diff --git a/common/achievements/ep3_achievements.txt b/common/achievements/ep3_achievements.txt index 38dd8f8e1..95d706f08 100644 --- a/common/achievements/ep3_achievements.txt +++ b/common/achievements/ep3_achievements.txt @@ -167,7 +167,7 @@ # happened = { # custom_description = { # text = chaos_is_a_ladder_achievement_trigger -# government_has_mechanic = administrative +# government_allows = administrative # house ?= { is_dominant_family = yes } # } # } @@ -258,7 +258,7 @@ # has_diarchy_type = co_emperorship # diarch ?= root # } -# government_has_mechanic = administrative +# government_allows = administrative # highest_held_title_tier = tier_kingdom # } # } @@ -277,7 +277,7 @@ # any_house_member = { # count >= 5 # top_liege != this -# government_has_mechanic = administrative +# government_allows = administrative # highest_held_title_tier >= tier_duchy # top_liege = root.top_liege # this != root diff --git a/common/decisions/00_major_decisions_east_europe.txt b/common/decisions/00_major_decisions_east_europe.txt index ced60e693..e7c4af973 100644 --- a/common/decisions/00_major_decisions_east_europe.txt +++ b/common/decisions/00_major_decisions_east_europe.txt @@ -625,7 +625,7 @@ # #Must be feudalised. # OR = { # government_has_flag = government_is_feudal -# government_has_mechanic = administrative +# government_allows = administrative # } # #Must be something other than pagan. # NOT = { @@ -895,7 +895,7 @@ # OR = { # government_has_flag = government_is_feudal # government_has_flag = government_is_clan -# government_has_mechanic = administrative +# government_allows = administrative # } # } # diff --git a/common/decisions/10_religious_decisions.txt b/common/decisions/10_religious_decisions.txt index 78491a9fe..4abe179d4 100644 --- a/common/decisions/10_religious_decisions.txt +++ b/common/decisions/10_religious_decisions.txt @@ -65,7 +65,7 @@ appoint_a_righteous_caliph_decision = { # Appoint a righteous caliph government_has_flag = government_is_tribal government_has_flag = government_is_feudal government_has_flag = government_is_clan - government_has_mechanic = administrative + government_allows = administrative } } @@ -1444,7 +1444,7 @@ ai_create_head_of_faith_decision = { government_has_flag = government_is_tribal government_has_flag = government_is_feudal government_has_flag = government_is_clan - government_has_mechanic = administrative + government_allows = administrative } } diff --git a/common/decisions/80_major_decisions.txt b/common/decisions/80_major_decisions.txt index e62aec6c2..9b70473e2 100644 --- a/common/decisions/80_major_decisions.txt +++ b/common/decisions/80_major_decisions.txt @@ -2554,7 +2554,7 @@ found_duchy_decision = { has_game_rule = on_custom_duchies } NOR = { - government_has_mechanic = administrative + government_allows = administrative government_has_flag = government_is_nomadic government_is_japanese_trigger = yes } diff --git a/common/decisions/80_major_decisions_central_asia.txt b/common/decisions/80_major_decisions_central_asia.txt index d8a6ee181..f26d85e0b 100644 --- a/common/decisions/80_major_decisions_central_asia.txt +++ b/common/decisions/80_major_decisions_central_asia.txt @@ -178,7 +178,7 @@ # OR = { # government_has_flag = government_is_feudal # government_has_flag = government_is_clan -# government_has_mechanic = administrative +# government_allows = administrative # government_has_flag = government_is_landless_adventurer # } # capital_province = { diff --git a/common/decisions/80_major_decisions_middle_east.txt b/common/decisions/80_major_decisions_middle_east.txt index 56c29937e..c74a42d5f 100644 --- a/common/decisions/80_major_decisions_middle_east.txt +++ b/common/decisions/80_major_decisions_middle_east.txt @@ -612,7 +612,7 @@ # government_has_flag = government_is_feudal # government_has_flag = government_is_republic # government_has_flag = government_is_clan -# government_has_mechanic = administrative +# government_allows = administrative # government_has_flag = government_is_landless_adventurer # } # } diff --git a/common/decisions/80_major_decisions_middle_europe.txt b/common/decisions/80_major_decisions_middle_europe.txt index c76176ec0..8a93dd0cd 100644 --- a/common/decisions/80_major_decisions_middle_europe.txt +++ b/common/decisions/80_major_decisions_middle_europe.txt @@ -722,7 +722,7 @@ # OR = { #Government conditions. # government_has_flag = government_is_feudal # government_has_flag = government_is_clan -# government_has_mechanic = administrative +# government_allows = administrative # } # exists = faith.religious_head # } diff --git a/common/decisions/80_major_decisions_roman.txt b/common/decisions/80_major_decisions_roman.txt index a24c6c2a9..97ff75b6c 100644 --- a/common/decisions/80_major_decisions_roman.txt +++ b/common/decisions/80_major_decisions_roman.txt @@ -33,7 +33,7 @@ # government_has_flag = government_is_feudal # government_has_flag = government_is_republic # government_has_flag = government_is_clan -# government_has_mechanic = administrative +# government_allows = administrative # } # } # diff --git a/common/decisions/80_major_decisions_south_asia.txt b/common/decisions/80_major_decisions_south_asia.txt index 486227d14..582b9284b 100644 --- a/common/decisions/80_major_decisions_south_asia.txt +++ b/common/decisions/80_major_decisions_south_asia.txt @@ -559,7 +559,7 @@ # OR = { #Government conditions. # government_has_flag = government_is_feudal # government_has_flag = government_is_clan -# government_has_mechanic = administrative +# government_allows = administrative # government_has_flag = government_is_landless_adventurer # } # OR = { diff --git a/common/decisions/dlc_decisions/ep3_decisions.txt b/common/decisions/dlc_decisions/ep3_decisions.txt index 2a9e77c3a..486da39f4 100644 --- a/common/decisions/dlc_decisions/ep3_decisions.txt +++ b/common/decisions/dlc_decisions/ep3_decisions.txt @@ -1611,7 +1611,7 @@ hold_triumph_decision = { # # is_shown = { # has_ep3_dlc_trigger = yes -# government_has_mechanic = administrative +# government_allows = administrative # primary_title.tier ?= tier_empire # dynasty ?= { has_dynasty_perk = ep3_administrative_legacy_5 } # } @@ -2019,7 +2019,7 @@ adopt_state_faith = { if = { limit = { NOT = { has_character_flag = adopted_state_faith } } if = { - limit = { government_has_mechanic = administrative } + limit = { government_allows = administrative } change_influence = monumental_influence_gain } add_piety = massive_piety_gain @@ -2388,7 +2388,7 @@ commission_icon_decision = { is_valid_showing_failures_only = { trigger_if = { limit = { - government_has_mechanic = administrative + government_allows = administrative } domicile ?= { has_domicile_building_or_higher = temple_monastery_04 @@ -2772,7 +2772,7 @@ establish_silk_production_decision = { is_shown = { has_ep3_dlc_trigger = yes - government_has_mechanic = administrative + government_allows = administrative OR = { this = house.house_head AND = { @@ -2887,7 +2887,7 @@ commission_silk_regalia_decision = { is_shown = { has_dlc_feature = roads_to_power - government_has_mechanic = administrative + government_allows = administrative this = house.house_head domicile ?= { has_domicile_parameter = estate_unlock_silk_regalia_decision @@ -3012,7 +3012,7 @@ foster_integration_decision = { has_dlc_feature = roads_to_power is_adult = yes this = house.house_head - government_has_mechanic = administrative + government_allows = administrative domicile ?= { is_domicile_type = estate } @@ -3144,7 +3144,7 @@ foster_integration_decision = { } ai_potential = { - government_has_mechanic = administrative + government_allows = administrative exists = top_liege root.top_liege != root } @@ -3180,7 +3180,7 @@ gather_faction_support_decision = { is_shown = { has_dlc_feature = roads_to_power - government_has_mechanic = administrative + government_allows = administrative exists = top_liege top_liege != root is_adult = yes @@ -3239,7 +3239,7 @@ gather_faction_support_decision = { } ai_potential = { - government_has_mechanic = administrative + government_allows = administrative exists = top_liege top_liege != root } @@ -3409,7 +3409,7 @@ gather_faction_support_decision = { # show_as_tooltip = { # if = { # limit = { -# government_has_mechanic = administrative +# government_allows = administrative # } # custom_tooltip = legitimize_latin_holder_influence_tt # } diff --git a/common/decisions/dlc_decisions/ep_3/06_ep3_admin_decisions.txt b/common/decisions/dlc_decisions/ep_3/06_ep3_admin_decisions.txt index a48d4c41f..07e880630 100644 --- a/common/decisions/dlc_decisions/ep_3/06_ep3_admin_decisions.txt +++ b/common/decisions/dlc_decisions/ep_3/06_ep3_admin_decisions.txt @@ -667,7 +667,7 @@ consolidate_rule_decision = { } is_valid = { - government_has_mechanic = administrative + government_allows = administrative } is_valid_showing_failures_only = { @@ -788,14 +788,14 @@ convert_to_administrative_decision = { } trigger_if = { limit = { top_liege != this } - liege = { government_has_mechanic = administrative } + liege = { government_allows = administrative } } } is_valid = { trigger_if = { limit = { top_liege != this } - liege = { government_has_mechanic = administrative } + liege = { government_allows = administrative } } trigger_else = { OR = { @@ -1319,7 +1319,7 @@ convert_to_feudalism_from_administrative_decision = { limit = { has_title = title:h_china } NOT = { government_has_flag = government_is_celestial } } - government_has_mechanic = administrative + government_allows = administrative tgp_is_ceremonial_liege_trigger = no tgp_is_ceremonial_regent_trigger = no tgp_is_any_minister = no diff --git a/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt b/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt index 5c0108199..94bd85d6b 100644 --- a/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt +++ b/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt @@ -64,7 +64,7 @@ become_landless_adventurer_decision = { is_landed = yes AND = { is_ai = no - government_has_mechanic = administrative + government_allows = administrative top_liege = this is_landed = no } @@ -77,7 +77,7 @@ become_landless_adventurer_decision = { has_character_modifier = tgp_gave_up_modifier AND = { is_ai = no - government_has_mechanic = administrative + government_allows = administrative top_liege = this is_landed = no } @@ -114,7 +114,7 @@ become_landless_adventurer_decision = { limit = { NAND = { is_ai = no - government_has_mechanic = administrative + government_allows = administrative top_liege = this is_landed = no } diff --git a/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt b/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt index cf7b6d319..6d12e7df0 100644 --- a/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt +++ b/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt @@ -92,7 +92,7 @@ # trigger_if = { # limit = { # top_liege = { -# government_has_mechanic = administrative +# government_allows = administrative # NOT = { government_has_flag = government_is_japan_feudal } # } # } @@ -152,7 +152,7 @@ # if = { # limit = { # is_independent_ruler = no -# top_liege = { government_has_mechanic = administrative } +# top_liege = { government_allows = administrative } # NOR = { # var:petition_liege_house_fief_allowed_flag ?= scope:new_head.top_liege # top_liege = { @@ -344,7 +344,7 @@ # limit = { # is_landed = yes # top_liege = root.top_liege -# NOT = { government_has_mechanic = administrative } +# NOT = { government_allows = administrative } # } # add = 30 # } @@ -468,7 +468,7 @@ # # Crown Authority # trigger_if = { # limit = { -# top_liege = { government_has_mechanic = administrative } +# top_liege = { government_allows = administrative } # } # custom_tooltip = { # text = tgp_japan_establish_house_fief_centralization_trigger @@ -1511,7 +1511,7 @@ # completely_controls = title:d_west_bando # completely_controls = title:d_north_saikaido # OR = { -# government_has_mechanic = administrative +# government_allows = administrative # government_allows = create_cadet_branches # } # } diff --git a/common/decisions/dlc_decisions/tgp/tgp_korea_decisions.txt b/common/decisions/dlc_decisions/tgp/tgp_korea_decisions.txt index d6b98494c..4279a97e4 100644 --- a/common/decisions/dlc_decisions/tgp/tgp_korea_decisions.txt +++ b/common/decisions/dlc_decisions/tgp/tgp_korea_decisions.txt @@ -45,7 +45,7 @@ # } # # is_valid = { -# government_has_mechanic = administrative +# government_allows = administrative # highest_held_title_tier < tier_empire # OR = { # has_title = title:k_silla diff --git a/common/dynasty_houses/NEOW_dynasty_houses.txt b/common/dynasty_houses/NEOW_dynasty_houses.txt index c86ff389f..776d1a5d7 100644 --- a/common/dynasty_houses/NEOW_dynasty_houses.txt +++ b/common/dynasty_houses/NEOW_dynasty_houses.txt @@ -1,4 +1,4 @@ - + house_belgium_oranje_nassau_weilburg = { name = "dynn_belgium_oranje_nassau_weilburg" dynasty = belgium_dynasty # belgium diff --git a/common/factions/00_factions.txt b/common/factions/00_factions.txt index 61499d307..c51bc6985 100644 --- a/common/factions/00_factions.txt +++ b/common/factions/00_factions.txt @@ -1051,7 +1051,7 @@ claimant_faction = { } modifier = { add = 20 - government_has_mechanic = administrative + government_allows = administrative } } @@ -1216,7 +1216,7 @@ claimant_faction = { modifier = { desc = "FACTION_REASON_CLAIMANT_DISGRUNTLED_VASSALS" add = 15 - government_has_mechanic = administrative + government_allows = administrative } } @@ -1296,7 +1296,7 @@ claimant_faction = { modifier = { desc = "FACTION_REASON_CLAIMANT_DISGRUNTLED_VASSALS" add = 10 - government_has_mechanic = administrative + government_allows = administrative } } diff --git a/common/game_concepts/neow_game_concepts.txt b/common/game_concepts/neow_game_concepts.txt index db6899922..60d3aa1fb 100644 --- a/common/game_concepts/neow_game_concepts.txt +++ b/common/game_concepts/neow_game_concepts.txt @@ -14,7 +14,7 @@ chemical_weapons = { } minority_community_building = { texture = "gfx/interface/icons/government_types/landless_minority_government.dds" - alias = { minority_community_buildings } + alias = { minority_community_buildings minority_community_building } parent = domicile_building } minority_community = { diff --git a/common/game_concepts/neow_religion_game_concepts.txt b/common/game_concepts/neow_religion_game_concepts.txt index ff74d5b9d..7f6a62683 100644 --- a/common/game_concepts/neow_religion_game_concepts.txt +++ b/common/game_concepts/neow_religion_game_concepts.txt @@ -25,6 +25,9 @@ neow_fathers_of_europe = { neow_european_spring = { texture = "gfx/interface/icons/faith/mysteriosophy.dds" } +neow_sevillian_church = { + texture = "gfx/interface/icons/faith/sevillian.dds" +} neow_charlemagne = { texture = "gfx/interface/icons/faith/carolingian.dds" } diff --git a/common/important_actions/pam_actions.txt b/common/important_actions/pam_actions.txt deleted file mode 100644 index 94a263a35..000000000 --- a/common/important_actions/pam_actions.txt +++ /dev/null @@ -1,1583 +0,0 @@ -# PAM player alerts for excommunication. -# -# action_excommunicated_recovery - shown while excommunicated. Click opens the right absolution path local bishop (Declaration of Repentance) OR travel-to-Rome petition (Lift Excommunication). -# action_excommunication_at_risk - warns the player they may be excommunicated soon. -# action_losing_realm_to_clerical_region - warns the player they may lose their current land if inheriting a region -# -action_excommunicated_recovery = { - type = alert - icon = action_take_decision - priority = 900 - - check_create_action = { - if = { - limit = { - has_pam_dlc_trigger = yes - has_trait = excommunicated - } - # Find a local bishop for the Declaration of Repentance path (skipped if player must petition Rome). - excommunicated_recovery_find_cleric_effect = yes - if = { - limit = { - exists = scope:repentance_cleric - } - try_create_important_action = { - important_action_type = action_excommunicated_recovery - actor = root - recipient = scope:repentance_cleric - } - } - # Still show the alert even with no bishop found; description explains other options. - else = { - try_create_important_action = { - important_action_type = action_excommunicated_recovery - actor = root - } - } - } - } - - effect = { - # Year of penance: no absolution yet; tell the player to wait. - if = { - limit = { - has_character_modifier = recent_excommunication - } - send_interface_toast = { - type = event_toast_text_bad - title = action_excommunicated_recovery_penance_toast - desc = action_excommunicated_recovery_penance_toast_desc - left_icon = root - } - } - # Must petition the Head of Faith (kings+, or anyone the Head of Faith excommunicated personally) - # We save religious_head_or_challenger, not religious_head - # Antipope followers opened an empty window otherwise - else_if = { - limit = { - petition_head_of_faith_repentance_requires_petition_trigger = yes - } - petition_head_of_faith_save_religious_authority_effect = { SCOPE = petition_religious_authority } - open_interaction_window = { - interaction = petition_head_of_faith_repentance_setup_interaction - actor = root - recipient = scope:petition_religious_authority - } - } - # Local excommunication: open Declaration of Repentance with the bishop we found earlier. - else_if = { - limit = { - exists = scope:recipient - } - open_interaction_window = { - interaction = declaration_of_repentance_interaction - actor = scope:actor - recipient = scope:recipient - } - } - # Fallback if no bishop was stored on the alert when it was created. - else = { - excommunicated_recovery_find_cleric_effect = yes - if = { - limit = { - exists = scope:repentance_cleric - } - open_interaction_window = { - interaction = declaration_of_repentance_interaction - actor = root - recipient = scope:repentance_cleric - } - } - else = { - send_interface_toast = { - type = event_toast_text_bad - title = action_excommunicated_recovery_no_cleric_toast - desc = action_excommunicated_recovery_no_cleric_toast_desc - left_icon = root - } - } - } - } -} - -# Warns the player before excommunication lands: hostile Pope, or a neighbor who could request it. -action_excommunication_at_risk = { - priority = 400 - combine_into_one = yes - is_dangerous = yes - type = action - icon = action_take_decision - - check_create_action = { - if = { - limit = { - is_ai = no - has_pam_dlc_trigger = yes - exists = faith.religious_head - NOR = { - has_trait = excommunicated - faith.religious_head = root - } - faith = { faith_has_sacraments_central_trigger = yes } - faith = faith.religious_head.faith - # No warning for an antipope's obedience, which the Pope they rejected cannot excommunicate - NOT = { - pam_antipope_protected_from_excommunication_trigger = { EXCOMMUNICATOR = faith.religious_head } - } - OR = { - has_relation_rival = faith.religious_head - has_relation_nemesis = faith.religious_head - is_at_war_with = faith.religious_head - AND = { - opinion = { - target = faith.religious_head - value < 0 - } - any_neighboring_top_liege_realm_owner = { - faith = root.faith - NOT = { this = root } - OR = { - has_relation_rival = root - has_relation_nemesis = root - is_at_war_with = root - } - root = { save_temporary_scope_as = secondary_recipient } - save_temporary_scope_as = puppet_or_actor - piety >= request_excommunication_piety_cost_value - } - } - } - NOR = { - AND = { - opinion = { - target = faith.religious_head - value >= 50 - } - NOR = { - has_relation_rival = faith.religious_head - has_relation_nemesis = faith.religious_head - is_at_war_with = faith.religious_head - } - } - } - } - # Pope may excommunicate you directly. - if = { - limit = { - OR = { - has_relation_rival = faith.religious_head - has_relation_nemesis = faith.religious_head - is_at_war_with = faith.religious_head - } - } - try_create_important_action = { - important_action_type = action_excommunication_at_risk - actor = root - recipient = faith.religious_head - secondary_recipient = faith.religious_head - } - } - # A hostile neighbor with enough piety could request your excommunication. - if = { - limit = { - opinion = { - target = faith.religious_head - value < 0 - } - } - every_neighboring_top_liege_realm_owner = { - limit = { - faith = root.faith - NOT = { this = root } - OR = { - has_relation_rival = root - has_relation_nemesis = root - is_at_war_with = root - } - root = { save_temporary_scope_as = secondary_recipient } - save_temporary_scope_as = puppet_or_actor - piety >= request_excommunication_piety_cost_value - } - try_create_important_action = { - important_action_type = action_excommunication_at_risk - actor = root - recipient = this - secondary_recipient = root.faith.religious_head - } - } - } - } - } - - effect = { - if = { - limit = { exists = scope:secondary_recipient } - scope:secondary_recipient = { - open_view_data = { - view = character - player = scope:actor - } - } - } - } -} - -# warns the player they may lose their current land if inheriting a region -action_losing_realm_to_clerical_region = { - priority = 450 - combine_into_one = no - is_dangerous = yes - type = alert - icon = action_take_decision - - check_create_action = { - if = { - limit = { - is_ai = no - has_pam_dlc_trigger = yes - is_in_line_for_external_clerical_region = yes - } - try_create_important_action = { - important_action_type = action_losing_realm_to_clerical_region - actor = root - } - } - } - - effect = { - faith = { - random_clerical_region_title = { - limit = { - not = { - root = { - has_clerical_region_in_realm = prev - } - } - any_title_heir = { - this = root - } - "place_in_line_of_succession(root)" = 1 - } - open_view_data = { view = title_view_window } - } - } - } -} - -action_in_line_for_local_clerical_region = { - type = action - icon = action_take_decision - priority = 300 - - check_create_action = { - if = { - limit = { - is_ai = no - has_pam_dlc_trigger = yes - is_landed = yes - government_has_flag = government_is_theocracy - capital_county ?= { - clerical_region_title ?= { - is_local_clerical_region_succession_notification_trigger = { CHARACTER = root } - } - } - } - capital_county.clerical_region_title = { - try_create_important_action = { - important_action_type = action_in_line_for_local_clerical_region - actor = root - recipient = holder - landed_title = this - } - } - } - } - - effect = { - scope:landed_title = { - open_view_data = { view = title_view_window } - } - } -} - -action_can_request_new_clerical_region = { - type = action - icon = action_take_decision - priority = 400 - - check_create_action = { - if = { - limit = { - is_ai = no - has_pam_dlc_trigger = yes - is_landed = yes - faith = { has_doctrine_parameter = has_clerical_regions } - NOT = { - any_held_title = { - has_clerical_region = yes - } - } - trigger_if = { - limit = { government_has_flag = government_is_ecclesiastical } - capital_county ?= { - NOT = { exists = clerical_region_title } - } - } - trigger_else = { - NOT = { pam_government_is_religious_playable_trigger = yes } - highest_held_title_tier >= tier_duchy - } - } - if = { - limit = { exists = religious_head_or_challenger } - religious_head_or_challenger = { - save_temporary_scope_as = clerical_region_authority - } - } - else_if = { - limit = { exists = faith.main_rite.head_of_rite } - faith.main_rite.head_of_rite = { - save_temporary_scope_as = clerical_region_authority - } - } - if = { - limit = { - exists = scope:clerical_region_authority - is_character_interaction_valid = { - interaction = request_ecclesiastical_title_creation_interaction - recipient = scope:clerical_region_authority - } - } - ordered_held_title = { - order_by = { - value = tier - if = { - limit = { title_capital_county = root.capital_county } - add = 100 - } - } - max = 1 - check_range_bounds = no - limit = { - pam_valid_new_clerical_region_anchor_trigger = { PETITIONER = root } - } - save_temporary_scope_as = clerical_region_anchor - root = { - try_create_important_action = { - important_action_type = action_can_request_new_clerical_region - actor = root - recipient = scope:clerical_region_authority - target_title = scope:clerical_region_anchor - } - } - } - } - } - } - - unimportant = { - scope:target_title = { save_temporary_scope_as = target } - piety < pam_new_clerical_region_cost_value - } - - effect = { - open_interaction_window = { - interaction = request_ecclesiastical_title_creation_interaction - actor = scope:actor - recipient = scope:recipient - target_title = scope:target_title - } - } -} - -action_can_request_clerical_region_expansion = { - type = action - icon = action_take_decision - priority = 400 - - check_create_action = { - if = { - limit = { - is_ai = no - has_pam_dlc_trigger = yes - is_landed = yes - pam_government_is_religious_playable_trigger = yes - faith = { has_doctrine_parameter = has_clerical_regions } - NOT = { pam_is_clerical_title_authority_trigger = yes } - capital_county ?= { - clerical_region_title ?= { - has_clerical_region = yes - is_head_of_faith = no - holder ?= root - } - } - } - if = { - limit = { exists = religious_head_or_challenger } - religious_head_or_challenger = { - save_temporary_scope_as = clerical_region_authority - } - } - else_if = { - limit = { exists = faith.main_rite.head_of_rite } - faith.main_rite.head_of_rite = { - save_temporary_scope_as = clerical_region_authority - } - } - if = { - limit = { - exists = scope:clerical_region_authority - scope:clerical_region_authority != root - } - capital_county.clerical_region_title = { - save_temporary_scope_as = acting_clerical_region - every_county_in_clerical_region = { - every_neighboring_county = { - limit = { - exists = duchy - NOT = { clerical_region_title ?= scope:acting_clerical_region } - } - duchy = { - if = { - limit = { - NOR = { - is_in_list = preferred_clerical_region_expansion_targets - is_in_list = clerical_region_expansion_targets - } - save_temporary_scope_as = clerical_region_expansion_candidate - root = { - has_variable_list = clergy_expands - any_in_list = { - variable = clergy_expands - this = scope:clerical_region_expansion_candidate - } - } - } - add_to_temporary_list = preferred_clerical_region_expansion_targets - } - else_if = { - limit = { - NOR = { - is_in_list = preferred_clerical_region_expansion_targets - is_in_list = clerical_region_expansion_targets - } - } - add_to_temporary_list = clerical_region_expansion_targets - } - } - } - } - } - ordered_in_list = { - list = preferred_clerical_region_expansion_targets - max = 1 - check_range_bounds = no - limit = { - save_temporary_scope_as = clerical_region_expansion_candidate - root = { - is_character_interaction_potentially_accepted = { - interaction = request_ecclesiastical_title_expansion_interaction - recipient = scope:clerical_region_authority - target_title = scope:clerical_region_expansion_candidate - } - } - } - save_temporary_scope_as = clerical_region_expansion_target - } - if = { - limit = { NOT = { exists = scope:clerical_region_expansion_target } } - ordered_in_list = { - list = clerical_region_expansion_targets - max = 1 - check_range_bounds = no - limit = { - save_temporary_scope_as = clerical_region_expansion_candidate - root = { - is_character_interaction_potentially_accepted = { - interaction = request_ecclesiastical_title_expansion_interaction - recipient = scope:clerical_region_authority - target_title = scope:clerical_region_expansion_candidate - } - } - } - save_temporary_scope_as = clerical_region_expansion_target - } - } - if = { - limit = { exists = scope:clerical_region_expansion_target } - try_create_important_action = { - important_action_type = action_can_request_clerical_region_expansion - actor = root - recipient = scope:clerical_region_authority - target_title = scope:clerical_region_expansion_target - } - } - } - } - } - - effect = { - open_interaction_window = { - interaction = request_ecclesiastical_title_expansion_interaction - actor = scope:actor - recipient = scope:recipient - target_title = scope:target_title - } - } -} - -action_can_request_enforce_succession = { - type = action - icon = action_take_decision - priority = 400 - combine_into_one = yes - - check_create_action = { - if = { - limit = { - is_ai = no - has_pam_dlc_trigger = yes - is_ruler = yes - religion ?= religion:christianity_religion - NOT = { - government_has_flag = government_is_theocracy - } - has_legitimacy = yes - legitimacy_level >= 3 - any_claim = { } - capital_county.clerical_region_title ?= { - exists = holder - holder != root - } - } - capital_county.clerical_region_title.holder = { - save_temporary_scope_as = local_archbishop - } - every_claim = { - limit = { - save_temporary_scope_as = enforce_succession_title_candidate - pam_valid_enforce_succession_title_trigger = { - TITLE = scope:enforce_succession_title_candidate - ACTOR = root - } - root = { - is_character_interaction_potentially_accepted = { - interaction = request_enforce_succession_interaction - recipient = scope:local_archbishop - target_title = scope:enforce_succession_title_candidate - } - } - } - try_create_important_action = { - important_action_type = action_can_request_enforce_succession - actor = root - recipient = scope:local_archbishop - landed_title = this - } - } - } - } - - effect = { - open_interaction_window = { - interaction = request_enforce_succession_interaction - actor = scope:actor - recipient = scope:recipient - target_title = scope:landed_title - } - } -} - -action_can_demand_church_succession = { - type = action - icon = action_take_decision - priority = 400 - combine_into_one = yes - - check_create_action = { - if = { - limit = { - is_ai = no - has_pam_dlc_trigger = yes - government_has_flag = government_is_theocracy - is_landed = yes - is_available_adult = yes - piety_level >= medium_piety_level - piety >= massive_piety_value - treasury_or_gold >= medium_treasury_or_gold_value - NOR = { - has_trait = excommunicated - faith.religious_head ?= this - } - } - every_neighboring_top_liege_realm_owner = { - limit = { - pam_demand_church_succession_cs_candidate_trigger = { ACTOR = root } - NOT = { is_in_list = demand_church_succession_cs_candidates } - } - add_to_temporary_list = demand_church_succession_cs_candidates - } - if = { - limit = { - exists = liege - liege != this - } - liege = { - every_vassal = { - limit = { - character_is_realm_neighbor = root - pam_demand_church_succession_cs_candidate_trigger = { ACTOR = root } - NOT = { is_in_list = demand_church_succession_cs_candidates } - } - add_to_temporary_list = demand_church_succession_cs_candidates - } - } - } - every_held_title = { - limit = { has_clerical_region = yes } - every_county_in_clerical_region = { - limit = { - holder ?= { - pam_demand_church_succession_cs_candidate_trigger = { ACTOR = root } - NOT = { is_in_list = demand_church_succession_cs_candidates } - } - } - holder = { - add_to_temporary_list = demand_church_succession_cs_candidates - } - } - } - every_in_list = { - list = demand_church_succession_cs_candidates - limit = { - save_temporary_scope_as = demand_church_succession_target - root = { - is_character_interaction_potentially_accepted = { - interaction = demand_church_succession_interaction - recipient = scope:demand_church_succession_target - } - } - } - add_to_temporary_list = demand_church_succession_cs_valid - } - ordered_in_list = { - list = demand_church_succession_cs_valid - max = 3 - check_range_bounds = no - order_by = highest_held_title_tier - try_create_important_action = { - important_action_type = action_can_demand_church_succession - actor = root - recipient = this - } - } - } - } - - effect = { - open_interaction_window = { - interaction = demand_church_succession_interaction - actor = scope:actor - recipient = scope:recipient - } - } -} - -action_pam_decision_confession = { - type = alert - icon = action_take_decision - - check_create_action = { - if = { - limit = { - has_pam_dlc_trigger = yes - spiritual_fulfillment < 0 - can_execute_decision = pam_decision_confession - } - try_create_important_action = { - important_action_type = action_pam_decision_confession - actor = root - } - } - } - - effect = { - decision:pam_decision_confession = { open_view_data = decision_detail } - } -} - -# Can select a personal tenet -action_can_select_personal_tenet = { - type = alert - icon = action_can_select_personal_tenet - - check_create_action = { - if = { - limit = { - free_personal_tenet_slots > 0 - } - - try_create_important_action = { - important_action_type = action_can_select_personal_tenet - } - } - } - - effect = { - root.rite = { - open_view_data = { - view = personal_beliefs_window - data = root - player = root - } - } - } -} - -action_can_request_preach_legitimacy = { - type = action - icon = legitimacy - combine_into_one = yes - - check_create_action = { - - if = { - limit = { - has_pam_dlc_trigger = yes - has_legitimacy = yes - NOT = { has_trait = excommunicated } - OR = { - any_powerful_vassal = { - NOT = { - root = { - meets_legitimacy_expectation_of = prev - } - } - } - any_vassal = { - NOT = { - root = { - meets_legitimacy_expectation_of = prev - } - } - } - } - OR = { - #One of your vassals that would accept - any_vassal_or_below = { - highest_held_title_tier >= tier_duchy - pam_request_legitimacy_priest_trigger = { CHARACTER = root } - add_to_temporary_list = possible_priests - } - #Bishop in same area - primary_title ?= { - any_clerical_region_in_dejure_title = { - holder ?= { - highest_held_title_tier >= tier_duchy - pam_request_legitimacy_priest_trigger = { CHARACTER = root } - - add_to_temporary_list = possible_priests - } - } - } - #Head of faith - religious_head_or_challenger ?= { - highest_held_title_tier >= tier_duchy - pam_request_legitimacy_priest_trigger = { CHARACTER = root } - add_to_temporary_list = possible_priests - } - } - - any_in_list = { - list = possible_priests - root = { - is_character_interaction_potentially_accepted = { - recipient = prev - interaction = request_legitimacy_interaction - } - } - - save_temporary_scope_as = target_priest - } - } - try_create_important_action = { - important_action_type = action_can_request_preach_legitimacy - actor = root - recipient = scope:target_priest - } - } - } - - effect = { - open_interaction_window = { - interaction = request_legitimacy_interaction - actor = scope:actor - recipient = scope:recipient - } - } -} - -action_targeted_by_mass_rite_conversion = { - type = alert - icon = action_being_raided - soundeffect = "event:/SFX/UI/War/sfx_ui_war_declare_war" - check_create_action = { - if = { - limit = { - any_great_project = { - save_temporary_scope_as = great_project - great_project_type = pam_mass_rite_conversion - great_project_owner != root - great_project_location = { - province_owner.top_liege = { - OR = { - any_liege_or_above = { - this = root - } - this = root - } - } - } - } - NOR = { - any_character_war = { - using_non_ghw_holy_war_cb_trigger = yes - } - is_vassal_or_below_of = scope:great_project.great_project_owner - } - } - scope:great_project = { - try_create_important_action = { - important_action_type = action_targeted_by_mass_rite_conversion - actor = root - great_project = scope:great_project - } - } - } - } - - effect = { - scope:great_project = { - open_view_data = { - view = great_project - player = scope:actor - } - } - } -} - -action_sanctify_artifact = { - icon = generic_reactive_advice - - check_create_action = { - if = { - limit = { - faith.religious_head ?= { this != root } - is_character_interaction_valid = { - recipient = faith.religious_head - interaction = sanctify_artifact_interaction - } - } - try_create_important_action = { - important_action_type = action_sanctify_artifact - actor = root - recipient = faith.religious_head - } - } - else_if = { - limit = { - NOT = { exists = faith.religious_head } - cp:councillor_court_chaplain ?= { - this != root - faith = root.faith - } - is_character_interaction_valid = { - recipient = cp:councillor_court_chaplain - interaction = sanctify_artifact_interaction - } - } - try_create_important_action = { - important_action_type = action_sanctify_artifact - actor = root - recipient = cp:councillor_court_chaplain - } - } - } - - effect = { - open_interaction_window = { - interaction = sanctify_artifact_interaction - actor = scope:actor - recipient = scope:recipient - } - } -} - -# Grabs the 5 Archbishops with the highest piety -action_can_appoint_cardinals = { - priority = 400 - icon = action_take_decision - combine_into_one = yes - - check_create_action = { - if = { - limit = { - has_pam_dlc_trigger = yes - is_adult = yes - is_incapable = no - religion = religion:christianity_religion - pam_leads_college_of_cardinals_trigger = yes - faith = { - has_doctrine_parameter = has_clerical_electors - any_clerical_elector_title = { - count < 15 - } - } - } - faith = { - ordered_clerical_region_title = { - limit = { - holder ?= { - this != root - is_incapable = no - NOT = { has_trait = excommunicated } - NOT = { exists = clerical_elector_title } # Not already a cardinal - pam_can_hold_cardinalate_trigger = yes - pam_pope_is_head_of_faith_or_rite_trigger = yes - } - } - order_by = holder.piety_level - max = 5 - check_range_bounds = no - holder = { - try_create_important_action = { - important_action_type = action_can_appoint_cardinals - actor = root - recipient = this - } - } - } - } - } - } - - effect = { - open_interaction_window = { - interaction = appoint_cardinal_interaction - actor = scope:actor - recipient = scope:recipient - secondary_actor = scope:actor - } - } -} - -action_can_make_clerical_puppet = { - type = action - icon = theological_agent_puppet - - check_create_action = { - if = { - limit = { - can_have_realm_priest_puppet_trigger = yes # is_character_interaction_potentially_accepted does not check is_available for now - cp:councillor_court_chaplain ?= { - root = { - is_character_interaction_potentially_accepted = { - recipient = prev - interaction = make_clerical_puppet_interaction - } - } - } - } - try_create_important_action = { - important_action_type = action_can_make_clerical_puppet - actor = root - recipient = cp:councillor_court_chaplain - } - } - } - - effect = { - open_interaction_window = { - interaction = make_clerical_puppet_interaction - actor = scope:actor - recipient = scope:recipient - } - } -} - -action_can_make_external_clerical_puppet = { - type = action - icon = external_theological_agent_puppet - combine_into_one = yes - - check_create_action = { - if = { - limit = { - can_have_theological_agent_puppet_trigger = yes - } - faith = { - ordered_faith_playable_ruler = { - max = 30 - check_range_bounds = no - order_by = highest_held_title_tier - limit = { - save_temporary_scope_as = clergy_temp - is_clergy = yes - NOT = { this = root } - trigger_if = { - limit = { - root = { is_clergy = yes } - } - highest_held_title_tier >= root.highest_held_title_tier_minus_one - OR = { - root.faith.religious_head ?= this - root.cp:councillor_court_chaplain.superior ?= this - exists = clerical_elector_title - AND = { - any_held_title = { - has_clerical_region = yes - any_county_in_clerical_region = { - holder.top_liege = root.top_liege - } - } - } - top_liege = root.top_liege - top_liege = { - any_character_to_title_neighboring_county = { - holder = { - target_is_same_character_or_above = root - } - } - } - root = { has_hook = scope:clergy_temp } - AND = { - exists = house - house.house_head = root - } - has_any_moderate_good_relationship_with_character_trigger = { CHARACTER = root } - is_imprisoned_by = root - AND = { - has_variable_list = puppeteers - any_in_list = { - variable = puppeteers - this = root - } - } - } - } - root = { - is_character_interaction_potentially_accepted = { - recipient = prev - interaction = make_external_clerical_puppet_interaction - } - } - } - try_create_important_action = { - important_action_type = action_can_make_external_clerical_puppet - actor = root - recipient = this - } - } - } - } - } - - effect = { - open_interaction_window = { - interaction = make_external_clerical_puppet_interaction - actor = scope:actor - recipient = scope:recipient - } - } -} - -action_can_make_external_ruler_puppet = { - type = action - icon = external_ruler_puppet - combine_into_one = yes - - check_create_action = { - if = { - limit = { - can_have_external_ruler_puppet_trigger = yes - } - faith = { - ordered_faith_playable_ruler = { - order_by = highest_held_title_tier - max = 30 - check_range_bounds = no - limit = { - save_temporary_scope_as = external_ruler_puppet_candidate - NOT = { this = root } - is_landed = yes - is_clergy = no - highest_held_title_tier >= root.highest_held_title_tier_minus_one - trigger_if = { - limit = { root.highest_held_title_tier < tier_kingdom } - OR = { - top_liege = root.top_liege - root = { - is_landed = yes - any_character_to_title_neighboring_county = { - holder.top_liege = scope:external_ruler_puppet_candidate - } - } - root = { - any_held_title = { - has_clerical_region = yes - any_county_in_clerical_region = { - OR = { - holder ?= { - target_is_same_character_or_above = scope:external_ruler_puppet_candidate - } - any_neighboring_county = { - holder ?