From f0ecc58aca96214c4dec50aec725e06ddd9e548a Mon Sep 17 00:00:00 2001 From: McMeme1 Date: Mon, 9 Feb 2026 13:44:59 +0100 Subject: [PATCH] Unions loc --- common/flavorization/NEOW_title_holders.txt | 2 +- history/characters/NEOW_e_britannia.txt | 42 ++++++++--------- .../replace/NEOW_buildings_l_english.yml | 4 +- .../english/replace/buildings_l_english.yml | 46 +++++++++---------- .../zz_NEOW_dynasty_names_l_english.yml | 4 +- 5 files changed, 49 insertions(+), 49 deletions(-) diff --git a/common/flavorization/NEOW_title_holders.txt b/common/flavorization/NEOW_title_holders.txt index 3d705b47..ae709c04 100644 --- a/common/flavorization/NEOW_title_holders.txt +++ b/common/flavorization/NEOW_title_holders.txt @@ -230,7 +230,7 @@ female_not_muslim_sultan = { # Sultana top_liege = no } } -title_not_muslim_sultanate = { # Sultanate +title_not_muslim_sultan = { # Sultanate type = title titles = { d_solent } priority = 60 diff --git a/history/characters/NEOW_e_britannia.txt b/history/characters/NEOW_e_britannia.txt index 3a61f7ad..39103aae 100644 --- a/history/characters/NEOW_e_britannia.txt +++ b/history/characters/NEOW_e_britannia.txt @@ -36,7 +36,7 @@ britannia_cyflymarhyan_frydyryk = { } france_spatstone_mary = { - name = "Mair" + name = "Mayr" dynasty = dynn_britannia_spatstony religion = "victorian" culture = soueyrneg @@ -372,7 +372,7 @@ britannia_starr_cwmfwrt = { } britannia_starr_kevyn = { - name = "Kyvyn" + name = "Kyfyn" dynasty = dynn_britannia_starr religion = "victorian" culture = scouseg @@ -450,7 +450,7 @@ britannia_starr_anise = { } britannia_starr_john = { - name = "Evan" + name = "Efan" dynasty = dynn_britannia_starr religion = "victorian" culture = scouseg @@ -543,7 +543,7 @@ britannia_giray_basenzhabu = { } britannia_giray_selim = { - name = "Selim" + name = "Sylym" dynasty = dynn_britannia_giray #dna = dna_giray_basenzhabu religion = "victorian" @@ -568,7 +568,7 @@ britannia_giray_selim = { } britannia_giray_qirim = { - name = "Qirim" + name = "Qyrym" dynasty = dynn_britannia_giray #dna = dna_giray_basenzhabu religion = "victorian" @@ -649,7 +649,7 @@ britannia_tudorh_arthur = { } britannia_tudorh_magaret = { - name = "Margarhet" + name = "Marhgarhyt" dynasty = dynn_britannia_tudorh religion = "victorian" culture = prytoneg @@ -792,7 +792,7 @@ britannia_rholls_rhoycy_bynjamyn = { } britannia_rholls_rhoycy_evan = { - name = "Evan" + name = "Efan" dynasty = dynn_britannia_rholls_rhoycy religion = "victorian" culture = prytoneg @@ -822,7 +822,7 @@ britannia_rholls_rhoycy_henry = { } britannia_rholls_rhoycy_eleanor = { - name = "Gwenhwyfar" + name = "Gwynhwyffar" dynasty = dynn_britannia_rholls_rhoycy religion = "victorian" culture = prytoneg @@ -839,7 +839,7 @@ britannia_rholls_rhoycy_eleanor = { } britannia_rholls_rhoycy_charles = { - name = "Siarl" + name = "Syarhl" dynasty = dynn_britannia_rholls_rhoycy religion = "victorian" culture = prytoneg @@ -1013,7 +1013,7 @@ britannia_solomonid_jhwhn = { britannia_solomonid_alfryd = { - name = "Alfryd" + name = "Alffrydd" dynasty = dynn_britannia_solomonid religion = "victorian" #dna = dna_solomonid_arthur @@ -1118,7 +1118,7 @@ britannia_colbrugha_michael = { } britannia_lawrence_owain = { - name = "Owain" + name = "Owan" dynasty = dynn_britannia_lawrence religion = "victorian" culture = scouseg @@ -2177,7 +2177,7 @@ britannia_newton_margaret = { } britannia_evan_bryan = { - name = "Evan" + name = "Efan" dynasty = dynn_britannia_juny religion = "victorian" culture = prytoneg @@ -2197,7 +2197,7 @@ britannia_evan_bryan = { } britannia_juny_bryan = { - name = "Bryan" + name = "Brhyan" dynasty = dynn_britannia_juny religion = "victorian" culture = prytoneg @@ -2237,7 +2237,7 @@ britannia_juny_alys = { } britannia_juny_lowri = { - name = "Lowri" + name = "Lowrhy" dynasty = dynn_britannia_juny religion = "victorian" culture = prytoneg @@ -2480,7 +2480,7 @@ britannia_adam_duleep = { #Claims to be relative of the last Maharaja, ruler of } britannia_victor_duleep = { #Claims to be relative of the last Maharaja, ruler of birmingham - name = "Vyktor" + name = "Ffyrhmyn" dynasty = dynn_britannia_duleep_singh religion = "victorian" #dna = dna_duleep_singh @@ -2588,7 +2588,7 @@ britannia_kafyry_duleep = { #Claims to be relative of the last Maharaja, ruler o } britannia_sophiai_duleep = { #Claims to be relative of the last Maharaja, ruler of birmingham - name = "Sophiai" + name = "Soffrhonya" dynasty = dynn_britannia_duleep_singh religion = "victorian" culture = prytoneg @@ -2610,7 +2610,7 @@ britannia_sophiai_duleep = { #Claims to be relative of the last Maharaja, ruler } britannia_albert_duleep = { #Claims to be relative of the last Maharaja, ruler of birmingham - name = "Albert" + name = "Albyrht" dynasty = dynn_britannia_duleep_singh religion = "victorian" culture = prytoneg @@ -2626,7 +2626,7 @@ britannia_albert_duleep = { #Claims to be relative of the last Maharaja, ruler o britannia_pauline_duleep = { #Claims to be relative of the last Maharaja, ruler of birmingham - name = "Polinu" + name = "Polynu" female=yes dynasty = dynn_britannia_duleep_singh religion = "victorian" @@ -2667,7 +2667,7 @@ britannia_ada_duleep = { #Claims to be relative of the last Maharaja, ruler of b } } britannia_alex_duleep = { #Claims to be relative of the last Maharaja, ruler of birmingham - name = "Iskar" + name = "Iskarh" dynasty = dynn_britannia_duleep_singh religion = "victorian" dna = dna_duleep_singh @@ -2693,7 +2693,7 @@ britannia_alex_duleep = { #Claims to be relative of the last Maharaja, ruler of } britannia_vyktor_duleep_1 = { #Claims to be relative of the last Maharaja, ruler of birmingham - name = "Vyktor" + name = "Ffyrhmyn" dynasty = dynn_britannia_duleep_singh religion = "victorian" dna = dna_duleep_vyktor_1 @@ -2714,7 +2714,7 @@ britannia_vyktor_duleep_1 = { #Claims to be relative of the last Maharaja, ruler } } britannia_banda_duleep = { #Claims to be relative of the last Maharaja, ruler of birmingham - name = "Banda" + name = "Bandda" #dynasty = dynn_britannia_duleep_singh religion = "victorian" dna = dna_duleep_banda diff --git a/localization/english/replace/NEOW_buildings_l_english.yml b/localization/english/replace/NEOW_buildings_l_english.yml index b355f7d7..b01a46cd 100644 --- a/localization/english/replace/NEOW_buildings_l_english.yml +++ b/localization/english/replace/NEOW_buildings_l_english.yml @@ -339,5 +339,5 @@ building_leclerc_dyeworks_01_desc:2 "The harvesting of titanium rust is only entrusted upon skilled journeymen and masters who are delicate in their work, making sure not to damage the Leclerc they are assigned." building_leclerc_dyeworks_02:1 "Leclerc Dyehouse" building_leclerc_dyeworks_02_desc:1 "A centre of production, where the collected titanium rust is stored and used in the making of Leclerc White by master unionsmen and their apprentices." - building_leclerc_dyeworks_03:1 "Leclercier Guildhall" - building_leclerc_dyeworks_03_desc:1 "The local headquarters of the Leclercier Guild in the region, whiches oversees product quality, tax collection and the continued training of new masters." \ No newline at end of file + building_leclerc_dyeworks_03:1 "Leclercier Union Hall" + building_leclerc_dyeworks_03_desc:1 "The local headquarters of the Leclercier Union in the region, which oversees product quality, tax collection and the continued training of new masters." \ No newline at end of file diff --git a/localization/english/replace/buildings_l_english.yml b/localization/english/replace/buildings_l_english.yml index 45f395fc..030b8306 100644 --- a/localization/english/replace/buildings_l_english.yml +++ b/localization/english/replace/buildings_l_english.yml @@ -477,23 +477,23 @@ building_elephant_pens_08:1 "Elephant Breeders" building_elephant_pens_08_desc:1 "The elephant breeders ensure that new calves are born and raised only from the best and most healthy stock." - building_type_guild_halls_01:1 "Guilds" - building_type_guild_halls_01_desc:1 "The city provides all major guilds and burgher families with ample locale to organize and practice their crafts." - building_guild_halls_01:0 "Guild Halls" + building_type_guild_halls_01:1 "Unions" + building_type_guild_halls_01_desc:1 "The city provides all major unions and burgher families with ample locale to organize and practice their crafts." + building_guild_halls_01:0 "Union Halls" building_guild_halls_01_desc:0 "$building_type_guild_halls_01_desc$" - building_guild_halls_02:1 "Carver's Guilds" - building_guild_halls_02_desc:1 "Carvers produce items out of wood or bone, such as frames, decorations or tools. They also carve heraldic shields, making the guild popular among the nobility." - building_guild_halls_03:1 "Carpenter's Guilds" + building_guild_halls_02:1 "Carver's Unions" + building_guild_halls_02_desc:1 "Carvers produce items out of wood or bone, such as frames, decorations or tools. They also carve heraldic shields, making the union popular among the nobility." + building_guild_halls_03:1 "Carpenter's Unions" building_guild_halls_03_desc:1 "Carpenters work with construction, primarily using timber as their material of choice. Their services are sought-after by both nobles and clergy, especially for the beautiful trim jointery they make for churches and estates." - building_guild_halls_04:1 "Hunter's Guilds" + building_guild_halls_04:1 "Hunter's Unions" building_guild_halls_04_desc:1 "Hunters trade in meat and skins, with their services enabling both butchers and tanners to do their crafts. The finest skins naturally befall the most prestigious noble families." - building_guild_halls_05:1 "Mason's Guilds" + building_guild_halls_05:1 "Mason's Unions" building_guild_halls_05_desc:1 "Masons work with stone, both for construction and sculpture. Their skill is widely sought after, as their expertise is invaluable when constructing fortifications." - building_guild_halls_06:1 "Tailor's Guilds" + building_guild_halls_06:1 "Tailor's Unions" building_guild_halls_06_desc:1 "Tailors wield needle, thread, and cloth as their weapons of choice. With their unparalleled skills, they produce beautiful garments for the nobility." - building_guild_halls_07:1 "Glassworker's Guilds" + building_guild_halls_07:1 "Glassworker's Unions" building_guild_halls_07_desc:1 "Glassworkers create fascinating items out of glass, everything from goblets to window panes. Having items made out of glass is very prestigious, making their services highly desirable." - building_guild_halls_08:1 "Artisan's Guilds" + building_guild_halls_08:1 "Artisan's Unions" building_guild_halls_08_desc:1 "Artisans use a multitude of materials not only to produce works of art but also entirely new innovations. Their ingenuity and refined skill is drawing the attention of high nobles everywhere." building_type_monastic_schools_01:1 "Monasteries" @@ -615,8 +615,8 @@ building_stables_05_desc:0 "The addition of simple quarters in which the workers can sleep keeps them out of the horse pens, making life more comfortable for man and beast alike." building_stables_06:0 "Drainage Channels" building_stables_06_desc:0 "Channels carved in the ground of the stables keep the horses dry and cozy, almost effortlessly." - building_stables_07:0 "Farrier's Guilds" - building_stables_07_desc:0 "The amount of work and skill required to properly care for the hooves encourages the growth of farrier's guilds, tirelessly making, adjusting, and repairing