Bugs fixing
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986
common/decisions/80_major_decisions_middle_east.txt
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986
common/decisions/80_major_decisions_middle_east.txt
Normal file
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#Create the Empire of Outremer
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### Form the Outremer Empire ###
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create_outremer_empire_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"
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}
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desc = create_outremer_empire_decision_desc
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selection_tooltip = create_outremer_empire_decision_tooltip
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decision_group_type = major
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 120
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kingdom = 120
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empire = 0
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hegemony = 0
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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#Visible to dukes and kings.
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highest_held_title_tier >= tier_duchy
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highest_held_title_tier <= tier_kingdom
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#Must be in the right area.
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capital_province = { geographical_region = world_middle_east }
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#Must have the correct religion, and support from the rest of Catholicism.
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religion = { exists = var:variable_ghw_unlocked } #The era of the Crusades must have started.
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faith = faith:catholic
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#Exempt Byzantine group: this is such a huge slap in the face to _anyone_ even vaguely in the Greek sphere.
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culture = {
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NOR = {
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has_cultural_pillar = heritage_byzantine
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has_cultural_pillar = heritage_caucasian
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has_cultural_pillar = heritage_syriac
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}
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}
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#Can only do it once.
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NOT = {
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is_target_in_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_created_outremer_empire
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}
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}
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}
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is_valid = {
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prestige_level >= max_prestige_level
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highest_held_title_tier = tier_kingdom
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completely_controls_region = custom_outremer
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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is_capable_adult = yes
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is_imprisoned = no
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top_liege = this
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is_at_war = no
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}
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effect = {
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custom_tooltip = create_outremer_empire_decision_effect_tooltip
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gain_heroic_legend_seed_tooltip_effect = yes
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show_as_tooltip = {
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form_outremer_scripted_effect = yes
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}
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trigger_event = {
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id = middle_east_decisions.0001
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}
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hidden_effect = {
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add_to_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_created_outremer_empire
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}
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set_global_variable = {
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name = flag_created_outremer_empire
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value = root
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}
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}
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}
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ai_potential = {
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always = yes
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}
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ai_will_do = {
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base = 100
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}
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}
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### Restore the Ash'ari Caliphate ###
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restore_sunni_caliphate_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_realm.dds"
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}
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desc = restore_sunni_caliphate_decision_desc
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selection_tooltip = restore_sunni_caliphate_decision_tooltip
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decision_group_type = major
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 0
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kingdom = 120
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empire = 120
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hegemony = 120
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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faith = faith:ashari
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NOT = { faith = { exists = religious_head } }
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highest_held_title_tier > 3 #Only Kings and Emperors
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}
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is_valid = {
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completely_controls = title:c_mecca
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completely_controls = title:d_medina
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completely_controls = title:d_shammar
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completely_controls = title:d_palestine
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completely_controls = title:d_oultrejourdain
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piety_level >= high_piety_level
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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is_capable_adult = yes
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is_imprisoned = no
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top_liege = this
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}
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effect = {
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custom_tooltip = restore_sunni_caliphate_decision_effect_tooltip
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show_as_tooltip = {
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restore_sunni_caliphate_scripted_effect = yes
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}
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trigger_event = {
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id = middle_east_decisions.0003
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}
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}
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ai_potential = {
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always = yes
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}
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ai_will_do = { #Always do it when possible.
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base = 100
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ai_value_modifier = {
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ai_zeal = 1.0
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}
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modifier = {
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factor = 0
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has_trait = cynical
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}
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}
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}
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### Embrace Outremer Culture ###
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embrace_outremer_culture_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_realm.dds"
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}
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desc = embrace_outremer_culture_decision_desc
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selection_tooltip = embrace_outremer_culture_decision_tooltip
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decision_group_type = major
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ai_check_interval_by_tier = {
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barony = 0
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county = 120
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duchy = 120
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kingdom = 120
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empire = 120
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hegemony = 120
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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faith:catholic.religion = { exists = var:variable_ghw_unlocked } #The era of the Crusades must have started.