= { - target_is_same_character_or_above = scope:external_ruler_puppet_candidate - } - } - } - } - } - } - } - } - root = { - is_character_interaction_potentially_accepted = { - recipient = prev - interaction = make_external_ruler_puppet_interaction - } - } - } - try_create_important_action = { - important_action_type = action_can_make_external_ruler_puppet - actor = root - recipient = this - } - } - } - } - } - - effect = { - open_interaction_window = { - interaction = make_external_ruler_puppet_interaction - actor = scope:actor - recipient = scope:recipient - } - } -} - -action_opportunity_to_study_scripture = { - type = action - priority = 500 - - check_create_action = { - if = { - limit = { - can_execute_decision = pam_study_scripture_decision - stress_level < 1 - } - try_create_important_action = { - important_action_type = action_opportunity_to_study_scripture - actor = root - } - } - } - - effect = { - decision:pam_study_scripture_decision = { open_view_data = decision_detail } - } -} - -action_can_upgrade_great_cathedral = { - type = action - - check_create_action = { - if = { - limit = { - root = { - pam_cathedral_project_requirements_trigger = yes - OR = { - can_plan_great_project = great_project_type:pam_cathedral_01 - can_plan_great_project = great_project_type:pam_cathedral_02 - can_plan_great_project = great_project_type:pam_cathedral_03 - } - } - } - try_create_important_action = { - important_action_type = action_can_upgrade_great_cathedral - actor = root - recipient = this - } - } - } - - effect = { - open_view_data = { - view = decisions - data = flag:great_projects - } - } -} - -action_can_plan_mass_conversion = { - type = action - - check_create_action = { - if = { - limit = { - root = { - pam_mass_rite_conversion_requirements_trigger = yes - can_plan_great_project = great_project_type:pam_mass_rite_conversion - } - } - try_create_important_action = { - important_action_type = action_can_plan_mass_conversion - actor = root - recipient = this - } - } - } - - effect = { - open_view_data = { - view = decisions - data = flag:great_projects - } - } -} - -# Holdouts of another rite in the archbishop's own diocese, split by whether a petition can be sent -# is_character_interaction_potentially_accepted with no ai_accept is a send check -action_can_sway_ruler_to_rite = { - type = action - priority = 450 - combine_into_one = yes - - check_create_action = { - if = { - limit = { - is_ai = no - has_pam_dlc_trigger = yes - NOT = { has_trait = excommunicated } - faith = { has_doctrine_parameter = has_clerical_regions } - any_held_title = { - has_clerical_region = yes - is_head_of_faith = no - } - } - every_held_title = { - limit = { - has_clerical_region = yes - is_head_of_faith = no - } - every_county_in_clerical_region = { - limit = { - exists = holder - holder = { save_temporary_scope_as = sway_to_rite_target } - scope:sway_to_rite_target = { - pam_sway_to_rite_diocese_candidate_trigger = { ARCHBISHOP = root } - } - pam_sway_to_rite_variant_can_send_trigger = { - ARCHBISHOP = root - TARGET = scope:sway_to_rite_target - } - } - holder = { save_scope_as = sway_to_rite_candidate } - root = { - try_create_important_action = { - important_action_type = action_can_sway_ruler_to_rite - actor = root - recipient = scope:sway_to_rite_candidate - } - } - } - } - } - } - - effect = { - pam_open_sway_to_rite_variant_effect = yes - } -} - -action_can_ask_subordinates_for_gold = { - type = action - priority = 400 - icon = action_tax_collector - combine_into_one = yes - - check_create_action = { - if = { - limit = { - is_ai = no - has_pam_dlc_trigger = yes - is_adult = yes - pam_is_clerical_comprehensive_trigger = yes - } - every_subordinate = { - limit = { - save_temporary_scope_as = ask_subordinates_for_gold_target - root = { - is_character_interaction_potentially_accepted = { - recipient = scope:ask_subordinates_for_gold_target - interaction = pam_ask_subordinates_for_gold_interaction - } - } - } - save_scope_as = ask_subordinates_for_gold_candidate - root = { - try_create_important_action = { - important_action_type = action_can_ask_subordinates_for_gold - actor = root - recipient = scope:ask_subordinates_for_gold_candidate - } - } - } - } - } - - effect = { - open_interaction_window = { - interaction = pam_ask_subordinates_for_gold_interaction - actor = scope:actor - recipient = scope:recipient - } - } -} - -action_sway_ruler_to_rite_unlikely = { - type = action - priority = 449 - combine_into_one = yes - - check_create_action = { - if = { - limit = { - is_ai = no - has_pam_dlc_trigger = yes - NOT = { has_trait = excommunicated } - faith = { has_doctrine_parameter = has_clerical_regions } - any_held_title = { - has_clerical_region = yes - is_head_of_faith = no - } - } - every_held_title = { - limit = { - has_clerical_region = yes - is_head_of_faith = no - } - every_county_in_clerical_region = { - limit = { - exists = holder - holder = { save_temporary_scope_as = sway_to_rite_target } - scope:sway_to_rite_target = { - pam_sway_to_rite_diocese_candidate_trigger = { ARCHBISHOP = root } - } - NOT = { - pam_sway_to_rite_variant_can_send_trigger = { - ARCHBISHOP = root - TARGET = scope:sway_to_rite_target - } - } - } - holder = { save_scope_as = sway_to_rite_candidate } - root = { - try_create_important_action = { - important_action_type = action_sway_ruler_to_rite_unlikely - actor = root - recipient = scope:sway_to_rite_candidate - } - } - } - } - } - } - - effect = { - pam_open_sway_to_rite_variant_effect = yes - } -} - -# Prelates of adjacent dioceses who follow another rite, split by whether the petition can be sent -# check_create_action allows interface effects only -# try_create_important_action skips repeat hits -action_can_sway_prelate_to_rite = { - type = action - priority = 448 - combine_into_one = yes - - check_create_action = { - if = { - limit = { - is_ai = no - has_pam_dlc_trigger = yes - NOT = { has_trait = excommunicated } - faith = { has_doctrine_parameter = has_clerical_regions } - piety_level >= high_piety_level - any_held_title = { - has_clerical_region = yes - is_head_of_faith = no - } - } - every_held_title = { - limit = { - has_clerical_region = yes - is_head_of_faith = no - } - save_temporary_scope_as = pam_sway_own_region - every_county_in_clerical_region = { - every_neighboring_county = { - limit = { - exists = clerical_region_title - NOT = { clerical_region_title = scope:pam_sway_own_region } - exists = clerical_region_title.holder - clerical_region_title.holder = { save_temporary_scope_as = pam_sway_prelate_target } - scope:pam_sway_prelate_target = { - pam_sway_to_rite_adjacent_prelate_candidate_trigger = { ARCHBISHOP = root } - } - pam_sway_to_rite_variant_can_send_trigger = { - ARCHBISHOP = root - TARGET = scope:pam_sway_prelate_target - } - } - clerical_region_title.holder = { save_scope_as = pam_sway_prelate_candidate } - root = { - try_create_important_action = { - important_action_type = action_can_sway_prelate_to_rite - actor = root - recipient = scope:pam_sway_prelate_candidate - } - } - } - } - } - } - } - - effect = { - pam_open_sway_to_rite_variant_effect = yes - } -} - -action_sway_prelate_to_rite_unlikely = { - type = action - priority = 447 - combine_into_one = yes - - check_create_action = { - if = { - limit = { - is_ai = no - has_pam_dlc_trigger = yes - NOT = { has_trait = excommunicated } - faith = { has_doctrine_parameter = has_clerical_regions } - any_held_title = { - has_clerical_region = yes - is_head_of_faith = no - } - } - every_held_title = { - limit = { - has_clerical_region = yes - is_head_of_faith = no - } - save_temporary_scope_as = pam_sway_own_region - every_county_in_clerical_region = { - every_neighboring_county = { - limit = { - exists = clerical_region_title - NOT = { clerical_region_title = scope:pam_sway_own_region } - exists = clerical_region_title.holder - clerical_region_title.holder = { save_temporary_scope_as = pam_sway_prelate_target } - scope:pam_sway_prelate_target = { - pam_sway_to_rite_adjacent_prelate_candidate_trigger = { ARCHBISHOP = root } - } - NOT = { - pam_sway_to_rite_variant_can_send_trigger = { - ARCHBISHOP = root - TARGET = scope:pam_sway_prelate_target - } - } - } - clerical_region_title.holder = { save_scope_as = pam_sway_prelate_candidate } - root = { - try_create_important_action = { - important_action_type = action_sway_prelate_to_rite_unlikely - actor = root - recipient = scope:pam_sway_prelate_candidate - } - } - } - } - } - } - } - - effect = { - pam_open_sway_to_rite_variant_effect = yes - } -} - -action_can_found_holy_site_in_capital = { - type = action - priority = 400 - icon = action_take_decision - - check_create_action = { - if = { - limit = { - is_landed = yes - NOT = { has_variable = holy_site_creation_cooldown } - capital_barony ?= { - is_leased_out = no - is_holy_site = no - } - can_create_faith_holy_site_trigger = { BARONY = root.capital_barony } - faith = { - list_size:holy_site < religion.holy_sites_max - faith_holy_site_kingdom_unused_trigger = { BARONY = root.capital_barony } - } - OR = { - any_character_artifact = { - is_equipped = no - is_holy_relic_for = root.faith - rarity_level >= famed - } - AND = { - any_character_artifact = { - is_equipped = no - is_holy_relic_for = root.faith - rarity_level >= masterwork - } - any_character_artifact = { - count >= 2 - is_equipped = no - is_holy_relic_for = root.faith - } - } - any_character_artifact = { - count >= 3 - is_equipped = no - is_holy_relic_for = root.faith - } - } - } - try_create_important_action = { - important_action_type = action_can_found_holy_site_in_capital - actor = root - landed_title = capital_county - } - } - } - - effect = { - scope:actor.faith = { - open_view_data = { - view = holy_site_creation - player = scope:actor - } - } - } -} diff --git a/common/on_action/game_start.txt b/common/on_action/game_start.txt index 1756eeccc..25c6efdbd 100644 --- a/common/on_action/game_start.txt +++ b/common/on_action/game_start.txt @@ -23,7 +23,7 @@ on_game_start = { if = { limit = { - government_has_mechanic = administrative + government_allows = administrative is_house_head = yes trigger_if = { # This trigger is intentionally different from the similar effecy in on_title_gain up above. We want all direct vassals of the top liege to have a family title if they can @@ -4477,7 +4477,7 @@ on_game_start_after_lobby = { limit = { highest_held_title_tier >= tier_kingdom NOR = { - government_has_mechanic = administrative + government_allows = administrative is_landed = no } } @@ -4490,7 +4490,7 @@ on_game_start_after_lobby = { limit = { highest_held_title_tier >= tier_kingdom NOR = { - government_has_mechanic = administrative + government_allows = administrative is_landed = no } has_trait = august @@ -15281,7 +15281,7 @@ on_game_start_after_lobby = { } ### EP3 ADMIN SETUP ### if = { - limit = { government_has_mechanic = administrative } + limit = { government_allows = administrative } save_scope_as = top_liege ### EP3 NOBLE FAMILIES & DOMICILE SETUP ### random_held_title = { # May be removed once every_noble_family includes liege (TIT-51212) diff --git a/common/script_values/99_casus_belli_values.txt b/common/script_values/99_casus_belli_values.txt index 97a06079a..86e054da0 100644 --- a/common/script_values/99_casus_belli_values.txt +++ b/common/script_values/99_casus_belli_values.txt @@ -1188,184 +1188,184 @@ ancestor_cb_prestige_cost = { } ##### Multi-Currency Costs - -struggle_cb_phase_modifier_cost = { - # Phase modifiers. - ## Note that these aren't hooked up to the actual _parameters_ for tooltip reasons: we'd have to check what the phase is anyway, so we just check off of the phase to begin with and save ourselves a worthless parameter check. - add = { - value = 0 - # Cheap. - if = { - limit = { - scope:attacker = { - any_character_struggle = { - involvement = involved - is_struggle_type = iberian_struggle - is_struggle_phase = struggle_iberia_phase_hostility - is_secondary_character_involvement_either_trigger = { CHAR = scope:defender } - } - } - } - add = { - every_in_list = { - list = target_titles - limit = { tier = tier_county } - add = { - value = minor_prestige_value - } - } - multiply = { - value = 0.9 - every_in_list = { - list = target_titles - limit = { tier = tier_county } - add = { - value = 0.1 - } - } - max = 2 - } - desc = CB_COST_STRUGGLE_PHASE_HOSTILITY - } - } - # Standard. - if = { - limit = { - scope:attacker = { - any_character_struggle = { - involvement = involved - is_struggle_type = iberian_struggle - is_struggle_phase = struggle_iberia_phase_opportunity - is_secondary_character_involvement_either_trigger = { CHAR = scope:defender } - } - } - } - add = { - every_in_list = { - list = target_titles - limit = { tier = tier_county } - add = { - value = medium_prestige_value - } - } - multiply = { - value = 0.9 - every_in_list = { - list = target_titles - limit = { tier = tier_county } - add = { - value = 0.1 - } - } - max = 2 - } - desc = CB_COST_STRUGGLE_PHASE_OPPORTUNITY - } - } - # Expensive. - if = { - limit = { - scope:attacker = { - any_character_struggle = { - involvement = involved - is_struggle_type = iberian_struggle - is_struggle_phase = struggle_iberia_phase_compromise - is_secondary_character_involvement_either_trigger = { CHAR = scope:defender } - } - } - } - add = { - every_in_list = { - list = target_titles - limit = { tier = tier_county } - add = { - value = major_prestige_value - } - } - multiply = { - value = 0.9 - every_in_list = { - list = target_titles - limit = { tier = tier_county } - add = { - value = 0.1 - } - } - max = 2 - } - desc = CB_COST_STRUGGLE_PHASE_COMPROMISE - } - } - if = { - limit = { - scope:attacker = { - any_character_struggle = { - involvement = involved - is_struggle_type = iberian_struggle - is_struggle_phase = struggle_iberia_phase_conciliation - is_secondary_character_involvement_either_trigger = { CHAR = scope:defender } - } - } - } - add = { - every_in_list = { - list = target_titles - limit = { tier = tier_county } - add = { - value = major_prestige_value - } - } - multiply = { - value = 0.9 - every_in_list = { - list = target_titles - limit = { tier = tier_county } - add = { - value = 0.1 - } - } - max = 2 - } - desc = CB_COST_STRUGGLE_PHASE_CONCILIATION - } - } - if = { # Post Struggle cost - limit = { - scope:attacker = { - exists = scope:attacker.house - scope:attacker.house = { - OR ={ - has_house_modifier = fp2_struggle_hostility_house_combined_modifier - has_house_modifier = fp2_struggle_hostility_house_faith_modifier - has_house_modifier = fp2_struggle_hostility_house_culture_modifier - } - } - } - } - add = { - every_in_list = { - list = target_titles - limit = { tier = tier_county } - add = { - value = major_prestige_value - } - } - multiply = { - value = 0.9 - every_in_list = { - list = target_titles - limit = { tier = tier_county } - add = { - value = 0.1 - } - } - max = 2 - } - desc = CB_BASE_COST - } - } - } -} +# +#struggle_cb_phase_modifier_cost = { +# # Phase modifiers. +# ## Note that these aren't hooked up to the actual _parameters_ for tooltip reasons: we'd have to check what the phase is anyway, so we just check off of the phase to begin with and save ourselves a worthless parameter check. +# add = { +# value = 0 +# # Cheap. +# if = { +# limit = { +# scope:attacker = { +# any_character_struggle = { +# involvement = involved +# is_struggle_type = iberian_struggle +# is_struggle_phase = struggle_iberia_phase_hostility +# is_secondary_character_involvement_either_trigger = { CHAR = scope:defender } +# } +# } +# } +# add = { +# every_in_list = { +# list = target_titles +# limit = { tier = tier_county } +# add = { +# value = minor_prestige_value +# } +# } +# multiply = { +# value = 0.9 +# every_in_list = { +# list = target_titles +# limit = { tier = tier_county } +# add = { +# value = 0.1 +# } +# } +# max = 2 +# } +# desc = CB_COST_STRUGGLE_PHASE_HOSTILITY +# } +# } +# # Standard. +# if = { +# limit = { +# scope:attacker = { +# any_character_struggle = { +# involvement = involved +# is_struggle_type = iberian_struggle +# is_struggle_phase = struggle_iberia_phase_opportunity +# is_secondary_character_involvement_either_trigger = { CHAR = scope:defender } +# } +# } +# } +# add = { +# every_in_list = { +# list = target_titles +# limit = { tier = tier_county } +# add = { +# value = medium_prestige_value +# } +# } +# multiply = { +# value = 0.9 +# every_in_list = { +# list = target_titles +# limit = { tier = tier_county } +# add = { +# value = 0.1 +# } +# } +# max = 2 +# } +# desc = CB_COST_STRUGGLE_PHASE_OPPORTUNITY +# } +# } +# # Expensive. +# if = { +# limit = { +# scope:attacker = { +# any_character_struggle = { +# involvement = involved +# is_struggle_type = iberian_struggle +# is_struggle_phase = struggle_iberia_phase_compromise +# is_secondary_character_involvement_either_trigger = { CHAR = scope:defender } +# } +# } +# } +# add = { +# every_in_list = { +# list = target_titles +# limit = { tier = tier_county } +# add = { +# value = major_prestige_value +# } +# } +# multiply = { +# value = 0.9 +# every_in_list = { +# list = target_titles +# limit = { tier = tier_county } +# add = { +# value = 0.1 +# } +# } +# max = 2 +# } +# desc = CB_COST_STRUGGLE_PHASE_COMPROMISE +# } +# } +# if = { +# limit = { +# scope:attacker = { +# any_character_struggle = { +# involvement = involved +# is_struggle_type = iberian_struggle +# is_struggle_phase = struggle_iberia_phase_conciliation +# is_secondary_character_involvement_either_trigger = { CHAR = scope:defender } +# } +# } +# } +# add = { +# every_in_list = { +# list = target_titles +# limit = { tier = tier_county } +# add = { +# value = major_prestige_value +# } +# } +# multiply = { +# value = 0.9 +# every_in_list = { +# list = target_titles +# limit = { tier = tier_county } +# add = { +# value = 0.1 +# } +# } +# max = 2 +# } +# desc = CB_COST_STRUGGLE_PHASE_CONCILIATION +# } +# } +# if = { # Post Struggle cost +# limit = { +# scope:attacker = { +# exists = scope:attacker.house +# scope:attacker.house = { +# OR ={ +# has_house_modifier = fp2_struggle_hostility_house_combined_modifier +# has_house_modifier = fp2_struggle_hostility_house_faith_modifier +# has_house_modifier = fp2_struggle_hostility_house_culture_modifier +# } +# } +# } +# } +# add = { +# every_in_list = { +# list = target_titles +# limit = { tier = tier_county } +# add = { +# value = major_prestige_value +# } +# } +# multiply = { +# value = 0.9 +# every_in_list = { +# list = target_titles +# limit = { tier = tier_county } +# add = { +# value = 0.1 +# } +# } +# max = 2 +# } +# desc = CB_BASE_COST +# } +# } +# } +#} common_claim_reduction_cost_multiplier_core = { value = 1 diff --git a/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt b/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt index d6e3c3154..a7f6f471e 100644 --- a/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt +++ b/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt @@ -2571,7 +2571,7 @@ # tgp_restore_japanese_monarchy_yamato_scion_effect = yes # add_prestige = major_prestige_value # if = { -# limit = { government_has_mechanic = administrative } +# limit = { government_allows = administrative } # change_influence = major_influence_value # } # else = { add_piety = medium_piety_value } @@ -2826,7 +2826,7 @@ # limit = { # is_ai = yes # NOR = { -# government_has_mechanic = administrative +# government_allows = administrative # is_allied_to = scope:prime_minister # } # opinion = { @@ -2848,7 +2848,7 @@ # ordered_vassal = { # limit = { # is_ai = yes -# NOT = { government_has_mechanic = administrative } +# NOT = { government_allows = administrative } # opinion = { # target = scope:prime_minister # value < 25 @@ -3351,7 +3351,7 @@ # # Crime to prime_minister # if = { # limit = { -# top_liege = { government_has_mechanic = administrative } +# top_liege = { government_allows = administrative } # } # # Message for attacker # send_interface_toast = { @@ -3600,7 +3600,7 @@ # if = { # limit = { # holder = { -# NOT = { government_has_mechanic = administrative } +# NOT = { government_allows = administrative } # highest_held_title_tier <= tier_county # } # } @@ -3615,7 +3615,7 @@ # limit = { # holder = { # OR = { -# government_has_mechanic = administrative +# government_allows = administrative # this = root.top_liege # } # } diff --git a/common/scripted_guis/pam_scripted_guis.txt b/common/scripted_guis/pam_scripted_guis.txt deleted file mode 100644 index 5f282702b..000000000 --- a/common/scripted_guis/pam_scripted_guis.txt +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/common/scripted_triggers/pam_scripted_triggers.txt b/common/scripted_triggers/pam_scripted_triggers.txt index cc1f0e9d8..af9aeda3a 100644 --- a/common/scripted_triggers/pam_scripted_triggers.txt +++ b/common/scripted_triggers/pam_scripted_triggers.txt @@ -2,7 +2,7 @@ has_personal_tenet_flag = consolamentum_grief_immunity } - Character scope. Keep this cheap for relation/war-enemy iterators; full target validation is below. +# Character scope. Keep this cheap for relation/war-enemy iterators; full target validation is below. pam_adorcism_curse_target_is_living_adult_trigger = { is_available_quick = { adult = yes @@ -37,10 +37,10 @@ pam_adorcism_has_available_curse_target_trigger = { } } - The liturgical language triggers below only evaluate in a rite scope; call them through - main_rite from a faith and through rite from a character. - Pre-scripted rites skip the Head of Rite culture fallback. Slavic, Georgian, Antiochian, - heresies, and custom divergences keep that fallback. +# The liturgical language triggers below only evaluate in a rite scope; call them through +# main_rite from a faith and through rite from a character. +# Pre-scripted rites skip the Head of Rite culture fallback. Slavic, Georgian, Antiochian, +# heresies, and custom divergences keep that fallback. rite_has_pre_scripted_liturgical_language_trigger = { OR = { religion = religion:catholic_religion @@ -53,7 +53,7 @@ rite_has_pre_scripted_liturgical_language_trigger = { } } - These are founding-see rites in rite scope, not map-wide or ordinary swap traditions +# These are founding-see rites in rite scope, not map-wide or ordinary swap traditions pam_rite_is_regional_trigger = { OR = { this = rite:celtic_rite @@ -142,13 +142,13 @@ can_hold_ecumenical_council_trigger = { } } -has_current_phase_any_debate_trigger = { - OR = { - has_current_phase = ecumenical_council_phase_first_debate - has_current_phase = ecumenical_council_phase_second_debate - has_current_phase = ecumenical_council_phase_third_debate - } -} +#has_current_phase_any_debate_trigger = { +# OR = { +# has_current_phase = ecumenical_council_phase_first_debate +# has_current_phase = ecumenical_council_phase_second_debate +# has_current_phase = ecumenical_council_phase_third_debate +# } +#} pam_is_clerical_region_holder_trigger = { any_held_title = { @@ -179,50 +179,50 @@ pam_ecumenical_council_has_quorum_trigger = { } } -the_christian_church_radical_change_allowed_trigger = { - situation:the_christian_church ?= { - OR = { - has_situation_top_phase_parameter = era_type_instability - has_situation_top_phase_parameter = era_type_crisis - } - } -} +#the_christian_church_radical_change_allowed_trigger = { +# situation:the_christian_church ?= { +# OR = { +# has_situation_top_phase_parameter = era_type_instability +# has_situation_top_phase_parameter = era_type_crisis +# } +# } +#} -pam_mass_rite_conversion_conversion_phase_trigger = { - situation:the_christian_church ?= { - has_situation_top_phase_parameter = the_christian_church_mass_rite_conversion_decision - } -} +#pam_mass_rite_conversion_conversion_phase_trigger = { +# situation:the_christian_church ?= { +# has_situation_top_phase_parameter = the_christian_church_mass_rite_conversion_decision +# } +#} -pam_mass_rite_conversion_requirements_trigger = { - has_pam_dlc_trigger = yes - highest_held_title_tier >= tier_duchy -} +#pam_mass_rite_conversion_requirements_trigger = { +# has_pam_dlc_trigger = yes +# highest_held_title_tier >= tier_duchy +#} - Great Schism: progress can still change. Any scope -pam_great_schism_progress_can_change_trigger = { - NOT = { has_global_variable = pam_great_schism_decision_taken } - exists = situation:the_christian_church -} +# Great Schism: progress can still change. Any scope +#pam_great_schism_progress_can_change_trigger = { +# NOT = { has_global_variable = pam_great_schism_decision_taken } +# exists = situation:the_christian_church +#} -pam_can_pick_great_schism_stance_trigger = { - situation:the_christian_church ?= { - var:pam_great_schism_status ?= flag:ongoing - pam_great_schism_progress_can_change_trigger = yes - exists = var:schism_mainline_rite - exists = var:schism_competitor_rite - } - is_ruler = yes - faith = faith:christian_faith -} +#pam_can_pick_great_schism_stance_trigger = { +# situation:the_christian_church ?= { +# var:pam_great_schism_status ?= flag:ongoing +# pam_great_schism_progress_can_change_trigger = yes +# exists = var:schism_mainline_rite +# exists = var:schism_competitor_rite +# } +# is_ruler = yes +# faith = faith:christian_faith +#} - pam_save_schism_head_of_faith_effect saves the see first, then we run in character scope - Uses situation main-power faith so this works before 0062 saves christianity -pam_schism_can_seat_head_of_faith_trigger = { - this = scope:schism_peacemaker - exists = scope:new_head_of_faith - situation:the_christian_church.var:tcc_main_power_faith ?= { NOT = { has_doctrine = doctrine_temporal_head } } -} +# pam_save_schism_head_of_faith_effect saves the see first, then we run in character scope +# Uses situation main-power faith so this works before 0062 saves christianity +#pam_schism_can_seat_head_of_faith_trigger = { +# this = scope:schism_peacemaker +# exists = scope:new_head_of_faith +# situation:the_christian_church.var:tcc_main_power_faith ?= { NOT = { has_doctrine = doctrine_temporal_head } } +#} pam_is_ecumenical_patriarch_trigger = { faith = faith:orthodox_faith @@ -234,124 +234,124 @@ pam_is_ecumenical_patriarch_trigger = { } } - Great Schism: schism stance champions $RITE$ ($OTHER_RITE$ is the opposing side). Character scope -pam_schism_stance_supports_rite_trigger = { - OR = { - AND = { - var:pam_schism_stance ?= flag:mainline - faith:christian_faith.main_rite ?= rite:$RITE$ - } - AND = { - var:pam_schism_stance ?= flag:competitor - faith:christian_faith.main_rite ?= rite:$OTHER_RITE$ - } - } -} +# Great Schism: schism stance champions $RITE$ ($OTHER_RITE$ is the opposing side). Character scope +#pam_schism_stance_supports_rite_trigger = { +# OR = { +# AND = { +# var:pam_schism_stance ?= flag:mainline +# faith:christian_faith.main_rite ?= rite:$RITE$ +# } +# AND = { +# var:pam_schism_stance ?= flag:competitor +# faith:christian_faith.main_rite ?= rite:$OTHER_RITE$ +# } +# } +#} -pam_schism_is_chalcedonian_trigger = { - OR = { - faith = scope:schism_western_faith - faith = scope:schism_eastern_faith - faith = faith:christian_faith - } -} +#pam_schism_is_chalcedonian_trigger = { +# OR = { +# faith = scope:schism_western_faith +# faith = scope:schism_eastern_faith +# faith = faith:christian_faith +# } +#} - Great Schism: has a personal tenet dear to $RITE$. Character scope -pam_has_personal_tenet_of_rite_trigger = { - any_personal_tenet = { - rite:$RITE$ ?= { rite_has_tenet = prev } - } -} +# Great Schism: has a personal tenet dear to $RITE$. Character scope +#pam_has_personal_tenet_of_rite_trigger = { +# any_personal_tenet = { +# rite:$RITE$ ?= { rite_has_tenet = prev } +# } +#} - The delegate's rite is $RITE$, not the judging host's, on a character -pam_ecumenical_council_rite_delegate_trigger = { - this != root - rite = rite:$RITE$ -} +# The delegate's rite is $RITE$, not the judging host's, on a character +#pam_ecumenical_council_rite_delegate_trigger = { +# this != root +# rite = rite:$RITE$ +#} - Heading a rite does not make the holder follow it -pam_is_head_of_schism_pair_rite_trigger = { - OR = { - AND = { - rite = rite:roman_rite - rite:roman_rite.head_of_rite ?= this - } - AND = { - rite = rite:byzantine_rite - rite:byzantine_rite.head_of_rite ?= this - } - } -} +# Heading a rite does not make the holder follow it +#pam_is_head_of_schism_pair_rite_trigger = { +# OR = { +# AND = { +# rite = rite:roman_rite +# rite:roman_rite.head_of_rite ?= this +# } +# AND = { +# rite = rite:byzantine_rite +# rite:byzantine_rite.head_of_rite ?= this +# } +# } +#} - Great Schism: $FIRST$ and $SECOND$ follow opposite schism-pair rites. False if unset. Any scope -pam_schism_characters_in_opposite_pair_rites_trigger = { - situation:the_christian_church ?= { - exists = var:schism_mainline_rite - exists = var:schism_competitor_rite - OR = { - AND = { - $FIRST$.rite ?= var:schism_mainline_rite - $SECOND$.rite ?= var:schism_competitor_rite - } - AND = { - $FIRST$.rite ?= var:schism_competitor_rite - $SECOND$.rite ?= var:schism_mainline_rite - } - } - } -} +# Great Schism: $FIRST$ and $SECOND$ follow opposite schism-pair rites. False if unset. Any scope +#pam_schism_characters_in_opposite_pair_rites_trigger = { +# situation:the_christian_church ?= { +# exists = var:schism_mainline_rite +# exists = var:schism_competitor_rite +# OR = { +# AND = { +# $FIRST$.rite ?= var:schism_mainline_rite +# $SECOND$.rite ?= var:schism_competitor_rite +# } +# AND = { +# $FIRST$.rite ?= var:schism_competitor_rite +# $SECOND$.rite ?= var:schism_mainline_rite +# } +# } +# } +#} - Great Schism: $HEAD$ heads one schism-pair rite; $OTHER$ follows the opposing. False if unset. Any scope -pam_schism_head_of_rite_and_opposing_character_trigger = { - situation:the_christian_church ?= { - exists = var:schism_mainline_rite - exists = var:schism_competitor_rite - OR = { - AND = { - var:schism_mainline_rite.head_of_rite ?= $HEAD$ - $OTHER$.rite ?= var:schism_competitor_rite - } - AND = { - var:schism_competitor_rite.head_of_rite ?= $HEAD$ - $OTHER$.rite ?= var:schism_mainline_rite - } - } - } -} +# Great Schism: $HEAD$ heads one schism-pair rite; $OTHER$ follows the opposing. False if unset. Any scope +#pam_schism_head_of_rite_and_opposing_character_trigger = { +# situation:the_christian_church ?= { +# exists = var:schism_mainline_rite +# exists = var:schism_competitor_rite +# OR = { +# AND = { +# var:schism_mainline_rite.head_of_rite ?= $HEAD$ +# $OTHER$.rite ?= var:schism_competitor_rite +# } +# AND = { +# var:schism_competitor_rite.head_of_rite ?= $HEAD$ +# $OTHER$.rite ?= var:schism_mainline_rite +# } +# } +# } +#} - $RITE$ must be absolute (scope:/root./rite:), and this works in any scope - A bare rite link silently resolves to nothing inside the situation -pam_schism_rite_in_pair_trigger = { - situation:the_christian_church ?= { - exists = var:schism_mainline_rite - exists = var:schism_competitor_rite - OR = { - $RITE$ ?= var:schism_mainline_rite - $RITE$ ?= var:schism_competitor_rite - } - } -} +# $RITE$ must be absolute (scope:/root./rite:), and this works in any scope +# A bare rite link silently resolves to nothing inside the situation +#pam_schism_rite_in_pair_trigger = { +# situation:the_christian_church ?= { +# exists = var:schism_mainline_rite +# exists = var:schism_competitor_rite +# OR = { +# $RITE$ ?= var:schism_mainline_rite +# $RITE$ ?= var:schism_competitor_rite +# } +# } +#} - Great Schism: $COUNTY$'s rite is one of the schism-pair rites. False if unset. Any scope -pam_schism_county_rite_in_pair_trigger = { - situation:the_christian_church ?= { - exists = var:schism_mainline_rite - exists = var:schism_competitor_rite - OR = { - $COUNTY$.rite ?= var:schism_mainline_rite - $COUNTY$.rite ?= var:schism_competitor_rite - } - } -} +# Great Schism: $COUNTY$'s rite is one of the schism-pair rites. False if unset. Any scope +#pam_schism_county_rite_in_pair_trigger = { +# situation:the_christian_church ?= { +# exists = var:schism_mainline_rite +# exists = var:schism_competitor_rite +# OR = { +# $COUNTY$.rite ?= var:schism_mainline_rite +# $COUNTY$.rite ?= var:schism_competitor_rite +# } +# } +#} - Root is the converting ruler, this is the one who stayed on $RITE$ -pam_schism_rite_dissenter_valid_trigger = { - this != root - is_alive = yes - is_adult = yes - is_imprisoned = no - rite ?= $RITE$ -} +# Root is the converting ruler, this is the one who stayed on $RITE$ +#pam_schism_rite_dissenter_valid_trigger = { +# this != root +# is_alive = yes +# is_adult = yes +# is_imprisoned = no +# rite ?= $RITE$ +#} is_clerical_appointment_valid_trigger = { $TITLE$ = { save_temporary_scope_as = title_temp } @@ -359,7 +359,7 @@ is_clerical_appointment_valid_trigger = { $TOP_LIEGE$ = { save_temporary_scope_as = top_liege_temp } trigger_if = { limit = { exists = scope:title_temp } - custom_tooltip = { Has relevant law + custom_tooltip = { # Has relevant law text = has_appointment_succession_tt $TITLE$ = { OR = { @@ -368,7 +368,7 @@ is_clerical_appointment_valid_trigger = { } } } - custom_tooltip = { Titles below the holder's primary tier are inherited alongside it, so they cannot be contested on their own + custom_tooltip = { # Titles below the holder's primary tier are inherited alongside it, so they cannot be contested on their own text = follows_other_title_appointment_tt scope:title_temp.holder ?= { primary_title.tier = scope:title_temp.tier } } @@ -379,7 +379,7 @@ is_clerical_appointment_valid_trigger = { } } - Secular crowns only reach sees in their realm, while ecclesiastical and Head of Rite are unrestricted +# Secular crowns only reach sees in their realm, while ecclesiastical and Head of Rite are unrestricted pam_clerical_candidacy_reach_limited_trigger = { scope:actor = { NOR = { @@ -438,7 +438,7 @@ influence_head_of_faith_candidacy_target_trigger = { text = influence_head_of_faith_candidacy_not_created_tt exists = scope:target.holder } - has_order_of_succession resolves the holder's realm laws, so both checks stay behind the holder check + # has_order_of_succession resolves the holder's realm laws, so both checks stay behind the holder check trigger_if = { limit = { exists = scope:target.holder } custom_tooltip = { @@ -457,11 +457,11 @@ is_clerical_appointment_valid_base_trigger = { $TOP_LIEGE$ = { save_temporary_scope_as = top_liege_temp } scope:candidate_temp = { is_adult = yes - faith = scope:top_liege_temp.faith Must be of the same faith + faith = scope:top_liege_temp.faith # Must be of the same faith custom_tooltip = { text = can_be_appointed_interaction_tt OR = { - can_be_granted_theocratic_titles_by = { RULER = scope:top_liege_temp } Gender checks + can_be_granted_theocratic_titles_by = { RULER = scope:top_liege_temp } # Gender checks AND = { is_diarch_of_target = scope:top_liege_temp scope:top_liege_temp = { has_diarchy_active_parameter = diarchy_is_co_rulership } @@ -470,24 +470,24 @@ is_clerical_appointment_valid_base_trigger = { } custom_tooltip = { text = can_be_appointed_interaction_clergy_tt - OR = { Clergy or Lay Clergy + OR = { # Clergy or Lay Clergy is_clergy = yes - rite = { rite_has_parameter = lay_clergy } HoF cannot be temporal if you have Theocratic clergy, so no need to check for that - this = scope:top_liege_temp.player_heir Designated Theocratic Heir + rite = { rite_has_parameter = lay_clergy } # HoF cannot be temporal if you have Theocratic clergy, so no need to check for that + this = scope:top_liege_temp.player_heir # Designated Theocratic Heir AND = { is_landless_adventurer = yes this = scope:top_liege_temp } } } - custom_tooltip = { Only theocracies + custom_tooltip = { # Only theocracies text = only_theocratic_tt OR = { government_has_flag = government_is_theocracy is_landed = no } } - custom_tooltip = { Barred from holding titles + custom_tooltip = { # Barred from holding titles text = can_be_appointed_interaction_can_inherit_tt NOR = { has_trait = order_member @@ -498,7 +498,7 @@ is_clerical_appointment_valid_base_trigger = { } } - Expects interaction scopes actor/target/secondary_recipient +# Expects interaction scopes actor/target/secondary_recipient pam_clerical_self_candidacy_restriction_trigger = { trigger_if = { limit = { @@ -535,7 +535,7 @@ pam_clerical_self_candidacy_restriction_trigger = { pam_investiture_supports_spiritual_revocable_trigger = { - Both flag values are read so neither is flagged "set but never used". + # Both flag values are read so neither is flagged "set but never used". trigger_if = { limit = { has_variable = investiture_stance @@ -551,7 +551,7 @@ pam_investiture_supports_spiritual_revocable_trigger = { always = no } trigger_else = { - is_clergy too: landless chaplains have no government, so the flag would count them as secular + # is_clergy too: landless chaplains have no government, so the flag would count them as secular OR = { government_is_religious_trigger = yes is_clergy = yes @@ -585,20 +585,20 @@ pam_investiture_council_voter_has_locked_stance_trigger = { } } -pam_can_use_investiture_conflict_cb_trigger = { - has_pam_dlc_trigger = yes - faith = { religion = religion:christianity_religion } - situation:the_christian_church ?= { - has_situation_top_phase_parameter = the_christian_church_investiture_controversy - } - We block new conflicts while the council is pending, as a war would pull the host away and cancel it - custom_tooltip = { - text = pam_investiture_cb_council_pending_tt - NOT = { faith = { has_variable = investiture_council_pending } } - } -} +#pam_can_use_investiture_conflict_cb_trigger = { +# has_pam_dlc_trigger = yes +# faith = { religion = religion:christianity_religion } +# situation:the_christian_church ?= { +# has_situation_top_phase_parameter = the_christian_church_investiture_controversy +# } +# # We block new conflicts while the council is pending, as a war would pull the host away and cancel it +# custom_tooltip = { +# text = pam_investiture_cb_council_pending_tt +# NOT = { faith = { has_variable = investiture_council_pending } } +# } +#} - scope:attacker is the aggressor, and the defender is root +# scope:attacker is the aggressor, and the defender is root pam_valid_investiture_conflict_target_trigger = { this != scope:attacker faith = scope:attacker.faith @@ -611,18 +611,18 @@ pam_valid_investiture_conflict_target_trigger = { } } -pam_main_power_faith_conditional_appointment_trigger = { - situation:the_christian_church.var:tcc_main_power_faith ?= { - has_doctrine = doctrine_clerical_succession_conditional - } -} +#pam_main_power_faith_conditional_appointment_trigger = { +# situation:the_christian_church.var:tcc_main_power_faith ?= { +# has_doctrine = doctrine_clerical_succession_conditional +# } +#} -pam_investiture_crisis_has_contested_faith_trigger = { - situation:the_christian_church.var:tcc_main_power_faith ?= { - has_doctrine = doctrine_clerical_succession_conditional - exists = religious_head - } -} +#pam_investiture_crisis_has_contested_faith_trigger = { +# situation:the_christian_church.var:tcc_main_power_faith ?= { +# has_doctrine = doctrine_clerical_succession_conditional +# exists = religious_head +# } +#} pam_available_investiture_hof_ai_trigger = { is_ai = yes @@ -638,19 +638,19 @@ pam_valid_investiture_council_host_trigger = { is_ai = yes is_available_adult = yes is_landed = yes - PAM archbishops often fail the is_clergy org match + # PAM archbishops often fail the is_clergy org match government_has_flag = government_is_ecclesiastical can_hold_ecumenical_council_trigger = yes NOT = { faith.religious_head = this } - any_held_title avoids the landless context-switch primary_title would cause + # any_held_title avoids the landless context-switch primary_title would cause any_held_title = { tier >= tier_duchy has_clerical_region = yes } } -Sell Claim - True if TARGET, a county title, lies within a clerical region the scoped character holds. +###Sell Claim### +# True if TARGET, a county title, lies within a clerical region the scoped character holds. pam_sell_claim_target_in_own_clerical_region_trigger = { exists = $TARGET$.clerical_region_title any_held_title = { @@ -659,7 +659,7 @@ pam_sell_claim_target_in_own_clerical_region_trigger = { } } - Shared with has_valid_target_showing_failures_only: can_be_picked_title is not rechecked on send +# Shared with has_valid_target_showing_failures_only: can_be_picked_title is not rechecked on send pam_can_sell_claim_on_target_trigger = { scope:target = { is_landless_type_title = no @@ -690,7 +690,7 @@ pam_can_sell_claim_on_target_trigger = { } } } - Realm scan, so it sits behind the cheap ownership and claim gates + # Realm scan, so it sits behind the cheap ownership and claim gates custom_tooltip = { text = sell_claim_recipient_must_border_target_tt scope:target ?= { @@ -699,7 +699,7 @@ pam_can_sell_claim_on_target_trigger = { } } -Gift Claim +###Gift Claim### pam_gift_claim_recipient_in_own_clerical_region_trigger = { exists = $TARGET$.capital_county.clerical_region_title any_held_title = { @@ -793,7 +793,7 @@ can_influence_clerical_appointment_trigger = { } } } - Capital see filled by appointment still matters even if the realm priest is landless + # Capital see filled by appointment still matters even if the realm priest is landless capital_county.clerical_region_title ?= { OR = { has_title_law = clerical_appointment_law @@ -809,7 +809,7 @@ pam_cathedral_project_requirements_trigger = { has_spiritual_fulfillment_type = christian_fulfillment } - Landless clerical titles: title_capital_county is the holder's current location, not the fixed see +# Landless clerical titles: title_capital_county is the holder's current location, not the fixed see is_valid_cathedral_clerical_region_capital_trigger = { trigger_if = { limit = { exists = county.clerical_region_title } @@ -1055,11 +1055,11 @@ pam_rite_values_martial_clergy_trigger = { } } - We skip is_landed because ecclesiastical government is landless_playable +# We skip is_landed because ecclesiastical government is landless_playable pam_court_wants_monk_courtiers_trigger = { has_pam_dlc_trigger = yes is_ruler = yes - highest_held_title_tier >= tier_county A village priest is not a bishop with a familia + highest_held_title_tier >= tier_county # A village priest is not a bishop with a familia OR = { religion = religion:catholic_religion religion = religion:protestant_religion @@ -1074,7 +1074,7 @@ pam_court_wants_monk_courtiers_trigger = { } } - Province holds a temple leased to a monastic order +# Province holds a temple leased to a monastic order pam_province_has_monastic_lease_trigger = { has_holding_type = church_holding barony = { @@ -1083,7 +1083,7 @@ pam_province_has_monastic_lease_trigger = { } } - The courtier is the scope so kin stay eligible for appointment standing +# The courtier is the scope so kin stay eligible for appointment standing pam_clerical_court_ordain_candidate_trigger = { is_adult = yes is_available = yes @@ -1099,7 +1099,7 @@ pam_clerical_court_ordain_candidate_trigger = { } } - Court cleric with room left to grow under the develop-clerical-court caps. Evaluated on the courtier. +# Court cleric with room left to grow under the develop-clerical-court caps. Evaluated on the courtier. pam_clerical_court_pupil_trigger = { is_adult = yes is_available = yes @@ -1141,8 +1141,8 @@ faith_has_sacraments_trigger = { } } -SCRIPTED TRIGGER FOR GENERAL HOLY ORDER INTERACTIONS, TO FIND ORDERS WITH LEASED HOLDINGS NEARBY -Find leased title within a believe range that you would reasonable have access to or care about +#SCRIPTED TRIGGER FOR GENERAL HOLY ORDER INTERACTIONS, TO FIND ORDERS WITH LEASED HOLDINGS NEARBY +#Find leased title within a believe range that you would reasonable have access to or care about holy_order_range_trigger = { custom_tooltip = { text = monastic_holdings_too_distant_tt @@ -1186,46 +1186,46 @@ government_is_religious_trigger = { } } -pam_better_siphon_treasury_trigger = { - top_participant_group:the_christian_church ?= { - has_participant_group_parameter = the_christian_church_better_siphon_treasury - } -} +#pam_better_siphon_treasury_trigger = { +# top_participant_group:the_christian_church ?= { +# has_participant_group_parameter = the_christian_church_better_siphon_treasury +# } +#} - No Annoinments during the Investiture Crisis -pam_the_christian_church_no_coronation_trigger = { - top_participant_group:the_christian_church ?