diff --git a/common/activities/pulse_actions/education_actions.txt b/common/activities/pulse_actions/education_actions.txt index 3afaadf0..6b409844 100644 --- a/common/activities/pulse_actions/education_actions.txt +++ b/common/activities/pulse_actions/education_actions.txt @@ -38,13 +38,29 @@ apa_leveraging_language_skills = { knows_language = language_arabic } AND = { - scope:province.religion = religion:catholic_religion + scope:province = { + OR = { + faith = faith:catholic + faith = faith:conversos + faith = faith:lollard + faith = faith:insular_celtic + faith = faith:mozarabic_church + } + } knows_language = language_latin } + AND = { + scope:province.faith = faith:cathar + knows_language = language_occitano_romance + } AND = { scope:province.faith = faith:armenian_apostolic knows_language = language_armenian } + AND = { + scope:province.faith = faith:nestorian + knows_language = language_aramaic + } AND = { scope:province.faith = faith:lamaism knows_language = language_tibetan @@ -65,7 +81,7 @@ apa_leveraging_language_skills = { religion = religion:protestant_religion } NOR = { #Non-Greek - religion = religion:catholic_religion + faith = faith:catholic faith = faith:conversos faith = faith:lollard faith = faith:insular_celtic diff --git a/common/casus_belli_types/00_religious_war.txt b/common/casus_belli_types/00_religious_war.txt index 09d296ad..fdb368ad 100644 --- a/common/casus_belli_types/00_religious_war.txt +++ b/common/casus_belli_types/00_religious_war.txt @@ -3302,7 +3302,7 @@ undirected_great_holy_war = { # First of the Crusader Kings achievement tracking. if = { limit = { - scope:attacker.religion = religion:catholic_religion + scope:attacker.faith = faith:catholic NOT = { exists = global_var:had_first_catholic_crusade } } # Credit where chredit is due. diff --git a/common/casus_belli_types/07_ep3_wars.txt b/common/casus_belli_types/07_ep3_wars.txt index dbee40e2..50ed6580 100644 --- a/common/casus_belli_types/07_ep3_wars.txt +++ b/common/casus_belli_types/07_ep3_wars.txt @@ -5308,7 +5308,7 @@ greek_anarchy_cb = { #Venetians... AND = { government_has_flag = government_is_republic - religion = religion:catholic_religion + faith = faith:catholic } has_trait = despoiler_of_byzantium } @@ -5504,7 +5504,7 @@ greek_anarchy_cb = { } ep3_orthodox_faith_trigger = yes faith = faith:hellenic_pagan - religion = religion:catholic_religion + faith = faith:catholic has_trait = despoiler_of_byzantium } } diff --git a/common/character_interactions/00_scheme_interactions.txt b/common/character_interactions/00_scheme_interactions.txt index 1ddce94d..5e505b0e 100644 --- a/common/character_interactions/00_scheme_interactions.txt +++ b/common/character_interactions/00_scheme_interactions.txt @@ -2658,7 +2658,7 @@ learn_language_interaction = { modifier = { # Catholic clergy/pious people want to learn latin add = 50 scope:actor = { - religion = religion:catholic_religion + faith = faith:catholic OR = { has_trait = zealous has_trait = humble @@ -2678,7 +2678,7 @@ learn_language_interaction = { modifier = { # Catholic clergy/pious people want to learn Italian add = 50 scope:actor = { - religion = religion:catholic_religion + faith = faith:catholic OR = { has_trait = zealous has_trait = humble diff --git a/common/customizable_localization/00_adventurer_names.txt b/common/customizable_localization/00_adventurer_names.txt index ea33f6ad..673d004b 100644 --- a/common/customizable_localization/00_adventurer_names.txt +++ b/common/customizable_localization/00_adventurer_names.txt @@ -3450,7 +3450,7 @@ GetAdventureNameBand = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { - religion = religion:catholic_religion + faith = faith:catholic culture = { has_cultural_era_or_later = culture_era_high_medieval } @@ -3514,7 +3514,7 @@ GetAdventureNameBand = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { - religion = religion:catholic_religion + faith = faith:catholic } } } @@ -3530,7 +3530,7 @@ GetAdventureNameBand = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { - religion = religion:catholic_religion + faith = faith:catholic ai_zeal >= low_positive_ai_value OR = { exists = global_var:cath_crusade_1 @@ -4193,7 +4193,7 @@ GetAdventureNameBand = { has_trait = scholar has_education_learning_trigger = yes } - religion = religion:catholic_religion + faith = faith:catholic } } } @@ -11539,7 +11539,7 @@ GetAdventureNameReverentBand = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { - religion = religion:catholic_religion + faith = faith:catholic culture = { has_cultural_era_or_later = culture_era_high_medieval } @@ -11603,7 +11603,7 @@ GetAdventureNameReverentBand = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { - religion = religion:catholic_religion + faith = faith:catholic } } } @@ -12041,7 +12041,7 @@ GetAdventureNameReverentBand = { has_trait = scholar has_education_learning_trigger = yes } - religion = religion:catholic_religion + faith = faith:catholic } } } diff --git a/common/customizable_localization/00_artifact_court_custom_loc.txt b/common/customizable_localization/00_artifact_court_custom_loc.txt index feebfe24..580a95f3 100644 --- a/common/customizable_localization/00_artifact_court_custom_loc.txt +++ b/common/customizable_localization/00_artifact_court_custom_loc.txt @@ -354,7 +354,7 @@ RandomSaint = { # Used for statue artifact text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -365,7 +365,7 @@ RandomSaint = { # Used for statue artifact text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -376,7 +376,7 @@ RandomSaint = { # Used for statue artifact text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -387,7 +387,7 @@ RandomSaint = { # Used for statue artifact text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -398,7 +398,7 @@ RandomSaint = { # Used for statue artifact text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -409,7 +409,7 @@ RandomSaint = { # Used for statue artifact text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -518,7 +518,7 @@ RandomSaintName = { # Used for other artifacts text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -529,7 +529,7 @@ RandomSaintName = { # Used for other artifacts text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -540,7 +540,7 @@ RandomSaintName = { # Used for other artifacts text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -551,7 +551,7 @@ RandomSaintName = { # Used for other artifacts text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -562,7 +562,7 @@ RandomSaintName = { # Used for other artifacts text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -573,7 +573,7 @@ RandomSaintName = { # Used for other artifacts text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -682,7 +682,7 @@ RandomSaintNamePossessive = { text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -693,7 +693,7 @@ RandomSaintNamePossessive = { text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -704,7 +704,7 @@ RandomSaintNamePossessive = { text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -715,7 +715,7 @@ RandomSaintNamePossessive = { text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -726,7 +726,7 @@ RandomSaintNamePossessive = { text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } @@ -737,7 +737,7 @@ RandomSaintNamePossessive = { text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian } diff --git a/common/customizable_localization/00_language_custom_loc.txt b/common/customizable_localization/00_language_custom_loc.txt index 4f092528..23fed183 100644 --- a/common/customizable_localization/00_language_custom_loc.txt +++ b/common/customizable_localization/00_language_custom_loc.txt @@ -58,7 +58,7 @@ GetFaithSacredLanguage = { text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:conversos faith = faith:lollard faith = faith:insular_celtic @@ -173,7 +173,7 @@ GetFaithSacredLanguageCharacter = { text = { trigger = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:conversos faith = faith:lollard faith = faith:insular_celtic diff --git a/common/customizable_localization/05_bp2_custom_loc.txt b/common/customizable_localization/05_bp2_custom_loc.txt index 2f6031f4..7e032252 100644 --- a/common/customizable_localization/05_bp2_custom_loc.txt +++ b/common/customizable_localization/05_bp2_custom_loc.txt @@ -343,7 +343,7 @@ GetLearningBuilding = { trigger = { OR = { has_culture = culture:french - has_religion = religion:catholic_religion + has_faith = faith:catholic } } localization_key = building_type_notre_dame_01 @@ -370,7 +370,7 @@ GetLearningBuilding = { trigger = { OR = { has_culture = culture:franconian - has_religion = religion:catholic_religion + has_faith = faith:catholic } } localization_key = building_type_holy_site_cologne_cathedral_01 @@ -379,7 +379,7 @@ GetLearningBuilding = { trigger = { OR = { has_culture = culture:anglo_saxon - has_religion = religion:catholic_religion + has_faith = faith:catholic } } localization_key = building_type_holy_site_canterbury_cathedral_01 diff --git a/common/decisions/10_religious_decisions.txt b/common/decisions/10_religious_decisions.txt index 25e533ff..deb36a38 100644 --- a/common/decisions/10_religious_decisions.txt +++ b/common/decisions/10_religious_decisions.txt @@ -1313,7 +1313,7 @@ return_rome_decision = { is_shown = { top_liege = this - religion = religion:catholic_religion + faith = faith:catholic exists = faith.religious_head faith.religious_head = { OR = { @@ -1389,7 +1389,7 @@ return_rome_decision = { ai_potential = { is_at_war = no top_liege = this - religion = religion:catholic_religion + faith = faith:catholic ai_zeal > very_high_negative_ai_value title:c_roma = { holder = { diff --git a/common/decisions/80_major_decisions_middle_europe.txt b/common/decisions/80_major_decisions_middle_europe.txt deleted file mode 100644 index 8a93dd0c..00000000 --- a/common/decisions/80_major_decisions_middle_europe.txt +++ /dev/null @@ -1,1369 +0,0 @@ -##Creating Switzerland "Kingdom" -#### Form the Swiss Confederation ### -#form_switzerland_kingdom_decision = { -# picture = { -# reference = "gfx/interface/illustrations/decisions/decision_found_kingdom.dds" -# } -# desc = form_switzerland_kingdom_decision_desc -# selection_tooltip = form_switzerland_kingdom_decision_tooltip -# decision_group_type = major -# -# ai_check_interval_by_tier = { -# barony = 0 -# county = 0 -# duchy = 120 -# kingdom = 0 -# empire = 0 -# hegemony = 0 -# } -# -# is_shown = { -# top_liege != this -# NOT = { exists = title:k_switzerland.holder } -# NOT = { #Can only do it once. -# is_target_in_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_formed_switzerland_kingdom -# } -# } -# #No kings or emperors. -# highest_held_title_tier <= tier_duchy -# #Must be within an empire. -# top_liege.primary_title.tier >= tier_empire -# OR = { -# culture = { has_cultural_pillar = heritage_central_germanic } -# culture = { has_cultural_pillar = heritage_frankish } -# culture = { has_cultural_pillar = heritage_latin } -# } -# any_sub_realm_county = { -# OR = { -# title_province = { geographical_region = custom_core_switzerland } -# this = title:c_geneva -# this = title:c_aosta -# } -# } -# } -# -# is_valid = { -# #Must have imperial immediacy. -# liege = top_liege -# prestige_level >= high_prestige_level -# #And the core of the Old Confederacy. -# completely_controls_region = custom_core_switzerland -# } -# -# is_valid_showing_failures_only = { -# is_landed = yes -# is_capable_adult = yes -# is_imprisoned = no -# top_liege != this -# is_at_war = no -# } -# -# cost = { -# gold = { -# value = 0 -# if = { -# limit = { -# has_treasury = no -# } -# add = 250 -# } -# } -# treasury = { -# value = 0 -# if = { -# limit = { -# has_treasury = yes -# } -# add = 250 -# } -# } -# } -# -# effect = { -# gain_heroic_legend_seed_tooltip_effect = yes -# show_as_tooltip = { -# form_switzerland_scripted_effect = yes -# } -# trigger_event = { -# id = middle_europe_decisions.0001 -# } -# hidden_effect = { -# add_to_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_formed_switzerland_kingdom -# } -# set_global_variable = { -# name = flag_formed_switzerland_kingdom -# value = root -# } -# } -# } -# -# ai_potential = { -# always = yes -# } -# -# ai_will_do = { -# base = 100 -# } -#} -# -##Creating Austrian Archduchy -#### Form Archduchy of Austria ### -#form_austria_kingdom_decision = { -# picture = { -# reference = "gfx/interface/illustrations/decisions/decision_found_kingdom.dds" -# } -# desc = form_austria_kingdom_decision_desc -# selection_tooltip = form_austria_kingdom_decision_tooltip -# decision_group_type = major -# ai_goal = yes -# -# is_shown = { -# NOT = { exists = title:k_austria.holder } -# NOT = { #Can only do it once. -# is_target_in_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_formed_austria_kingdom -# } -# } -# #No kings or emperors... -# highest_held_title_tier <= tier_duchy -# top_liege != this -# #Must be within the HRE, else the bid & flavour make no sense. -# top_liege ?= { has_title = title:e_hre } -# #Must hold land within the relevant areas directly. -# any_held_title = { -# title_tier = county -# OR = { -# title_province = { geographical_region = custom_core_austria } -# title_province = { geographical_region = custom_stretch_austria } -# } -# } -# } -# -# is_valid = { -# #Must enjoy imperial immediacy. -# liege = title:e_hre.holder -# #Must be suitably prestigious. -# prestige_level >= high_prestige_level -# #Must control core Austria -# completely_controls_region = custom_core_austria -# #Must not be of the ruling dynasty -# custom_description = { -# text = "form_austria_hre_dynasty_trigger" -# NOT = { dynasty = title:e_hre.holder.dynasty } -# } -# #Must have a hook on the emperor -# has_strong_usable_hook = title:e_hre.holder -# #Must not be too early -# OR = { -# has_realm_law = crown_authority_2 -# has_realm_law = crown_authority_3 -# } -# } -# -# is_valid_showing_failures_only = { -# is_landed = yes -# is_capable_adult = yes -# is_imprisoned = no -# is_at_war = no -# faith = top_liege.faith #Must share the faith of your emperor. -# } -# -# cost = { -# gold = { -# value = 0 -# if = { -# limit = { -# has_treasury = no -# } -# add = 1000 -# } -# } -# treasury = { -# value = 0 -# if = { -# limit = { -# has_treasury = yes -# } -# add = 1000 -# } -# } -# } -# -# effect = { -# gain_heroic_legend_seed_tooltip_effect = yes -# show_as_tooltip = { -# form_austria_scripted_effect = yes -# } -# trigger_event = { -# id = middle_europe_decisions.0003 -# } -# hidden_effect = { -# add_to_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_formed_austria_kingdom -# } -# set_global_variable = { -# name = flag_formed_austria_kingdom -# value = root -# } -# } -# } -# -# ai_potential = { -# prestige_level >= high_prestige_level -# } -# -# ai_will_do = { -# base = 0 -# -# #Only worth considering if you actually have your capital in Austria. -# modifier = { -# add = 20 -# capital_county.title_province = { geographical_region = custom_core_austria } -# } -# -# #More brazen characters are more likely to have a bash. -# ai_value_modifier = { -# ai_boldness = 0.75 -# ai_greed = 0.25 -# } -# } -#} -# -##Reform Carolingian Empire -#### Restore Carolingian Borders ### -#reform_carolingian_empire_decision = { -# picture = { -# reference = "gfx/interface/illustrations/decisions/decision_dynasty_house.dds" -# } -# desc = reform_carolingian_empire_decision_desc -# selection_tooltip = reform_carolingian_empire_decision_tooltip -# decision_group_type = major -# -# ai_check_interval_by_tier = { -# barony = 0 -# county = 0 -# duchy = 0 -# kingdom = 120 -# empire = 120 -# hegemony = 0 -# } -# -# is_shown = { -# faith.religion = faith:catholic.religion #Christian -# is_ruler = yes -# is_playable_character = yes -# NOT = { #Can only do it once. -# is_target_in_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_reformed_carolingian_empire -# } -# } -# top_liege = this -# culture = { has_cultural_pillar = heritage_frankish } -# capital_province = { geographical_region = world_europe_west } -# NOT = { has_title = title:e_hre } #HRE title holders can't Restore Carolingian Borders as the decision requires the HRE to serve as an "antagonist" -# } -# -# is_valid = { -# prestige_level >= high_prestige_level -# has_title = title:e_france -# #All of starting e_france -# completely_controls_region = custom_carolingian_francia -# #Frisia -# completely_controls_region = custom_frisia -# #Lotharingia -# completely_controls_region = custom_lotharingia -# #Bavaria -# completely_controls_region = custom_bavaria -# #Germany -# completely_controls_region = custom_carolingian_germany -# #Aragon (except Mallorca) & Navarra -# completely_controls_region = custom_carolingian_iberia -# #Northern Italy (except Venice, Sardinia, and Rome) -# completely_controls_region = custom_northern_italy -# } -# -# is_valid_showing_failures_only = { -# is_capable_adult = yes -# is_imprisoned = no -# top_liege = this -# is_at_war = no -# } -# -# effect = { -# gain_heroic_legend_seed_tooltip_effect = yes -# custom_tooltip = reform_carolingian_empire_decision_effect_tooltip -# show_as_tooltip = { -# form_carolingian_empire_scripted_effect = yes -# } -# trigger_event = { -# id = middle_europe_decisions.0005 -# } -# hidden_effect = { -# add_to_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_reformed_carolingian_empire -# } -# set_global_variable = { -# name = flag_reformed_carolingian_empire -# value = root -# } -# } -# } -# -# ai_potential = { -# always = yes -# } -# -# ai_will_do = { -# base = 100 -# } -#} -# -##Uniting the Burgundies -#### Unify the Burgundies ### -#unify_burgundy_kingdom_decision = { -# picture = { -# reference = "gfx/interface/illustrations/decisions/decision_found_kingdom.dds" -# } -# desc = unify_burgundy_kingdom_decision_desc -# selection_tooltip = unify_burgundy_kingdom_decision_tooltip -# decision_group_type = major -# ai_goal = yes -# -# is_shown = { -# culture = { has_cultural_pillar = heritage_frankish } -# is_ruler = yes -# is_playable_character = yes -# NOT = { -# exists = title:k_burgundy.holder -# } -# NOT = { #Can only do it once. -# is_target_in_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_unified_burgundy_kingdom -# } -# } -# highest_held_title_tier < 4 #No Kings or Emperors. -# top_liege = { -# OR = { -# has_title = title:k_france -# has_title = title:e_france -# has_title = title:e_hre -# } -# } -# capital_province = { geographical_region = custom_burgundy } -# } -# -# is_valid = { -# prestige_level >= high_prestige_level -# completely_controls_region = custom_burgundy -# } -# -# is_valid_showing_failures_only = { -# is_capable_adult = yes -# is_imprisoned = no -# top_liege != this -# is_at_war = no -# } -# -# cost = { -# gold = { -# value = 0 -# if = { -# limit = { -# has_treasury = no -# } -# add = 1000 -# } -# } -# treasury = { -# value = 0 -# if = { -# limit = { -# has_treasury = yes -# } -# add = 1000 -# } -# } -# } -# -# effect = { -# gain_heroic_legend_seed_tooltip_effect = yes -# if = { -# limit = { -# NOT = { has_culture = culture:occitan } -# } -# set_culture = culture:occitan -# add_character_flag = converted_culture_this_lifetime -# } -# custom_tooltip = unify_burgundy_kingdom_decision_effect_tooltip -# show_as_tooltip = { -# unite_burgundies_scripted_effect = yes -# } -# trigger_event = { -# id = middle_europe_decisions.0007 -# } -# hidden_effect = { -# add_to_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_unified_burgundy_kingdom -# } -# set_global_variable = { -# name = flag_unified_burgundy_kingdom -# value = root -# } -# } -# } -# -# ai_potential = { -# always = yes -# } -# -# ai_will_do = { -# base = 5 -# ai_value_modifier = { -# ai_boldness = 1.0 -# } -# } -#} -# -#### Empower Sicilian Parliament ### -#empower_sicilian_parliament_decision = { -# picture = { -# reference = "gfx/interface/illustrations/decisions/decision_realm.dds" -# } -# desc = empower_sicilian_parliament_decision_desc -# selection_tooltip = empower_sicilian_parliament_decision_tooltip -# decision_group_type = major -# ai_goal = yes -# -# is_shown = { -# culture = { has_cultural_pillar = heritage_latin } -# is_ruler = yes -# NOT = { #Can only do it once. -# is_target_in_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_empowered_sicilian_parliament -# } -# } -# highest_held_title_tier >= 4 #Kings and Emperors only. -# top_liege = this -# capital_province = { geographical_region = custom_sicily } -# NOT = { government_has_flag = government_is_tribal } -# } -# -# is_valid = { -# prestige_level >= 3 -# learning >= 10 -# NOT = { has_realm_law = crown_authority_0 } -# OR = { -# has_title = title:k_sicily -# has_title = title:k_naples -# has_title = title:k_trinacria -# } -# OR = { -# AND = { -# completely_controls = title:d_sicily # The Island -# title:c_palermo = { -# title_province = { has_special_building = no } -# } -# } -# AND = { -# completely_controls = title:d_capua # The Boot -# title:c_napoli = { -# title_province = { has_special_building = no } -# } -# } -# } -# } -# -# is_valid_showing_failures_only = { -# is_landed = yes -# is_capable_adult = yes -# is_imprisoned = no -# top_liege = this -# is_at_war = no -# } -# -# cost = { -# gold = { -# value = 0 -# if = { -# limit = { -# has_treasury = no -# } -# add = 1500 -# } -# } -# treasury = { -# value = 0 -# if = { -# limit = { -# has_treasury = yes -# } -# add = 1500 -# } -# } -# prestige = 3000 -# } -# -# effect = { -# show_as_tooltip = { -# if = { #Only for tooltip, player gets to choose in the event when owning both. -# limit = { completely_controls = title:d_sicily } -# title:c_palermo = { -# sicilian_parliament_building_scripted_effect = yes -# } -# } -# else_if = { -# limit = { completely_controls = title:d_capua } -# custom_tooltip = middle_europe_decisions.0010.tt_napoli_warning -# title:c_napoli = { -# sicilian_parliament_building_scripted_effect = yes -# } -# } -# empower_sicilian_parliament_decision_scripted_effect = yes -# } -# trigger_event = { -# id = middle_europe_decisions.0010 -# } -# hidden_effect = { -# add_to_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_empowered_sicilian_parliament -# } -# } -# } -# -# ai_potential = { -# always = yes -# } -# -# ai_will_do = { -# base = 15 -# ai_value_modifier = { -# ai_boldness = 1.0 -# } -# } -#} -# -##Little Medieval French Renaissance. -#### Inspire Opus Francigenum ### -#promote_gothic_innovations_decision = { #12th century Renaissance -# picture = { -# reference = "gfx/interface/illustrations/decisions/decision_misc.dds" -# } -# desc = promote_gothic_innovations_decision_desc -# selection_tooltip = promote_gothic_innovations_decision_tooltip -# decision_group_type = major -# ai_goal = yes -# -# is_shown = { -# OR = { -# culture = { has_cultural_pillar = heritage_latin } -# culture = { has_cultural_pillar = heritage_frankish } -# } -# NOT = { has_culture = culture:italian } -# is_ruler = yes -# is_landed = yes -# root.culture = { -# has_cultural_era_or_later = culture_era_early_medieval -# } -# NOT = { #Can only do it once. -# is_target_in_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_promoted_gothic_innovations -# } -# } -# highest_held_title_tier >= 4 #Kings and Emperors only. -# OR = { -# has_title = title:k_france -# has_title = title:e_france -# has_title = title:k_burgundy -# } -# NOR = { -# government_has_flag = government_is_theocracy -# government_has_flag = government_is_clan -# government_has_flag = government_is_tribal -# } -# } -# -# is_valid = { -# prestige_level >= 4 -# learning >= 10 -# NOT = { has_realm_law = crown_authority_0 } -# #Must control core provinces either in the North or the South: -# OR = { -# AND = { -# completely_controls = title:d_valois -# completely_controls = title:d_orleans -# } -# AND = { -# completely_controls = title:d_provence -# completely_controls = title:d_toulouse -# } -# } -# #Must have basic innovations: -# root.culture = { -# has_innovation = innovation_royal_prerogative -# has_innovation = innovation_knighthood -# has_innovation = innovation_windmills -# } -# } -# -# is_valid_showing_failures_only = { -# is_capable_adult = yes -# is_imprisoned = no -# is_at_war = no -# } -# -# cost = { -# gold = { -# value = 0 -# if = { -# limit = { -# has_treasury = no -# } -# add = 500 -# } -# } -# treasury = { -# value = 0 -# if = { -# limit = { -# has_treasury = yes -# } -# add = 500 -# } -# } -# prestige = 3000 -# } -# -# effect = { -# show_as_tooltip = { -# promote_gothic_innovations_decision_scripted_effect = yes -# } -# trigger_event = { -# id = middle_europe_decisions.0012 -# } -# hidden_effect = { -# add_to_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_promoted_gothic_innovations -# } -# } -# } -# -# ai_potential = { -# always = yes -# } -# -# ai_will_do = { -# base = 15 -# ai_value_modifier = { -# ai_boldness = 1.0 -# } -# } -#} -# -############################## -## Refound HRE # -## by Ewan Cowhig Croft # -############################## -#### Restore the Holy Roman Empire ### -#restore_holy_roman_empire_decision = { -# picture = { -# reference = "gfx/interface/illustrations/decisions/decision_dynasty_house.dds" -# } -# decision_group_type = major -# -# ai_check_interval_by_tier = { -# barony = 0 -# county = 0 -# duchy = 0 -# kingdom = 12 -# empire = 12 -# hegemony = 0 -# } -# -# desc = restore_holy_roman_empire_decision_desc -# selection_tooltip = restore_holy_roman_empire_decision_tooltip -# -# is_shown = { -# is_landed_or_landless_administrative = yes -# exists = dynasty # Everyone should have a dynasty, but in case they don't... -# NOT = { has_global_variable = flag_restored_roman_empire } # Not if Rome already exists (prevent Rome from restoring HRE) -# NOR = { #Title existence cnditions. -# exists = title:e_hre.holder #Well, that'd be redundant. -# #highest_held_title_tier = tier_empire #Existing emperors likewise should not be giving up their empire. -# } -# NOR = { #It doesn't make sense for these competing empires. -# is_roman_emperor_trigger = yes -# mpo_has_gok_mongol_empire_trigger = yes -# } -# AND = { #Faith conditions. -# this != faith.religious_head #Nice try, Mr. Pope. -# faith = { -# religion_tag = christianity_religion -# has_doctrine_parameter = spiritual_head_of_faith #Gotta be invested with the authority by someone other than yourself. -# } -# NAND = { #No need for a competing empire if your faith controls the ERE. -# exists = title:e_byzantium.holder -# faith = title:e_byzantium.holder.faith -# } -# } -# OR = { #Government conditions. -# government_has_flag = government_is_feudal -# government_has_flag = government_is_clan -# government_allows = administrative -# } -# exists = faith.religious_head -# } -# -# is_valid = { -# #Standard requirements. -# top_liege = this -# trigger_if = { -# limit = { -# is_ai = no -# } -# prestige_level >= high_prestige_level -# } -# #Title ownership conditions. -# OR = { #Gotta be King of a core Carolingian Kingdom. -# has_title = title:k_east_francia -# has_title = title:k_bavaria -# has_title = title:k_france -# has_title = title:k_italy -# has_title = title:k_lotharingia -# any_vassal = { -# OR = { -# has_title = title:k_east_francia -# has_title = title:k_bavaria -# has_title = title:k_france -# has_title = title:k_italy -# has_title = title:k_lotharingia -# } -# } -# } -# trigger_if = { -# limit = { -# is_ai = no -# } -# custom_description = { #And have some additional royal dignity for good measure. -# text = decision_refound_hre_own_three_kingdoms.tt -# any_held_title = { -# title_tier = kingdom -# count >= 3 -# } -# } -# } -# sub_realm_size >= 120 #Plus your various kingdoms should be ruling something. -# #HoF preference conditions. -# trigger_if = { -# limit = { -# is_ai = no -# } -# OR = { -# faith.religious_head = { #And they have to actually like you enough to want to invest you. -# opinion = { -# target = root -# value >= high_positive_opinion -# } -# } -# root = { has_strong_usable_hook = faith.religious_head } #Or you have a strong hook on them that you can actually use. -# root = { has_weak_hook = faith.religious_head } #Or a regular hook, to be fair, provided you meet the other criteria. -# } -# } -# } -# -# is_valid_showing_failures_only = { -# is_available_adult = yes -# faith.religious_head = { is_available_adult = yes } -# NOR = { -# has_trait = excommunicated -# is_at_war_with = faith.religious_head -# } -# } -# -# effect = { -# show_as_tooltip = { -# restore_holy_roman_empire_decision_scripted_effect = yes -# } -# gain_heroic_legend_seed_tooltip_effect = yes -# save_scope_as = founder -# faith.religious_head = { save_scope_as = founder_hof } -# if = { -# limit = { -# faith.religious_head = { is_playable_character = yes } -# } -# faith.religious_head.capital_province = { save_scope_as = ceremony_locale } -# } -# else = { -# capital_province = { save_scope_as = ceremony_locale } -# } -# trigger_event = { -# id = middle_europe_decisions.0015 -# } -# #Notify other players. -# every_player = { -# limit = { -# this != root -# is_within_diplo_range = { CHARACTER = root } -# } -# trigger_event = middle_europe_decisions.0016 -# } -# if = { -# limit = { -# is_ai = no -# NOT = { exists = global_var:restore_holy_roman_empire_decision } -# } -# set_global_variable = { -# name = restore_holy_roman_empire_decision -# value = root -# } -# } -# # Assign Dynamic Prince-Electors -# hidden_effect = { -# if = { -# limit = { has_global_variable_list = hre_elector_list } -# clear_global_variable_list = hre_elector_list -# } -# while = { -# count = 7 -# random_vassal = { -# limit = { -# capital_province.empire = title:e_hre # must be de-jure vassal of empire -# OR = { # prince-bishopric or duchy -# AND = { -# government_has_flag = government_is_theocracy -# primary_title.tier >= tier_county -# } -# primary_title.tier >= tier_duchy -# } -# NOT = { # not already selected -# is_target_in_global_variable_list = { -# name = hre_elector_list -# target = primary_title -# } -# } -# } -# weight = { -# modifier = { # major vassals heavily weighted -# factor = 10 -# is_powerful_vassal = yes -# } -# modifier = { # same culture as emperor preferred -# factor = 4 -# culture = root.culture -# } -# modifier = { # we don't mind going outside Germania, but prefer it -# factor = 1.5 -# trigger = { exists = primary_title.title_province } -# primary_title.title_province.barony = { -# OR = { -# target_is_de_jure_liege_or_above = title:k_bavaria -# target_is_de_jure_liege_or_above = title:k_bohemia -# target_is_de_jure_liege_or_above = title:k_east_francia -# target_is_de_jure_liege_or_above = title:k_frisia -# target_is_de_jure_liege_or_above = title:k_lotharingia -# target_is_de_jure_liege_or_above = title:k_pomerania -# } -# } -# } -# modifier = { # we want at least 3 theocracies ideally -# factor = 10 -# any_in_global_list = { -# variable = hre_elector_list -# count < 3 -# holder = { government_has_flag = government_is_theocracy } -# } -# government_has_flag = government_is_theocracy -# } -# modifier = { # 3 is enough theocracies unless we can't find feudal -# factor = 0.1 -# any_in_global_list = { -# variable = hre_elector_list -# count >= 3 -# holder = { government_has_flag = government_is_theocracy } -# } -# government_has_flag = government_is_theocracy -# } -# } -# add_to_global_variable_list = { -# name = hre_elector_list -# target = primary_title -# } -# } -# } -# hre_elector_list_save_effect = yes # saves list scopes to title as variables for tooltip -# } -# } -# -# cost = { -# gold = { -# value = 0 -# if = { -# limit = { -# has_treasury = no -# is_ai = no -# } -# add = 500 -# } -# } -# treasury = { -# value = 0 -# if = { -# limit = { -# has_treasury = yes -# is_ai = no -# } -# add = 500 -# } -# } -# piety = 200 -# } -# -# ai_potential = { -# top_liege = this -# highest_held_title_tier >= tier_kingdom -# } -# -# ai_will_do = { -# base = 100 -# -# modifier = { # We don't want a solo-France to form the HRE -# factor = 0 -# NOR = { -# has_title = title:k_east_francia -# has_title = title:k_bavaria -# has_title = title:k_italy -# has_title = title:k_lotharingia -# any_vassal = { -# OR = { -# has_title = title:k_east_francia -# has_title = title:k_bavaria -# has_title = title:k_italy -# has_title = title:k_lotharingia -# } -# } -# } -# } -# } -#} -# -############################## -## Establish Norman Cultue # -## by Sean Hughes # -############################## -# -#### Establish Norman Culture ### -#establish_norman_culture_decision = { -# picture = { -# reference = "gfx/interface/illustrations/decisions/decision_realm.dds" -# } -# decision_group_type = major -# -# ai_check_interval_by_tier = { -# barony = 0 -# county = 0 -# duchy = 120 -# kingdom = 120 -# empire = 120 -# hegemony = 120 -# } -# -# desc = establish_norman_culture_decision_desc -# selection_tooltip = establish_norman_culture_decision_tooltip -# -# is_shown = { -# culture = culture:norse -# any_sub_realm_county = { -# target_is_de_jure_liege_or_above = title:d_normandy -# culture = culture:french -# } -# NOT = { -# is_target_in_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_formed_normandy_decision -# } -# } -# } -# -# is_valid = { -# culture = culture:norse -# completely_controls = title:d_normandy -# } -# -# is_valid_showing_failures_only = { -# is_at_war = no -# is_imprisoned = no -# } -# -# effect = { -# hidden_effect = { -# # Generate a list of counties we want to flip to the new culture. -# title:d_normandy = { -# every_in_de_jure_hierarchy = { -# limit = { tier = tier_county} -# add_to_list = norman_counties -# } -# } -# every_sub_realm_title = { -# limit = { -# tier = tier_county -# } -# if = { -# limit = { -# title_province = { geographical_region = custom_normandy_and_adjacent } -# OR = { -# culture = culture:french -# culture = culture:norse -# } -# } -# add_to_list = norman_counties -# } -# } -# -# # Perform the culture flip. -# every_in_list = { -# list = norman_counties -# merge_cultures_in_region_effect = { -# OLD_CULTURE_1 = culture:norse -# OLD_CULTURE_2 = culture:french -# NEW_CULTURE = culture:norman -# REGION = custom_normandy_and_adjacent -# } -# } -# -# # Send all players in the game a notification event about the flip. -# save_scope_as = norman_founder -# culture:norse = {save_scope_as = old_culture_1} -# culture:french = {save_scope_as = old_culture_2} -# culture:norman = { -# reset_culture_creation_date = yes -# get_all_innovations_from = scope:old_culture_1 -# get_all_innovations_from = scope:old_culture_2 -# save_scope_as = new_culture -# } -# every_player = { -# if = { -# limit = { -# this != root -# OR = { -# culture = culture:french -# culture = culture:norse -# } -# capital_province ?