diff --git a/common/decisions/major_decisions_NEOW.txt b/common/decisions/major_decisions_NEOW.txt index b59c6bc3b..d361fb4fe 100644 --- a/common/decisions/major_decisions_NEOW.txt +++ b/common/decisions/major_decisions_NEOW.txt @@ -1231,132 +1231,6 @@ restore_great_moravia = { always = yes } - ai_will_do = { - base = 100 - } -} - -form_carpathia_decision = { - picture = { - reference = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds" - } - desc = form_carpathia_decision_desc - selection_tooltip = form_carpathia_decision_tooltip - decision_group_type = major - - ai_check_interval_by_tier = { - barony = 0 - county = 0 - duchy = 0 - kingdom = 120 - empire = 0 - hegemony = 0 - } - - is_shown = { - is_ruler = yes - is_playable_character = yes - OR = { - primary_title = title:k_hungary - primary_title = title:k_galicia-volhynia - primary_title = title:k_transylvania - } - title:e_carpathia = { is_titular = yes } - NOT = { culture = { has_cultural_pillar = heritage_hungarian } } - } - - is_valid = { - completely_controls = title:k_hungary - completely_controls = title:k_slovakia - completely_controls = title:k_galicia-volhynia - completely_controls = title:k_transylvania - } - - is_valid_showing_failures_only = { - is_landed = yes - is_capable_adult = yes - is_imprisoned = no - top_liege = this - is_at_war = no - } - - effect = { - show_as_tooltip = { - form_carpathia_effect = yes - } - - hidden_effect = { - form_carpathia_effect = yes - } - } - - ai_potential = { - always = yes - } - - ai_will_do = { - base = 100 - } -} - -form_carpathia_hun_decision = { - picture = { - reference = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds" - } - desc = form_carpathia_hun_decision_desc - selection_tooltip = form_carpathia_hun_decision_tooltip - decision_group_type = major - - ai_check_interval_by_tier = { - barony = 0 - county = 0 - duchy = 0 - kingdom = 120 - empire = 0 - hegemony = 0 - } - - is_shown = { - is_ruler = yes - is_playable_character = yes - OR = { - primary_title = title:k_hungary - primary_title = title:k_galicia-volhynia - primary_title = title:k_transylvania - } - title:e_carpathia = { is_titular = yes } - culture = { has_cultural_pillar = heritage_hungarian } - } - - is_valid = { - completely_controls = title:k_hungary - completely_controls = title:k_slovakia - completely_controls = title:k_galicia-volhynia - completely_controls = title:k_transylvania - } - - is_valid_showing_failures_only = { - is_landed = yes - is_capable_adult = yes - is_imprisoned = no - top_liege = this - is_at_war = no - } - - effect = { - show_as_tooltip = { - form_carpathia_effect = yes - } - - hidden_effect = { - form_carpathia_effect = yes - } - } - - ai_potential = { - always = yes - } - ai_will_do = { base = 100 } diff --git a/common/landed_titles/NEOW_special_titles.txt b/common/landed_titles/NEOW_special_titles.txt index b42340a57..27490ae55 100644 --- a/common/landed_titles/NEOW_special_titles.txt +++ b/common/landed_titles/NEOW_special_titles.txt @@ -144,10 +144,4 @@ e_NEOW_byzantium = { cultural_names = { name_list_NEOW_turkish = cn_bati_roma_imparatorlugu } -} - -e_carpathia = { - color = { 30 93 39 } - - capital = c_visegrad } \ No newline at end of file diff --git a/common/on_action/game_start.txt b/common/on_action/game_start.txt index 0f4095da0..94f85382e 100644 --- a/common/on_action/game_start.txt +++ b/common/on_action/game_start.txt @@ -2440,278 +2440,278 @@ on_game_start_after_lobby = { # Extra Nomad Regions #Tibet - #if = { - # limit = { - # has_mpo_dlc_trigger = yes - # has_game_rule = tibet_nomad_region_on - # } - # start_situation = { - # type = game_rule_extra_nomads_tibet - # start_phase = situation_steppe_abundant_grazing_season - # save_scope_as = my_situation - # } - # scope:my_situation = { - # every_situation_county = { - # limit = { - # holder = { - # government_has_flag = government_is_tribal - # } - # } - # holder = { - # set_variable = { - # name = steppe_game_start_var - # years = 1 - # } - # every_held_title = { - # if = { - # limit = { - # title_province = { - # has_holding_type = tribal_holding - # } - # } - # title_province = { - # set_holding_type = nomad_holding - # } - # } - # } - # change_government = nomad_government - # if = { - # limit = { - # OR = { - # domicile.domicile_culture != capital_county.culture - # domicile.domicile_faith != capital_county.faith - # } - # } - # domicile = { - # set_domicile_culture = prev.capital_county.culture - # set_domicile_faith = prev.capital_county.faith - # } - # } - # } - # } - # } - #} + if = { + limit = { + has_mpo_dlc_trigger = yes + has_game_rule = tibet_nomad_region_on + } + start_situation = { + type = game_rule_extra_nomads_tibet + start_phase = situation_steppe_abundant_grazing_season + save_scope_as = my_situation + } + scope:my_situation = { + every_situation_county = { + limit = { + holder = { + government_has_flag = government_is_tribal + } + } + holder = { + set_variable = { + name = steppe_game_start_var + years = 1 + } + every_held_title = { + if = { + limit = { + title_province = { + has_holding_type = tribal_holding + } + } + title_province = { + set_holding_type = nomad_holding + } + } + } + change_government = nomad_government + if = { + limit = { + OR = { + domicile.domicile_culture != capital_county.culture + domicile.domicile_faith != capital_county.faith + } + } + domicile = { + set_domicile_culture = prev.capital_county.culture + set_domicile_faith = prev.capital_county.faith + } + } + } + } + } + } #Sami - #if = { - # limit = { - # has_mpo_dlc_trigger = yes - # has_game_rule = sami_nomad_region_on - # } - # start_situation = { - # type = game_rule_extra_nomads_sami - # start_phase = situation_steppe_abundant_grazing_season - # save_scope_as = my_situation - # } - # scope:my_situation = { - # every_situation_county = { - # limit = { - # holder = { - # OR = { - # culture = culture:sami - # culture = culture:karelian + if = { + limit = { + has_mpo_dlc_trigger = yes + has_game_rule = sami_nomad_region_on + } + start_situation = { + type = game_rule_extra_nomads_sami + start_phase = situation_steppe_abundant_grazing_season + save_scope_as = my_situation + } + scope:my_situation = { + every_situation_county = { + limit = { + holder = { + OR = { + culture = culture:sami + culture = culture:karelian # culture = culture:samoyed - # is_ai = no - # } - # } - # } - # holder = { - # set_variable = { - # name = steppe_game_start_var - # years = 1 - # } - # every_held_title = { - # if = { - # limit = { - # title_province = { - # has_holding_type = tribal_holding - # } - # } - # title_province = { - # set_holding_type = nomad_holding - # } - # } - # } - # change_government = nomad_government - # } - # } - # } - #} + is_ai = no + } + } + } + holder = { + set_variable = { + name = steppe_game_start_var + years = 1 + } + every_held_title = { + if = { + limit = { + title_province = { + has_holding_type = tribal_holding + } + } + title_province = { + set_holding_type = nomad_holding + } + } + } + change_government = nomad_government + } + } + } + } #Arabia - #if = { - # limit = { - # has_mpo_dlc_trigger = yes - # has_game_rule = arabia_nomad_region_on - # } - # start_situation = { - # type = game_rule_extra_nomads_arabs - # start_phase = situation_steppe_severe_drought_season - # save_scope_as = my_situation - # sub_region = { - # key = arabia_nomads - # start_phase = situation_steppe_severe_drought_season - # map_color = { 34 255 76 } - # geographical_regions = { arab_nomad_area } - # } - # sub_region = { - # key = egypt_nomads - # start_phase = situation_steppe_abundant_grazing_season - # map_color = { 24 155 76 } - # geographical_regions = { egypt_nomad_area } - # } - # } - # scope:my_situation = { - # every_situation_county = { - # limit = { - # holder = { - # government_has_flag = government_is_tribal - # } - # } - # holder = { - # set_variable = { - # name = steppe_game_start_var - # years = 1 - # } - # every_held_title = { - # if = { - # limit = { - # title_province = { - # has_holding_type = tribal_holding - # } - # } - # title_province = { - # set_holding_type = nomad_holding - # } - # } - # } - # change_government = nomad_government - # } - # } - # } - #} - ##Sahel - #if = { - # limit = { - # has_mpo_dlc_trigger = yes - # has_game_rule = sahel_nomad_region_on - # } - # start_situation = { - # type = game_rule_extra_nomads_sahel - # start_phase = situation_steppe_severe_drought_season - # save_scope_as = my_situation - # sub_region = { - # key = north_africa_nomads - # start_phase = situation_steppe_abundant_grazing_season - # map_color = { 155 62 0 } - # geographical_regions = { sahel_north_africa_nomad_area } - # } - # sub_region = { - # key = sahara_nomads - # start_phase = situation_steppe_severe_drought_season - # map_color = { 255 232 100 } - # geographical_regions = { sahel_desert_nomad_area } - # } - # sub_region = { - # key = sahel_nomads - # start_phase = situation_steppe_abundant_grazing_season - # map_color = { 100 46 92 } - # geographical_regions = { sahel_sub_saharan_africa_nomad_area } - # } - # } - # scope:my_situation = { - # every_situation_county = { - # limit = { - # holder = { - # government_has_flag = government_is_tribal - # OR = { - # culture = { has_cultural_pillar = heritage_berber } - # culture = culture:bedouin - # is_ai = no - # } - # NOR = { - # culture = culture:welayta - # culture = culture:ethiopian - # culture = culture:nubian - # culture = culture:daju - # } - # } - # } - # holder = { - # set_variable = { - # name = steppe_game_start_var - # years = 1 - # } - # every_held_title = { - # if = { - # limit = { - # title_province = { - # has_holding_type = tribal_holding - # } - # } - # title_province = { - # set_holding_type = nomad_holding - # } - # } - # } - # change_government = nomad_government - # } - # } - # } - #} - ##Horn of Africa - #if = { - # limit = { - # has_mpo_dlc_trigger = yes - # has_game_rule = horn_of_africa_nomad_region_on - # } - # start_situation = { - # type = game_rule_extra_nomads_horn - # start_phase = situation_steppe_severe_drought_season - # save_scope_as = my_situation - # } - # scope:my_situation = { - # every_situation_county = { - # limit = { - # holder = { - # government_has_flag = government_is_tribal - # OR = { - # culture = culture:somali - # culture = culture:beja - # culture = culture:afar - # culture = culture:bedouin - # AND = { - # is_ai = no - # NOR = { - # culture = culture:welayta - # culture = culture:ethiopian - # culture = culture:nubian - # culture = culture:daju - # } - # } - # } - # } - # } - # holder = { - # set_variable = { - # name = steppe_game_start_var - # years = 1 - # } - # every_held_title = { - # if = { - # limit = { - # title_province = { - # has_holding_type = tribal_holding - # } - # } - # title_province = { - # set_holding_type = nomad_holding - # } - # } - # } - # change_government = nomad_government - # } - # } - # } - #} + if = { + limit = { + has_mpo_dlc_trigger = yes + has_game_rule = arabia_nomad_region_on + } + start_situation = { + type = game_rule_extra_nomads_arabs + start_phase = situation_steppe_severe_drought_season + save_scope_as = my_situation + sub_region = { + key = arabia_nomads + start_phase = situation_steppe_severe_drought_season + map_color = { 34 255 76 } + geographical_regions = { arab_nomad_area } + } + sub_region = { + key = egypt_nomads + start_phase = situation_steppe_abundant_grazing_season + map_color = { 24 155 76 } + geographical_regions = { egypt_nomad_area } + } + } + scope:my_situation = { + every_situation_county = { + limit = { + holder = { + government_has_flag = government_is_tribal + } + } + holder = { + set_variable = { + name = steppe_game_start_var + years = 1 + } + every_held_title = { + if = { + limit = { + title_province = { + has_holding_type = tribal_holding + } + } + title_province = { + set_holding_type = nomad_holding + } + } + } + change_government = nomad_government + } + } + } + } + #Sahel + if = { + limit = { + has_mpo_dlc_trigger = yes + has_game_rule = sahel_nomad_region_on + } + start_situation = { + type = game_rule_extra_nomads_sahel + start_phase = situation_steppe_severe_drought_season + save_scope_as = my_situation + sub_region = { + key = north_africa_nomads + start_phase = situation_steppe_abundant_grazing_season + map_color = { 155 62 0 } + geographical_regions = { sahel_north_africa_nomad_area } + } + sub_region = { + key = sahara_nomads + start_phase = situation_steppe_severe_drought_season + map_color = { 255 232 100 } + geographical_regions = { sahel_desert_nomad_area } + } + sub_region = { + key = sahel_nomads + start_phase = situation_steppe_abundant_grazing_season + map_color = { 100 46 92 } + geographical_regions = { sahel_sub_saharan_africa_nomad_area } + } + } + scope:my_situation = { + every_situation_county = { + limit = { + holder = { + government_has_flag = government_is_tribal + OR = { + culture = { has_cultural_pillar = heritage_berber } + culture = culture:bedouin + is_ai = no + } + NOR = { + culture = culture:welayta + culture = culture:ethiopian + culture = culture:nubian + culture = culture:daju + } + } + } + holder = { + set_variable = { + name = steppe_game_start_var + years = 1 + } + every_held_title = { + if = { + limit = { + title_province = { + has_holding_type = tribal_holding + } + } + title_province = { + set_holding_type = nomad_holding + } + } + } + change_government = nomad_government + } + } + } + } + #Horn of Africa + if = { + limit = { + has_mpo_dlc_trigger = yes + has_game_rule = horn_of_africa_nomad_region_on + } + start_situation = { + type = game_rule_extra_nomads_horn + start_phase = situation_steppe_severe_drought_season + save_scope_as = my_situation + } + scope:my_situation = { + every_situation_county = { + limit = { + holder = { + government_has_flag = government_is_tribal + OR = { + culture = culture:somali + culture = culture:beja + culture = culture:afar + culture = culture:bedouin + AND = { + is_ai = no + NOR = { + culture = culture:welayta + culture = culture:ethiopian + culture = culture:nubian + culture = culture:daju + } + } + } + } + } + holder = { + set_variable = { + name = steppe_game_start_var + years = 1 + } + every_held_title = { + if = { + limit = { + title_province = { + has_holding_type = tribal_holding + } + } + title_province = { + set_holding_type = nomad_holding + } + } + } + change_government = nomad_government + } + } + } + } # ### INITIAL BUDGET CALC, ONE MORE AFTER THE EVERY_RULER ASSIGNS PROVINCE TYPES ### # if = { # limit = { diff --git a/common/scripted_effects/00_major_decisions_scripted_effects.txt b/common/scripted_effects/00_major_decisions_scripted_effects.txt index b8a7b68c9..d99c3bdea 100644 --- a/common/scripted_effects/00_major_decisions_scripted_effects.txt +++ b/common/scripted_effects/00_major_decisions_scripted_effects.txt @@ -4799,55 +4799,4 @@ restore_great_moravia_effect = { title:d_transcarpathia = { set_de_jure_liege_title = title:k_great_moravia } } } -} - -form_carpathia_effect = { - add_prestige = massive_prestige_gain - - save_scope_as = scoped_ruler - - create_title_and_vassal_change = { - type = created - save_scope_as = change - add_claim_on_loss = no - } - - title:e_carpathia = { - change_title_holder = { - holder = scope:scoped_ruler - change = scope:change - } - } - - resolve_title_and_vassal_change = scope:change - - hidden_effect = { - set_primary_title_to = title:e_carpathia - - title:k_hungary = { set_de_jure_liege_title = title:e_carpathia } - title:k_slovakia = { set_de_jure_liege_title = title:e_carpathia } - title:k_galicia-volhynia = { set_de_jure_liege_title = title:e_carpathia } - title:k_transylvania = { set_de_jure_liege_title = title:e_carpathia } - - if = { - limit = { - title:k_dacia = { is_titular = no } - OR = { - has_title = title:k_dacia - completely_controls = title:k_dacia - } - } - title:k_dacia = { set_de_jure_liege_title = title:e_carpathia } - } - if = { - limit = { - title:k_moldavia = { is_titular = no } - OR = { - has_title = title:k_moldavia - completely_controls = title:k_moldavia - } - } - title:k_moldavia = { set_de_jure_liege_title = title:e_carpathia } - } - } } \ No newline at end of file diff --git a/localization/english/replace/zz_NEOW_decisions_l_english.yml b/localization/english/replace/zz_NEOW_decisions_l_english.yml index 8d66e29b7..de614bb1a 100644 --- a/localization/english/replace/zz_NEOW_decisions_l_english.yml +++ b/localization/english/replace/zz_NEOW_decisions_l_english.yml @@ -1711,17 +1711,6 @@ restore_great_moravia_desc:0 "Legends tell of a great Kingdom of Moravians and Slovaks in Antediluvian times, created by King Mojmír, consisting of the lands surrounding the Morava River. Within a few years, it became the greatest polity of the West Slavs, its territories spanning from Silesia to the river Tisa. Eventually, it was destroyed by the vile Hungarians invading from the Steppe. Should we reconquer the territories lost in that disaster, we could restore this kingdom." restore_great_moravia_effect_tooltip:0 "Our territories in Moravia and the Pannonian Basin shall be united under a singular kingdom." - form_carpathia_decision:0 "Form the Empire of the Carpathians" - form_carpathia_decision_confirm:0 "A new beginning for the old basin." - form_carpathia_decision_tooltip:0 "A new empire will be formed based in the Pannonian Basin." - form_carpathia_decision_desc:0 "The Pannonian Basin, despite its perfect location for being the base of a defensible empire, has stood disunited and divided between multiple invaders. It is time we changed that, and established ourselves among the greats of Europe." - form_carpathia_effect_tooltip:0 "The kingdoms of the Pannonian Basin will be united under one empire." - - form_carpathia_hun_decision:0 "Restore the Crown of St. Stephen" - form_carpathia_hun_decision_confirm:0 "The Apostolic Kingdom shall return!" - form_carpathia_hun_decision_tooltip:0 "The kingdoms of the Carpathian will be united under a new empire." - form_carpathia_hun_decision_desc:0 "In the days of old, the Carpathian Basin was conquered by a confederation of hungarian tribes called the Hétmagyar, and later our rule was solidified over it by Saint Stephen of House Árpád. Now, that we have gotten back our lands, it is time we declared the Apostolic Kingdom again." - ### Restoring Czechoslovakia ### reform_czechoslovakia_decision:0 "Reform Czechoslovakia" reform_czechoslovakia_decision_confirm:0 "Unite the Separated Brothers"