## INTRO ## # Character has given the ghost (Default) # Character has abandoned his mortal coil (Default) # Character has passed on (Default) # Character has left this world (Default) # Character's spirit has flown to GetHeaven (virtuous/pious) # Character's soul has finally been cast to GetHell (wicked) # Character has finally found peace (incapable/wounded) # Character has bravely fallen in battle (death_battle reason) # Character rests in Christ (Christianity) # Character rests in the arms of the Lord (Christianity) # Character has steadfastly fallen asleep in the Lord (Christianity) # Character has joined the feast in Valhalla (Norse) # Character has sailed for river Styx (Hellenic) # Character has transcended his material form (Eastern) # Character has crossed the door to the Spirit world (African/Finno-Ugric/Tribal) DeathMessageIntro = { type = character random_valid = yes text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_DEFAULT_1 trigger = { always = yes } weight_multiplier = { base = 0.1 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_DEFAULT_2 trigger = { always = yes } weight_multiplier = { base = 0.1 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_DEFAULT_3 trigger = { always = yes } weight_multiplier = { base = 0.1 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_DEFAULT_4 trigger = { always = yes } weight_multiplier = { base = 0.1 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_PIOUS trigger = { num_sinful_traits = 0 num_virtuous_traits >= 2 has_personality_benevolent_trigger = yes NOT = { has_trait = excommunicated } } weight_multiplier = { base = 0.5 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_WICKED trigger = { OR = { AND = { num_virtuous_traits = 0 has_personality_malicious_trigger = yes num_sinful_traits >= 2 } has_trait = excommunicated AND = { has_trait = kinslayer NOT = { faith = { has_doctrine = doctrine_kinslaying_accepted } } } AND = { has_trait = deviant NOT = { faith = { has_doctrine_parameter = deviancy_accepted } } } AND = { has_trait = cannibal NOT = { faith = { has_doctrine_parameter = cannibalism_legal } } } AND = { has_trait = sodomite NOT = { faith = { has_doctrine = doctrine_homosexuality_accepted } } } AND = { has_trait = incestuous NOT = { faith = { has_doctrine = doctrine_consanguinity_unrestricted } } } AND = { OR = { has_trait = adulterer has_trait = fornicator } is_female = no NOT = { faith = { has_doctrine = doctrine_adultery_men_accepted } } } AND = { OR = { has_trait = adulterer has_trait = fornicator } is_female = yes NOT = { faith = { has_doctrine = doctrine_adultery_women_accepted } } } has_trait = murderer AND = { has_trait = witch NOT = { faith = { has_doctrine_parameter = witchcraft_accepted } } } } } weight_multiplier = { base = 0.5 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_WOUNDED trigger = { OR = { has_trait = incapable has_trait = maimed has_treatable_disease_trigger = yes has_wounds_trigger = yes } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_CHRISTIANITY_1 trigger = { faith.religion = faith:catholic.religion } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_CHRISTIANITY_2 trigger = { faith.religion = faith:catholic.religion } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_ISLAM_1 trigger = { faith.religion = faith:ashari.religion } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_ISLAM_2 trigger = { faith.religion = faith:ashari.religion } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_ISLAM_3 trigger = { faith.religion = faith:ashari.religion } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_NORSE_1 trigger = { faith.religion = faith:folketro.religion } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_HELLENIC_1 trigger = { faith.religion = faith:hellenic_pagan.religion } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_EASTERN_1 trigger = { OR = { faith.religion = faith:vaishnavism.religion faith.religion = faith:theravada.religion faith.religion = faith:digambara.religion } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_INTRO_TRIBAL_1 trigger = { OR = { faith.religion = faith:finnish_pagan.religion faith.religion = faith:west_african_bori_pagan.religion government_has_flag = government_is_tribal } } } } NicknameReason = { type = character random_valid = yes text = { localization_key = SUCCESSION_EVENT_WINDOW_NICKNAME trigger = { has_any_nickname = yes } } text = { localization_key = blank_line trigger = { has_any_nickname = no } } } DeathMessageReason = { type = character random_valid = yes text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_REASON_1 trigger = { always = yes } } } ## OUTRO ## # AGE # Very Young # Very Old # Immortal # Pregnant # BODY STATE # Leper # Disfigured # Maimed # Hunchback # Giant # Dwarf # Strong # Pretty (young) # Pretty (old) # Weak # Ugly # Incapable # MENTAL