= { - has_participant_group_parameter = the_christian_church_no_coronation - } -} +# No Annoinments during the Investiture Crisis +#pam_the_christian_church_no_coronation_trigger = { +# top_participant_group:the_christian_church ?= { +# has_participant_group_parameter = the_christian_church_no_coronation +# } +#} - Secular rulers who follow an Antipope can be anointed by them while the mainline hierarchy refuses -pam_the_christian_church_antipope_coronations_trigger = { - top_participant_group:the_christian_church ?= { - has_participant_group_parameter = the_christian_church_antipope_coronations - } -} +# Secular rulers who follow an Antipope can be anointed by them while the mainline hierarchy refuses +#pam_the_christian_church_antipope_coronations_trigger = { +# top_participant_group:the_christian_church ?= { +# has_participant_group_parameter = the_christian_church_antipope_coronations +# } +#} - Anointment is sought from this authority, and $RULER$ is the ruler seeking it - We still let an antipope anoint their followers, otherwise Investiture Crisis blocks the mainline -pam_the_christian_church_no_anointment_trigger = { - save_temporary_scope_as = pam_anointment_authority_check - trigger_if = { - limit = { - pam_is_antipope_trigger = yes - $RULER$ = { - pam_the_christian_church_antipope_coronations_trigger = yes - religious_head_or_challenger ?= scope:pam_anointment_authority_check - } - } - always = no - } - trigger_else = { - pam_the_christian_church_no_coronation_trigger = yes - } -} +# Anointment is sought from this authority, and $RULER$ is the ruler seeking it +# We still let an antipope anoint their followers, otherwise Investiture Crisis blocks the mainline +#pam_the_christian_church_no_anointment_trigger = { +# save_temporary_scope_as = pam_anointment_authority_check +# trigger_if = { +# limit = { +# pam_is_antipope_trigger = yes +# $RULER$ = { +# pam_the_christian_church_antipope_coronations_trigger = yes +# religious_head_or_challenger ?= scope:pam_anointment_authority_check +# } +# } +# always = no +# } +# trigger_else = { +# pam_the_christian_church_no_coronation_trigger = yes +# } +#} - Any living ruler of kingdom tier or above whose capital lies in Europe and follows a non-Christian religion +# Any living ruler of kingdom tier or above whose capital lies in Europe and follows a non-Christian religion pam_non_christian_kingdom_holder_in_europe_trigger = { any_ruler = { is_alive = yes @@ -1239,7 +1239,7 @@ pam_non_christian_kingdom_holder_in_europe_trigger = { capital_province = { geographical_region = world_europe } - NOT = { has_variable = pam_non_christian_kingdom_holder_in_europe_trigger_var } To avoid the same ruler counting every year + NOT = { has_variable = pam_non_christian_kingdom_holder_in_europe_trigger_var } # To avoid the same ruler counting every year } } @@ -1281,13 +1281,13 @@ can_have_realm_priest_puppet_trigger = { NOT = { government_has_flag = government_is_nomadic } } - Ecclesiastical government is landless_playable, so do not filter these on is_landed +# Ecclesiastical government is landless_playable, so do not filter these on is_landed pam_landless_playable_cleric_trigger = { has_pam_dlc_trigger = yes government_has_flag = government_is_ecclesiastical } - Archbishop (clerical region title holder) or above them in the hierarchy: Head of Rite or Head of Faith +# Archbishop (clerical region title holder) or above them in the hierarchy: Head of Rite or Head of Faith pam_is_archbishop_or_higher_trigger = { OR = { any_held_title = { has_clerical_region = yes } @@ -1295,7 +1295,7 @@ pam_is_archbishop_or_higher_trigger = { } } - A cardinal, Head of Rite, or archbishop of $CHARACTER$'s faith +# A cardinal, Head of Rite, or archbishop of $CHARACTER$'s faith pam_is_senior_cleric_of_character_trigger = { has_pam_dlc_trigger = yes OR = { @@ -1312,7 +1312,7 @@ pam_is_senior_cleric_of_character_trigger = { } } - A character is a theological puppet if they have a puppeteer who keeps them as a (external) theological puppet. +# A character is a theological puppet if they have a puppeteer who keeps them as a (external) theological puppet. is_theological_agent_puppet_trigger = { trigger_if = { limit = { @@ -1330,7 +1330,7 @@ is_theological_agent_puppet_trigger = { } } - A character has a theological puppet if they keep either an internal or external theological puppet. +# A character has a theological puppet if they keep either an internal or external theological puppet. has_theological_agent_puppet_trigger = { custom_tooltip = { text = no_clerical_puppet_tt @@ -1346,8 +1346,8 @@ puppet_action_puppet_is_secular_ruler_trigger = { puppet:external_ruler_puppet ?= scope:puppet } - The acting character is the scope, and on the puppet action path that is the puppet - A puppet standing in for a missing Head of Faith defers to its puppeteer +# The acting character is the scope, and on the puppet action path that is the puppet +# A puppet standing in for a missing Head of Faith defers to its puppeteer can_manage_faith_holy_sites_trigger = { trigger_if = { limit = { exists = faith.religious_head } @@ -1371,12 +1371,12 @@ can_manage_faith_holy_sites_trigger = { } } - Substitute authority for a faith with no head of faith: a realm priest puppet plus piety standing. +# Substitute authority for a faith with no head of faith: a realm priest puppet plus piety standing. can_manage_faith_holy_sites_without_hof_trigger = { OR = { custom_tooltip = { text = manage_holy_sites_realm_priest_puppet_tt - puppet: errors on non-playable characters, so we only check playable ones and tooltips never run it + # puppet: errors on non-playable characters, so we only check playable ones and tooltips never run it trigger_if = { limit = { is_playable_character = yes } exists = puppet:theological_agent_puppet @@ -1427,7 +1427,7 @@ holy_site_free_action_show_usage_trigger = { } } - The attendee is the teacher, and root is the student receiving the activity event +# The attendee is the teacher, and root is the student receiving the activity event ecumenical_shareable_unknown_tenet_for_root_trigger = { save_temporary_scope_as = ecumenical_tenet_teacher any_character_tenet = { @@ -1511,7 +1511,7 @@ pam_not_antipope_when_recipient_is_hof_tt = { } } -Does the province have a domicile that whose owner is the same rite as the character in question and also has a cathedral school level 3 (has_domicile_parameter = domicile_building_is_university) +#Does the province have a domicile that whose owner is the same rite as the character in question and also has a cathedral school level 3 (has_domicile_parameter = domicile_building_is_university) has_domicile_building_cathedral_school = { $LOCATION$ = { any_province_domicile = { @@ -1524,7 +1524,7 @@ has_domicile_building_cathedral_school = { } } - Kingdom of Heaven — no other character of your faith has a higher Piety Level (ties at same level allowed) +# Kingdom of Heaven — no other character of your faith has a higher Piety Level (ties at same level allowed) pam_kingdom_of_heaven_has_highest_piety_level_in_faith_trigger = { NOT = { root.faith = { @@ -1536,7 +1536,7 @@ pam_kingdom_of_heaven_has_highest_piety_level_in_faith_trigger = { } } - Either there is no independent emperor-tier ruler of your faith, or you have a hook on each of them +# Either there is no independent emperor-tier ruler of your faith, or you have a hook on each of them pam_kingdom_of_heaven_hooks_on_all_faith_emperors_or_none_trigger = { NOT = { any_independent_ruler = { @@ -1552,12 +1552,12 @@ pam_kingdom_of_heaven_hooks_on_all_faith_emperors_or_none_trigger = { } } - At least half of the worldwide same faith counties are in your realm +# At least half of the worldwide same faith counties are in your realm pam_kingdom_of_heaven_half_faith_in_realm_trigger = { pam_koh_same_faith_realm_counties_value >= pam_koh_half_faith_counties_required_value } - For identifying religious player trigger (Theocratic ruler events) +# For identifying religious player trigger (Theocratic ruler events) pam_government_is_religious_playable_trigger = { OR = { government_has_flag = government_is_theocracy @@ -1595,7 +1595,7 @@ pam_recipient_is_clerical_title_authority_trigger = { } } - secondary_recipient if present (replace), else recipient (grant) +# secondary_recipient if present (replace), else recipient (grant) pam_grant_ecclesiastical_title_appointee_changes_rite_trigger = { trigger_if = { limit = { exists = scope:secondary_recipient } @@ -1606,7 +1606,7 @@ pam_grant_ecclesiastical_title_appointee_changes_rite_trigger = { } } - Non-military clergy ruler: generic theocracy, Christian ecclesiastical, or monastic holy order. +# Non-military clergy ruler: generic theocracy, Christian ecclesiastical, or monastic holy order. pam_is_clergy_ruler_trigger = { OR = { government_has_flag = government_is_theocracy @@ -1615,8 +1615,8 @@ pam_is_clergy_ruler_trigger = { } } - Dynastic approval is a separate authority and still applies - We require the DLC because government_is_theocracy already exists in the base game +# Dynastic approval is a separate authority and still applies +# We require the DLC because government_is_theocracy already exists in the base game pam_grants_own_divorce_trigger = { has_pam_dlc_trigger = yes pam_is_clergy_ruler_trigger = yes @@ -1631,7 +1631,7 @@ pam_clergy_continence_expected_trigger = { } } - Antipopes are filed as subordinates of the top superior +# Antipopes are filed as subordinates of the top superior pam_court_scene_resident_subordinate_trigger = { exists = location location = scope:ruler.capital_province @@ -1644,7 +1644,7 @@ pam_court_scene_resident_subordinate_trigger = { pam_clergy_interactions_faith_trigger = { faith = { NOT = { has_doctrine_parameter = unreformed } } OR = { - Has a theocratic head of faith + #Has a theocratic head of faith faith = { has_doctrine_parameter = spiritual_head_of_faith } rite = { rite_has_parameter = theocracy_temple_lease } } @@ -1655,7 +1655,7 @@ claim_valid_faith_subordinate_trigger = { is_at_war_with = scope:puppet_or_actor has_trait = excommunicated } - Also used to populate the recipient list, where no recipient exists yet + # Also used to populate the recipient list, where no recipient exists yet trigger_if = { limit = { exists = scope:recipient } NOR = { @@ -1672,16 +1672,16 @@ claim_valid_faith_subordinate_trigger = { } highest_held_title_tier >= tier_duchy OR = { - Is head of faith + #Is head of faith scope:puppet_or_actor.religious_head_or_challenger ?= scope:recipient clergy_claim_title_responsibility_trigger = yes - you gotta be able to use your puppet + #you gotta be able to use your puppet scope:puppeteer ?= scope:puppet_or_actor } } clergy_claim_title_responsibility_trigger = { OR = { - Clerical region overlaps + #Clerical region overlaps AND = { any_held_title = { has_clerical_region = yes @@ -1692,16 +1692,16 @@ clergy_claim_title_responsibility_trigger = { } } } - Landed title overlaps + #Landed title overlaps AND = { is_landed = yes any_held_title = { OR = { - they have a title beneath recipient's titles + #they have a title beneath recipient's titles any_this_title_or_de_jure_above = { holder ?= scope:recipient } - they have a title that presides over recipient's titles + #they have a title that presides over recipient's titles any_in_de_jure_hierarchy = { holder ?= scope:recipient } @@ -1726,7 +1726,7 @@ clergy_claims_hof_trigger = { } } -When AI should be bothering player clergy with requests +#When AI should be bothering player clergy with requests pam_should_bother_clergy_interaction_trigger = { $PRIEST$ = { trigger_if = { @@ -1754,7 +1754,7 @@ pam_should_bother_clergy_interaction_trigger = { } } - Show the Offer Pilgrimage send option at all - hidden for rites that cannot pilgrimage +# Show the Offer Pilgrimage send option at all - hidden for rites that cannot pilgrimage pam_offer_pilgrimage_option_shown_trigger = { NOT = { $ACTOR$.rite = { @@ -1783,7 +1783,7 @@ pam_offer_pilgrimage_option_valid_trigger = { } } - Clerical interactions are blocked while a promised pilgrimage is unfulfilled +# Clerical interactions are blocked while a promised pilgrimage is unfulfilled pam_not_promised_pilgrimage_trigger = { $ACTOR$ = { custom_tooltip = { @@ -1817,21 +1817,21 @@ pam_ai_deposable_cleric_trigger = { } } - We set this just under the default heresy threshold so rites convert before heresy fires - Phase first: outside Reform the global lookup ends this before the per-see checks -pam_ai_reform_rite_replacement_trigger = { - situation:the_christian_church ?= { situation_current_phase = reform_phase } - scope:actor.faith = { fervor < 50 } - scope:target.holder ?= { - rite != scope:actor.rite - is_ai = yes - rite = { - "divergence(faith.main_rite)" >= 45 - } - } - scope:recipient = { rite = scope:actor.rite } - years_from_game_start >= 25 -} +# We set this just under the default heresy threshold so rites convert before heresy fires +# Phase first: outside Reform the global lookup ends this before the per-see checks +#pam_ai_reform_rite_replacement_trigger = { +# situation:the_christian_church ?= { situation_current_phase = reform_phase } +# scope:actor.faith = { fervor < 50 } +# scope:target.holder ?= { +# rite != scope:actor.rite +# is_ai = yes +# rite = { +# "divergence(faith.main_rite)" >= 45 +# } +# } +# scope:recipient = { rite = scope:actor.rite } +# years_from_game_start >= 25 +#} pam_beseech_claims_access_trigger = { has_pam_dlc_trigger = yes @@ -1857,7 +1857,7 @@ pam_actor_has_simony_trigger = { } } - Head of Rite dies while still subject to short_reign on their primary title. +# Head of Rite dies while still subject to short_reign on their primary title. pam_head_of_rite_had_short_reign_trigger = { has_pam_dlc_trigger = yes OR = { @@ -1872,7 +1872,7 @@ pam_head_of_rite_had_short_reign_trigger = { } } - Recipient is the scope, and we check the pointers before scanning counties +# Recipient is the scope, and we check the pointers before scanning counties pam_rite_sway_connected_recipient_trigger = { OR = { is_courtier_of = $ACTOR$ @@ -1885,7 +1885,7 @@ pam_rite_sway_connected_recipient_trigger = { } } - We keep this in sync with sway_ruler_to_my_rite_interaction is_shown and is_valid +# We keep this in sync with sway_ruler_to_my_rite_interaction is_shown and is_valid pam_sway_to_rite_diocese_candidate_trigger = { this != $ARCHBISHOP$ is_ruler = yes @@ -1900,7 +1900,7 @@ pam_sway_to_rite_diocese_candidate_trigger = { capital_county.clerical_region_title.holder ?= $ARCHBISHOP$ } - These are prelates of other dioceses still on another rite, for the peer petition important actions +# These are prelates of other dioceses still on another rite, for the peer petition important actions pam_sway_to_rite_adjacent_prelate_candidate_trigger = { this != $ARCHBISHOP$ is_ruler = yes @@ -1915,7 +1915,7 @@ pam_sway_to_rite_adjacent_prelate_candidate_trigger = { any_held_title = { has_clerical_region = yes } } - A Head of Faith on the mainline rite may call other Heads of Rite back to it, which Sway to Rite otherwise forbids +# A Head of Faith on the mainline rite may call other Heads of Rite back to it, which Sway to Rite otherwise forbids pam_sway_to_rite_head_of_faith_reclaims_trigger = { $ACTOR$ = { faith.religious_head ?= this @@ -1923,7 +1923,7 @@ pam_sway_to_rite_head_of_faith_reclaims_trigger = { } } - Sway to Rite reach lane: petitioning a fellow prelate. +# Sway to Rite reach lane: petitioning a fellow prelate. pam_rite_sway_peer_prelate_lane_trigger = { $RECIPIENT$ = { any_held_title = { has_clerical_region = yes } @@ -1934,13 +1934,13 @@ pam_rite_sway_peer_prelate_lane_trigger = { } } - Sway to Rite reach lane: petitioning the liege chain. +# Sway to Rite reach lane: petitioning the liege chain. pam_rite_sway_liege_lane_trigger = { $RECIPIENT$ = { is_liege_or_above_of = $ACTOR$ } $ACTOR$ = { piety_level >= very_high_piety_level } } - $ACTOR$ and $RECIPIENT$ dioceses border or are nearby, and the scan is bounded by the actor's diocese +# $ACTOR$ and $RECIPIENT$ dioceses border or are nearby, and the scan is bounded by the actor's diocese pam_rite_sway_adjacent_diocese_trigger = { OR = { $ACTOR$.capital_county.clerical_region_title ?= { @@ -1951,7 +1951,7 @@ pam_rite_sway_adjacent_diocese_trigger = { } } AND = { - No diocese seat on the far end means there is no adjacent diocese to measure + # No diocese seat on the far end means there is no adjacent diocese to measure exists = $RECIPIENT$.capital_county.clerical_region_title.title_capital_county $ACTOR$.capital_county.clerical_region_title.title_capital_county ?= { squared_distance = { @@ -1963,7 +1963,7 @@ pam_rite_sway_adjacent_diocese_trigger = { } } - We put quick checks first and leave the bordering realm scan last, behind a capital distance check +# We put quick checks first and leave the bordering realm scan last, behind a capital distance check pam_rite_sway_clergy_reach_trigger = { OR = { custom_tooltip = { @@ -1997,7 +1997,7 @@ pam_rite_sway_clergy_reach_trigger = { } custom_tooltip = { text = sway_ruler_to_my_rite_interaction_border_reach_tt - A landless recipient has no capital county for the distance pre-gate to measure + # A landless recipient has no capital county for the distance pre-gate to measure exists = $RECIPIENT$.capital_county $ACTOR$.capital_county ?= { squared_distance = { @@ -2012,20 +2012,20 @@ pam_rite_sway_clergy_reach_trigger = { } } - Sway to Rite: landed house or bloc kin, as with Demand Conversion. Lives on the vassal variant. +# Sway to Rite: landed house or bloc kin, as with Demand Conversion. Lives on the vassal variant. pam_rite_sway_house_lane_trigger = { $RECIPIENT$ = { is_ruler = yes } $ACTOR$ = { is_house_head = yes } OR = { $RECIPIENT$.house ?= $ACTOR$.house - $RECIPIENT$.house.house_confederation ?= { House Bloc + $RECIPIENT$.house.house_confederation ?= { # House Bloc $ACTOR$.house.house_confederation ?= this has_cohesion_level_parameter = bloc_members_join_leaders_faith } } } - Iterates the faith's few holy sites instead of scanning the recipient's whole sub-realm +# Iterates the faith's few holy sites instead of scanning the recipient's whole sub-realm pam_sway_recipient_holds_holy_site_trigger = { scope:puppet_or_actor.faith ?= { any_holy_site = { @@ -2040,7 +2040,7 @@ pam_sway_recipient_holds_holy_site_trigger = { } } - We keep this in sync with how the three Sway to Rite variants split is_shown +# We keep this in sync with how the three Sway to Rite variants split is_shown pam_sway_to_rite_variant_can_send_trigger = { trigger_if = { limit = { $TARGET$ = { is_courtier_of = $ARCHBISHOP$ } } @@ -2081,7 +2081,7 @@ pam_sway_to_rite_variant_can_send_trigger = { } } - As above, but also demands the given ai_accept threshold from the matching variant. +# As above, but also demands the given ai_accept threshold from the matching variant. pam_sway_to_rite_variant_acceptance_trigger = { trigger_if = { limit = { $TARGET$ = { is_courtier_of = $ARCHBISHOP$ } } @@ -2125,7 +2125,7 @@ pam_sway_to_rite_variant_acceptance_trigger = { } } - Runs in the ruler's scope +# Runs in the ruler's scope pam_rite_locally_present_trigger = { any_sub_realm_county = { OR = { @@ -2277,7 +2277,7 @@ pam_the_christian_church_civil_war_in_christian_kingdom_trigger = { pam_the_christian_church_ruler_died_in_battle_against_non_christian_catalyst_trigger = { has_pam_dlc_trigger = yes is_ruler = yes - death_reason errors on living characters; in on_death the dier is still is_alive = yes, so use has_variable = battle_death_enemy there. + # death_reason errors on living characters; in on_death the dier is still is_alive = yes, so use has_variable = battle_death_enemy there. trigger_if = { limit = { is_alive = no } death_reason = death_battle @@ -2324,39 +2324,39 @@ pam_ecclesiastic_transfer_land_access_trigger = { government_has_flag = government_is_ecclesiastical } } -The recipient of the "Give me land" interaction will back down without any convincing required -The crit, the instant success +#The recipient of the "Give me land" interaction will back down without any convincing required +#The crit, the instant success pam_instant_negotiate_land_success_trigger = { scope:recipient = { is_ai = yes } OR = { - They don't have the legitimacy or piety + #They don't have the legitimacy or piety scope:recipient = { piety_level <= 0 legitimacy_level <= 0 } - You have the pope in your pocket + #You have the pope in your pocket trigger_if = { limit = { exists = scope:secondary_recipient } pam_negotiate_land_instant_pope_hook_trigger = yes } - You intimidate them militarily or through dread + #You intimidate them militarily or through dread OR = { - Mostly milstrength + #Mostly milstrength AND = { - Milstrength 4x as high + #Milstrength 4x as high half_current_military_strength >= scope:recipient.twice_current_military_strength has_dread_level_towards = { target = scope:recipient level >= 1 } } - Milstrength and intimidation + #Milstrength and intimidation AND = { - Milstrength twice as high + #Milstrength twice as high current_military_strength >= scope:recipient.twice_current_military_strength has_dread_level_towards = { target = scope:recipient @@ -2370,7 +2370,7 @@ pam_instant_negotiate_land_success_trigger = { pam_negotiate_land_instant_pope_hook_trigger = { has_strong_hook = scope:secondary_recipient highest_held_title_tier >= scope:recipient.highest_held_title_tier - Won't give away primary title or its aboves + #Won't give away primary title or its aboves scope:target = { NOR = { this = scope:recipient.primary_title @@ -2390,7 +2390,7 @@ pam_negotiate_land_instant_pope_hook_trigger = { } } -You DEFINITELY can force the recipient to give in, if you sacrifice +#You DEFINITELY can force the recipient to give in, if you sacrifice pam_forced_negotiate_land_success_trigger = { OR = { pam_negotiate_land_forced_hook_trigger = yes @@ -2401,7 +2401,7 @@ pam_forced_negotiate_land_success_trigger = { } } -There is a CHANCE you can convince the recipient to give +#There is a CHANCE you can convince the recipient to give pam_possible_negotiate_land_success_trigger = { OR = { pam_negotiate_land_possible_hook_trigger = yes @@ -2415,7 +2415,7 @@ pam_possible_negotiate_land_success_trigger = { pam_intimidate_clerical_transfer_recipient_trigger = { scope:recipient = { is_ai = yes - Needs non-combative personality + #Needs non-combative personality NOR = { has_trait = greatest_of_khans has_trait = conqueror @@ -2425,7 +2425,7 @@ pam_intimidate_clerical_transfer_recipient_trigger = { pam_negotiate_land_forced_hook_trigger = { has_usable_hook = scope:recipient has_strong_hook = scope:recipient - Isn't root's capital county/doesn't contain recipient's capital county + #Isn't root's capital county/doesn't contain recipient's capital county trigger_if = { limit = { exists = scope:target @@ -2493,7 +2493,7 @@ pam_negotiate_land_forced_gold_trigger = { OR = { debt_level >= 4 treasury_debt_level >= 4 - Losing a war and needs the money + #Losing a war and needs the money AND = { is_at_war = yes any_character_war = { @@ -2519,7 +2519,7 @@ pam_negotiate_land_forced_gold_trigger = { } } pam_negotiate_land_possible_hook_trigger = { - Hook + #Hook has_usable_hook = scope:recipient scope:recipient = { is_ai = yes @@ -2527,24 +2527,24 @@ pam_negotiate_land_possible_hook_trigger = { } pam_negotiate_land_possible_relation_trigger = { OR = { - Strong relations you can destroy + #Strong relations you can destroy has_relation_friend = scope:recipient has_relation_soulmate = scope:recipient has_relation_disciple = scope:recipient } } pam_negotiate_land_possible_piety_level_trigger = { - Superior devotion + #Superior devotion piety_level > scope:recipient.piety_level } pam_negotiate_land_possible_legitimacy_level_trigger = { has_legitimacy = yes scope:recipient = { has_legitimacy = yes } - Superior legitimacy + #Superior legitimacy legitimacy_level > scope:recipient.legitimacy_level } pam_negotiate_land_possible_gold_trigger = { - Gold to pay for land + #Gold to pay for land treasury_or_gold >= scope:recipient.pam_transfer_land_gold_value } @@ -2564,28 +2564,28 @@ pam_clergy_land_interaction_likely_acceptance_no_methods_trigger = { scope:recipient = { ai_greed <= medium_negative_ai_value } } } - You intimidate them militarily or through dread + #You intimidate them militarily or through dread OR = { - Mostly milstrength + #Mostly milstrength AND = { - Milstrength 2x as high + #Milstrength 2x as high current_military_strength >= scope:recipient.twice_current_military_strength has_dread_level_towards = { target = scope:recipient level >= 1 } } - Milstrength and intimidation + #Milstrength and intimidation AND = { - Milstrength higher + #Milstrength higher current_military_strength > scope:recipient.twice_current_military_strength has_dread_level_towards = { target = scope:recipient level >= 2 } } - Milstrength - Milstrength 4x as high + #Milstrength + #Milstrength 4x as high half_current_military_strength >= scope:recipient.twice_current_military_strength } } @@ -2644,7 +2644,7 @@ pam_tenet_can_be_prohibited_no_actor_trigger = { } } - Tenet scope. Practices a Christian church reads as corruption rather than doctrine. +# Tenet scope. Practices a Christian church reads as corruption rather than doctrine. pam_tenet_is_christian_vice_trigger = { OR = { this = tenet:tenet_simony @@ -2657,7 +2657,7 @@ pam_tenet_is_christian_vice_trigger = { } } - Tenet scope. Christologies settled against by Nicaea, Chalcedon and Antioch. +# Tenet scope. Christologies settled against by Nicaea, Chalcedon and Antioch. pam_tenet_is_christological_heresy_trigger = { OR = { this = tenet:tenet_monophysitism @@ -2666,8 +2666,8 @@ pam_tenet_is_christological_heresy_trigger = { } } - Decision-side counterpart of pam_ec_tenet_is_christian_abomination_trigger - We leave Ritual Cannibalism off because the Eucharist already invites the charge +# Decision-side counterpart of pam_ec_tenet_is_christian_abomination_trigger +# We leave Ritual Cannibalism off because the Eucharist already invites the charge pam_tenet_is_christian_abomination_trigger = { OR = { this = tenet:tenet_human_sacrifice @@ -2677,7 +2677,7 @@ pam_tenet_is_christian_abomination_trigger = { } } - We pool these in tenet scope, since prohibit and core checks already close the wrong paths per faith +# We pool these in tenet scope, since prohibit and core checks already close the wrong paths per faith pam_tenet_is_christian_dogma_trigger = { OR = { this = tenet:tenet_apostolic_succession @@ -2697,8 +2697,8 @@ pam_tenet_is_christian_dogma_trigger = { } } - $CHARACTER$ is the Head of Faith deciding, and the tenet is the scope - We only apply this to the AI, so players keep the full list +# $CHARACTER$ is the Head of Faith deciding, and the tenet is the scope +# We only apply this to the AI, so players keep the full list pam_tenet_ai_may_permit_trigger = { trigger_if = { limit = { @@ -2735,7 +2735,7 @@ pam_tenet_ai_may_prohibit_trigger = { } } - Phase first: this runs per candidate tenet, so outside Reform the global lookup ends it at once +# Phase first: this runs per candidate tenet, so outside Reform the global lookup ends it at once pam_tenet_ai_should_purge_trigger = { situation:the_christian_church ?= { situation_current_phase = reform_phase } OR = { @@ -2808,7 +2808,7 @@ pam_faith_is_at_core_tenet_cap_trigger = { } } - $CHARACTER$'s faith supplies the popularity, from tenet scope +# $CHARACTER$'s faith supplies the popularity, from tenet scope pam_tenet_is_overwhelmingly_popular_trigger = { save_temporary_scope_as = pam_popularity_tenet $CHARACTER$.faith = { @@ -2817,7 +2817,7 @@ pam_tenet_is_overwhelmingly_popular_trigger = { } } - At or above the Popular display tier +# At or above the Popular display tier pam_tenet_is_at_least_popular_trigger = { save_temporary_scope_as = pam_popularity_tenet $CHARACTER$.faith = { @@ -2826,7 +2826,7 @@ pam_tenet_is_at_least_popular_trigger = { } } - As above, but for the Very Popular display tier. +# As above, but for the Very Popular display tier. pam_tenet_is_at_least_very_popular_trigger = { save_temporary_scope_as = pam_popularity_tenet $CHARACTER$.faith = { @@ -2835,7 +2835,7 @@ pam_tenet_is_at_least_very_popular_trigger = { } } - Below the Neutral display tier: the faithful have turned against it, not merely indifferent +# Below the Neutral display tier: the faithful have turned against it, not merely indifferent pam_tenet_is_unpopular_trigger = { save_temporary_scope_as = pam_popularity_tenet $CHARACTER$.faith = { @@ -3000,7 +3000,7 @@ pam_ai_pentarchy_christian_actor_trigger = { culture = culture:greek culture = { has_same_culture_language = culture:greek } rite ?= { pam_greek_as_liturgical_language_trigger = yes } - Alexandria and Antioch are Oriental Orthodox sees, so those churches count the five as their own. + # Alexandria and Antioch are Oriental Orthodox sees, so those churches count the five as their own. pam_ai_oriental_christian_actor_trigger = yes } } @@ -3025,7 +3025,7 @@ pam_ai_mountain_capital_actor_trigger = { } } - title_preferred_capital_county is the de jure capital even if k_papal_state is uncreated +# title_preferred_capital_county is the de jure capital even if k_papal_state is uncreated pam_catholic_hof_weak_papal_state_control_trigger = { has_pam_dlc_trigger = yes title:k_papal_state = { @@ -3044,22 +3044,22 @@ pam_catholic_hof_weak_papal_state_control_trigger = { } } - Holder of the Byzantine Empire (or Eastern Roman hegemony) with a non-Christian religion -pam_byzantine_emperor_non_christian_trigger = { - OR = { - title:e_byzantium.holder ?= { - is_alive = yes - religion != religion:christianity_religion - } - title:h_eastern_roman_empire.holder ?= { - is_alive = yes - religion != religion:christianity_religion - } - } -} +# Holder of the Byzantine Empire (or Eastern Roman hegemony) with a non-Christian religion +#pam_byzantine_emperor_non_christian_trigger = { +# OR = { +# title:e_byzantium.holder ?= { +# is_alive = yes +# religion != religion:christianity_religion +# } +# title:h_eastern_roman_empire.holder ?= { +# is_alive = yes +# religion != religion:christianity_religion +# } +# } +#} - Used by demand_child_as_monk_interaction. - True if scope:recipient genuinely cares about losing scope:secondary_recipient, either their own direct child, or any child betrothed to one of their close family members. +# Used by demand_child_as_monk_interaction. +# True if scope:recipient genuinely cares about losing scope:secondary_recipient, either their own direct child, or any child betrothed to one of their close family members. pam_demand_child_recipient_cares_trigger = { OR = { scope:secondary_recipient = { is_child_of = scope:recipient } @@ -3099,8 +3099,8 @@ pam_ai_can_consider_forbidden_personal_tenet_trigger = { has_trait = humble has_trait = content } - Clergy: a prohibited personal tenet is a criminal secret, so the elected pontiff never considers one - This goes last because it iterates held titles, unlike the simple checks above + # Clergy: a prohibited personal tenet is a criminal secret, so the elected pontiff never considers one + # This goes last because it iterates held titles, unlike the simple checks above pam_holds_college_elected_church_seat_trigger = no } @@ -3135,7 +3135,7 @@ pam_is_western_christian_trigger = { } } - Character scope. The College is a faith-locked doctrine (Catholicism). +# Character scope. The College is a faith-locked doctrine (Catholicism). pam_can_hold_cardinalate_trigger = { faith ?= { has_doctrine_parameter = has_clerical_electors } trigger_if = { @@ -3144,7 +3144,7 @@ pam_can_hold_cardinalate_trigger = { } } - Character scope. Before the Great Schism, AI only chooses Western candidates. +# Character scope. Before the Great Schism, AI only chooses Western candidates. pam_ai_cardinal_candidate_is_immersive_trigger = { OR = { has_global_variable = pam_great_schism_decision_taken @@ -3154,7 +3154,7 @@ pam_ai_cardinal_candidate_is_immersive_trigger = { } } - Character scope. The seat carries no government of its own, so a lay ruler handed one stays lay. +# Character scope. The seat carries no government of its own, so a lay ruler handed one stays lay. pam_can_receive_cardinalate_trigger = { OR = { government_has_flag = government_is_theocracy @@ -3164,7 +3164,7 @@ pam_can_receive_cardinalate_trigger = { pam_is_antipope_trigger = no } - Held title scope. Any faith's cardinalate - faith.any_clerical_elector_title only lists its own. +# Held title scope. Any faith's cardinalate - faith.any_clerical_elector_title only lists its own. pam_title_is_clerical_elector_trigger = { holder.clerical_elector_title ?= this } @@ -3177,9 +3177,9 @@ pam_church_background_location_is_mediterranean_or_urban_trigger = { } } - Grand cathedral is the highest church background +# Grand cathedral is the highest church background pam_church_event_background_is_grand_western_trigger = { - Gothic movement starts in 12th century + #Gothic movement starts in 12th century current_year >= 1130 trigger_if = { limit = { @@ -3226,51 +3226,51 @@ pam_church_event_background_is_grand_western_trigger = { } } } -pam_church_event_background_is_grand_western_pre_gothic_trigger = { - #Gothic movement starts in 12th century - current_year < 1130 - trigger_if = { - limit = { - scope:activity.activity_location ?= { - faith.religion = religion:christianity_religion - } - } - scope:activity.activity_location.rite = { - rite_has_doctrine = special_doctrine_is_western_christian_faith - } - } - trigger_else_if = { - limit = { - exists = scope:activity.activity_host - } - scope:activity.activity_host.rite = { - rite_has_doctrine = special_doctrine_is_western_christian_faith - } - } - trigger_else = { - location.rite ?= { - rite_has_doctrine = special_doctrine_is_western_christian_faith - } - } - OR = { - AND = { - this = faith.religious_head - highest_held_title_tier >= tier_kingdom - capital_county.faith ?= faith - } - domicile ?= { has_domicile_building_or_higher = ecclesiastical_domicile_main_03 } - capital_county ?= { - any_county_province = { - has_building_with_flag = { flag = grand_cathedral_flag } - } - } - holy_order ?= { - num_leased_titles >= 12 - } - } -} +#pam_church_event_background_is_grand_western_pre_gothic_trigger = { +# #Gothic movement starts in 12th century +# current_year < 1130 +# trigger_if = { +# limit = { +# scope:activity.activity_location ?= { +# faith.religion = religion:christianity_religion +# } +# } +# scope:activity.activity_location.rite = { +# rite_has_doctrine = special_doctrine_is_western_christian_faith +# } +# } +# trigger_else_if = { +# limit = { +# exists = scope:activity.activity_host +# } +# scope:activity.activity_host.rite = { +# rite_has_doctrine = special_doctrine_is_western_christian_faith +# } +# } +# trigger_else = { +# location.rite ?= { +# rite_has_doctrine = special_doctrine_is_western_christian_faith +# } +# } +# OR = { +# AND = { +# this = faith.religious_head +# highest_held_title_tier >= tier_kingdom +# capital_county.faith ?= faith +# } +# domicile ?= { has_domicile_building_or_higher = ecclesiastical_domicile_main_03 } +# capital_county ?= { +# any_county_province = { +# has_building_with_flag = { flag = grand_cathedral_flag } +# } +# } +# holy_order ?= { +# num_leased_titles >= 12 +# } +# } +#} -For using the Hagia Sophia background +#For using the Hagia Sophia background pam_church_event_background_is_grand_eastern_trigger = { trigger_if = { limit = { @@ -3319,7 +3319,7 @@ pam_church_event_background_is_grand_eastern_trigger = { } - This grandeur check does not care about religion, so the call site checks religion +# This grandeur check does not care about religion, so the call site checks religion pam_church_event_background_is_developed_trigger = { OR = { domicile ?= { has_domicile_building_or_higher = ecclesiastical_domicile_main_02 } @@ -3331,7 +3331,7 @@ pam_church_event_background_is_developed_trigger = { OR = { has_building_or_higher = temple_02 has_building_with_flag = holy_building - A wooden church looks wrong here + #A wooden church looks wrong here geographical_region = world_middle_east geographical_region = world_africa geographical_region = world_steppe_tarim @@ -3353,7 +3353,7 @@ pam_church_event_background_is_developed_trigger = { } } - Khachkar is removed when a county leaves the commissioning dynasty (like runestones). +# Khachkar is removed when a county leaves the commissioning dynasty (like runestones). pam_remove_khachkar_new_holder_trigger = { $TITLE$ = { exists = var:pam_khachkar_ancestor @@ -3367,7 +3367,7 @@ pam_remove_khachkar_new_holder_trigger = { } } - Cheap pre-filter for HoF split secular ruler lists (since split_clerical_region_size might not be performant) +# Cheap pre-filter for HoF split secular ruler lists (since split_clerical_region_size might not be performant) pam_potential_secular_clerical_split_ruler_trigger = { $RULER$ = { is_alive = yes @@ -3385,11 +3385,11 @@ pam_potential_secular_clerical_split_ruler_trigger = { capital_county = { exists = clerical_region_title clerical_region_title.holder = scope:recipient - We always keep the region capital, because splitting it off would leave the new region with no capital + # We always keep the region capital, because splitting it off would leave the new region with no capital NOT = { this = clerical_region_title.title_preferred_capital_county } } } - any_sub_realm_county, not any_realm_county: for a vassal the latter is the liege's whole realm + # any_sub_realm_county, not any_realm_county: for a vassal the latter is the liege's whole realm trigger_if = { limit = { scope:recipient = scope:actor } $RULER$ = { @@ -3402,7 +3402,7 @@ pam_potential_secular_clerical_split_ruler_trigger = { } } - Full validation including code-side split size calc — use sparingly +# Full validation including code-side split size calc — use sparingly pam_valid_secular_clerical_split_ruler_trigger = { pam_potential_secular_clerical_split_ruler_trigger = { RULER = $RULER$ } $RULER$ = { @@ -3410,8 +3410,8 @@ pam_valid_secular_clerical_split_ruler_trigger = { } } - This has to be the region at their capital, which is what the clerical_region pickers list - Hides the interaction when a landed archbishop's capital sits in someone else's region +# This has to be the region at their capital, which is what the clerical_region pickers list +# Hides the interaction when a landed archbishop's capital sits in someone else's region pam_acting_clerical_region_trigger = { $ARCHBISHOP$ = { save_temporary_scope_as = acting_archbishop_temp @@ -3426,12 +3426,12 @@ pam_acting_clerical_region_trigger = { } } - Cheap pre-filter for HoF merge clerical region title list +# Cheap pre-filter for HoF merge clerical region title list pam_potential_merge_clerical_region_title_trigger = { $TITLE$ = { has_clerical_region = yes is_head_of_faith = no - Absorbed regions stay as empty picker shells until reload + # Absorbed regions stay as empty picker shells until reload clerical_region_size > 0 custom_tooltip = { text = pam_potential_merge_clerical_region_title_same_title_trigger @@ -3471,7 +3471,7 @@ pam_potential_merge_clerical_region_title_trigger = { } } - True when the scoped clerical region title covers at most three distinct de jure duchies (TIT-76192) +# True when the scoped clerical region title covers at most three distinct de jure duchies (TIT-76192) pam_clerical_region_at_most_three_duchies_trigger = { NAND = { any_county_in_clerical_region = { @@ -3518,7 +3518,7 @@ pam_has_adjacent_mergeable_clerical_region_trigger = { } } - Same-faith land in another de jure kingdom +# Same-faith land in another de jure kingdom pam_expand_target_is_same_faith_outside_home_kingdom_trigger = { exists = $TITLE$.kingdom exists = $ARCHBISHOP$.capital_county.kingdom @@ -3534,8 +3534,8 @@ pam_expand_target_is_same_faith_outside_home_kingdom_trigger = { } } - Picked title only chooses the see, then create_clerical_region fills from that county's de jure kingdom - The lowest tier decides who may petition, not how large the region ends up +# Picked title only chooses the see, then create_clerical_region fills from that county's de jure kingdom +# The lowest tier decides who may petition, not how large the region ends up pam_valid_new_clerical_region_anchor_trigger = { trigger_if = { limit = { $PETITIONER$ ?= { has_government = ecclesiastical_government } } @@ -3551,7 +3551,7 @@ pam_valid_new_clerical_region_anchor_trigger = { title_capital_county = { NOT = { exists = clerical_region_title } exists = holder - faith = $PETITIONER$.faith the region takes its faith from this county, and a mismatch destroys the new title + faith = $PETITIONER$.faith # the region takes its faith from this county, and a mismatch destroys the new title OR = { holder = $PETITIONER$ holder = { @@ -3563,7 +3563,7 @@ pam_valid_new_clerical_region_anchor_trigger = { } } - At least one eligible title exists +# At least one eligible title exists pam_valid_expand_ecclesiastical_title_target_trigger = { $ARCHBISHOP$ = { save_temporary_scope_as = archbishop_temp } $TITLE$ = { @@ -3593,7 +3593,7 @@ pam_valid_expand_ecclesiastical_title_target_trigger = { has_clerical_region = yes is_head_of_faith = no holder ?= scope:archbishop_temp - is_adjacent_to_clerical_region = $TITLE$ very unperformant + is_adjacent_to_clerical_region = $TITLE$ # very unperformant } } } @@ -3607,10 +3607,10 @@ pam_valid_expand_ecclesiastical_title_target_trigger = { } } - At least one selectable expand target exists +# At least one selectable expand target exists pam_has_eligible_expand_ecclesiastical_title_target_trigger = { save_temporary_scope_as = archbishop_temp - capital_county.clerical_region_title = { must work like this due to clerical_region_adjacent_duchies behaviour + capital_county.clerical_region_title = { # must work like this due to clerical_region_adjacent_duchies behaviour has_clerical_region = yes is_head_of_faith = no holder ?