bleeding_diplomat_character = { age = { 18 60 } gender = male random_traits_list = { count = 2 lustful = {} chaste = {} wrathful = {} arrogant = {} impatient = {} humble = {} calm = {} patient = {} gluttonous = {} } trait = stubborn trait = wounded_3 random_traits_list = { count = 1 education_diplomacy_2 = {} education_diplomacy_3 = {} education_diplomacy_4 = {} } } preaching_tour_priest_character = { age = { 50 80 } gender_female_chance = root_faith_clergy_gender_female_chance random_traits_list = { count = 2 lustful = {} chaste = {} wrathful = {} arrogant = {} impatient = {} humble = {} calm = {} patient = {} gluttonous = {} } trait = stubborn trait = zealous trait = theologian random_traits_list = { count = 1 education_learning_2 = {} education_learning_3 = {} education_learning_4 = {} } } bernard_of_clairvaux_character = { name = Bernard_of_Clairvaux age = { 20 63 } gender = male trait = saint trait = ambitious trait = chaste trait = zealous trait = theologian trait = education_learning_4 } head_chasing_monk_character = { age = { 20 30 } gender_female_chance = root_faith_clergy_gender_female_chance faith = root.faith culture = root.culture random_traits_list = { count = 1 education_learning_2 = {} education_learning_3 = {} education_learning_4 = {} } } fake_artifact_peddler_character = { age = { 20 80 } trait = greedy trait = education_intrigue_2 random_traits = yes } adoring_fan_character = { age = { 20 80 } gender_female_chance = root_faith_clergy_gender_female_chance trait = trusting trait = education_martial_3 random_traits = yes } trepanner_character = { age = { 20 40 } gender_female_chance = root_faith_clergy_gender_female_chance trait = lifestyle_physician random_traits_list = { count = 1 education_learning_2 = {} education_learning_3 = {} education_learning_4 = {} } learning = { min_template_high_skill max_template_high_skill } after_creation = { add_random_tiered_trait_xp_effect = { TRAIT = lifestyle_physician LEVEL_1 = yes LEVEL_3 = yes } } } random_learned_eunuch_character = { age = { 25 45 } random_traits_list = { count = 1 education_learning_3 = {} education_learning_4 = {} education_intrigue_3 = {} education_intrigue_4 = {} education_diplomacy_3 = {} education_diplomacy_4 = {} education_stewardship_3 = {} education_stewardship_4 = {} } random_traits = yes dynasty = none faith = root.faith culture = root.culture gender_female_chance = 0 trait = beardless_eunuch learning = { min_template_high_skill max_template_high_skill } intrigue = { min_template_high_skill max_template_high_skill } stewardship = { min_template_high_skill max_template_high_skill } diplomacy = { min_template_high_skill max_template_high_skill } martial = { min_template_low_skill max_template_low_skill } prowess = { min_template_low_skill max_template_low_skill } after_creation = { random_list = { 10 = { change_current_weight = 150 } 10 = { change_current_weight = 100 } 10 = { change_current_weight = 50 } } assign_quirk_effect = yes if = { limit = { exists = scope:culture_language_to_learn NOT = { knows_language_of_culture = scope:culture_language_to_learn } } learn_language_of_culture = scope:culture_language_to_learn } } } random_barrel_character = { age = { 25 45 } # They should be vaguely good at what they do random_traits_list = { count = 1 education_learning_3 = {} education_learning_4 = {} education_intrigue_3 = {} education_intrigue_4 = {} education_diplomacy_3 = {} education_diplomacy_4 = {} education_stewardship_3 = {} education_stewardship_4 = {} education_martial_3 = {} education_martial_4 = {} } random_traits = yes # Lowborn from the local populace dynasty = none faith = root.capital_province.faith culture = root.capital_province.culture # Some chance of non-dominant gender, but small gender_female_chance = root_faith_dominant_gender_adjusted_female_chance learning = { min_template_low_skill max_template_high_skill } intrigue = { min_template_low_skill max_template_high_skill } stewardship = { min_template_low_skill max_template_high_skill } diplomacy = { min_template_low_skill max_template_high_skill } martial = { min_template_low_skill max_template_high_skill } prowess = { min_template_low_skill max_template_high_skill } after_creation = { random_list = { 30 = { # Character is of average weight, nothing happens } 20 = { change_current_weight = -50 } 20 = { change_current_weight = -100 } } if = { # If the character does not speak the ruler's language, learn it limit = { NOT = { knows_language_of_culture = root.culture } } learn_language_of_culture = root.culture } } } beautiful_maiden_character = { age = { 18 35 } dynasty = none culture = this.culture faith = this.faith gender_female_chance = 100 random_traits = no random_traits_list = { count = 1 beauty_good_1 = {} beauty_good_2 = {} beauty_good_3 = {} } random_traits_list = { count = 3 # Personality traits lustful = {} brave = {} gregarious = {} ambitious = {} diligent = {} calm = {} patient = {} honest = {} just = {} stubborn = {} fickle = {} } random_traits_list = { count = { 0 1 } fecund = {} physique_good_1 = {} beauty_good_1 = {} strong = {} } random_traits_list = { count = 1 education_learning_2 = {} education_learning_3 = {} education_diplomacy_2 = {} education_diplomacy_3 = {} education_stewardship_2 = {} education_stewardship_3 = {} education_intrigue_2 = {} education_intrigue_3 = {} } learning = { min_template_low_skill max_template_high_skill } intrigue = { min_template_low_skill max_template_high_skill } stewardship = { min_template_low_skill max_template_high_skill } diplomacy = { min_template_low_skill max_template_high_skill } martial = { min_template_low_skill max_template_high_skill } prowess = { min_template_low_skill max_template_high_skill } } beautiful_man_character = { age = { 18 35 } dynasty = none culture = this.culture faith = this.faith gender_female_chance = 0 random_traits = no random_traits_list = { count = 1 beauty_good_1 = {} beauty_good_2 = {} beauty_good_3 = {} } random_traits_list = { count = 3 # Personality traits lustful = {} brave = {} gregarious = {} ambitious = {} diligent = {} calm = {} patient = {} honest = {} just = {} stubborn = {} fickle = {} } random_traits_list = { count = { 0 1 } fecund = {} physique_good_1 = {} beauty_good_1 = {} strong = {} } random_traits_list = { count = 1 education_learning_2 = {} education_learning_3 = {} education_diplomacy_2 = {} education_diplomacy_3 = {} education_stewardship_2 = {} education_stewardship_3 = {} education_intrigue_2 = {} education_intrigue_3 = {} } learning = { min_template_low_skill max_template_high_skill } intrigue = { min_template_low_skill max_template_high_skill } stewardship = { min_template_low_skill max_template_high_skill } diplomacy = { min_template_low_skill max_template_high_skill } martial = { min_template_low_skill max_template_high_skill } prowess = { min_template_low_skill max_template_high_skill } }