l_english: urbanrepublic_government:0 "Urban Republic" urbanrepublic_government_with_icon: "@government_type_urbanrepublic! $urbanrepublic_government$" urbanrepublic_government_adjective:0 "Urban Republic" urbanrepublic_government_realm:0 "Urban Republic" urbanrepublic_government_desc:0 "\n$game_concept_urbanrepublic_government_desc$" game_concept_urbanrepublic_government:0 "Urban Republic" game_concept_urbanrepublic_government_desc:0 "A $Urban Republic$ is a region of land in which the Burghers control the reigns of government directing its efforts towards profits ." game_concept_palace:0 "Palace" game_concept_palace_desc:0 "A Grand Palatial Estate where a Burgher resides." urbanrepublic_government_obligations:1 "Urban Republic [obligations|E]" urbanrepublic_vassal: "Urban Republic" urbanrepublic_vassal_desc: "$game_concept_urbanrepublic_government_desc$" palace_main_01_domicile_building: "Palace" palace_main_02_domicile_building: "Palace" palace_main_03_domicile_building: "Palace" palace_main_04_domicile_building: "Palace" palace_main_05_domicile_building: "Palace" urbanrepublic_icon_concept: "[urbanrepublic_i|E]" game_concept_urbanrepublic_i: "@government_type_urbanrepublic!" game_concept_palace_i: "@domicile_palace_icon!" barony_urbanrepublic: "Town" baron_urbanrepublic_male: "Mayor" baron_urbanrepublic_female: "Mayor" county_urbanrepublic: "City" count_urbanrepublic_male: "Lord-Mayor" count_urbanrepublic_female: "Lady-Mayor" duchy_urbanrepublic: "Urban Republic" duke_urbanrepublic_male: "Lord-Prime-Minister" duke_urbanrepublic_female: "Lady-Prime-Minister" kingdom_urbanrepublic: "Most Grand Urban Republic" king_urbanrepublic_male: "Lord-High-Minister" king_urbanrepublic_female: "Lady-High Minister" empire_urbanrepublic: "Most Majestic Urban Republic" emperor_urbanrepublic_male: "Lord-Supreme-Minister" emperor_urbanrepublic_female: "Lady-Supreme-Minister" government_locked_to_elective:0 "Government is locked to Elective" government_is_prepublic:0 "Has access to a [palace_i|E][palace|E]" palace_domicile_title: "Palace" palace_type: "Palace" palace_type_tooltip: "[palace_i|E][palace|E]" palace_domicile_type: "Palace" palace_domicile_type_possessive: "Palace's" palace_domicile_type_tooltip: "[palace_i|E][palace|E]" palace: "Palace" palace_BUILDINGS: "[palace_i|E][palace|E]" monotown_holding: "Mono-Industry Town" monotown_holding_concept_key: "[monotown_holding|E]" tooltip_urbanrep_vote_strength_influence:0 "Political Influence: $VALUE|=+0$" domicile_palace: "Palace of the [scoped_merchant.GetHouse.GetNameNoTooltip]'s" urban_elective_succession_law:1 "Burgher Elective" urban_elective_succession_law_subname:0 "Burgher's Elective" urban_elective_succession_law_effects:1 "The [ruler|E] and all direct, adult [de_jure|E] vassals of one or two [ranks|E] below the [title|E] can nominate a [title_heir|E] from the most [powerful_vassal|E] amongst them and the ruler's [legitimate|E] children." urban_elective_candidates:0 "Children, Councillors, and Vassals" urban_elective_candidates_tooltip:1 "In order to be a valid Candidate under Burgher's Elective a character must be either a Child of the Current Ruler, a Councillor of said ruler or a vassal of said ruler." urban_elective_electors:0 "Representatives" urban_elective_electors_tooltip:0 "In order to be a valid Voter under Burgher's Elective a character must be the Current Ruler, a Councillor of said ruler or a vassal of said ruler." government_uses_monotowns:0 "Has access to the unique [monotown_holding|E] holding, a specialised holding that produces significant [barter_goods_i|E][trade_goods|E]" government_has_citizen_militia:0 "Has access to a Citizen Militia, an improved version of the Peasant Militia" government_elections_and_tax_influenced_by_influence:0 "The [influence_i|E][influence_level|E] of a character will impact his [voter_strength|E] in elections and [vassal_taxes|E] they receive" building_type_monotown_01: "Mono-Industry Town" building_monotown_01: "Mono-Industry Town" building_monotown_01_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is." building_type_monotown_02: "Mono-Industry Town" building_monotown_02: "Mono-Industry Town" building_monotown_02_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is." building_type_monotown_03: "Mono-Industry Town" building_monotown_03: "Mono-Industry Town" building_monotown_03_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is." building_type_monotown_04: "Mono-Industry Town" building_monotown_04: "Mono-Industry Town" building_monotown_04_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is." game_concept_monotown_holding: "Mono-Industry Town game_concept_monotown_holding_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is." NEOW_citizen_militia: "Citizen Militia" NEOW_citizen_militia_flavor: "Citizen Militia are well trained if not well equipped troops of the Cities." MY_REALM_WINDOW_BOOKMARK_REPUBLICS_TT: "Internal Influence" MY_REALM_WINDOW_BODY_TITLE_REPUBLICS: "Internal Influence" important_factors_in_elections_and_tax: "Important Factors in Elections and Tax:" palace_CONCEPT: "[palace_i|E][palace|E]" #culture_parameter_use_farmer_republics: "This Culture uses [urbanrepublic_i|E][urbanrepublic_government|E]s instead of Republics" #tradition_farmer_republics_name:0 "Urban Freedom" #tradition_farmer_republics_desc:0 "This culture has refused the return of feudalism and its farmers wont be subjegated by the noble." living_quarters_palace_01_domicile_building: "Fine Living Quarters" living_quarters_palace_02_domicile_building: "Luxurious Bedchambers" living_quarters_palace_03_domicile_building: "Statuary Courtyards" living_quarters_palace_04_domicile_building: "Sumptuous Decorations" trophy_room_palace_01_domicile_building: "Trophy Room" trophy_room_palace_02_domicile_building: "Trophy Displays" trophy_room_palace_03_domicile_building: "War Table" trophy_room_palace_04_domicile_building: "Weapon Collection" office_palace_01_domicile_building: "Private Study" office_palace_02_domicile_building: "Courier's Office" office_palace_03_domicile_building: "Clerk's Office" office_palace_04_domicile_building: "Administrative Office" servants_quarters_palace_01_domicile_building: "Servant's Quarters" servants_quarters_palace_02_domicile_building: "Secluded Hallways" servants_quarters_palace_03_domicile_building: "Generous Staff Housing" servants_quarters_palace_04_domicile_building: "Chamberlain's Offices" library_palace_01_domicile_building: "Book Collection" library_palace_02_domicile_building: "Library" library_observatory_palace_03_domicile_building: "Observatory" library_observatory_palace_04_domicile_building: "Famed Observatory" library_education_palace_03_domicile_building: "Tutor's Office" library_education_palace_04_domicile_building: "Education Hall" bath_palace_01_domicile_building: "Bath" bath_palace_02_domicile_building: "Bathhouse" bath_palace_03_domicile_building: "Steam Baths" bath_palace_04_domicile_building: "Pleasure Houses" guest_room_palace_01_domicile_building: "Guest Room" guest_room_palace_02_domicile_building: "Guest Chambers" guest_room_palace_03_domicile_building: "Large Guest Chambers" guest_room_palace_04_domicile_building: "Visitor Wing" guest_room_palace_05_domicile_building: "Spacious Visitor Wing" guest_room_palace_06_domicile_building: "Luxurious Visitor Wing" wine_cellar_palace_01_domicile_building: "Wine Room" wine_cellar_palace_02_domicile_building: "Wine Cellar" wine_cellar_palace_03_domicile_building: "Immense Wine Cellar" courtyard_palace_01_domicile_building: "Courtyard" courtyard_palace_02_domicile_building: "Large Courtyard" courtyard_palace_03_domicile_building: "Grand Courtyard" courtyard_palace_04_domicile_building: "Majestic Courtyard" prison_palace_01_domicile_building: "Prison Cell" prison_palace_02_domicile_building: "Prison" prison_palace_03_domicile_building: "Oubliette" prison_palace_04_domicile_building: "Torture Chamber" reception_hall_palace_01_domicile_building: "Reception Hall" reception_hall_palace_02_domicile_building: "Grand Reception Hall" reception_hall_palace_03_domicile_building: "Grandiose Pavilion" reception_hall_palace_04_domicile_building: "Regal Ballroom" reception_hall_palace_05_domicile_building: "Imperial Belvedere" cabinet_of_curiosities_palace_01_domicile_building: "Cabinet of Curiosities" cabinet_of_curiosities_palace_02_domicile_building: "Hall of Wonders" cabinet_of_curiosities_palace_03_domicile_building: "Gallery of Marvels" grand_solar_palace_01_domicile_building: "Rustic Hearth" grand_solar_palace_02_domicile_building: "Family Sitting Rooms" grand_solar_palace_03_domicile_building: "Spacious Family Solar" grand_solar_palace_04_domicile_building: "Salon of Heirlooms" balanced_canton_u: "Balanced Province" military_canton_u: "Military Province" civilian_canton_u: "Civilian Province" balanced_canton_u_desc: "Balanced Obligations for the Province." military_canton_u_desc: "Obligations focused on providing defence and levies to the Republic." civilian_canton_u_desc: "Obligations focused on building up the province and providing wealth to their Republic's Coffers." balanced_canton_u_short: "Balanced" military_canton_u_short: "Military" civilian_canton_u_short: "Civilian" balanced_canton_p: "Balanced Province" military_canton_p: "Military Province" civilian_canton_p: "Civilian Province" balanced_canton_p_desc: "Balanced Obligations for the Province." military_canton_p_desc: "Obligations focused on providing defence and levies to the Republic." civilian_canton_p_desc: "Obligations focused on building up the province and providing wealth to their Republic's Coffers." balanced_canton_p_short: "Balanced" military_canton_p_short: "Military" civilian_canton_p_short: "Civilian" urbanrepublic_obligations: "Urban Republic Obligations" peasantrepublic_obligations: "Peasant Republic Obligations"