope:petition_liege_title_liege = { # Title Liege set_variable = { name = petition_type value = flag:title_liege } } scope:petition_liege_title_vassal = { # Title Vassal set_variable = { name = petition_type value = flag:title_vassal } } scope:petition_liege_construct_city = { # Construct City set_variable = { name = petition_type value = flag:construct_city } } scope:petition_liege_construct_temple = { # Construct Temple set_variable = { name = petition_type value = flag:construct_temple } } scope:petition_liege_development = { # Development set_variable = { name = petition_type value = flag:development } } scope:petition_liege_gold = { # Gold set_variable = { name = petition_type value = flag:gold } } scope:petition_liege_house_fief = { # House Fief set_variable = { name = petition_type value = flag:house_fief } } } if = { limit = { location = liege.capital_province } trigger_event = { on_action = petition_liege_start } trigger_event = petition_liege.9000 } else = { start_travel_plan = { destination = liege.capital_province on_start_on_action = petition_liege_start on_travel_planner_cancel_on_action = petition_liege_travel_planner_exit on_arrival_event = petition_liege.9000 on_arrival_destinations = all_but_last } } } ai_potential = { always = no # Only players can do this. AI vassals go through the normal court events/hold court activity. } }