fix
This commit is contained in:
parent
07da43f5be
commit
ec84e1564f
5 changed files with 132 additions and 187 deletions
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@ -275,7 +275,7 @@ administrative_government = {
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rulers_should_have_dynasty = yes
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rulers_should_have_dynasty = yes
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dynasty_named_realms = no
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dynasty_named_realms = no
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royal_court = yes
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royal_court = yes
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administrative = yes
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#administrative = yes
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landless_playable = yes
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landless_playable = yes
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legitimacy = yes
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legitimacy = yes
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#state_faith = yes
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#state_faith = yes
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@ -2708,14 +2708,12 @@ on_vassal_change = {
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if = {
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if = {
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limit = {
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limit = {
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government_has_flag = government_is_administrative
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government_has_flag = government_is_administrative
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is_house_head = yes
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highest_held_title_tier >= tier_duchy
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highest_held_title_tier >= tier_duchy
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liege = {
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liege = {
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is_independent_ruler = yes
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is_independent_ruler = yes
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government_has_flag = government_is_administrative
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government_has_flag = government_is_administrative
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}
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}
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NOR = {
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NOR = {
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any_held_title = { is_noble_family_title = yes }
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house = {
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house = {
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any_house_member = {
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any_house_member = {
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any_held_title = { is_noble_family_title = yes }
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any_held_title = { is_noble_family_title = yes }
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@ -2723,7 +2721,6 @@ on_vassal_change = {
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}
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}
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}
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}
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}
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}
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create_noble_family_effect = yes
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domicile ?= { set_up_domicile_estate_effect = yes }
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domicile ?= { set_up_domicile_estate_effect = yes }
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}
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}
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### If an admin ruler becomes independent, who are not of a high enough rank, changes government
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### If an admin ruler becomes independent, who are not of a high enough rank, changes government
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@ -468,7 +468,6 @@ valid_co_emperor_candidate_trigger = {
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}
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}
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}
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}
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scope:co_emperor_temp = house.house_head
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scope:co_emperor_temp = house.house_head
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any_held_title = { is_noble_family_title = yes }
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}
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}
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}
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}
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}
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}
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@ -111,7 +111,9 @@
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text = ADMIN_WINDOW_THEME_ADMINISTRATION_TYPE
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text = ADMIN_WINDOW_THEME_ADMINISTRATION_TYPE
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}
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}
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button_modify_theme = { }
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button_modify_theme = {
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using = tooltip_se
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}
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button_round = {
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button_round = {
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datacontext = "[Title.GetHolder.GetLiege]"
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datacontext = "[Title.GetHolder.GetLiege]"
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@ -124,7 +126,10 @@
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parentanchor = center
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parentanchor = center
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alwaystransparent = yes
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alwaystransparent = yes
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}
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}
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using = tooltip_se
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}
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}
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button_round = {
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button_round = {
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visible = "[Character.IsPlayerInteractionShown('give_vassal_directive_interaction')]"
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visible = "[Character.IsPlayerInteractionShown('give_vassal_directive_interaction')]"
