################################################## # #Mysterious Stranger Templates #MS Godi fp1_ms_godi_character = { #General age = { 30 60 } faith = root.faith culture = root.culture dynasty = none #Education random_traits_list = { count = 1 education_learning_1 = { weight = { base = 30 } } education_learning_2 = { weight = { base = 20 } } education_learning_3 = { weight = { base = 10 } } education_intrigue_1 = { weight = { base = 30 } } education_intrigue_2 = { weight = { base = 20 } } education_intrigue_3 = { weight = { base = 10 } } } #Sadly, we can't gouge out one of the godi's eyes, or it gives the disguise game away. #Personality random_traits_list = { count = 3 diligent = {} arrogant = {} deceitful = {} ambitious = {} content = {} zealous = {} paranoid = {} callous = {} fickle = {} } #Misc random_traits = no gender_female_chance = root_soldier_female_chance #Skills diplomacy = 0 martial = 0 stewardship = 0 intrigue = 0 learning = 0 prowess = 0 } #MS Reformed Missionary fp1_ms_reformed_missionary_character = { #General age = { 30 60 } faith = root.faith culture = root.culture dynasty = none #Education random_traits_list = { count = 1 education_learning_1 = { weight = { base = 40 } } education_learning_2 = { weight = { base = 30 } } education_learning_3 = { weight = { base = 20 } } education_learning_4 = { weight = { base = 10 } } } #Personality random_traits_list = { count = 3 diligent = {} arrogant = {} deceitful = {} brave = {} ambitious = {} content = {} zealous = {} trusting = {} compassionate = {} stubborn = {} } #Misc random_traits = no gender_female_chance = root_soldier_female_chance #Skills diplomacy = 0 martial = 0 stewardship = 0 intrigue = 0 learning = 0 prowess = 0 } #MS Nithing fp1_ms_nithing_character = { #General age = { 20 50 } faith = root.faith culture = root.culture dynasty = none #Education random_traits_list = { count = 1 education_martial_1 = { weight = { base = 100 } } education_intrigue_1 = { weight = { base = 100 } } } #Personality random_traits_list = { count = 3 lazy = {} wrathful = {} impatient = {} arrogant = {} deceitful = {} craven = {} paranoid = {} callous = {} sadistic = {} } #Misc random_traits = no gender_female_chance = root_soldier_female_chance #Skills diplomacy = 0 martial = 0 stewardship = 0 intrigue = 0 learning = 0 prowess = 0 } #MS Warrior fp1_ms_warrior_character = { #General age = { 20 50 } faith = root.faith culture = root.culture dynasty = none #Education trait = education_martial_1 #Personality random_traits_list = { count = 3 lazy = {} wrathful = {} impatient = {} arrogant = {} deceitful = {} brave = {} content = {} just = {} trusting = {} compassionate = {} } #Misc random_traits = no gender_female_chance = root_soldier_female_chance #Skills diplomacy = 0 martial = 0 stewardship = 0 intrigue = 0 learning = 0 prowess = 0 } #MS Vagrant fp1_ms_vagrant_character = { #General age = { 20 60 } faith = root.faith culture = root.culture dynasty = none #Education random_traits_list = { count = 1 education_diplomacy_1 = { weight = { base = 100 } } education_martial_1 = { weight = { base = 100 } } education_stewardship_1 = { weight = { base = 100 } } education_intrigue_1 = { weight = { base = 100 } } education_learning_1 = { weight = { base = 100 } } } #Personality random_traits_list = { count = 3 lazy = {} diligent = {} wrathful = {} impatient = {} arrogant = {} deceitful = {} craven = {} brave = {} ambitious = {} content = {} just = {} zealous = {} paranoid = {} trusting = {} compassionate = {} callous = {} sadistic = {} stubborn = {} fickle = {} } #Misc random_traits = no gender_female_chance = root_soldier_female_chance #Skills diplomacy = 0 martial = 0 stewardship = 0 intrigue = 0 learning = 0 prowess = 0 } ################################################## # #Spare Adventurer Templates #Western Created Adventurers fp1_western_warrior_character = { #General age = { 30 60 } faith = scope:scandinavian_county.faith culture = scope:scandinavian_county.culture #Education random_traits_list = { education_martial_2 = { weight = { base = 30 } } education_martial_3 = { weight = { base = 20 } } education_martial_4 = { weight = { base = 10} } } #Personality random_traits_list = { count = 3 wrathful = {} impatient = {} arrogant = {} brave = {} ambitious = {} diligent = {} gregarious = {} stubborn = {} fickle = {} vengeful = {} } #Misc trait = adventurer random_traits = yes gender_female_chance = { if = { limit = { scope:scandinavian_county.faith = { has_doctrine = doctrine_gender_male_dominated } } add = 0 } else_if = { limit = { scope:scandinavian_county.faith = { has_doctrine = doctrine_gender_female_dominated } } add = 100 } else = { add = 50 } } #Skills diplomacy = { min_template_low_skill max_template_decent_skill } martial = { min_template_decent_skill max_template_high_skill } stewardship = { min_template_low_skill max_template_decent_skill } intrigue = { min_template_low_skill max_template_decent_skill } learning = { min_template_low_skill max_template_decent_skill } prowess = { min_template_decent_skill max_template_high_skill } } #Eastern Created Adventurers fp1_eastern_warrior_character = { #General age = { 30 60 } faith = scope:scandinavian_county.faith culture = scope:scandinavian_county.culture #Education random_traits_list = { education_martial_2 = { weight = { base = 30 } } education_martial_3 = { weight = { base = 20 } } education_martial_4 = { weight = { base = 10} } } #Personality random_traits_list = { count = 3 wrathful = {} impatient = {} arrogant = {} brave = {} ambitious = {} diligent = {} gregarious = {} stubborn = {} fickle = {} vengeful = {} } #Misc trait = adventurer random_traits = yes gender_female_chance = { if = { limit = { scope:scandinavian_county.faith = { has_doctrine = doctrine_gender_male_dominated } } add = 0 } else_if = { limit = { scope:scandinavian_county.faith = { has_doctrine = doctrine_gender_female_dominated } } add = 100 } else = { add = 50 } } #Skills diplomacy = { min_template_low_skill max_template_decent_skill } martial = { min_template_decent_skill max_template_high_skill } stewardship = { min_template_low_skill max_template_decent_skill } intrigue = { min_template_low_skill max_template_decent_skill } learning = { min_template_low_skill max_template_decent_skill } prowess = { min_template_decent_skill max_template_high_skill } } ################################################## # #Jomsviking Templates # Jomsviking Bigwig fp1_jomsviking_bigwig = { #General age = { 30 60 } faith = faith:norse_pagan culture = culture:norse #Education random_traits_list = { education_martial_2 = { weight = { base = 30 } } education_martial_3 = { weight = { base = 20 } } education_martial_4 = { weight = { base = 10} } } #Personality random_traits_list = { count = 3 wrathful = {} impatient = {} arrogant = {} brave = {} ambitious = {} diligent = {} gregarious = {} stubborn = {} fickle = {} vengeful = {} } #Misc random_traits_list = { berserker = {} adventurer = {} viking = {} varangian = {} strong = {} shrewd = {} tourney_participant = {} } random_traits = yes gender_female_chance = { if = { limit = { faith:norse_pagan = { has_doctrine = doctrine_gender_male_dominated } } add = 0 } else_if = { limit = { faith:norse_pagan = { has_doctrine = doctrine_gender_female_dominated } } add = 100 } else = { add = 50 } } #Skills diplomacy = { min_template_low_skill max_template_decent_skill } martial = { min_template_decent_skill max_template_high_skill } stewardship = { min_template_low_skill max_template_decent_skill } intrigue = { min_template_low_skill max_template_decent_skill } learning = { min_template_low_skill max_template_decent_skill } prowess = { min_template_decent_skill max_template_high_skill } after_creation = { add_random_tourney_participant_level_effect = yes } } # Jomsviking Retainer, Martial fp1_jomsviking_retainer_martial = { #General age = { 25 45 } faith = faith:norse_pagan culture = root.culture #Education random_traits_list = { education_martial_2 = { weight = { base = 30 } } education_martial_3 = { weight = { base = 20 } } } #Personality trait = zealous random_traits_list = { count = 2 wrathful = {} impatient = {} arrogant = {} brave = {} ambitious = {} diligent = {} gregarious = {} stubborn = {} fickle = {} vengeful = {} } #Misc trait = order_member trait = viking random_traits = yes gender_female_chance = { if = { limit = { faith:norse_pagan = { has_doctrine = doctrine_gender_male_dominated } } add = 0 } else_if = { limit = { faith:norse_pagan = { has_doctrine = doctrine_gender_female_dominated } } add = 100 } else = { add = 50 } } #Skills diplomacy = { min_template_low_skill max_template_average_skill } martial = { min_template_decent_skill max_template_high_skill } stewardship = { min_template_low_skill max_template_average_skill } intrigue = { min_template_low_skill max_template_average_skill } learning = { min_template_low_skill max_template_average_skill } prowess = { min_template_low_skill max_template_average_skill } } # Jomsviking Retainer, Prowess fp1_jomsviking_retainer_prowess = { #General age = { 25 45 } faith = faith:norse_pagan culture = root.culture #Education random_traits_list = { education_martial_2 = { weight = { base = 30 } } education_martial_3 = { weight = { base = 20 } } } #Personality trait = zealous random_traits_list = { count = 2 wrathful = {} impatient = {} arrogant = {} brave = {} ambitious = {} diligent = {} gregarious = {} stubborn = {} fickle = {} vengeful = {} } #Misc trait = order_member trait = viking random_traits = yes gender_female_chance = { if = { limit = { faith:norse_pagan = { has_doctrine = doctrine_gender_male_dominated } } add = 0 } else_if = { limit = { faith:norse_pagan = { has_doctrine = doctrine_gender_female_dominated } } add = 100 } else = { add = 50 } } #Skills diplomacy = { min_template_low_skill max_template_average_skill } martial = { min_template_low_skill max_template_average_skill } stewardship = { min_template_low_skill max_template_average_skill } intrigue = { min_template_low_skill max_template_average_skill } learning = { min_template_low_skill max_template_average_skill } prowess = { min_template_decent_skill max_template_high_skill } after_creation = { if = { limit = { has_dlc_feature = tours_and_tournaments } add_trait = tourney_participant add_random_tourney_participant_level_effect = yes } } } ################################################## # #Misc Yearly Templates #Deceitful Warrior fp1_deceitful_warrior_character = { #General age = { 20 50 } faith = root.faith culture = root.culture dynasty = none #Education random_traits_list = { count = 1 education_martial_1 = { weight = { base = 20 } } education_martial_2 = { weight = { base = 30 } } education_martial_3 = { weight = { base = 30 } } education_martial_4 = { weight = { base = 20 } } } #Personality trait = deceitful random_traits_list = { count = 2 lazy = {} wrathful = {} impatient = {} arrogant = {} brave = {} content = {} just = {} trusting = {} gregarious = {} } #Misc random_traits = no gender_female_chance = root_soldier_female_chance #Skills diplomacy = { min_template_low_skill max_template_decent_skill } martial = { min_template_average_skill min_template_high_skill } stewardship = { min_template_low_skill max_template_decent_skill } intrigue = { min_template_average_skill min_template_high_skill } learning = { min_template_low_skill max_template_decent_skill } prowess = { min_template_average_skill min_template_high_skill } } #Deceitful Explorer fp1_deceitful_explorer_character = { #General age = { 60 80 } faith = root.faith culture = root.culture dynasty = none #Education random_traits_list = { count = 1 education_martial_1 = { weight = { base = 20 } } education_martial_2 = { weight = { base = 30 } } education_martial_3 = { weight = { base = 30 } } education_martial_4 = { weight = { base = 20 } } } #Personality trait = deceitful random_traits_list = { count = 2 fickle = {} arbitrary = {} lazy = {} impatient = {} arrogant = {} craven = {} content = {} gregarious = {} } #Misc random_traits = no gender_female_chance = root_soldier_female_chance #Skills diplomacy = { min_template_low_skill max_template_decent_skill } martial = { min_template_low_skill