MaAs - Betyars

This commit is contained in:
ProHunter1023 2026-08-11 00:08:26 +08:00
parent ea07100173
commit ee37bc0e02
3 changed files with 66 additions and 0 deletions

View file

@ -289,5 +289,26 @@ innovation_lanceros = {
unlock_maa = lanceros
flag = global_maa
}
innovation_betyars = {
skill = martial
group = culture_group_military
culture_era = culture_era_early_medieval
icon = @maa_01
potential = {
OR = {
this = culture:hungarian
this = culture:szeklers
this = culture:translyvanian
this = culture:czech
this = culture:NEOW_moravian
this = culture:NEOW_slovak
this = culture:goral
}
}
unlock_maa = betyars
flag = global_maa
}

View file

@ -858,6 +858,45 @@ lanceros = {
icon = heavy_cavalry
}
betyars = {
type = light_cavalry
damage = 25
toughness = 15
pursuit = 60
screen = 20
terrain_bonus = {
plains = { damage = 15 }
drylands = { damage = 15 }
hills = { damage = -15 }
mountains = { damage = -15 pursuit = -40 }
desert_mountains = { damage = -20 pursuit = -50 }
wetlands = { damage = -15 toughness = -10 pursuit = -50 screen = -20 }
}
counters = {
archers = 1
gunpowder = 1
}
winter_bonus = {
harsh_winter = { damage = -5 }
}
can_recruit = {
valid_for_maa_trigger = { PARAMETER = unlock_maa_hussar }
}
buy_cost = { gold = hussar_recruitment_cost }
low_maintenance_cost = { gold = light_cavalry_low_maint_cost }
high_maintenance_cost = { gold = light_cavalry_low_maint_cost }
provision_cost = @provisions_cost_cavalry_cheap
stack = 100
icon = light_cavalry
}
stadswacht = {
type = pikemen