pilgrim_character = { age = { 18 40 } trait = pilgrim trait = lifestyle_traveler random_traits_list = { count = 1 education_learning_2 = {} education_learning_3 = {} } random_traits = yes learning = { min_template_decent_skill max_template_high_skill } gender_female_chance = 50 after_creation = { add_random_tiered_trait_xp_effect = { TRAIT = pilgrim LEVEL_1 = no LEVEL_3 = yes } } }