STATE # Lunatic # Possessed (pos) # Possessed (neg) # Depressed # Genius # Dumb # Infirm # SCANDALS # Excommunicated # Kinslayer # Deviant # Cannibal # Sodomite # Incestous # Adulterer # Fornicator # Murderer # Witch # ACCOMPLISHMENTS # Saoshyant # Restorer of Rome # Crusader/Crusader King # LIFESTYLES # lifestyle_reveler # lifestyle_blademaster # lifestyle_hunter # administrator # schemer # seducer # scholar # torturer # family_first # lifestyle_mystic # lifestyle_physician # lifestyle_gallant # lifestyle_herbalist DeathMessageOutro = { type = character random_valid = yes # AGE text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_AGE_CHILD trigger = { age < 14 } weight_multiplier = { base = 0.5 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_AGE_OLD trigger = { age > 50 age < 100 } weight_multiplier = { base = 0.25 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_AGE_IMMORTAL trigger = { age > 100 } weight_multiplier = { base = 0.5 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_AGE_PREGNANT trigger = { has_trait = pregnant } weight_multiplier = { base = 0.5 } } # BODY STATE text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_BODY_LEPER trigger = { has_trait = leper } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_BODY_DISFIGURED trigger = { has_trait = disfigured } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_BODY_MANGLED trigger = { has_trait = maimed } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_BODY_HUNCHBACK trigger = { has_trait = hunchbacked } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_BODY_GIANT trigger = { has_trait = giant } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_BODY_DWARF trigger = { has_trait = dwarf } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_BODY_STRONG trigger = { has_trait = physique_good } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_BODY_PRETTY_YOUNG trigger = { has_trait = beauty_good age < 35 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_BODY_PRETTY_OLD trigger = { has_trait = beauty_good age >= 35 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_BODY_WEAK trigger = { has_trait = physique_bad } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_BODY_UGLY trigger = { has_trait = beauty_bad } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_BODY_INCAPABLE trigger = { has_trait = incapable } } # MENTAL STATE text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_MIND_LUNATIC trigger = { has_trait = lunatic } weight_multiplier = { base = 3 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_MIND_POSSESSED_POSITIVE trigger = { has_trait = possessed faith = { has_doctrine = tenet_adorcism } } weight_multiplier = { base = 3 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_MIND_POSSESSED_NEGATIVE trigger = { has_trait = possessed NOT = { faith = { has_doctrine = tenet_adorcism } } } weight_multiplier = { base = 3 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_MIND_DEPRESSED trigger = { has_trait = depressed } weight_multiplier = { base = 2 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_MIND_GENIUS trigger = { has_trait = intellect_good } weight_multiplier = { base = 2 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_MIND_DUMB trigger = { has_trait = intellect_bad } weight_multiplier = { base = 2 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_MIND_INFIRM trigger = { OR = { has_trait = infirm has_trait = withering_mind } } weight_multiplier = { base = 2 } } # SCANDALS text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_EXCOMMUNICATED trigger = { has_trait = excommunicated } weight_multiplier = { base = 2 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_KINSLAYER trigger = { has_trait = kinslayer NOT = { faith = { has_doctrine = doctrine_kinslaying_accepted } } } weight_multiplier = { base = 2 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_DEVIANT trigger = { has_trait = deviant NOT = { faith = { has_doctrine_parameter = deviancy_accepted } } } weight_multiplier = { base = 2 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_CANNIBAL trigger = { has_trait = cannibal NOT = { faith = { has_doctrine_parameter = cannibalism_legal } } } weight_multiplier = { base = 2 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_SODOMITE trigger = { has_trait = sodomite NOT = { faith = { has_doctrine = doctrine_homosexuality_accepted } } } weight_multiplier = { base = 2 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_INCESTUOUS trigger = { has_trait = incestuous NOT = { faith = { has_doctrine = doctrine_consanguinity_unrestricted } } } weight_multiplier = { base = 2 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_ADULTERER trigger = { has_trait = adulterer OR = { AND = { is_female = no NOT = { faith = { has_doctrine = doctrine_adultery_men_accepted } } } AND = { is_female = yes