event updating

This commit is contained in:
trashmasteruni 2026-10-10 22:52:02 +02:00
parent 0a1f4595df
commit e8f9381e3a
20 changed files with 6143 additions and 19667 deletions

View file

@ -153,7 +153,7 @@ ep2_locale_events.5020 = {
}
}
}
stress_impact = {
stress_and_fulfillment_impact = {
humble = medium_stress_impact_gain
callous = medium_stress_impact_gain
vengeful = medium_stress_impact_gain
@ -208,7 +208,7 @@ ep2_locale_events.5020 = {
}
}
}
stress_impact = {
stress_and_fulfillment_impact = {
calm = medium_stress_impact_gain
humble = medium_stress_impact_gain
lustful = medium_stress_impact_gain
@ -233,7 +233,7 @@ ep2_locale_events.5020 = {
name = ep2_locale_events.5020.c
trigger = { activity_is_competing_trigger = yes }
activity_tournament_change_contestant_score_effect = { SCORE = increase_minor }
stress_impact = {
stress_and_fulfillment_impact = {
arrogant = medium_stress_impact_gain
vengeful = medium_stress_impact_gain
lustful = major_stress_impact_gain
@ -360,7 +360,7 @@ ep2_locale_events.1520 = {
add_martial_lifestyle_xp = major_lifestyle_xp
}
ep2_locale_events_1520_superstitious_effect = yes
stress_impact = {
stress_and_fulfillment_impact = {
humble = medium_stress_impact_gain
cynical = medium_stress_impact_gain
}
@ -388,7 +388,7 @@ ep2_locale_events.1520 = {
name = ep2_locale_events.1520.b
add_stewardship_lifestyle_xp = major_lifestyle_xp
ep2_locale_events_1520_superstitious_effect = yes
stress_impact = {
stress_and_fulfillment_impact = {
generous = medium_stress_impact_gain
}
ai_chance = {
@ -413,7 +413,7 @@ ep2_locale_events.1520 = {
name = ep2_locale_events.1520.c
add_intrigue_lifestyle_xp = major_lifestyle_xp
ep2_locale_events_1520_superstitious_effect = yes
stress_impact = {
stress_and_fulfillment_impact = {
compassionate = medium_stress_impact_gain
gregarious = medium_stress_impact_gain
calm = medium_stress_impact_gain
@ -449,7 +449,7 @@ ep2_locale_events.1520 = {
learning < high_skill_rating
}
add_character_modifier = tournament_astronomy_modifier #forever
stress_impact = {
stress_and_fulfillment_impact = {
ambitious = medium_stress_impact_gain
}
ai_chance = {
@ -468,7 +468,7 @@ ep2_locale_events.1520 = {
# It means nothing
option = {
name = ep2_locale_events.1520.e
stress_impact = {
stress_and_fulfillment_impact = {
base = medium_stress_impact_loss
cynical = major_stress_impact_loss
paranoid = major_stress_impact_gain
@ -632,7 +632,7 @@ ep2_locale_events.3010 = {
}
}
}
stress_impact = {
stress_and_fulfillment_impact = {
callous = medium_stress_impact_gain
sadistic = medium_stress_impact_gain
paranoid = medium_stress_impact_gain
@ -665,7 +665,7 @@ ep2_locale_events.3010 = {
}
}
add_piety = minor_piety_loss
stress_impact = {
stress_and_fulfillment_impact = {
cynical = medium_stress_impact_gain
compassionate = medium_stress_impact_gain
}
@ -696,7 +696,7 @@ ep2_locale_events.3010 = {
modifier = tournament_not_cursed_modifier
years = 10
}
stress_impact = {
stress_and_fulfillment_impact = {
paranoid = major_stress_impact_loss #you caught them
calm = medium_stress_impact_gain
}
@ -724,7 +724,7 @@ ep2_locale_events.3010 = {
}
add_dread = minor_dread_gain
}
stress_impact = {
stress_and_fulfillment_impact = {
base = minor_stress_impact_loss
callous = major_stress_impact_loss
sadistic = major_stress_impact_loss
@ -888,7 +888,7 @@ ep2_locale_events.3011 = {
option = {
name = ep2_locale_events.3011.a
ep2_locale_events_3011_warning_effect = yes
stress_impact = {
stress_and_fulfillment_impact = {
ambitious = medium_stress_impact_gain
callous = medium_stress_impact_gain
sadistic = medium_stress_impact_gain
@ -962,7 +962,7 @@ ep2_locale_events.3011 = {
years = 20
}
}
stress_impact = {
stress_and_fulfillment_impact = {
compassionate = medium_stress_impact_gain
gregarious = medium_stress_impact_gain
ambitious = medium_stress_impact_gain
@ -1095,7 +1095,7 @@ ep2_locale_events.3510 = {
max = 15
}
}
stress_impact = {
stress_and_fulfillment_impact = {
humble = medium_stress_impact_gain
greedy = medium_stress_impact_gain
generous = medium_stress_impact_gain
@ -1135,7 +1135,7 @@ ep2_locale_events.3510 = {
max = 25
}
}
stress_impact = {
stress_and_fulfillment_impact = {
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
greedy = medium_stress_impact_gain
@ -1171,7 +1171,7 @@ ep2_locale_events.3510 = {
max = 5
}
}
stress_impact = {
stress_and_fulfillment_impact = {