= { geographical_region = custom_normandy_and_adjacent } -# } -# trigger_event = global_culture.3002 -# } -# else_if = { -# limit = { this = root } -# trigger_event = global_culture.3003 -# } -# else_if = { -# limit = { -# capital_province ?= { geographical_region = world_europe } -# } -# trigger_event = global_culture.3005 -# } -# } -# } -# -# # Player changes culture -# set_culture = culture:norman -# add_character_flag = converted_culture_this_lifetime -# hidden_effect = { -# every_in_list = { -# list = norman_counties -# limit = { -# holder.capital_county = { is_in_list = norman_counties } -# } -# holder = { -# add_to_list = mass_melting_pot_list -# every_courtier = { add_to_list = mass_melting_pot_list } -# every_courtier_away = { add_to_list = mass_melting_pot_list } -# } -# every_in_list = { -# list = mass_melting_pot_list -# limit = { -# OR = { -# culture = culture:french -# culture = culture:norse -# } -# } -# set_culture = culture:norman -# } -# } -# } -# -# # Summary of above hidden effects to inform players of the decision's impact. -# show_as_tooltip = { -# custom_tooltip = establish_norman_culture_decision_effect.tt -# culture:norman = { -# get_all_innovations_from = scope:old_culture_1 -# get_all_innovations_from = scope:old_culture_2 -# } -# } -# -# # Rename the duchy to Normandy -# title:d_normandy = { -# save_scope_as = normandy_title -# hidden_effect = { -# set_title_name = d_normandy -# } -# custom_tooltip = establish_norman_culture_decision_effect.tt.2 -# } -# add_to_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_formed_normandy_decision -# } -# } -# -# cost = { -# } -# -# ai_potential = { -# always = yes -# } -# -# ai_will_do = { -# base = 0 -# -# modifier = { -# add = 100 -# any_sub_realm_county = { -# percent >= 0.5 -# culture = culture:french -# } -# } -# } -#} -# -####################################### -## Establish the Electorate of Saxony # -## by James Beaumont # -####################################### -# -#### Establish the Electorate of Saxony ### -#establish_the_electorate_of_saxony_decision = { -# picture = { -# reference = "gfx/interface/illustrations/decisions/decision_found_kingdom.dds" -# } -# decision_group_type = major -# -# ai_check_interval = 0 -# -# desc = establish_the_electorate_of_saxony_decision_desc -# selection_tooltip = establish_the_electorate_of_saxony_decision_tooltip -# -# is_shown = { -# # Temporarily disabled due to stability issues in the HRE. -# always = no -# # Can't form Saxony if Saxony already formed. -# NOT = { -# is_target_in_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_formed_saxony -# } -# } -# # Is in the HRE or is the Emperor -# OR = { -# liege = title:e_hre.holder -# has_primary_title = title:e_hre -# } -# } -# -# is_valid = { -# OR = { -# has_primary_title = title:e_hre -# # Avoid some funky tooltips. -# AND = { -# highest_held_title_tier <= tier_kingdom -# top_liege = { has_title = title:e_hre } -# } -# } -# custom_tooltip = { -# text = polabia_held_or_nonexistent.tt -# OR = { -# has_title = title:k_sorbia -# NOT = { exists = title:k_sorbia.holder } -# } -# } -# completely_controls = title:d_meissen -# completely_controls = title:d_lausitz -# completely_controls = title:d_anhalt -# completely_controls = title:d_thuringia -# # Most of the Kingdom of Polabia is at least somewhat pro-HRE -# custom_tooltip = { -# text = polabia_must_be_hre_culture_tt -# any_county_in_region = { -# region = custom_polabia -# # At least half. -# count >= 12 -# OR = { -# culture = root.culture -# culture = title:e_hre.holder.culture -# } -# } -# } -# } -# -# effect = { -# hidden_effect = { -# add_to_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_formed_saxony -# } -# save_scope_as = founder -# title:e_hre.holder = { save_scope_as = hre_emperor_scope } -# trigger_event = middle_europe_decisions.0017 -# } -# show_as_tooltip = { -# create_kingdom_of_saxony_effect = { CHARACTER = root } -# } -# if = { -# limit = { has_title = title:e_hre } -# custom_tooltip = middle_europe_decision.0017.tt -# } -# } -# -# cost = { -# gold = { -# value = 0 -# if = { -# limit = { -# has_treasury = no -# } -# add = 200 -# } -# } -# treasury = { -# value = 0 -# if = { -# limit = { -# has_treasury = yes -# } -# add = 200 -# } -# } -# } -# -# ai_potential = { -# always = yes -# } -# -# ai_will_do = { -# base = 100 -# } -#} -# -############### -## Carantania # -############### -#decision_restore_carantania = { -# picture = { -# reference = "gfx/interface/illustrations/decisions/decision_castle_view.dds" -# } -# decision_group_type = major -# -# ai_check_interval_by_tier = { -# barony = 0 -# county = 0 -# duchy = 120 -# kingdom = 0 -# empire = 0 -# hegemony = 0 -# } -# -# is_shown = { -# exists = title:k_carantania -# has_culture = culture:carantanian -# OR = { -# has_title = title:d_krain -# has_title = title:d_carinthia -# has_title = title:d_steyermark -# } -# NOT = { -# is_target_in_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_formed_carantania -# } -# } -# OR = { -# title:d_krain = { is_titular = no } -# title:d_carinthia = { is_titular = no } -# title:d_steyermark = { is_titular = no } -# } -# } -# -# is_valid = { -# is_independent_ruler = yes -# highest_held_title_tier < tier_kingdom -# prestige_level >= 3 -# trigger_if = { -# limit = { -# title:d_krain = { is_titular = no } -# } -# completely_controls = title:d_krain -# } -# trigger_if = { -# limit = { -# title:d_carinthia = { is_titular = no } -# } -# completely_controls = title:d_carinthia -# } -# trigger_if = { -# limit = { -# title:d_steyermark = { is_titular = no } -# } -# completely_controls = title:d_steyermark -# } -# } -# -# is_valid_showing_failures_only = { -# is_available_adult = yes -# } -# -# effect = { -# hidden_effect = { -# add_to_global_variable_list = { -# name = unavailable_unique_decisions -# target = flag:flag_formed_carantania -# } -# } -# show_as_tooltip = { -# decision_restore_carantania_effect = yes -# } -# trigger_event = major_decisions.3400 -# } -# -# cost = { -# gold = { -# value = 500 -# if = { -# limit = { -# is_ai = yes -# } -# multiply = 0 -# } -# } -# } -# -# ai_potential = { -# always = yes -# } -# -# ai_will_do = { -# base = 100 -# } -#} -# \ No newline at end of file diff --git a/common/decisions/80_major_decisions_roman.txt b/common/decisions/80_major_decisions_roman.txt index 254efc31..50a83124 100644 --- a/common/decisions/80_major_decisions_roman.txt +++ b/common/decisions/80_major_decisions_roman.txt @@ -810,7 +810,7 @@ restore_papacy_decision = { is_shown = { is_ruler = yes is_playable_character = yes - religion = religion:catholic_religion + faith = faith:catholic NOT = { faith = { exists = religious_head } } highest_held_title_tier > 3 #Only Kings and Emperors } @@ -842,7 +842,7 @@ restore_papacy_decision = { } ai_potential = { - religion = religion:catholic_religion + faith = faith:catholic highest_held_title_tier > 3 #Only Kings and Emperors NOT = { faith = { exists = religious_head } } } @@ -880,7 +880,7 @@ restore_pope_in_rome_decision = { is_shown = { is_ruler = yes is_playable_character = yes - religion = religion:catholic_religion + faith = faith:catholic NOR = { has_title = title:k_papal_state is_roman_emperor_excluding_byzantium_trigger = yes @@ -951,7 +951,7 @@ restore_pope_in_rome_decision = { } ai_potential = { - religion = religion:catholic_religion + faith = faith:catholic highest_held_title_tier > 3 #Only Kings and Emperors } diff --git a/common/decisions/dlc_decisions/ep3_decisions.txt b/common/decisions/dlc_decisions/ep3_decisions.txt index e1ee9970..5853f80f 100644 --- a/common/decisions/dlc_decisions/ep3_decisions.txt +++ b/common/decisions/dlc_decisions/ep3_decisions.txt @@ -1204,7 +1204,7 @@ recreate_byzantine_empire_decision = { } if = { limit = { - religion = religion:catholic_religion + faith = faith:catholic } add = 500 } diff --git a/common/epidemics/00_epidemics.txt b/common/epidemics/00_epidemics.txt index ddc6064f..ae8ab0f8 100644 --- a/common/epidemics/00_epidemics.txt +++ b/common/epidemics/00_epidemics.txt @@ -363,7 +363,7 @@ bubonic_plague = { triggered_desc = { trigger = { OR = { - outbreak_province.county.religion = religion:catholic_religion + outbreak_province.county.faith = faith:catholic outbreak_province.county.faith = faith:orthodox outbreak_province.county.faith = faith:nestorian outbreak_province.county.faith = faith:coptic @@ -2365,7 +2365,7 @@ ergotism = { #dancing plague - not contagious outbreak_province = { county = { OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:nestorian faith = faith:coptic diff --git a/common/landed_titles/NEOW_numenorian_titles.txt b/common/landed_titles/NEOW_numenorian_titles.txt index d2311059..3ada6d5c 100644 --- a/common/landed_titles/NEOW_numenorian_titles.txt +++ b/common/landed_titles/NEOW_numenorian_titles.txt @@ -1,13 +1,13 @@ k_gondor_cosmetic = { color = { 10 5 35 } - capital = c_ile_de_france + capital = c_paris } e_numenor_cosmetic = { color = { 75 30 95 } - capital = c_ile_de_france + capital = c_paris } d_novelist_high_king = { @@ -15,5 +15,5 @@ d_novelist_high_king = { definite_form = yes - capital = c_ile_de_france + capital = c_paris } \ No newline at end of file diff --git a/common/landed_titles/germany.txt b/common/landed_titles/germany.txt index 72503c6c..2542cf0b 100644 --- a/common/landed_titles/germany.txt +++ b/common/landed_titles/germany.txt @@ -152,7 +152,7 @@ e_germany = { color = { 165 185 122 } } } - c_tangermunde = { # Tangermünde + c_tangermunde # Tangermünde color = { 115 135 115 } cultural_names = { diff --git a/common/landed_titles/nistrenia.txt b/common/landed_titles/nistrenia.txt index 34856813..db2d03ba 100644 --- a/common/landed_titles/nistrenia.txt +++ b/common/landed_titles/nistrenia.txt @@ -2212,7 +2212,7 @@ e_nistrenia = { d_turov = { color = { 129 163 28 } - capital = c_turov + capital = c_orsha c_turov = { diff --git a/common/landed_titles/visegrad.txt b/common/landed_titles/visegrad.txt index 003a8dd3..c6d9f016 100644 --- a/common/landed_titles/visegrad.txt +++ b/common/landed_titles/visegrad.txt @@ -441,7 +441,7 @@ e_visegrad = { } d_lubusz = { color = { 151 41 46 } - + color2 = { 255 255 255 } capital = c_grunberg # Zielona Góra c_grunberg = { # Zielona Góra @@ -2486,4 +2486,8 @@ e_visegrad = { } } } + d_danzig = { + color = { 144 12 12 } + capital = c_danzig + } } \ No newline at end of file diff --git a/common/religion/holy_site_types/00_holy_site_types.txt b/common/religion/holy_site_types/00_holy_site_types.txt index 13ff0431..888916a3 100644 --- a/common/religion/holy_site_types/00_holy_site_types.txt +++ b/common/religion/holy_site_types/00_holy_site_types.txt @@ -2436,7 +2436,7 @@ ranaheim = { } jorvik = { - county = c_richmond + county = c_north_riding barony = b_yarlestre character_modifier = { diff --git a/common/scripted_character_templates/00_pool_repopulation_character_templates.txt b/common/scripted_character_templates/00_pool_repopulation_character_templates.txt index f1f5ad27..c51f0a8d 100644 --- a/common/scripted_character_templates/00_pool_repopulation_character_templates.txt +++ b/common/scripted_character_templates/00_pool_repopulation_character_templates.txt @@ -1229,7 +1229,7 @@ pool_repopulate_local_flavor = { if = { limit = { - culture = culture:atlantannach + culture = atlantannach } add_character_flag = ai_will_not_convert set_character_faith = faith:iberian @@ -1245,7 +1245,7 @@ pool_repopulate_local_flavor = { if = { limit = { - culture = culture:traveller + culture = traveller } add_character_flag = ai_will_not_convert set_character_faith = faith:celtic @@ -1260,7 +1260,7 @@ pool_repopulate_local_flavor = { } if = { limit = { - culture = culture:beur + culture = beur } add_character_flag = ai_will_not_convert set_character_faith = faith:simurghi @@ -1275,7 +1275,7 @@ pool_repopulate_local_flavor = { } if = { limit = { - culture = culture:turkisch + culture = turkisch } add_character_flag = ai_will_not_convert set_character_faith = faith:quranist diff --git a/common/scripted_character_templates/00_scripted_character_templates.txt b/common/scripted_character_templates/00_scripted_character_templates.txt index 475f2e88..65e457fe 100644 --- a/common/scripted_character_templates/00_scripted_character_templates.txt +++ b/common/scripted_character_templates/00_scripted_character_templates.txt @@ -3,7 +3,7 @@ dynasty = none random_traits = yes culture = culture:frankish - religion = religion:catholic_religion + faith = faith:catholic martial = { min_template_high_skill max_template_high_skill diff --git a/common/scripted_effects/00_major_decisions_scripted_effects.txt b/common/scripted_effects/00_major_decisions_scripted_effects.txt index 73a7077a..073922f8 100644 --- a/common/scripted_effects/00_major_decisions_scripted_effects.txt +++ b/common/scripted_effects/00_major_decisions_scripted_effects.txt @@ -764,7 +764,7 @@ restore_papacy_scripted_effect = { if = { #Pick your chaplain first. limit = { exists = cp:councillor_court_chaplain - cp:councillor_court_chaplain = { religion = religion:catholic_religion } + cp:councillor_court_chaplain = { faith = faith:catholic } } cp:councillor_court_chaplain = { save_scope_as = new_pope } } diff --git a/common/scripted_triggers/00_building_requirement_triggers.txt b/common/scripted_triggers/00_building_requirement_triggers.txt index 4640b2e8..52663531 100644 --- a/common/scripted_triggers/00_building_requirement_triggers.txt +++ b/common/scripted_triggers/00_building_requirement_triggers.txt @@ -968,7 +968,7 @@ building_breweries_requirement = { has_building_or_higher = temple_$NUMBER$ } OR = { - religion = religion:catholic_religion + faith = faith:catholic faith = { has_doctrine_parameter = allows_brewery } } } diff --git a/common/scripted_triggers/07_frankokratia_triggers.txt b/common/scripted_triggers/07_frankokratia_triggers.txt index 56ae0f7a..4a0078c7 100644 --- a/common/scripted_triggers/07_frankokratia_triggers.txt +++ b/common/scripted_triggers/07_frankokratia_triggers.txt @@ -140,7 +140,7 @@ ep3_frankokratia_transiting_relative_trigger = { } highest_held_title_tier < tier_county NOT = { - religion = religion:catholic_religion + faith = faith:catholic } is_imprisoned = yes is_incapable = yes @@ -164,7 +164,7 @@ ep3_frankokratia_transiting_relative_trigger = { ep3_frankokratia_story_owner_trigger = { save_temporary_scope_as = char_temp - religion = religion:catholic_religion + faith = faith:catholic is_playable_character = yes highest_held_title_tier >= tier_county highest_held_title_tier <= tier_kingdom @@ -382,7 +382,7 @@ ep3_frankokratia_will_start_trigger = { } ep3_frankokratia_financier_trigger = { - religion = religion:catholic_religion + faith = faith:catholic is_ai = yes #Not pals with byz emperor NOR = { @@ -675,7 +675,7 @@ ep3_frankokratia_notification_recipient_trigger = { } } #Most affected Christians - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox faith = faith:armenian_apostolic #Target faith of crusade diff --git a/events/activities/coronation_activity/coronation_events.txt b/events/activities/coronation_activity/coronation_events.txt index b0461644..cefe69f2 100644 --- a/events/activities/coronation_activity/coronation_events.txt +++ b/events/activities/coronation_activity/coronation_events.txt @@ -1868,8 +1868,8 @@ coronation_events.0205 = { triggered_desc = { trigger = { location.barony = title:b_vaticano - religion = religion:catholic_religion - scope:host.religion = religion:catholic_religion + faith = faith:catholic + scope:host.faith = faith:catholic } desc = coronation_events.0205.st_peters } diff --git a/events/activities/coronation_activity/coronation_events_6.txt b/events/activities/coronation_activity/coronation_events_6.txt index 601f2ba0..a868b498 100644 --- a/events/activities/coronation_activity/coronation_events_6.txt +++ b/events/activities/coronation_activity/coronation_events_6.txt @@ -7828,8 +7828,8 @@ coronation_events.6120 = { location.barony = title:b_constantinople AND = { location.barony = title:b_vaticano - religion = religion:catholic_religion - scope:host.religion = religion:catholic_religion + faith = faith:catholic + scope:host.faith = faith:catholic } AND = { current_year >= 950 diff --git a/events/activities/pilgrimage_activity/pilgrimage_events.txt b/events/activities/pilgrimage_activity/pilgrimage_events.txt index 8af62e5b..5bd1317a 100644 --- a/events/activities/pilgrimage_activity/pilgrimage_events.txt +++ b/events/activities/pilgrimage_activity/pilgrimage_events.txt @@ -11608,7 +11608,7 @@ pilgrimage.6760 = { OR = { NOR = { faith = faith:orthodox - religion = religion:catholic_religion + faith = faith:catholic } any_secret = { type = secret_non_believer } } @@ -11617,7 +11617,7 @@ pilgrimage.6760 = { OR = { NOR = { faith = faith:orthodox - religion = religion:catholic_religion + faith = faith:catholic } any_secret = { type = secret_non_believer } } @@ -11650,7 +11650,7 @@ pilgrimage.6760 = { limit = { NOR = { faith = faith:orthodox - religion = religion:catholic_religion + faith = faith:catholic } faith.religion ?