NOT = { faith = { has_doctrine = doctrine_adultery_women_accepted } } } } } weight_multiplier = { base = 2 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_FORNICATOR trigger = { has_trait = fornicator OR = { AND = { is_female = no NOT = { faith = { has_doctrine = doctrine_adultery_men_accepted } } } AND = { is_female = yes NOT = { faith = { has_doctrine = doctrine_adultery_women_accepted } } } } } weight_multiplier = { base = 2 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_MURDERER trigger = { has_trait = murderer } weight_multiplier = { base = 2 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_WITCH trigger = { has_trait = witch NOT = { faith = { has_doctrine_parameter = witchcraft_accepted } } } weight_multiplier = { base = 2 } } # ACCOMPLISHMENTS text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_ACCOMPLISHMENT_SAOSHYANT trigger = { has_trait = saoshyant } weight_multiplier = { base = 100 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_ACCOMPLISHMENT_RESTORER_ROME trigger = { has_trait = augustus is_roman_emperor_excluding_byzantium_trigger = yes has_character_flag = flag_restorer_of_rome #used for Eulogy. } weight_multiplier = { base = 100 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_ACCOMPLISHMENT_CRUSADER trigger = { OR = { has_trait = faith_warrior has_trait = crusader_king } } weight_multiplier = { base = 100 } } # LIFESTYLES text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_DIPLOMAT trigger = { has_diplomacy_lifestyle_trait_trigger = yes } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_REVELER trigger = { has_trait = lifestyle_reveler } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_BLADEMASTER trigger = { has_trait = lifestyle_blademaster } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_HUNTER trigger = { has_trait = lifestyle_hunter } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_GENERAL trigger = { has_martial_lifestyle_trait_trigger = yes } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_ADMINISTRATOR trigger = { has_stewardship_lifestyle_trait_trigger = yes } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_SCHEMER trigger = { has_intrigue_lifestyle_trait_trigger = yes } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_SEDUCER trigger = { has_trait = seducer } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_SCHOLAR trigger = { has_learning_lifestyle_trait_trigger = yes } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_TORTURER trigger = { has_trait = torturer } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_FAMILY_FIRST trigger = { has_trait = family_first } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_MYSTIC trigger = { has_trait = lifestyle_mystic } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_PHYSICIAN trigger = { has_trait = lifestyle_physician } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_GALLANT trigger = { has_trait = gallant } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_HERBALIST trigger = { has_trait = lifestyle_herbalist } } #PERSONALITY text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_MALICIOUS trigger = { has_personality_malicious_trigger = yes } weight_multiplier = { base = 0.1 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_BENEVOLENT trigger = { has_personality_benevolent_trigger = yes } weight_multiplier = { base = 0.1 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_DOMINANT trigger = { has_personality_dominant_trigger = yes } weight_multiplier = { base = 0.1 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_SUBMISSIVE trigger = { has_personality_submissive_trigger = yes } weight_multiplier = { base = 0.1 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_APATHETIC trigger = { has_personality_submissive_trigger = no has_personality_dominant_trigger = no has_personality_benevolent_trigger = no has_personality_malicious_trigger = no } weight_multiplier = { base = 0.001 } } #SINS/VIRTUES text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_LUSTFUL trigger = { has_trait = lustful } weight_multiplier = { base = 0.01 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_GLUTTONOUS trigger = { has_trait = gluttonous } weight_multiplier = { base = 0.01 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_GREEDY trigger = { has_trait = greedy } weight_multiplier = { base = 0.01 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_LAZY trigger = { has_trait = lazy } weight_multiplier = { base = 0.01 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_FICKLE trigger = { has_trait = fickle } weight_multiplier = { base = 0.01 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_WRATHFUL trigger = { has_trait = wrathful } weight_multiplier = { base = 0.01 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_ARROGANT trigger = { has_trait = arrogant } weight_multiplier = { base = 0.01 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_CHASTE trigger = { has_trait = chaste } weight_multiplier = { base = 0.01 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_TEMPERATE trigger = { has_trait = temperate } weight_multiplier = { base = 0.01 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_GENEROUS trigger = { has_trait = generous } weight_multiplier = { base = 0.01 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_DILIGENT trigger = { has_trait = diligent } weight_multiplier = { base = 0.01 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_COMPASSIONATE trigger = { has_trait = compassionate } weight_multiplier = { base = 0.01 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_PATIENT trigger = { has_trait = patient } weight_multiplier = { base = 0.01 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_PERSONALITY_HUMBLE trigger = { has_trait = humble } weight_multiplier = { base = 0.01 } } } # Callous + NOT Gregarious # Vengeful # Depressed # Giant # Blind and weak/maimed # Excommunicated # Berserker # Cannibal # Other crime (rumored to have unsavory habits, bad reputation) # Heir is a Witch/Mystic/Herbalist HeirMessageInterface = { type = character random_valid = yes ############# # Base # ############# text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_UNDERAGE trigger = { is_adult = no } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_USELESS trigger = { NOR = { diplomacy >= 5 stewardship >= 5 intrigue >= 5 learning >= 5 martial >= 5 } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_DREAD trigger = { dread >= medium_dread } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_GENDER trigger = { OR = { AND = { is_female = yes OR = { has_realm_law = male_only_law has_realm_law = male_preference_law } } AND = { is_female = no OR = { has_realm_law = female_only_law has_realm_law = female_preference_law } } } } } ############# # Education # ############# text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_MILITARY trigger = { NOT = { has_trait = craven } martial >= 12 has_trait = education_martial } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_LEARNING trigger = { NOT = { has_trait = lazy } learning >= 12 has_trait = education_learning } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_STEWARDSHIP trigger = { NOT = { has_trait = gluttonous } stewardship >= 12 has_trait = education_stewardship } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_INTRIGUE trigger = { NOT = { has_trait = honest } intrigue >= 12 has_trait = education_intrigue } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_DIPLOMACY trigger = { NOT = { has_trait = deceitful } diplomacy >= 12 has_trait = education_diplomacy } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_STRONG_AND_SMART trigger = { OR = { has_trait = physique_good has_trait = strong } OR = { has_trait = intellect_good has_trait = shrewd } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_WEAK_AND_DUMB trigger = { OR = { has_trait = physique_bad has_trait = weak } OR = { has_trait = intellect_bad has_trait = dull } } } ############# # Lifestyle # ############# text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_REVELER trigger = { is_adult = yes has_trait = lifestyle_reveler } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_ADMINISTRATOR trigger = { is_adult = yes has_stewardship_lifestyle_trait_trigger = yes } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_SCHOLAR trigger = { is_adult = yes has_learning_lifestyle_trait_trigger = yes NOT = { government_has_flag = government_is_theocracy } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_VARANGIAN trigger = { is_adult = yes has_trait = varangian } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_LUNATIC trigger = { has_trait = lunatic } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_POSSESSED_BAD trigger = { has_trait = possessed NOT = { faith = { has_doctrine = tenet_adorcism } } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_POSSESSED_GOOD trigger = { has_trait = possessed faith = { has_doctrine = tenet_adorcism } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_FAIR trigger = { is_adult = yes has_trait = beauty_good } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_ADVENTURER trigger = { is_adult = yes has_trait = adventurer } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_UGLY_DECEITFUL trigger = { is_adult = yes has_trait = beauty_bad has_trait = deceitful } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_GLUTTON_GREEDY trigger = { is_adult = yes has_trait = gluttonous has_trait = greedy } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CYNICAL_JUST trigger = { is_adult = yes has_trait = cynical has_trait = just } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CONTENT_ARBITRARY trigger = { is_adult = yes has_trait = content has_trait = arbitrary } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CRAVEN_MILITARY_ED trigger = { is_adult = yes has_trait = craven has_trait = education_martial } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_SHY_CONTENT trigger = { is_adult = yes has_trait = shy has_trait = content } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_ZEALOUS_PARANOID trigger = { is_adult = yes has_trait = zealous has_trait = paranoid } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_ZEALOUS_GENEROUS trigger = { is_adult = yes has_trait = zealous has_trait = generous } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_ARROGANT_BRAVE trigger = { is_adult = yes has_trait = arrogant has_trait = brave } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CYNICAL_CRUEL trigger = { is_adult = yes has_trait = cynical OR = { has_trait = callous has_trait = sadistic } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_HUMBLE_STUBBORN trigger = { is_adult = yes has_trait = humble has_trait = stubborn } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_DECEITFUL_CALLOUS trigger = { is_adult = yes has_trait = deceitful has_trait = callous } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_PATIENT_TRUSTING trigger = { is_adult = yes has_trait = patient has_trait = trusting } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_PARANOID_STRESSED trigger = { is_adult = yes has_trait = paranoid stress >= medium_stress } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_STUBBORN_COMPASSIONATE trigger = { is_adult = yes has_trait = stubborn has_trait = compassionate } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_STRONG_BRAVE trigger = { is_adult = yes OR = { has_trait = strong has_trait = giant } OR = { has_trait = brave has_trait = berserker } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_TEMPERATE_LUSTFUL trigger = { is_adult = yes has_trait = temperate has_trait = lustful } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_GENEROUS_JUST trigger = { is_adult = yes has_trait = generous has_trait = just } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_DILIGENT_GREEDY trigger = { is_adult = yes has_trait = diligent has_trait = greedy } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CRAVEN_HONEST trigger = { is_adult = yes has_trait = craven has_trait = honest } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_SHY_TRUSTING trigger = { is_adult = yes has_trait = shy has_trait = trusting } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_GREGARIOUS_HONEST trigger = { is_adult = yes has_trait = gregarious has_trait = honest } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CYNICAL_ARBITRARY trigger = { is_adult = yes has_trait = cynical OR = { has_trait = arbitrary has_trait = fickle } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CRUEL_WRATHFUL trigger = { is_adult = yes OR = { AND = { has_trait = callous has_trait = wrathful } AND = { has_trait = callous has_trait = vengeful } has_trait = sadistic has_trait = torturer } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_WRATHFUL_ZEALOUS trigger = { is_adult = yes AND = { has_trait = vengeful has_trait = wrathful } has_trait = zealous } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_PARANOID_DECEITFUL trigger = { is_adult = yes has_trait = paranoid has_trait = deceitful } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CALLOUS_LONER trigger = { is_adult = yes has_trait = callous NOT = { has_trait = gregarious } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_VENGEFUL trigger = { is_adult = yes has_trait = vengeful } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_BLIND_WEAK trigger = { is_adult = yes has_trait = blind OR = { has_trait = weak has_trait = physique_bad } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_EXCOMMUNICATED trigger = { is_adult = yes has_trait = excommunicated } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_BERSERKER trigger = { is_adult = yes has_trait = berserker NOT = { has_trait = craven } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CANNIBAL trigger = { is_adult = yes has_trait = cannibal NOT = { faith = { has_doctrine_parameter = cannibalism_legal } } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CRIMINAL trigger = { is_adult = yes AND = { has_trait = kinslayer NOT = { faith = { has_doctrine = doctrine_kinslaying_accepted } } } AND = { has_trait = deviant NOT = { faith = { has_doctrine_parameter = deviancy_accepted } } } AND = { has_trait = sodomite NOT = { faith = { has_doctrine = doctrine_homosexuality_accepted } } } AND = { has_trait = incestuous NOT = { faith = { has_doctrine = doctrine_consanguinity_unrestricted } } } AND = { OR = { has_trait = adulterer has_trait = fornicator } is_female = no NOT = { faith = { has_doctrine = doctrine_adultery_men_accepted } } } AND = { OR = { has_trait = adulterer has_trait = fornicator } is_female = yes NOT = { faith = { has_doctrine = doctrine_adultery_women_accepted } } } has_trait = murderer } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_WITCH trigger = { is_adult = yes AND = { has_trait = witch NOT = { faith = { has_doctrine_parameter = witchcraft_accepted } } } } } ##################### # Generic Fallbacks # ##################### text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_COMPASSIONATE trigger = { is_adult = yes has_trait = compassionate } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_ARROGANT trigger = { is_adult = yes has_trait = arrogant } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CYNICAL trigger = { is_adult = yes has_trait = cynical } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_GREGARIOUS trigger = { is_adult = yes has_trait = gregarious } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_ZEALOUS trigger = { is_adult = yes has_trait = zealous } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_AMBITIOUS trigger = { is_adult = yes has_trait = ambitious } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_DILIGENT trigger = { is_adult = yes has_trait = diligent } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_DECEITFUL trigger = { is_adult = yes OR = { has_trait = deceitful has_intrigue_lifestyle_trait_trigger = yes } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_SHY trigger = { is_adult = yes has_trait = shy } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_HUMBLE trigger = { is_adult = yes has_trait = humble } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_ARBITRARY trigger = { is_adult = yes has_trait = arbitrary } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_TEMPERATE trigger = { is_adult = yes has_trait = temperate } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CHASTE trigger = { is_adult = yes OR = { has_trait = chaste has_trait = family_first } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_LUSTFUL trigger = { is_adult = yes OR = { has_trait = lustful has_trait = seducer } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CONTENT trigger = { is_adult = yes has_trait = content } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_PATIENT trigger = { is_adult = yes has_trait = patient } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_BRAVE trigger = { is_adult = yes has_trait = brave } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_JUST trigger = { is_adult = yes has_trait = just } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_GLUTTONOUS trigger = { is_adult = yes has_trait = gluttonous } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CALLOUS trigger = { is_adult = yes has_trait = callous } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CRAVEN trigger = { is_adult = yes has_trait = craven } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_GREEDY trigger = { is_adult = yes has_trait = greedy } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_CRUEL trigger = { is_adult = yes has_trait = sadistic } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_TRUSTING trigger = { is_adult = yes has_trait = trusting } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_HONEST trigger = { is_adult = yes has_trait = honest } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_LAZY trigger = { is_adult = yes has_trait = lazy } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_GENEROUS trigger = { is_adult = yes has_trait = generous } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_WRATHFUL trigger = { is_adult = yes has_trait = wrathful } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_PARANOID trigger = { is_adult = yes has_trait = paranoid } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_STUBBORN trigger = { is_adult = yes has_trait = stubborn } } ################## # Circumstancial # ################## text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_PIETY trigger = { is_adult = yes piety_level >= 3 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_PRESTIGE trigger = { is_adult = yes prestige_level >= 5 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_FRIENDS trigger = { num_of_relation_friend >= 3 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TYRANT trigger = { tyranny >= medium_tyranny } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_RICH trigger = { gold >= 5000 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_CHILDREN trigger = { any_child = { count >= 8 } NOR = { government_has_flag = government_is_republic government_has_flag = government_is_theocracy } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_RIVALS trigger = { num_of_relation_rival >= 3 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_COMBAT_SKILLS trigger = { is_adult = yes OR = { prowess >= high_skill_rating has_trait = lifestyle_blademaster } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_POOR_HEALTH trigger = { health <= poor_health } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_BASTARD trigger = { OR = { has_trait = bastard has_trait = legitimized_bastard } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_VIKING trigger = { is_adult = yes has_trait = viking } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_CRUSADER trigger = { is_adult = yes OR = { has_trait = faith_warrior has_trait = crusader_king } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_THREE_SKILLS trigger = { calc_true_if = { amount >= 3 amount < 5 diplomacy >= 10 stewardship >= 10 intrigue >= 10 learning >= 10 martial >= 10 } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_FIVE_SKILLS trigger = { diplomacy >= 10 stewardship >= 10 intrigue >= 10 learning >= 10 martial >= 10 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_HEIR_UNIMPRESSIVE trigger = { is_adult = yes piety_level < 3 prestige_level < 5 num_of_relation_friend < 3 gold < 5000 prowess < high_skill_rating NOR = { has_trait = faith_warrior has_trait = crusader_king has_trait = viking has_trait = lifestyle_blademaster } } weight_multiplier = { factor = 0.001 } } } GameOverMessageInterface = { type = character text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_INTRO_UNLANDED trigger = { is_playable_character = no is_alive = yes } } text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_INTRO_BARON trigger = { primary_title.tier = tier_barony } } text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_INTRO } } GameOverMessageInterfaceDuration = { type = character random_valid = yes text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_CENTURIES trigger = { years_from_game_start >= 200 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_CENTURY trigger = { years_from_game_start < 200 years_from_game_start >= 100 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_DECADES trigger = { years_from_game_start < 100 years_from_game_start >= 20 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_DECADE trigger = { years_from_game_start < 20 years_from_game_start >= 10 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_YEARS trigger = { years_from_game_start < 10 years_from_game_start >= 2 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_YEAR trigger = { years_from_game_start < 2 years_from_game_start > 1 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_YEAR_SINGLE trigger = { years_from_game_start <= 1 } } } GameOverMessageInterfaceSplendor = { type = character random_valid = yes text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_MAX_SPLENDOR trigger = { dynasty = { dynasty_prestige_level >= max_dynasty_prestige_level } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_HIGH_SPLENDOR trigger = { dynasty = { dynasty_prestige_level < max_dynasty_prestige_level dynasty_prestige_level >= high_dynasty_prestige_level } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_MEDIUM_SPLENDOR trigger = { dynasty = { dynasty_prestige_level < high_dynasty_prestige_level dynasty_prestige_level >= medium_dynasty_prestige_level } } } text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_LOW_SPLENDOR trigger = { dynasty = { dynasty_prestige_level < medium_dynasty_prestige_level dynasty_prestige_level >= low_dynasty_prestige_level } years_from_game_start > 1 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_LOW_SPLENDOR_SHORT trigger = { dynasty = { dynasty_prestige_level < medium_dynasty_prestige_level dynasty_prestige_level >= low_dynasty_prestige_level } years_from_game_start <= 1 } } text = { localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_MIN_SPLENDOR trigger = { dynasty = { dynasty_prestige_level < low_dynasty_prestige_level dynasty_prestige_level >= min_dynasty_prestige_level } } } } GameOverMessageNotableAchievements = { type = character # Have you ever restored a kingdom/empire/etc.? text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_RESTORED_ROMAN_EMPIRE_DESC trigger = { exists = global_var:flag_restored_roman_empire dynasty = global_var:flag_restored_roman_empire.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_RESTORED_DUMNONIA_DESC trigger = { exists = global_var:flag_restored_dumnonia dynasty = global_var:flag_restored_dumnonia.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_RESTORED_CAROLINGIAN_DESC trigger = { exists = global_var:flag_reformed_carolingian_empire dynasty = global_var:flag_reformed_carolingian_empire.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_RESTORED_HOLY_ROMAN_EMPIRE_DESC trigger = { exists = global_var:restore_holy_roman_empire_decision dynasty = global_var:restore_holy_roman_empire_decision.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_RESTORED_OLD_VASCONIA_DESC trigger = { exists = global_var:flag_restored_old_vasconia dynasty = global_var:flag_restored_old_vasconia.dynasty } } # Have you ever unified a kingdom/empire/etc.? text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_UNIFICATION_SPANISH_DESC trigger = { exists = global_var:unite_the_spanish_thrones_decision exists = global_var:unite_the_spanish_thrones_decision.dynasty dynasty = global_var:unite_the_spanish_thrones_decision.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_UNIFICATION_SLAVS_DESC trigger = { exists = global_var:unite_the_slavs_decision exists = global_var:unite_the_slavs_decision.dynasty dynasty = global_var:unite_the_slavs_decision.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_UNIFICATION_SOUTHERN_SLAVS_DESC trigger = { exists = global_var:unite_the_southern_slavs_decision exists = global_var:unite_the_southern_slavs_decision.dynasty dynasty = global_var:unite_the_southern_slavs_decision.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_UNIFICATION_WESTERN_SLAVS_DESC trigger = { exists = global_var:unite_the_western_slavs_decision exists = global_var:unite_the_western_slavs_decision.dynasty dynasty = global_var:unite_the_western_slavs_decision.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_UNIFICATION_BURGUNDY_DESC trigger = { exists = global_var:flag_unified_burgundy_kingdom exists = global_var:flag_unified_burgundy_kingdom.dynasty dynasty = global_var:flag_unified_burgundy_kingdom.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_UNIFICATION_ITALY_DESC trigger = { exists = global_var:flag_unified_italian_empire exists = global_var:flag_unified_italian_empire.dynasty dynasty = global_var:flag_unified_italian_empire.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_UNIFICATION_AFRICA_DESC trigger = { exists = global_var:unite_africa_decision exists = global_var:unite_africa_decision.dynasty dynasty = global_var:unite_africa_decision.dynasty } } # Have you ever formed/created/founded a kingdom/empire/etc.? text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_PORTUGAL_DESC trigger = { exists = global_var:form_portugal_decision dynasty = global_var:form_portugal_decision.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_CANARIAS_DESC trigger = { exists = global_var:declare_canarias_decision dynasty = global_var:declare_canarias_decision.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_BOSNIA_DESC trigger = { exists = global_var:flag_founded_kingdom_of_bosnia dynasty = global_var:flag_founded_kingdom_of_bosnia.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_ARMENIA_DESC trigger = { exists = global_var:flag_created_armenian_empire dynasty = global_var:flag_created_armenian_empire.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_VIET_DESC trigger = { exists = global_var:flag_created_dai_viet_empire dynasty = global_var:flag_created_dai_viet_empire.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_MAJAPAHIT_DESC trigger = { exists = global_var:flag_created_majapahit_empire dynasty = global_var:flag_created_majapahit_empire.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_RYUKYU_DESC trigger = { exists = global_var:flag_created_ryukyu_empire dynasty = global_var:flag_created_ryukyu_empire.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_SIAM_DESC trigger = { exists = global_var:flag_created_siam_kingdom dynasty = global_var:flag_created_siam_kingdom.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_BRUNEI_KINGDOM_DESC trigger = { exists = global_var:flag_created_brunei_kingdom dynasty = global_var:flag_created_brunei_kingdom.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_BRUNEI_EMPIRE_DESC trigger = { exists = global_var:flag_created_brunei_empire dynasty = global_var:flag_created_brunei_empire.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_RUM_DESC trigger = { exists = global_var:flag_formed_rum_sultanate dynasty = global_var:flag_formed_rum_sultanate.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_ISRAEL_DESC trigger = { exists = global_var:create_israel_kingdom dynasty = global_var:create_israel_kingdom.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_OUTREMER_DESC trigger = { exists = global_var:flag_created_outremer_empire dynasty = global_var:flag_created_outremer_empire.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_SWITZERLAND_DESC trigger = { exists = global_var:flag_formed_switzerland_kingdom dynasty = global_var:flag_formed_switzerland_kingdom.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_AUSTRIA_DESC trigger = { exists = global_var:flag_formed_austria_kingdom dynasty = global_var:flag_formed_austria_kingdom.dynasty } } text = { localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_ARAGON_DESC trigger = { exists = global_var:flag_formed_kingdom_of_aragon dynasty = global_var:flag_formed_kingdom_of_aragon.dynasty } } }