paranoid = medium_stress_impact_loss
cynical = medium_stress_impact_gain
ambitious = medium_stress_impact_gain
@ -1198,7 +1198,8 @@ ep2_locale_events.3510 = {
# Nah
option = {
name = ep2_locale_events.3510.d
stress_impact = {
hidden_effect = { destroy_artifact = scope:horseshoe_artifact }
stress_and_fulfillment_impact = {
paranoid = medium_stress_impact_gain
}
ai_chance = {
@ -1330,7 +1331,7 @@ ep2_locale_events.1530 = {
}
}
}
stress_impact = {
stress_and_fulfillment_impact = {
zealous = medium_stress_impact_gain
}
ai_chance = {
@ -1357,7 +1358,7 @@ ep2_locale_events.1530 = {
text = ep2_locale_events.1530.b.fallback
}
add_piety = medium_piety_gain
stress_impact = {
stress_and_fulfillment_impact = {
cynical = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
@ -1385,7 +1386,7 @@ ep2_locale_events.1530 = {
activity_is_competing_trigger = yes
}
activity_tournament_change_contestant_score_effect = { SCORE = increase_major }
stress_impact = {
stress_and_fulfillment_impact = {
lifestyle_poet = medium_stress_impact_loss
zealous = medium_stress_impact_gain
}
@ -1410,7 +1411,7 @@ ep2_locale_events.1530 = {
option = {
name = ep2_locale_events.1530.d
trigger = { has_trait = deviant }
stress_impact = {
stress_and_fulfillment_impact = {
base = major_stress_impact_loss
zealous = major_stress_impact_gain
}
@ -1564,10 +1565,14 @@ ep2_locale_events.4540 = {
}
}
scope:my_weapon = {
set_artifact_description = ep2_locale_events_artifact_sharp_desc
if = { #To not flood the weapon with a text loop
limit = { scope:my_weapon = { NOT = { has_variable = ep2_locale_events_4540_sharp } } }
set_artifact_description = ep2_locale_events_artifact_sharp_desc
}
add_artifact_modifier = artifact_tournament_sharpened_blade_modifier
set_variable = ep2_locale_events_4540_sharp
}
stress_impact = {
stress_and_fulfillment_impact = {
greedy = medium_stress_impact_gain
zealous = medium_stress_impact_gain
}
@ -1585,6 +1590,7 @@ ep2_locale_events.4540 = {
# Inscribe a carving - prayer
option = {
trigger = { scope:my_weapon = { NOT = { has_variable = ep2_locale_events_4540_prayer } } }
name = {
trigger = { OR = { religion = religion:eastern_orthodox_religion religion = religion:catholic_religion religion = religion:protestant_religion } }
text = ep2_locale_events.4540.b.christian
@ -1605,8 +1611,9 @@ ep2_locale_events.4540 = {
scope:my_weapon = {
set_artifact_description = ep2_locale_events_artifact_prayer_desc
add_artifact_modifier = artifact_monthly_piety_7_modifier
set_variable = ep2_locale_events_4540_prayer
}
stress_impact = {
stress_and_fulfillment_impact = {
cynical = medium_stress_impact_gain
greedy = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
@ -1626,6 +1633,7 @@ ep2_locale_events.4540 = {
# Inscribe your motto
option = {
trigger = { scope:my_weapon = { NOT = { has_variable = ep2_locale_events_4540_motto } } }
name = ep2_locale_events.4540.c
pay_short_term_gold = {
target = scope:weaponsmith
@ -1637,8 +1645,9 @@ ep2_locale_events.4540 = {
scope:my_weapon = {
set_artifact_description = ep2_locale_events_artifact_motto_desc
add_artifact_modifier = artifact_monthly_prestige_7_modifier
set_variable = ep2_locale_events_4540_motto
}
stress_impact = {
stress_and_fulfillment_impact = {
greedy = medium_stress_impact_gain
humble = medium_stress_impact_gain
zealous = medium_stress_impact_gain
@ -1659,7 +1668,7 @@ ep2_locale_events.4540 = {
# Nah Im fine
option = {
name = ep2_locale_events.4540.d
stress_impact = {
stress_and_fulfillment_impact = {
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
@ -1790,7 +1799,7 @@ ep2_locale_events.1060 = {
option = {
name = ep2_locale_events.1060.a
ep2_locale_events_1060_betting_effect = yes
stress_impact = {
stress_and_fulfillment_impact = {
base = medium_stress_impact_loss
arbitrary = medium_stress_impact_loss
greedy = medium_stress_impact_gain
@ -1815,7 +1824,7 @@ ep2_locale_events.1060 = {
option = {
name = ep2_locale_events.1060.b
ep2_locale_events_1060_betting_effect = yes
stress_impact = {
stress_and_fulfillment_impact = {
base = medium_stress_impact_loss
arbitrary = medium_stress_impact_loss
greedy = medium_stress_impact_gain
@ -1840,7 +1849,7 @@ ep2_locale_events.1060 = {
option = {
name = ep2_locale_events.1060.c
add_piety = minor_piety_gain
stress_impact = {
stress_and_fulfillment_impact = {
arbitrary = medium_stress_impact_gain
profligate = medium_stress_impact_gain
}