poosh
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110
common/character_interactions/04_ep2_interactions.txt
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110
common/character_interactions/04_ep2_interactions.txt
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find_suitable_accolade_successor_interaction = {
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desc = find_suitable_accolade_successor_interaction_desc
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icon = icon_combat
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cooldown = { days = 730 }
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hidden = yes # we use this via the accolade view only
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is_shown = {
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has_dlc_feature = accolades
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}
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is_valid_showing_failures_only = {
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scope:recipient = {
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accolade ?= {
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NOT = { exists = accolade_successor }
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has_potential_accolade_successors = no
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NOT = {
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primary_type = {
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this = accolade_type:house_knight_attribute
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}
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}
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}
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}
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scope:actor = {
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highest_held_title_tier >= tier_county
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}
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scope:actor = {
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NOT = { government_has_flag = government_is_theocracy }
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}
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}
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on_accept = {
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custom_tooltip = find_suitable_accolade_successor_interaction.tt
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scope:actor = {
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save_scope_as = accolade_owner
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}
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scope:recipient = {
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save_scope_as = knight_in_need
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}
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scope:recipient.accolade = {
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save_scope_as = accolade_in_need
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}
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scope:actor = {
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if = {
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limit = {
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is_ai = yes
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}
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trigger_event = {
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id = accolade.0006
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}
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}
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else = {
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trigger_event = {
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id = accolade.0006
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days = { 60 180 }
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}
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}
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}
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}
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auto_accept = yes
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cost = {
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prestige = {
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value = 75
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if = {
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limit = {
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scope:actor = {
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highest_held_title_tier >= tier_empire
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}
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}
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add = 100
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}
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else_if = {
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limit = {
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scope:actor = {
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highest_held_title_tier = tier_kingdom
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}
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}
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add = 50
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}
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else_if = {
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limit = {
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scope:actor = {
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highest_held_title_tier = tier_duchy
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}
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}
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add = 25
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}
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}
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}
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ai_targets = {
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ai_recipients = courtiers
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ai_recipients = vassals
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}
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ai_frequency = 36
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ai_will_do = {
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base = 100
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}
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ai_potential = {
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highest_held_title_tier >= tier_county
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has_dlc_feature = accolades
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}
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}
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