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NOR = {
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root.culture = culture:roman
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root.culture = {
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any_parent_culture = {
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has_cultural_pillar = heritage_arabic
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}
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}
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}
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OR = {
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faith.religion = faith:catholic.religion
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top_liege ?= { faith.religion = faith:catholic.religion }
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}
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capital_province = {
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OR = {
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geographical_region = world_middle_east
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geographical_region = world_persian_empire
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geographical_region = world_africa
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}
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}
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top_liege = {
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culture != root.culture
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}
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top_liege.culture = {
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any_parent_culture = {
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has_cultural_pillar = heritage_arabic
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}
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}
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}
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is_valid = {
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custom_description = {
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text = "under_outremer_liege"
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top_liege = {
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culture != root.culture
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}
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liege.culture = {
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any_parent_culture = {
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has_cultural_pillar = heritage_arabic
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}
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}
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}
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custom_description = {
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text = "under_outremer_empire"
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liege = {
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has_title = title:e_outremer
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}
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}
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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}
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effect = {
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custom_tooltip = embrace_outremer_culture_decision_courtiers_embrace_outremer
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custom_tooltip = embrace_outremer_culture_decision_provinces_embrace_outremer
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custom_tooltip = embrace_outremer_culture_decision_capital_embraces_outremer
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top_liege.culture = { save_scope_as = outremer_equivalent }
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hidden_effect = {
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every_courtier = {
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limit = {
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has_culture = root.culture
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dynasty = root.dynasty
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}
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set_culture = scope:outremer_equivalent
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}
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every_held_title = {
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title_tier = county
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limit = {
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culture = { has_same_culture_heritage = root.culture }
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title_province = {
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OR = {
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geographical_region = world_middle_east
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geographical_region = world_persian_empire
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geographical_region = world_africa
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}
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}
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}
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set_county_culture = scope:outremer_equivalent
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}
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capital_county = { set_county_culture = scope:outremer_equivalent }
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}
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set_culture = scope:outremer_equivalent
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add_character_flag = converted_culture_this_lifetime
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}
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ai_potential = {
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always = yes
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}
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ai_will_do = {
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base = 100
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modifier = { #Small Crusader States will balkanize with their own culture or go native.
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factor = 0
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top_liege = {
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highest_held_title_tier < 4 #Less than King
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}
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}
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}
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}
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### Restore Israel ###
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create_israel_kingdom_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_found_kingdom.dds"
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}
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desc = create_israel_kingdom_decision_desc
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selection_tooltip = create_israel_kingdom_decision_tooltip
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decision_group_type = major
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 120
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kingdom = 120
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empire = 120
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hegemony = 120
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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faith.religion = faith:rabbinism.religion
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NOT = {
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exists = title:k_israel.holder
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}
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NOT = { #Can only do it once.
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is_target_in_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:create_israel_kingdom
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}
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}
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}
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is_valid = {
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prestige_level >= high_prestige_level
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piety_level >= high_piety_level
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completely_controls = title:d_palestine
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completely_controls = title:d_urdunn
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completely_controls = title:d_oultrejourdain
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custom_description = {
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text = "jerusalem_is_same_faith"
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title:c_jerusalem.faith = root.faith
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}
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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is_capable_adult = yes
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is_imprisoned = no
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top_liege = this
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is_at_war = no
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}
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effect = {
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gain_heroic_legend_seed_tooltip_effect = yes
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custom_tooltip = create_israel_kingdom_decision_effect_tooltip
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show_as_tooltip = {
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create_israel_scripted_effect = yes
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}
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trigger_event = {
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id = middle_east_decisions.0005
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}
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hidden_effect = {
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add_to_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:create_israel_kingdom
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}
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set_global_variable = {
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name = create_israel_kingdom
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value = root
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}
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}
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}
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ai_potential = {
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always = yes
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}
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ai_will_do = {
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base = 100
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}
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}
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### Restore the [ROOT.Char.GetFaith.GetAdjectiveNoTooltip] High Priesthood ###
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jewish_restore_high_priesthood_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
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}
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desc = jewish_restore_high_priesthood_decision_desc
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selection_tooltip = jewish_restore_high_priesthood_decision_tooltip
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decision_group_type = major
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 0
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kingdom = 120
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empire = 120
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hegemony = 120
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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NOT = { #Can be redone if somehow the High Priest title is destroyed
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exists = faith.religious_head
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}
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religion = religion:judaism_religion
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faith = {
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NOT = {
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has_doctrine_parameter = no_head_of_faith
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}
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}
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}
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is_valid = {
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piety_level >= 2
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custom_description = {
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text = "restore_high_priesthood_holy_sites"
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faith = {
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any_holy_site = {
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OR = {
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county.holder = root
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county.holder.top_liege = { this = root }
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}
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count >= 3
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}
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}
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}
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}
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is_valid_showing_failures_only = {
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is_capable_adult = yes
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is_imprisoned = no
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top_liege = this
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is_at_war = no
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}
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effect = {
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custom_tooltip = restore_high_priesthood_decision_effect_tooltip
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trigger_event = {
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id = middle_east_decisions.0007
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}
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}
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ai_potential = {
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always = yes
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}
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ai_will_do = {
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base = 100
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}
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}
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### Restore the [ROOT.Char.GetFaith.AltPriestTermPlural] ###
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zoroastrian_restore_high_priesthood_decision = { #Updated for FP3 by Ola
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picture = {
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reference = "gfx/interface/illustrations/decisions/fp3/fp3_decision_foundation.dds"
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}
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desc = zoroastrian_restore_high_priesthood_decision_desc
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selection_tooltip = zoroastrian_restore_high_priesthood_decision_tooltip
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decision_group_type = major
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sort_order = 80
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 0
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kingdom = 120
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empire = 120
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hegemony = 120
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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NOR = { #Can be redone if somehow the High Priest title is destroyed
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exists = faith.religious_head
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faith = { has_doctrine = doctrine_no_head } #Only if Faith is meant to have one.
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faith = { has_doctrine = doctrine_temporal_head } #Cannot be done if you have taken the "Destroy the Magi" decision
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}
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OR = {
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faith = faith:mazdayasna
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faith = faith:zurvanism
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faith = faith:gayomarthianism
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faith = faith:khurmazta
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faith = faith:mazdakism
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faith = faith:khurramism
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faith = faith:urartuism
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faith = faith:afridunism
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}
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}
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is_valid = {
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piety_level >= high_piety_level
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custom_description = {
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text = "restore_high_priesthood_holy_sites"
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faith = {
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any_holy_site = {
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OR = {
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county.holder = root
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county.holder.top_liege = { this = root }
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}
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count >= 3
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}
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}
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}
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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is_capable_adult = yes
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is_imprisoned = no
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top_liege = this
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is_at_war = no
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}
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effect = {
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custom_tooltip = restore_high_priesthood_decision_effect_tooltip
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trigger_event = {
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id = middle_east_decisions.0009
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}
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}
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ai_potential = {
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always = yes
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}
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ai_will_do = {
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base = 100
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}
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}
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### Become the Saoshyant ###
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become_saoshyant_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/fp3/fp3_decision_foundation.dds"
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}
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desc = become_saoshyant_decision_desc
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selection_tooltip = become_saoshyant_decision_tooltip
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decision_group_type = major
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sort_order = 100 #FP3 change; this is an extremely epic decision, we want it to appear on top.
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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||||
duchy = 0
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||||
kingdom = 0
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||||
empire = 120
|
||||
hegemony = 120
|
||||
}
|
||||
|
||||
is_shown = {
|
||||
is_ruler = yes
|
||||
is_playable_character = yes
|
||||
faith.religion = faith:mazdayasna.religion
|
||||
NOT = { #Can only do it once.
|
||||
is_target_in_global_variable_list = {
|
||||
name = unavailable_unique_decisions
|
||||
target = flag:flag_became_saoshyant
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
is_valid = {
|
||||
piety_level >= very_high_piety_level
|
||||
has_title = title:e_persia
|
||||
completely_controls = title:e_persia
|
||||
}
|
||||
|
||||
is_valid_showing_failures_only = {
|
||||
is_capable_adult = yes
|
||||
is_imprisoned = no
|
||||
top_liege = this
|
||||
is_at_war = no
|
||||
}
|
||||
|
||||
|
||||
effect = {
|
||||
show_as_tooltip = {
|
||||
become_saoshyant_decision_effect = yes
|
||||
}
|
||||
trigger_event = {
|
||||
id = middle_east_decisions.0011
|
||||
}
|
||||
hidden_effect = {
|
||||
add_to_global_variable_list = {
|
||||
name = unavailable_unique_decisions
|
||||
target = flag:flag_became_saoshyant
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ai_potential = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
ai_will_do = {
|
||||
base = 100
|
||||
}
|
||||
}
|
||||
|
||||
#Refound the long-lapsed & short-lived Armenian Empire - by Ewan Cowhig Croft
|
||||
### Revive Greater Armenia ###
|
||||
create_armenian_empire_decision = {
|
||||
picture = {
|
||||
reference = "gfx/interface/illustrations/decisions/decision_realm.dds"
|
||||
}
|
||||
desc = create_armenian_empire_decision_desc
|
||||
selection_tooltip = create_armenian_empire_decision_tooltip
|
||||
decision_group_type = major
|
||||
|
||||
ai_check_interval = 0
|
||||
|
||||
is_shown = {
|
||||
is_playable_character = yes # Normally this will always be true, but if in DEBUG mode and playing as an unlanded ruler this will cause error spam without it.
