l_english: # Diplomacy admin_ducal_conquest_perk_effect_first: "[candidate_score|E] for [governorships|E]: #P +30#!" admin_dignitas_perk_effect_first: "[candidate_score|E] for [empire|E] [titles|E]: #P +30#!" admin_familial_familiar_perk_effect_first: "[powerful_family_rating|E]: #P +10#!" admin_friendly_counsel_perk_effect_first: "You can request [GetPlayer.Custom('GetProvincialArmiesConcept')] from [friends|E]" # Stewardship admin_positions_of_power_effect_first: "[governor_efficiency|E]: #P +5%#!" admin_large_levies_perk_name: "Land Management" admin_council_cost_perk_effect_first: "#high $request_council_interaction$#! cost: [influence_i]#P -[EmptyScope.ScriptValue('admin_council_cost_perk_value')|0%]#!" # Intrigue court_of_shadows_perk_bonus: "$court_of_shadows_perk_name$: #P +[EmptyScope.ScriptValue('court_of_shadows_perk_admin_percentage')|0]%#!" admin_court_of_shadows_perk_effect_first: "Max [success_chance|E] in [political_schemes|E]: [success_chance_max_i]#P +[EmptyScope.ScriptValue('court_of_shadows_perk_admin_percentage')|0]%#!" admin_mortal_adoration_perk_effect_first: "You can request [GetPlayer.Custom('GetProvincialArmiesConcept')] from [lovers|E]" # Learning cheaper_change_state_faith_cost_effect_first: "$change_state_faith$ Cost: #P -[EmptyScope.ScriptValue('admin_state_faith_cost_perk_value')|0%]#!"