Bugs fixing
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117 changed files with 59950 additions and 11056 deletions
305
common/decisions/00_guest_decisions.txt
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305
common/decisions/00_guest_decisions.txt
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### Invite Knights ###
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invite_knights_decision = {
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picture = {
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trigger = { government_is_japanese_trigger = yes }
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reference = "gfx/interface/illustrations/men_at_arms_big/japanese_horse_archers.dds"
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}
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picture = {
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trigger = { culture = { has_graphical_east_asia_culture_group_trigger = yes } }
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reference = "gfx/interface/illustrations/men_at_arms_big/heavy_cavalry_asia.dds"
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}
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picture = {
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trigger = { culture = { has_graphical_india_culture_group_trigger = yes } }
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reference = "gfx/interface/illustrations/decisions/hindu_soldiers.dds"
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}
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picture = {
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trigger = {
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NOT = { government_has_flag = government_is_nomadic }
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}
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reference = "gfx/interface/illustrations/decisions/decision_invite_knights.dds"
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}
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picture = {
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trigger = {
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government_has_flag = government_is_nomadic
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}
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reference = "gfx/interface/illustrations/decisions/mpo_decision_confederation.dds"
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}
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desc = invite_knights_decision_desc
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ai_check_interval = 0
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decision_group_type = courtier
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cooldown = { years = invite_knights_decision_cooldown_value }
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is_shown = {
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is_landless_adventurer = no
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max_number_of_knights > 0
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}
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is_valid = {
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trigger_if = {
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limit = {
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government_has_flag = government_is_nomadic
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}
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domicile ?= {
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has_domicile_building_or_higher = character_warfare_yurt_01
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}
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}
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}
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effect = {
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#A flag to increase weights for knights in regular guest invites
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add_character_flag = {
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flag = invite_knights_decision_active
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years = 3
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}
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#A counter for the free "extra knights", will be reduced by 1 for every extra knight and extra knights stops when it reaches 0
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set_variable = {
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name = number_of_invite_knights_countdown
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value = 3 #If this number changes make sure the tooltips change
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days = 1000
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}
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if = {
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limit = {
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culture = {
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has_cultural_parameter = frugal_blacksmith_better_invite_knight_decision
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}
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}
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change_variable = {
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name = number_of_invite_knights_countdown
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add = 2
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}
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}
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trigger_event = {
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id = minor_decisions.0001
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days = { 20 40 }
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}
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#Effect tooltip
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if = {
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limit = { culture = { has_cultural_parameter = martial_custom_male_only_combatant } }
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custom_tooltip = invite_knights_decision.men.tt
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}
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else_if = {
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limit = { culture = { has_cultural_parameter = martial_custom_female_only_combatant } }
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custom_tooltip = invite_knights_decision.women.tt
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}
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else = {
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custom_tooltip = invite_knights_decision.warriors.tt
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}
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}
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cost = {
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prestige = {
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value = medium_prestige_value
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if = {
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limit = {
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root.culture = {
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has_cultural_parameter = frugal_blacksmith_cheaper_invite_knight_decision
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}
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}
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multiply = 0.5
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}
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# Dynasty Legacies
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if = {
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limit = {
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dynasty ?= { has_dynasty_perk = ep2_activities_legacy_5 }
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involved_activity ?= { has_activity_type = activity_tournament }
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}
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multiply = 0
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}
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}
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}
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ai_potential = {
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always = no
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}
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ai_will_do = {
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base = 0
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}
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}
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### Invite Claimants ###
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invite_claimants_decision = {
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picture = {
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trigger = { culture = { has_graphical_east_asia_culture_group_trigger = yes } }
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reference = "gfx/interface/illustrations/event_scenes/tgp_asia_estate.dds"
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}
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picture = {
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trigger = { culture = { has_graphical_india_culture_group_trigger = yes } }
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reference = "gfx/interface/illustrations/decisions/hindu_religious.dds"
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}
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_realm.dds"
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}
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ai_check_interval = 0
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desc = invite_claimants_decision_desc
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decision_group_type = courtier
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cooldown = { days = 3650 }
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is_shown = {
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is_landed_or_landless_administrative = yes
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primary_title.tier > tier_county
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NOT = { government_has_flag = government_is_nomadic }
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}
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effect = {
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#A flag to increase weights for claimants in regular guest invites
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add_character_flag = {
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flag = invite_claimants_decision_active
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days = 1825
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}
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#A counter for the free "extra claimants", will be reduced by 1 for every extra claimant and extra claimants stops when it reaches 0
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set_variable = {
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name = number_of_invite_claimants_countdown
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value = 3 #If this number changes make sure the tooltips change
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days = 1825
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}
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trigger_event = {
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id = minor_decisions.0002
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days = { 20 40 }
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}
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#Effect tooltip
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custom_tooltip = invite_claimants_decision.tt
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}
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cost = { prestige = invite_claimants_decision_prestige_value }
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ai_potential = {
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always = no
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}
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ai_will_do = {
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base = 0
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}
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}
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### Scrape the Barrel ###
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scrape_the_barrel_decision = {
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picture = {
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trigger = {
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NOR = {
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government_has_flag = government_is_tribal
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government_has_flag = government_is_theocracy
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top_liege ?= { government_has_flag = government_is_tribal }
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top_liege ?= { government_has_flag = government_is_theocracy }
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}
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OR = {
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culture = { has_cultural_pillar = heritage_byzantine }
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top_liege ?= {
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OR = {
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culture = { has_cultural_pillar = heritage_byzantine }
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capital_barony ?= title:b_constantinople
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is_roman_emperor_primary_title_trigger = yes
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}
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}
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}
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}
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reference = "gfx/interface/illustrations/decisions/ep3_cerimonial_decision.dds"
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}
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_knight_kneeling.dds"
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}
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ai_check_interval = 0
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sort_order = 80
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desc = scrape_the_barrel_decision_desc
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decision_group_type = courtier
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cooldown = { years = 2 }
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is_shown = {
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is_landed_or_landless_administrative = yes
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has_royal_court = yes
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has_dlc_feature = royal_court
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court_grandeur_current_level <= 4
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}
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effect = {
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trigger_event = minor_decisions.0003
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#Effect tooltip
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custom_tooltip = scrape_the_barrel_decision.tt
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}
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cost = { prestige = 150 }
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ai_potential = {
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OR = {
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has_trait = humble
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has_trait = ambitious
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has_trait = deviant
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has_trait = intellect_bad
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}
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}
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ai_will_do = {
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base = 10
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modifier = {
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add = 10
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has_trait = humble
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}
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modifier = {
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add = 10
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has_trait = ambitious
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}
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modifier = {
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add = 10
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has_trait = deviant
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}
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modifier = {
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add = 10
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has_trait = intellect_bad
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}
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}
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}
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### Invite Poets ###
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invite_poets_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_recruitment.dds"
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}
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desc = invite_poets_decision_desc
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ai_check_interval = 0
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decision_group_type = courtier
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cooldown = { years = 10 }
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is_shown = {
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employs_court_position = laureate_camp_officer
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}
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effect = {
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#A counter for the free "extra poets", will be reduced by 1 for every extra poet and extra poets stops when it reaches 0
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set_variable = {
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name = number_of_invite_poets_countdown
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value = 3 #If this number changes make sure the tooltips change
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days = 1000
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}
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trigger_event = {
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id = minor_decisions.0004
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days = { 1 2 }
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}
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#Effect tooltip
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custom_tooltip = invite_poets_decision.tt
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}
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cost = {
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prestige = {
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value = minor_prestige_value
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}
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gold = {
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value = minor_gold_value
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}
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}
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ai_potential = {
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always = no
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}
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ai_will_do = {
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base = 0
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}
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}
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