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enabled = "[Character.IsPlayerInteractionValid('give_vassal_directive_interaction')]"
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enabled = "[Character.IsPlayerInteractionValid('give_vassal_directive_interaction')]"
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@ -137,10 +142,13 @@
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alwaystransparent = yes
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alwaystransparent = yes
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parentanchor = center
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parentanchor = center
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}
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}
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using = tooltip_se
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using = tooltip_se
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}
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}
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vbox = {
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vbox = {
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margin_top = -11
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margin_top = -11
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text_single = {
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text_single = {
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visible = "[Character.IsPlayerInteractionShown('give_vassal_directive_interaction')]"
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visible = "[Character.IsPlayerInteractionShown('give_vassal_directive_interaction')]"
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text = "[Character.Custom('vassal_directive_icon')]"
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text = "[Character.Custom('vassal_directive_icon')]"
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@ -287,54 +295,36 @@
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margin_top = 12
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margin_top = 12
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spacing = 4
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spacing = 4
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button_round = {
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visible = "[Character.IsPlayerInteractionShown('force_step_down_interaction')]"
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enabled = "[Character.IsPlayerInteractionValid('force_step_down_interaction')]"
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tooltip = "[Character.GetPlayerInteractionTooltip('force_step_down_interaction')]"
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onclick = "[Character.OpenPlayerInteraction('force_step_down_interaction')]"
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button_force_to_step_down = {
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parentanchor = center
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alwaystransparent = yes
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}
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}
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button_round = {
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visible = "[Character.IsPlayerInteractionShown('start_subsume_province_interaction')]"
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enabled = "[Character.IsPlayerInteractionValid('start_subsume_province_interaction')]"
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tooltip = "[Character.GetPlayerInteractionTooltip('start_subsume_province_interaction')]"
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onclick = "[Character.OpenPlayerInteraction('start_subsume_province_interaction')]"
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button_subsume_province = {
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parentanchor = center
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alwaystransparent = yes
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}
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}
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button_round = {
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visible = "[Character.IsPlayerInteractionShown('start_dispute_border_interaction')]"
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enabled = "[Character.IsPlayerInteractionValid('start_dispute_border_interaction')]"
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tooltip = "[Character.GetPlayerInteractionTooltip('start_dispute_border_interaction')]"
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onclick = "[Character.OpenPlayerInteraction('start_dispute_border_interaction')]"
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button_dispute_border = {
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parentanchor = center
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alwaystransparent = yes
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}
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}
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button_round = {
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visible = "[Character.IsPlayerInteractionShown('frontier_influence_war_interaction')]"
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enabled = "[Character.IsPlayerInteractionValid('frontier_influence_war_interaction')]"
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tooltip = "[Character.GetPlayerInteractionTooltip('frontier_influence_war_interaction')]"
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onclick = "[Character.OpenPlayerInteraction('frontier_influence_war_interaction')]"
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button_declare_war = {
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parentanchor = center
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alwaystransparent = yes
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}
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}
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expand = {}
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expand = {}
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button_round = {
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visible = "[And( Not(Character.IsLocalPlayer), Not( Character.IsIndependentRuler ))]"
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tooltip = "ADMIN_GOVERNMENT_GOVERNOR_INTERACTIONS_BUTTON_TOOLTIP"
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tooltip_visible = "[Not(IsInteractionMenuOpenForCharacterWithFilter(Character.Self, 'admin_governor'))]"
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onclick = "[ToggleFilteredCharacterInteractionMenu(Character.Self, 'admin_governor')]"
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button_icon = {
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alwaystransparent = yes
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parentanchor = center
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size = { 30 30 }
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texture = "gfx/interface/icons/flat_icons/character_interactions.dds"
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}
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text_single = {
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parentanchor = bottom|hcenter
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position = { 0 3 }
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text = "[GetNumberOfValidInteractionsWithFilter(Character.Self, 'admin_governor')]"
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default_format = "#glow_color:{0.1,0.1,0.1,1.0}"
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background = {
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margin = { 5 0 }
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margin_top = -5
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using = Background_Area_Dark
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}
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}
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}
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}
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}
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expand = { }
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expand = { }
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@ -605,9 +595,14 @@ types AdminVassalDetails
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block "score_breakdown" {
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block "score_breakdown" {
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datacontext = "[AdminVassalDetailView.GetSuccessionScoreBreakdown(AdminVassalSuccessorCandidate.GetCandidate.Self )]"
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datacontext = "[AdminVassalDetailView.GetSuccessionScoreBreakdown(AdminVassalSuccessorCandidate.GetCandidate.Self )]"
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}
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}
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blockoverride "header_text" {
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text = ADMIN_VASSAL_CANDIDATE_SCORE_TT_HEADING
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}
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}
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}
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}
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}
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using = tooltip_se
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icon = {
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icon = {
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size = { 24 24 }
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size = { 24 24 }
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texture = "gfx/interface/icons/flat_icons/election_vote_strength.dds"
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texture = "gfx/interface/icons/flat_icons/election_vote_strength.dds"
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@ -673,7 +668,7 @@ types AdminVassalDetails
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}
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}
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}
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}
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type powerful_family_bonus = button {
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type powerful_family_bonus = widget {
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allow_outside = yes
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allow_outside = yes
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datacontext = "[DynastyHouse]"
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datacontext = "[DynastyHouse]"
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@ -683,7 +678,6 @@ types AdminVassalDetails
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size = { 36 36 }
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size = { 36 36 }
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visible = "[HousePowerBonus.IsValid]"
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visible = "[HousePowerBonus.IsValid]"
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onclick = "[OpenGameViewData( 'family_attribute_window', DynastyHouse.Self )]"
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tooltip = "ADMINISTRATIVE_GOVERNMENT_BONUS_TOOLTIP"
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tooltip = "ADMINISTRATIVE_GOVERNMENT_BONUS_TOOLTIP"
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highlight_icon = {
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highlight_icon = {
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@ -120,7 +120,8 @@
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spacing = 2
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spacing = 2
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text_single = {
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text_single = {
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text = "[Title.GetStateFaith.GetName]"
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datacontext = "[Title.GetStateFaith]"
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text = "FAITH_NAME_TOOLTIPPED"
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using = Font_Size_Medium
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using = Font_Size_Medium
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}
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}
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@ -174,7 +175,7 @@
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}
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}
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hbox = {
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hbox = {
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spacing = -2
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spacing = 2
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background = {
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background = {
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using = Background_Area_Dark
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using = Background_Area_Dark
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@ -184,81 +185,38 @@
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}
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}
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vbox = {
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vbox = {
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visible = "[Not(GetPlayer.IsIndependentRuler)]"
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layoutpolicy_vertical = expanding
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layoutpolicy_vertical = expanding
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spacing = -2
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button_round = {
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enabled = "[Character.IsPlayerInteractionValid('request_governorship_interaction')]"
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tooltip = "[Character.GetPlayerInteractionTooltip('request_governorship_interaction')]"
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onclick = "[Character.OpenPlayerInteraction('request_governorship_interaction')]"
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button_grant_title_to_vassal = {
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parentanchor = center
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alwaystransparent = yes
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}
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}
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button_round = {
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enabled = "[Character.IsPlayerInteractionValid('admin_vassal_modify_vassal_contract_interaction')]"
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tooltip = "[Character.GetPlayerInteractionTooltip('admin_vassal_modify_vassal_contract_interaction')]"
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onclick = "[Character.OpenPlayerInteraction('admin_vassal_modify_vassal_contract_interaction')]"
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button_add_laws = {
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parentanchor = center
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alwaystransparent = yes
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}
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}
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expand = {}
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expand = {}
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}
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vbox = {
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visible = "[Not(GetPlayer.IsIndependentRuler)]"
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layoutpolicy_vertical = expanding
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spacing = -2
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button_round = {
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button_round = {
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visible = "[Not(GetPlayer.IsIndependentRuler)]"
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enabled = "[Character.IsPlayerInteractionValid('request_council_interaction')]"
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tooltip = "ADMIN_GOVERNMENT_LIEGE_INTERACTIONS_BUTTON_TOOLTIP"
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tooltip = "[Character.GetPlayerInteractionTooltip('request_council_interaction')]"
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tooltip_visible = "[Not(IsInteractionMenuOpenForCharacterWithFilter(Character.Self, 'admin_liege'))]"
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onclick = "[Character.OpenPlayerInteraction('request_council_interaction')]"
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button_royal_court = {
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onclick = "[ToggleFilteredCharacterInteractionMenu(Character.Self, 'admin_liege')]"
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parentanchor = center
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button_icon = {
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alwaystransparent = yes
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alwaystransparent = yes
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parentanchor = center
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size = { 30 30 }
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texture = "gfx/interface/icons/flat_icons/character_interactions.dds"
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}
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text_single = {
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parentanchor = bottom|hcenter
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position = { 0 3 }
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text = "[GetNumberOfValidInteractionsWithFilter(Character.Self, 'admin_liege')]"
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default_format = "#glow_color:{0.1,0.1,0.1,1.0}"
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background = {
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margin = { 5 0 }
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margin_top = -5
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using = Background_Area_Dark
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}
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}
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}
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}
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}
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button_round = {
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enabled = "[Character.IsPlayerInteractionValid('start_foster_legitimacy_interaction')]"
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tooltip = "[Character.GetPlayerInteractionTooltip('start_foster_legitimacy_interaction')]"
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onclick = "[Character.OpenPlayerInteraction('start_foster_legitimacy_interaction')]"
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button_legitimacy = {
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parentanchor = center
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alwaystransparent = yes
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}
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}
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button_round = {
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enabled = "[Character.IsPlayerInteractionValid('start_damage_legitimacy_interaction')]"
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tooltip = "[Character.GetPlayerInteractionTooltip('start_damage_legitimacy_interaction')]"
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onclick = "[Character.OpenPlayerInteraction('start_damage_legitimacy_interaction')]"
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button_damage_legitimacy = {
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parentanchor = center
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alwaystransparent = yes
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}
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}
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}
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spacer = {
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size = { 4 1 }
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}
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}
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portrait_head = {
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portrait_head = {
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@ -303,6 +261,9 @@
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hbox = {
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hbox = {
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spacing = 4
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spacing = 4
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layoutpolicy_horizontal = expanding
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margin = { 16 0 }
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margin_bottom = 8
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hbox = {
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hbox = {
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spacing = 2
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spacing = 2
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@ -332,9 +293,6 @@
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}
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}
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}
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}
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spacer = {
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size = { 12 0 }
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}
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button_standard = {
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button_standard = {
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name = "sort_order"
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name = "sort_order"
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size = { 25 25 }
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size = { 25 25 }
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@ -359,6 +317,9 @@
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}
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}
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}
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}
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expand = {}
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button_checkbox_label = {
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button_checkbox_label = {
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onclick = "[GovernmentAdministrationWindow.ToggleGroupByHouse]"
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onclick = "[GovernmentAdministrationWindow.ToggleGroupByHouse]"
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blockoverride "checkbox"
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blockoverride "checkbox"
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@ -1191,7 +1152,8 @@ types GovernmentAdministration
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background = {
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background = {
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using = Background_Area_Dark
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using = Background_Area_Dark
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alpha = 0.5
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margin = { 3 3 }
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modify_texture = {
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modify_texture = {
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texture = "gfx/interface/component_masks/mask_fade_vertical.dds"
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texture = "gfx/interface/component_masks/mask_fade_vertical.dds"
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blend_mode = alphamultiply
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blend_mode = alphamultiply
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@ -1384,12 +1346,12 @@ types GovernmentAdministration
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}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
type button_family_group_item = button
|
type button_family_group_item = widget
|
||||||
{
|
{
|
||||||
size = { 525 110 }
|
size = { 525 110 }
|
||||||
datacontext = "[AdminHouseItem.GetHouse]"
|
datacontext = "[AdminHouseItem.GetHouse]"
|
||||||
datacontext = "[DynastyHouse.GetHeadOfHouse]"
|
datacontext = "[DynastyHouse.GetHeadOfHouse]"
|
||||||
onclick = "[GovernmentAdministrationWindow.SelectFeaturedHouse( DynastyHouse.Self )]"
|
|
||||||
|
|
||||||
background = {
|
background = {
|
||||||
visible = "[ObjectsEqual( Character.GetHouse, Character.GetTopLiege.GetHouse )]"
|
visible = "[ObjectsEqual( Character.GetHouse, Character.GetTopLiege.GetHouse )]"
|
||||||
|
|
@ -1581,6 +1543,7 @@ types GovernmentAdministration
|
||||||
layoutpolicy_horizontal = expanding
|
layoutpolicy_horizontal = expanding
|
||||||
margin_top = 4
|
margin_top = 4
|
||||||
datacontext = "[DynastyHouse.GetHeadOfHouse]"
|
datacontext = "[DynastyHouse.GetHeadOfHouse]"
|
||||||
|
spacing = 8
|
||||||
|
|
||||||
hbox_access_domicile_button = {
|
hbox_access_domicile_button = {
|
||||||
datacontext = "[DynastyHouse.GetHeadOfHouse]"
|
datacontext = "[DynastyHouse.GetHeadOfHouse]"
|
||||||
|
|
@ -1588,52 +1551,9 @@ types GovernmentAdministration
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
button_round = {
|
button_standard = {
|
||||||
visible = "[And( Character.HasDomicile, Not( DynastyHouse.GetHeadOfHouse.IsPlayer ) )]"
|
text = "ADMIN_GOVERNMENT_HOUSE_MEMBER_COUNT"
|
||||||
enabled = "[Character.IsPlayerInteractionValid('start_raid_estate_interaction')]"
|
onclick = "[GovernmentAdministrationWindow.SelectFeaturedHouse( DynastyHouse.Self )]"
|
||||||
tooltip = "[Character.GetPlayerInteractionTooltip('start_raid_estate_interaction')]"
|
|
||||||
onclick = "[Character.OpenPlayerInteraction('start_raid_estate_interaction')]"
|
|
||||||
|
|
||||||
button_army_toggle_raiding = {
|
|
||||||
parentanchor = center
|
|
||||||
alwaystransparent = yes
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
button_round = {
|
|
||||||
visible = "[Not( DynastyHouse.GetHeadOfHouse.IsPlayer )]"
|
|
||||||
enabled = "[Character.IsPlayerInteractionValid('start_slander_interaction')]"
|
|
||||||
tooltip = "[Character.GetPlayerInteractionTooltip('start_slander_interaction')]"
|
|
||||||
onclick = "[Character.OpenPlayerInteraction('start_slander_interaction')]"
|
|
||||||
|
|
||||||
button_slander = {
|
|
||||||
parentanchor = center
|
|
||||||
alwaystransparent = yes
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
button_round = {
|
|
||||||
visible = "[Not( DynastyHouse.GetHeadOfHouse.IsPlayer )]"
|
|
||||||
enabled = "[Character.IsPlayerInteractionValid('start_challenge_status_interaction')]"
|
|
||||||
tooltip = "[Character.GetPlayerInteractionTooltip('start_challenge_status_interaction')]"
|
|
||||||
onclick = "[Character.OpenPlayerInteraction('start_challenge_status_interaction')]"
|
|
||||||
|
|
||||||
button_challenge_status = {
|
|
||||||
parentanchor = center
|
|
||||||
alwaystransparent = yes
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
button_round = {
|
|
||||||
visible = "[Not( DynastyHouse.GetHeadOfHouse.IsPlayer )]"
|
|
||||||
enabled = "[Character.IsPlayerInteractionValid('request_appointment_support')]"
|
|
||||||
tooltip = "[Character.GetPlayerInteractionTooltip('request_appointment_support')]"
|
|
||||||
onclick = "[Character.OpenPlayerInteraction('request_appointment_support')]"
|
|
||||||
|
|
||||||
button_request_appointment_support = {
|
|
||||||
parentanchor = center
|
|
||||||
alwaystransparent = yes
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
expand = {}
|
expand = {}
|
||||||
|
|
@ -1641,16 +1561,51 @@ types GovernmentAdministration
|
||||||
expand = {}
|
expand = {}
|
||||||
}
|
}
|
||||||
|
|
||||||
portrait_head_small = {
|
hbox = {
|
||||||
blockoverride "portrait_button"
|
spacing = 2
|
||||||
{
|
|
||||||
using = tooltip_ws
|
background = {
|
||||||
|
using = Background_Area_Dark
|
||||||
|
alpha = 0.7
|
||||||
|
|
||||||
|
margin = { 4 4 }
|
||||||
}
|
}
|
||||||
blockoverride "glow_visible"
|
|
||||||
{
|
vbox = {
|
||||||
visible = no
|
layoutpolicy_vertical = expanding
|
||||||
|
|
||||||
|
expand = {}
|
||||||
|
|
||||||
|
button_round = {
|
||||||
|
visible = "[Not( Character.IsPlayer )]"
|
||||||
|
|
||||||
|
tooltip = "ADMIN_GOVERNMENT_HOUSE_HEAD_INTERACTIONS_BUTTON_TOOLTIP"
|
||||||
|
tooltip_visible = "[Not(IsInteractionMenuOpenForCharacterWithFilter(Character.Self, 'admin_house_head'))]"
|
||||||
|
|
||||||
|
onclick = "[ToggleFilteredCharacterInteractionMenu(Character.Self, 'admin_house_head')]"
|
||||||
|
|
||||||
|
button_icon = {
|
||||||
|
alwaystransparent = yes
|
||||||
|
parentanchor = center
|
||||||
|
size = { 30 30 }
|
||||||
|
texture = "gfx/interface/icons/flat_icons/character_interactions.dds"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
portrait_head_small = {
|
||||||
|
blockoverride "portrait_button"
|
||||||
|
{
|
||||||
|
using = tooltip_ws
|
||||||
|
}
|
||||||
|
blockoverride "glow_visible"
|
||||||
|
{
|
||||||
|
visible = no
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue