The structure is identical to cultural traits in general, except for a few added fields: category = string This is used for grouping in the Add Tradition view, and in the Divergence view. Layers match the CULTURE_TRADITION_LAYER_PATHS define. Index starts from 0 layers = { 0 = martial # Use a random icon from the specific subfolder # 1 = blah # By leaving out the index, it'll use a random icon from the folder 3 = letter1.dds # By specifying a file name, that specific file will get used } Example: #dummy_tradition = { # parameters = { # can_raid = yes # } # # character_modifier = { # diplomacy = 1 # } # # county_modifier = { # development_growth_factor = 0.05 # } # # province_modifier = { # monthly_income = poor_building_tax_tier_4 # } # # doctrine_character_modifier = { # doctrine = doctrine_pluralism_righteous # same_faith_opinion = 5 # tyranny_gain_mult = -0.25 # } #}