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No commits in common. "0a789521caebd46f27a08a64afd4d739c52c71a3" and "cd5a77670fe833140654bf670748267ba7ac7fb6" have entirely different histories.
0a789521ca
...
cd5a77670f
21 changed files with 86 additions and 3594 deletions
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@ -4175,6 +4175,9 @@ communal_gardens_leisure_04 = {
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allowed_domicile_types = { minority_community farmstead }
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previous_building = communal_gardens_03
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can_construct = {
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estate_can_construct_communal_gardens_leisure_04_trigger = yes
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}
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cost = {
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gold = {
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@ -4302,6 +4305,10 @@ communal_gardens_leisure_05 = {
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allowed_domicile_types = { minority_community farmstead }
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previous_building = communal_gardens_leisure_04
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can_construct = {
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estate_can_construct_communal_gardens_leisure_05_trigger = yes
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}
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cost = {
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gold = {
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value = estate_external_building_normal_cost_tier_5_value
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@ -4428,6 +4435,9 @@ communal_gardens_leisure_06 = {
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allowed_domicile_types = { minority_community farmstead }
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previous_building = communal_gardens_leisure_05
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can_construct = {
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estate_can_construct_communal_gardens_leisure_06_trigger = yes
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}
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cost = {
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gold = {
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@ -4557,6 +4567,9 @@ communal_gardens_fruit_04 = {
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allowed_domicile_types = { minority_community farmstead }
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previous_building = communal_gardens_03
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can_construct = {
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estate_can_construct_communal_gardens_fruit_04_trigger = yes
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}
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cost = {
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gold = {
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@ -4684,6 +4697,9 @@ communal_gardens_fruit_05 = {
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allowed_domicile_types = { minority_community farmstead }
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previous_building = communal_gardens_fruit_04
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can_construct = {
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estate_can_construct_communal_gardens_fruit_05_trigger = yes
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}
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cost = {
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gold = {
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@ -4811,6 +4827,9 @@ communal_gardens_fruit_06 = {
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allowed_domicile_types = { minority_community farmstead }
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previous_building = communal_gardens_fruit_05
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can_construct = {
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estate_can_construct_communal_gardens_fruit_06_trigger = yes
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}
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cost = {
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gold = {
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@ -7108,10 +7127,7 @@ village_storage_warehouse_03 = {
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previous_building = village_storage_02
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_02 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_02 }
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}
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}
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cost = {
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@ -7197,10 +7213,7 @@ village_storage_warehouse_04 = {
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previous_building = village_storage_warehouse_03
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_03 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_03 }
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}
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}
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cost = {
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@ -7288,10 +7301,7 @@ village_storage_granary_03 = {
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previous_building = village_storage_02
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_03 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_03 }
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}
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domicile ?= { has_domicile_building_or_higher = minority_community_main_02 }
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}
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cost = {
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@ -7380,10 +7390,7 @@ village_storage_granary_04 = {
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previous_building = village_storage_granary_03
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_03 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_03 }
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}
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}
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cost = {
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@ -8335,10 +8342,7 @@ village_grazing_land_04 = {
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previous_building = village_grazing_land_03
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_03 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_03 }
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}
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}
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cost = {
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@ -8452,10 +8456,7 @@ grazing_land_05 = {
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previous_building = village_grazing_land_04
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_04 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_04 }
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}
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}
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cost = {
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@ -8569,10 +8570,7 @@ grazing_land_06 = {
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previous_building = grazing_land_05
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_05 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_05 }
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}
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}
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cost = {
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@ -8954,10 +8952,7 @@ village_grain_fields_03 = {
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previous_building = village_grain_fields_02
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_02 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_02 }
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}
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}
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cost = {
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@ -9090,10 +9085,7 @@ village_grain_fields_04 = {
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previous_building = village_grain_fields_03
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_03 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_03 }
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}
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}
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cost = {
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@ -9226,10 +9218,7 @@ village_grain_fields_05 = {
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previous_building = village_grain_fields_04
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_04 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_04 }
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}
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}
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cost = {
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@ -9362,10 +9351,7 @@ village_grain_fields_06 = {
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previous_building = village_grain_fields_05
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_05 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_05 }
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}
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}
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cost = {
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@ -9654,10 +9640,7 @@ village_rice_field_03 = {
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previous_building = village_rice_field_02
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_02 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_02 }
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}
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}
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cost = {
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@ -9739,10 +9722,7 @@ village_rice_field_04 = {
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previous_building = village_rice_field_03
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_03 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_03 }
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}
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}
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cost = {
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@ -9824,10 +9804,7 @@ village_rice_field_05 = {
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previous_building = village_rice_field_04
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_04 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_04 }
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}
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}
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cost = {
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@ -9909,10 +9886,7 @@ village_rice_field_06 = {
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previous_building = village_rice_field_05
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can_construct = {
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OR = {
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domicile ?= { has_domicile_building_or_higher = minority_community_main_05 }
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domicile ?= { has_domicile_building_or_higher = farmstead_main_05 }
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}
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}
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cost = {
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@ -61,7 +61,7 @@ republic_government = {
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faith = {
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has_doctrine = tenet_egalite
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}
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any_liege_or_above = {
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liege = {
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has_government = peasantrepublic_government
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}
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}
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@ -72,7 +72,7 @@ republic_government = {
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faith = {
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has_doctrine = tenet_egalite
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}
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any_liege_or_above = {
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liege = {
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has_government = urbanrepublic_government
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}
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}
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@ -92,8 +92,6 @@ republic_government = {
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government_is_republic
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government_is_settled
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government_uses_domain_limit
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gov_uses_non_crown_coa
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government_locked_to_elective
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}
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color = hsv{ 0.00 1.00 0.98 }
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@ -373,7 +371,6 @@ mercenary_government = {
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government_uses_crown_authority
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cannot_be_vassal_or_liege
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government_is_mercenary
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gov_uses_non_crown_coa
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}
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mechanic_type = mercenary
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@ -573,7 +570,6 @@ landless_adventurer_government = {
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cannot_be_vassal_or_liege
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government_is_landless_adventurer
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has_unique_government_perks
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gov_uses_non_crown_coa
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}
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mechanic_type = landless_adventurer
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@ -640,7 +636,6 @@ landless_minority_government = {
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landless_can_be_vassalised
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government_is_landless_minority
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government_devassalises
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gov_uses_non_crown_coa
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}
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mechanic_type = landless_adventurer
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@ -694,7 +689,7 @@ peasantrepublic_government = {
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faith = {
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has_doctrine = tenet_egalite
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}
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any_liege_or_above = {
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liege = {
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has_government = urbanrepublic_government
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}
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}
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@ -733,7 +728,6 @@ peasantrepublic_government = {
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government_is_prepublic
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government_locked_to_elective
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government_allows_nomad_domicile_titles
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gov_uses_non_crown_coa
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}
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mechanic_type = feudal
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@ -774,7 +768,7 @@ urbanrepublic_government = {
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faith = {
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has_doctrine = tenet_egalite
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}
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any_liege_or_above = {
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liege = {
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has_government = urbanrepublic_government
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}
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}
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@ -817,7 +811,6 @@ urbanrepublic_government = {
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government_is_urepublic
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government_locked_to_elective
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government_allows_nomad_domicile_titles
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gov_uses_non_crown_coa
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}
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mechanic_type = feudal
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@ -530,9 +530,8 @@ hegemon_legitimacy = {
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mandate_legitimacy = {
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is_valid = {
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highest_held_title_tier = tier_hegemony
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NOR = {
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NOT = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_urepublic
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}
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has_tgp_dlc_trigger = yes
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has_title = title:h_china
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@ -670,9 +669,8 @@ mandate_legitimacy = {
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nomadic_legitimacy = {
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is_valid = {
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has_mpo_dlc_trigger = yes
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NOR = {
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NOT = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_urepublic
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}
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government_has_flag = government_is_nomadic
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}
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@ -775,9 +773,8 @@ nomadic_legitimacy = {
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mandala_legitimacy = {
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is_valid = {
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has_tgp_dlc_trigger = yes
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NOR = {
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NOT = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_urepublic
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}
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government_has_flag = government_is_mandala
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}
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@ -197,45 +197,6 @@ on_title_gain = {
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# COUNTY-TIER TITLES #
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######################
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if = {
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limit = {
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OR = {
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OR = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_urepublic
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}
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OR = {
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primary_title = {
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title_tier = barony
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}
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AND = {
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primary_title = {
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is_nomad_title = yes
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}
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NOT = {
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any_liege_or_above = {
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exists = yes
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primary_title = {
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title_tier >= duchy
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}
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}
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}
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}
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}
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NOR = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_urepublic
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}
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}
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scope:title = {
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is_nomad_title = yes
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}
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}
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root = {
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destroy_title = scope:title
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}
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}
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if = {
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limit = {
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government_has_flag = government_is_prepublic
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@ -2904,45 +2865,6 @@ on_title_gain_inheritance = {
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diarchy.0113
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}
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effect = {
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if = {
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limit = {
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||||
OR = {
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||||
OR = {
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||||
government_has_flag = government_is_prepublic
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||||
government_has_flag = government_is_urepublic
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||||
}
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||||
OR = {
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primary_title = {
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||||
title_tier = barony
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||||
}
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||||
AND = {
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||||
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||||
primary_title = {
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||||
is_nomad_title = yes
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||||
}
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||||
NOT = {
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||||
any_liege_or_above = {
|
||||
exists = yes
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||||
primary_title = {
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||||
title_tier >= duchy
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||||
}
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||||
}
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||||
}
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||||
}
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||||
}
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||||
NOR = {
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||||
government_has_flag = government_is_prepublic
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||||
government_has_flag = government_is_urepublic
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||||
}
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||||
}
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scope:title = {
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||||
is_nomad_title = yes
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||||
}
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||||
}
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||||
root = {
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||||
destroy_title = scope:title
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||||
}
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||||
}
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||||
if = {
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||||
limit = {
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||||
government_has_flag = government_is_prepublic
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||||
|
|
@ -3061,45 +2983,6 @@ on_title_gain_usurpation = {
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events = {
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||||
}
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||||
effect = {
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||||
if = {
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||||
limit = {
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||||
OR = {
|
||||
OR = {
|
||||
government_has_flag = government_is_prepublic
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
OR = {
|
||||
primary_title = {
|
||||
title_tier = barony
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||||
}
|
||||
AND = {
|
||||
|
||||
primary_title = {
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||||
is_nomad_title = yes
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||||
}
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||||
NOT = {
|
||||
any_liege_or_above = {
|
||||
exists = yes
|
||||
primary_title = {
|
||||
title_tier >= duchy
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||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
NOR = {
|
||||
government_has_flag = government_is_prepublic
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
}
|
||||
scope:title = {
|
||||
is_nomad_title = yes
|
||||
}
|
||||
}
|
||||
root = {
|
||||
destroy_title = scope:title
|
||||
}
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||||
}
|
||||
if = {
|
||||
limit = {
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||||
government_has_flag = government_is_prepublic
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||||
|
|
@ -3262,47 +3145,6 @@ on_title_lost = {
|
|||
}
|
||||
|
||||
effect = {
|
||||
if = {
|
||||
limit = {
|
||||
scope:new_holder = {
|
||||
OR = {
|
||||
OR = {
|
||||
government_has_flag = government_is_prepublic
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
OR = {
|
||||
primary_title = {
|
||||
title_tier = barony
|
||||
}
|
||||
AND = {
|
||||
|
||||
primary_title = {
|
||||
is_nomad_title = yes
|
||||
}
|
||||
NOT = {
|
||||
any_liege_or_above = {
|
||||
exists = yes
|
||||
primary_title = {
|
||||
title_tier => duchy
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
NOR = {
|
||||
government_has_flag = government_is_prepublic
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
}
|
||||
}
|
||||
scope:title = {
|
||||
is_nomad_title = yes
|
||||
}
|
||||
}
|
||||
scope:new_holder = {
|
||||
destroy_title = scope:title
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
government = landless_minority_government
|
||||
|
|
|
|||
|
|
@ -125,9 +125,6 @@ saxon_elective = { #Farmer Elective
|
|||
faith = {
|
||||
has_doctrine = tenet_communal_possessions
|
||||
}
|
||||
any_liege_or_above = {
|
||||
government_has_flag = government_is_prepublic
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -142,9 +139,6 @@ saxon_elective = { #Farmer Elective
|
|||
faith = {
|
||||
has_doctrine = tenet_communal_possessions
|
||||
}
|
||||
any_liege_or_above = {
|
||||
government_has_flag = government_is_prepublic
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -160,9 +154,6 @@ saxon_elective = { #Farmer Elective
|
|||
faith = {
|
||||
has_doctrine = tenet_communal_possessions
|
||||
}
|
||||
any_liege_or_above = {
|
||||
government_has_flag = government_is_prepublic
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -180,9 +171,6 @@ saxon_elective = { #Farmer Elective
|
|||
faith = {
|
||||
has_doctrine = tenet_communal_possessions
|
||||
}
|
||||
any_liege_or_above = {
|
||||
government_has_flag = government_is_prepublic
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -316,9 +304,6 @@ urban_elective = { #Urban Elective
|
|||
faith = {
|
||||
has_doctrine = tenet_egalite
|
||||
}
|
||||
any_liege_or_above = {
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -333,9 +318,6 @@ urban_elective = { #Urban Elective
|
|||
faith = {
|
||||
has_doctrine = tenet_egalite
|
||||
}
|
||||
any_liege_or_above = {
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -351,9 +333,6 @@ urban_elective = { #Urban Elective
|
|||
faith = {
|
||||
has_doctrine = tenet_egalite
|
||||
}
|
||||
any_liege_or_above = {
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -371,9 +350,6 @@ urban_elective = { #Urban Elective
|
|||
faith = {
|
||||
has_doctrine = tenet_egalite
|
||||
}
|
||||
any_liege_or_above = {
|
||||
government_has_flag = government_is_urepublic
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,425 +0,0 @@
|
|||
namespace = mpo_the_great_steppe
|
||||
|
||||
###################################
|
||||
# The Great Steppe Intro Event
|
||||
# 0001
|
||||
###################################
|
||||
mpo_the_great_steppe.0001 = { # Fullscreen Intro Event
|
||||
type = character_event
|
||||
window = fullscreen_event
|
||||
title = mpo_the_great_steppe.0001.t
|
||||
desc = mpo_the_great_steppe.0001.desc
|
||||
theme = realm
|
||||
trigger = { # we need to prevent this from firing for all players when a new player joins in MP
|
||||
is_ai = no
|
||||
NOT = { has_variable = mpo_the_great_steppe_events_0001_var }
|
||||
}
|
||||
hidden = yes
|
||||
override_background = { reference = mpo_fullscreen_the_great_steppe }
|
||||
override_sound = { reference = "event:/DLC/FP2/SFX/UI/fp2_struggle_ui_intro_animate" }
|
||||
|
||||
cooldown = { years = 100 }
|
||||
|
||||
widgets = {
|
||||
widget = {
|
||||
gui = "event_window_widget_situation_info_the_great_steppe"
|
||||
container = "dynamic_content_widget"
|
||||
controller = situation_info
|
||||
setup_scope = { situation:the_great_steppe = { save_scope_as = situation } }
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
play_music_cue = mx_cue_conquest_of_the_golden_horde
|
||||
set_variable = mpo_the_great_steppe_events_0001_var
|
||||
save_scope_value_as = {
|
||||
name = start
|
||||
value = yes
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = mpo_the_great_steppe.0001.a
|
||||
clicksound = "event:/DLC/FP2/SFX/UI/fp2_struggle_start_select"
|
||||
}
|
||||
}
|
||||
|
||||
# Start Phase
|
||||
mpo_the_great_steppe.0002 = {
|
||||
type = character_event
|
||||
title = mpo_the_great_steppe.0002.t
|
||||
hidden = yes
|
||||
desc = {
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_cold_zud_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
desc = mpo_the_great_steppe.0002.desc.cold_zud
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_severe_drought_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
desc = mpo_the_great_steppe.0002.desc.drought
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_white_zud_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
desc = mpo_the_great_steppe.0002.desc.white_zud
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_warm_nights_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
desc = mpo_the_great_steppe.0002.desc.warm_nights
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_abundant_grazing_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
desc = mpo_the_great_steppe.0002.desc.abundant_grazing
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
desc = mpo_the_great_steppe.0002.desc.havsarsan_zud
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_sky_blessing_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
desc = mpo_the_great_steppe.0002.desc.sky_blessing
|
||||
}
|
||||
}
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
OR = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_cold_zud_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_white_zud_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
desc = mpo_the_great_steppe.0002.desc.obedience
|
||||
}
|
||||
}
|
||||
}
|
||||
theme = nomads
|
||||
override_background = {
|
||||
trigger = {
|
||||
has_zud_season_nomadic_capital_root_trigger = yes
|
||||
}
|
||||
reference = bp3_steppe_winter
|
||||
}
|
||||
override_background = {
|
||||
trigger = {
|
||||
has_zud_season_nomadic_capital_root_trigger = no
|
||||
}
|
||||
reference = wilderness
|
||||
}
|
||||
left_portrait = {
|
||||
character = root
|
||||
triggered_animation = {
|
||||
trigger = {
|
||||
has_bad_season_nomadic_capital_root_trigger = yes
|
||||
}
|
||||
animation = horse_exhausted
|
||||
}
|
||||
animation = horse_surveying
|
||||
camera = camera_event_horse_left
|
||||
}
|
||||
lower_right_portrait = {
|
||||
trigger = { exists = scope:person }
|
||||
character = scope:person
|
||||
}
|
||||
|
||||
widgets = {
|
||||
widget = {
|
||||
is_shown = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_cold_zud_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
gui = "event_window_widget_vfx_snow"
|
||||
container = "foreground_shader_vfx_container"
|
||||
}
|
||||
|
||||
widget = {
|
||||
is_shown = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
||||
situation_sub_region_has_county = root.location.county
|
||||
}
|
||||
}
|
||||
}
|
||||
gui = "event_window_widget_vfx_snowstorm"
|
||||
container = "foreground_shader_vfx_container"
|
||||
}
|
||||
}
|
||||
|
||||
override_effect_2d = {
|
||||
reference = fog
|
||||
trigger = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
||||
situation_sub_region_has_county = root.location.county
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
override_effect_2d = {
|
||||
reference = rain
|
||||
trigger = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
||||
situation_sub_region_has_county = root.location.county
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
override_effect_2d = {
|
||||
reference = legend_glow
|
||||
trigger = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_sky_blessing_season
|
||||
situation_sub_region_has_county = root.location.county
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
trigger = {
|
||||
NOT = { has_variable = steppe_game_start_var }
|
||||
}
|
||||
|
||||
immediate = {
|
||||
custom_tooltip = mpo_the_great_steppe.0002.tt
|
||||
play_music_cue = mx_cue_conquest_of_the_golden_horde
|
||||
if = {
|
||||
limit = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_warm_nights_season
|
||||
situation_sub_region_has_county = root.location.county
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
any_spouse = {
|
||||
}
|
||||
}
|
||||
random_spouse = {
|
||||
save_scope_as = person
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
any_courtier_or_guest = {
|
||||
}
|
||||
}
|
||||
random_courtier_or_guest = {
|
||||
save_scope_as = person
|
||||
}
|
||||
}
|
||||
else = {
|
||||
hidden_effect = {
|
||||
create_character = {
|
||||
template = pool_repopulate_local_flavor
|
||||
dynasty = none
|
||||
location = root.location
|
||||
save_scope_as = person
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = {
|
||||
name = mpo_the_great_steppe.0002.a
|
||||
if = {
|
||||
limit = { has_perk = souvenirs_aplenty_perk }
|
||||
add_internal_flag = special
|
||||
custom_tooltip = mpo_the_great_steppe_0002_souvenirs_aplenty_tt
|
||||
every_held_county = {
|
||||
limit = {
|
||||
uses_county_fertility = yes
|
||||
is_landless_type_title = no
|
||||
}
|
||||
add_county_modifier = {
|
||||
modifier = souvenirs_aplenty_perk_county_modifier
|
||||
years = 10
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_havsarsan_zud_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
every_held_county = {
|
||||
limit = { is_landless_type_title = no }
|
||||
change_county_control = -25
|
||||
}
|
||||
domicile = {
|
||||
change_herd = {
|
||||
value = root.domicile.herd
|
||||
multiply = -0.2
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_white_zud_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
every_held_county = {
|
||||
limit = { is_landless_type_title = no }
|
||||
change_county_control = -25
|
||||
}
|
||||
domicile = {
|
||||
change_herd = {
|
||||
value = root.domicile.herd
|
||||
multiply = -0.1
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_cold_zud_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
every_held_county = {
|
||||
limit = { is_landless_type_title = no }
|
||||
change_county_control = -10
|
||||
}
|
||||
}
|
||||
|
||||
ai_chance = {
|
||||
base = 100
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mpo_the_great_steppe.0003 = {
|
||||
type = character_event
|
||||
hidden = yes
|
||||
|
||||
immediate = {
|
||||
if = {
|
||||
limit = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_white_zud_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
every_held_county = {
|
||||
limit = {
|
||||
is_landless_type_title = no
|
||||
uses_county_fertility = yes
|
||||
}
|
||||
change_county_fertility = -50
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_cold_zud_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
every_held_county = {
|
||||
limit = {
|
||||
is_landless_type_title = no
|
||||
uses_county_fertility = yes
|
||||
}
|
||||
change_county_fertility = -25
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
any_character_situation = {
|
||||
any_situation_sub_region = {
|
||||
sub_region_current_phase = situation_steppe_severe_drought_season
|
||||
situation_sub_region_has_county = root.capital_county
|
||||
}
|
||||
}
|
||||
}
|
||||
every_held_county = {
|
||||
limit = {
|
||||
is_landless_type_title = no
|
||||
uses_county_fertility = yes
|
||||
}
|
||||
change_county_fertility = -10
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
BIN
gfx/interface/coat_of_arms/Mural_crown_kingdom_115.dds
(Stored with Git LFS)
Normal file
BIN
gfx/interface/coat_of_arms/Mural_crown_kingdom_115.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/interface/coat_of_arms/Mural_crown_kingdom_28.dds
(Stored with Git LFS)
Normal file
BIN
gfx/interface/coat_of_arms/Mural_crown_kingdom_28.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/interface/coat_of_arms/Mural_crown_kingdom_44.dds
(Stored with Git LFS)
Normal file
BIN
gfx/interface/coat_of_arms/Mural_crown_kingdom_44.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/interface/coat_of_arms/Mural_crown_kingdom_62.dds
(Stored with Git LFS)
Normal file
BIN
gfx/interface/coat_of_arms/Mural_crown_kingdom_62.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/interface/coat_of_arms/Mural_crown_kingdom_86.dds
(Stored with Git LFS)
Normal file
BIN
gfx/interface/coat_of_arms/Mural_crown_kingdom_86.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/interface/coat_of_arms/rep_crown_strip_115.dds
(Stored with Git LFS)
BIN
gfx/interface/coat_of_arms/rep_crown_strip_115.dds
(Stored with Git LFS)
Binary file not shown.
BIN
gfx/interface/coat_of_arms/rep_crown_strip_28.dds
(Stored with Git LFS)
BIN
gfx/interface/coat_of_arms/rep_crown_strip_28.dds
(Stored with Git LFS)
Binary file not shown.
BIN
gfx/interface/coat_of_arms/rep_crown_strip_44.dds
(Stored with Git LFS)
BIN
gfx/interface/coat_of_arms/rep_crown_strip_44.dds
(Stored with Git LFS)
Binary file not shown.
BIN
gfx/interface/coat_of_arms/rep_crown_strip_62.dds
(Stored with Git LFS)
BIN
gfx/interface/coat_of_arms/rep_crown_strip_62.dds
(Stored with Git LFS)
Binary file not shown.
BIN
gfx/interface/coat_of_arms/rep_crown_strip_86.dds
(Stored with Git LFS)
BIN
gfx/interface/coat_of_arms/rep_crown_strip_86.dds
(Stored with Git LFS)
Binary file not shown.
BIN
gfx/map/terrain/plains_01_diffuse.dds
(Stored with Git LFS)
BIN
gfx/map/terrain/plains_01_diffuse.dds
(Stored with Git LFS)
Binary file not shown.
BIN
gfx/map/terrain/plains_01_noisy_diffuse.dds
(Stored with Git LFS)
BIN
gfx/map/terrain/plains_01_noisy_diffuse.dds
(Stored with Git LFS)
Binary file not shown.
BIN
gfx/map/terrain/plains_01_rough_diffuse.dds
(Stored with Git LFS)
BIN
gfx/map/terrain/plains_01_rough_diffuse.dds
(Stored with Git LFS)
Binary file not shown.
File diff suppressed because it is too large
Load diff
|
|
@ -33,22 +33,7 @@ types CoATypes
|
|||
## Tiny Realm CoA
|
||||
type coa_realm_tiny_crown = coa_realm_tiny {
|
||||
blockoverride "crown" {
|
||||
visible = "[Not(Character.GetGovernment.HasGovernmentFlag( 'gov_uses_non_crown_coa'))]"
|
||||
}
|
||||
blockoverride "rep_crown" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_locked_to_elective')]"
|
||||
}
|
||||
blockoverride "holy_order" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_holy_order')]"
|
||||
}
|
||||
blockoverride "mercenary" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_mercenary')]"
|
||||
}
|
||||
blockoverride "adventurer" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_landless_adventurer')]"
|
||||
}
|
||||
blockoverride "minority" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_landless_minority')]"
|
||||
visible = "[And(And(Not(Character.GetPrimaryTitle.IsMercenaryCompany), Not(Character.GetPrimaryTitle.IsHolyOrder)), Not(Character.GetGovernment.IsType('landless_adventurer_government')))]"
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -65,37 +50,31 @@ types CoATypes
|
|||
position = { 0 -24 }
|
||||
icon = {
|
||||
name = "adventurer_top_decor"
|
||||
visible = "[GovernmentType.IsType('landless_adventurer_government')]"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_28.dds"
|
||||
block "adventurer" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "minority_top_decor"
|
||||
visible = "[GovernmentType.IsType('landless_minority_government')]"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_minority_government_topframe_28.dds"
|
||||
block "minority" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "mercenary"
|
||||
visible = "[Character.GetPrimaryTitle.IsMercenaryCompany]"
|
||||
visible_at_creation = no
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/mercenary_topframe_28.dds"
|
||||
block "mercenary" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "holy_order"
|
||||
visible = "[Character.GetPrimaryTitle.IsHolyOrder]"
|
||||
visible_at_creation = no
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/holyorder_topframe_28.dds"
|
||||
block "mercenary" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -114,16 +93,6 @@ types CoATypes
|
|||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "rep_crown"
|
||||
texture = "gfx/interface/coat_of_arms/rep_crown_strip_28.dds"
|
||||
frame = "[Character.GetPrimaryTitle.GetTierFrame]"
|
||||
framesize = { 32 22 }
|
||||
|
||||
block "rep_crown" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
widget = {
|
||||
visible = "[Character.HasLandedTitles]"
|
||||
|
|
@ -175,22 +144,7 @@ types CoATypes
|
|||
## Small Realm CoA
|
||||
type coa_realm_small_crown = coa_realm_small {
|
||||
blockoverride "crown" {
|
||||
visible = "[Not(Character.GetGovernment.HasGovernmentFlag( 'gov_uses_non_crown_coa'))]"
|
||||
}
|
||||
blockoverride "rep_crown" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_locked_to_elective')]"
|
||||
}
|
||||
blockoverride "holy_order" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_holy_order')]"
|
||||
}
|
||||
blockoverride "mercenary" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_mercenary')]"
|
||||
}
|
||||
blockoverride "adventurer" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_landless_adventurer')]"
|
||||
}
|
||||
blockoverride "minority" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_landless_minority')]"
|
||||
visible = "[And(And(Not(Character.GetPrimaryTitle.IsMercenaryCompany), Not(Character.GetPrimaryTitle.IsHolyOrder)), Not(Or(Character.GetGovernment.IsType('landless_adventurer_government')Character.GetGovernment.IsType('landless_minority_government'))))]"
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -203,37 +157,31 @@ types CoATypes
|
|||
|
||||
icon = {
|
||||
name = "adventurer_top_decor"
|
||||
visible = "[Character.GetGovernment.IsType('landless_adventurer_government')]"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_44.dds"
|
||||
block "adventurer" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "minority_top_decor"
|
||||
visible = "[Character.GetGovernment.IsType('landless_minority_government')]"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_minority_government_topframe_44.dds"
|
||||
block "minority" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "mercenary"
|
||||
visible = "[Character.GetPrimaryTitle.IsMercenaryCompany]"
|
||||
visible_at_creation = no
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/mercenary_topframe_44.dds"
|
||||
block "mercenary" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "holy_order"
|
||||
visible = "[Character.GetPrimaryTitle.IsHolyOrder]"
|
||||
visible_at_creation = no
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/holyorder_topframe_44.dds"
|
||||
block "holy_order" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -258,17 +206,6 @@ types CoATypes
|
|||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "rep_crown"
|
||||
parentanchor = hcenter
|
||||
framesize = { 52 32 }
|
||||
texture = "gfx/interface/coat_of_arms/rep_crown_strip_44.dds"
|
||||
frame = "[Character.GetPrimaryTitle.GetTierFrame]"
|
||||
|
||||
block "rep_crown" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
widget = {
|
||||
size = { 52 52 }
|
||||
|
|
@ -320,22 +257,7 @@ types CoATypes
|
|||
## Medium Realm CoA
|
||||
type coa_realm_medium_crown = coa_realm_medium {
|
||||
blockoverride "crown" {
|
||||
visible = "[Not(Character.GetGovernment.HasGovernmentFlag( 'gov_uses_non_crown_coa'))]"
|
||||
}
|
||||
blockoverride "rep_crown" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_locked_to_elective')]"
|
||||
}
|
||||
blockoverride "holy_order" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_holy_order')]"
|
||||
}
|
||||
blockoverride "mercenary" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_mercenary')]"
|
||||
}
|
||||
blockoverride "adventurer" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_landless_adventurer')]"
|
||||
}
|
||||
blockoverride "minority" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_landless_minority')]"
|
||||
visible = "[And(And(Not(Character.GetPrimaryTitle.IsMercenaryCompany), Not(Character.GetPrimaryTitle.IsHolyOrder)), Not(Or(Character.GetGovernment.IsType('landless_adventurer_government')Character.GetGovernment.IsType('landless_minority_government'))))]"
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -364,51 +286,34 @@ types CoATypes
|
|||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "rep_crown"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/rep_crown_strip_62.dds"
|
||||
frame = "[Character.GetPrimaryTitle.GetTierFrame]"
|
||||
framesize = { 64 40 }
|
||||
|
||||
block "rep_crown" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "adventurer_top_decor"
|
||||
visible = "[GovernmentType.IsType('landless_adventurer_government')]"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_62.dds"
|
||||
block "adventurer" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "minority_top_decor"
|
||||
visible = "[GovernmentType.IsType('landless_minority_government')]"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_minority_government_topframe_62.dds"
|
||||
block "minority" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "mercenary"
|
||||
visible = "[Character.GetPrimaryTitle.IsMercenaryCompany]"
|
||||
visible_at_creation = no
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/mercenary_topframe_62.dds"
|
||||
block "mercenary" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "holy_order"
|
||||
visible = "[Character.GetPrimaryTitle.IsHolyOrder]"
|
||||
visible_at_creation = no
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/holyorder_topframe_62.dds"
|
||||
block "holy_order" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
widget = {
|
||||
|
|
@ -464,24 +369,10 @@ types CoATypes
|
|||
## Big Realm CoA
|
||||
type coa_realm_big_crown = coa_realm_big {
|
||||
blockoverride "crown" {
|
||||
visible = "[Not(Character.GetGovernment.HasGovernmentFlag( 'gov_uses_non_crown_coa'))]"
|
||||
}
|
||||
blockoverride "rep_crown" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_locked_to_elective')]"
|
||||
}
|
||||
blockoverride "holy_order" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_holy_order')]"
|
||||
}
|
||||
blockoverride "mercenary" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_mercenary')]"
|
||||
}
|
||||
blockoverride "adventurer" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_landless_adventurer')]"
|
||||
}
|
||||
blockoverride "minority" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_landless_minority')]"
|
||||
visible = "[And(And(Not(Character.GetPrimaryTitle.IsMercenaryCompany), Not(Character.GetPrimaryTitle.IsHolyOrder)), Not(Or(Character.GetGovernment.IsType('landless_adventurer_government')Character.GetGovernment.IsType('landless_minority_government'))))]"
|
||||
}
|
||||
}
|
||||
|
||||
type coa_realm_big = button_group {
|
||||
using = CoA_Realm_Defaults
|
||||
|
||||
|
|
@ -506,51 +397,34 @@ types CoATypes
|
|||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "rep_crown"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/rep_crown_strip_86.dds"
|
||||
frame = "[Character.GetPrimaryTitle.GetTierFrame]"
|
||||
framesize = { 96 60 }
|
||||
|
||||
block "rep_crown" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "adventurer_top_decor"
|
||||
visible = "[GovernmentType.IsType('landless_adventurer_government')]"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_86.dds"
|
||||
block "adventurer" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "minority_top_decor"
|
||||
visible = "[GovernmentType.IsType('landless_minority_government')]"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_minority_government_topframe_86.dds"
|
||||
block "minority" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "mercenary"
|
||||
visible = "[Character.GetPrimaryTitle.IsMercenaryCompany]"
|
||||
visible_at_creation = no
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/mercenary_topframe_86.dds"
|
||||
block "mercenary" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "holy_order"
|
||||
visible = "[Character.GetPrimaryTitle.IsHolyOrder]"
|
||||
visible_at_creation = no
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/holyorder_topframe_86.dds"
|
||||
block "holy_order" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
widget = {
|
||||
|
|
@ -606,24 +480,10 @@ types CoATypes
|
|||
## Huge Realm CoA
|
||||
type coa_realm_huge_crown = coa_realm_huge {
|
||||
blockoverride "crown" {
|
||||
visible = "[Not(Character.GetGovernment.HasGovernmentFlag( 'gov_uses_non_crown_coa'))]"
|
||||
}
|
||||
blockoverride "rep_crown" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_locked_to_elective')]"
|
||||
}
|
||||
blockoverride "holy_order" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_holy_order')]"
|
||||
}
|
||||
blockoverride "mercenary" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_mercenary')]"
|
||||
}
|
||||
blockoverride "adventurer" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_landless_adventurer')]"
|
||||
}
|
||||
blockoverride "minority" {
|
||||
visible = "[Character.GetGovernment.HasGovernmentFlag( 'government_is_landless_minority')]"
|
||||
visible = "[And(And(Not(Character.GetPrimaryTitle.IsMercenaryCompany), Not(Character.GetPrimaryTitle.IsHolyOrder)), Not(Or(Character.GetGovernment.IsType('landless_adventurer_government')Character.GetGovernment.IsType('landless_minority_government'))))]"
|
||||
}
|
||||
}
|
||||
|
||||
type coa_realm_huge = button_group {
|
||||
using = CoA_Realm_Defaults
|
||||
|
||||
|
|
@ -648,51 +508,33 @@ types CoATypes
|
|||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "rep_crown"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/rep_crown_strip_115.dds"
|
||||
frame = "[Character.GetPrimaryTitle.GetTierFrame]"
|
||||
framesize = { 128 80 }
|
||||
|
||||
block "rep_crown" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "adventurer_top_decor"
|
||||
visible = "[GovernmentType.IsType('landless_adventurer_government')]"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_115.dds"
|
||||
block "adventurer" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "minority_top_decor"
|
||||
visible = "[GovernmentType.IsType('landless_minority_government')]"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_minority_government_topframe_115.dds"
|
||||
block "minority" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "mercenary"
|
||||
visible = "[Character.GetPrimaryTitle.IsMercenaryCompany]"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/mercenary_topframe_115.dds"
|
||||
block "mercenary" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "holy_order"
|
||||
visible = "[Character.GetPrimaryTitle.IsHolyOrder]"
|
||||
visible_at_creation = no
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/holyorder_topframe_115.dds"
|
||||
block "holy_order" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
widget = {
|
||||
|
|
@ -777,25 +619,9 @@ types CoATypes
|
|||
|
||||
## Tiny Title CoA
|
||||
type coa_title_tiny_crown = coa_title_tiny {
|
||||
blockoverride "crown" {
|
||||
visible = "[Not(Title.GetHolder.GetGovernment.HasGovernmentFlag( 'gov_uses_non_crown_coa'))]"
|
||||
}
|
||||
blockoverride "rep_crown" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_locked_to_elective')]"
|
||||
}
|
||||
blockoverride "holy_order" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_holy_order')]"
|
||||
}
|
||||
blockoverride "mercenary" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_mercenary')]"
|
||||
}
|
||||
blockoverride "adventurer" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_landless_adventurer')]"
|
||||
}
|
||||
blockoverride "minority" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_landless_minority')]"
|
||||
}
|
||||
blockoverride "crown" {}
|
||||
}
|
||||
|
||||
type coa_title_tiny = button_group {
|
||||
using = CoA_Title_Defaults
|
||||
|
||||
|
|
@ -806,11 +632,6 @@ types CoATypes
|
|||
position = { 0 -10 }
|
||||
}
|
||||
|
||||
block "government_datacontext"
|
||||
{
|
||||
datacontext = "[Character.GetGovernment]"
|
||||
}
|
||||
|
||||
spacing = -4
|
||||
ignoreinvisible = yes
|
||||
|
||||
|
|
@ -825,52 +646,7 @@ types CoATypes
|
|||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "rep_crown"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/rep_crown_strip_28.dds"
|
||||
frame = "[Title.GetTierFrame]"
|
||||
framesize = { 32 22 }
|
||||
|
||||
block "rep_crown" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "adventurer_top_decor"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_28.dds"
|
||||
block "adventurer" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "minority_top_decor"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_minority_government_topframe_28.dds"
|
||||
block "minority" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "mercenary"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/mercenary_topframe_28.dds"
|
||||
block "mercenary" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "holy_order"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/holyorder_topframe_28.dds"
|
||||
block "holy_order" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
widget = {
|
||||
parentanchor = hcenter
|
||||
size = { 36 36 }
|
||||
|
|
@ -906,25 +682,11 @@ types CoATypes
|
|||
|
||||
## Small Title CoA
|
||||
type coa_title_small_crown = coa_title_small {
|
||||
blockoverride "crown" {
|
||||
visible = "[Not(Title.GetHolder.GetGovernment.HasGovernmentFlag( 'gov_uses_non_crown_coa'))]"
|
||||
}
|
||||
blockoverride "rep_crown" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_locked_to_elective')]"
|
||||
}
|
||||
blockoverride "holy_order" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_holy_order')]"
|
||||
}
|
||||
blockoverride "mercenary" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_mercenary')]"
|
||||
}
|
||||
blockoverride "adventurer" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_landless_adventurer')]"
|
||||
}
|
||||
blockoverride "minority" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_landless_minority')]"
|
||||
}
|
||||
blockoverride "crown" {}
|
||||
}
|
||||
|
||||
# type coa_title_small = coa_title_tiny {}
|
||||
|
||||
type coa_title_small = button_group {
|
||||
using = CoA_Title_Defaults
|
||||
|
||||
|
|
@ -933,11 +695,6 @@ types CoATypes
|
|||
spacing = -3
|
||||
ignoreinvisible = yes
|
||||
|
||||
block "government_datacontext"
|
||||
{
|
||||
datacontext = "[Character.GetGovernment]"
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "crown"
|
||||
parentanchor = hcenter
|
||||
|
|
@ -949,51 +706,7 @@ types CoATypes
|
|||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "rep_crown"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/rep_crown_strip_44.dds"
|
||||
frame = "[Title.GetTierFrame]"
|
||||
framesize = { 52 32 }
|
||||
|
||||
block "rep_crown" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "adventurer_top_decor"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_44.dds"
|
||||
block "adventurer" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "minority_top_decor"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_minority_government_topframe_44.dds"
|
||||
block "minority" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "mercenary"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/mercenary_topframe_44.dds"
|
||||
block "mercenary" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "holy_order"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/holyorder_topframe_44.dds"
|
||||
block "holy_order" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
widget = {
|
||||
parentanchor = hcenter
|
||||
size = { 52 52 }
|
||||
|
|
@ -1027,24 +740,7 @@ types CoATypes
|
|||
|
||||
## Medium Title CoA
|
||||
type coa_title_medium_crown = coa_title_medium {
|
||||
blockoverride "crown" {
|
||||
visible = "[Not(Title.GetHolder.GetGovernment.HasGovernmentFlag( 'gov_uses_non_crown_coa'))]"
|
||||
}
|
||||
blockoverride "rep_crown" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_locked_to_elective')]"
|
||||
}
|
||||
blockoverride "holy_order" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_holy_order')]"
|
||||
}
|
||||
blockoverride "mercenary" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_mercenary')]"
|
||||
}
|
||||
blockoverride "adventurer" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_landless_adventurer')]"
|
||||
}
|
||||
blockoverride "minority" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_landless_minority')]"
|
||||
}
|
||||
blockoverride "crown" {}
|
||||
}
|
||||
|
||||
type coa_title_medium = button_group {
|
||||
|
|
@ -1055,11 +751,6 @@ types CoATypes
|
|||
spacing = -3
|
||||
ignoreinvisible = yes
|
||||
|
||||
block "government_datacontext"
|
||||
{
|
||||
datacontext = "[Character.GetGovernment]"
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "crown"
|
||||
parentanchor = hcenter
|
||||
|
|
@ -1071,51 +762,6 @@ types CoATypes
|
|||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "rep_crown"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/rep_crown_strip_62.dds"
|
||||
frame = "[Title.GetTierFrame]"
|
||||
framesize = { 64 40 }
|
||||
|
||||
block "rep_crown" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "adventurer_top_decor"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_62.dds"
|
||||
block "adventurer" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "minority_top_decor"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_minority_government_topframe_62.dds"
|
||||
block "minority" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "mercenary"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/mercenary_topframe_62.dds"
|
||||
block "mercenary" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "holy_order"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/holyorder_topframe_62.dds"
|
||||
block "holy_order" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
widget = {
|
||||
parentanchor = hcenter
|
||||
|
|
@ -1150,24 +796,7 @@ types CoATypes
|
|||
|
||||
## Big Title CoA
|
||||
type coa_title_big_crown = coa_title_big {
|
||||
blockoverride "crown" {
|
||||
visible = "[Not(Title.GetHolder.GetGovernment.HasGovernmentFlag( 'gov_uses_non_crown_coa'))]"
|
||||
}
|
||||
blockoverride "rep_crown" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_locked_to_elective')]"
|
||||
}
|
||||
blockoverride "holy_order" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_holy_order')]"
|
||||
}
|
||||
blockoverride "mercenary" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_mercenary')]"
|
||||
}
|
||||
blockoverride "adventurer" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_landless_adventurer')]"
|
||||
}
|
||||
blockoverride "minority" {
|
||||
visible = "[Title.GetHolder.GetGovernment.HasGovernmentFlag( 'government_is_landless_minority')]"
|
||||
}
|
||||
blockoverride "crown" {}
|
||||
}
|
||||
|
||||
type coa_title_big = button_group {
|
||||
|
|
@ -1178,11 +807,6 @@ types CoATypes
|
|||
spacing = -3
|
||||
ignoreinvisible = yes
|
||||
|
||||
block "government_datacontext"
|
||||
{
|
||||
datacontext = "[Character.GetGovernment]"
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "crown"
|
||||
parentanchor = hcenter
|
||||
|
|
@ -1194,51 +818,6 @@ types CoATypes
|
|||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "rep_crown"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/rep_crown_strip_115.dds"
|
||||
frame = "[Title.GetTierFrame]"
|
||||
framesize = { 128 80 }
|
||||
|
||||
block "rep_crown" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "adventurer_top_decor"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_adventurer_topframe_115.dds"
|
||||
block "adventurer" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "minority_top_decor"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/landless_minority_government_topframe_115.dds"
|
||||
block "minority" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
icon = {
|
||||
name = "mercenary"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/mercenary_topframe_115.dds"
|
||||
block "mercenary" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
icon = {
|
||||
name = "holy_order"
|
||||
parentanchor = hcenter
|
||||
texture = "gfx/interface/coat_of_arms/holyorder_topframe_115.dds"
|
||||
block "holy_order" {
|
||||
visible = no
|
||||
}
|
||||
}
|
||||
|
||||
widget = {
|
||||
parentanchor = hcenter
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue