This commit is contained in:
Fishedotjpg 2026-03-13 08:06:01 +00:00
parent 5ac9a301a1
commit ed89950e40
4 changed files with 80 additions and 9 deletions

View file

@ -423,7 +423,7 @@ NEOW_militia = {
low_maintenance_cost = { gold = militia_low_maint_cost } low_maintenance_cost = { gold = militia_low_maint_cost }
high_maintenance_cost = { gold = militia_high_maint_cost } high_maintenance_cost = { gold = militia_high_maint_cost }
provision_cost = @provisions_cost_infantry_cheap provision_cost = @provisions_cost_infantry_cheap
stack = 150 stack = 100
ai_quality = { value = culture_ai_weight_skirmishers } ai_quality = { value = culture_ai_weight_skirmishers }
illustration = { illustration = {

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@ -3008,6 +3008,44 @@ random_yearly_playable_pulse = {
# Root is the character # Root is the character
random_yearly_everyone_pulse = { random_yearly_everyone_pulse = {
effect = { effect = {
if = {
limit = {
primary_title.tier ?= tier_barony
government_has_flag = government_is_prepublic
NOT = {
exists = domicile
}
}
save_scope_as = scoped_farmer
create_nomad_title = {
name = domicile_farmstead
holder = scope:scoped_farmer
government = peasantrepublic_government
save_scope_as = new_title
}
scope:new_title ?= {
add_title_law = noble_family_succession_law
}
}
if = {
limit = {
primary_title.tier ?= tier_barony
government_has_flag = government_is_urepublic
NOT = {
exists = domicile
}
}
save_scope_as = scoped_merchant
create_nomad_title = {
name = domicile_palace
holder = scope:scoped_merchant
government = urbanrepublic_government
save_scope_as = new_title
}
scope:new_title ?= {
add_title_law = noble_family_succession_law
}
}
} }
on_actions = { on_actions = {
yearly_health_pulse yearly_health_pulse
@ -3036,6 +3074,44 @@ random_yearly_everyone_pulse = {
# Root is the character # Root is the character
five_year_everyone_pulse = { five_year_everyone_pulse = {
effect = { effect = {
if = {
limit = {
primary_title.tier ?= tier_barony
government_has_flag = government_is_prepublic
NOT = {
exists = domicile
}
}
save_scope_as = scoped_farmer
create_nomad_title = {
name = domicile_farmstead
holder = scope:scoped_farmer
government = peasantrepublic_government
save_scope_as = new_title
}
scope:new_title ?= {
add_title_law = noble_family_succession_law
}
}
if = {
limit = {
primary_title.tier ?= tier_barony
government_has_flag = government_is_urepublic
NOT = {
exists = domicile
}
}
save_scope_as = scoped_merchant
create_nomad_title = {
name = domicile_palace
holder = scope:scoped_merchant
government = urbanrepublic_government
save_scope_as = new_title
}
scope:new_title ?= {
add_title_law = noble_family_succession_law
}
}
# Herders may become Seasoned Pastoralists # Herders may become Seasoned Pastoralists
root = { root = {
if = { if = {

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@ -72,10 +72,6 @@ saxon_elective = { #Farmer Elective
type = holder_council_members type = holder_council_members
limit = { limit = {
is_adult = yes is_adult = yes
OR = {
is_courtier_of = scope:holder
is_vassal_of = scope:holder #All direct de jure vassals, no matter the tier.
}
NOT = { has_trait = incapable } NOT = { has_trait = incapable }
} }
} }
@ -255,10 +251,6 @@ urban_elective = { #Urban Elective
type = holder_council_members type = holder_council_members
limit = { limit = {
is_adult = yes is_adult = yes
OR = {
is_courtier_of = scope:holder
is_vassal_of = scope:holder #All direct de jure vassals, no matter the tier.
}
NOT = { has_trait = incapable } NOT = { has_trait = incapable }
} }
} }

View file

@ -50,6 +50,9 @@
monotown_holding_concept_key: "[monotown_holding|E]" monotown_holding_concept_key: "[monotown_holding|E]"
tooltip_urbanrep_vote_strength_influence:0 "Political Influence: $VALUE|=+0$" tooltip_urbanrep_vote_strength_influence:0 "Political Influence: $VALUE|=+0$"
domicile_palace: "Palace of the [scoped_merchant.GetHouse.GetNameNoTooltip]'s"
urban_elective_succession_law:1 "Burgher Elective" urban_elective_succession_law:1 "Burgher Elective"
urban_elective_succession_law_subname:0 "Burgher's Elective" urban_elective_succession_law_subname:0 "Burgher's Elective"
urban_elective_succession_law_effects:1 "The [ruler|E] and all direct, adult [de_jure|E] vassals of one or two [ranks|E] below the [title|E] can nominate a [title_heir|E] from the most [powerful_vassal|E] amongst them and the ruler's [legitimate|E] children." urban_elective_succession_law_effects:1 "The [ruler|E] and all direct, adult [de_jure|E] vassals of one or two [ranks|E] below the [title|E] can nominate a [title_heir|E] from the most [powerful_vassal|E] amongst them and the ruler's [legitimate|E] children."