max_template_decent_skill } stewardship = { min_template_low_skill max_template_decent_skill } intrigue = { min_template_average_skill min_template_high_skill } learning = { min_template_low_skill max_template_decent_skill } prowess = { min_template_low_skill max_template_decent_skill } } #Truthful Explorer fp1_truthful_explorer_character = { #General age = { 60 80 } faith = root.faith culture = root.culture dynasty = none #Education random_traits_list = { count = 1 education_martial_1 = { weight = { base = 20 } } education_martial_2 = { weight = { base = 30 } } education_martial_3 = { weight = { base = 30 } } education_martial_4 = { weight = { base = 20 } } } #Personality trait = honest random_traits_list = { count = 2 stubborn = {} just = {} diligent = {} patient = {} arrogant = {} brave = {} ambitious = {} gregarious = {} } #Misc random_traits = no gender_female_chance = root_soldier_female_chance #Skills diplomacy = { min_template_low_skill max_template_decent_skill } martial = { min_template_average_skill min_template_high_skill } stewardship = { min_template_low_skill max_template_decent_skill } intrigue = { min_template_low_skill max_template_decent_skill } learning = { min_template_low_skill max_template_decent_skill } prowess = { min_template_average_skill min_template_high_skill } } #Islamic Explorer fp1_islamic_explorer_character = { #General age = { 30 60 } faith = scope:sponsoring_liege.faith culture = scope:sponsoring_liege.culture dynasty = generate #Education random_traits_list = { count = 1 education_learning_1 = { weight = { base = 20 } } education_learning_2 = { weight = { base = 30 } } education_learning_3 = { weight = { base = 30 } } education_learning_4 = { weight = { base = 20 } } } #Personality trait = zealous random_traits_list = { count = 2 honest = {} stubborn = {} just = {} diligent = {} patient = {} arrogant = {} brave = {} ambitious = {} gregarious = {} } #Profession random_traits_list = { count = 1 diplomat = {} scholar = {} theologian = {} lifestyle_mystic = {} lifestyle_physician = {} } #Misc random_traits = no gender_female_chance = { if = { limit = { scope:sponsoring_liege.faith = { has_doctrine = doctrine_gender_male_dominated } } add = 0 } else_if = { limit = { scope:sponsoring_liege.faith = { has_doctrine = doctrine_gender_female_dominated } } add = 100 } else = { add = 50 } } #Skills diplomacy = { max_template_average_skill max_template_high_skill } martial = { min_template_low_skill max_template_decent_skill } stewardship = { min_template_low_skill max_template_decent_skill } intrigue = { min_template_low_skill max_template_decent_skill } learning = { max_template_average_skill max_template_high_skill } prowess = { min_template_low_skill max_template_decent_skill } after_creation = { if = { limit = { has_trait = lifestyle_mystic } add_trait_xp = { trait = lifestyle_mystic value = { integer_range = { min = medium_lifestyle_random_xp_low max = medium_lifestyle_random_xp_high } } } } if = { limit = { has_trait = lifestyle_physician } add_trait_xp = { trait = lifestyle_physician value = { integer_range = { min = medium_lifestyle_random_xp_low max = medium_lifestyle_random_xp_high } } } } } } #Capital County Nithing fp1_capital_county_nithing_character = { #General age = { 30 60 } faith = root.capital_county.faith culture = root.capital_county.culture dynasty = none #Education random_traits_list = { count = 1 education_martial_1 = { weight = { base = 100 } } education_intrigue_1 = { weight = { base = 100 } } } #Personality random_traits_list = { count = 3 lazy = {} wrathful = {} impatient = {} arrogant = {} deceitful = {} craven = {} paranoid = {} callous = {} sadistic = {} } #Misc random_traits = no gender_female_chance = { if = { limit = { root.capital_county.faith = { has_doctrine = doctrine_gender_male_dominated } } add = 0 } else_if = { limit = { root.capital_county.faith = { has_doctrine = doctrine_gender_female_dominated } } add = 100 } else = { add = 50 } } #Skills diplomacy = { min_template_low_skill max_template_low_skill } martial = { min_template_low_skill max_template_low_skill } stewardship = { min_template_low_skill max_template_low_skill } intrigue = { max_template_average_skill max_template_high_skill } learning = { min_template_low_skill max_template_low_skill } prowess = { min_template_low_skill max_template_low_skill } } #Capital County Orphan fp1_capital_county_orphan_character = { #General age = { 6 10 } faith = root.capital_county.faith culture = root.capital_county.culture dynasty = none random_traits = yes #Personality random_traits_list = { count = 1 rowdy = {} charming = {} curious = {} pensive = {} bossy = {} } #Misc random_traits = no gender_female_chance = 50 #Skills diplomacy = { min_template_low_skill max_template_low_skill } martial = { min_template_low_skill max_template_low_skill } stewardship = { min_template_low_skill max_template_low_skill } intrigue = { min_template_average_skill max_template_average_skill } learning = { min_template_low_skill max_template_low_skill } prowess = { min_template_low_skill max_template_low_skill } } ################################################## # #Raid-Trade Templates fp1_trade_partner_merchant = { #General age = { 20 50 } faith = root.var:fp1_prime_trade_deal.faith culture = root.var:fp1_prime_trade_deal.capital_county.culture dynasty = none #Education random_traits_list = { count = 1 education_stewardship_1 = { weight = { base = 20 } } education_stewardship_2 = { weight = { base = 30 } } education_stewardship_3 = { weight = { base = 30 } } education_stewardship_4 = { weight = { base = 20 } } } #Personality random_traits_list = { count = 3 greedy = {} diligent = {} calm = {} patient = {} honest = {} brave = {} gregarious = {} ambitious = {} just = {} trusting = {} } #Misc random_traits = no gender_female_chance = root_soldier_female_chance #Skills diplomacy = { min_template_low_skill max_template_average_skill } martial = { min_template_low_skill min_template_average_skill } stewardship = { min_template_decent_skill max_template_high_skill } intrigue = { min_template_low_skill min_template_average_skill } learning = { min_template_low_skill max_template_average_skill } prowess = { min_template_low_skill min_template_average_skill } } fp1_trade_partner_priest = { #General age = { 20 50 } faith = root.var:fp1_prime_trade_deal.faith culture = root.var:fp1_prime_trade_deal.capital_county.culture dynasty = none #Education random_traits_list = { count = 1 education_learning_1 = { weight = { base = 20 } } education_learning_2 = { weight = { base = 30 } } education_learning_3 = { weight = { base = 30 } } education_learning_4 = { weight = { base = 20 } } } #Personality ## Always zealous. trait = zealous ## And then two traits their faith considers virtuous, exempting any that might stop them taking their trip overseas. random_traits_list = { count = 2 lustful = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = lustful } } } chaste = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = chaste } } } gluttonous = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = gluttonous } } } temperate = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = temperate } } } greedy = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = greedy } } } generous = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = generous } } } wrathful = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = wrathful } } } calm = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = calm } } } patient = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = patient } } } impatient = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = impatient } } } arrogant = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = arrogant } } } humble = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = humble } } } honest = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = honest } } } brave = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = brave } } } ambitious = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = ambitious } } } just = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = just } } } trusting = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = trusting } } } compassionate = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = compassionate } } } callous = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = callous } } } sadistic = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = sadistic } } } stubborn = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = stubborn } } } vengeful = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = vengeful } } } forgiving = { trigger = { root.var:fp1_prime_trade_deal.faith = { trait_is_virtue = forgiving } } } } #Misc random_traits = no gender_female_chance = root_soldier_female_chance trait = devoted #Skills ## Skilled in diplomacy and learning so that they're still useful whatever your religious feelings. diplomacy = { min_template_decent_skill max_template_high_skill } martial = { min_template_low_skill min_template_average_skill } stewardship = { min_template_low_skill max_template_average_skill } intrigue = { min_template_low_skill min_template_average_skill } learning = { min_template_decent_skill max_template_high_skill } prowess = { min_template_low_skill min_template_average_skill } } fp1_trade_partner_spy = { #General age = { 20 50 } faith = root.var:fp1_prime_trade_deal.faith culture = root.var:fp1_prime_trade_deal.capital_county.culture dynasty = none #Education random_traits_list = { count = 1 education_intrigue_1 = { weight = { base = 20 } } education_intrigue_2 = { weight = { base = 30 } } education_intrigue_3 = { weight = { base = 30 } } education_intrigue_4 = { weight = { base = 20 } } } #Personality trait = deceitful random_traits_list = { count = 2 diligent = {} calm = {} patient = {} arrogant = {} brave = {} gregarious = {} shy = {} ambitious = {} arbitrary = {} cynical = {} paranoid = {} callous = {} stubborn = {} } #Misc random_traits = no gender_female_chance = root_soldier_female_chance #Skills diplomacy = { min_template_low_skill max_template_average_skill } martial = { min_template_low_skill min_template_average_skill } stewardship = { min_template_low_skill min_template_average_skill } intrigue = { min_template_decent_skill max_template_high_skill } learning = { min_template_low_skill max_template_average_skill } prowess = { min_template_low_skill min_template_average_skill } } fp1_trade_partner_warrior = { #General age = { 20 50 } faith = scope:raider.faith culture = scope:raider.capital_province.culture dynasty = none #Education random_traits_list = { count = 1 education_martial_1 = { weight = { base = 20 } } education_martial_2 = { weight = { base = 30 } } education_martial_3 = { weight = { base = 30 } } education_martial_4 = { weight = { base = 20 } } } #Personality trait = ambitious random_traits_list = { count = 2 gluttonous = {} greedy = {} diligent = {} wrathful = {} impatient = {} arrogant = {} honest = {} brave = {} gregarious = {} zealous = {} trusting = {} callous = {} fickle = {} vengeful = {} } #Misc random_traits = no gender_female_chance = root_soldier_female_chance trait = viking #Skills diplomacy = { min_template_low_skill max_template_average_skill } martial = { min_template_low_skill min_template_average_skill } stewardship = { min_template_low_skill min_template_average_skill } intrigue = { min_template_low_skill min_template_average_skill } learning = { min_template_low_skill max_template_average_skill } prowess = { min_template_decent_skill max_template_high_skill } } ################################################## # #Innovation Templates # Local Warlords old_country_local_warlord_template = { age = { 20 40 } random_traits = yes culture = scope:current_county.title_province.culture faith = scope:current_county.title_province.faith gender_female_chance = { if = { limit = { scope:current_county.title_province.faith = { has_doctrine = doctrine_gender_male_dominated } } add = 0 } else_if = { limit = { scope:current_county.title_province.faith = { has_doctrine = doctrine_gender_female_dominated } } add = 100 } else = { add = 50 } } martial = { min_template_decent_skill max_template_decent_skill } }