= scope:archbishop_temp @@ -3629,7 +3629,7 @@ pam_has_eligible_expand_ecclesiastical_title_target_trigger = { pam_can_expand_clerical_region_after_war_trigger = { exists = scope:target - You hold a clerical region that neighbors or is within target + #You hold a clerical region that neighbors or is within target save_temporary_scope_as = archbishop_temp any_held_title = { has_clerical_region = yes @@ -3645,11 +3645,11 @@ pam_can_expand_clerical_region_after_war_trigger = { this = scope:target NOT = { exists = clerical_region_title } } - The rest of the duchy needs to be ready + #The rest of the duchy needs to be ready scope:target = { duchy = { - All counties must have no clerical region - All counties must be within recipient's realm OR held by a same-faith ruler + #All counties must have no clerical region + #All counties must be within recipient's realm OR held by a same-faith ruler any_de_jure_county = { count >= all NOT = { exists = clerical_region_title } @@ -3676,8 +3676,8 @@ pam_can_expand_clerical_region_after_war_trigger = { NOT = { exists = scope:clerical_region_title } } scope:target = { - All counties must have no clerical region - All counties must be within recipient's realm OR held by a same-faith ruler + #All counties must have no clerical region + #All counties must be within recipient's realm OR held by a same-faith ruler any_de_jure_county = { count >= all NOT = { exists = clerical_region_title } @@ -3699,8 +3699,8 @@ pam_can_expand_clerical_region_after_war_trigger = { } scope:target = { any_direct_de_jure_vassal_title = { - All counties must have no clerical region - All counties must be within recipient's realm OR held by a same-faith ruler + #All counties must have no clerical region + #All counties must be within recipient's realm OR held by a same-faith ruler any_de_jure_county = { count >= all NOT = { @@ -3724,7 +3724,7 @@ pam_can_expand_clerical_region_after_war_trigger = { } } - Evaluated in county scope for the Convert Faith cardinal order. +# Evaluated in county scope for the Convert Faith cardinal order. pam_cardinal_order_convert_faith_in_region_county_trigger = { faith != $CARDINAL$.faith exists = holder @@ -3788,7 +3788,7 @@ pam_ai_can_proclaim_armed_pilgrimages_core_trigger = { pam_ai_can_proclaim_struggle_submission_core_trigger = { faith.religion = { this = religion:islam_religion - exists = var:variable_ghw_unlocked You've entered the Age of Crusades + exists = var:variable_ghw_unlocked # You've entered the Age of Crusades } faith = { main_rite = { @@ -3878,7 +3878,7 @@ amicable_infertile_divorce_trigger = { } } - Mendicant Preachers personal tenet: guests a preaching host can win over at an activity +# Mendicant Preachers personal tenet: guests a preaching host can win over at an activity pam_mendicant_preachers_apa_convert_trigger = { this != $PREACHER$ highest_held_title_tier < tier_duchy @@ -3891,8 +3891,8 @@ pam_mendicant_preachers_apa_convert_trigger = { } } - PAM Reincarnation personal tenet: a parent or grandparent that root could claim as a past life - Checked in the forebear's scope, with root as the character doing the remembering +# PAM Reincarnation personal tenet: a parent or grandparent that root could claim as a past life +# Checked in the forebear's scope, with root as the character doing the remembering pam_recallable_forebear_trigger = { save_temporary_scope_as = candidate_forebear is_alive = no @@ -3931,7 +3931,7 @@ divorce_can_cause_house_feud_trigger = { scope:secondary_recipient = { house ?= { any_house_relation = { - Not already feuding or quite fond of one another + #Not already feuding or quite fond of one another OR = { has_house_relation_level = quarrel has_house_relation_level = rivalry @@ -3962,7 +3962,7 @@ divorce_can_cause_holy_order_lease_trigger = { diplomacy >= decent_skill_rating } OR = { - Monastic lease + #Monastic lease scope:divorcer = { any_held_title = { title_tier = county @@ -3981,7 +3981,7 @@ divorce_can_cause_holy_order_lease_trigger = { } } } - Military lease + #Military lease scope:divorcer = { any_held_title = { title_tier = county @@ -4055,17 +4055,17 @@ divorce_can_put_spouse_in_monastery_trigger = { } } - Would a priest consider marriage in Saeculum Obscurum? +# Would a priest consider marriage in Saeculum Obscurum? saeculum_obscurum_clergy_would_marry_trigger = { - Older priests just don't bother + # Older priests just don't bother age < 50 - Must be somewhat inclined + # Must be somewhat inclined NOR = { has_trait = chaste has_trait = celibate } OR = { - Strict personality/actions + # Strict personality/actions has_trait = lustful has_trait = seducer has_trait = rakish @@ -4081,18 +4081,18 @@ saeculum_obscurum_clergy_would_marry_trigger = { this = tenet:tenet_be_fruitful_and_multiply } } - General vibes + # General vibes saeculum_obscurum_clergy_marry_ai_value_trigger = yes } } saeculum_obscurum_would_marry_clergy_trigger = { - General vibes + # General vibes saeculum_obscurum_clergy_marry_ai_value_trigger = yes } saeculum_obscurum_clergy_marry_ai_value_trigger = { - Higher tiers need less honor and zeal, and more boldness + # Higher tiers need less honor and zeal, and more boldness trigger_if = { limit = { highest_held_title_tier > tier_duchy } ai_honor < low_negative_ai_value @@ -4154,7 +4154,7 @@ can_request_priest_from_recipient_trigger = { superior.superior ?= $RECIPIENT$ } } - A realm under an antipope asks them instead + # A realm under an antipope asks them instead religious_head_or_challenger ?= $RECIPIENT$ trigger_if = { limit = { NOT = { exists = faith.religious_head } } @@ -4163,7 +4163,7 @@ can_request_priest_from_recipient_trigger = { } } - Gates the tenet popularity system, for PAM it's only for Christian faiths. Runs in a faith scope. +# Gates the tenet popularity system, for PAM it's only for Christian faiths. Runs in a faith scope. has_tenet_popularity_trigger = { OR = { religion = religion:catholic_religion @@ -4318,7 +4318,7 @@ pam_clergy_title_interaction_player_recipient_auto_accept_trigger = { clerical_hesitation_from_potential_defender_value <= -2 } situation:the_christian_church ?= { - any_participant_group = { Both characters are involved in the situation + any_participant_group = { # Both characters are involved in the situation any_situation_group_participant = { this = scope:puppet_or_actor } @@ -4445,7 +4445,7 @@ pam_clergy_title_interaction_player_recipient_auto_accept_trigger = { scope:secondary_recipient = { is_allied_to = scope:recipient } - Must be neighboring or overlapping + #Must be neighboring or overlapping scope:target ?= { NOR = { any_de_jure_county = { @@ -4469,7 +4469,7 @@ pam_clergy_title_interaction_player_recipient_auto_accept_trigger = { } } } - PAM Peace of God: is prosecuting an offensive war against a ruler of their own faith. +# PAM Peace of God: is prosecuting an offensive war against a ruler of their own faith. pam_peace_of_god_coreligionist_aggressor_trigger = { save_temporary_scope_as = pam_aggressor any_character_war = { @@ -4495,8 +4495,8 @@ pam_valid_excommunication_target_trigger = { } } } - always valid if Hof - This trigger is only relevant if excommunicator is not + #always valid if Hof + #This trigger is only relevant if excommunicator is not trigger_if = { limit = { scope:target_char = { need_hof_for_clergy_interaction_trigger = yes } @@ -4516,19 +4516,19 @@ pam_valid_excommunication_target_trigger = { } } trigger_else = { - If there is no HoF, a clergy HoR can take it + # If there is no HoF, a clergy HoR can take it trigger_if = { limit = { NOT = { exists = scope:target_char.faith.religious_head } scope:target_char.rite.head_of_rite ?= $EXCOMMUNICATOR$ } } - Wanderers and courtiers + #Wanderers and courtiers trigger_else_if = { limit = { is_ruler = no } - Courtiers + #Courtiers trigger_if = { limit = { exists = liege @@ -4559,7 +4559,7 @@ pam_valid_excommunication_target_trigger = { } } } - Wanderers + #Wanderers trigger_else = { custom_tooltip = { text = bishop_excommunication_target_wanderer_tt @@ -4587,7 +4587,7 @@ pam_valid_excommunication_target_trigger = { } } } - Theocrats/ecclesiasticals + #Theocrats/ecclesiasticals trigger_else_if = { limit = { government_has_flag = government_is_theocracy @@ -4620,7 +4620,7 @@ pam_valid_excommunication_target_trigger = { } } - Secular rulers + #Secular rulers trigger_else = { custom_tooltip = { text = bishop_excommunication_target_secular_tt @@ -4961,11 +4961,11 @@ incite_claim_war_title_can_be_picked_trigger = { } } incite_holy_war_ai_invalidation_trigger = { - One condition must be true, and none of the NOR true + #One condition must be true, and none of the NOR true OR = { $SECONDARY$ = { ai_zeal >= 80 } $SECONDARY$ = { ai_boldness >= 100 } - Being forced to (despite having precariously comparable mil strength) + #Being forced to (despite having precariously comparable mil strength) scope:use_hook ?= yes trigger_if = { limit = { @@ -4980,7 +4980,7 @@ incite_holy_war_ai_invalidation_trigger = { scope:join_war ?= yes scope:puppet_or_actor.current_military_strength >= $RECIPIENT$.half_current_military_strength } - Can probably win + #Can probably win trigger_if = { limit = { exists = $SECONDARY$ @@ -5153,7 +5153,7 @@ pam_request_white_peace_war_with_enemy_trigger = { } pam_request_victory_war_with_enemy_trigger = { has_valid_casus_belli = yes - A war the design will not let you negotiate to a white peace is not one the clergy may rule won either + #A war the design will not let you negotiate to a white peace is not one the clergy may rule won either is_white_peace_possible = yes NOR = { using_cb = undirected_great_holy_war @@ -5177,10 +5177,10 @@ pam_request_victory_war_with_enemy_trigger = { } } -A war that can already be won outright, so there is nothing for the clergy to do +#A war that can already be won outright, so there is nothing for the clergy to do pam_request_victory_war_already_won_trigger = { has_valid_casus_belli = yes - Kept in step with pam_request_victory_war_with_enemy_trigger so an ineligible war cannot block an eligible one + #Kept in step with pam_request_victory_war_with_enemy_trigger so an ineligible war cannot block an eligible one is_white_peace_possible = yes NOR = { using_cb = undirected_great_holy_war @@ -5489,8 +5489,8 @@ pam_evangelize_selected_tenet_prohibited_trigger = { } } - scope:pam_evangelize_tenet_check is the tenet being weighed on a character - Saved scope not $TENET$: a macro inside a quoted script value drops the opening parenthesis +# scope:pam_evangelize_tenet_check is the tenet being weighed on a character +# Saved scope not $TENET$: a macro inside a quoted script value drops the opening parenthesis pam_evangelize_tenet_below_very_popular_trigger = { "faith.tenet_popularity(scope:pam_evangelize_tenet_check)" < tenet_popularity_very_popular_threshold } @@ -5545,8 +5545,8 @@ pam_pope_is_head_of_faith_or_rite_trigger = { } } - Cardinal scope needs $POPE$ here - Both dynasty sides need exists or two lowborn prelates match each other +# Cardinal scope needs $POPE$ here +# Both dynasty sides need exists or two lowborn prelates match each other pam_cardinal_is_nepotistic_appointment_trigger = { OR = { AND = { @@ -5559,8 +5559,8 @@ pam_cardinal_is_nepotistic_appointment_trigger = { } } - $TITLE$ is the seat that heads this character's Church, and this runs on a character - Rome is named directly: headless Chalcedonianism has no religious_head_title to compare +# $TITLE$ is the seat that heads this character's Church, and this runs on a character +# Rome is named directly: headless Chalcedonianism has no religious_head_title to compare pam_title_is_church_seat_trigger = { OR = { $TITLE$ = title:k_papal_state @@ -5583,7 +5583,7 @@ pam_holds_christian_patriarch_title_trigger = { } } - While Chalcedonianism is headless the Pope heads it as head of rite +# While Chalcedonianism is headless the Pope heads it as head of rite pam_holds_church_seat_trigger = { OR = { any_held_title = { is_head_of_faith = yes } @@ -5594,7 +5594,7 @@ pam_holds_church_seat_trigger = { pam_college_election_title_has_electors_trigger = { trigger_if = { limit = { exists = faith.religious_head_title } - any_elector rather than a bare exists: is_candidate_from_set errors on a title with no election law. + # any_elector rather than a bare exists: is_candidate_from_set errors on a title with no election law. faith.religious_head_title = { any_elector = {} } } trigger_else = { @@ -5612,7 +5612,7 @@ pam_college_election_title_is_theocratic_elective_trigger = { } } - Character scope. Do they sit on the Church seat the College of Cardinals elects? +# Character scope. Do they sit on the Church seat the College of Cardinals elects? pam_holds_college_elected_church_seat_trigger = { pam_holds_church_seat_trigger = yes pam_college_election_title_has_electors_trigger = yes @@ -5636,12 +5636,12 @@ pam_is_college_election_candidate_trigger = { } } } - trigger_else = { Error log suppressing + trigger_else = { # Error log suppressing always = no } } - We check the clerical title, because the government flag and is_clergy miss many PAM prelates +# We check the clerical title, because the government flag and is_clergy miss many PAM prelates pam_is_investiture_clergy_trigger = { OR = { any_held_title = { has_clerical_region = yes } @@ -5650,7 +5650,7 @@ pam_is_investiture_clergy_trigger = { } } - Only landed county tier and above, because temple baronies match has_clerical_region and flood the guests +# Only landed county tier and above, because temple baronies match has_clerical_region and flood the guests pam_is_investiture_landed_prelate_trigger = { is_landed = yes highest_held_title_tier >= tier_county @@ -5666,7 +5666,7 @@ pam_valid_ecumenical_council_voter_trigger = { pam_is_investiture_clergy_trigger = yes rite.head_of_rite ?= this has_variable = investiture_stance - puppet:X errors on non-playable characters, and only landed county tier rulers own that puppet + # puppet:X errors on non-playable characters, and only landed county tier rulers own that puppet AND = { is_landed = yes highest_held_title_tier >= tier_county @@ -5735,7 +5735,7 @@ pam_ec_doctrine_is_change_trigger = { } } - The AI Conservative named to oppose the host in this debate; stands down while a player argues the Conservative side +# The AI Conservative named to oppose the host in this debate; stands down while a player argues the Conservative side pam_ec_is_active_counterplayer_trigger = { is_ai = yes is_in_guest_subset = { name = conservative } @@ -5751,7 +5751,7 @@ pam_ec_is_active_counterplayer_trigger = { } } - AI proposers who may skip the nearest-step rule at an Ecumenical Council +# AI proposers who may skip the nearest-step rule at an Ecumenical Council pam_ec_doctrine_extremist_proposer_trigger = { OR = { has_trait = herald @@ -5763,7 +5763,7 @@ pam_ec_doctrine_extremist_proposer_trigger = { } } - The proposed scope:ec_step_to is the closest step from the held scope:ec_step_from that the rite can choose +# The proposed scope:ec_step_to is the closest step from the held scope:ec_step_from that the rite can choose pam_ec_doctrine_is_nearest_step_trigger = { NOT = { root = { @@ -5865,7 +5865,7 @@ pam_custom_kingdom_can_claim_duchy_exclave_trigger = { kingdom.title_capital_county ?= this } } - Is not only duchy in kingdom + #Is not only duchy in kingdom kingdom = { any_direct_de_jure_vassal_title = { tier = tier_duchy @@ -5881,7 +5881,7 @@ pam_custom_kingdom_can_claim_duchy_exclave_trigger = { } } } - Is not controlled by de jure liege + #Is not controlled by de jure liege trigger_if = { limit = { exists = kingdom.holder @@ -5896,7 +5896,7 @@ pam_custom_kingdom_can_claim_duchy_exclave_trigger = { } } } - Not bordering any other county of de jure kingdom (not held by new king) + #Not bordering any other county of de jure kingdom (not held by new king) NOT = { any_de_jure_county = { save_temporary_scope_as = county_temp @@ -5949,7 +5949,7 @@ pam_custom_empire_can_claim_kingdom_exclave_trigger = { empire.title_capital_county ?= this } } - Is not only kingdom in empire + #Is not only kingdom in empire empire = { any_direct_de_jure_vassal_title = { tier = tier_kingdom @@ -5965,7 +5965,7 @@ pam_custom_empire_can_claim_kingdom_exclave_trigger = { } } } - Is not controlled by de jure liege + #Is not controlled by de jure liege trigger_if = { limit = { exists = empire.holder @@ -5980,7 +5980,7 @@ pam_custom_empire_can_claim_kingdom_exclave_trigger = { } } } - Not bordering any other county of de jure empire (not held by new empire) + #Not bordering any other county of de jure empire (not held by new empire) NOT = { any_de_jure_county = { save_temporary_scope_as = county_temp @@ -6023,7 +6023,7 @@ ai_religious_request_blocker_trigger = { is_ai = yes scope:recipient = { is_ai = no } } - Each religious request has its own cooldown against a player Head of Faith + # Each religious request has its own cooldown against a player Head of Faith NOT = { scope:recipient = { has_character_flag = $INTERACTION$_received_cooldown } } } } @@ -6066,7 +6066,7 @@ target_valid_ecclesiastical_de_jure_shifting_trigger = { } } } - AI should only do direct borders, not over water - ew gross + #AI should only do direct borders, not over water - ew gross trigger_if = { limit = { scope:puppet_or_actor = { @@ -6117,7 +6117,7 @@ clergy_interaction_generic_piety_level_or_puppet_req_trigger = { } } -Title scope. An uncreated title the petitioner already has a foothold in; scope:puppet_or_actor is the petitioning ruler. +#Title scope. An uncreated title the petitioner already has a foothold in; scope:puppet_or_actor is the petitioning ruler. target_valid_request_unformed_title_trigger = { is_landless_type_title = no is_head_of_faith = no @@ -6474,7 +6474,7 @@ pam_reaffirm_doctrine_consanguinity_accept_trigger = { } skill_support_trigger = { - AI precautions + #AI precautions trigger_if = { limit = { is_ai = yes @@ -6497,7 +6497,7 @@ skill_support_trigger = { } } piety_support_trigger = { - AI precautions + #AI precautions trigger_if = { limit = { is_ai = yes @@ -6556,7 +6556,7 @@ piety_support_trigger = { } } dread_support_trigger = { - AI precautions + #AI precautions trigger_if = { limit = { is_ai = yes @@ -6583,7 +6583,7 @@ dread_support_secular_trigger = { } } friendly_support_base_trigger = { - AI precautions + #AI precautions trigger_if = { limit = { is_ai = yes @@ -6634,7 +6634,7 @@ friendly_support_secular_trigger = { } } lunacy_support_trigger = { - AI precautions + #AI precautions trigger_if = { limit = { is_ai = yes @@ -6696,8 +6696,8 @@ lunacy_support_trigger = { } } - 5+ counties so small dukes do not found theocracies - When no theocratic vassal exists we skip the percent scan so this stays fast +# 5+ counties so small dukes do not found theocracies +# When no theocratic vassal exists we skip the percent scan so this stays fast realm_theocratic_county_share_ai_below_cap_trigger = { any_sub_realm_county = { count >= 5 @@ -6721,7 +6721,7 @@ realm_theocratic_county_share_player_below_cap_trigger = { } } - The granting ruler is root, and scope:title is the highest-tier title being granted +# The granting ruler is root, and scope:title is the highest-tier title being granted pam_nomad_grant_settled_government_trigger = { OR = { government_has_flag = government_is_nomadic @@ -6741,7 +6741,7 @@ pam_nomad_grant_settled_government_trigger = { } } - Follows settle_people_decision ai_potential so an AI nomad always or never grants settled holdings +# Follows settle_people_decision ai_potential so an AI nomad always or never grants settled holdings pam_nomad_inclined_to_settle_trigger = { NOR = { has_trait = greatest_of_khans @@ -6760,18 +6760,18 @@ pam_nomad_inclined_to_settle_trigger = { } } - Artifact scope +# Artifact scope pam_holy_weapon_trigger = { is_equipped = yes artifact_slot_type = primary_armament is_holy_relic_for = artifact_owner.faith } - - Harmonious Society - the Five Bonds - - A bond only counts while it is actually kept, so each one asks for a living partner who thinks - well of the scoped character. 50 opinion is the threshold throughout. +############################################### +# Harmonious Society - the Five Bonds +############################################### +# A bond only counts while it is actually kept, so each one asks for a living partner who thinks +# well of the scoped character. 50 opinion is the threshold throughout. pam_five_bonds_ruler_subject_trigger = { OR = { @@ -6841,7 +6841,7 @@ pam_five_bonds_friend_trigger = { } } - Same rules as release_from_prison_interaction and only valid inside that interaction +# Same rules as release_from_prison_interaction and only valid inside that interaction tenet_benevolent_governance_unconditional_release_trigger = { scope:demand_conversion = no scope:renounce_claims = no @@ -6864,11 +6864,11 @@ theocratic_lay_clergy_trigger = { rite = { rite_has_doctrine = doctrine_theocracy_lay_clergy } } OR = { - Cardinals + # Cardinals exists = clerical_elector_title - Archdioceses + # Archdioceses primary_title ?= { has_clerical_region = yes } - Other landless explicit clergy + # Other landless explicit clergy AND = { is_landed = no is_clergy = yes @@ -6879,13 +6879,13 @@ theocratic_lay_clergy_trigger = { pam_is_clerical_comprehensive_trigger = { OR = { - Cardinals + # Cardinals exists = clerical_elector_title - Archdioceses + # Archdioceses primary_title ?= { has_clerical_region = yes } - Landed and landless ecclesiastical rulers + # Landed and landless ecclesiastical rulers government_has_flag = government_is_ecclesiastical - Other landless explicit clergy + # Other landless explicit clergy AND = { is_landed = no is_clergy = yes @@ -6893,7 +6893,7 @@ pam_is_clerical_comprehensive_trigger = { } } - Current scope is a faith and root is the character choosing the personal tenet +# Current scope is a faith and root is the character choosing the personal tenet pam_personal_syncretism_faith_matches_trigger = { OR = { AND = { @@ -6935,12 +6935,12 @@ pam_personal_syncretism_faith_matches_trigger = { } } - Exile pool eligibility probe for the personal syncretism decision tooltip. +# Exile pool eligibility probe for the personal syncretism decision tooltip. pam_personal_syncretism_exile_rite_probe_trigger = { pam_personal_syncretism_exile_rite_trigger = yes } - Valid exile pool entry for the personal syncretism decision. +# Valid exile pool entry for the personal syncretism decision. pam_personal_syncretism_exile_rite_trigger = { exists = var:converted_development var:converted_development >= 1 @@ -6992,7 +6992,7 @@ pam_personal_syncretism_invite_exiles_available_trigger = { } pam_personal_syncretism_county_bonus_trigger = { - The yearly pulse evaluates this on a held county; root is its ruler. + # The yearly pulse evaluates this on a held county; root is its ruler. root = { has_personal_tenet_flag = tenet_syncretism_county_bonus } @@ -7001,11 +7001,11 @@ pam_personal_syncretism_county_bonus_trigger = { } } +############################################### +# Holy Myron - Holy Myron - - Until pam_holy_myron.0002 destroys it, an emptied vessel stays as an artifact - trigger_if keeps the variable fetch from evaluating on ordinary artifacts +# Until pam_holy_myron.0002 destroys it, an emptied vessel stays as an artifact +# trigger_if keeps the variable fetch from evaluating on ordinary artifacts pam_is_holy_myron_artifact_trigger = { trigger_if = { limit = { has_variable = pam_holy_myron_charges } @@ -7016,7 +7016,7 @@ pam_is_holy_myron_artifact_trigger = { } } - Character scope: owns an ampulla with oil left to spend. +# Character scope: owns an ampulla with oil left to spend. pam_has_usable_holy_myron_trigger = { any_character_artifact = { pam_is_holy_myron_artifact_trigger = yes @@ -7043,8 +7043,8 @@ eligible_for_pam_legacy_trigger = { } } - - Religious Study scheme +############################################### +# Religious Study scheme pam_study_scripture_pursuit_of_knowledge_trigger = { OR = { @@ -7067,7 +7067,7 @@ pam_study_scripture_confession_tenet_trigger = { } } - An eloquent cleric root could learn homiletics from +# An eloquent cleric root could learn homiletics from pam_study_scripture_preacher_trigger = { diplomacy >= 8 is_physically_able_ai_adult = yes @@ -7100,7 +7100,7 @@ pam_study_scripture_mysticism_trigger = { } } - A vow of chastity, or a marriage the Church has just dissolved, keeps a character off the marriage market. +# A vow of chastity, or a marriage the Church has just dissolved, keeps a character off the marriage market. pam_under_clerical_marriage_restraint_trigger = { OR = { has_character_modifier = clerical_chastity_vow_modifier @@ -7108,7 +7108,7 @@ pam_under_clerical_marriage_restraint_trigger = { } } - Only the AI is held to this: a player may still discard the vow's intent and arrange the match anyway. +# Only the AI is held to this: a player may still discard the vow's intent and arrange the match anyway. pam_ai_marriage_respects_clerical_restraint_trigger = { trigger_if = { limit = { @@ -7121,7 +7121,7 @@ pam_ai_marriage_respects_clerical_restraint_trigger = { } } - $SLOT$ is the papabile shortlist seat being claimed +# $SLOT$ is the papabile shortlist seat being claimed pam_papabile_slot_open_to_trigger = { exists = clerical_elector_title NOT = { has_variable = pam_refuses_papacy } @@ -7151,13 +7151,13 @@ pam_papabile_barred_by_clerical_gender_trigger = { } } - Divergent rites only: an Ecumenical Council can give the main rite Lay Clergy, and its College must still have candidates +# Divergent rites only: an Ecumenical Council can give the main rite Lay Clergy, and its College must still have candidates pam_papabile_barred_by_lay_clergy_trigger = { rite ?= { rite_has_doctrine = doctrine_theocracy_lay_clergy } rite != faith.main_rite } - Only the patron's own personal tenets may be imposed, and not one the order already advocates. +# Only the patron's own personal tenets may be imposed, and not one the order already advocates. pam_reform_order_tenet_option_shown_trigger = { scope:actor = { has_personal_tenet = $TENET$ @@ -7212,7 +7212,7 @@ monastic_movement_non_order_size_reqs_trigger = { } } - Core tenet or personal pick; shared by scheme success/prediction +# Core tenet or personal pick; shared by scheme success/prediction pam_study_rite_tenet_bonus_trigger = { OR = { rite ?= { rite_has_parameter = $PARAM$ } diff --git a/common/succession_election/NEOW_succession_elections.txt b/common/succession_election/NEOW_succession_elections.txt index 1a332857a..da0e20ae9 100644 --- a/common/succession_election/NEOW_succession_elections.txt +++ b/common/succession_election/NEOW_succession_elections.txt @@ -54,44 +54,22 @@ } electors = { - character_sets = { - - theomonarchy_electors_holder = { - type = holder - } - theomonarchy_electors_dejure_vassals = { - type = holder_direct_vassals - limit = { - OR = { #Is either a vassal, or a somewhat respected elder - AND = { - is_adult = yes - piety_level >= 2 - } - AND = { - highest_held_title_tier >= scope:title.holder.highest_held_title_tier_minus_two_landed - target_is_de_facto_liege_or_above = scope:character - } + add = holder + add = { + type = holder_direct_vassals + limit = { + OR = { #Is either a vassal, or a somewhat respected elder + AND = { + is_adult = yes + piety_level >= 2 } - rite = scope:title.holder.rite - NOT = { has_trait = incapable } - } - } - theomonarchy_theocratic_electors_dejure_vassals = { - type = same_faith_clergy - limit = { - OR = { #Is either a vassal, or a somewhat respected elder - AND = { - is_adult = yes - piety_level >= 2 - } - AND = { - highest_held_title_tier >= scope:title.holder.highest_held_title_tier_minus_two_landed - target_is_de_facto_liege_or_above = scope:character - } - } - faith = scope:title.holder.faith - NOT = { has_trait = incapable } + AND = { + highest_held_title_tier >= scope:title.holder.highest_held_title_tier_minus_two_landed + target_is_de_facto_liege_or_above = scope:character + } } + faith = scope:title.holder.faith + NOT = { has_trait = incapable } } } } @@ -122,28 +100,26 @@ #scope:candidate = Candidate, scope:title = Title, scope:holder_candidate = Candidate currently selected by ruler. candidates = { - character_sets = { - feudal_elective_claimants = { - type = title_claimants - limit = { - feudal_elective_potential_landless_claimant_candidate_trigger = yes - rite = scope:title.holder.rite - } + add = { + type = title_claimants + limit = { + feudal_elective_potential_landless_claimant_candidate_trigger = yes + faith = scope:title.holder.faith } - feudal_elective_direct_vassals = { - type = holder_direct_vassals - limit = { - feudal_elective_potential_landed_candidate_trigger = yes - highest_held_title_tier >= tier_county - rite = scope:title.holder.rite - } + } + add = { + type = holder_direct_vassals + limit = { + feudal_elective_potential_landed_candidate_trigger = yes + highest_held_title_tier >= tier_county + faith = scope:title.holder.faith } - theomonarchy_elective_holder_dynasty = { - type = holder_dynasty - limit = { - feudal_elective_potential_landless_dynastic_candidate_trigger = yes - rite = scope:title.holder.rite - } + } + add = { + type = holder_dynasty + limit = { + feudal_elective_potential_landless_dynastic_candidate_trigger = yes + faith = scope:title.holder.faith } } } diff --git a/events/decisions_events/roman_restoration_events.txt b/events/decisions_events/roman_restoration_events.txt index 14f89a557..2f95f5423 100644 --- a/events/decisions_events/roman_restoration_events.txt +++ b/events/decisions_events/roman_restoration_events.txt @@ -3039,7 +3039,7 @@ # NOT = { capital_county = title:c_byzantion } # } # if = { -# limit = { government_has_mechanic = administrative } +# limit = { government_allows = administrative } # change_influence = medium_influence_gain # } # add_legitimacy = minor_legitimacy_gain diff --git a/gui/coat_of_arms.gui b/gui/coat_of_arms.gui deleted file mode 100644 index 4b3b7e059..000000000 --- a/gui/coat_of_arms.gui +++ /dev/null @@ -1,3210 +0,0 @@ -###################################################### -#################### COAT OF ARMS #################### -###################################################### - -# Standard Realm Coa of Arms types - -@overlay_alpha = 0.4 - -template coat_of_arms_icon_data -{ - gfxtype = coatofarmsgfx - shaderfile = "gfx/FX/gui_coatofarms.shader" - alwaystransparent = yes - allow_outside = yes -} - -types CoATypes -{ - type coat_of_arms_icon = icon { - using = coat_of_arms_icon_data - } - - type drag_drop_coat_of_arms_icon = drag_drop_icon { - using = coat_of_arms_icon_data - alwaystransparent = no - drag_drop_base_type = "coat_of_arms_icon" - } - - #################################### - ########### REALM SHIELDS ########## - #################################### - - ## Tiny Realm CoA - type coa_realm_tiny_crown = coa_realm_tiny { - blockoverride "crown" - { - visible = "[And4( Not(Character.GetPrimaryTitle.IsMercenaryCompany), Not(Character.GetPrimaryTitle.IsHolyOrder), Not(Character.GetGovernment.IsType('landless_adventurer_government')), Not(Character.GetGovernment.IsType('ecclesiastical_government')) )]" - } - } - - type coa_realm_tiny = button_group { - using = CoA_Realm_Defaults - - block "government_datacontext" - { - datacontext = "[Character.GetGovernment]" - } - - flowcontainer = { - direction = vertical - ignoreinvisible = yes - spacing = 2 - - icon = { - name = "crown" - texture = "gfx/interface/coat_of_arms/crown_strip_28.dds" - frame = "[Character.GetPrimaryTitle.GetTierFrame]" - framesize = { 32 22 } - - block "crown" { - visible = no - } - } - - icon = { - name = "adventurer_top_decor" - visible = "[GovernmentType.IsType('landless_adventurer_government')]" - parentanchor = hcenter - size = { 32 22 } - texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_28.dds" - } - - icon = { - name = "mercenary" - visible = "[Character.GetPrimaryTitle.IsMercenaryCompany]" - visible_at_creation = no - parentanchor = hcenter - size = { 32 22 } - texture = "gfx/interface/coat_of_arms/mercenary_topframe_28.dds" - } - - icon = { - name = "holy_order" - visible = "[Character.GetPrimaryTitle.IsHolyOrder]" - visible_at_creation = no - parentanchor = hcenter - size = { 32 22 } - texture = "gfx/interface/coat_of_arms/holyorder_topframe_28.dds" - } - - icon = { - name = "ecclesiastic_top_decor" - visible = "[And( Character.GetGovernment.IsType('ecclesiastical_government'), Not( Character.GetPrimaryTitle.HasClericalElector ) )]" - parentanchor = hcenter - size = { 32 22 } - texture = "gfx/interface/coat_of_arms/ecclesiastic_topframe_28.dds" - - block "top_decor_visible" {} - } - - icon = { - name = "cardinal_top_decor" - visible = "[And( Character.GetGovernment.IsType('ecclesiastical_government'), Character.GetPrimaryTitle.HasClericalElector )]" - parentanchor = hcenter - size = { 32 22 } - texture = "gfx/interface/coat_of_arms/cardinal_topframe_28.dds" - - block "top_decor_visible" {} - } - - widget = { - visible = "[Character.HasLandedTitles]" - size = { 32 32 } - - coa_realm_shadow = { - texture = "[GovernmentType.GetRealmFrameShadow('(int32)28')]" - size = { 32 32 } - framesize = { 32 32 } - - using = CoA_Realm_Hover_Glow - } - - coat_of_arms_icon = { - parentanchor = center - size = { 32 32 } - coat_of_arms = "[Character.GetPrimaryTitle.GetTitleCoA.GetTexture('(int32)56','(int32)56')]" - coat_of_arms_slot = "[Character.GetPrimaryTitle.GetTitleCoA.GetSlot('(int32)56','(int32)56')]" - coat_of_arms_mask = "[GovernmentType.GetRealmMask]" - coat_of_arms_offset = "[GovernmentType.GetRealmMaskOffset]" - coat_of_arms_scale = "[GovernmentType.GetRealmMaskScale]" - - block "coa_icon_additions" {} - - modify_texture = { - texture = "[GovernmentType.GetRealmMask]" - blend_mode = overlay - } - - coa_realm_overlay = { - texture = "[GovernmentType.GetRealmFrame('(int32)28')]" - size = { 32 32 } - framesize = { 32 32 } - } - - coa_realm_topframe = { - texture ="gfx/interface/coat_of_arms/topframe_28.dds" - position = { 0 -6 } - size = { 32 32 } - framesize = { 32 32 } - frame = "[Character.GetPrimaryTitle.GetTierFrame]" - } - } - } - } - } - - - ## Small Realm CoA - type coa_realm_small_crown = coa_realm_small { - blockoverride "crown" - { - visible = "[And4( Not(Character.GetPrimaryTitle.IsMercenaryCompany), Not(Character.GetPrimaryTitle.IsHolyOrder), Not(Character.GetGovernment.IsType('landless_adventurer_government')), Not(Character.GetGovernment.IsType('ecclesiastical_government')) )]" - } - } - - type coa_realm_small = button_group { - using = CoA_Realm_Defaults - - flowcontainer = { - direction = vertical - ignoreinvisible = yes - spacing = 3 - - block "government_datacontext" - { - datacontext = "[Character.GetGovernment]" - } - - icon = { - name = "crown" - parentanchor = hcenter - framesize = { 52 32 } - texture = "gfx/interface/coat_of_arms/crown_strip_44.dds" - frame = "[Character.GetPrimaryTitle.GetTierFrame]" - - block "crown" { - visible = no - } - } - - icon = { - name = "adventurer_top_decor" - visible = "[Character.GetGovernment.IsType('landless_adventurer_government')]" - parentanchor = hcenter - size = { 52 32 } - texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_44.dds" - - block "top_decor_visible" {} - } - - icon = { - name = "mercenary" - visible = "[Character.GetPrimaryTitle.IsMercenaryCompany]" - visible_at_creation = no - parentanchor = hcenter - size = { 52 32 } - texture = "gfx/interface/coat_of_arms/mercenary_topframe_44.dds" - } - - icon = { - name = "holy_order" - visible = "[Character.GetPrimaryTitle.IsHolyOrder]" - visible_at_creation = no - parentanchor = hcenter - size = { 52 32 } - texture = "gfx/interface/coat_of_arms/holyorder_topframe_44.dds" - } - - icon = { - name = "ecclesiastic_top_decor" - visible = "[And( Character.GetGovernment.IsType('ecclesiastical_government'), Not( Character.GetPrimaryTitle.HasClericalElector ) )]" - parentanchor = hcenter - size = { 52 32 } - texture = "gfx/interface/coat_of_arms/ecclesiastic_topframe_44.dds" - - block "top_decor_visible" {} - } - - icon = { - name = "cardinal_top_decor" - visible = "[And( Character.GetGovernment.IsType('ecclesiastical_government'), Character.GetPrimaryTitle.HasClericalElector )]" - parentanchor = hcenter - size = { 52 32 } - texture = "gfx/interface/coat_of_arms/cardinal_topframe_44.dds" - - block "top_decor_visible" {} - } - - widget = { - size = { 52 52 } - - coa_realm_shadow = { - texture = "[GovernmentType.GetRealmFrameShadow('(int32)44')]" - size = { 52 52 } - framesize = { 52 52 } - using = CoA_Realm_Hover_Glow - } - visible = "[Character.HasLandedTitles]" - - coat_of_arms_icon = { - parentanchor = center - size = { 52 52 } - coat_of_arms = "[Character.GetPrimaryTitle.GetTitleCoA.GetTexture('(int32)88','(int32)88')]" - coat_of_arms_slot = "[Character.GetPrimaryTitle.GetTitleCoA.GetSlot('(int32)88','(int32)88')]" - coat_of_arms_mask = "[GovernmentType.GetRealmMask]" - coat_of_arms_offset = "[GovernmentType.GetRealmMaskOffset]" - coat_of_arms_scale = "[GovernmentType.GetRealmMaskScale]" - - block "coa_icon_additions" {} - - modify_texture = { - texture = "[GovernmentType.GetRealmMask]" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_realm_overlay = { - texture = "[GovernmentType.GetRealmFrame('(int32)44')]" - size = { 52 52 } - framesize = { 52 52 } - } - - coa_realm_topframe = { - texture ="gfx/interface/coat_of_arms/topframe_44.dds" - position = { 0 -7 } - size = { 52 52 } - framesize = { 52 52 } - frame = "[Character.GetPrimaryTitle.GetTierFrame]" - } - } - } - } - } - - - ## Medium Realm CoA - type coa_realm_medium_crown = coa_realm_medium { - blockoverride "crown" - { - visible = "[And4( Not(Character.GetPrimaryTitle.IsMercenaryCompany), Not(Character.GetPrimaryTitle.IsHolyOrder), Not(Character.GetGovernment.IsType('landless_adventurer_government')), Not(Character.GetGovernment.IsType('ecclesiastical_government')) )]" - } - } - - type coa_realm_medium = button_group { - using = CoA_Realm_Defaults - - block "government_datacontext" - { - datacontext = "[Character.GetGovernment]" - } - - flowcontainer = { - direction = vertical - spacing = 3 - - ignoreinvisible = yes - - icon = { - name = "crown" - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/crown_strip_62.dds" - frame = "[Character.GetPrimaryTitle.GetTierFrame]" - framesize = { 64 40 } - - block "crown" { - visible = no - } - } - - icon = { - name = "adventurer_top_decor" - visible = "[GovernmentType.IsType('landless_adventurer_government')]" - parentanchor = hcenter - size = { 64 40 } - texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_62.dds" - } - - icon = { - name = "mercenary" - visible = "[Character.GetPrimaryTitle.IsMercenaryCompany]" - visible_at_creation = no - parentanchor = hcenter - size = { 64 40 } - texture = "gfx/interface/coat_of_arms/mercenary_topframe_62.dds" - } - - icon = { - name = "holy_order" - visible = "[Character.GetPrimaryTitle.IsHolyOrder]" - visible_at_creation = no - parentanchor = hcenter - size = { 64 40 } - texture = "gfx/interface/coat_of_arms/holyorder_topframe_62.dds" - } - - icon = { - name = "ecclesiastic_top_decor" - visible = "[And( Character.GetGovernment.IsType('ecclesiastical_government'), Not( Character.GetPrimaryTitle.HasClericalElector ) )]" - parentanchor = hcenter - size = { 64 40 } - texture = "gfx/interface/coat_of_arms/ecclesiastic_topframe_62.dds" - - block "top_decor_visible" {} - } - - icon = { - name = "cardinal_top_decor" - visible = "[And( Character.GetGovernment.IsType('ecclesiastical_government'), Character.GetPrimaryTitle.HasClericalElector )]" - parentanchor = hcenter - size = { 64 40 } - texture = "gfx/interface/coat_of_arms/cardinal_topframe_62.dds" - - block "top_decor_visible" {} - } - - widget = { - size = { 64 64 } - - coa_realm_shadow = { - texture = "[GovernmentType.GetRealmFrameShadow('(int32)62')]" - size = { 64 64 } - framesize = { 64 64 } - - using = CoA_Realm_Hover_Glow - } - - coat_of_arms_icon = { - parentanchor = center - size = { 64 64 } - - block "coa_icon_additions" {} - - block "coat_of_arms" - { - coat_of_arms = "[Character.GetPrimaryTitle.GetTitleCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[Character.GetPrimaryTitle.GetTitleCoA.GetSlot('(int32)124','(int32)124')]" - } - - coat_of_arms_offset = "[GovernmentType.GetRealmMaskOffset]" - coat_of_arms_scale = "[GovernmentType.GetRealmMaskScale]" - - modify_texture = { - texture = "[GovernmentType.GetRealmMask]" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_realm_overlay = { - texture = "[GovernmentType.GetRealmFrame('(int32)62')]" - size = { 64 64 } - framesize = { 64 64 } - } - - coa_realm_topframe = { - texture ="gfx/interface/coat_of_arms/topframe_62.dds" - position = { 0 -9 } - size = { 64 64 } - framesize = { 64 64 } - } - } - } - } - } - - - ## Big Realm CoA - type coa_realm_big_crown = coa_realm_big { - blockoverride "crown" - { - visible = "[And4( Not(Character.GetPrimaryTitle.IsMercenaryCompany), Not(Character.GetPrimaryTitle.IsHolyOrder), Not(Character.GetGovernment.IsType('landless_adventurer_government')), Not(Character.GetGovernment.IsType('ecclesiastical_government')) )]" - } - } - - type coa_realm_big = button_group { - using = CoA_Realm_Defaults - - flowcontainer = { - direction = vertical - ignoreinvisible = yes - spacing = 4 - - block "government_datacontext" - { - datacontext = "[Character.GetGovernment]" - } - - icon = { - name = "crown" - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/crown_strip_86.dds" - frame = "[Character.GetPrimaryTitle.GetTierFrame]" - framesize = { 96 60 } - - block "crown" { - visible = no - } - } - - icon = { - name = "adventurer_top_decor" - visible = "[GovernmentType.IsType('landless_adventurer_government')]" - parentanchor = hcenter - size = { 96 60 } - texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_86.dds" - } - - icon = { - name = "mercenary" - visible = "[Character.GetPrimaryTitle.IsMercenaryCompany]" - visible_at_creation = no - parentanchor = hcenter - size = { 96 60 } - texture = "gfx/interface/coat_of_arms/mercenary_topframe_86.dds" - } - - icon = { - name = "holy_order" - visible = "[Character.GetPrimaryTitle.IsHolyOrder]" - visible_at_creation = no - parentanchor = hcenter - size = { 96 60 } - texture = "gfx/interface/coat_of_arms/holyorder_topframe_86.dds" - } - - icon = { - name = "ecclesiastic_top_decor" - visible = "[And( Character.GetGovernment.IsType('ecclesiastical_government'), Not( Character.GetPrimaryTitle.HasClericalElector ) )]" - parentanchor = hcenter - size = { 96 60 } - texture = "gfx/interface/coat_of_arms/ecclesiastic_topframe_86.dds" - - block "top_decor_visible" {} - } - - icon = { - name = "cardinal_top_decor" - visible = "[And( Character.GetGovernment.IsType('ecclesiastical_government'), Character.GetPrimaryTitle.HasClericalElector )]" - parentanchor = hcenter - size = { 96 60 } - texture = "gfx/interface/coat_of_arms/cardinal_topframe_86.dds" - - block "top_decor_visible" {} - } - - widget = { - size = { 96 96 } - - coa_realm_shadow = { - texture = "[GovernmentType.GetRealmFrameShadow('(int32)86')]" - size = { 96 96 } - framesize = { 96 96 } - - using = CoA_Realm_Hover_Glow - } - - coat_of_arms_icon = { - parentanchor = center - size = { 96 96 } - - block "coa_icon_additions" {} - - block "coat_of_arms" - { - coat_of_arms = "[Character.GetPrimaryTitle.GetTitleCoA.GetTexture('(int32)172','(int32)172')]" - coat_of_arms_slot = "[Character.GetPrimaryTitle.GetTitleCoA.GetSlot('(int32)172','(int32)172')]" - } - - coat_of_arms_mask = "[GovernmentType.GetRealmMask]" - coat_of_arms_offset = "[GovernmentType.GetRealmMaskOffset]" - coat_of_arms_scale = "[GovernmentType.GetRealmMaskScale]" - - modify_texture = { - texture = "[GovernmentType.GetRealmMask]" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_realm_overlay = { - texture = "[GovernmentType.GetRealmFrame('(int32)86')]" - size = { 96 96 } - framesize = { 96 96 } - } - - coa_realm_topframe = { - texture ="gfx/interface/coat_of_arms/topframe_86.dds" - position = { 0 -14 } - size = { 96 96 } - framesize = { 96 94 } - } - } - } - } - } - - ## Huge Realm CoA - type coa_realm_huge_crown = coa_realm_huge { - blockoverride "crown" - { - visible = "[And4( Not(Character.GetPrimaryTitle.IsMercenaryCompany), Not(Character.GetPrimaryTitle.IsHolyOrder), Not(Character.GetGovernment.IsType('landless_adventurer_government')), Not(Character.GetGovernment.IsType('ecclesiastical_government')) )]" - } - } - - type coa_realm_huge = button_group { - using = CoA_Realm_Defaults - - flowcontainer = { - direction = vertical - ignoreinvisible = yes - spacing = 2 - - block "government_datacontext" - { - datacontext = "[Character.GetGovernment]" - } - - icon = { - name = "crown" - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/crown_strip_115.dds" - frame = "[Character.GetPrimaryTitle.GetTierFrame]" - framesize = { 128 80 } - - block "crown" { - visible = no - } - } - - icon = { - name = "adventurer_top_decor" - visible = "[GovernmentType.IsType('landless_adventurer_government')]" - parentanchor = hcenter - size = { 128 80 } - texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_115.dds" - } - - icon = { - name = "mercenary" - visible = "[Character.GetPrimaryTitle.IsMercenaryCompany]" - parentanchor = hcenter - size = { 128 80 } - texture = "gfx/interface/coat_of_arms/mercenary_topframe_115.dds" - } - - icon = { - name = "holy_order" - visible = "[Character.GetPrimaryTitle.IsHolyOrder]" - visible_at_creation = no - parentanchor = hcenter - size = { 128 80 } - texture = "gfx/interface/coat_of_arms/holyorder_topframe_115.dds" - } - - icon = { - name = "ecclesiastic_top_decor" - visible = "[And( Character.GetGovernment.IsType('ecclesiastical_government'), Not( Character.GetPrimaryTitle.HasClericalElector ) )]" - parentanchor = hcenter - size = { 128 80 } - texture = "gfx/interface/coat_of_arms/ecclesiastic_topframe_115.dds" - - block "top_decor_visible" {} - } - - icon = { - name = "cardinal_top_decor" - visible = "[And( Character.GetGovernment.IsType('ecclesiastical_government'), Character.GetPrimaryTitle.HasClericalElector )]" - parentanchor = hcenter - size = { 128 80 } - texture = "gfx/interface/coat_of_arms/cardinal_topframe_115.dds" - - block "top_decor_visible" {} - } - - widget = { - parentanchor = hcenter - size = { 128 128 } - - coa_realm_shadow = { - texture = "[GovernmentType.GetRealmFrameShadow('(int32)115')]" - size = { 128 128 } - framesize = { 128 128 } - - using = CoA_Realm_Hover_Glow - } - - coat_of_arms_icon = { - parentanchor = center - size = { 128 128 } - coat_of_arms = "[Character.GetPrimaryTitle.GetTitleCoA.GetTexture('(int32)230','(int32)230')]" - coat_of_arms_slot = "[Character.GetPrimaryTitle.GetTitleCoA.GetSlot('(int32)230','(int32)230')]" - coat_of_arms_mask = "[GovernmentType.GetRealmMask]" - coat_of_arms_offset = "[GovernmentType.GetRealmMaskOffset]" - coat_of_arms_scale = "[GovernmentType.GetRealmMaskScale]" - - block "coa_icon_additions" {} - - modify_texture = { - texture = "[GovernmentType.GetRealmMask]" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_realm_overlay = { - texture = "[GovernmentType.GetRealmFrame('(int32)115')]" - size = { 128 128 } - framesize = { 128 128 } - } - - coa_realm_topframe = { - texture ="gfx/interface/coat_of_arms/topframe_115.dds" - position = { 0 -14 } - size = { 128 128 } - framesize = { 128 128 } - } - } - } - } - } - - # The frame around the Realm CoA texture - type coa_realm_overlay = highlight_icon { - name = "coa_overlay" - parentanchor = center - frame = "[Character.GetPrimaryTitle.GetTierFrame]" - texture = "[Character.GetGovernment.GetRealmFrame('(int32)230')]" - size = { 128 128 } - framesize = { 128 128 } - } - - type coa_realm_shadow = highlight_icon { - name = "coa_shadow" - parentanchor = center - frame = "[Character.GetPrimaryTitle.GetTierFrame]" - texture = "[Character.GetGovernment.GetRealmFrameShadow('(int32)230')]" - size = { 128 128 } - framesize = { 128 128 } - } - - type coa_realm_topframe = highlight_icon { - name = "coa_topframe" - parentanchor = center - frame = "[Character.GetPrimaryTitle.GetTierFrame]" - texture ="gfx/interface/coat_of_arms/topframe_115.dds" - size = { 128 128 } - framesize = { 128 128 } - } - - #################################### - ############## TITLES ############## - #################################### - - # Standard Ttile Coa of Arms types - - ## Tiny Title CoA - type coa_title_tiny_crown = coa_title_tiny { - blockoverride "crown" {} - } - - type coa_title_tiny = button_group { - using = CoA_Title_Defaults - - flowcontainer = { - direction = vertical - - block "position" { - position = { 0 -10 } - } - - spacing = -4 - ignoreinvisible = yes - - icon = { - name = "crown" - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/crown_strip_28.dds" - frame = "[Title.GetTierFrame]" - framesize = { 32 22 } - - block "crown" { - visible = no - } - } - - widget = { - parentanchor = hcenter - size = { 36 36 } - - coat_of_arms_icon = { - parentanchor = center - size = { 28 28 } - coat_of_arms = "[Title.GetTitleCoA.GetTexture('(int32)56','(int32)56')]" - coat_of_arms_slot = "[Title.GetTitleCoA.GetSlot('(int32)56','(int32)56')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/title_mask.dds" - coat_of_arms_offset = "[DefaultCoATitleMaskOffset]" - coat_of_arms_scale = "[DefaultCoATitleMaskScale]" - - using = CoA_Title_Hover_Glow - - block "coa_icon" {} - - coa_title_frame = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/title_28.dds" - size = { 36 36 } - } - - coa_title_frame_no_holder = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/title_no_holder_28.dds" - size = { 36 36 } - } - } - } - } - } - - ## Small Title CoA - type coa_title_small_crown = coa_title_small { - blockoverride "crown" {} - } - - # type coa_title_small = coa_title_tiny {} - - type coa_title_small = button_group { - using = CoA_Title_Defaults - - flowcontainer = { - direction = vertical - spacing = -3 - ignoreinvisible = yes - - icon = { - name = "crown" - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/crown_strip_44.dds" - frame = "[Title.GetTierFrame]" - framesize = { 52 32 } - - block "crown" { - visible = no - } - } - - widget = { - parentanchor = hcenter - size = { 52 52 } - - coat_of_arms_icon = { - parentanchor = center - size = { 44 44 } - coat_of_arms = "[Title.GetTitleCoA.GetTexture('(int32)88','(int32)88')]" - coat_of_arms_slot = "[Title.GetTitleCoA.GetSlot('(int32)88','(int32)88')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/title_mask.dds" - coat_of_arms_offset = "[DefaultCoATitleMaskOffset]" - coat_of_arms_scale = "[DefaultCoATitleMaskScale]" - - using = CoA_Title_Hover_Glow - - coa_title_frame = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/title_44.dds" - size = { 52 52 } - } - - coa_title_frame_no_holder = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/title_no_holder_44.dds" - size = { 56 56 } - } - } - } - } - } - - ## Medium Title CoA - type coa_title_medium_crown = coa_title_medium { - blockoverride "crown" {} - } - - type coa_title_medium = button_group { - using = CoA_Title_Defaults - - flowcontainer = { - direction = vertical - spacing = -3 - ignoreinvisible = yes - - icon = { - name = "crown" - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/crown_strip_62.dds" - frame = "[Title.GetTierFrame]" - framesize = { 64 40 } - - block "crown" { - visible = no - } - } - - widget = { - parentanchor = hcenter - size = { 72 72 } - - coat_of_arms_icon = { - parentanchor = center - size = { 62 62 } - coat_of_arms = "[Title.GetTitleCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[Title.GetTitleCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/title_mask.dds" - coat_of_arms_offset = "[DefaultCoATitleMaskOffset]" - coat_of_arms_scale = "[DefaultCoATitleMaskScale]" - - using = CoA_Title_Hover_Glow - - coa_title_frame = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/title_62.dds" - size = { 72 72 } - } - - coa_title_frame_no_holder = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/title_no_holder_62.dds" - size = { 80 80 } - } - } - } - } - } - - ## Big Title CoA - type coa_title_big_crown = coa_title_big { - blockoverride "crown" {} - } - - type coa_title_big = button_group { - using = CoA_Title_Defaults - - flowcontainer = { - direction = vertical - spacing = -3 - ignoreinvisible = yes - - icon = { - name = "crown" - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/crown_strip_115.dds" - frame = "[Title.GetTierFrame]" - framesize = { 128 80 } - - block "crown" { - visible = no - } - } - - widget = { - parentanchor = hcenter - size = { 96 96 } - - coat_of_arms_icon = { - parentanchor = center - size = { 86 86 } - coat_of_arms = "[Title.GetTitleCoA.GetTexture('(int32)172','(int32)172')]" - coat_of_arms_slot = "[Title.GetTitleCoA.GetSlot('(int32)172','(int32)172')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/title_mask.dds" - coat_of_arms_offset = "[DefaultCoATitleMaskOffset]" - coat_of_arms_scale = "[DefaultCoATitleMaskScale]" - - using = CoA_Title_Hover_Glow - - coa_title_frame = { - texture = "gfx/interface/coat_of_arms/title_86.dds" - size = { 96 96 } - } - - coa_title_frame_no_holder = { - texture = "gfx/interface/coat_of_arms/title_no_holder_86.dds" - size = { 104 104 } - } - } - } - } - } - - ## The frames around the Title CoA texture - type coa_title_frame = highlight_icon { - name = "coa_title_frame" - parentanchor = center - texture = "gfx/interface/coat_of_arms/title_86.dds" - } - - type coa_title_frame_no_holder = highlight_icon { - name = "coa_title_frame_noholder" - visible = "[Not(Title.HasHolder)]" - parentanchor = center - texture = "gfx/interface/coat_of_arms/title_no_holder_86.dds" - } - - #################################### - ############## DYNASTY ############# - #################################### - - type coa_lowborn_icon = vbox - { - icon = { - block "icon_size" - { - size = { 62 62 } - } - texture = "gfx/interface/coat_of_arms/lowborn.dds" - block "lowborn_tooltip" { - tooltip = "[lowborn|E]" - } - } - } - - type coa_dynasty_widget = button_group - { - visible = "[Dynasty.IsValid]" - } - - type coa_dynasty_lowborn_widget = widget - { - visible = "[Not( Dynasty.IsValid )]" - coa_lowborn_icon = {} - } - - type coa_dynasty_tiny = widget - { - size = { 48 48 } - - hbox = { - margin = { 4 4 } - - coa_dynasty_lowborn_widget = { - size = { 40 40 } - - blockoverride "icon_size" - { - size = { 28 28 } - } - } - - coa_dynasty_widget = { - size = { 40 40 } - using = CoA_Dynasty_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 28 28 } - coat_of_arms = "[Dynasty.GetDynastyCoA.GetTexture('(int32)56','(int32)56')]" - coat_of_arms_slot = "[Dynasty.GetDynastyCoA.GetSlot('(int32)56','(int32)56')]" - coat_of_arms_mask = "[Dynasty.GetCulture.GetCultureDynastyCoAMask]" - coat_of_arms_offset = "[Dynasty.GetCulture.GetCultureDynastyCoAOffset]" - coat_of_arms_scale = "[Dynasty.GetCulture.GetCultureDynastyCoAScale]" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - - coa_dynasty_frame = { - size = { 40 40 } - texture = "[Dynasty.GetCulture.GetCultureDynastyCoAFrame]" - } - } - } - } - - type coa_dynasty_small = widget - { - size = { 64 64 } - - hbox = { - margin = { 4 4 } - - coa_dynasty_lowborn_widget = { - size = { 56 56 } - blockoverride "icon_size" - { - size = { 44 44 } - } - } - - coa_dynasty_widget = { - size = { 56 56 } - using = CoA_Dynasty_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 44 44 } - coat_of_arms = "[Dynasty.GetDynastyCoA.GetTexture('(int32)88','(int32)88')]" - coat_of_arms_slot = "[Dynasty.GetDynastyCoA.GetSlot('(int32)88','(int32)88')]" - coat_of_arms_mask = "[Dynasty.GetCulture.GetCultureDynastyCoAMask]" - coat_of_arms_offset = "[Dynasty.GetCulture.GetCultureDynastyCoAOffset]" - coat_of_arms_scale = "[Dynasty.GetCulture.GetCultureDynastyCoAScale]" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - - coa_dynasty_frame = { - size = { 56 56 } - texture = "[Dynasty.GetCulture.GetCultureDynastyCoAFrame]" - } - } - } - } - - type coa_dynasty_medium = widget - { - size = { 96 96 } - - coa_dynasty_lowborn_widget = { - parentanchor = center - size = { 80 80 } - blockoverride "icon_size" - { - size = { 64 64 } - } - } - - coa_dynasty_widget = { - size = { 80 80 } - using = CoA_Dynasty_Defaults - parentanchor = center - - coat_of_arms_icon = { - parentanchor = center - size = { 72 72 } - coat_of_arms = "[Dynasty.GetDynastyCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[Dynasty.GetDynastyCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "[Dynasty.GetCulture.GetCultureDynastyCoAMask]" - coat_of_arms_offset = "[Dynasty.GetCulture.GetCultureDynastyCoAOffset]" - coat_of_arms_scale = "[Dynasty.GetCulture.GetCultureDynastyCoAScale]" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - - coa_dynasty_frame = { - size = { 96 96 } - texture = "[Dynasty.GetCulture.GetCultureDynastyCoAFrame]" - } - } - } - - type coa_dynasty_big = widget - { - size = { 120 120 } - - hbox = { - margin = { 3 5 } - - coa_dynasty_lowborn_widget = { - size = { 112 112 } - blockoverride "icon_size" - { - size = { 86 86 } - } - } - - coa_dynasty_widget = { - size = { 112 112 } - using = CoA_Dynasty_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 86 86 } - coat_of_arms = "[Dynasty.GetDynastyCoA.GetTexture('(int32)172','(int32)172')]" - coat_of_arms_slot = "[Dynasty.GetDynastyCoA.GetSlot('(int32)172','(int32)172')]" - coat_of_arms_mask = "[Dynasty.GetCulture.GetCultureDynastyCoAMask]" - coat_of_arms_offset = "[Dynasty.GetCulture.GetCultureDynastyCoAOffset]" - coat_of_arms_scale = "[Dynasty.GetCulture.GetCultureDynastyCoAScale]" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - - coa_dynasty_frame = { - size = { 112 112 } - texture = "[Dynasty.GetCulture.GetCultureDynastyCoAFrame]" - } - } - } - } - - type coa_dynasty_huge = widget - { - size = { 172 172 } - - coa_dynasty_lowborn_widget = { - parentanchor = center - size = { 156 156 } - blockoverride "icon_size" - { - size = { 112 112 } - } - } - - coa_dynasty_widget = { - parentanchor = center - size = { 152 152 } - using = CoA_Dynasty_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 120 120 } - coat_of_arms = "[Dynasty.GetDynastyCoA.GetTexture('(int32)230','(int32)230')]" - coat_of_arms_slot = "[Dynasty.GetDynastyCoA.GetSlot('(int32)230','(int32)230')]" - coat_of_arms_mask = "[Dynasty.GetCulture.GetCultureDynastyCoAMask]" - coat_of_arms_offset = "[Dynasty.GetCulture.GetCultureDynastyCoAOffset]" - coat_of_arms_scale = "[Dynasty.GetCulture.GetCultureDynastyCoAScale]" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - - coa_dynasty_frame = { - texture = "[Dynasty.GetCulture.GetCultureDynastyCoAFrame]" - size = { 172 172 } - } - } - } - - type coa_dynasty_frame = highlight_icon { - name = "house_frame" - parentanchor = center - - block "coa_dynasty_frame_size" {} - - block "frame_override" - { - frame = "[Dynasty.GetPrestigeFrame]" - } - texture = "[Dynasty.GetCulture.GetCultureDynastyCoAFrame]" - framesize = { 160 160 } - size = { 172 172 } - } - - #################################### - ############### HOUSE ############## - #################################### - - type coa_house_widget = button_group - { - layoutpolicy_horizontal = expanding - visible = "[DynastyHouse.IsValid]" - } - - - ## House relation icon - # - # Show the House Relation level between the players house, - # and this house. - # - type icon_house_relation = icon { - visible = "[DynastyHouse.HasHouseRelationWith( GetPlayer.GetHouse )]" - size = { 16 16 } - - texture = "[DynastyHouse.GetHouseRelationWith( GetPlayer.GetHouse ).GetLevel.GetFlatIcon]" - } - - - type coa_house_lowborn_widget = widget - { - layoutpolicy_horizontal = shrinking - visible = "[Not( DynastyHouse.IsValid )]" - coa_lowborn_icon = {} - } - - type coa_house_tiny = widget - { - size = { 48 48 } - - hbox = { - margin = { 4 4 } - - block "culture_template_data_datacontext" - { - datacontext = "[DynastyHouse.GetCulture.GetTemplateData]" - } - - coa_house_lowborn_widget = { - size = { 40 40 } - - blockoverride "icon_size" - { - size = { 28 28 } - } - } - - coa_house_widget = { - size = { 40 40 } - using = CoA_House_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 28 28 } - coat_of_arms = "[DynastyHouse.GetHouseCoA.GetTexture('(int32)56','(int32)56')]" - coat_of_arms_slot = "[DynastyHouse.GetHouseCoA.GetSlot('(int32)56','(int32)56')]" - coat_of_arms_mask = "[CultureTemplateData.GetCultureHouseCoAMask]" - coat_of_arms_offset = "[CultureTemplateData.GetCultureHouseCoAOffset]" - coat_of_arms_scale = "[CultureTemplateData.GetCultureHouseCoAScale]" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - - coa_house_frame = { - size = { 40 40 } - texture = "[CultureTemplateData.GetCultureHouseCoAFrame]" - } - } - } - } - - type coa_house_microscopic = widget - { - size = { 24 24 } - - hbox = { - - block "culture_template_data_datacontext" - { - datacontext = "[DynastyHouse.GetCulture.GetTemplateData]" - } - - coa_house_lowborn_widget = { - size = { 18 18 } - blockoverride "icon_size" - { - size = { 16 16 } - } - } - - coa_house_widget = { - size = { 24 24 } - using = CoA_House_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 16 16 } - coat_of_arms = "[DynastyHouse.GetHouseCoA.GetTexture('(int32)56','(int32)56')]" - coat_of_arms_slot = "[DynastyHouse.GetHouseCoA.GetSlot('(int32)56','(int32)56')]" - coat_of_arms_mask = "[CultureTemplateData.GetCultureHouseCoAMask]" - coat_of_arms_offset = "[CultureTemplateData.GetCultureHouseCoAOffset]" - coat_of_arms_scale = "[CultureTemplateData.GetCultureHouseCoAScale]" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - - coa_house_frame = { - size = { 24 24 } - texture = "[CultureTemplateData.GetCultureHouseCoAFrame]" - } - } - } - } - type coa_house_small = widget - { - size = { 64 64 } - - hbox = { - margin = { 4 4 } - - block "culture_template_data_datacontext" - { - datacontext = "[DynastyHouse.GetCulture.GetTemplateData]" - } - - coa_house_lowborn_widget = { - size = { 56 56 } - blockoverride "icon_size" - { - size = { 44 44 } - } - } - - coa_house_widget = { - size = { 56 56 } - using = CoA_House_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 44 44 } - coat_of_arms = "[DynastyHouse.GetHouseCoA.GetTexture('(int32)88','(int32)88')]" - coat_of_arms_slot = "[DynastyHouse.GetHouseCoA.GetSlot('(int32)88','(int32)88')]" - coat_of_arms_mask = "[CultureTemplateData.GetCultureHouseCoAMask]" - coat_of_arms_offset = "[CultureTemplateData.GetCultureHouseCoAOffset]" - coat_of_arms_scale = "[CultureTemplateData.GetCultureHouseCoAScale]" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - - coa_house_frame = { - size = { 56 56 } - texture = "[CultureTemplateData.GetCultureHouseCoAFrame]" - } - } - } - } - - type coa_house_medium = widget - { - size = { 88 88 } - - hbox = { - margin = { 4 4 } - - block "culture_template_data_datacontext" - { - datacontext = "[DynastyHouse.GetCulture.GetTemplateData]" - } - - coa_house_lowborn_widget = { - size = { 80 80 } - blockoverride "icon_size" - { - size = { 64 64 } - } - } - - coa_house_widget = { - size = { 80 80 } - using = CoA_House_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 64 64 } - coat_of_arms = "[DynastyHouse.GetHouseCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[DynastyHouse.GetHouseCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "[CultureTemplateData.GetCultureHouseCoAMask]" - coat_of_arms_offset = "[CultureTemplateData.GetCultureHouseCoAOffset]" - coat_of_arms_scale = "[CultureTemplateData.GetCultureHouseCoAScale]" - - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - - coa_house_frame = { - size = { 80 80 } - texture = "[CultureTemplateData.GetCultureHouseCoAFrame]" - } - } - } - } - - type coa_house_big = widget - { - size = { 120 120 } - - hbox = { - margin = { 3 5 } - - block "culture_template_data_datacontext" - { - datacontext = "[DynastyHouse.GetCulture.GetTemplateData]" - } - - coa_house_lowborn_widget = { - size = { 112 112 } - blockoverride "icon_size" - { - size = { 86 86 } - } - } - - coa_house_widget = { - size = { 112 112 } - using = CoA_House_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 86 86 } - coat_of_arms = "[DynastyHouse.GetHouseCoA.GetTexture('(int32)172','(int32)172')]" - coat_of_arms_slot = "[DynastyHouse.GetHouseCoA.GetSlot('(int32)172','(int32)172')]" - coat_of_arms_mask = "[CultureTemplateData.GetCultureHouseCoAMask]" - coat_of_arms_offset = "[CultureTemplateData.GetCultureHouseCoAOffset]" - coat_of_arms_scale = "[CultureTemplateData.GetCultureHouseCoAScale]" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - - coa_house_frame = { - size = { 112 112 } - texture = "[CultureTemplateData.GetCultureHouseCoAFrame]" - } - } - } - } - - type coa_house_huge = widget - { - size = { 160 160 } - - hbox = { - margin = { 3 5 } - - block "culture_template_data_datacontext" - { - datacontext = "[DynastyHouse.GetCulture.GetTemplateData]" - } - - coa_house_lowborn_widget = { - size = { 156 156 } - blockoverride "icon_size" - { - size = { 120 120 } - } - } - - coa_house_widget = { - size = { 156 156 } - using = CoA_House_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 120 120 } - coat_of_arms = "[DynastyHouse.GetHouseCoA.GetTexture('(int32)230','(int32)230')]" - coat_of_arms_slot = "[DynastyHouse.GetHouseCoA.GetSlot('(int32)230','(int32)230')]" - coat_of_arms_mask = "[CultureTemplateData.GetCultureHouseCoAMask]" - coat_of_arms_offset = "[CultureTemplateData.GetCultureHouseCoAOffset]" - coat_of_arms_scale = "[CultureTemplateData.GetCultureHouseCoAScale]" - - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - - coa_house_frame = { - texture = "[CultureTemplateData.GetCultureHouseCoAFrame]" - size = { 156 156 } - } - - block "house_relation_icon" - { - icon_house_relation = { - parentanchor = left|bottom - position = { 16 -16 } - size = { 32 32 } - } - } - } - } - } - - # Frame used at the front of all House CoAs - type coa_house_frame = highlight_icon { - name = "house_frame" - parentanchor = center - - block "frame_override" - { - frame = "[DynastyHouse.GetDynasty.GetPrestigeFrame]" - } - - texture = "[CultureTemplateData.GetCultureHouseCoAFrame]" - framesize = { 160 160 } - size = { 156 156 } - } - - #################################### - ########## CONFEDERATION ########### - #################################### - - type coa_confederation_frame = icon { - name = "coa_confederation_frame" - parentanchor = center - texture = "gfx/interface/coat_of_arms/title_86.dds" - } - - type coa_confederation_tiny = button_group { - visible = "[Confederation.IsValid]" - using = CoA_Confederation_Defaults - - widget = { - parentanchor = hcenter - size = { 36 36 } - - coat_of_arms_icon = { - parentanchor = center - size = { 28 28 } - coat_of_arms = "[Confederation.GetConfederationCoA.GetTexture('(int32)56','(int32)56')]" - coat_of_arms_slot = "[Confederation.GetConfederationCoA.GetSlot('(int32)56','(int32)56')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/title_mask.dds" - coat_of_arms_offset = "[DefaultCoATitleMaskOffset]" - coat_of_arms_scale = "[DefaultCoATitleMaskScale]" - - block "glow" { - using = CoA_Confederation_Hover_Glow - } - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_confederation_frame = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/title_44.dds" - size = { 36 36 } - } - } - } - } - - type coa_confederation_microscopic = button_group { - visible = "[Confederation.IsValid]" - size = { 24 24 } - - using = CoA_Confederation_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 18 18 } - coat_of_arms = "[Confederation.GetConfederationCoA.GetTexture('(int32)56','(int32)56')]" - coat_of_arms_slot = "[Confederation.GetConfederationCoA.GetSlot('(int32)56','(int32)56')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/title_mask.dds" - coat_of_arms_offset = "[DefaultCoATitleMaskOffset]" - coat_of_arms_scale = "[DefaultCoATitleMaskScale]" - - block "glow" { - using = CoA_Confederation_Hover_Glow - } - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_confederation_frame = { - size = { 18 18 } - } - } - } - - type coa_confederation_small = button_group { - visible = "[Confederation.IsValid]" - size = { 52 52 } - - using = CoA_Confederation_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 44 44 } - coat_of_arms = "[Confederation.GetConfederationCoA.GetTexture('(int32)88','(int32)88')]" - coat_of_arms_slot = "[Confederation.GetConfederationCoA.GetSlot('(int32)88','(int32)88')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/title_mask.dds" - coat_of_arms_offset = "[DefaultCoATitleMaskOffset]" - coat_of_arms_scale = "[DefaultCoATitleMaskScale]" - - block "glow" { - using = CoA_Confederation_Hover_Glow - } - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_confederation_frame = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/title_44.dds" - size = { 52 52 } - } - } - } - - type coa_confederation_medium = button_group { - visible = "[Confederation.IsValid]" - size = { 72 72 } - - using = CoA_Confederation_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 62 62 } - coat_of_arms = "[Confederation.GetConfederationCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[Confederation.GetConfederationCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/title_mask.dds" - coat_of_arms_offset = "[DefaultCoATitleMaskOffset]" - coat_of_arms_scale = "[DefaultCoATitleMaskScale]" - - block "glow" { - using = CoA_Confederation_Hover_Glow - } - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_confederation_frame = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/title_62.dds" - size = { 72 72 } - } - } - } - - type coa_confederation_big = button_group { - visible = "[Confederation.IsValid]" - size = { 96 96 } - - using = CoA_Confederation_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 86 86 } - coat_of_arms = "[Confederation.GetConfederationCoA.GetTexture('(int32)172','(int32)172')]" - coat_of_arms_slot = "[Confederation.GetConfederationCoA.GetSlot('(int32)172','(int32)172')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/title_mask.dds" - coat_of_arms_offset = "[DefaultCoATitleMaskOffset]" - coat_of_arms_scale = "[DefaultCoATitleMaskScale]" - - block "glow" { - using = CoA_Confederation_Hover_Glow - } - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_confederation_frame = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/title_86.dds" - size = { 96 96 } - } - } - } - - type coa_confederation_huge = button_group { - visible = "[Confederation.IsValid]" - size = { 115 115 } - - using = CoA_Confederation_Defaults - - coat_of_arms_icon = { - parentanchor = center - size = { 115 115 } - coat_of_arms = "[Confederation.GetConfederationCoA.GetTexture('(int32)230','(int32)230')]" - coat_of_arms_slot = "[Confederation.GetConfederationCoA.GetSlot('(int32)230','(int32)230')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/title_mask.dds" - coat_of_arms_offset = "[DefaultCoATitleMaskOffset]" - coat_of_arms_scale = "[DefaultCoATitleMaskScale]" - - block "glow" { - using = CoA_Confederation_Hover_Glow - } - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_confederation_frame = { - parentanchor = center - size = { 115 115 } - } - } - } - - type coa_bloc_microscopic = button_group { - visible = "[Confederation.IsValid]" - size = { 24 24 } - - using = CoA_Confederation_Defaults - - coa_confederation_frame = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/frames/bloc_frame.dds" - size = { 24 24 } - position = { 2 0 } - } - - coat_of_arms_icon = { - parentanchor = center - size = { 24 24 } - coat_of_arms = "[Confederation.GetConfederationCoA.GetTexture('(int32)56','(int32)56')]" - coat_of_arms_slot = "[Confederation.GetConfederationCoA.GetSlot('(int32)56','(int32)56')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/frames/bloc_frame_mask.dds" - coat_of_arms_offset = { -0.02 -0.01 } - coat_of_arms_scale = { 0.8 0.8 } - - block "glow" { - using = CoA_Bloc_Hover_Glow - } - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - } - - type coa_bloc_tiny = button_group { - visible = "[Confederation.IsValid]" - size = { 36 36 } - - using = CoA_Confederation_Defaults - - coa_confederation_frame = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/frames/bloc_frame.dds" - size = { 36 36 } - position = { 2 0 } - } - - coat_of_arms_icon = { - parentanchor = center - size = { 36 36 } - coat_of_arms = "[Confederation.GetConfederationCoA.GetTexture('(int32)88','(int32)88')]" - coat_of_arms_slot = "[Confederation.GetConfederationCoA.GetSlot('(int32)88','(int32)88')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/frames/bloc_frame_mask.dds" - coat_of_arms_offset = { -0.02 -0.01 } - coat_of_arms_scale = { 0.8 0.8 } - - block "glow" { - using = CoA_Bloc_Hover_Glow - } - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - } - - type coa_bloc_small = button_group { - visible = "[Confederation.IsValid]" - size = { 52 52 } - - using = CoA_Confederation_Defaults - - coa_confederation_frame = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/frames/bloc_frame.dds" - size = { 52 52 } - position = { 2 0 } - } - - coat_of_arms_icon = { - parentanchor = center - size = { 52 52 } - coat_of_arms = "[Confederation.GetConfederationCoA.GetTexture('(int32)88','(int32)88')]" - coat_of_arms_slot = "[Confederation.GetConfederationCoA.GetSlot('(int32)88','(int32)88')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/frames/bloc_frame_mask.dds" - coat_of_arms_offset = { -0.02 -0.01 } - coat_of_arms_scale = { 0.8 0.8 } - - block "glow" { - using = CoA_Bloc_Hover_Glow - } - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - } - - type coa_bloc_medium = button_group { - visible = "[Confederation.IsValid]" - size = { 72 72 } - - using = CoA_Confederation_Defaults - - coa_confederation_frame = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/frames/bloc_frame.dds" - size = { 72 72 } - position = { 2 0 } - } - - coat_of_arms_icon = { - parentanchor = center - size = { 72 72 } - coat_of_arms = "[Confederation.GetConfederationCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[Confederation.GetConfederationCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/frames/bloc_frame_mask.dds" - coat_of_arms_offset = { -0.02 -0.01 } - coat_of_arms_scale = { 0.8 0.8 } - - block "glow" { - using = CoA_Bloc_Hover_Glow - } - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - } - - type coa_bloc_big = button_group { - visible = "[Confederation.IsValid]" - size = { 96 96 } - - using = CoA_Confederation_Defaults - - coa_confederation_frame = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/frames/bloc_frame.dds" - size = { 86 86 } - position = { 2 0 } - } - - coat_of_arms_icon = { - parentanchor = center - size = { 86 86 } - coat_of_arms = "[Confederation.GetConfederationCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[Confederation.GetConfederationCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/frames/bloc_frame_mask.dds" - coat_of_arms_offset = { -0.02 -0.01 } - coat_of_arms_scale = { 0.8 0.8 } - - block "glow" { - using = CoA_Bloc_Hover_Glow - } - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - } - - #################################### - ############# SAVEGAME ############# - #################################### - - type coa_savegame = button_group { - alwaystransparent = yes - - flowcontainer = { - direction = vertical - ignoreinvisible = yes - - icon = { - name = "crown" - visible = "[SaveGameItem.HasCoatOfArms]" - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/crown_strip_44.dds" - frame = "[SaveGameItem.GetPlayerTier]" - framesize = { 52 32 } - } - - widget = { - size = { 52 52 } - visible = "[SaveGameItem.HasCoatOfArms]" - - coa_realm_shadow = { - texture = "[SaveGameItem.GetPlayerGovernment.GetRealmFrameShadow('(int32)44')]" - size = { 52 52 } - framesize = { 52 52 } - frame = 1 - } - - coat_of_arms_icon = { - parentanchor = center - size = { 52 52 } - coat_of_arms = "[SaveGameItem.GetCoatOfArms.GetTexture('(int32)88','(int32)88')]" - coat_of_arms_slot = "[SaveGameItem.GetCoatOfArms.GetSlot('(int32)88','(int32)88')]" - coat_of_arms_mask = "[SaveGameItem.GetPlayerGovernment.GetRealmMask]" - coat_of_arms_offset = "[SaveGameItem.GetPlayerGovernment.GetRealmMaskOffset]" - coat_of_arms_scale = "[SaveGameItem.GetPlayerGovernment.GetRealmMaskScale]" - - modify_texture = { - texture = "[SaveGameItem.GetPlayerGovernment.GetRealmMask]" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_realm_overlay = { - texture = "[SaveGameItem.GetPlayerGovernment.GetRealmFrame('(int32)44')]" - frame = "[SaveGameItem.GetPlayerTier]" - framesize = { 52 52 } - size = { 52 52 } - } - - coa_realm_topframe = { - texture ="gfx/interface/coat_of_arms/topframe_44.dds" - frame = "[SaveGameItem.GetPlayerTier]" - framesize = { 52 52 } - position = { 0 -7 } - size = { 52 52 } - } - } - } - - widget = { - size = { 52 52 } - visible = "[Not( SaveGameItem.HasCoatOfArms )]" - - icon = { - size = { 52 52 } - texture = "gfx/interface/_default_icon.dds" - } - } - } - } - - type coa_savegame_house = container { - - coat_of_arms_icon = { - size = { 44 44 } - parentanchor = center - coat_of_arms = "[SaveGameItem.GetHouseCoatOfArms.GetTexture('(int32)88','(int32)88')]" - coat_of_arms_slot = "[SaveGameItem.GetHouseCoatOfArms.GetSlot('(int32)88','(int32)88')]" - coat_of_arms_mask = "[SaveGameItem.GetSaveGameItemHouseCoAMask]" - coat_of_arms_offset = "[SaveGameItem.GetSaveGameItemHouseCoAOffset]" - coat_of_arms_scale = "[SaveGameItem.GetSaveGameItemHouseCoAScale]" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = 0.4 - } - } - - coa_house_frame = { - size = { 56 56 } - parentanchor = center - frame = "[SaveGameItem.GetDynastyFrame]" - texture = "[SaveGameItem.GetSaveGameItemHouseCoAFrame]" - } - } - - #################################### - ############# BOOKMARK ############# - #################################### - - type coa_dynasty_bookmark = button_group { - - block "character" { - onclick = "[GameSetup.SetSelectedCharacter( BookmarkCharacter.Self )]" - } - - tooltip = "[SelectLocalization( Or( BookmarkCharacter.HasDynastyTemplate, BookmarkCharacter.HasDynastyHouse ), 'BOOKMARK_DYNASTY_OR_HOUSE_TOOLTIP', 'BOOKMARK_CHARACTER_REALM' )]" - - flowcontainer = { - margin = { 3 0 } - margin_top = 5 - - widget = { - size = { 56 56 } - - # Dynasty CoA and frame - coat_of_arms_icon = { - visible = "[And( BookmarkCharacter.HasDynastyTemplate, Not( BookmarkCharacter.HasDynastyHouse ) )]" - parentanchor = center - size = { 44 44 } - coat_of_arms = "[BookmarkCharacter.GetDynastyTemplate.GetCoA.GetTexture('(int32)88','(int32)88')]" - coat_of_arms_slot = "[BookmarkCharacter.GetDynastyTemplate.GetCoA.GetSlot('(int32)88','(int32)88')]" - coat_of_arms_mask = "[BookmarkCharacter.GetDynastyTemplate.GetCultureTemplate.GetCultureTemplateDynastyCoAMask]" - coat_of_arms_offset = "[BookmarkCharacter.GetDynastyTemplate.GetCultureTemplate.GetCultureTemplateDynastyCoAOffset]" - coat_of_arms_scale = "[BookmarkCharacter.GetDynastyTemplate.GetCultureTemplate.GetCultureTemplateDynastyCoAScale]" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - } - } - - coa_house_frame = { - visible = "[And( BookmarkCharacter.HasDynastyTemplate, Not( BookmarkCharacter.HasDynastyHouse ) )]" - blockoverride "frame_override" - { - frame = "[BookmarkCharacter.GetDynastySplendorFrame]" - } - size = { 56 56 } - texture = "[BookmarkCharacter.GetDynastyTemplate.GetCultureTemplate.GetCultureTemplateDynastyCoAFrame]" - } - - # House CoA and frame - coat_of_arms_icon = { - visible = "[BookmarkCharacter.HasDynastyHouse]" - parentanchor = center - size = { 48 52 } - coat_of_arms = "[BookmarkCharacter.GetDynastyHouseTemplate.GetCoA.GetTexture('(int32)88','(int32)88')]" - coat_of_arms_slot = "[BookmarkCharacter.GetDynastyHouseTemplate.GetCoA.GetSlot('(int32)88','(int32)88')]" - coat_of_arms_mask = "[BookmarkCharacter.GetDynastyHouseTemplate.GetCultureTemplate.GetCultureTemplateHouseCoAMask]" - coat_of_arms_offset = "[BookmarkCharacter.GetDynastyTemplate.GetCultureTemplate.GetCultureTemplateHouseCoAOffset]" - coat_of_arms_scale = "[BookmarkCharacter.GetDynastyTemplate.GetCultureTemplate.GetCultureTemplateHouseCoAScale]" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - } - } - - coa_house_frame = { - visible = "[BookmarkCharacter.HasDynastyHouse]" - blockoverride "frame_override" - { - frame = "[BookmarkCharacter.GetDynastySplendorFrame]" - } - size = { 56 56 } - texture = "[BookmarkCharacter.GetDynastyTemplate.GetCultureTemplate.GetCultureTemplateHouseCoAFrame]" - } - - # Fallback for non-dynastic bookmarks: use primary title CoA - coat_of_arms_icon = { - visible = "[And( BookmarkCharacter.StartAsExistingRuler, Not( Or( BookmarkCharacter.HasDynastyTemplate, BookmarkCharacter.HasDynastyHouse ) ) )]" - parentanchor = center - size = { 52 52 } - coat_of_arms = "[BookmarkCharacter.GetLandedTitleTemplate.GetCoA.GetTexture('(int32)88','(int32)88')]" - coat_of_arms_slot = "[BookmarkCharacter.GetLandedTitleTemplate.GetCoA.GetSlot('(int32)88','(int32)88')]" - coat_of_arms_mask = "[BookmarkCharacter.GetGovernmentType.GetRealmMask]" - coat_of_arms_offset = "[BookmarkCharacter.GetGovernmentType.GetRealmMaskOffset]" - coat_of_arms_scale = "[BookmarkCharacter.GetGovernmentType.GetRealmMaskScale]" - - modify_texture = { - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmMask]" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_realm_overlay = { - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmFrame('(int32)44')]" - frame = "[BookmarkCharacter.GetTier]" - size = { 52 52 } - framesize = { 52 52 } - } - - coa_realm_topframe = { - texture = "gfx/interface/coat_of_arms/topframe_44.dds" - position = { 0 -7 } - size = { 52 52 } - framesize = { 52 52 } - frame = "[BookmarkCharacter.GetTier]" - } - } - } - } - } - - type coa_realm_bookmark = container { - flowcontainer = { - direction = vertical - ignoreinvisible = yes - spacing = 3 - - icon = { - name = "crown" - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/crown_strip_62.dds" - frame = "[BookmarkCharacter.GetTier]" - framesize = { 64 40 } - visible = "[Not(BookmarkCharacter.GetGovernmentType.IsType('ecclesiastical_government'))]" - } - - icon = { - name = "ecclesiastic_top_decor" - visible = "[BookmarkCharacter.GetGovernmentType.IsType('ecclesiastical_government')]" - parentanchor = hcenter - size = { 64 40 } - texture = "gfx/interface/coat_of_arms/ecclesiastic_topframe_62.dds" - } - - widget = { - size = { 64 64 } - - coa_realm_shadow = { - parentanchor = center - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmFrameShadow('(int32)62')]" - size = { 64 64 } - framesize = { 64 64 } - frame = 1 - } - - coat_of_arms_icon = { - visible = "[Not(BookmarkCharacter.GetGovernmentType.IsType('ecclesiastical_government'))]" - parentanchor = center - size = { 64 64 } - alwaystransparent = yes - - coat_of_arms = "[BookmarkCharacter.GetLandedTitleTemplate.GetCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[BookmarkCharacter.GetLandedTitleTemplate.GetCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "[BookmarkCharacter.GetGovernmentType.GetRealmMask]" - coat_of_arms_offset = "[BookmarkCharacter.GetGovernmentType.GetRealmMaskOffset]" - coat_of_arms_scale = "[BookmarkCharacter.GetGovernmentType.GetRealmMaskScale]" - - modify_texture = { - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmMask]" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_realm_overlay = { - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmFrame('(int32)62')]" - size = { 64 64 } - frame = 1 - framesize = { 64 64 } - inherit_visual_state = no - } - - coa_realm_topframe = { - inherit_visual_state = no - texture ="gfx/interface/coat_of_arms/topframe_62.dds" - position = { 0 -8 } - framesize = { 64 64 } - size = { 64 64 } - frame = "[BookmarkCharacter.GetTier]" - } - } - coat_of_arms_icon = { - visible = "[BookmarkCharacter.GetGovernmentType.IsType('ecclesiastical_government')]" - parentanchor = center - size = { 64 64 } - alwaystransparent = yes - - coat_of_arms = "[BookmarkCharacter.GetLandedTitleTemplate.GetCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[BookmarkCharacter.GetLandedTitleTemplate.GetCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "[BookmarkCharacter.GetGovernmentType.GetRealmMask]" - coat_of_arms_offset = "[BookmarkCharacter.GetGovernmentType.GetRealmMaskOffset]" - coat_of_arms_scale = "[BookmarkCharacter.GetGovernmentType.GetRealmMaskScale]" - - modify_texture = { - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmMask]" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_realm_overlay = { - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmFrame('(int32)62')]" - size = { 64 64 } - frame = 1 - framesize = { 64 64 } - inherit_visual_state = no - } - - coa_realm_topframe = { - inherit_visual_state = no - texture ="gfx/interface/coat_of_arms/topframe_62.dds" - position = { 0 -8 } - framesize = { 64 64 } - size = { 64 64 } - frame = "[BookmarkCharacter.GetTier]" - } - - } - } - } - } - - type coa_clan_bookmark = container { - flowcontainer = { - direction = vertical - ignoreinvisible = yes - spacing = 3 - - icon = { - name = "crown" - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/crown_strip_62.dds" - frame = "[BookmarkCharacter.GetTier]" - framesize = { 64 40 } - } - - widget = { - size = { 64 64 } - - coa_realm_shadow = { - parentanchor = center - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmFrameShadow('(int32)62')]" - size = { 64 64 } - framesize = { 64 64 } - frame = 1 - } - - coat_of_arms_icon = { - parentanchor = center - size = { 64 64 } - alwaystransparent = yes - visible = "[Not(BookmarkCharacter.HasDynastyHouse)]" - - coat_of_arms = "[BookmarkCharacter.GetDynastyTemplate.GetCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[BookmarkCharacter.GetDynastyTemplate.GetCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "[BookmarkCharacter.GetGovernmentType.GetRealmMask]" - coat_of_arms_offset = "[BookmarkCharacter.GetGovernmentType.GetRealmMaskOffset]" - coat_of_arms_scale = "[BookmarkCharacter.GetGovernmentType.GetRealmMaskScale]" - - modify_texture = { - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmMask]" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_realm_overlay = { - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmFrame('(int32)62')]" - size = { 64 64 } - framesize = { 64 64 } - frame = 1 - inherit_visual_state = no - } - - coa_realm_topframe = { - inherit_visual_state = no - texture ="gfx/interface/coat_of_arms/topframe_62.dds" - framesize = { 64 64 } - size = { 64 64 } - frame = "[BookmarkCharacter.GetTier]" - position = { 0 -8 } - } - } - - coat_of_arms_icon = { - parentanchor = center - size = { 64 64 } - alwaystransparent = yes - visible = "[BookmarkCharacter.HasDynastyHouse]" - - coat_of_arms = "[BookmarkCharacter.GetDynastyHouseTemplate.GetCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[BookmarkCharacter.GetDynastyHouseTemplate.GetCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "[BookmarkCharacter.GetGovernmentType.GetRealmMask]" - coat_of_arms_offset = "[BookmarkCharacter.GetGovernmentType.GetRealmMaskOffset]" - coat_of_arms_scale = "[BookmarkCharacter.GetGovernmentType.GetRealmMaskScale]" - - modify_texture = { - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmMask]" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_realm_overlay = { - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmFrame('(int32)62')]" - size = { 64 64 } - inherit_visual_state = no - frame = 1 - framesize = { 64 64 } - } - - coa_realm_topframe = { - inherit_visual_state = no - texture ="gfx/interface/coat_of_arms/topframe_62.dds" - framesize = { 64 64 } - size = { 64 64 } - frame = "[BookmarkCharacter.GetTier]" - position = { 0 -8 } - } - } - } - } - } - - type coa_admin_nodlc_bookmark = container { - flowcontainer = { - direction = vertical - ignoreinvisible = yes - spacing = 3 - - icon = { - name = "crown" - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/crown_strip_62.dds" - frame = "[BookmarkCharacter.GetTier]" - framesize = { 64 40 } - } - - widget = { - size = { 64 64 } - - coa_realm_shadow = { - parentanchor = center - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmFrameShadow('(int32)62')]" - size = { 64 64 } - framesize = { 64 64 } - frame = 1 - } - - coat_of_arms_icon = { - parentanchor = center - size = { 64 64 } - alwaystransparent = yes - - coat_of_arms = "[BookmarkCharacter.GetLandedTitleTemplate.GetCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[BookmarkCharacter.GetLandedTitleTemplate.GetCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "[GetGovernment('feudal_government').GetRealmMask]" - coat_of_arms_offset = "[GetGovernment('feudal_government').GetRealmMaskOffset]" - coat_of_arms_scale = "[GetGovernment('feudal_government').GetRealmMaskScale]" - - modify_texture = { - texture = "[GetGovernment('feudal_government').GetRealmMask]" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_realm_overlay = { - texture = "[GetGovernment('feudal_government').GetRealmFrame('(int32)62')]" - size = { 64 64 } - inherit_visual_state = no - frame = 1 - framesize = { 64 64 } - } - - coa_realm_topframe = { - inherit_visual_state = no - texture ="gfx/interface/coat_of_arms/topframe_62.dds" - position = { 0 -2 } - framesize = { 64 64 } - size = { 64 64 } - frame = "[BookmarkCharacter.GetTier]" - } - } - } - } - } - - type coa_adventurer_bookmark = container { - flowcontainer = { - direction = vertical - ignoreinvisible = yes - spacing = 4 - - icon = { - name = "crown" - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_62.dds" - size = { 62 30 } - } - - widget = { - size = { 64 64 } - - coa_realm_shadow = { - parentanchor = center - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmFrameShadow('(int32)62')]" - size = { 64 64 } - framesize = { 64 64 } - frame = 1 - } - - coat_of_arms_icon = { - parentanchor = center - size = { 64 64 } - alwaystransparent = yes - visible = "[Not(BookmarkCharacter.HasDynastyHouse)]" - - coat_of_arms = "[BookmarkCharacter.GetDynastyTemplate.GetCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[BookmarkCharacter.GetDynastyTemplate.GetCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "[BookmarkCharacter.GetGovernmentType.GetRealmMask]" - coat_of_arms_offset = "[BookmarkCharacter.GetGovernmentType.GetRealmMaskOffset]" - coat_of_arms_scale = "[BookmarkCharacter.GetGovernmentType.GetRealmMaskScale]" - - modify_texture = { - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmMask]" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_realm_overlay = { - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmFrame('(int32)62')]" - size = { 64 64 } - inherit_visual_state = no - frame = 1 - framesize = { 64 64 } - } - - coa_realm_topframe = { - inherit_visual_state = no - texture ="gfx/interface/coat_of_arms/topframe_62.dds" - framesize = { 64 64 } - size = { 64 64 } - frame = "[BookmarkCharacter.GetTier]" - position = { 0 -8 } - } - } - - coat_of_arms_icon = { - parentanchor = center - size = { 64 64 } - alwaystransparent = yes - visible = "[BookmarkCharacter.HasDynastyHouse]" - - coat_of_arms = "[BookmarkCharacter.GetDynastyHouseTemplate.GetCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[BookmarkCharacter.GetDynastyHouseTemplate.GetCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "[BookmarkCharacter.GetGovernmentType.GetRealmMask]" - coat_of_arms_offset = "[BookmarkCharacter.GetGovernmentType.GetRealmMaskOffset]" - coat_of_arms_scale = "[BookmarkCharacter.GetGovernmentType.GetRealmMaskScale]" - - modify_texture = { - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmMask]" - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_realm_overlay = { - texture = "[BookmarkCharacter.GetGovernmentType.GetRealmFrame('(int32)62')]" - size = { 64 64 } - inherit_visual_state = no - frame = 1 - framesize = { 64 64 } - } - - coa_realm_topframe = { - inherit_visual_state = no - texture ="gfx/interface/coat_of_arms/topframe_62.dds" - framesize = { 64 64 } - size = { 64 64 } - frame = "[BookmarkCharacter.GetTier]" - position = { 0 -8 } - } - } - } - } - } - - ######################################### - ######### COAT OF ARMS DESIGNER ######### - ######################################### - # These widgets require a "CoatOfArms" datacontext (CCoatOfArmsSprite in code) - - # modelled after coa_realm_huge_crown - type coa_preview_realm_huge_crown = button_group { - alwaystransparent = yes - - flowcontainer = { - direction = vertical - ignoreinvisible = yes - spacing = -2 - - icon = { - name = "crown" - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/crown_strip_115.dds" - - block "frame_override" - { - frame = 2 - } - framesize = { 128 80 } - - block "crown" - { - visible = yes - } - } - - icon = { - name = "mercenary" - - block "mercenary_visible" - { - visible = no - } - - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/mercenary_topframe_115.dds" - } - - icon = { - name = "holy_order" - - block "holy_order_visible" - { - visible = no - } - - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/holyorder_topframe_115.dds" - } - - widget = { - parentanchor = hcenter - size = { 128 128 } - - coa_realm_shadow = { - parentanchor = center - texture = "gfx/interface/icons/realm_frames/_default_115_shadow.dds" - size = { 128 128 } - } - - coat_of_arms_icon = { - parentanchor = center - size = { 128 128 } - coat_of_arms = "[CoatOfArms.GetTexture('(int32)230','(int32)230')]" - coat_of_arms_slot = "[CoatOfArms.GetSlot('(int32)230','(int32)230')]" - - block "coa_icon_additions" {} - - block "coat_of_arms_mask" - { - coat_of_arms_mask = "gfx/interface/icons/realm_frames/_default_mask.dds" - coat_of_arms_offset = { 0.0 0.07 } - coat_of_arms_scale = { 0.9 0.9 } - } - - modify_texture = { - block "realm_mask_texture" - { - texture = "gfx/interface/icons/realm_frames/_default_mask.dds" - } - blend_mode = overlay - alpha = @overlay_alpha - } - - coa_realm_overlay = { - block "realm_frame_texture" - { - texture = "gfx/interface/icons/realm_frames/_default_115_frame.dds" - } - size = { 128 128 } - } - - coa_realm_topframe = { - texture ="gfx/interface/coat_of_arms/topframe_115.dds" - block "frame_override" - { - frame = 2 - } - size = { 128 128 } - framesize = { 128 128 } - position = { 0 -12} - } - } - } - } - } - - # modelled after coa_title_big_crown - type coa_preview_title_big_crown = button_group { - alwaystransparent = yes - - flowcontainer = { - margin = { 3 7 } - direction = vertical - spacing = -3 - ignoreinvisible = yes - - icon = { - name = "crown" - parentanchor = hcenter - texture = "gfx/interface/coat_of_arms/crown_strip_115.dds" - block "frame_override" - { - frame = 2 - } - framesize = { 128 80 } - - block "crown" - { - visible = yes - } - } - - widget = { - parentanchor = hcenter - size = { 96 96 } - - coat_of_arms_icon = { - parentanchor = center - size = { 86 86 } - coat_of_arms = "[CoatOfArms.GetTexture('(int32)172','(int32)172')]" - coat_of_arms_slot = "[CoatOfArms.GetSlot('(int32)172','(int32)172')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/title_mask.dds" - coat_of_arms_offset = "[DefaultCoATitleMaskOffset]" - coat_of_arms_scale = "[DefaultCoATitleMaskScale]" - - coa_title_frame = { - texture = "gfx/interface/coat_of_arms/title_86.dds" - size = { 96 96 } - alwaystransparent = yes - } - } - } - } - } - - # modelled after coa_title_tiny - type coa_preview_title_tiny = button_group { - alwaystransparent = yes - - flowcontainer = { - margin = { 3 7 } - direction = vertical - spacing = -4 - ignoreinvisible = yes - - spacer = { - name = "crown" - size = { 18 12 } - visible = no - } - - widget = { - parentanchor = hcenter - size = { 36 35 } - - coat_of_arms_icon = { - parentanchor = center - size = { 28 28 } - coat_of_arms = "[CoatOfArms.GetTexture('(int32)56','(int32)56')]" - coat_of_arms_slot = "[CoatOfArms.GetSlot('(int32)56','(int32)56')]" - coat_of_arms_mask = "gfx/interface/coat_of_arms/title_mask.dds" - coat_of_arms_offset = "[DefaultCoATitleMaskOffset]" - coat_of_arms_scale = "[DefaultCoATitleMaskScale]" - - coa_title_frame = { - parentanchor = center - texture = "gfx/interface/coat_of_arms/title_28.dds" - size = { 34 34 } - } - } - } - } - } - - # modelled after coa_dynasty_huge - type coa_preview_dynasty_huge = widget - { - size = { 172 172 } - - #block "coa_widget_size" - - button_group = { - parentanchor = center - size = { 156 156 } - alwaystransparent = yes - - coat_of_arms_icon = { - parentanchor = center - size = { 128 128 } - coat_of_arms = "[CoatOfArms.GetTexture('(int32)230','(int32)230')]" - coat_of_arms_slot = "[CoatOfArms.GetSlot('(int32)230','(int32)230')]" - coat_of_arms_mask = "[Culture.GetCultureDynastyCoAMask]" - coat_of_arms_offset = "[Culture.GetCultureDynastyCoAOffset]" - coat_of_arms_scale = "[Culture.GetCultureDynastyCoAScale]" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - - coa_dynasty_frame = { - texture = "[Culture.GetCultureDynastyCoAFrame]" - size = { 172 172 } - alwaystransparent = yes - - #block "coa_frame_size" {} - - blockoverride "frame_override" - { - frame = 2 - } - } - } - } - - # modelled after coa_house_huge - type coa_preview_house_huge = widget - { - size = { 160 160 } - - hbox = { - margin = { 4 4 } - - coa_house_widget = { - visible = yes - size = { 156 156 } - alwaystransparent = yes - - coat_of_arms_icon = { - parentanchor = center - size = { 120 120 } - coat_of_arms = "[CoatOfArms.GetTexture('(int32)230','(int32)230')]" - coat_of_arms_slot = "[CoatOfArms.GetSlot('(int32)230','(int32)230')]" - coat_of_arms_mask = "[Culture.GetCultureHouseCoAMask]" - coat_of_arms_offset = "[Culture.GetCultureHouseCoAOffset]" - coat_of_arms_scale = "[Culture.GetCultureHouseCoAScale]" - alwaystransparent = yes - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - - coa_house_frame = { - texture = "[Culture.GetCultureHouseCoAFrame]" - size = { 156 156 } - alwaystransparent = yes - - blockoverride "frame_override" - { - frame = 2 - } - } - } - } - } - - #################################### - ######### CULTURE PREVIEW ########## - #################################### - - type coa_hybridize_window = widget - { - size = { 128 128 } - - button_group = { - size = { 84 84 } - using = CoA_Dynasty_Defaults - parentanchor = center - - coat_of_arms_icon = { - parentanchor = center - using = Mask_Rough_Edges - - size = { 84 84 } - coat_of_arms = "[DesignerCoA.GetCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[DesignerCoA.GetCoA.GetSlot('(int32)124','(int32)124')]" - block "mask" - { - coat_of_arms_mask = "[Culture.GetCultureDynastyCoAMask]" - coat_of_arms_offset = "[Culture.GetCultureDynastyCoAOffset]" - coat_of_arms_scale = "[Culture.GetCultureDynastyCoAScale]" - } - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - - } - - block "frame" - { - coa_dynasty_frame = { - size = { 128 128 } - texture = "[Culture.GetCultureDynastyCoAFrame]" - } - } - } - } - - type coa_hybridize_frame_preview = widget - { - size = { 128 128 } - - button_group = { - size = { 84 84 } - using = CoA_Dynasty_Defaults - parentanchor = center - - coa_dynasty_frame = { - size = { 128 128 } - texture = "[Culture.GetCultureDynastyCoAFrame]" - } - } - } - - ##### Sigil Coat of Arms - type coa_character_sigil = widget - { - block "size" - { - size = { 45 30 } - } - - widget = { - parentanchor = center - - icon = { - name = "sigil_bg" - texture = "gfx/interface/skinned/window_letter/sigil_bg.dds" - alwaystransparent = yes - parentanchor = center - - block "size" - { - size = { 50 50 } - } - } - - icon = { - name = "sigil" - block "sigil_coa" - { - visible = "[Character.HasSealCoA]" - datacontext = "[Character.GetSealCoA]" - } - gfxtype = coatofarmsgfx - shaderfile = "gfx/FX/gui_coatofarms.shader" - effectname = PdxGuiSeal - alwaystransparent = yes - coat_of_arms_slot = "[CoatOfArms.GetSlot('(int32)88','(int32)88')]" - coat_of_arms = "[CoatOfArms.GetTexture('(int32)88','(int32)88')]" - coat_of_arms_mask = "gfx/interface/skinned/window_letter/sigil_center.dds" - parentanchor = center - - block "sigil_size" - { - size = { 34 34 } - } - } - - icon = { - name = "sigil_lowborn" - block "sigil_lowborn_visible" - { - visible = "[Not( Character.HasSealCoA )]" - } - texture = "gfx/interface/skinned/window_letter/sigil_center_lowborn.dds" - alwaystransparent = yes - parentanchor = center - - block "sigil_size" - { - size = { 34 34 } - } - } - } - - coa_house_widget = { - using = CoA_House_Defaults - visible = "[And(Character.HasSealCoA, Character.GetHouse.IsValid)]" - datacontext = "[Character.GetHouse]" - parentanchor = center - - block "sigil_size" - { - size = { 34 34 } - } - - coat_of_arms_icon = { - parentanchor = center - block "sigil_size" - { - size = { 34 34 } - } - coat_of_arms = "[DynastyHouse.GetHouseCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[DynastyHouse.GetHouseCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "gfx/interface/skinned/window_letter/asia_house_mask.dds" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - } - } - - type coa_house_sigil = widget - { - block "size" - { - size = { 45 30 } - } - - widget = { - parentanchor = center - - icon = { - name = "sigil_bg" - texture = "gfx/interface/skinned/window_letter/sigil_bg.dds" - alwaystransparent = yes - parentanchor = center - - block "size" - { - size = { 50 50 } - } - } - - icon = { - name = "sigil" - block "sigil_coa" - { - visible = "[Character.GetHouse.IsValid]" - datacontext = "[Character.GetHouse.GetHouseCoA]" - } - gfxtype = coatofarmsgfx - shaderfile = "gfx/FX/gui_coatofarms.shader" - effectname = PdxGuiSeal - alwaystransparent = yes - coat_of_arms_slot = "[CoatOfArms.GetSlot('(int32)88','(int32)88')]" - coat_of_arms = "[CoatOfArms.GetTexture('(int32)88','(int32)88')]" - coat_of_arms_mask = "gfx/interface/skinned/window_letter/sigil_center.dds" - parentanchor = center - - block "sigil_size" - { - size = { 34 34 } - } - } - - icon = { - name = "sigil_lowborn" - block "sigil_lowborn_visible" - { - visible = "[Not( Character.GetHouse.IsValid )]" - } - texture = "gfx/interface/skinned/window_letter/sigil_center_lowborn.dds" - alwaystransparent = yes - parentanchor = center - - block "sigil_size" - { - size = { 34 34 } - } - } - } - - coa_house_widget = { - using = CoA_House_Defaults - visible = "[And(Character.HasSealCoA, Character.GetHouse.IsValid)]" - datacontext = "[Character.GetHouse]" - parentanchor = center - - block "sigil_size" - { - size = { 34 34 } - } - - coat_of_arms_icon = { - parentanchor = center - block "sigil_size" - { - size = { 34 34 } - } - coat_of_arms = "[DynastyHouse.GetHouseCoA.GetTexture('(int32)124','(int32)124')]" - coat_of_arms_slot = "[DynastyHouse.GetHouseCoA.GetSlot('(int32)124','(int32)124')]" - coat_of_arms_mask = "gfx/interface/skinned/window_letter/asia_house_mask.dds" - - modify_texture = { - texture = "gfx/interface/coat_of_arms/coa_overlay.dds" - blend_mode = overlay - alpha = @overlay_alpha - } - } - } - } -} - -###################################################### -##################### TEMPLATES ###################### -###################################################### - -## Default values for Title CoA buttons -template CoA_Title_Defaults -{ - block "coa_button" - { - block "coa_tooltip" - { - tooltipwidget = { - using = LandedTitleTooltip - } - } - block "coa_onclick" - { - onclick = "[DefaultOnCoatOfArmsClick(Title.GetID)]" - onrightclick = "[DefaultOnCoatOfArmsRightClick(Title.GetID)]" - button_ignore = none - } - } - using = State_Title_MouseEntry -} - -template CoA_Title_Hover_Glow -{ - glow = { - block "coa_hover_glow_visible" - { - visible = "[Title.IsHovered]" - } - using = Color_Bright_Yellow - glow_radius = 8 - - glow_generation_rules = { - glow_alpha_mask = 0 - glow_blur_passes = 10 - glow_texture_downscale = 2.5f - glow_ignore_inside_pixels = yes - } - } - - using = Animation_Glow_Pulse -} - -template CoA_Realm_Hover_Glow -{ - glow = { - block "coa_hover_glow_visible" - { - visible = "[Character.IsHovered]" - } - using = Color_Bright_Yellow - glow_radius = 4 - - glow_generation_rules = { - glow_alpha_mask = 0 - glow_blur_passes = 5 - glow_texture_downscale = 2.5f - glow_ignore_inside_pixels = yes - } - } - - using = Animation_Glow_Pulse -} - -template CoA_Confederation_Hover_Glow -{ - glow = { - block "coa_hover_glow_visible" - { - visible = "[Confederation.IsHovered]" - } - using = Color_Bright_Yellow - glow_radius = 8 - - glow_generation_rules = { - glow_alpha_mask = 0 - glow_blur_passes = 10 - glow_texture_downscale = 2.5f - glow_ignore_inside_pixels = yes - } - } - - using = Animation_Glow_Pulse -} - -template CoA_Bloc_Hover_Glow -{ - glow = { - block "coa_hover_glow_visible" - { - visible = "[Confederation.IsHovered]" - } - using = Color_Bright_Yellow - glow_radius = 4 - - glow_generation_rules = { - glow_alpha_mask = 0 - glow_blur_passes = 10 - glow_texture_downscale = 2.5f - glow_ignore_inside_pixels = yes - } - } - - using = Animation_Glow_Pulse -} - - -## Default values for Realm CoA buttons -template CoA_Realm_Defaults -{ - block "coa_button" - { - tooltip = "[Character.GetDefaultRealmFlagTooltip]" - onclick = "[DefaultOnRealmFlagClick(Character.GetID)]" - onrightclick = "[DefaultOnCharacterRightClick(Character.GetID)]" - button_ignore = none - tooltip_visible = "[Not(IsInteractionMenuOpenForCharacter(Character.GetID))]" - } - - block "coa_realm_mouse_entry" - { - using = State_Realm_MouseEntry - } -} - -## Default values for Dynasty CoA buttons -template CoA_Dynasty_Defaults -{ - block "coa_button" - { - block "coa_tooltip" - { - tooltipwidget = { - using = DynastyTooltip - } - } - block "OnClickDefault" - { - onclick = "[DefaultOnDynastyCoatOfArmsClick(Dynasty.GetID)]" - } - } -} - -## Default values for House CoA buttons -template CoA_House_Defaults -{ - block "coa_button" - { - block "coa_tooltip" - { - tooltipwidget = { - using = dynasty_house_tooltip - } - } - onclick = "[DefaultOnHouseCoatOfArmsClick(DynastyHouse.GetID)]" - } -} - -## Default values for Confederation CoA buttons -template CoA_Confederation_Defaults -{ - block "coa_button" - { - block "coa_tooltip" - { - } - } - using = Confederation_Mouse_Entry -} diff --git a/gui/hud.gui b/gui/hud.gui index 39cb00ddd..e0eb93f81 100644 --- a/gui/hud.gui +++ b/gui/hud.gui @@ -1,5 +1,5 @@ -###################################################### -###################### BOTTOM ######################## +###################################################### +#################### BOTTOM ####################### ###################################################### widget = { @@ -79,19 +79,31 @@ widget = { widget = { size = { 320 400 } parentanchor = hcenter|bottom - allow_outside = yes - # Main errorlog widget - widget = { - size = { 180 80 } - position = { 0 -10 } - parentanchor = left|bottom - widgetanchor = right|bottom - visible = "[And( Not(IsGameViewOpen('barbershop')), And( Not( IsPauseMenuShown ), Not(ReleaseMode) ) )]" + vbox = { + margin_bottom = 20 - error_horse = {} + expand = {} + + hbox = { + error_horse = { + visible = "[And( Not(IsGameViewOpen('barbershop')), And( Not( IsPauseMenuShown ), Not(ReleaseMode) ) )]" + } + + loaded_mods_icon = { + visible = "[And( Not( IsPauseMenuShown ), And( HasLoadedMods, Not(ReleaseMode) ) )]" + tooltip = "[GetLoadedMods]" + } + } + + widget = { + size = { 320 100 } + datacontext = "[GetPlayer]" + visible = "[And(Not(Character.HasActiveCompanionAISetting('raise_armies')),Or(And( Character.IsAtWar, Not(Character.HasRaisedRegiments)),PlayerShouldDisbandAll))]" + } } + ### Raise/Disband armies ### container = { @@ -220,6 +232,7 @@ widget = { } } } + } } @@ -375,12 +388,12 @@ widget = { using = Animation_Curve_Default } - vbox = { + hbox = { name = "tab_government_administration" #tutorial uses this widget_hud_main_tab = { datacontext = "[GetPlayer.GetTopLiege]" - visible = "[And(Or(Character.GetGovernment.HasMechanic( 'administrative' ), Character.GetGovernment.HasRule( 'noble_families' )),Not(Or(GetPlayer.GetGovernment.IsType( 'celestial_government' ),Or(GetPlayer.GetGovernment.IsType( 'japan_administrative_government' ),GetPlayer.GetGovernment.IsType( 'japan_feudal_government' )))))]" + visible = "[And(Character.GetGovernment.HasRule( 'noble_families' ),Not(Or(GetPlayer.GetGovernment.IsType( 'celestial_government' ),Or(GetPlayer.GetGovernment.IsType( 'japan_administrative_government' ),GetPlayer.GetGovernment.IsType( 'japan_feudal_government' )))))]" blockoverride "maintab_button" { @@ -427,6 +440,7 @@ widget = { } widget_hud_main_tab = { + datacontext = "[GetPlayer.GetTopLiege]" visible = "[GetPlayer.GetGovernment.IsType( 'celestial_government' )]" @@ -441,28 +455,11 @@ widget = { tooltip = "ADMINISTRATIVE_BUTTON" } } - - widget_hud_main_tab = { - name = "hud_college_of_cardinals_button_tutorial_uses_this" - datacontext = "[GetPlayer.GetFaith]" - visible = "[And3( Faith.HasParameterByKey( 'has_clerical_electors' ), Faith.GetCollegeElectionTitle.HasElectionType( 'theocratic_elective' ), GetPlayer.GetGovernment.IsType( 'ecclesiastical_government' ) )]" - - blockoverride "maintab_button" - { - texture = "gfx/interface/skinned/hud_maintab/maintab_college_of_cardinals.dds" - - onclick = "[ToggleGameView( 'cardinals_window' )]" - down = "[IsGameViewOpen('cardinals_window')]" - shortcut = "college_of_cardinals" - - tooltip = "COLLEGE_OF_CARDINALS_TT" - } - } } widget = { datacontext = "[GetPlayer.GetTopLiege]" - visible = "[NotZero( PdxGuiWidget.AccessParent.FindChild( 'tab_government_administration' ).CountVisibleChildren )]" + visible = "[And(Or( Character.GetGovernment.HasRule( 'noble_families' ), Character.GetGovernment.HasRule( 'administrative' ) ), And( Not( IsPauseMenuShown ), And(Or(Not(IsObserver), GetPlayer.IsValid), IsDefaultGUIMode)))]" layoutpolicy_horizontal = expanding size = { 0 15 } @@ -715,16 +712,14 @@ widget = { allow_outside = yes name = "royal_court_button_tutorial_uses_this" + tooltipwidget = { + container_royal_court_tooltip = {} + } + blockoverride "maintab_button" { texture = "gfx/interface/skinned/hud_maintab/maintab_courtview.dds" onclick = "[Character.OpenRoyalCourtView( 'throne' )]" - shortcut = "royal_court" - - tooltipwidget = { - container_royal_court_tooltip = {} - } - using = tooltip_ws # Looping glow when you have unhandled court events or first get your royal court using = Animation_Glow_Pulse @@ -921,7 +916,6 @@ widget = { } widget_stress_sounds = {} - widget_fulfillment_sounds = {} } ### Time Controls @@ -985,27 +979,15 @@ icon = { } hotkeys_HUD = {} - + # hotkeys that should'be available in the lobby container = { - button = { - datacontext = "[GetPlayer.GetRite]" - visible = "[GetPlayer.IsValid]" - onclick = "[ToggleGameViewData( 'faith', Rite.Self )]" - shortcut = "hud_faith" - } - button = { - datacontext = "[GetPlayer.GetCulture]" - visible = "[GetPlayer.IsValid]" - onclick = "[ToggleGameViewData( 'culture_window', Culture.GetID )]" - shortcut = "hud_culture" - } button_normal = { name = "ledger_shortcut" onclick = "[ToggleGameView('ledger')]" onclick = "[GetVariableSystem.Clear( 'extra_buttons_expand' )]" shortcut = "ledger_window" - } + } button_normal = { onclick = "[OnGoToPlayerCapital]" onclick = "[ToggleGameViewData('holding_view', GetPlayer.GetCapitalLocation)]" @@ -1016,16 +998,6 @@ icon = { onclick = "[ToggleMessageSettings]" shortcut = "message_settings" } - container = { - visible = "[GetPlayer.IsValid]" - button = { - datacontext = "[GetPlayer.GetFaith]" - visible = "[And( Faith.HasParameterByKey( 'has_clerical_electors' ), Faith.GetCollegeElectionTitle.HasElectionType( 'theocratic_elective' ) )]" - - onclick = "[OpenGameView( 'cardinals_window' )]" - shortcut = "college_of_cardinals" - } - } } ### Extra Buttons @@ -1170,7 +1142,7 @@ icon = { button_icon = { name = "ledger_window" size = { 32 32 } - + tooltip = "OPEN_LEDGER" onclick = "[ToggleGameView('ledger')]" shortcut = "ledger_window" @@ -1667,7 +1639,7 @@ widget = { using = Animation_ShowHide_Quick - #### DYNAMIC BACKGROUND BEHIND THE CHARACTER PORTRAIT THAT PUSHES THE NOMAD WIDGET TO THE RIGHT PLACE + #### DYNAMIC BACKGROUND BEHIND THE CHARACTER PORTRAIT widget = { parentanchor = bottom|left position = { -100 -100} @@ -1678,7 +1650,7 @@ widget = { spacer = { visible = "[LessThanOrEqualTo_int32( InGameBottomBar.GetHudOptionalItemsCount, '(int32)1' )]" - size = { 315 1 } + size = { 364 1 } } spacer = { @@ -1688,17 +1660,22 @@ widget = { spacer = { visible = "[EqualTo_int32( InGameBottomBar.GetHudOptionalItemsCount, '(int32)3' )]" - size = { 495 1 } + size = { 484 1 } } spacer = { visible = "[EqualTo_int32( InGameBottomBar.GetHudOptionalItemsCount, '(int32)4' )]" - size = { 555 1 } + size = { 544 1 } } spacer = { - visible = "[GreaterThanOrEqualTo_int32( InGameBottomBar.GetHudOptionalItemsCount, '(int32)5' )]" - size = { 605 1 } + visible = "[EqualTo_int32( InGameBottomBar.GetHudOptionalItemsCount, '(int32)5' )]" + size = { 604 1 } + } + + spacer = { + visible = "[GreaterThanOrEqualTo_int32( InGameBottomBar.GetHudOptionalItemsCount, '(int32)6' )]" + size = { 664 1 } } icon = { @@ -2153,8 +2130,335 @@ widget = { allow_outside = yes item = { - button_hud_scheme = { + button_normal = { + name = "tutorial_highlight_lifestyle_HUD_button" + onclick = "[BottomBarSchemeItem.OnClick]" + onrightclick = "[BottomBarSchemeItem.OnClick]" + onrightclick = "[PostCommand( BottomBarSchemeItem.TriggerSchemeHudClick )]" + button_ignore = none datacontext = "[BottomBarSchemeItem.GetScheme]" + tooltip = "BOTTOMBAR_SCHEME_TOOLTIP" + size = { 90 112 } + + ### Scheme exposed animation + icon = { + visible = "[Scheme.IsExposed]" + parentanchor = center + position = { 0 0 } + size = { 120 135 } + texture = "gfx/interface/colors/white.dds" + using = Color_Red + + shaderfile = "gfx/FX/pdxgui_repeat_texture.shader" + + modify_texture = { + name = "clouds" + texture = "gfx/interface/component_masks/mask_clouds.dds" + blend_mode = alphamultiply + spriteType = corneredtiled + texture_density = 3 + } + + modify_texture = { + texture = "gfx/interface/component_masks/mask_glow.dds" + mirror = vertical + blend_mode = alphamultiply + } + + state = { + name = mask_a + next = mask_b + trigger_on_create = yes + + modify_texture = { + name = "clouds" + translate_uv = { 0 -1 } + } + } + + state = { + name = mask_b + next = mask_a + duration = 8 + + modify_texture = { + name = "clouds" + translate_uv = { 0 1 } + } + } + } + + # Glow pulse animation when you have an opportunity + icon = { + visible = "[GreaterThan_int32( Scheme.GetAgentCharges, '(int32)0' )]" + parentanchor = center + position = { 0 4 } + size = { 100 114 } + texture = "gfx/interface/window_scheme/scheme_hud_bg_glow.dds" + using = Color_Bright_Yellow + alpha = 0 + + modify_texture = { + texture = "gfx/interface/component_masks/mask_clouds.dds" + blend_mode = alphamultiply + alpha = 0.8 + } + + state = { + name = a + next = b + trigger_on_create = yes + + alpha = 0 + duration = 0 + scale = 1 + + using = Animation_Curve_Default + } + + state = { + name = b + next = c + + alpha = 1 + duration = 0.3 + scale = 1.07 + + using = Animation_Curve_Default + } + + state = { + name = c + next = d + alpha = 0 + duration = 0.5 + scale = 1.1 + + using = Animation_Curve_Default + } + + state = { + name = d + next = a + + alpha = 0 + duration = 0 + delay = 3 + scale = 1 + } + } + + highlight_icon = { + texture = "gfx/interface/window_scheme/scheme_hud_bg.dds" + size = { 100% 100% } + } + + # Pogressbar & frame + highlight_icon = { + name = "progress_frame" + texture = "gfx/interface/window_scheme/scheme_hud_bg_progress_frame.dds" + size = { 100% 100% } + parentanchor = center + alpha = 0.5 + } + + progresspie = { + name = "progress" + position = { 0.3 -2.5 } + size = { 76 76 } + texture = "gfx/interface/progressbars/action_progress_thin.dds" + framesize = { 128 128 } + frame = 2 + widgetanchor = center + parentanchor = center + value = "[Scheme.GetProgressBar]" + min = 0 + max = 1 + mirror = vertical|horizontal + } + + # Target + container = { + parentanchor = center + + # Character Target + container = { + datacontext = "[Scheme.GetTargetCharacter]" + visible = "[Character.IsValid]" + parentanchor = center + position = { 0 9 } + + portrait_scheme_hud = {} + } + + # Title Target + container = { + datacontext = "[Scheme.GetTargetTitle]" + visible = "[Title.IsValid]" + parentanchor = center + position = { 0 -12 } + + coa_title_tiny = { + tooltip_visible = no + alwaystransparent = yes + } + } + + # Faith Target + container = { + datacontext = "[Scheme.GetTargetFaith]" + visible = "[Faith.IsValid]" + parentanchor = center + position = { 0 -12 } + + icon = { + name = "faith_icon" + texture = "[Faith.GetIcon]" + size = { 40 40 } + } + } + + # Culture Target + container = { + datacontext = "[Scheme.GetTargetCulture]" + visible = "[Culture.IsValid]" + parentanchor = center + position = { 0 -12 } + + text_single = { + text = "HUD_GETCULTURE" + } + } + } + + # Scheme type icon & bg + widget = { + parentanchor = bottom|hcenter + position = { 0 -16 } + + highlight_icon = { + parentanchor = center + size = { 32 32 } + texture = "gfx/interface/window_scheme/scheme_hud_icon_bg.dds" + alwaystransparent = yes + } + + highlight_icon = { + texture = "[Scheme.GetSchemeType.GetIcon]" + size = { 30 30 } + alwaystransparent = yes + parentanchor = center + } + } + + # Scheme success chance + hbox = { + parentanchor = center + position = { 0 14 } + maximumsize = { 30 20 } + spacing = 2 + + background = { + using = Background_Area_Dark + } + + icon = { + name = success_icon + size = { 20 20 } + texture = "gfx/interface/icons/schemes/icon_scheme_success.dds" + } + + text_single = { + name = "success" + text = "SCHEME_WIDGET_SUCCESS_CHANCE" + align = nobaseline + fontsize = 13 # Smallest allowed fontsize + } + + icon = { + visible = "[Scheme.IsExposed]" + size = { 20 20 } + alwaystransparent = yes + texture = "gfx/interface/icons/schemes/icon_discovered_scheme.dds" + + tooltip = "INTRIGUE_WINDOW_AGENT_DISCOVERED_TT" + } + } + + # Opportunities + widget = { + visible = "[GreaterThan_int32( Scheme.GetAgentCharges, '(int32)0' )]" + parentanchor = top|right + position = { 5 8 } + size = { 45 22 } + alwaystransparent = yes + + background = { + using = Background_Area_Dark + margin_right = 10 + + modify_texture = { + texture = "gfx/interface/component_masks/mask_fade_horizontal_middle.dds" + blend_mode = alphamultiply + } + } + + flowcontainer = { + parentanchor = center + + icon = { + parentanchor = vcenter + size = { 20 20 } + texture = "gfx/interface/icons/schemes/icon_scheme_opportunity.dds" + } + + text_single = { + text = "[Scheme.GetAgentCharges]" + default_format = "#high" + max_width = 25 + align = nobaseline + } + } + } + + ### Countermeasure icon + widget = { + visible = "[And(Scheme.GetSchemeCountermeasureProtectingTarget.IsValid, Scheme.GetSchemeType.IsHostile)]" + datacontext = "[Scheme.GetSchemeCountermeasureProtectingTarget]" + parentanchor = top|left + position = { 0 2 } + size = { 30 30 } + + tooltip = "SCHEME_COUNTERMEASURE_PROTECTING_TARGET" + + background = { + using = Background_Area_ExtraDark + margin = { 2 2 } + + modify_texture = { + texture = "gfx/interface/component_masks/mask_circle.dds" + blend_mode = alphamultiply + } + } + + # The frame + icon = { + parentanchor = center + size = { 30 30 } + alwaystransparent = yes + + texture = "gfx/interface/icons/scheme_countermeasure_types/frame_purple.dds" + } + + icon = { + visible = "[SchemeCountermeasureType.IsValid]" + parentanchor = center + size = { 30 30 } + alwaystransparent = yes + + texture = "[SchemeCountermeasureType.GetIcon]" + } + } } } } @@ -2439,64 +2743,7 @@ widget = { blockoverride "tooltipwidget" { - - tooltipwidget = { - container = { - alwaystransparent = no - block "datacontext" {} - - object_tooltip_pop_out = { - blockoverride "header_additions" - { - hbox = { - margin_right = 10 - margin_top = 8 - margin_left = -4 - - icon = { - size = { 52 52 } - texture = "[Situation.GetIcon]" - } - } - } - - blockoverride "title_text" { - margin = { 0 5 } - text = "[Situation.GetNameNoTooltip]" - default_format = "#T" - } - - blockoverride "main_description" { - vbox = { - name = "current_phase_information" - datacontext = "[Situation.GetTopSubRegion.GetCurrentPhase]" - layoutpolicy_horizontal = expanding - - cooltip_paragraph = { - visible = "[Situation.GetParticipantGroupByCharacter( GetPlayer.Self ).IsValid]" - text = "SITUATION_TOOLTIP_INVOLVEMENT" - } - - cooltip_paragraph = { - text = "SITUATION_TOOLTIP_CURRENT_PHASE" - } - - cooltip_paragraph = { - text = "DYNASTIC_CYCLE_FUTURE_ERA_TT" - } - - cooltip_paragraph = { - margin_top = 10 - text = "CLICK_TO_VIEW" - } - - } - } - - blockoverride "concept_link" {} - } - } - } + tooltip = "DYNASTIC_CYCLE_OPEN_CYCLE_TT" using = tooltip_ne } @@ -2583,23 +2830,24 @@ notifications_suggestions = { ################ TYPES AND TEMPLATES ################# ###################################################### + types HUD { type icon_hud_background_container = container { icon_hud_background = { visible = "[LessThanOrEqualTo_int32( InGameBottomBar.GetHudOptionalItemsCount, '(int32)1' )]" - size = { 410 64 } + size = { 420 64 } } icon_hud_background = { visible = "[EqualTo_int32( InGameBottomBar.GetHudOptionalItemsCount, '(int32)2' )]" - size = { 470 64 } + size = { 480 64 } } icon_hud_background = { visible = "[EqualTo_int32( InGameBottomBar.GetHudOptionalItemsCount, '(int32)3' )]" - size = { 530 64 } + size = { 535 64 } } icon_hud_background = { @@ -2608,11 +2856,16 @@ types HUD } icon_hud_background = { - visible = "[GreaterThanOrEqualTo_int32( InGameBottomBar.GetHudOptionalItemsCount, '(int32)5' )]" - size = { 650 64 } + visible = "[EqualTo_int32( InGameBottomBar.GetHudOptionalItemsCount, '(int32)5' )]" + size = { 640 64 } } - } + icon_hud_background = { + visible = "[GreaterThanOrEqualTo_int32( InGameBottomBar.GetHudOptionalItemsCount, '(int32)6' )]" + size = { 720 64 } + } + + } type bottom_left_temporary_statuses = flowcontainer { name = "bottom_left_bar_temporary_statuses" @@ -2759,7 +3012,6 @@ types HUD alpha = 0 } - ### CoA widget = { parentanchor = vcenter size = { 64 65 } @@ -2781,7 +3033,18 @@ types HUD } } - ### Legitimacy + # coa_house_small = { + # name = "house_button" + # datacontext = "[GetPlayer.GetHouse]" + # parentanchor = vcenter + + # using = tooltip_ne + + # tooltipwidget = { + # using = dynasty_house_tooltip + # } + # } + button_normal = { name = "legitimacy_button" datacontext = "[Character.GetLegitimacyType]" @@ -2916,7 +3179,6 @@ types HUD } } - ### Stress widget = { name = "stress_widget" parentanchor = vcenter @@ -3335,7 +3597,6 @@ types HUD } } - ### Situational Buttons flowcontainer = { parentanchor = vcenter ignoreinvisible = yes @@ -3446,6 +3707,10 @@ types HUD default_format = "#high" max_width = 180 align = nobaseline + + # animation_attention = { + # visible = "[GreaterThan_int32( GetPlayer.GetTotalPerkPoints, '(int32)0' )]" + # } } } @@ -3455,7 +3720,6 @@ types HUD } } - # Education button_normal = { name = "education_button" visible = "[Not(GetPlayer.IsAdult)]" @@ -3483,7 +3747,7 @@ types HUD } } - # Inventory + widget = { size = { 56 56 } @@ -3541,7 +3805,6 @@ types HUD } - # Camp button_round = { name = "hud_camp_button" #tutorial uses this widgetid = "hud_camp_button" @@ -3582,28 +3845,6 @@ types HUD } } - # Potential Domicile - button_round = { - datacontext = "[Character.GetGovernment]" - visible = "[InGameBottomBar.ShouldShowPotentialDomicileInHUD]" - parentanchor = left - size = { 56 56 } - using = tooltip_ne - - enabled = no - tooltip = "[GovernmentType.GetPotentialDomicileTooltip( Character.Self )]" - - icon_round_button_base = {} - - button_icon = { - size = { 40 40 } - position = { 0 -1 } - parentanchor = center - alwaystransparent = yes - texture = "[GovernmentType.GetDomicileType.GetIcon]" - } - } - # Bloc button_normal = { name = "confederation_button" #tutorial uses this @@ -3640,7 +3881,7 @@ types HUD datacontext = "[Character.GetHouse]" datacontext = "[DynastyHouse.GetHouseAspiration]" - visible = "[And(InGameBottomBar.ShouldShowHousePowerInHUD, Not( IsLandlessAdventurer( GetPlayer ) ) )]" + visible = "[And(InGameBottomBar.ShouldShowHousePowerInHUD, Not( Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )) ) )]" size = { 56 56 } @@ -3836,7 +4077,7 @@ types HUD progresspie = { name = "progress" - size = { 40 40 } + size = { 42 42 } texture = "gfx/interface/progressbars/action_progress_thin_blue.dds" framesize = { 128 128 } @@ -4706,11 +4947,6 @@ types HUD position = { 0 25 } tooltip_visible = no alwaystransparent = yes - - blockoverride "top_decor_visible" - { - visible = no - } } text_single = { @@ -4731,7 +4967,6 @@ types HUD state = { name = _show - duration = 0.1 start_sound = { soundeffect = "event:/SFX/UI/War/sfx_ui_war_enforce_demand" @@ -4797,7 +5032,6 @@ types HUD name = "situation_banner_item" size = { 90 90 } - onclick = "[ToggleGameViewData(Situation.GetWindowName, Situation.GetID)]" block "tooltipwidget" @@ -4812,12 +5046,6 @@ types HUD visible = "[Or(EqualTo_string( 'impact' , Situation.GetTopCurrentPhase.GetType.GetKey ), EqualTo_string( 'warning' , Situation.GetTopCurrentPhase.GetType.GetKey ))]" } - widget = { - name = "christian_situation_highlight" - size = { 100% 100% } - visible = "[EqualTo_string(Situation.GetName, GetSituation('the_christian_church').GetName)]" - } - icon = { name = "below_glow" block "glow_visible" @@ -5478,347 +5706,6 @@ types HUD } } - type button_hud_scheme = button { - name = "tutorial_highlight_lifestyle_HUD_button" - - block "click_behavior" - { - onclick = "[BottomBarSchemeItem.OnClick]" - onrightclick = "[BottomBarSchemeItem.OnClick]" - onrightclick = "[PostCommand( BottomBarSchemeItem.TriggerSchemeHudClick )]" - button_ignore = none - } - - tooltip = "BOTTOMBAR_SCHEME_TOOLTIP" - size = { 90 112 } - - ### Scheme exposed animation - icon = { - visible = "[Scheme.IsExposed]" - parentanchor = center - position = { 0 0 } - size = { 120 135 } - texture = "gfx/interface/colors/white.dds" - using = Color_Red - - shaderfile = "gfx/FX/pdxgui_repeat_texture.shader" - - modify_texture = { - name = "clouds" - texture = "gfx/interface/component_masks/mask_clouds.dds" - blend_mode = alphamultiply - spriteType = corneredtiled - texture_density = 3 - } - - modify_texture = { - texture = "gfx/interface/component_masks/mask_glow.dds" - mirror = vertical - blend_mode = alphamultiply - } - - state = { - name = mask_a - next = mask_b - trigger_on_create = yes - - modify_texture = { - name = "clouds" - translate_uv = { 0 -1 } - } - } - - state = { - name = mask_b - next = mask_a - duration = 8 - - modify_texture = { - name = "clouds" - translate_uv = { 0 1 } - } - } - } - - # Glow pulse animation when you have an opportunity - icon = { - visible = "[GreaterThan_int32( Scheme.GetAgentCharges, '(int32)0' )]" - parentanchor = center - position = { 0 4 } - size = { 100 114 } - texture = "gfx/interface/window_scheme/scheme_hud_bg_glow.dds" - using = Color_Bright_Yellow - alpha = 0 - - modify_texture = { - texture = "gfx/interface/component_masks/mask_clouds.dds" - blend_mode = alphamultiply - alpha = 0.8 - } - - state = { - name = a - next = b - trigger_on_create = yes - - alpha = 0 - duration = 0 - scale = 1 - - using = Animation_Curve_Default - } - - state = { - name = b - next = c - - alpha = 1 - duration = 0.3 - scale = 1.07 - - using = Animation_Curve_Default - } - - state = { - name = c - next = d - alpha = 0 - duration = 0.5 - scale = 1.1 - - using = Animation_Curve_Default - } - - state = { - name = d - next = a - - alpha = 0 - duration = 0 - delay = 3 - scale = 1 - } - } - - block "background_texture" { - highlight_icon = { - texture = "gfx/interface/window_scheme/scheme_hud_bg.dds" - size = { 100% 100% } - } - } - - # Pogressbar & frame - highlight_icon = { - name = "progress_frame" - texture = "gfx/interface/window_scheme/scheme_hud_bg_progress_frame.dds" - size = { 100% 100% } - parentanchor = center - alpha = 0.5 - } - - progresspie = { - name = "progress" - position = { 0.3 -2.5 } - size = { 76 76 } - texture = "gfx/interface/progressbars/action_progress_thin.dds" - framesize = { 128 128 } - frame = 2 - widgetanchor = center - parentanchor = center - value = "[Scheme.GetProgressBar]" - min = 0 - max = 1 - mirror = vertical|horizontal - } - - # Target - container = { - parentanchor = center - - # Character Target - container = { - datacontext = "[Scheme.GetTargetCharacter]" - visible = "[Character.IsValid]" - parentanchor = center - position = { 0 9 } - - portrait_scheme_hud = {} - } - - # Title Target - container = { - datacontext = "[Scheme.GetTargetTitle]" - visible = "[Title.IsValid]" - parentanchor = center - position = { 0 -12 } - - coa_title_tiny = { - tooltip_visible = no - alwaystransparent = yes - } - } - - # Faith Target - container = { - datacontext = "[Scheme.GetTargetFaith]" - visible = "[Faith.IsValid]" - parentanchor = center - position = { 0 -12 } - - icon = { - name = "faith_icon" - texture = "[Faith.GetIcon]" - size = { 40 40 } - } - } - - # Culture Target - container = { - datacontext = "[Scheme.GetTargetCulture]" - visible = "[Culture.IsValid]" - parentanchor = center - position = { 0 -12 } - - text_single = { - text = "HUD_GETCULTURE" - } - } - } - - # Scheme type icon & bg - - widget = { - parentanchor = bottom|hcenter - position = { 0 -16 } - - block "scheme_type_icon_and_background" - { - highlight_icon = { - parentanchor = center - size = { 32 32 } - texture = "gfx/interface/window_scheme/scheme_hud_icon_bg.dds" - alwaystransparent = yes - } - - highlight_icon = { - texture = "[Scheme.GetSchemeType.GetIcon]" - size = { 30 30 } - alwaystransparent = yes - parentanchor = center - } - } - } - - # Scheme success chance - hbox = { - parentanchor = center - position = { 0 14 } - maximumsize = { 30 20 } - spacing = 2 - - background = { - using = Background_Area_Dark - } - - icon = { - name = success_icon - size = { 20 20 } - texture = "gfx/interface/icons/schemes/icon_scheme_success.dds" - } - - text_single = { - name = "success" - text = "SCHEME_WIDGET_SUCCESS_CHANCE" - align = nobaseline - fontsize = 13 # Smallest allowed fontsize - } - - icon = { - visible = "[Scheme.IsExposed]" - size = { 20 20 } - alwaystransparent = yes - texture = "gfx/interface/icons/schemes/icon_discovered_scheme.dds" - - tooltip = "INTRIGUE_WINDOW_AGENT_DISCOVERED_TT" - } - } - - # Opportunities - widget = { - visible = "[And( GreaterThan_int32( Scheme.GetAgentCharges, '(int32)0' ), ObjectsEqual( Scheme.GetOwner, GetPlayer.Self ) )]" - parentanchor = top|right - position = { 5 8 } - size = { 45 22 } - alwaystransparent = yes - - background = { - using = Background_Area_Dark - margin_right = 10 - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal_middle.dds" - blend_mode = alphamultiply - } - } - - flowcontainer = { - parentanchor = center - - icon = { - parentanchor = vcenter - size = { 20 20 } - texture = "gfx/interface/icons/schemes/icon_scheme_opportunity.dds" - } - - text_single = { - text = "[Scheme.GetAgentCharges]" - default_format = "#high" - max_width = 25 - align = nobaseline - } - } - } - - ### Countermeasure icon - widget = { - visible = "[And(Scheme.GetSchemeCountermeasureProtectingTarget.IsValid, Scheme.GetSchemeType.IsHostile)]" - datacontext = "[Scheme.GetSchemeCountermeasureProtectingTarget]" - parentanchor = top|left - position = { 0 2 } - size = { 30 30 } - - tooltip = "SCHEME_COUNTERMEASURE_PROTECTING_TARGET" - - background = { - using = Background_Area_ExtraDark - margin = { 2 2 } - - modify_texture = { - texture = "gfx/interface/component_masks/mask_circle.dds" - blend_mode = alphamultiply - } - } - - # The frame - icon = { - parentanchor = center - size = { 30 30 } - alwaystransparent = yes - - texture = "gfx/interface/icons/scheme_countermeasure_types/frame_purple.dds" - } - - icon = { - visible = "[SchemeCountermeasureType.IsValid]" - parentanchor = center - size = { 30 30 } - alwaystransparent = yes - - texture = "[SchemeCountermeasureType.GetIcon]" - } - } - } - type button_ghw_banner = button_normal { size = { 78 82 } onclick = "[OpenGameViewData( 'great_holy_war', GreatHolyWar.GetID )]" @@ -6124,7 +6011,6 @@ types HUD button_normal = { onclick = "[SetMapMode('religions')]" - onclick = "[ClearExploredFaiths]" shortcut = "map_mode_3" shortcut = "mapmode_faith_secondary" } @@ -6137,14 +6023,14 @@ types HUD button_normal = { onclick = "[SetMapMode('houses')]" - onclick = "[ClearExploredHouses]" + onclick = "[ClearExploringHouses]" shortcut = "map_mode_4" shortcut = "mapmode_house_secondary" } button_normal = { onclick = "[SetMapMode('realms')]" - onclick = "[ClearExploredRealms]" + onclick = "[ClearExploringRealms]" shortcut = "map_mode_1" } @@ -6223,15 +6109,6 @@ types HUD shortcut = "map_mode_confederations" } - button_normal = { - onclick = "[SetMapMode( 'holy_orders' )]" - shortcut = "map_mode_holy_orders" - } - - button_normal = { - onclick = "[SetMapMode( 'clerical_regions' )]" - shortcut = "map_mode_clerical_regions" - } button_normal = { name = "find_title_shortcut" onclick = "[ToggleGameView( 'find_title' )]" @@ -6438,7 +6315,6 @@ types HUD hbox = { layoutpolicy_horizontal = expanding - expand = {} hbox = { @@ -6493,11 +6369,9 @@ types HUD } } } - spacer = { - size = { 20 1} + size = { 10 1} } - divider_light = { layoutpolicy_vertical = expanding alpha = 0.8 @@ -6560,55 +6434,6 @@ types HUD using = tooltip_ne } - ### Width set to 0 to not take up any horizontal space to be able to place it right on the divider in between sections - ### Allow outside works around this to make buttons clickable - widget = { - size = { 0 40 } - allow_outside = yes - - flowcontainer = { - parentanchor = center - position = { -2 0 } - direction = vertical - ignoreinvisible = yes - - spacing = -5 - - button_icon = { - datacontext = "[GetPlayer]" - datacontext = "[GetDecisionWithKey( 'extract_gold_from_treasury' )]" - visible = "[Decision.IsShownForPlayer]" - - size = { 20 20 } - texture = "gfx/interface/icons/flat_icons/transfer_left.dds" - - enabled = "[Decision.IsPossibleForPlayer]" - onclick = "[OpenGameViewData( 'decision_detail', Decision.Self)]" - - tooltip = "TRANSFER_TREASURY_TO_GOLD_DECISION_TOOLTIP" - tooltip_offset = { 0 -8 } - using = tooltip_se - } - - button_icon = { - name = "transfer_gold_to_treasury_button_tutorial_uses_this" - datacontext = "[GetPlayer]" - - size = { 20 20 } - texture = "gfx/interface/icons/flat_icons/transfer_right.dds" - - enabled = "[Character.CanSendPlayerInteraction('transfer_small_gold_amount_to_treasury_interaction')]" - onclick = "[Character.SendPlayerInteraction( Select_CString( IsCtrlDown, 'transfer_huge_gold_amount_to_treasury_interaction', 'transfer_small_gold_amount_to_treasury_interaction' ) )]" - onrightclick = "[Character.SendPlayerInteraction( 'transfer_large_gold_amount_to_treasury_interaction' )]" - button_ignore = none - - tooltip = "TRANSFER_GOLD_TO_TREASURY_INTERACTION_TOOLTIP" - tooltip_offset = { 0 10 } - using = tooltip_se - } - } - } - background = { texture = "gfx/interface/skinned/resource_panel_piece.dds" } @@ -6621,11 +6446,63 @@ types HUD layoutpolicy_horizontal = expanding allow_outside = yes + widget = { + size = { 20 40 } + allow_outside = yes + + vbox = { + position = { -10 0 } + parentanchor = center + + button_round = { + size = { 20 20 } + + datacontext = "[GetPlayer]" + datacontext = "[GetDecisionWithKey( 'extract_gold_from_treasury' )]" + + visible = "[Decision.IsShownForPlayer]" + onclick = "[OpenGameViewData( 'decision_detail', Decision.Self)]" + + tooltip = "TRANSFER_TREASURY_TO_GOLD_DECISION_TOOLTIP" + using = tooltip_se + + button_icon = { + size = { 100% 100% } + alwaystransparent = yes + texture = "gfx/interface/icons/flat_icons/transfer_left.dds" + enabled = "[Decision.IsPossibleForPlayer]" + } + } + + button_round = { + size = { 20 20 } + + name = "transfer_gold_to_treasury_button_tutorial_uses_this" + datacontext = "[GetPlayer]" + enabled = "[Character.CanSendPlayerInteraction('transfer_small_gold_amount_to_treasury_interaction')]" + onclick = "[Character.SendPlayerInteraction( Select_CString( IsCtrlDown, 'transfer_huge_gold_amount_to_treasury_interaction', 'transfer_small_gold_amount_to_treasury_interaction' ) )]" + onrightclick = "[Character.SendPlayerInteraction( 'transfer_large_gold_amount_to_treasury_interaction' )]" + button_ignore = none + tooltip = "TRANSFER_GOLD_TO_TREASURY_INTERACTION_TOOLTIP" + using = tooltip_se + + button_icon = { + size = { 100% 100% } + alwaystransparent = yes + texture = "gfx/interface/icons/flat_icons/transfer_right.dds" + } + + tooltip_offset = { 0 10 } + } + } + } + expand = {} hbox = { + spacing = 7 + name = "treasury_tutorial_uses_this" - spacing = 7 icon = { name = "treasury_icon" @@ -6677,7 +6554,9 @@ types HUD } } - expand = {} + spacer = { + size = { 10 1} + } divider_light = { layoutpolicy_vertical = expanding @@ -6854,7 +6733,7 @@ types HUD button = { size = { 112 45 } - onclick = "[OpenGameViewData( 'faith', GetPlayer.GetFaith.Self )]" + onclick = "[OpenGameViewData( 'faith', GetPlayer.GetFaith.GetID )]" using = tooltip_ne tooltipwidget = { @@ -6914,7 +6793,7 @@ types HUD widget = { name = "provisions" - visible = "[IsLandlessAdventurer( GetPlayer )]" + visible = "[Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' ))]" size = { 112 70 } widget = { @@ -7022,7 +6901,7 @@ types HUD widget = { name = "influence" datacontext = "[InGameTopbar.GetInfluenceItem]" - visible = "[GetPlayer.GetGovernment.HasMechanic( 'administrative' )]" + visible = "[GetPlayer.GetGovernment.HasGovernmentFlag( 'government_has_influence' )]" size = { 112 70 } widget = { @@ -7177,7 +7056,7 @@ types HUD name = "herd" datacontext = "[GetPlayer]" datacontext = "[Character.GetDomicile]" - visible = "[IsNomad( GetPlayer )]" + visible = "[Or( IsNomad( GetPlayer ), Character.GetGovernment.HasGovernmentFlag( 'government_is_prepublic') )]" size = { 112 70 } state = { @@ -7352,7 +7231,7 @@ types HUD widget = { name = "domain_limit" - visible = "[Not( IsLandlessAdventurer( GetPlayer ) )]" + visible = "[Not( Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )))]" layoutpolicy_vertical = expanding @@ -7418,6 +7297,7 @@ types HUD object_tooltip_pop_out = { blockoverride "title_text" { + margin = { 0 8 } text = "ROYAL_COURT" default_format = "#T" } @@ -7455,11 +7335,6 @@ types HUD } } } - - blockoverride "tooltip_text_shortcut" { - align = right - margin_right = 0 - } } } @@ -9134,222 +9009,4 @@ types HUD align = nobaseline } } - - type hud_fulfillment_horizontal_widget = widget_spiritual_fulfillment_bar_horizontal { - allow_outside = yes - blockoverride "fulfillment_datacontext" - { - datacontext = "[InGameBottomBar.GetFulfillmentBar]" - } - } - - type hud_personal_beliefs_header_art = widget { - size = { 200 74 } - - proportional_icon = { - size = { 100% 100% } - - block "art_texture" {} - - using = Mask_Rough_Edges - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal_right.dds" - blend_mode = alphaMultiply - } - } - } - - type hud_personal_beliefs_tooltip_container = object_tooltip_pop_out - { - datacontext = "[GetPlayer]" - datacontext = "[Character.GetSpiritualFulfillmentType]" - datacontext = "[Character.GetSpiritualFulfillmentLevel]" - block "fulfillment_bar_datacontext" - { - datacontext = "[InGameBottomBar.GetFulfillmentBar]" - } - - blockoverride "title_text" - { - margin = { 0 8 } - text = "hud_personal_belief_tt" - default_format = "#T" - } - - blockoverride "subheading" - { - text_single = { - layoutpolicy_horizontal = expanding - autoresize = yes - fontsize_min = 14 - using = Font_Size_Small - text = "hud_personal_belief_tt_subheading" - default_format = "#weak" - fonttintcolor = "[TooltipInfo.GetTintColor]" - max_width = 400 - - margin_top = -4 - } - } - - blockoverride "concept_link" - { - text = "[spiritual_fulfillment|E]" - } - - blockoverride "header_additions" - { - widget = { - size = { 120 74 } - - hud_personal_beliefs_header_art = { - position = { -15 0 } - - visible = "[LessThan_int32( Character.GetRelativeFulfillmentLevel, '(int32)0' )]" - blockoverride "art_texture" - { - texture = "gfx/interface/window_faith/pam_spiritual_fulfillment_background_low.dds" - } - } - hud_personal_beliefs_header_art = { - position = { -15 0 } - - visible = "[EqualTo_int32( Character.GetRelativeFulfillmentLevel, '(int32)0' )]" - blockoverride "art_texture" - { - texture = "gfx/interface/window_faith/pam_spiritual_fulfillment_background_neutral.dds" - } - } - hud_personal_beliefs_header_art = { - position = { -15 0 } - - visible = "[GreaterThan_int32( Character.GetRelativeFulfillmentLevel, '(int32)0' )]" - blockoverride "art_texture" - { - texture = "gfx/interface/window_faith/pam_spiritual_fulfillment_background_high.dds" - } - } - } - } - - blockoverride "main_description" - { - vbox = { - layoutpolicy_horizontal = expanding - spacing = 5 - margin = { 10 0 } - allow_outside = yes - - text_single = { - margin_top = 15 - layoutpolicy_horizontal = expanding - text = "CONTRACT_EFFECTS_HEADER" - align = top - fonttintcolor = "[TooltipInfo.GetTintColor]" - default_format = "#S" - } - text_multi = { - layoutpolicy_horizontal = expanding - min_width = 340 - max_width = 500 - margin_top = -7 - margin_bottom = 5 - text = "[SpiritualFulfillmentLevel.GetSpiritualFulfillmentLevelEffects]" - autoresize = yes - fonttintcolor = "[TooltipInfo.GetTintColor]" - } - - hbox = { - visible = "[GreaterThanOrEqualTo_CFixedPoint( Character.GetSpiritualFulfillment, '(CFixedPoint)0' )]" - layoutpolicy_horizontal = expanding - spacing = 5 - margin_left = -10 - min_height = 45 - - background = { - using = Background_Area - margin = { -5 -5 } - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal_right.dds" - blend_mode = alphaMultiply - } - } - - icon_spiritual_fulfillment = {} - - text_single = { - text = "hud_personal_belief_positive_fulfillment_level" - layoutpolicy_horizontal = expanding - align = nobaseline - } - } - - hbox = { - visible = "[LessThan_CFixedPoint( Character.GetSpiritualFulfillment, '(CFixedPoint)0' )]" - layoutpolicy_horizontal = expanding - spacing = 5 - margin_left = -10 - min_height = 45 - - background = { - using = Background_Area - margin = { -5 -5 } - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal_right.dds" - blend_mode = alphaMultiply - } - } - - icon_spiritual_fulfillment = {} - - text_single = { - text = "hud_personal_belief_negative_fulfillment_level" - layoutpolicy_horizontal = expanding - align = nobaseline - } - } - - block "fulfillment_meter" - { - hbox = { - layoutpolicy_horizontal = expanding - allow_outside = yes - - hud_fulfillment_horizontal_widget = { - visible = "[GreaterThanOrEqualTo_CFixedPoint( Character.GetSpiritualFulfillment, '(CFixedPoint)0' )]" - allow_outside = yes - } - hud_fulfillment_horizontal_widget = { - visible = "[LessThan_CFixedPoint( Character.GetSpiritualFulfillment, '(CFixedPoint)0' )]" - allow_outside = yes - - blockoverride "fulfillment_filled" - { - background = { - texture = "gfx/interface/progressbars/progress_red.dds" - } - } - } - } - } - - hbox = { - layoutpolicy_horizontal = expanding - - text_single = { - text = "hud_personal_belief_click_to_view" - } - - expand = {} - - text_single = { - text = "HUD_PERSONAL_BELIEFS_SHORTCUT" - } - } - } - } - } } diff --git a/gui/window_faith.gui b/gui/window_faith.gui index 58446ba0b..076065d2a 100644 --- a/gui/window_faith.gui +++ b/gui/window_faith.gui @@ -2375,7 +2375,7 @@ types FaithWindow ###Religion Defined highlight_icon = {#default system defined in religion name = "doctrine_group_bg_def" - visible = "[Not(Or(Or(Faith.HasDoctrineByKey( 'special_doctrine_banner_novelist' ),Faith.HasDoctrineByKey( 'special_doctrine_banner_europeanist' )), Faith.HasDoctrineByKey( 'special_doctrine_banner_britannic' )))]" + visible = "[Not(Or(Faith.HasDoctrineByKey( 'special_doctrine_banner_novelist' ),Faith.HasDoctrineByKey( 'special_doctrine_banner_europeanist' ),Faith.HasDoctrineByKey( 'special_doctrine_banner_britannic' )))]" size = { 130 200 } texture = "[Faith.GetTenetBackgroundIcon( Rite.Self, TenetType.Self )]" } diff --git a/gui/window_intrigue.gui b/gui/window_intrigue.gui deleted file mode 100644 index 4c49bdfa5..000000000 --- a/gui/window_intrigue.gui +++ /dev/null @@ -1,3314 +0,0 @@ -###################################################### -##################### INTRIGUE ####################### -###################################################### - -window = { - name = "intrigue_window" - widgetid = "intrigue_window" - parentanchor = top|right - layer = windows_layer - movable = no - allow_outside = yes - - using = Window_Size_MainTab - - state = { - name = _show - using = Animation_FadeIn_Quick - using = Sound_WindowShow_Standard - using = Window_Position_MainTab - - on_start = "[IntrigueWindow.SetTab( 'schemes' )]" - on_start = "[GetVariableSystem.Set( 'secrets_show_all', 'true' )]" - on_start = "[GetVariableSystem.Set( 'own_scheme_expand', 'true' )]" - } - - state = { - name = _hide - using = Animation_FadeOut_Quick - using = Sound_WindowHide_Standard - using = Window_Position_MainTab_Hide - } - - margin_widget = { - size = { 100% 100% } - margin_top = 30 - margin_bottom = 25 - margin_right = 13 - - widget = { - size = { 100% 100% } - - vbox = { - using = Window_Margins - - header_pattern = { - layoutpolicy_horizontal = expanding - size = { 0 60 } - - blockoverride "header_text" - { - text = "INTRIGUE_VIEW" - } - - blockoverride "button_close" - { - onclick = "[IntrigueWindow.Close]" - } - } - - hbox = { - name = "tabs" - layoutpolicy_horizontal = expanding - - button_tab = { - name = "open_scheme_tab" #tutorial uses this - onclick = "[IntrigueWindow.SetTab( 'schemes' )]" - down = "[IntrigueWindow.IsTabShown( 'schemes' )]" - shortcut = "tab_1" - - alwaystransparent = "[IntrigueWindow.IsTabShown( 'schemes' )]" - - blockoverride "tab_label" - { - text = "OPEN_SCHEMES_TAB" - max_width = 140 - } - - blockoverride "icon_visible" {} - - blockoverride "tab_icon" - { - texture = "gfx/interface/icons/flat_icons/scheme.dds" - down = "[IntrigueWindow.IsTabShown( 'schemes' )]" - } - - using = tooltip_above - } - - button_tab = { - name = "open_hooks_and_secrets_tab" - onclick = "[IntrigueWindow.SetTab( 'hooks_and_secrets' )]" - down = "[IntrigueWindow.IsTabShown( 'hooks_and_secrets' )]" - shortcut = "tab_2" - - alwaystransparent = "[IntrigueWindow.IsTabShown( 'hooks_and_secrets' )]" - - blockoverride "tab_label" - { - text = "OPEN_HOOKS_AND_SECRETS_TAB" - max_width = 140 - } - - blockoverride "icon_visible" {} - - blockoverride "tab_icon" - { - texture = "gfx/interface/icons/flat_icons/hooks_and_secrets.dds" - down = "[IntrigueWindow.IsTabShown( 'hooks_and_secrets' )]" - } - - using = tooltip_above - } - - button_tab = { - name = "open_puppets_tab" - visible = "[IntrigueWindow.HasPuppets]" - onclick = "[IntrigueWindow.SetTab( 'puppets' )]" - down = "[IntrigueWindow.IsTabShown( 'puppets' )]" - shortcut = "tab_3" - - alwaystransparent = "[IntrigueWindow.IsTabShown( 'puppets' )]" - - blockoverride "tab_label" - { - text = "puppets_section_title" - max_width = 140 - } - - blockoverride "icon_visible" {} - - blockoverride "tab_icon" - { - texture = "gfx/interface/icons/flat_icons/puppet.dds" - down = "[IntrigueWindow.IsTabShown( 'puppets' )]" - } - - using = tooltip_above - } - } - - vbox = { - layoutpolicy_horizontal = expanding - layoutpolicy_vertical = expanding - - ### SCHEMES - schemes_tab_vbox = {} - - ### HOOKS AND SECRETS - hooks_secrets_scrollbox = {} - - ### Puppets - vbox_puppet_section = { - name = "vbox_puppet_section" - widgetid = "vbox_puppet_section" - } - } - } - } - } -} - -###################################################### -################ TYPES AND TEMPLATES ################# -###################################################### - -types IntrigueWindow -{ - type widget_own_scheme_item = widget { - name = "my_own_scheme" - datacontext = "[SchemeItem.GetScheme]" - - widget = { - visible = "[Scheme.IsExposed]" - parentanchor = bottom|hcenter - size = { 99% 92% } - - icon = { - position = { 0 -5 } - size = { 100% 101% } - texture = "gfx/interface/colors/white.dds" - alpha = 0.3 - using = Color_Red - using = Mask_Rough_Edges - - shaderfile = "gfx/FX/pdxgui_repeat_texture.shader" - - modify_texture = { - texture = "gfx/interface/component_masks/mask_vignette.dds" - blend_mode = alphamultiply - } - - state = { - trigger_on_create = yes - name = a - next = b - alpha = 0.4 - duration = 2 - using = Animation_Curve_Default - } - - state = { - name = b - next = a - alpha = 0.2 - duration = 2.5 - using = Animation_Curve_Default - } - - modify_texture = { - name = "clouds" - texture = "gfx/interface/component_masks/mask_clouds.dds" - blend_mode = alphamultiply - spriteType = corneredtiled - texture_density = 1 - } - - state = { - name = mask_a - next = mask_b - trigger_on_create = yes - - modify_texture = { - name = "clouds" - translate_uv = { 0 -1 } - } - } - - state = { - name = mask_b - next = mask_a - duration = 40 - - modify_texture = { - name = "clouds" - translate_uv = { 0 1 } - } - } - } - } - - vbox = { - set_parent_size_to_minimum = yes - - background = { - using = Background_Area - } - - background = { - using = Background_Frame - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_corner.dds" - blend_mode = alphamultiply - mirror = horizontal - } - } - - hbox = { - name = "my_own_scheme_header" - layoutpolicy_horizontal = expanding - - margin = { 0 5 } - margin_left = 20 - margin_right = 5 - - background = { - texture = "gfx/interface/window_scheme/scheme_panel_header_banner.dds" - margin_top = -2 - margin_bottom = -3 - } - - hbox = { - layoutpolicy_horizontal = expanding - - icon = { - texture = "[Scheme.GetSchemeType.GetIcon]" - size = { 30 30 } - alwaystransparent = yes - - tooltip = "SCHEME_WINDOW_TT_ITEM" - - background = { - texture = "gfx/interface/window_scheme/scheme_panel_header_icon_bg.dds" - margin = { 13 13 } - } - } - - text_single = { - text = "SCHEME_WINDOW_ITEM_NAME" - using = Font_Size_Medium - align = nobaseline - max_width = 430 - margin_left = 15 - } - - icon = { - visible = "[Scheme.IsExposed]" - size = { 30 30 } - texture = "gfx/interface/icons/schemes/icon_discovered_scheme.dds" - - tooltip = "SCHEME_WINDOW_EXPOSED_TOOLTIP" - - glow = { - using = Color_Red - using = Glow_Standard - glow_radius = 3 - } - - state = { - trigger_on_create = yes - - name = max_glow - next = min_glow - duration = 1 - using = Animation_Curve_Default - - glow_alpha = 0.8 - } - - state = { - name = min_glow - next = max_glow - duration = 1.6 - using = Animation_Curve_Default - - glow_alpha = 0.2 - } - } - - expand = {} - } - - button_cancel = { - name = "cancel_button" - size = { 30 30 } - - onclick = "[SchemeItem.OnCancelClick]" - enabled = "[SchemeItem.CanCancelScheme]" - tooltip = "[SchemeItem.GetCancelSchemeDescription]" - } - } - - hbox = { - layoutpolicy_horizontal = expanding - margin = { 10 0 } - margin_top = 5 - spacing = 5 - - widget = { - name = "scheme_target_portrait_and_countermeasure" - size = { 110 120 } - - # Target - container = { - parentanchor = center - - # Character Target - container = { - datacontext = "[Scheme.GetTargetCharacter]" - visible = "[Character.IsValid]" - - portrait_head = { - datacontext = "[Scheme.GetTargetCharacter]" - using = tooltip_es - - blockoverride "portrait_button" - { - tooltip = "SCHEME_WINDOW_SCHEME_TARGET" - } - } - } - - # Title Target - container = { - datacontext = "[Scheme.GetTargetTitle]" - visible = "[Title.IsValid]" - parentanchor = center - - coa_title_big = { - tooltip_visible = no - alwaystransparent = yes - } - } - - # Faith Target - container = { - datacontext = "[Scheme.GetTargetFaith]" - visible = "[Faith.IsValid]" - - icon = { - name = "faith_icon" - size = { 100 100 } - texture = "[Faith.GetIcon]" - } - } - - # Culture Target - container = { - datacontext = "[Scheme.GetTargetCulture]" - visible = "[Culture.IsValid]" - - text_single = { - text = "INTRIGUE_WINDOW_GETCULTURE" - } - } - } - - widget = { - visible = "[Scheme.GetSchemeCountermeasureProtectingTarget.IsValid]" - datacontext = "[Scheme.GetSchemeCountermeasureProtectingTarget]" - parentanchor = top|left - size = { 30 30 } - - tooltip = "SCHEME_COUNTERMEASURE_PROTECTING_TARGET" - - background = { - using = Background_Area_ExtraDark - margin = { 2 2 } - - modify_texture = { - texture = "gfx/interface/component_masks/mask_circle.dds" - blend_mode = alphamultiply - } - } - - # The frame - icon = { - parentanchor = center - size = { 30 30 } - alwaystransparent = yes - - texture = "gfx/interface/icons/scheme_countermeasure_types/frame_purple.dds" - } - - # The countermeasure icon - icon = { - visible = "[SchemeCountermeasureType.IsValid]" - parentanchor = center - size = { 30 30 } - alwaystransparent = yes - - texture = "[SchemeCountermeasureType.GetIcon]" - } - } - } - - vbox = { - layoutpolicy_horizontal = expanding - layoutpolicy_vertical = expanding - - widget = { - visible = "[Not(SchemeItem.GetScheme.GetSchemeType.IsBasic)]" - size = { 390 30 } - allow_outside = yes - layoutpolicy_horizontal = expanding - - tooltip = "SCHEME_WINDOW_SUCCESS_TOOLTIP" - - widget = { - name = "scheme_success_progressbar" - datacontext = "[SchemeItem.GetProgressLevels]" - parentanchor = right|vcenter - position = { -8 0 } - size = { 350 16 } - allow_outside = yes - - icon = { - parentanchor = center - size = { 372 26 } - texture = "gfx/interface/window_scheme/scheme_success_progressbar_bg.dds" - } - - hbox_complex_bar_progress_next = { - blockoverride "texture_decrease" { - texture = "gfx/interface/progressbars/progress_standard.dds" - } - - blockoverride "texture_filled" { - texture = "gfx/interface/progressbars/progress_grandeur_increase.dds" - } - } - - icon = { - name = "success_icon" - size = { 30 30 } - texture = "gfx/interface/icons/schemes/icon_scheme_success.dds" - position = { -32 -8} - } - - hbox_complex_bar_levels = { - layoutpolicy_horizontal = expanding - - blockoverride "marker" { - widget_level_marker = { - allow_outside = yes - scale = 0.80 - - blockoverride "visible_active" { - visible = "[EqualTo_CFixedPoint( Scheme.GetSuccessChance, ComplexBarItem.GetValue )]" - } - - text_single = { - parentanchor = center - - text = "[ComplexBarItem.GetValue|0%/]" - tooltip = "[SchemeItem.GetProgressLevelTooltips( PdxGuiWidget.GetIndexInDataModel )]" - align = nobaseline - - using = Font_Size_Medium - } - } - } - } - } - } - - hbox = { - layoutpolicy_horizontal = expanding - - vbox = { - layoutpolicy_horizontal = expanding - - hbox = { - datacontext = "[SchemeItem.GetScheme]" - visible = "[Scheme.GetSchemeType.IsBasic]" - layoutpolicy_horizontal = expanding - spacing = 5 - - tooltip = "SCHEME_WINDOW_SUCCESS_BASIC_TOOLTIP" - - icon = { - name = "success_icon" - size = { 30 30 } - - texture = "gfx/interface/icons/schemes/icon_scheme_success.dds" - } - - text_single = { - name = "success_chance" - text = "SCHEME_WINDOW_SUCCESS_CHANCE" - align = nobaseline - max_width = 310 - } - - expand = {} - } - - hbox = { - layoutpolicy_horizontal = expanding - spacing = 5 - - tooltip = "SCHEME_WINDOW_PROGRESS_INFO_BREAKDOWN" - - icon = { - name = "speed_icon" - size = { 30 30 } - - texture = "gfx/interface/icons/schemes/icon_scheme_speed.dds" - } - - text_single = { - name = "speed" - visible = "[Scheme.IsUnfrozen]" - text = "[SelectLocalization(Scheme.GetSchemeType.IsBasic, 'SCHEME_WINDOW_PROGRESS_INFO_BASIC', 'SCHEME_WINDOW_PROGRESS_INFO')]" - align = nobaseline - max_width = 310 - } - - text_single = { - name = "scheme_frozen" - visible = "[Scheme.IsFrozen]" - text = "SCHEME_WINDOW_PROGRESS_FROZEN" - align = nobaseline - max_width = 310 - } - - expand = {} - } - - hbox = { - visible = "[Scheme.IsSecret]" - layoutpolicy_horizontal = expanding - spacing = 5 - - tooltip = "SCHEME_WINDOW_SECRECY_TOOLTIP" - - icon = { - name = "secrecy_icon" - size = { 30 30 } - texture = "gfx/interface/icons/schemes/icon_secrecy.dds" - } - - text_single = { - name = "secrecy" - text = "SCHEME_WINDOW_SECRECY" - align = nobaseline - max_width = 310 - } - - expand = {} - } - - hbox = { - visible = "[Scheme.IsSecret]" - layoutpolicy_horizontal = expanding - spacing = 5 - - icon = { - name = "breach_not_in_grace_period" - visible = "[LessThanOrEqualTo_CFixedPoint( Scheme.MakeScope.Var('secrecy_grace_period').GetValue, '(CFixedPoint)0' )]" - size = { 30 30 } - texture = "gfx/interface/icons/schemes/icon_scheme_breach.dds" - } - - icon = { - name = "breach_in_grace_period" - visible = "[Not( LessThanOrEqualTo_CFixedPoint( Scheme.MakeScope.Var('secrecy_grace_period').GetValue, '(CFixedPoint)0' ))]" - size = { 30 30 } - texture = "gfx/interface/icons/schemes/icon_scheme_breach_grace_period.dds" - } - - text_single = { - name = "breaches" - text = "SCHEME_WINDOW_BREACHES" - align = nobaseline - max_width = 310 - } - - expand = {} - } - - text_multi = { - visible = "[And( Scheme.HasTaskContract, InDebugMode )]" - layoutpolicy_horizontal = expanding - raw_text= "#D Contract: [Scheme.GetTaskContract.GetNameNoTooltip]#!" - } - - expand = {} - - hbox = { - widget = { - visible = "[SchemeItem.GetScheme.GetSchemeType.IsBasic]" - size = { 384 0 } - } - } - } - } - - expand = {} - } - } - - spacer = { - visible = "[IsDataModelEmpty(Scheme.GetModifiers)]" - size = { 0 10 } - } - - hbox = { - visible = "[Not( IsDataModelEmpty(Scheme.GetModifiers))]" - layoutpolicy_horizontal = expanding - margin_bottom = 5 - margin_left = 10 - - hbox = { - layoutpolicy_horizontal = expanding - margin = { 5 5 } - spacing = 5 - - background = { - using = Background_Area - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal_thick.dds" - blend_mode = alphamultiply - mirror = horizontal - } - } - - text_single = { - text = "SCHEME_WINDOW_MODIFIERS" - align = nobaseline - margin_left = 10 - } - - fixedgridbox = { - addcolumn = 30 - addrow = 25 - flipdirection = yes - datamodel_wrap = 10 - maxhorizontalslots = 10 - maxverticalslots = 1 - - datamodel = "[Scheme.GetModifiers]" - item = { - widget = { - parentanchor = vcenter - size = { 25 25 } - - datacontext = "[SchemeModifier.GetStaticModifier]" - - icon = { - name = "scheme_modifier_icon" - size = { 100% 100% } - texture = "[SchemeModifier.GetIcon]" - } - - tooltipwidget = { - static_modifier_tooltip = { - - blockoverride "description_text_data" - { - text = "[SchemeModifier.GetDesc]" - } - } - } - } - } - } - - expand = {} - } - } - - button_standard = { - name = "open_scheme_prep" - visible = "[Not(SchemeItem.GetScheme.GetSchemeType.IsBasic)]" - size = { 490 44 } - - onclick = "[PostCommand( SchemeItem.TriggerSchemeHudClick )]" - onrightclick = "[PostCommand( SchemeItem.TriggerSchemeHudClick )]" - - tooltip = "SCHEME_WINDOW_OPEN_PREP_EXPLANATION_TT" - - icon = { - parentanchor = vcenter - position = { 2 0 } - size = { 98 56 } - texture = "gfx/interface/window_scheme/scheme_opportunity_illustration.dds" - alpha = 0.6 - scale = 0.7 - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal_extended.dds" - blend_mode = alphamultiply - } - } - - icon = { - parentanchor = center - size = { 99.3% 40 } - - texture = "gfx/interface/component_tiles/tile_vignette_3px.dds" - spriteType = Corneredtiled - spriteborder = { 5 5 } - } - - hbox = { - datacontext = "[SchemeItem.GetScheme]" - layoutpolicy_horizontal = expanding - - text_single = { - alwaystransparent = yes - text = "SCHEME_WINDOW_OPEN_PREP_TT" - align = left|nobaseline - max_width = 480 - } - } - - widget = { - parentanchor = right|vcenter - position = { -10 0 } - - hbox = { - widgetanchor = right|vcenter - parentanchor = center - layoutpolicy_horizontal = preferred - - icon = { - size = { 30 30 } - texture = "gfx/interface/icons/schemes/icon_scheme_opportunity.dds" - visible = "[Not( SchemeHasExecutableAdvantages( Scheme ) )]" - } - - icon = { - size = { 30 30 } - texture = "gfx/interface/icons/schemes/icon_scheme_opportunity.dds" - visible = "[SchemeHasExecutableAdvantages( Scheme )]" - - glow = { - glow_radius = 3 - using = Glow_Standard - using = Color_Green - alpha = 0 - } - - state = { - name = start_glow - next = a - duration = 3 - glow_alpha = 0.3 - trigger_on_create = yes - } - - state = { - name = a - next = b - duration = 3 - glow_alpha = 0.5 - } - - state = { - name = b - next = a - duration = 3 - glow_alpha = 0.1 - } - } - - text_single = { - text = "[Scheme.GetAgentCharges]" - align = nobaseline|right - } - } - } - } - - vbox = { - visible = "[Not(SchemeItem.GetScheme.GetSchemeType.IsBasic)]" - layoutpolicy_horizontal = expanding - - margin = { 0 10 } - - hbox = { - layoutpolicy_horizontal = expanding - margin = { 15 0 } - margin_bottom = 5 - spacing = 10 - - ### MEMBERS BUTTONS - button_expandable_toggle_field = { - name = "my_own_scheme_buttons" - visible = "[Not(SchemeItem.GetScheme.GetSchemeType.IsBasic)]" - layoutpolicy_horizontal = expanding - - enabled = "[SchemeItem.HasAgents]" - - blockoverride "button_expand" - { - frame = "[SelectFrame( 'own_scheme_expand' )]" - } - - blockoverride "onclick" - { - onclick = "[GetVariableSystem.Toggle( 'own_scheme_expand')]" - } - - blockoverride "text" - { - text = "SCHEME_WINDOW_SHOW_MEMBERS" - } - - - } - } - - ### MEMBERS - vbox = { - name = "my_own_scheme_members" - visible = "[And(GetVariableSystem.Exists( 'own_scheme_expand' ), Not(SchemeItem.GetScheme.GetSchemeType.IsBasic))]" - layoutpolicy_horizontal = expanding - margin = { 10 0 } - - fixedgridbox = { - name = "owner_member_grid" - addcolumn = 100 - addrow = 152 - flipdirection = yes - datamodel_wrap = 5 - - datamodel = "[SchemeItem.GetAgentSlots]" - item = { - widget_scheme_agent_slot_item = {} - } - } - } - } - } - } -} - -types IntrigueWindowTypes -{ - type schemes_tab_vbox = vbox { - layoutpolicy_horizontal = expanding - layoutpolicy_vertical = expanding - - visible = "[IntrigueWindow.IsTabShown( 'schemes' )]" - - hbox = { - margin = { 0 10 } - - ## My Scheme Countermeasures - widget_scheme_countermeasures = {} - } - - ### SCHEMES - scrollbox = { - name = "schemes" - layoutpolicy_horizontal = expanding - layoutpolicy_vertical = expanding - - state = { - name = _show - using = Animation_FadeIn_Quick - } - - state = { - name = _hide - alpha = 0 - } - - background = { - texture = "gfx/interface/skinned/illustrations/council/bg_council_spymaster.dds" - margin = { -5 0 } - fittype = end - alpha = 0.3 - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_vertical.dds" - blend_mode = alphamultiply - mirror = vertical - } - } - - blockoverride "scrollbox_content" - { - ## My Schemes - vbox = { - name = "my_own_schemes" - widgetid = "my_own_schemes" - layoutpolicy_horizontal = expanding - spacing = 10 - - vbox = { - name = "my_contract_schemes" - visible = "[SkillSchemeGroup.HasSchemes]" - datacontext = "[IntrigueWindow.GetContractSchemes]" - layoutpolicy_horizontal = expanding - - text_label_center = { - layoutpolicy_horizontal = expanding - text = "[contract_schemes|E]" - } - - vbox = { - name = "my_own_contract_schemes" - visible = "[SkillSchemeGroup.HasSchemes]" - layoutpolicy_horizontal = expanding - - datamodel = "[SkillSchemeGroup.GetSchemes]" - item = { - widget_own_scheme_item = { - layoutpolicy_horizontal = expanding - } - } - } - } - - vbox = { - name = "my_hostile_schemes" - datacontext = "[IntrigueWindow.GetHostileSchemes]" - layoutpolicy_horizontal = expanding - - text_label_center = { - layoutpolicy_horizontal = expanding - text = "[hostile_schemes|E]" - } - - vbox = { - name = "my_own_hostile_schemes" - visible = "[SkillSchemeGroup.HasSchemes]" - layoutpolicy_horizontal = expanding - - datamodel = "[SkillSchemeGroup.GetSchemes]" - item = { - widget_own_scheme_item = { - layoutpolicy_horizontal = expanding - } - } - } - - text_multi = { - name = "no_own_hostile_schemes" - visible = "[Not(SkillSchemeGroup.HasSchemes)]" - layoutpolicy_horizontal = expanding - minimumsize = { 0 110 } - - text = "SCHEME_WINDOW_NOT_OWNED_SCHEMES" - default_format = "#low;italic" - align = center - - background = { - using = Background_Area - } - } - } - - vbox = { - name = "my_personal_schemes" - datacontext = "[IntrigueWindow.GetPersonalSchemes]" - layoutpolicy_horizontal = expanding - - text_label_center = { - layoutpolicy_horizontal = expanding - text = "[personal_schemes|E]" - } - - vbox = { - name = "my_own_personal_schemes" - widgetid = "my_own_personal_schemes" - visible = "[SkillSchemeGroup.HasSchemes]" - layoutpolicy_horizontal = expanding - - datamodel = "[SkillSchemeGroup.GetSchemes]" - item = { - widget_own_scheme_item = { - layoutpolicy_horizontal = expanding - } - } - } - - text_multi = { - name = "no_own_personal_schemes" - visible = "[Not(SkillSchemeGroup.HasSchemes)]" - layoutpolicy_horizontal = expanding - minimumsize = { 0 110 } - - text = "SCHEME_WINDOW_NOT_OWNED_SCHEMES" - default_format = "#low;italic" - align = center - - background = { - using = Background_Area - } - } - } - - vbox = { - name = "my_political_schemes" - datacontext = "[IntrigueWindow.GetPoliticalSchemes]" - datacontext = "[IntrigueWindow.GetCharacter]" - visible = "[Or4( Character.GetGovernment.HasMechanic( 'administrative' ), Character.GetGovernment.IsType( 'japan_feudal_government' ), Character.GetTopLiege.GetGovernment.HasMechanic( 'administrative' ), Character.GetGovernment.IsType( 'mandala_government' ) )]" - layoutpolicy_horizontal = expanding - - text_label_center = { - layoutpolicy_horizontal = expanding - text = "[political_schemes|E]" - } - - vbox = { - name = "my_own_political_schemes" - visible = "[SkillSchemeGroup.HasSchemes]" - layoutpolicy_horizontal = expanding - - datamodel = "[SkillSchemeGroup.GetSchemes]" - item = { - widget_own_scheme_item = { - layoutpolicy_horizontal = expanding - } - } - } - - text_multi = { - name = "no_own_political_schemes" - visible = "[Not( SkillSchemeGroup.HasSchemes )]" - layoutpolicy_horizontal = expanding - minimumsize = { 0 110 } - - text = "SCHEME_WINDOW_NOT_OWNED_SCHEMES" - default_format = "#low;italic" - align = center - - background = { - using = Background_Area - } - } - } - } - - ## Known schemes - vbox = { - name = "discovered_schemes" - layoutpolicy_horizontal = expanding - margin_top = 10 - - hbox = { - layoutpolicy_horizontal = expanding - - expand = {} - - margin = { 0 -4 } #Uses a negative margin to make the header be the same height as regular text labels. Doesn't affect any of the content. - margin_right = 35 #Margin to offset the icon size - - background = { - margin_left = 40 - margin_right = 40 - - texture = "gfx/interface/component_tiles/tile_title_bg_01.dds" - spriteType = Corneredtiled - spriteborder = { 40 8 } - texture_density = 2 - - modify_texture = { - name = "mask" - texture = "gfx/interface/component_masks/mask_fade_horizontal_middle_thick.dds" - spriteType = Corneredstretched - spriteborder = { 0 0 } - blend_mode = alphamultiply - } - } - - icon = { - name = "discovered_icon" - size = { 35 35 } - texture = "gfx/interface/icons/schemes/icon_discovered_scheme.dds" - } - - text_single = { - text = "SCHEME_WINDOW_KNOWN_SCHEMES_TITLE" - align = nobaseline - } - - expand = {} - } - - vbox = { - name = "known_schemes_grid" - visible = "[IntrigueWindow.HasKnownSchemes]" - layoutpolicy_horizontal = expanding - - datamodel = "[IntrigueWindow.GetKnownSchemes]" - item = { - vbox_discovered_scheme_item = { - layoutpolicy_horizontal = expanding - } - } - } - - text_multi = { - name = "no_own_schemes" - visible = "[Not(IntrigueWindow.HasKnownSchemes)]" - layoutpolicy_horizontal = expanding - minimumsize = { 0 110 } - - text = "SCHEME_WINDOW_NOT_KNOWN_SCHEMES" - default_format = "#low" - align = center - - background = { - using = Background_Area - } - } - } - } - } - - ## Autofill agent button - hbox = { - layoutpolicy_horizontal = expanding - margin = { 10 10 } - spacing = 5 - - tooltip = "SCHEME_WINDOW_AUTO_ASSIGN_AGENTS_TOOLTIP" - - divider = { - layoutpolicy_horizontal = expanding - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal_thick.dds" - blend_mode = alphamultiply - } - } - - icon = { - size = { 30 30 } - texture = "gfx/interface/icons/message_feed/spy_master.dds" - } - - button_checkbox_label = { - size = { 30 30 } - onclick = "[IntrigueWindow.ToggleAutoAssigningAgents]" - - blockoverride "checkbox" - { - checked = "[IntrigueWindow.IsAutoAssigningAgents]" - } - - blockoverride "text" - { - text = "SCHEME_WINDOW_AUTO_ASSIGN_AGENTS" - } - } - - divider = { - layoutpolicy_horizontal = expanding - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal_thick.dds" - blend_mode = alphamultiply - mirror = horizontal - } - } - } - } - - type hooks_secrets_scrollbox = vbox - { - name = "hooks_and_secrets" - widgetid = "hooks_and_secrets" - visible = "[IntrigueWindow.IsTabShown( 'hooks_and_secrets' )]" - layoutpolicy_horizontal = expanding - layoutpolicy_vertical = expanding - - scrollbox = { - layoutpolicy_horizontal = expanding - layoutpolicy_vertical = expanding - - state = { - name = _show - using = Animation_FadeIn_Quick - } - - state = { - name = _hide - alpha = 0 - } - - background = { - texture = "gfx/interface/illustrations/event_scenes/alley.dds" - fittype = end - alpha = 0.6 - - using = Mask_Rough_Edges - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_vertical.dds" - blend_mode = alphamultiply - mirror = vertical - } - } - - blockoverride "scrollbox_content" - { - spacing = 10 - - # My Hooks - vbox = { - name = "my_hooks" - layoutpolicy_horizontal = expanding - spacing = 2 - - widget = { - size = { -1 24 } - layoutpolicy_horizontal = expanding - - hbox = { - text_label_center = { - layoutpolicy_horizontal = expanding - align = center - text = "INTRIGUE_WINDOW_MY_HOOKS_TITLE" - } - } - - hbox = { - margin = { 10 0 } - spacing = 10 - - expand = {} - - hbox = { - spacing = 4 - tooltip = "INTRIGUE_WINDOW_WEAK_HOOKS_COUNT" - - icon = { - size = { 14 14 } - texture = "gfx/interface/icons/portraits/hook_secret_small.dds" - framesize = { 28 28 } - frame = 1 - } - - text_single = { - text = "[IntrigueWindow.GetMyWeakHooksCount]" - } - } - - hbox = { - spacing = 4 - tooltip = "INTRIGUE_WINDOW_STRONG_HOOKS_COUNT" - - icon = { - size = { 14 14 } - texture = "gfx/interface/icons/portraits/hook_secret_small.dds" - framesize = { 28 28 } - frame = 2 - } - - text_single = { - text = "[IntrigueWindow.GetMyStrongHooksCount]" - } - } - - spacer = {} - - hbox = { - - button_expand = { - name = "show" - visible = "[GreaterThan_int32(GetDataModelSize(IntrigueWindow.GetMyHooks), '(int32)4')]" - frame = "[Select_int32( GetVariableSystem.Exists( 'hooks_expand' ), '(int32)2', '(int32)1' )]" - onclick = "[GetVariableSystem.Toggle( 'hooks_expand' )]" - - using = tooltip_ws - tooltip = "EXPAND_FILTER" - } - } - } - } - - hbox = { - layoutpolicy_horizontal = expanding - - fixedgridbox = { - visible = "[And( GetVariableSystem.Exists( 'hooks_expand' ), DataModelHasItems( IntrigueWindow.GetMyHooks ) )]" - flipdirection = yes - maxhorizontalslots = 4 - datamodel_wrap = 4 - - addcolumn = 116 - addrow = 120 - - datamodel = "[IntrigueWindow.GetMyHooks]" - item = { - portrait_head = { - datacontext = "[IntrigueWindowHookItem.GetCharacter]" - } - } - } - - fixedgridbox = { - visible = "[And( Not( GetVariableSystem.Exists( 'hooks_expand' ) ), DataModelHasItems( IntrigueWindow.GetMyHooks ) )]" - flipdirection = yes - maxhorizontalslots = 4 - - addcolumn = 116 - addrow = 120 - - datamodel = "[IntrigueWindow.GetMyHooks]" - item = { - portrait_head = { - datacontext = "[IntrigueWindowHookItem.GetCharacter]" - } - } - } - - expand = {} - - text_single = { - visible = "[And( Not( GetVariableSystem.Exists( 'hooks_expand' ) ), GreaterThan_int32(GetDataModelSize(IntrigueWindow.GetMyHooks), '(int32)4') )]" - layoutpolicy_vertical = growing - layoutpolicy_horizontal = expanding - - text = "[GetNumberAbove_int32(GetDataModelSize(IntrigueWindow.GetMyHooks), '(int32)4' )|=]" - align = center - default_format = "#weak" - using = Font_Size_Medium - } - } - - text_multi = { - visible = "[IsDataModelEmpty( IntrigueWindow.GetMyHooks )]" - layoutpolicy_horizontal = expanding - minimumsize = { 0 120 } - text = "MY_HOOKS_ARE_EMPTY" - align = center - - background = { - using = Background_Area - } - } - } - - # Secrets known to me - vbox = { - name = "secrets_known_to_me" - layoutpolicy_horizontal = expanding - spacing = 2 - - widget = { - size = { -1 24 } - layoutpolicy_horizontal = expanding - - hbox = { - text_label_center = { - layoutpolicy_horizontal = expanding - text = "INTRIGUE_WINDOW_SECRETS_KNOWN_TO_ME_TITLE" - } - } - - hbox = { - expand = {} - - hbox = { - margin_right = 15 - spacing = 5 - tooltip = "INTRIGUE_WINDOW_HOOK_SHOW_ALL" - - button_checkbox = { - name = "show_all_secrets" - onclick = "[GetVariableSystem.Toggle( 'secrets_show_all' )]" - checked = "[GetVariableSystem.Exists( 'secrets_show_all' )]" - } - - icon = { - size = { 20 20 } - texture = "gfx/interface/icons/portraits/hook_secret.dds" - framesize = { 40 40 } - frame = 4 - } - } - } - } - - vbox = { - layoutpolicy_horizontal = expanding - spacing = 7 - - datamodel = "[IntrigueWindow.GetSecretsKnownToMe]" - item = { - hbox_secret_item = { - layoutpolicy_horizontal = expanding - - blockoverride "portrait" - { - datacontext = "[IntrigueWindowSecretGroup.GetCharacter]" - } - } - } - } - - text_multi = { - visible = "[IsDataModelEmpty( IntrigueWindow.GetSecretsKnownToMe )]" - layoutpolicy_horizontal = expanding - minimumsize = { 0 120 } - text = "SECRETS_KNOWN_TO_ME_IS_EMPTY" - align = center - - background = { - using = Background_Area - } - } - } - - # Hooks on you - vbox = { - name = "hooks_on_me" - layoutpolicy_horizontal = expanding - spacing = 2 - - text_label_center = { - layoutpolicy_horizontal = expanding - align = center - text = "INTRIGUE_WINDOW_HOOKS_ON_ME_TITLE" - - hbox = { - margin = { 10 0 } - spacing = 10 - - expand = {} - - hbox = { - spacing = 4 - tooltip = "INTRIGUE_WINDOW_WEAK_HOOKS_COUNT" - - icon = { - size = { 14 14 } - texture = "gfx/interface/icons/portraits/hook_secret_small.dds" - framesize = { 28 28 } - frame = 1 - } - - text_single = { - text = "[IntrigueWindow.GetWeakHooksOnMeCount]" - } - } - - hbox = { - spacing = 4 - tooltip = "INTRIGUE_WINDOW_STRONG_HOOKS_COUNT" - - icon = { - size = { 14 14 } - texture = "gfx/interface/icons/portraits/hook_secret_small.dds" - framesize = { 28 28 } - frame = 2 - } - - text_single = { - text = "[IntrigueWindow.GetStrongHooksOnMeCount]" - } - } - } - } - - vbox = { - visible = "[DataModelHasItems( IntrigueWindow.GetHooksOnMe )]" - layoutpolicy_horizontal = expanding - spacing = 3 - - datamodel = "[IntrigueWindow.GetHooksOnMe]" - item = { - hbox = { - layoutpolicy_horizontal = expanding - datacontext = "[IntrigueWindowHookItem.GetHook]" - - background = { - using = Background_Area - } - - portrait_head_small = { - datacontext = "[IntrigueWindowHookItem.GetCharacter]" - } - - vbox = { - layoutpolicy_horizontal = expanding - margin_left = 15 - - hbox = { - layoutpolicy_horizontal = expanding - - icon = { - size = { 20 20 } - texture = "gfx/interface/icons/portraits/hook_secret.dds" - framesize = { 40 40 } - frame = "[Hook.GetHookFrame]" - } - - text_single = { - layoutpolicy_horizontal = expanding - raw_text = "intrigue_window_hook_strength_state" - align = nobaseline - } - } - - hbox = { - layoutpolicy_horizontal = expanding - spacing = 5 - - text_single = { - text = "[Hook.GetName]" - } - - text_single = { - layoutpolicy_horizontal = expanding - visible = "[Hook.HasExpirationDate]" - text = "INTRIGUE_WINDOW_HOOK_EXPIRATION" - default_format = "#low" - autoresize = no - } - - expand = {} - } - } - - expand = {} - } - } - } - - text_multi = { - visible = "[IsDataModelEmpty( IntrigueWindow.GetHooksOnMe )]" - layoutpolicy_horizontal = expanding - minimumsize = { 0 120 } - text = "NOBODY_HAS_HOOKS_ON_ME" - align = center - - background = { - using = Background_Area - } - } - } - - # My secrets - vbox = { - name = "my_secrets" - layoutpolicy_horizontal = expanding - spacing = 2 - - text_label_center = { - layoutpolicy_horizontal = expanding - text = "INTRIGUE_WINDOW_MY_SECRETS_TITLE" - } - - vbox = { - name = "my_secrets_grid" - visible = "[DataModelHasItems( IntrigueWindow.GetMySecrets )]" - layoutpolicy_horizontal = expanding - - datamodel = "[IntrigueWindow.GetMySecrets]" - item = { - vbox = { - datacontext = "[IntrigueWindowSecretItem.GetSecret]" - visible = "[Secret.IsValid]" - layoutpolicy_horizontal = expanding - - - hbox = { - layoutpolicy_horizontal = expanding - margin_left = 10 - spacing = 5 - - tooltip = "[Secret.GetTooltipDesc]" - - background = { - using = Background_Area - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal_thick.dds" - blend_mode = alphamultiply - mirror = horizontal - } - } - - icon = { - texture = "[Secret.GetType.GetIcon]" - size = { 30 30 } - } - - text_multi = { - layoutpolicy_horizontal = expanding - text = "INTRIGUE_WINDOW_SECRET_DESC" - align = nobaseline - max_width = 450 - } - - expand = {} - } - - vbox = { - layoutpolicy_horizontal = expanding - spacing = 7 - - datamodel = "[IntrigueWindow.GetSecretsKnownToMe]" - item = { - hbox_secret_item = { - visible = "[IntrigueWindowSecretItem.IsExpanded]" - datamodel = "[IntrigueWindowSecretItem.GetKnownBy]" - layoutpolicy_horizontal = expanding - - blockoverride "portrait_context" - { - } - } - } - } - } - } - } - - text_multi = { - visible = "[IsDataModelEmpty( IntrigueWindow.GetMySecrets )]" - layoutpolicy_horizontal = expanding - minimumsize = { 0 290 } - text = "I_HAVE_NO_SECRETS" - align = center - } - } - } - } - } - - type widget_scheme_agent_slot_item = widget { - datacontext = "[SchemeAgentSlotItem.GetCharacter]" - size = { 96 150 } - - background = { - using = Background_Area - } - - background = { - using = Background_Frame - } - - vbox = { - margin_top = 5 - margin_bottom = 10 - - selectable_target_portrait_widget = { - blockoverride "empty_slot" - { - onclick = "[SchemeItem.ShowPotentialAgents(SchemeAgentSlotItem.Self)]" - } - - blockoverride "filled_slot" - { - button_round = { - - parentanchor = top|right - size = { 25 25 } - - onclick = "[CreateCommandPopup( SchemeAgentSlotItem.RemoveAgent )]" - - tooltip = "INTRIGUE_WINDOW_REMOVE_AGENT_TT" - - button_close = { - alwaystransparent = yes - datacontext = "[SchemeAgentSlotItem.GetCharacter]" - parentanchor = center - size = { 15 15 } - } - } - } - - icon = { - visible = "[SchemeAgentSlotItem.IsExposed]" - parentanchor = top|left - size = { 25 25 } - alwaystransparent = yes - texture = "gfx/interface/icons/schemes/icon_discovered_scheme.dds" - - tooltip = "INTRIGUE_WINDOW_AGENT_DISCOVERED_TT" - - background = { - using = Background_Area_Dark - - modify_texture = { - texture = "gfx/interface/component_masks/mask_glow.dds" - blend_mode = alphamultiply - } - } - - glow = { - using = Color_Red - using = Glow_Standard - glow_radius = 3 - } - - state = { - trigger_on_create = yes - - name = max_glow - next = min_glow - duration = 1 - using = Animation_Curve_Default - - glow_alpha = 0.8 - } - - state = { - name = min_glow - next = max_glow - duration = 1.6 - using = Animation_Curve_Default - - glow_alpha = 0.2 - } - } - } - - vbox = { - name = "scheme_agent_info" - - text_single = { - text = "[SchemeAgentSlotItem.GetSlot.GetSlotType.GetName]" - align = nobaseline - max_width = 70 - - tooltip = "[SchemeAgentSlotItem.GetSlot.GetSlotType.GetDesc]" - } - - hbox = { - name = "scheme_agent_contribution" - spacing = 5 - - tooltip = "[SelectLocalization(SchemeAgentSlotItem.IsFilled, 'INTRIGUE_WINDOW_SCHEME_CONTRIBUTION_TT', 'INTRIGUE_WINDOW_SCHEME_CONTRIBUTION_TT_AGENT_SLOT_EMPTY')]" - - icon = { - name = contribution_icon - size = { 25 25 } - texture = "[SchemeAgentSlotItem.GetContributionIcon]" - } - - text_single = { - text = "[SchemeAgentSlotItem.GetContribution|0]" - align = nobaseline - default_format = "#high" - } - } - } - } - } - - type widget_scheme_countermeasures = widget { - size = { 400 80 } - - vbox = { - # Scheme Countermeasures heading - text_label_center = { - text = "[scheme_countermeasures|E]" - } - - ## Countermeasure icons - hbox = { - name = "scheme_countermeasure_icons" - datamodel = "[IntrigueWindow.GetCountermeasures]" - - background = { - texture = "gfx/interface/window_scheme/scheme_countermeasures_bg.dds" - margin = { 45 -6 } - } - - item = { - container = { - visible = "[IntrigueWindowCountermeasureItem.IsVisible]" - - datacontext = "[IntrigueWindowCountermeasureItem.GetType]" - tooltip = "[IntrigueWindowCountermeasureItem.GetTooltip]" - using = tooltip_se - - widget = { - size = { 50 50 } - - # Selection halo - icon = { - visible = "[IntrigueWindowCountermeasureItem.IsActive]" - texture = "gfx/particles/halo.dds" - parentanchor = center - size = { 60 60 } - color = { 1 0.85 0.6 1 } - } - - button_round = { - parentanchor = center - size = { 48 48 } - - onclick = "[IntrigueWindowCountermeasureItem.SetCounterMeasure( IntrigueWindow.GetCharacter.Self )]" - alwaystransparent = "[And( IntrigueWindowCountermeasureItem.IsSelectable(), IntrigueWindowCountermeasureItem.IsActive )]" - #enabled = "[And( IntrigueWindowCountermeasureItem.IsSelectable(), Not( IntrigueWindowCountermeasureItem.IsActive ) )]" - - # Frame - highlight_icon = { - parentanchor = center - size = { 38 38 } - alwaystransparent = yes - - texture = "gfx/interface/icons/scheme_countermeasure_types/frame_purple.dds" - enabled = "[IntrigueWindowCountermeasureItem.IsSelectable()]" - } - - # Countermeasure icon - highlight_icon = { - visible = "[SchemeCountermeasureType.IsValid]" - parentanchor = center - size = { 38 38 } - alwaystransparent = yes - - texture = "[IntrigueWindowCountermeasureItem.GetType.GetIcon]" - enabled = "[IntrigueWindowCountermeasureItem.IsSelectable()]" - } - - # No countermeasure icon - highlight_icon = { - visible = "[Not( SchemeCountermeasureType.IsValid )]" - parentanchor = center - size = { 38 38 } - alwaystransparent = yes - - texture = "gfx/interface/icons/scheme_countermeasure_types/no_countermeasure.dds" - enabled = "[IntrigueWindowCountermeasureItem.IsSelectable()]" - } - - # Countermeasure tier - highlight_icon = { - visible = "[SchemeCountermeasureType.IsValid]" - parentanchor = center - position = { 0 2 } - size = { 48 48 } - alwaystransparent = yes - - texture = "[SchemeCountermeasureType.GetFrame]" - } - - # AI debug info - text_single = { - visible = "[AIWatchWindowsEnabled]" - parentanchor = bottom|left - position = { 0 15 } - text = "INTRIGUE_WINDOW_SCHEME_COUNTERMEASURE_ITEM_AI_VALUE_LABLE" - } - } - } - } - } - } - } - } - - type vbox_discovered_scheme_item = vbox { - name = "known_scheme" - datacontext = "[SchemeItem.GetScheme]" - - background = { - using = Background_Area - margin_bottom = -2 - } - - background = { - using = Background_Frame - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_corner.dds" - blend_mode = alphamultiply - mirror = horizontal - } - } - - vbox = { - name = "my_own_scheme_header" - layoutpolicy_horizontal = expanding - - hbox = { - name = "my_own_scheme_header" - layoutpolicy_horizontal = expanding - - margin = { 0 5 } - margin_left = 20 - margin_right = 5 - - background = { - texture = "gfx/interface/window_scheme/scheme_panel_header_banner_red.dds" - margin_top = -2 - margin_bottom = -3 - } - - hbox = { - layoutpolicy_horizontal = expanding - - icon = { - texture = "[Scheme.GetSchemeType.GetIcon]" - size = { 30 30 } - alwaystransparent = yes - - tooltip = "SCHEME_WINDOW_TT_ITEM" - - background = { - texture = "gfx/interface/window_scheme/scheme_panel_header_icon_bg_red.dds" - margin = { 13 13 } - } - } - - text_single = { - text = "SCHEME_WINDOW_ITEM_NAME" - using = Font_Size_Medium - align = nobaseline - max_width = 480 - margin_left = 15 - } - - expand = {} - } - } - - hbox = { - layoutpolicy_horizontal = expanding - - margin = { 10 5 } - spacing = 5 - - portrait_head = { - name = "target_portrait" - datacontext = "[Scheme.GetTargetCharacter]" - - using = tooltip_es - - blockoverride "portrait_button" - { - tooltip = "SCHEME_WINDOW_SCHEME_TARGET" - } - } - - vbox = { - layoutpolicy_vertical = expanding - layoutpolicy_horizontal = expanding - - text_single = { - datacontext = "[SchemeItem.GetScheme.GetOwner]" - text = "SCHEME_WINDOW_OWNER_PUPPET" - default_format = "#D" - layoutpolicy_horizontal = expanding - block owner_section_visible - { - visible = no - } - - using = Font_Size_Medium - align = nobaseline - } - - hbox = { - layoutpolicy_horizontal = expanding - spacing = 5 - - tooltip = "SCHEME_WINDOW_SUCCESS_DISCOVERED_TOOLTIP" - - icon = { - name = success_icon - size = { 30 30 } - - texture = "gfx/interface/icons/schemes/icon_scheme_success.dds" - } - - text_multi = { - name = "success" - autoresize = yes - text = "SCHEME_WINDOW_SUCCESS_CHANCE_MAIN" - align = nobaseline - max_width = 350 - } - - expand = {} - } - - hbox = { - visible = "[Scheme.IsSecret]" - layoutpolicy_horizontal = expanding - spacing = 5 - - tooltip = "SCHEME_WINDOW_SECRECY_DISCOVERED_TOOLTIP" - - icon = { - name = "secrecy_icon" - size = { 30 30 } - texture = "gfx/interface/icons/schemes/icon_secrecy.dds" - } - - text_single = { - name = "secrecy" - text = "SCHEME_WINDOW_SECRECY" - align = nobaseline - max_width = 350 - } - - expand = {} - } - - expand = {} - } - - expand = {} - } - } - - vbox = { - name = "known_scheme_members" - layoutpolicy_horizontal = expanding - margin = { 10 0 } - spacing = 5 - - background = { - using = Background_Area - } - - text_single = { - layoutpolicy_horizontal = expanding - text = "SCHEME_WINDOW_MEMBER_LIST" - align = center|nobaseline - margin = { 0 5 } - - background = { - using = Background_Area - margin = { 5 0 } - } - } - - hbox = { - layoutpolicy_horizontal = expanding - - fixedgridbox = { - name = "owner_member_grid" - addcolumn = 95 - addrow = 95 - datamodel_wrap = 5 - flipdirection = yes - - datamodel = "[SchemeItem.GetAgentSlots]" - item = { - portrait_head_small = { - datacontext = "[SchemeAgentSlotItem.GetCharacter]" - visible = "[SchemeAgentSlotItem.IsFilled]" - } - } - } - - expand = {} - } - - hbox = { - visible = "[Not(SchemeItem.HasAgents)]" - layoutpolicy_horizontal = expanding - margin_bottom = 15 - - text_single = { - text = "SCHEME_WINDOW_NO_KNOWN_AGENTS" - align = center|nobaseline - default_format = "#low;italic" - } - } - - expand = {} - } - } - - type hbox_secret_item = hbox { - visible = "[Or( IntrigueWindowSecretGroup.HasUnspentHooks, GetVariableSystem.Exists( 'secrets_show_all' ) )]" - layoutpolicy_horizontal = expanding - - background = { - using = Background_Area - } - - portrait_head_small = { - block "portrait" {} - } - - vbox = { - datacontext = "[IntrigueWindowSecretGroup.GetCharacter]" - layoutpolicy_horizontal = expanding - layoutpolicy_vertical = expanding - - margin_right = 10 - margin_top = 5 - margin_bottom = 10 - - vbox = { - name = "secrets" - datamodel = "[IntrigueWindowSecretGroup.GetSecrets]" - visible = "[DataModelHasItems( IntrigueWindowSecretGroup.GetSecrets )]" - layoutpolicy_horizontal = expanding - - margin = { 5 5 } - spacing = 5 - - item = { - hbox = { - datacontext = "[IntrigueWindowSecretItem.GetSecret]" - visible = "[And( Secret.IsValid, Or( Not( IntrigueWindowSecretItem.IsSpent ), GetVariableSystem.Exists( 'secrets_show_all' ) ) )]" - layoutpolicy_horizontal = expanding - - spacing = 5 - - icon = { - texture = "[Secret.GetType.GetIcon]" - size = { 30 30 } - tooltip = "INTRIGUE_WINDOW_SECRET_TOOLTIP" - } - - text_multi = { - layoutpolicy_horizontal = expanding - text = "INTRIGUE_WINDOW_SECRET_DESC" - align = nobaseline - autoresize = yes - max_width = 300 - } - - expand = {} - - icon = { - visible = "[IntrigueWindowSecretItem.IsWeakHook( Character.Self )]" - size = { 20 20 } - texture = "gfx/interface/icons/portraits/hook_secret.dds" - framesize = {40 40 } - frame = 1 - - tooltip = "INTRIGUE_WINDOW_BLACKMAIL_WEAK_HOOK_TT" - } - - icon = { - visible = "[IntrigueWindowSecretItem.IsStrongHook( Character.Self )]" - size = { 20 20 } - texture = "gfx/interface/icons/portraits/hook_secret.dds" - framesize = { 40 40 } - frame = 2 - - tooltip = "INTRIGUE_WINDOW_BLACKMAIL_STRONG_HOOK_TT" - } - - warning_icon = { - visible = "[Not( Character.IsPlayerInteractionWithTargetSecretValid( 'blackmail_interaction', Secret.Self ) )]" - size = { 20 20 } - - tooltip = "[Character.GetPlayerInteractionWithTargetSecretTooltip( 'blackmail_interaction', Secret.Self )]" - } - } - } - } - - expand = {} - - hbox = { - visible = "[Character.IsPlayerInteractionShown('blackmail_interaction')]" - layoutpolicy_horizontal = expanding - margin_right = 5 - spacing = 5 - - expand = {} - - button_standard_small = { - name = "blackmail_button" - datacontext = "[IntrigueWindowSecretGroup.GetFirstSecret.GetSecret]" - size = { 120 25 } - enabled = "[IntrigueWindowSecretGroup.CanBlackmail]" - onclick = "[Character.OpenPlayerInteraction( 'blackmail_interaction' )]" - text = "INTRIGUE_WINDOW_SECRET_KNOWN_TO_ME_BLACKMAIL" - - tooltip = "INTRIGUE_WINDOW_SECRET_BLACKMAIL_TT" - using = tooltip_se - } - - button_tertiary = { - name = "expose_button" - datacontext = "[IntrigueWindowSecretGroup.GetFirstSecret.GetSecret]" - size = { 120 25 } - onclick = "[Character.OpenPlayerInteraction( 'expose_secret_interaction' )]" - #"[IntrigueWindow.ExposeSecret( Character.Self, 'blackmail_interaction', Secret.Self )]" - text = "INTRIGUE_WINDOW_SECRET_EXPOSE" - - tooltip = "INTRIGUE_WINDOW_SECRET_EXPOSE_TT" - using = tooltip_se - } - - - } - } - - - expand = {} - } -} - -types PuppetTypes -{ - type vbox_puppet_section = vbox { - layoutpolicy_horizontal = expanding - layoutpolicy_vertical = expanding - - visible = "[IntrigueWindow.IsTabShown( 'puppets' )]" - - # text_label_center = { - # layoutpolicy_horizontal = expanding - # text = "puppets_section_title" - # default_format = "#T" - # } - - ## PUPPET ACTIONS - scrollbox = { - name = "scroll_puppet_decisions" - layoutpolicy_horizontal = expanding - layoutpolicy_vertical = expanding - - blockoverride "scrollbox_content" - { - vbox = { - name = "puppets" - layoutpolicy_horizontal = expanding - spacing = 10 - - datamodel = "[IntrigueWindow.GetPuppets]" - - item = { - widget_puppet_entry = {} - } - } - } - } - } - - type widget_puppet_interaction_group_base = widget { - size = { 50 50 } - - # Template to have better control on colors of icon background - using = Puppet_Interaction_Group_Background - - icon = { - datacontext = "[PuppetInteractionGroup]" - parentanchor = center - widgetanchor = center - size = { 45 45 } - texture = "[PuppetInteractionGroup.GetCategory.GetIcon]" - - block "group_tooltip" {} - using = tooltip_se - } - - text_single = { - position = { 0 3 } - parentanchor = bottom|hcenter - - background = { - margin = { 5 0 } - margin_top = -5 - using = Background_Area_Dark - } - - block "group_count" {} - default_format = "#glow_color:{0.1,0.1,0.1,1.0}" - } - } - - type widget_puppet_interaction_group = widget_puppet_interaction_group_base { - visible = "[DataModelHasItems( PuppetInteractionGroup.GetSpecialInteractions )]" - - blockoverride "group_tooltip" { - tooltipwidget = { - using = puppet_interaction_group_tooltip - } - } - - blockoverride "group_count" { - text = "[GetDataModelSize( PuppetInteractionGroup.GetSpecialInteractions )]" - } - } - - type widget_puppet_generic_category_icon = widget_puppet_interaction_group_base { - visible = "[DataModelHasItems( PuppetInteractionGroup.GetGenericInteractions )]" - - blockoverride "group_tooltip" { - tooltip = "puppet_generic_interaction_category_tt" - } - - blockoverride "group_count" { - text = "[GetDataModelSize( PuppetInteractionGroup.GetGenericInteractions )]" - } - } - - type widget_puppet_summary_button = widget { - size = { 50 50 } - - icon = { - parentanchor = center - size = { 45 45 } - texture = "gfx/interface/icons/interaction_category_background.dds" - block "button_color" {} - - block "button_tooltip" {} - using = tooltip_se - } - - icon = { - parentanchor = center - size = { 45 45 } - block "button_texture" {} - alwaystransparent = yes - } - } - - type widget_puppet_generic_interactions_button = widget_puppet_summary_button { - blockoverride "button_color" { - using = Color_Puppet_Generic_Interactions - } - - blockoverride "button_tooltip" { - tooltipwidget = { - using = puppet_generic_interactions_tooltip - } - } - - blockoverride "button_texture" { - texture = "gfx/interface/icons/icon_puppeteer.dds" - } - } - - type widget_puppet_other_actions_button = widget_puppet_summary_button { - visible = "[Or3( DataModelHasItems( PuppetEntry.GetDecisions ), DataModelHasItems( PuppetEntry.GetGreatProjects ), DataModelHasItems( PuppetEntry.GetOtherActions ) )]" - - blockoverride "button_color" { - using = Color_Puppet_Other_Actions - } - - blockoverride "button_tooltip" { - tooltipwidget = { - using = puppet_other_actions_tooltip - } - } - - blockoverride "button_texture" { - texture = "gfx/interface/icons/character_interactions/puppet.dds" - } - } - - type puppet_tooltip_pop_out = object_tooltip_pop_out { - blockoverride "title_text" - { - margin = { 0 8 } - block "puppet_tooltip_title" {} - default_format = "#T" - } - - blockoverride "subheading" {} - - blockoverride "main_description" - { - vbox = { - layoutpolicy_horizontal = expanding - - spacing = 5 - text_multi = { - layoutpolicy_horizontal = expanding - layoutpolicy_vertical = expanding - margin_top = 10 - - block "puppet_tooltip_header" {} - autoresize = yes - max_width = 420 - } - - block "puppet_tooltip_content" {} - } - } - - blockoverride "concept_link" { - text = "[puppets|E]" - } - - blockoverride "header_additions" - { - header_icon = { - margin_right = 10 - - blockoverride "header_texture" - { - block "puppet_tooltip_icon" {} - } - } - } - } - - type vbox_puppet_other_actions_section = vbox { - layoutpolicy_horizontal = expanding - - text_multi = { - layoutpolicy_horizontal = expanding - autoresize = yes - max_width = 420 - block "section_header" {} - align = nobaseline - } - - vbox = { - layoutpolicy_horizontal = expanding - block "section_items" {} - - item = { - text_multi = { - layoutpolicy_horizontal = expanding - text = "puppet_other_actions_tt_item" - autoresize = yes - max_width = 420 - } - } - } - } - - type widget_puppet_entry = widget - { - size = { 525 320 } - scissor = yes - - background = { - texture = "[PuppetEntry.GetPuppetType.GetBackground( PuppetEntry.GetPuppet )]" - fittype = centercrop - alpha = 0.7 - using = Mask_Rough_Edges - - margin_top = -56 - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal_extended.dds" - blend_mode = alphamultiply - } - } - - background = { - using = Background_Frame - - margin = { 2 2 } - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_corner.dds" - blend_mode = alphamultiply - mirror = horizontal - } - } - - background = { - using = Background_Frame - - margin = { 2 2 } - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_corner.dds" - blend_mode = alphamultiply - mirror = vertical - } - } - - ## Puppet portrait and CoA, opinion & status icon overlay - widget = { - parentanchor = left|bottom - size = { 180 250 } - - # Puppet portrait - portrait_council = { - datacontext = "[PuppetEntry.GetPuppet]" - visible = "[Character.IsValid]" - parentanchor = bottom - size = { 100% 100% } - - blockoverride "portrait_texture_block" - { - portrait_texture = "[Character.GetAnimatedPortrait('environment_council', 'camera_council', PuppetEntry.GetPuppetType.GetAnimation( Character.Self ), PdxGetWidgetScreenSize(PdxGuiWidget.Self))]" - scale = 1.1 - mask = "gfx/portraits/portrait_mask_council.dds" - effectname = "NoHighlight" - } - - blockoverride "portrait_button_no_character_text" - { - text = "puppet_window_choose_puppet_tt" - } - } - - # Empty Puppet portrait - portrait_council = { - datacontext = "[PuppetEntry.GetPuppet]" - visible = "[Not(Character.IsValid)]" - parentanchor = bottom - position = { 0 -20 } - size = { 100% 100% } - scale = 1.1 - - blockoverride "portrait_texture_block" - { - position = { 0 18 } - portrait_texture = "[Character.GetAnimatedPortrait('environment_council', 'camera_council', PuppetEntry.GetPuppetType.GetAnimation( Character.Self ), PdxGetWidgetScreenSize(PdxGuiWidget.Self))]" - mask = "gfx/portraits/portrait_mask_council.dds" - effectname = "NoHighlight" - } - - blockoverride "portrait_button_no_character_text" - { - text = "puppet_window_choose_puppet_tt" - } - - blockoverride "onclick" - { - onclick = "[PuppetEntry.OpenPuppetSelectionList]" - - button_icon = { - parentanchor = center - size = { 40 40 } - position = { 0 80 } - - alwaystransparent = yes - texture = "gfx/interface/icons/flat_icons/plus.dds" - } - } - } - - # CoA, opinion & status icons - widget = { - datacontext = "[PuppetEntry.GetPuppet]" - visible = "[Character.IsValid]" - parentanchor = bottom|hcenter - position = { 0 -63 } - size = { 100% 100% } - - coa_realm_small_crown = { - visible = "[Character.HasLandedTitles]" - parentanchor = bottom|left - } - - portrait_opinion = { - visible = "[And(Character.IsValid, Not(Character.IsLocalPlayer) )]" - parentanchor = bottom|hcenter - position = { 15 0 } - - blockoverride "opinion_text" - { - text = "[Character.GetOpinionOf( Character.GetLiege )|=]" - fonttintcolor = "[Character.GetOpinionOfTint( Character.GetLiege )]" - } - - blockoverride "ott_heading_text" - { - text = "[Character.GetOpinionHeadingText( Character.GetLiege )]" - } - - blockoverride "ott_opinion_value_text" - { - text = "[Character.GetOpinionOf( Character.GetLiege )|=]" - fonttintcolor = "[Character.GetOpinionOfTint( Character.GetLiege )]" - } - - blockoverride "ott_opinion_breakdown_text" - { - text = "[Character.GetOpinionBreakdownText( Character.GetLiege )|=]" - } - } - - portrait_status_icons = { - parentanchor = bottom|right - position = { 0 -5 } - - background = { - using = Background_Area_Dark - margin = { 2 4 } - } - } - } - } - - vbox = { - layoutpolicy_horizontal = expanding - layoutpolicy_vertical = expanding - - # Header - hbox = { - datacontext = "[PuppetEntry.GetPuppetType]" - layoutpolicy_horizontal = expanding - margin = { 5 5 } - - # Parentwidget set to 50x50 to always make the header be 50px height - widget = { - size = { 50 50 } - - icon = { - parentanchor = center - size = { 45 45 } - alwaystransparent = yes - - texture = "[PuppetEntry.GetPuppetType.GetIcon( PuppetEntry.GetPuppet )]" - } - } - - vbox = { - layoutpolicy_horizontal = expanding - - expand = {} - - text_single = { - layoutpolicy_horizontal = expanding - - text = "puppet_entry_title" - align = nobaseline - } - - text_single = { - visible = "[PuppetEntry.GetPuppet.IsValid]" - layoutpolicy_horizontal = expanding - - text = "puppet_entry_title_puppet_subheader" - align = nobaseline - } - - expand = {} - } - - hbox = { - datacontext = "[PuppetEntry.GetPuppet]" - visible = "[Character.IsValid]" - spacing = 16 - margin_right = 10 - background = { - using = Background_Area - using = Mask_Rough_Edges - margin = { 5 15 } - margin_left = 10 - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal.dds" - blend_mode = alphamultiply - } - } - - hbox = { - spacing = 4 - - tooltip = "[Character.GetGoldTooltipWithBalance]" - using = tooltip_se - - icon = { - size = { 30 30 } - texture = "gfx/interface/icons/icon_gold.dds" - } - - text_single = { - text = "[Character.GetGold|0]" - default_format = "#high" - align = center|nobaseline - max_width = 50 - } - } - - hbox = { - spacing = 4 - - tooltip = "[Character.GetPietyTooltipWithBalance]" - using = tooltip_se - - icon = { - size = { 30 30 } - texture = "[Character.GetPietyLevelTexture]" - } - - text_single = { - text = "[Character.GetPiety|0]" - default_format = "#high" - align = center|nobaseline - max_width = 50 - } - } - } - - background = { - using = Background_Area_Dark - alpha = 0.5 - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal_extended.dds" - blend_mode = alphamultiply - } - } - - background = { - using = GenericObjectCardHeaderBackground - color = "[PuppetEntry.GetPuppetType.GetColor]" - alpha = 0.3 - } - - tooltipwidget = { - using = puppet_type_tooltip - } - - using = tooltip_ws - } - - hbox = { - datamodel = "[PuppetEntry.GetSchemes]" - allow_outside = yes - - item = { - widget = { - size = { 90 112 } - - allow_outside = yes - - button_hud_scheme = { - alwaystransparent = yes - - blockoverride "click_behavior" {} - - blockoverride "background_texture" { - icon = { - texture = "gfx/interface/window_scheme/scheme_hud_bg.dds" - size = { 100% 100% } - } - } - - blockoverride "scheme_type_icon_and_background" - { - icon = { - parentanchor = center - size = { 32 32 } - texture = "gfx/interface/window_scheme/scheme_hud_icon_bg.dds" - alwaystransparent = yes - } - - icon = { - texture = "[Scheme.GetSchemeType.GetIcon]" - size = { 30 30 } - alwaystransparent = yes - parentanchor = center - } - } - - tooltip = "PUPPET_VIEW_SCHEME_TOOLTIP" - } - - button_close = { - widgetanchor = top|right - parentanchor = top|right - position = { 5 8 } - - allow_outside = yes - - onclick = "[IntrigueWindow.OnCancelSchemeClicked( Scheme.Self )]" - - tooltip = "puppet_cancel_scheme_tt" - - background = { - using = Background_Area_Dark - margin = { 2 2 } - } - } - } - } - } - - expand = {} - - hbox = { - visible = "[DataModelHasItems( PuppetEntry.GetInteractions )]" - layoutpolicy_horizontal = expanding - min_height = 60 - margin = { 15 5 } - spacing = 5 - alwaystransparent = no - - background = { - using = Background_Area_Dark - } - - widget_puppet_generic_interactions_button = {} - - divider_light = { - layoutpolicy_vertical = expanding - } - - hbox = { - datamodel = "[PuppetEntry.GetInteractions]" - - item = { - widget_puppet_interaction_group = {} - } - } - - expand = {} - - widget_puppet_other_actions_button = {} - } - - hbox = { - visible = "[IsDataModelEmpty( PuppetEntry.GetInteractions )]" - layoutpolicy_horizontal = expanding - min_height = 60 - margin = { 15 5 } - - background = { - using = Background_Area_Dark - } - - text_single = { - text = "puppet_interaction_no_interactions_available" - default_format = "#low;weak" - align = nobaseline - } - } - } - - hbox = { - parentanchor = right|vcenter - position = { -10 57 } - - expand = {} - - text_multi = { - autoresize = yes - text = "[PuppetEntry.GetPuppetType.GetDescription]" - margin = { 15 10 } - maximumsize = { 320 80 } - default_format = "#F" - - background = { - using = Background_Area_Dark - } - } - } - } - - type puppet_action_decision_vbox = vbox - { - layoutpolicy_horizontal = expanding - margin = { 10 5 } - margin_right = 30 - - button_dynastic_cycle_decision = { - layoutpolicy_horizontal = expanding - visible = yes - - enabled = "[PuppetActionItem.IsEnabled]" - datacontext = "[PuppetActionItem.GetDecision]" - onclick = "[PuppetActionItem.OpenPuppetDecision]" - } - } - - type puppet_action_interaction_vbox = vbox - { - layoutpolicy_horizontal = expanding - margin = { 10 5 } - margin_right = 30 - hbox = { - layoutpolicy_horizontal = expanding - - tooltip_visible = "[Not( PuppetActionItem.IsEnabled )]" - tooltip = "puppet_action_disabled_tt" - - icon_placeholder = { - enabled = "[PuppetActionItem.IsEnabled]" - } - - text_single = { - text = "[PuppetActionItem.GetText]" - align = nobaseline - } - - expand = {} - } - } - - type puppet_action_other_vbox = vbox - { - layoutpolicy_horizontal = expanding - margin = { 10 5 } - margin_right = 30 - hbox = { - layoutpolicy_horizontal = expanding - - tooltip_visible = "[Not( PuppetActionItem.IsEnabled )]" - tooltip = "puppet_action_disabled_tt" - - icon_placeholder = { - enabled = "[PuppetActionItem.IsEnabled]" - } - - text_single = { - text = "[PuppetActionItem.GetText]" - align = nobaseline - } - - expand = {} - } - } - - type puppet_great_project_vbox = vbox - { - layoutpolicy_horizontal = expanding - margin = { 10 5 } - margin_right = 30 - - button_standard = { - layoutpolicy_horizontal = expanding - datacontext = "[PuppetActionItem.GetGreatProject]" - - tooltip = "[GreatProjectType.GetGreatProjectItemDescriptionTooltip( PuppetActionItem.GetPuppet.Self )]" - onclick = "[OpenGameViewData( 'plan_great_project', GreatProjectType.Self ) ]" - - margin_widget = { - parentanchor = right|vcenter - scissor = yes - - margin = { 2 2 } - - size = { 100% 100% } - - proportional_icon = { - name = "illustration" - visible = "[PuppetActionItem.IsEnabled]" - parentanchor = right|top - size = { 45% 100% } - mirror = horizontal - - alpha = 0.6 - texture = "[GreatProjectType.GetIllustration( PuppetActionItem.GetPuppet.Self )]" - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal_extended.dds" - blend_mode = alphamultiply - } - } - - proportional_icon = { - visible = "[Not( PuppetActionItem.IsEnabled )]" - parentanchor = right|top - size = { 45% 100% } - mirror = horizontal - - enabled = no - alpha = 0.6 - texture = "[GreatProjectType.GetIllustration( PuppetActionItem.GetPuppet.Self )]" - - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal_extended.dds" - blend_mode = alphamultiply - } - } - } - - # Vignette - margin_widget = { - parentanchor = center - size = { 100% 100% } - - margin = { 2 2 } - - icon = { - parentanchor = center - size = { 100% 100% } - - texture = "gfx/interface/component_tiles/tile_vignette_3px.dds" - spriteType = Corneredtiled - spriteborder = { 5 5 } - } - } - - hbox = { - margin = { 15 0 } - margin_right = 10 - - text_single = { - name = "title" - visible = "[PuppetActionItem.IsEnabled]" - layoutpolicy_horizontal = growing - autoresize = no - - text = "[GreatProjectType.GetNameForCharacter( PuppetActionItem.GetPuppet.Self )]" - align = nobaseline - default_format = "#clickable" - } - - text_single = { - name = "title2" - visible = "[Not( PuppetActionItem.IsEnabled )]" - layoutpolicy_horizontal = growing - autoresize = no - - text = "[GreatProjectType.GetNameForCharacter( PuppetActionItem.GetPuppet.Self )]" - align = nobaseline - default_format = "#low" - } - - highlight_icon = { - name = "not_possible" - visible = "[Not( PuppetActionItem.IsEnabled )]" - size = { 30 30 } - - texture = "gfx/interface/icons/symbols/icon_cross.dds" - } - } - } - } -} - -template puppet_interaction_group_tooltip { - container = { - alwaystransparent = no - - puppet_tooltip_pop_out = { - blockoverride "puppet_tooltip_title" { - text = "puppet_interaction_category_tt_title" - } - - blockoverride "puppet_tooltip_header" { - text = "puppet_interaction_category_tt_header" - } - - blockoverride "puppet_tooltip_content" - { - text_multi = { - layoutpolicy_horizontal = expanding - layoutpolicy_vertical = expanding - text = "puppet_interaction_category_tt_special_content" - autoresize = yes - } - - text_single = { - visible = "[DataModelHasItems( PuppetInteractionGroup.GetGenericInteractions )]" - layoutpolicy_horizontal = expanding - layoutpolicy_vertical = expanding - text = "puppet_interaction_category_tt_generic_interactions" - tooltip = "puppet_interaction_category_tt_generic_content" - autoresize = yes - using = tooltip_se - } - } - - blockoverride "puppet_tooltip_icon" { - size = { 52 52 } - texture = "[PuppetInteractionGroup.GetCategory.GetIcon]" - } - } - } -} - -template puppet_generic_interactions_tooltip { - container = { - alwaystransparent = no - - puppet_tooltip_pop_out = { - blockoverride "puppet_tooltip_title" { - text = "puppet_generic_interactions_tt_title" - } - - blockoverride "puppet_tooltip_header" { - text = "puppet_generic_interactions_tt_header" - } - - blockoverride "puppet_tooltip_content" - { - hbox = { - layoutpolicy_horizontal = expanding - margin = { 5 5 } - - background = { - using = Background_Area - modify_texture = { - texture = "gfx/interface/component_masks/mask_fade_horizontal.dds" - blend_mode = alphamultiply - mirror = horizontal - } - } - - hbox = { - datamodel = "[PuppetEntry.GetInteractions]" - - item = { - widget_puppet_generic_category_icon = {} - } - } - - expand = {} - } - } - - blockoverride "puppet_tooltip_icon" { - size = { 45 45 } - texture = "gfx/interface/icons/icon_puppeteer.dds" - } - } - } -} - -template puppet_other_actions_tooltip { - container = { - alwaystransparent = no - - puppet_tooltip_pop_out = { - blockoverride "puppet_tooltip_title" { - text = "puppet_other_actions_tt_title" - } - - blockoverride "puppet_tooltip_header" { - text = "puppet_other_actions_tt_header" - } - - blockoverride "puppet_tooltip_content" - { - vbox_puppet_other_actions_section = { - visible = "[DataModelHasItems( PuppetEntry.GetDecisions )]" - - blockoverride "section_header" { - text = "puppet_other_actions_tt_decisions" - } - - blockoverride "section_items" { - datamodel = "[PuppetEntry.GetDecisions]" - } - } - - vbox_puppet_other_actions_section = { - visible = "[DataModelHasItems( PuppetEntry.GetGreatProjects )]" - - blockoverride "section_header" { - text = "puppet_other_actions_tt_great_projects" - } - - blockoverride "section_items" { - datamodel = "[PuppetEntry.GetGreatProjects]" - } - } - - vbox_puppet_other_actions_section = { - visible = "[DataModelHasItems( PuppetEntry.GetOtherActions )]" - - blockoverride "section_header" { - text = "puppet_other_actions_tt_additional" - } - - blockoverride "section_items" { - datamodel = "[PuppetEntry.GetOtherActions]" - } - } - } - - blockoverride "puppet_tooltip_icon" { - size = { 45 45 } - texture = "gfx/interface/icons/character_interactions/puppet.dds" - } - } - } -} - -template Puppet_Interaction_Group_Background { - # Diplomacy - icon = { - visible = "[EqualTo_string( PuppetInteractionGroup.GetCategory.GetDescription, Localize( 'DIPLOMACY_ACTIONS' ) )]" - parentanchor = center - widgetanchor = center - size = { 45 45 } - texture = "gfx/interface/icons/interaction_category_background.dds" - using = Color_Puppet_Interaction_Diplomacy - - modify_texture = { - texture = "gfx/interface/colors/white.dds" - blend_mode = overlay - alpha = 0.25 - } - } - - # Religion - icon = { - visible = "[EqualTo_string( PuppetInteractionGroup.GetCategory.GetDescription, Localize( 'RELIGIOUS_ACTIONS' ) )]" - parentanchor = center - widgetanchor = center - size = { 45 45 } - texture = "gfx/interface/icons/interaction_category_background.dds" - using = Color_Puppet_Interaction_Religion - - modify_texture = { - texture = "gfx/interface/colors/white.dds" - blend_mode = overlay - alpha = 0.1 - } - } - - # Hostile - icon = { - visible = "[EqualTo_string( PuppetInteractionGroup.GetCategory.GetDescription, Localize( 'HOSTILE_ACTIONS' ) )]" - parentanchor = center - widgetanchor = center - size = { 45 45 } - texture = "gfx/interface/icons/interaction_category_background.dds" - using = Color_Puppet_Interaction_Hostile - } - - # Friendly - icon = { - visible = "[EqualTo_string( PuppetInteractionGroup.GetCategory.GetDescription, Localize( 'FRIENDLY_ACTIONS' ) )]" - parentanchor = center - widgetanchor = center - size = { 45 45 } - texture = "gfx/interface/icons/interaction_category_background.dds" - using = Color_Puppet_Interaction_Friendly - - modify_texture = { - texture = "gfx/interface/colors/white.dds" - blend_mode = colordodge - alpha = 0.1 - } - } - - # Vassal - icon = { - visible = "[EqualTo_string( PuppetInteractionGroup.GetCategory.GetDescription, Localize( 'VASSAL_ACTIONS' ) )]" - parentanchor = center - widgetanchor = center - size = { 45 45 } - texture = "gfx/interface/icons/interaction_category_background.dds" - using = Color_Puppet_Interaction_Vassal - - modify_texture = { - texture = "gfx/interface/colors/white.dds" - blend_mode = overlay - alpha = 0.1 - } - } - - # Laamp & Diarchy (Note: shares color since they're mutually exclusive) - icon = { - visible = "[Or( EqualTo_string( PuppetInteractionGroup.GetCategory.GetDescription, Localize( 'LAAMP_ACTIONS' ) ), EqualTo_string( PuppetInteractionGroup.GetCategory.GetDescription, Localize( 'DIARCH_ACTIONS' ) ) )]" - parentanchor = center - widgetanchor = center - size = { 45 45 } - texture = "gfx/interface/icons/interaction_category_background.dds" - using = Color_Puppet_Interaction_Laamp_Diarch - } - - # Succession - icon = { - visible = "[EqualTo_string( PuppetInteractionGroup.GetCategory.GetDescription, Localize( 'SUCCESSION_ACTIONS' ) )]" - parentanchor = center - widgetanchor = center - size = { 45 45 } - texture = "gfx/interface/icons/interaction_category_background.dds" - using = Color_Puppet_Interaction_Succession - } - - # Prison - icon = { - visible = "[EqualTo_string( PuppetInteractionGroup.GetCategory.GetDescription, Localize( 'IMPRISOMENT_ACTIONS' ) )]" - parentanchor = center - widgetanchor = center - size = { 45 45 } - texture = "gfx/interface/icons/interaction_category_background.dds" - using = Color_Puppet_Interaction_Prison - } -} diff --git a/holder for later/common/landed_titles/05_goryeo.txt b/holder for later/common/landed_titles/05_goryeo.txt index ccad76d7f..363330536 100644 --- a/holder for later/common/landed_titles/05_goryeo.txt +++ b/holder for later/common/landed_titles/05_goryeo.txt @@ -20,7 +20,7 @@ e_goryeo = { } custom_tooltip = { text = unify_goryeo_decision_requirement_tt - NOT = { government_has_mechanic = administrative } + NOT = { government_allows = administrative } } } } diff --git a/localization/english/replace/zz_NEOW_dynasty_names_l_english.yml b/localization/english/replace/zz_NEOW_dynasty_names_l_english.yml index b9ae4b79d..d6d894388 100644 --- a/localization/english/replace/zz_NEOW_dynasty_names_l_english.yml +++ b/localization/english/replace/zz_NEOW_dynasty_names_l_english.yml @@ -6310,7 +6310,6 @@ dynn_Pinheiro:0 "Pinheiro" dynn_Pinto:0 "Pinto" dynn_Piotrowski:0 "Piotrowski" - dynn_Comrat:0 "Comrat" dynn_piratiko:0 "Piratiko" dynn_Pirc:0 "Pirc" dynn_Pires:0 "Pires" diff --git a/map_data/geographical_regions/10_natural_disaster_regions.txt b/map_data/geographical_regions/10_natural_disaster_regions.txt index 06eee08e8..116b9002b 100644 --- a/map_data/geographical_regions/10_natural_disaster_regions.txt +++ b/map_data/geographical_regions/10_natural_disaster_regions.txt @@ -1,4 +1,4 @@ -global_flood_region = { +global_flood_region = { regions = { yellow_river_region yangtze_river_region pearl_river_region tigris_river_region irrawaddy_river_region mekong_river_region amur_river_region nile_river_region niger_river_region po_river_region rhine_river_region elbe_river_region rhone_river_region garonne_river_region seine_river_region loire_river_region vistula_river_region danube_river_region dniester_river_region dnieper_river_region daugava_river_region lovat_river_region volga_river_region don_river_region guadiana_river_region guadalquivir_river_region ganges_river_region indus_river_region kaveri_river_region godavari_river_region mahanadi_river_region tapti_river_region }