### CLAN TRIGGERS ### is_in_clan_trigger = { exists = house government_has_flag = government_is_clan top_liege = house.house_head } is_in_same_clan_as_trigger = { exists = house exists = $CHARACTER$.house OR = { government_has_flag = government_is_clan $CHARACTER$ = { government_has_flag = government_is_clan } } house = $CHARACTER$.house top_liege = $CHARACTER$.top_liege } check_tax_collector_aptitude = { $CHARACTER$ = { tax_collector_aptitude = { tax_slot_type = clan_tax_slot value = $VALUE$ } } }