= religion:christianity_religion } diff --git a/events/court_events/court_events_general.txt b/events/court_events/court_events_general.txt index 5ee5f38c..6fbcfaca 100644 --- a/events/court_events/court_events_general.txt +++ b/events/court_events/court_events_general.txt @@ -3129,7 +3129,7 @@ court.3060 = { ################################################## scripted_trigger pope_joan_trigger = { - religion = religion:catholic_religion + faith = faith:catholic is_female = yes any_held_title = { is_head_of_faith = no } } diff --git a/events/decisions_events/roman_restoration_events.txt b/events/decisions_events/roman_restoration_events.txt index 8cda547a..540a44cf 100644 --- a/events/decisions_events/roman_restoration_events.txt +++ b/events/decisions_events/roman_restoration_events.txt @@ -1100,7 +1100,7 @@ roman_restoration.0100 = { # As a Catholic triggered_desc = { trigger = { - religion = religion:catholic_religion + faith = faith:catholic } desc = roman_restoration.0100.desc.catholic } @@ -1108,7 +1108,7 @@ roman_restoration.0100 = { triggered_desc = { trigger = { NOR = { - religion = religion:catholic_religion + faith = faith:catholic faith = faith:orthodox } } @@ -1137,7 +1137,7 @@ roman_restoration.0100 = { } else_if = { limit = { - scope:mending_religion = religion:catholic_religion + scope:mending_faith = faith:catholic } faith:orthodox = { save_scope_as = loser_faith @@ -1182,7 +1182,7 @@ roman_restoration.0101 = { # As a Catholic triggered_desc = { trigger = { - scope:mending_religion = religion:catholic_religion + scope:mending_faith = faith:catholic } desc = roman_restoration.0101.desc.catholic } @@ -1190,7 +1190,7 @@ roman_restoration.0101 = { triggered_desc = { trigger = { NOR = { - scope:mending_religion = religion:catholic_religion + scope:mending_faith = faith:catholic scope:mending_faith = faith:orthodox } } @@ -1275,7 +1275,7 @@ roman_restoration.0102 = { # As a Catholic triggered_desc = { trigger = { - scope:mending_religion = religion:catholic_religion + scope:mending_faith = faith:catholic } desc = roman_restoration.0101.desc.catholic } @@ -1283,7 +1283,7 @@ roman_restoration.0102 = { triggered_desc = { trigger = { NOR = { - scope:mending_religion = religion:catholic_religion + scope:mending_faith = faith:catholic scope:mending_faith = faith:orthodox } } @@ -1324,7 +1324,7 @@ roman_restoration.0103 = { # As a Catholic triggered_desc = { trigger = { - scope:mending_religion = religion:catholic_religion + scope:mending_faith = faith:catholic } desc = roman_restoration.0100.desc.catholic } @@ -1332,7 +1332,7 @@ roman_restoration.0103 = { triggered_desc = { trigger = { NOR = { - scope:mending_religion = religion:catholic_religion + scope:mending_faith = faith:catholic scope:mending_faith = faith:orthodox } } @@ -2086,7 +2086,7 @@ roman_restoration.0125 = { # Catholic Reaction triggered_desc = { trigger = { - root.religion = religion:catholic_religion + root.faith = faith:catholic } desc = roman_restoration.0125.desc.catholic } @@ -2094,7 +2094,7 @@ roman_restoration.0125 = { triggered_desc = { trigger = { NOT = { - root.religion = religion:catholic_religion + root.faith = faith:catholic } } @@ -2115,7 +2115,7 @@ roman_restoration.0125 = { immediate = { #Catholics are happy! if = { - limit = { religion = religion:catholic_religion } + limit = { faith = faith:catholic } play_music_cue = "mx_cue_sacredrite" } } @@ -2123,14 +2123,14 @@ roman_restoration.0125 = { option = { name = roman_restoration.0125.a trigger = { - root.religion = religion:catholic_religion + root.faith = faith:catholic } } option = { name = roman_restoration.0125.b trigger = { NOT = { - root.religion = religion:catholic_religion + root.faith = faith:catholic } } } @@ -2346,7 +2346,7 @@ roman_restoration.0131 = { } if = { limit = { - root.religion = religion:catholic_religion + root.faith = faith:catholic NOT = { has_trait = cynical } } add_opinion = { diff --git a/events/dlc/fp2/fp2_struggle_events.txt b/events/dlc/fp2/fp2_struggle_events.txt index 6d29bf96..cedabdd9 100644 --- a/events/dlc/fp2/fp2_struggle_events.txt +++ b/events/dlc/fp2/fp2_struggle_events.txt @@ -2947,7 +2947,7 @@ fp2_struggle.1010 = { # Soul of Iron, by Ola Jentzsch scarred = {} } culture = scope:toledo_county.culture - religion = religion:catholic_religion + faith = faith:catholic dynasty = none save_scope_as = great_swordsmith #this saves him as a scope so we can get nice effects to bounce off him! } @@ -4342,9 +4342,9 @@ fp2_struggle.1050 = { } triggered_desc = { trigger = { - has_religion = religion:catholic_religion + has_faith = faith:catholic scope:visionary_spouse= { - has_religion = religion:catholic_religion + has_faith = faith:catholic } } desc = fp2_struggle.1050.desc_christian_bling_reference_drop @@ -9046,7 +9046,7 @@ fp2_struggle.2009 = { stewardship = { 4 7 } intrigue = { 8 22 } culture = culture:basque - religion = religion:catholic_religion + faith = faith:catholic dynasty = none after_creation = { add_gold = minor_gold_value } @@ -9086,7 +9086,7 @@ fp2_struggle.2009 = { stewardship = { 10 17 } intrigue = { 8 16 } culture = culture:basque - religion = religion:catholic_religion + faith = faith:catholic dynasty = none after_creation = { add_gold = major_gold_value diff --git a/events/dlc/fp2/fp2_yearly_events.txt b/events/dlc/fp2/fp2_yearly_events.txt index 840a0000..915cc448 100644 --- a/events/dlc/fp2/fp2_yearly_events.txt +++ b/events/dlc/fp2/fp2_yearly_events.txt @@ -5214,7 +5214,7 @@ fp2_yearly.8004 = { } culture = culture:italian dynasty = none - religion = religion:catholic_religion + faith = faith:catholic save_scope_as = translation_enthusiast #this is needed to get the loc right } set_global_variable = gerard_of_cremona_created diff --git a/events/lifestyles/warfare_lifestyle/warhorse_events.txt b/events/lifestyles/warfare_lifestyle/warhorse_events.txt index c4859272..cdad06b3 100644 --- a/events/lifestyles/warfare_lifestyle/warhorse_events.txt +++ b/events/lifestyles/warfare_lifestyle/warhorse_events.txt @@ -100,7 +100,7 @@ warhorse.0002 = { trigger = { OR = { faith.religion = religion:eastern_orthodox_religion faith.religion = religion:catholic_religion faith.religion = religion:protestant_religion } OR = { - religion = religion:catholic_religion + faith = faith:catholic trigger_if = { limit = { is_landed = yes } capital_province = { geographical_region = world_europe } diff --git a/events/religion_events/great_holy_war_events.txt b/events/religion_events/great_holy_war_events.txt index f57ce65f..93f3f3a7 100644 --- a/events/religion_events/great_holy_war_events.txt +++ b/events/religion_events/great_holy_war_events.txt @@ -631,7 +631,7 @@ great_holy_war.0003 = { #Catholic flavour triggered_desc = { desc = great_holy_war.0003.catholic.desc - trigger = { scope:the_religion = religion:catholic_religion } + trigger = { scope:the_faith = faith:catholic } } #Everyone else desc = great_holy_war.0003.fallback.desc @@ -813,7 +813,7 @@ great_holy_war.0005 = { limit = { any_pledged_attacker = { primary_title = { is_head_of_faith = yes } - religion = religion:catholic_religion + faith = faith:catholic } exists = global_var:byz_claimant_champion global_var:byz_claimant_champion = { @@ -1144,7 +1144,7 @@ great_holy_war.0011 = { #Christian Flavor triggered_desc = { #Catholic Crusades, because of Rome. trigger = { - scope:awakening_religion = religion:catholic_religion + scope:awakening_faith = faith:catholic exists = scope:ghw_first_sponsor great_holy_war_0010_rome_reason_trigger = yes } @@ -1168,7 +1168,7 @@ great_holy_war.0011 = { } triggered_desc = { #Catholic Crusades, because of Jerusalem. trigger = { - scope:awakening_religion = religion:catholic_religion + scope:awakening_faith = faith:catholic exists = scope:ghw_first_sponsor great_holy_war_0010_jerusalem_reason_trigger = yes } @@ -1620,14 +1620,14 @@ great_holy_war.0017 = { first_valid = { triggered_desc = { trigger = { - scope:scoped_pope = { religion = religion:catholic_religion } + scope:scoped_pope = { faith = faith:catholic } } desc = great_holy_war.0017.desc.a } triggered_desc = { trigger = { NOT = { - scope:scoped_pope = { religion = religion:catholic_religion } + scope:scoped_pope = { faith = faith:catholic } } } desc = great_holy_war.0017.desc.b @@ -2287,6 +2287,7 @@ great_holy_war.0021 = { } scope:the_faith.great_holy_war = { pledge_defender = root } } + 45 45 = { #Do not pledge. modifier = { #More pledging happening at start of preparation phase. factor = 0.75 @@ -3649,7 +3650,7 @@ great_holy_war.0051 = { scope:attacker.faith.great_holy_war = { has_pledged_attacker = root } - scope:the_religion = religion:catholic_religion + scope:the_faith = faith:catholic } desc = great_holy_war.0051.catholic.attackers.desc } @@ -3659,7 +3660,7 @@ great_holy_war.0051 = { scope:attacker.faith.great_holy_war = { has_pledged_attacker = root } - NOT = { scope:the_religion = religion:catholic_religion } + NOT = { scope:the_faith = faith:catholic } } desc = great_holy_war.0051.generic.attackers.desc } diff --git a/history/characters/NEOW_e_germania.txt b/history/characters/NEOW_e_germania.txt index 2eadb693..66230bca 100644 --- a/history/characters/NEOW_e_germania.txt +++ b/history/characters/NEOW_e_germania.txt @@ -1862,6 +1862,7 @@ dorothea_burkhardinger={ johann_baptist_i_of_muhldorf={ name="Johann_spc_Baptist" dynasty=hartmann_dynasty #Hartmann + father=johann_baptist_i_of_muhldorf culture=bavarian religion=roman_catholic 2084.1.23={birth=yes} diff --git a/history/provinces/e_germany.txt b/history/provinces/e_germany.txt index 1c6100df..83a2a732 100644 --- a/history/provinces/e_germany.txt +++ b/history/provinces/e_germany.txt @@ -85,7 +85,7 @@ religion = roman_catholic } 3140 = { - culture = sorbian + culture = polabian religion = chernobozhye holding = tribal_holding 929.1.1 = { @@ -219,7 +219,7 @@ } ###c_spreewald 3180 = { - culture = sorbian + culture = polabian religion = chernobozhye holding = tribal_holding 1000.1.1 = { @@ -234,7 +234,7 @@ holding = none } 3175 = { - culture = sorbian + culture = polabian religion = chernobozhye holding = none 1000.1.1 = { @@ -394,7 +394,7 @@ } ###c_wendland 2895 = { - culture = sorbian + culture = polabian religion = volksmarchen holding = castle_holding 1120.1.1 = { @@ -478,7 +478,7 @@ } ###c_stendal 2900 = { - culture = sorbian + culture = polabian religion = volksmarchen holding = castle_holding 1120.1.1 = { @@ -876,7 +876,7 @@ } ###c_erzgebirg 3012 = { - culture = sorbian + culture = polabian religion = chernobozhye holding = tribal_holding 1170.1.1 = { @@ -909,7 +909,7 @@ holding = tribal_holding } 3025 = { - culture = sorbian + culture = polabian religion = chernobozhye holding = tribal_holding 1150.1.1 = { @@ -939,7 +939,7 @@ holding = none } 2980 = { - culture = sorbian + culture = polabian religion = chernobozhye holding = tribal_holding 990.1.1 = { @@ -980,7 +980,7 @@ holding = none } 3024 = { - culture = sorbian + culture = polabian religion = chernobozhye holding = none } @@ -1011,7 +1011,7 @@ } ###c_merseburg 2935 = { - culture = sorbian + culture = polabian religion = volksmarchen holding = none 1120.1.1 = { @@ -1027,7 +1027,7 @@ holding = none } 3020 = { - culture = sorbian + culture = polabian religion = chernobozhye holding = none 1150.1.1 = { @@ -1844,7 +1844,7 @@ } ###c_weimar 3005 = { - culture = sorbian + culture = polabian religion = volksmarchen holding = tribal_holding 1120.1.1 = { @@ -1865,7 +1865,7 @@ religion = einblicker } 3003 = { - culture = sorbian + culture = polabian religion = volksmarchen holding = none 1120.1.1 = { diff --git a/history/provinces/e_makedon.txt b/history/provinces/e_makedon.txt index 723ddcda..d0af4490 100644 --- a/history/provinces/e_makedon.txt +++ b/history/provinces/e_makedon.txt @@ -457,7 +457,7 @@ holding = castle_holding } 3787 = { #Servia - holding = church_holding + holding = churhc_holding culture = NEOW_pindusian religion = megalocratic } diff --git a/history/provinces/e_scandinavia.txt b/history/provinces/e_scandinavia.txt index 30d83b16..903916cb 100644 --- a/history/provinces/e_scandinavia.txt +++ b/history/provinces/e_scandinavia.txt @@ -1046,7 +1046,7 @@ ##d_holstein ###c_kiel 2801 = { - culture = sorbian + culture = polabian religion = chernobozhye holding = tribal_holding 950.1.1 = { @@ -1071,7 +1071,7 @@ } ###c_lubeck 2804 = { - culture = sorbian + culture = polabian religion = chernobozhye holding = tribal_holding 950.1.1 = { diff --git a/history/provinces/e_volga-ural.txt b/history/provinces/e_volga-ural.txt index b22c7bba..59c69335 100644 --- a/history/provinces/e_volga-ural.txt +++ b/history/provinces/e_volga-ural.txt @@ -613,6 +613,7 @@ holding = none } +<<<<<<< Updated upstream ###c_tuluchezeva 5374 = { #Tuluchezeva culture = NEOW_cossack @@ -1320,7 +1321,9 @@ #Small settlement , mostly placeholder holding = none } +======= +>>>>>>> Stashed changes diff --git a/history/provinces/e_zapadoslavia.txt b/history/provinces/e_zapadoslavia.txt index 841f7a4a..e1285479 100644 --- a/history/provinces/e_zapadoslavia.txt +++ b/history/provinces/e_zapadoslavia.txt @@ -930,7 +930,7 @@ } 4155 = { # Třebíč holding = none -} +} holding = castle_holding ###c_prerov/Zlín 4159 = { # Zlín @@ -1163,7 +1163,7 @@ #Presence of settlements dating to the Arpad era } 3804 = { #Kecskemet - holding = castle_holding + holding = castle culture = hungarian religion = nepmese #Small villages in XIIIth diff --git a/history/struggles/_struggles.info b/history/struggles/_struggles.info deleted file mode 100644 index 62495b19..00000000 --- a/history/struggles/_struggles.info +++ /dev/null @@ -1,30 +0,0 @@ - -date = { - effect = { - ... - } -} - -# Examples: -# Start iberian_struggle struggle in 714.1.1 -# 714.1.1 = { -# effect = { -# if = { -# limit = { has_dlc_feature = the_fate_of_iberia } -# start_struggle = { -# struggle_type = iberian_struggle -# start_phase = struggle_iberia_phase_opportunity -# } -# } -# } -# } - -# End iberian_struggle struggle in 716.1.1. If the struggle didn't start before then there is going to be an error (be sure to run an existence check) -# 716.1.1 = { -# effect = { -# if = { -# limit = { has_dlc_feature = the_fate_of_iberia } -# end_struggle = secure_iberian_foothold_decision_title -# } -# } -# } diff --git a/history/struggles/iberian_struggle_history.txt b/history/struggles/iberian_struggle_history.txt deleted file mode 100644 index 5f282702..00000000 --- a/history/struggles/iberian_struggle_history.txt +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/history/struggles/persian_struggle_history.txt b/history/struggles/persian_struggle_history.txt deleted file mode 100644 index 5f282702..00000000 --- a/history/struggles/persian_struggle_history.txt +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/history/struggles/tgp_dynastic_cycle_history.txt b/history/struggles/tgp_dynastic_cycle_history.txt deleted file mode 100644 index 5f282702..00000000 --- a/history/struggles/tgp_dynastic_cycle_history.txt +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/history/struggles/tgp_silk_road_history.txt b/history/struggles/tgp_silk_road_history.txt deleted file mode 100644 index 5f282702..00000000 --- a/history/struggles/tgp_silk_road_history.txt +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/holder for later/common/landed_titles/middle_east.txt b/holder for later/common/landed_titles/middle_east.txt index 87c5098d..522c0860 100644 --- a/holder for later/common/landed_titles/middle_east.txt +++ b/holder for later/common/landed_titles/middle_east.txt @@ -1871,7 +1871,7 @@ e_arabia = { ai_primary_priority = { if = { limit = { - religion = religion:catholic_religion + faith = faith:catholic } add = @always_primary_score } diff --git a/localization/english/replace/titles_l_english.yml b/localization/english/replace/titles_l_english.yml index 4ff756bb..73fe779a 100644 --- a/localization/english/replace/titles_l_english.yml +++ b/localization/english/replace/titles_l_english.yml @@ -26469,8 +26469,8 @@ b_tzoumerka:0 "Tzoumerka" c_trikala:0 "Trikala" c_trikala_adj:0 "Trikalan" - d_peloponnese:0 "Peloponese" - d_peloponnese_adj:0 "Peloponessian" + d_peloponese:0 "Peloponese" + d_peloponese_adj:0 "Peloponessian" c_elis:0 "Elis" c_elisa_adj:0 "Elisian" b_kyparissia:0 "Kyparissia" diff --git a/map_data/geographical_regions/geographical_region.txt b/map_data/geographical_regions/geographical_region.txt index 4d176add..cfeb3506 100644 --- a/map_data/geographical_regions/geographical_region.txt +++ b/map_data/geographical_regions/geographical_region.txt @@ -204,11 +204,9 @@ world_europe_east = { empires = { e_visegrad e_baltic - e_zapadnorussia - e_volga-ural } kingdoms = { - k_transylvania k_dacia k_moldavia k_ruthenia k_belarus k_galicia-volhynia k_white_rus k_crimea k_volgograd k_kuban k_caucasus + k_transylvania k_dacia k_moldavia k_ruthenia k_belarus k_galicia-volhynia k_white_rus k_moskva k_novgorod k_bjarmaland k_crimea k_chernozem } duchies = { }