From f5846de5ea120cf436ac9387cf3ddfea17bec884 Mon Sep 17 00:00:00 2001 From: Fishedotjpg Date: Wed, 4 Nov 2026 16:09:32 +0000 Subject: [PATCH] missing but present in vanilla --- common/script_values/07_ep3_values.txt | 507 +++++++++++++++++++++++++ 1 file changed, 507 insertions(+) diff --git a/common/script_values/07_ep3_values.txt b/common/script_values/07_ep3_values.txt index 75ba45b6e..0e8926a5e 100644 --- a/common/script_values/07_ep3_values.txt +++ b/common/script_values/07_ep3_values.txt @@ -1408,7 +1408,514 @@ governor_efficiency = { } divide = 100 } + if = { + limit = { + OR = { + AND = { + realm_size >= 65 + realm_size < 75 + } + liege ?= { + realm_size >= 65 + realm_size < 75 + } + } + } + add = { + add = { + value = -5 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + OR = { + AND = { + realm_size >= 75 + realm_size < 85 + } + liege ?= { + realm_size >= 75 + realm_size < 85 + } + } + } + add = { + add = { + value = -10 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 85 + realm_size < 95 + } + liege ?= { + realm_size >= 85 + realm_size < 95 + } + } + } + add = { + add = { + value = -15 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 95 + realm_size < 105 + } + liege ?= { + realm_size >= 95 + realm_size < 105 + } + } + } + add = { + add = { + value = -20 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 105 + realm_size < 115 + } + liege ?= { + realm_size >= 105 + realm_size < 115 + } + } + } + add = { + add = { + value = -25 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 115 + realm_size < 125 + } + liege ?= { + realm_size >= 115 + realm_size < 125 + } + } + } + add = { + add = { + value = -30 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 125 + realm_size < 135 + } + liege ?= { + realm_size >= 125 + realm_size < 135 + } + } + } + add = { + add = { + value = -35 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 135 + realm_size < 145 + } + liege ?= { + realm_size >= 135 + realm_size < 145 + } + } + } + add = { + add = { + value = -40 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 145 + realm_size < 155 + } + liege ?= { + realm_size >= 145 + realm_size < 155 + } + } + } + add = { + add = { + value = -45 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 155 + realm_size < 165 + } + liege ?= { + realm_size >= 155 + realm_size < 165 + } + } + } + add = { + add = { + value = -50 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 175 + realm_size < 185 + } + liege ?= { + realm_size >= 175 + realm_size < 185 + } + } + } + add = { + add = { + value = -55 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 185 + realm_size < 195 + } + liege ?= { + realm_size >= 185 + realm_size < 195 + } + } + } + add = { + add = { + value = -60 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 195 + realm_size < 205 + } + liege ?= { + realm_size >= 195 + realm_size < 205 + } + } + } + add = { + add = { + value = -65 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 205 + realm_size < 215 + } + liege ?= { + realm_size >= 205 + realm_size < 215 + } + } + } + add = { + add = { + value = -70 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 215 + realm_size < 225 + } + liege ?= { + realm_size >= 215 + realm_size < 225 + } + } + } + add = { + add = { + value = -75 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 225 + realm_size < 235 + } + liege ?= { + realm_size >= 225 + realm_size < 235 + } + } + } + add = { + add = { + value = -80 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 235 + realm_size < 245 + } + liege ?= { + realm_size >= 235 + realm_size < 245 + } + } + } + add = { + add = { + value = -85 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + OR = { + AND = { + realm_size >= 245 + realm_size < 255 + + } + liege ?= { + realm_size >= 245 + realm_size < 255 + + } + } + } + add = { + add = { + value = -90 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 255 + realm_size < 265 + } + liege ?= { + realm_size >= 255 + realm_size < 265 + } + } + } + add = { + add = { + value = -95 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + OR = { + AND = { + realm_size >= 265 + realm_size < 275 + + } + liege ?= { + realm_size >= 265 + realm_size < 275 + + } + } + } + add = { + add = { + value = -100 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + OR = { + AND = { + realm_size >= 275 + realm_size < 285 + + } + liege ?= { + realm_size >= 275 + realm_size < 285 + + } + } + } + add = { + add = { + value = -105 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 285 + realm_size < 295 + } + liege ?= { + realm_size >= 285 + realm_size < 295 + } + } + } + add = { + add = { + value = -110 + desc = game_concept_realm_size + } + divide = 100 + } + } + else_if = { + limit = { + + OR = { + AND = { + realm_size >= 300 + } + liege ?= { + realm_size >= 300 + } + } + } + add = { + add = { + value = -115 + desc = game_concept_realm_size + } + divide = 100 + } + } + else = { + } # Rank 4 or 5 education trait if = { limit = {