tax_collector_character = { age = { 30 65 } gender_female_chance = root_faith_dominant_gender_female_chance random_traits = yes culture = scope:county.culture faith = scope:county.faith stewardship = { min_template_decent_skill max_template_decent_skill } } administrator_character = { age = { 20 50 } dynasty = none random_traits_list = { count = 1 education_martial_1 = { weight = { base = 10 } } education_martial_2 = { weight = { base = 15 modifier = { culture = { OR = { has_cultural_pillar = ethos_bellicose has_cultural_tradition = tradition_reverence_for_veterans } } add = 10 } } } education_martial_3 = { weight = { base = 10 modifier = { culture = { OR = { has_cultural_pillar = ethos_bellicose has_cultural_tradition = tradition_reverence_for_veterans } } add = 15 } } } education_martial_4 = { weight = { base = 0 modifier = { culture = { OR = { has_cultural_pillar = ethos_bellicose has_cultural_tradition = tradition_reverence_for_veterans } } add = 10 } } } education_stewardship_2 = { weight = { base = 15 } } education_stewardship_3 = { weight = { base = 10 } } education_stewardship_4 = { weight = { base = 10 } } education_learning_2 = { weight = { base = 15 modifier = { culture = { OR = { has_cultural_tradition = tradition_fp3_beacon_of_learning has_cultural_tradition = tradition_philosopher_culture } } add = 20 } } } education_learning_3 = { weight = { base = 10 modifier = { culture = { OR = { has_cultural_tradition = tradition_fp3_beacon_of_learning has_cultural_tradition = tradition_philosopher_culture } } add = 20 } } } education_learning_4 = { weight = { base = 10 modifier = { culture = { OR = { has_cultural_tradition = tradition_fp3_beacon_of_learning has_cultural_tradition = tradition_philosopher_culture } } add = 20 } } } } random_traits = yes martial = { min_template_average_skill max_template_decent_skill } stewardship = { min_template_average_skill max_template_decent_skill } learning = { min_template_average_skill max_template_decent_skill } after_creation = { # Chance to get a suitable lifestyle trait depending on education if = { limit = { has_trait = education_martial } random = { chance = 10 modifier = { culture = { OR = { has_cultural_tradition = tradition_fp3_beacon_of_learning has_cultural_tradition = tradition_philosopher_culture } } add = 15 } add_trait = overseer } } if = { limit = { has_trait = education_stewardship } random = { chance = 10 add_trait = administrator } random = { chance = 10 add_trait = avaricious } } if = { limit = { has_trait = education_learning } random = { chance = 10 modifier = { culture = { OR = { has_cultural_tradition = tradition_fp3_beacon_of_learning has_cultural_tradition = tradition_philosopher_culture } } add = 15 } add_trait = scholar } } } } estate_owner_character = { age = { 20 40 } trait = deceitful random_traits_list = { count = 1 education_stewardship_3 = {} education_stewardship_4 = {} } random_traits = yes culture = root.capital_province.culture faith = root.capital_province.faith gender_female_chance = { if = { limit = { root.capital_province.faith = { has_doctrine = doctrine_gender_male_dominated } } add = 0 } else_if = { limit = { root.capital_province.faith = { has_doctrine = doctrine_gender_female_dominated } } add = 100 } else = { add = 50 } } stewardship = { min_template_decent_skill max_template_decent_skill } } herald_character = { age = { 30 50 } faith = root.faith culture = root.culture gender_female_chance = root_faith_dominant_gender_female_chance # Traits random_traits_list = { count = 1 education_diplomacy_1 = {} education_diplomacy_2 = {} } random_traits = yes # Skills diplomacy = { min_template_decent_skill max_template_decent_skill } }