|
||||
highest_held_title_tier <= tier_kingdom
|
||||
capital_province = { geographical_region = custom_greater_armenia }
|
||||
OR = {
|
||||
faith = faith:armenian_apostolic
|
||||
culture = culture:armenian
|
||||
}
|
||||
NOT = { #Can only do it once.
|
||||
is_target_in_global_variable_list = {
|
||||
name = unavailable_unique_decisions
|
||||
target = flag:flag_created_armenian_empire
|
||||
}
|
||||
}
|
||||
OR = {
|
||||
government_has_flag = government_is_feudal
|
||||
government_has_flag = government_is_republic
|
||||
government_has_flag = government_is_clan
|
||||
government_allows = administrative
|
||||
government_has_flag = government_is_landless_adventurer
|
||||
}
|
||||
}
|
||||
|
||||
is_valid = {
|
||||
top_liege = this
|
||||
highest_held_title_tier = tier_kingdom
|
||||
completely_controls_region = custom_greater_armenia
|
||||
}
|
||||
|
||||
is_valid_showing_failures_only = {
|
||||
is_landed = yes
|
||||
is_available_adult = yes
|
||||
}
|
||||
|
||||
cost = {
|
||||
prestige = 2000
|
||||
piety = 1000
|
||||
}
|
||||
|
||||
effect = {
|
||||
show_as_tooltip = {
|
||||
revive_armenian_empire_decision_scripted_effect = yes
|
||||
}
|
||||
save_scope_as = founder
|
||||
trigger_event = {
|
||||
id = middle_east_decisions.1001
|
||||
}
|
||||
#Notify other players.
|
||||
every_player = {
|
||||
limit = {
|
||||
this != root
|
||||
is_within_diplo_range = { CHARACTER = root }
|
||||
}
|
||||
trigger_event = middle_east_decisions.1002
|
||||
}
|
||||
hidden_effect = {
|
||||
add_to_global_variable_list = {
|
||||
name = unavailable_unique_decisions
|
||||
target = flag:flag_created_armenian_empire
|
||||
}
|
||||
set_global_variable = {
|
||||
name = flag_created_armenian_empire
|
||||
value = scope:founder
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ai_potential = {
|
||||
always = no
|
||||
}
|
||||
|
||||
ai_will_do = {
|
||||
base = 0
|
||||
}
|
||||
}
|
||||
|
||||
#################################
|
||||
# Found the Empire of Beth Nahrain
|
||||
# by Anna Johansson
|
||||
#################################
|
||||
|
||||
### Found Empire Of Beth Nahrain Decision ###
|
||||
found_empire_of_beth_nahrain_decision = {
|
||||
picture = {
|
||||
reference = "gfx/interface/illustrations/decisions/decision_personal_religious.dds"
|
||||
}
|
||||
decision_group_type = major
|
||||
|
||||
ai_check_interval_by_tier = {
|
||||
barony = 0
|
||||
county = 0
|
||||
duchy = 0
|
||||
kingdom = 120
|
||||
empire = 0
|
||||
hegemony = 0
|
||||
}
|
||||
|
||||
title = middle_east_major_decisions.1020.t
|
||||
desc = middle_east_major_decisions.1020.desc
|
||||
selection_tooltip = middle_east_major_decisions.1020.tt
|
||||
|
||||
is_shown = {
|
||||
is_ruler = yes
|
||||
is_playable_character = yes
|
||||
capital_province = { geographical_region = world_middle_east }
|
||||
|
||||
any_sub_realm_county = {
|
||||
OR = {
|
||||
faith = faith:nestorian
|
||||
culture = {
|
||||
OR = {
|
||||
this = culture:assyrian
|
||||
any_parent_culture_or_above = {
|
||||
this = culture:assyrian
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#Can only do it once
|
||||
NOT = {
|
||||
is_target_in_global_variable_list = {
|
||||
name = unavailable_unique_decisions
|
||||
target = flag:created_beth_nahrain
|
||||
}
|
||||
}
|
||||
}
|
||||
is_valid = {
|
||||
is_independent_ruler = yes
|
||||
highest_held_title_tier = tier_kingdom
|
||||
culture = { has_cultural_pillar = heritage_syriac }
|
||||
custom_tooltip = {
|
||||
text = completely_controls_jazira_mesopotamia_tt
|
||||
completely_controls = title:k_jazira
|
||||
completely_controls = title:k_mesopotamia
|
||||
}
|
||||
custom_tooltip = {
|
||||
text = has_titles_jazira_mesopotamia_tt
|
||||
has_title = title:k_jazira
|
||||
has_title = title:k_mesopotamia
|
||||
}
|
||||
OR = {
|
||||
custom_tooltip = {
|
||||
text = has_title_and_completely_control_jerusalem_tt
|
||||
has_title = title:k_jerusalem
|
||||
completely_controls = title:k_jerusalem
|
||||
}
|
||||
custom_tooltip = {
|
||||
text = has_title_and_completely_control_syria_tt
|
||||
has_title = title:k_syria
|
||||
completely_controls = title:k_syria
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
is_valid_showing_failures_only = {
|
||||
is_landed = yes
|
||||
is_capable_adult = yes
|
||||
is_imprisoned = no
|
||||
is_at_war = no
|
||||
}
|
||||
|
||||
effect = {
|
||||
hidden_effect = {
|
||||
add_to_global_variable_list = {
|
||||
name = unavailable_unique_decisions
|
||||
target = flag:created_beth_nahrain
|
||||
}
|
||||
create_title_and_vassal_change = {
|
||||
type = created
|
||||
save_scope_as = title_change
|
||||
add_claim_on_loss = no
|
||||
}
|
||||
title:k_jazira = {
|
||||
set_de_jure_liege_title = title:e_beth_nahrain
|
||||
}
|
||||
title:k_mesopotamia = {
|
||||
set_de_jure_liege_title = title:e_beth_nahrain
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
has_title = title:k_jerusalem
|
||||
completely_controls = title:k_jerusalem
|
||||
}
|
||||
title:k_jerusalem = {
|
||||
set_de_jure_liege_title = title:e_beth_nahrain
|
||||
}
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
has_title = title:k_syria
|
||||
completely_controls = title:k_syria
|
||||
}
|
||||
title:k_syria = {
|
||||
set_de_jure_liege_title = title:e_beth_nahrain
|
||||
}
|
||||
}
|
||||
}
|
||||
#Create Beth Nahrain
|
||||
title:e_beth_nahrain = {
|
||||
change_title_holder = {
|
||||
holder = root
|
||||
change = scope:title_change
|
||||
}
|
||||
}
|
||||
resolve_title_and_vassal_change = scope:title_change
|
||||
|
||||
dynasty = {
|
||||
add_dynasty_prestige = 1000
|
||||
}
|
||||
|
||||
give_nickname = nick_beth_nahrain
|
||||
|
||||
show_as_tooltip = {
|
||||
promote_culture_beth_nahrain_scripted_effect = yes
|
||||
custom_tooltip = middle_east_major_decisions.1020.promote_culture.tt
|
||||
}
|
||||
save_scope_as = suppress_tooltips
|
||||
|
||||
trigger_event = { id = middle_east_decisions.1020 }
|
||||
|
||||
show_as_tooltip = {
|
||||
random_list = {
|
||||
100 = {
|
||||
show_chance = no
|
||||
desc = middle_east_major_decisions.1020.learning.desc
|
||||
learning_beth_nahrain_scripted_effect = yes
|
||||
}
|
||||
100 = {
|
||||
show_chance = no
|
||||
desc = middle_east_major_decisions.1020.martial.desc
|
||||
martial_beth_nahrain_scripted_effect = yes
|
||||
}
|
||||
100 = {
|
||||
show_chance = no
|
||||
trigger = {
|
||||
faith = faith:nestorian
|
||||
}
|
||||
desc = middle_east_major_decisions.1020.nestorian.desc
|
||||
nestorian_faith_beth_nahrain_scripted_effect = yes
|
||||
}
|
||||
100 = {
|
||||
show_chance = no
|
||||
trigger = {
|
||||
NOT = {
|
||||
faith = faith:nestorian
|
||||
}
|
||||
}
|
||||
desc = middle_east_major_decisions.1020.no_faith.desc
|
||||
no_faith_beth_nahrain_scripted_effect = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cost = {
|
||||
prestige = 1000
|
||||
}
|
||||
|
||||
ai_potential = {
|
||||
culture = { has_cultural_pillar = heritage_syriac }
|
||||
}
|
||||
|
||||
ai_will_do = {
|
||||
base = 100
|
||||
}
|
||||
}
|
||||
|
||||
##############
|
||||
# Dar al-Islam
|
||||
##############
|
||||
|
||||
### Establish the Dar al-Islam ###
|
||||
create_dar_al_islam_decision = {
|
||||
picture = {
|
||||
reference = "gfx/interface/illustrations/decisions/fp3/fp3_decision_foundation.dds"
|
||||
}
|
||||
decision_group_type = major
|
||||
|
||||
desc = create_dar_al_islam_decision_desc
|
||||
selection_tooltip = create_dar_al_islam_decision_tt
|
||||
|
||||
sort_order = 1000 # Should be at the very top
|
||||
|
||||
is_shown = {
|
||||
# Only for Islamic head of faiths
|
||||
faith = { religious_head ?= root }
|
||||
faith.religion = religion:islam_religion
|
||||
# And only if it hasn't been created yet
|
||||
NOT = { has_global_variable = created_dar_al_islam }
|
||||
}
|
||||
is_valid = {
|
||||
# The basics
|
||||
is_independent_ruler = yes
|
||||
any_held_title = {
|
||||
count >= 2
|
||||
tier = tier_empire
|
||||
}
|
||||
faith = { has_doctrine = doctrine_temporal_head }
|
||||
# Must be very pious
|
||||
prestige_level >= 4
|
||||
piety_level >= 5
|
||||
# Controls Islamic core lands
|
||||
completely_controls_region = world_middle_east_arabia
|
||||
completely_controls_region = world_middle_east_jerusalem
|
||||
completely_controls_region = world_persia
|
||||
completely_controls_region = world_africa_north
|
||||
# Also controls at minimum % of all islamic counties
|
||||
save_temporary_scope_as = root_scope
|
||||
custom_tooltip = {
|
||||
text = realm_controls_enough_islamic_counties_desc
|
||||
any_realm_county = {
|
||||
faith.religion = religion:islam_religion
|
||||
count >= islam_required_county_number_value
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
is_valid_showing_failures_only = {
|
||||
is_capable_adult = yes
|
||||
is_imprisoned = no
|
||||
is_at_war = no
|
||||
}
|
||||
|
||||
effect = {
|
||||
show_as_tooltip = {
|
||||
create_dar_al_islam_effect = yes
|
||||
}
|
||||
save_scope_as = dar_al_islam_ruler
|
||||
# Save all existing islamic head of faiths and their titles
|
||||
religion:islam_religion = {
|
||||
every_faith = {
|
||||
if = {
|
||||
limit = {
|
||||
exists = religious_head
|
||||
faith_hostility_level = {
|
||||
target = root.faith
|
||||
value < faith_hostile_level
|
||||
}
|
||||
}
|
||||
religious_head_title = {
|
||||
add_to_list = old_hof_title
|
||||
}
|
||||
religious_head = {
|
||||
add_to_list = former_islamic_hofs
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
# Trigger follow-up events
|
||||
trigger_event = middle_east_decisions.1100
|
||||
every_player = {
|
||||
limit = {
|
||||
this != root
|
||||
NOT = { is_in_list = former_islamic_hofs }
|
||||
}
|
||||
trigger_event = middle_east_decisions.1101
|
||||
}
|
||||
every_in_list = {
|
||||
list = former_islamic_hofs
|
||||
limit = { this != root }
|
||||
trigger_event = { id = middle_east_decisions.1102 days = 1 }
|
||||
}
|
||||
}
|
||||
|
||||
cost = {
|
||||
piety = 1500
|
||||
}
|
||||
|
||||
ai_check_interval_by_tier = {
|
||||
barony = 0
|
||||
county = 0
|
||||
duchy = 0
|
||||
kingdom = 0
|
||||
empire = 24
|
||||
hegemony = 0
|
||||
}
|
||||
|
||||
ai_potential = {
|
||||
faith = { religious_head ?= root }
|
||||
faith.religion = religion:islam_religion
|
||||
}
|
||||
|
||||
ai_will_do = {
|
||||
base = 100
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue