namespace = fp3_clan ########EVENT INDEX############ #fp3_clan.8015 - Scandalous Scion #fp3_clan.8016 - Hammam Havoc #fp3_clan_8017 - A Questionable Position #################### ################################### # Scandalous Scion # By Ola Jentzsch ################################### scripted_trigger fp3_scandalous_scion_trigger = { NOT = { liege ?= root } is_available_ai_adult = yes is_landed = no age < 45 can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = root } ai_sociability > low_negative_ai_value ai_compassion < low_positive_ai_value NOR = { is_child_of = root this = root } any_parent = { is_available_ai_adult = yes NOT = { is_close_family_of = root } } } fp3_clan.8015 = { type = character_event title = fp3_clan.8015.t desc = fp3_clan.8015.desc theme = martial left_portrait = { character = scope:scandalous_scion animation = dismissal triggered_animation = { trigger = { OR = { has_trait = craven has_trait = shy ai_boldness <= low_positive_ai_value } } animation = shame } outfit_tags = { military_outfit } } right_portrait = { character = scope:concerned_parent animation = stress } lower_left_portrait = root override_background = { reference = throne_room } trigger = { has_fp3_dlc_trigger = yes is_landed = yes government_has_flag = government_is_clan is_available_adult = yes is_house_head = yes #culture = { has_cultural_tradition = tradition_futuwaa } house = { any_house_member = { fp3_scandalous_scion_trigger = yes } } } cooldown = { years = 10 } immediate = { house = { random_house_member = { limit = { fp3_scandalous_scion_trigger = yes } save_scope_as = scandalous_scion random_parent = { limit = { is_available_ai_adult = yes NOT = { is_close_family_of = root } } save_scope_as = concerned_parent } } } } option = { name = fp3_clan.8015.a add_courtier = scope:scandalous_scion scope:scandalous_scion = { add_character_modifier = { modifier = fp3_better_company_modifier years = 10 } } scope:concerned_parent = { add_opinion = { target = root opinion = 25 modifier = fp3_grateful_for_discretion_opinion } } add_clan_unity_interaction_effect = { CHARACTER = root TARGET = scope:scandalous_scion VALUE = minor_unity_gain DESC = clan_unity_scandalous_scion_desc REVERSE_NON_HOUSE_TARGET = no } stress_impact = { paranoid = minor_stress_impact_gain shy = minor_stress_impact_gain } ai_chance = { base = 50 ai_value_modifier = { ai_compassion = 0.5 ai_greed = -0.5 ai_sociability = 1 } } } option = { name = fp3_clan.8015.b scope:concerned_parent = { add_opinion = { target = root opinion = -20 modifier = disappointed_opinion } } add_clan_unity_interaction_effect = { CHARACTER = root TARGET = scope:scandalous_scion VALUE = minor_unity_loss DESC = clan_unity_scandalous_scion_ignored_problem_desc REVERSE_NON_HOUSE_TARGET = no } stress_impact = { generous = minor_stress_impact_gain trusting = minor_stress_impact_gain } ai_chance = { base = 50 ai_value_modifier = { ai_compassion = -0.5 ai_greed = -0.5 ai_sociability = -1 } } } } ################################### # Hammam Havoc # By Ola Jentzsch ################################### scripted_trigger fp3_scandalous_traits_trigger = { OR = { has_trait = deviant has_trait = drunkard has_trait = rakish has_trait = hashishiyah } } scripted_trigger fp3_suitable_for_islamic_bathhouse_events_trigger = { OR = { #checking for adherence to Islamic / Zoroastrian gender norms AND = { root = { is_male = yes } is_male = yes } AND = { root = { is_female = yes } is_female = yes } } } fp3_clan.8016 = { type = character_event title = fp3_clan.8016.t desc = { desc = fp3_clan.8016.opening_desc first_valid = { triggered_desc = { trigger = { scope:scandalous_clan_member = { has_trait = deviant } } desc = fp3_clan.8016.deviant_desc } triggered_desc = { trigger = { scope:scandalous_clan_member = { has_trait = drunkard } } desc = fp3_clan.8016.drunkard_desc } triggered_desc = { trigger = { scope:scandalous_clan_member = { has_trait = rakish } } desc = fp3_clan.8016.rakish_desc } triggered_desc = { trigger = { scope:scandalous_clan_member = { has_trait = hashishiyah } } desc = fp3_clan.8016.hashishiyah_desc } } desc = fp3_clan.8016.ending_desc } theme = faith left_portrait = { character = root animation = disbelief triggered_animation = { trigger = { OR = { has_trait = craven has_trait = shy has_trait = paranoid stress > medium_stress } } animation = worry } } right_portrait = { character = scope:chaplain animation = eyeroll } lower_left_portrait = scope:scandalous_clan_member override_background = { reference = bath_house } override_effect_2d = { reference = smoke } trigger = { has_fp3_dlc_trigger = yes is_available_adult = yes is_dynast = yes government_has_flag = government_is_clan faith = { OR = { has_doctrine_parameter = deviancy_illegal has_doctrine_parameter = deviancy_shunned } } house = { any_house_unity_member = { this != root is_available_ai_adult = yes fp3_scandalous_traits_trigger = yes fp3_suitable_for_islamic_bathhouse_events_trigger = yes } } exists = cp:councillor_court_chaplain cp:councillor_court_chaplain = { is_available_healthy_ai_adult = yes fp3_scandalous_traits_trigger = no fp3_suitable_for_islamic_bathhouse_events_trigger = yes } } cooldown = { years = 10 } immediate = { house = { random_house_unity_member = { limit = { this != root is_available_ai_adult = yes fp3_scandalous_traits_trigger = yes fp3_suitable_for_islamic_bathhouse_events_trigger = yes } save_scope_as = scandalous_clan_member } } cp:councillor_court_chaplain = { save_scope_as = chaplain } hidden_effect = { scope:scandalous_clan_member = { set_location = { location = root.location } } } add_character_flag = is_naked scope:chaplain = { add_character_flag = is_naked } } option = { name = fp3_clan.8016.a add_piety = medium_piety_gain add_clan_unity_interaction_effect = { CHARACTER = root TARGET = scope:scandalous_clan_member VALUE = minor_unity_loss DESC = clan_unity_denouncement.desc REVERSE_NON_HOUSE_TARGET = no } scope:scandalous_clan_member = { denounce_effect = { ACTOR = root RECIPIENT = scope:scandalous_clan_member } } scope:chaplain = { add_opinion = { target = root opinion = 20 modifier = pleased_opinion } } stress_impact = { forgiving = minor_stress_impact_gain compassionate = minor_stress_impact_gain paranoid = medium_stress_impact_gain } ai_chance = { base = 50 ai_value_modifier = { ai_compassion = -0.9 ai_vengefulness = 0.5 ai_zeal = 1 } } } option = { name = fp3_clan.8016.b scope:chaplain = { add_opinion = { target = root opinion = -20 modifier = disappointed_opinion } } add_clan_unity_interaction_effect = { CHARACTER = root TARGET = scope:scandalous_clan_member VALUE = minor_unity_gain DESC = clan_unity_denouncement_refusal.desc REVERSE_NON_HOUSE_TARGET = no } stress_impact = { zealous = medium_stress_impact_gain trusting = medium_stress_impact_gain } ai_chance = { base = 50 ai_value_modifier = { ai_zeal = -0.5 ai_rationality = 0.8 ai_sociability = 0.5 } } } after = { remove_character_flag = is_naked scope:chaplain = { remove_character_flag = is_naked } } } ################################### # A Questionable Position # By Ola Jentzsch ################################### #Tax collector acting as muhtasib fp3_clan.8017 = { type = character_event title = fp3_clan.8017.t desc = { desc = fp3_clan.8017.opening_desc first_valid = { triggered_desc = { trigger = { scope:tax_collector = { OR = { has_trait = diligent has_trait = zealous has_trait = chaste has_trait = just has_trait = ambitious ai_zeal >= medium_positive_ai_value } } } desc = fp3_clan.8017.overly_eager.desc } triggered_desc = { trigger = { scope:tax_collector = { OR = { has_trait = drunkard has_trait = greedy has_trait = deceitful has_trait = arbitrary AND = { ai_greed >= medium_positive_ai_value ai_honor < low_positive_ai_value } } } } desc = fp3_clan.8017.corrupt.desc } triggered_desc = { trigger = { scope:tax_collector = { NOT = { ai_compassion >= low_positive_ai_value } OR = { has_trait = sadistic has_trait = wrathful has_trait = callous ai_vengefulness >= medium_positive_ai_value } } } desc = fp3_clan.8017.cruel.desc } desc = fp3_clan.8017.generic.desc } desc = fp3_clan.8017.ending.desc } theme = realm left_portrait = { character = root animation = disapproval triggered_animation = { trigger = { OR = { has_trait = generous has_trait = compassionate stress > low_stress } } animation = worry } } right_portrait = { character = scope:unclan_taxpayer animation = stress } lower_left_portrait = scope:tax_collector trigger = { has_fp3_dlc_trigger = yes is_available_adult = yes government_has_flag = government_is_clan has_religion = religion:islam_religion any_tax_collector = { is_in_same_clan_as_trigger = { CHARACTER = root } has_religion = religion:islam_religion any_tax_collector_vassal = { NOT = { is_in_same_clan_as_trigger = { CHARACTER = root } } is_landed = yes } } } immediate = { random_tax_collector = { limit = { is_in_same_clan_as_trigger = { CHARACTER = root } has_religion = religion:islam_religion any_tax_collector_vassal = { NOT = { is_in_same_clan_as_trigger = { CHARACTER = root } } } } random_tax_collector_vassal = { limit = { NOT = { is_in_same_clan_as_trigger = { CHARACTER = root } } is_landed = yes } save_scope_as = unclan_taxpayer } save_scope_as = tax_collector } } option = { name = fp3_clan.8017.a flavor = fp3_clan_protect_kinsman_flavor if = { limit = { root != house.house_head } add_clan_unity_interaction_effect = { CHARACTER = root TARGET = scope:tax_collector VALUE = minor_unity_gain DESC = clan_unity_protected_muhtasib_position.desc REVERSE_NON_HOUSE_TARGET = no } } else = { add_clan_unity_interaction_effect = { CHARACTER = root TARGET = scope:tax_collector VALUE = medium_unity_gain DESC = clan_unity_protected_muhtasib_position.desc REVERSE_NON_HOUSE_TARGET = no } } scope:unclan_taxpayer = { add_opinion = { target = root opinion = -20 modifier = frustrated_opinion } } stress_impact = { compassionate = medium_stress_impact_gain just = medium_stress_impact_gain zealous = medium_stress_impact_loss } ai_chance = { base = 50 modifier = { factor = 2 has_trait = zealous } modifier = { factor = 0 OR = { has_trait = just has_trait = compassionate } } } } option = { name = fp3_clan.8017.b flavor = fp3_clan_accuse_accuser_flavor trigger = { scope:unclan_taxpayer = { num_sinful_traits = { value > 0 target = root.faith } } } add_dread = minor_dread_gain scope:unclan_taxpayer = { add_opinion = { target = root opinion = -30 modifier = shamed_me_opinion } } stress_impact = { wrathful = medium_stress_impact_loss compassionate = medium_stress_impact_gain } ai_chance = { base = 50 modifier = { factor = 2 has_trait = zealous } modifier = { factor = 0 OR = { has_trait = trusting has_trait = compassionate } } } } option = { name = fp3_clan.8017.c if = { limit = { root != house.house_head } add_clan_unity_interaction_effect = { CHARACTER = root TARGET = scope:tax_collector VALUE = minor_unity_loss DESC = clan_unity_fired_from_muhtasib_position.desc REVERSE_NON_HOUSE_TARGET = no } } else = { add_clan_unity_interaction_effect = { CHARACTER = root TARGET = scope:tax_collector VALUE = medium_unity_loss DESC = clan_unity_fired_from_muhtasib_position.desc REVERSE_NON_HOUSE_TARGET = no } } if = { limit = { NOT = { has_hook_of_type = { target = scope:unclan_taxpayer type = favor_hook } } } add_hook = { target = scope:unclan_taxpayer type = favor_hook } } stress_impact = { trusting = medium_stress_impact_loss arrogant = minor_stress_impact_gain callous = minor_stress_impact_gain } ai_chance = { base = 50 ai_value_modifier = { ai_vengefulness = -0.9 ai_rationality = 0.9 ai_sociability = 0.5 } } } option = { name = fp3_clan.8017.d #Low effect opt out that is only needed if the taxpayer is not intimidated because of their sins trigger = { scope:unclan_taxpayer = { num_sinful_traits = { value = 0 target = root.faith } } } scope:unclan_taxpayer = { add_opinion = { target = root opinion = -10 modifier = disappointed_opinion } } stress_impact = { trusting = major_stress_impact_gain compassionate = medium_stress_impact_gain just = medium_stress_impact_gain } ai_chance = { base = 50 ai_value_modifier = { ai_vengefulness = 0.4 ai_greed = 0.6 ai_compassion = -0.5 } } } }