Bugs fixing

This commit is contained in:
Heidesommer 2026-05-24 05:01:46 -04:00
parent cb926c39aa
commit ebc206bb1c
117 changed files with 59950 additions and 11056 deletions

View file

@ -0,0 +1,136 @@
###############################################
#
# Wards and Wardens Other Decisions List
#
# Rites of Passage - tribal coming of age rituals.
#
##################################################
#####################################################################
# Rites of Passage #
# by Arkadiusz Majewski #
#####################################################################
### Rites of Passage ###
rites_of_passage_decision = {
picture = {
reference = "gfx/interface/illustrations/decisions/mpo_decision_confederation.dds"
}
sort_order = 81
desc = rites_of_passage_decision_desc
selection_tooltip = rites_of_passage_decision_effect_tooltip
ai_check_interval_by_tier = {
barony = 0
county = 60
duchy = 60
kingdom = 60
empire = 60
hegemony = 60
}
is_shown = {
has_bp2_dlc_trigger = yes
is_landed = yes
government_has_flag = government_is_tribal
OR = {
OR = {
AND = {
is_adult = no
NOT = {
any_memory = {
memory_type = completed_rites_of_passage
}
}
}
has_character_flag = unproven_adult_flag
}
any_child = {
count >= 1
OR = {
AND = {
is_adult = no
NOT = {
any_memory = {
memory_type = completed_rites_of_passage
}
}
}
has_character_flag = unproven_adult_flag
}
}
any_courtier = {
is_hostage_of = root
character_can_rites_of_passage_trigger = yes
}
}
}
cooldown = { days = 365 }
is_valid = {
OR = {
any_child = {
character_can_rites_of_passage_trigger = yes
}
character_can_rites_of_passage_trigger = yes
any_courtier = {
is_hostage_of = root
character_can_rites_of_passage_trigger = yes
}
}
custom_description = {
text = rites_of_passage_trigger_chaplain
cp:councillor_court_chaplain ?= {
is_available_ai_adult = yes
}
}
}
is_valid_showing_failures_only = {
OR = {
is_available = yes
any_child = {
is_available = yes
}
}
cp:councillor_court_chaplain ?= {
is_available_ai_adult = yes
}
}
effect = {
trigger_event = bp2_decision.0002
custom_tooltip = rites_of_passage_decision_effect_tooltip
custom_tooltip = bp2_decision.0002.effect_tt
custom_tooltip = bp2_decision.0002.effect_modifier_tt
}
cost = {
prestige = minor_prestige_value
}
ai_potential = {
OR = {
any_child = {
character_can_rites_of_passage_trigger = yes
OR = {
is_primary_heir_of = root
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = root }
}
}
character_can_rites_of_passage_trigger = yes
any_courtier = {
is_hostage_of = root
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = root }
character_can_rites_of_passage_trigger = yes
}
}
}
ai_will_do = {
base = 100
}
}