horseshoes." + building_stables_07:0 "Farrier's Unions" + building_stables_07_desc:0 "The amount of work and skill required to properly care for the hooves encourages the growth of farrier's unions, tirelessly making, adjusting, and repairing horseshoes." building_stables_08:0 "Stud Farms" building_stables_08_desc:0 "The addition of dedicated facilities for grooming and caring for the most prized examples of equine perfection support the breeding of new, magnificent steeds, and make the ones we have almost glitter." @@ -724,7 +724,7 @@ building_watermills_03:0 "Overshot Waterwheels" building_watermills_03_desc:0 "Using the difference in water levels, formed either naturally or achieved with a bit of human ingenuity, is a much more efficient and reliable way of generating torque." building_watermills_04:0 "Industrial Mills" - building_watermills_04_desc:0 "What started as a simple malt mill, processing mostly agricultural goods, now attracts other trades. Guild porters are waiting till the mills grind their mustard, full their cloth, or crush their ore." + building_watermills_04_desc:0 "What started as a simple malt mill, processing mostly agricultural goods, now attracts other trades. Union porters are waiting till the mills grind their mustard, full their cloth, or crush their ore." building_watermills_05:0 "Organized Roads" building_watermills_05_desc:0 "Hired enforcers, shelters, road passes, and even inns, placed alongside the roads leading to the mills, organize and cater to those waiting in line. Horse or human-pulled carts, full of soon to be milled goods, like lumber, hemp, or animal skins, are lining up day and night." building_watermills_06:0 "Ship Mills" @@ -761,10 +761,10 @@ building_workshops_02_desc:0 "Day and night, in a long narrow ditch partially sheltered from elements, workers are laying and braiding rope and string, both plant or animal-based." building_workshops_03:0 "String Storages" building_workshops_03_desc:0 "A dedicated storage facility keeps a ready-to-use stock for bows, crossbows, and torsion siege weapons." - building_workshops_04:0 "Tunneler's Guild" + building_workshops_04:0 "Tunneler's Union" building_workshops_04_desc:0 "While appearing deceitfully simple, tunneling during sieges is an occupation that requires a lot of dedication and expertise. Those who survived their first siege can share the knowledge and practical skills with eager volunteers." - building_workshops_05:0 "Fletcher's Guild" - building_workshops_05_desc:0 "No longer part of the bowyer's guild due to increased demand for both weapons and ammunition, a separate fletcher's guild tirelessly provides all the arrows needed to sustain the troops in the field." + building_workshops_05:0 "Fletcher's Union" + building_workshops_05_desc:0 "No longer part of the bowyer's union due to increased demand for both weapons and ammunition, a separate fletcher's union tirelessly provides all the arrows needed to sustain the troops in the field." building_workshops_06:0 "Mathematicians Halls" building_workshops_06_desc:0 "Repeated trial and error adjustments to torsion engine parameters, made to achieve better accuracy and range, have led some of our siege engineers to start writing down their successful methods. Their records now fill whole halls, alive with commotion and discussion." building_workshops_07:0 "Standardized Weapon Dimensions" @@ -1696,8 +1696,8 @@ building_type_blacksmiths_01_desc:0 "Smiths in the employ of the crown forge weapons and armor for the royal guard, ensuring a steady supply of superior armaments." building_blacksmiths_01:1 "Crown Blacksmiths" building_blacksmiths_01_desc:1 "The best and most productive smiths are employed by the crown and set to produce swords, mail, and pikes for the royal guard." - building_blacksmiths_02:0 "Blacksmith's Guilds" - building_blacksmiths_02_desc:0 "By collaborating with the various guilds, large amounts of gear can be made cheaply on order." + building_blacksmiths_02:0 "Blacksmith's Unions" + building_blacksmiths_02_desc:0 "By collaborating with the various unions, large amounts of gear can be made cheaply on order." building_blacksmiths_03:0 "Royal Forges" building_blacksmiths_03_desc:0 "Large forges are constructed for the sole purpose of supplying the crown with weapons; only the best smiths are employed to work therein." @@ -2077,8 +2077,8 @@ building_murex_farm_03_desc: "The specialized distillery refines Murex secretions into a potent purple dye. Its operation significantly increases the vibrancy and value of the dye." building_murex_farm_04: "Drying Flats" building_murex_farm_04_desc: "An open-air courtyard expedites the dye oxidation process. This reduces the production time for the purple dye, ensuring a more efficient workflow." - building_murex_farm_05: "Master Dyers Guild" - building_murex_farm_05_desc: "The Master Dyers Guild, renowned for achieving the perfect shade of Tyrian purple, enhances the precision of textile dyeing. This results in consistently high-quality purple garments." + building_murex_farm_05: "Master Dyers Union" + building_murex_farm_05_desc: "The Master Dyers Union, renowned for achieving the perfect shade of Tyrian purple, enhances the precision of textile dyeing. This results in consistently high-quality purple garments." building_murex_farm_06: "Silk Weaving Atelier" building_murex_farm_06_desc: "This workshop specializes in weaving luxurious fabrics like silk for dyeing. It unlocks the ability to produce garments of exceptional quality, increasing their trade value." building_murex_farm_07: "Imperial Textile Workshop" @@ -2127,8 +2127,8 @@ building_capital_bureau_02_desc: "This office employs a large policing force, which keeps the city safe from criminals and apprehends lawbreakers." building_capital_bureau_03: "Firemen's Headquarters" building_capital_bureau_03_desc: "Fires are a constant threat that looms over any densely populated area. A well-drilled fire crew will put out a fire before it spreads." - building_capital_bureau_04: "Guild Administration" - building_capital_bureau_04_desc: "Appointing officials as overseers of the many guilds within the city will ensure that each guild is efficient, maintain quality, and follow all necessary procedures." + building_capital_bureau_04: "Union Administration" + building_capital_bureau_04_desc: "Appointing officials as overseers of the many unions within the city will ensure that each union is efficient, maintain quality, and follow all necessary procedures." building_capital_bureau_05: "Judicial Department" building_capital_bureau_05_desc: "An extended department for judicial matters is a necessity in a large and growing city. An army of officials, clerks, and judges, work effortlessly to enforce law and order." building_capital_bureau_06: "City Jail" diff --git a/localization/english/replace/dynasties/zz_NEOW_dynasty_names_l_english.yml b/localization/english/replace/dynasties/zz_NEOW_dynasty_names_l_english.yml index 5178d30b..de8780b1 100644 --- a/localization/english/replace/dynasties/zz_NEOW_dynasty_names_l_english.yml +++ b/localization/english/replace/dynasties/zz_NEOW_dynasty_names_l_english.yml @@ -26,7 +26,7 @@ dynn_belpois:0 "Belpois" dynn_giry:0 "Giry" dynn_eiffel:0 "Eiffel" - dynn_spatstony:0 "Spatstone" + dynn_spatstony:0 "Spatstony" dynn_millardet:0 "Millardet" dynn_beaumont:0 "Beaumont" dynn_orleans:0 "Orleans" @@ -262,7 +262,7 @@ dynn_carnegie:0 "Carnegie" dynn_jacob:0 "Jakobs" dynn_newton:0 "Newton" - dynn_juny:0 "Mountbatten" + dynn_juny:0 "Mountbattyn" dynn_gibb:0 "Gibb" dynn_lennon:0 "Lennon" dynn_harriswn:0 "Harriswn"