This commit is contained in:
edwardtheelbowhigh 2025-12-30 21:37:32 +00:00
commit e7cfc96f17
85 changed files with 34309 additions and 10100 deletions

View file

@ -229,24 +229,6 @@ b_wrexham = {
instance = { position = { 0.75 0.75 } scale = { 0.3 0.3 } }
}
}
c_aargau = {
pattern = "pattern_solid.dds"
color1 = "white"
color2 = "red"
colored_emblem = {
texture = "ce_ordinary_fess_5.dds"
color1 = "red"
color2 = "red"
instance = { position = { 0.5 0.1 } }
}
colored_emblem = {
texture = "ce_eagle.dds"
color1 = "black"
color2 = "red"
color3 = "white"
instance = { position = { 0.5 0.6 } scale = { 0.7 0.7 } }
}
}
c_abauj = {
pattern = "pattern_vertical_split_01.dds"
colored_emblem = {
@ -2973,23 +2955,23 @@ c_ikonion = {
instance = { position = { 0.73 0.18 } scale = { 0.28 0.28 } }
}
}
c_innsbruck = {
pattern = "pattern_shield_03_small.dds"
color1 = "white"
color2 = "red"
colored_emblem = {
texture = "ce_eagle.dds"
color1 = "black"
color2 = "red"
color3 = "white"
mask = { 1 }
instance = { position = { 0.5 0.45 } scale = { 1.0 1.0 } }
c_vaduz={
pattern="pattern_checkers_02.dds"
color1=red
color2=white
colored_emblem={
color1=white
color2=red
texture="NEOW_ce_crown_french_closed.dds"
instance={position={0.275 0.25} scale={0.7 0.7}}
instance={position={0.725 0.675} scale={0.6 0.6}}
}
colored_emblem = {
texture = "ce_ordinary_cross_5.dds"
color1 = "white"
mask = { 2 }
instance = { position = { 0.5 0.4 } scale = { 0.4 0.4 } }
colored_emblem={
color1=white
color2=red
texture="ce_gonfanon.dds"
instance={position={0.725 0.265} scale={0.5 0.5}}
instance={position={0.295 0.725} scale={0.45 0.45}}
}
}
c_innse_gall = {
@ -4500,19 +4482,6 @@ c_thouars = {
instance = { position = { 0.5 0.5 } scale = { 1.0 1.0 } }
}
}
c_geneva = {
pattern = "pattern_solid.dds"
color1 = "blue"
colored_emblem = {
texture = "ce_block_02.dds"
color1 = "yellow"
instance = { position = { 0.166 0.126 } scale = { 0.33 0.33 } }
instance = { position = { 0.833 0.126 } scale = { 0.33 0.33 } }
instance = { position = { 0.5 0.459 } scale = { 0.33 0.33 } }
instance = { position = { 0.146 0.813 } scale = { 0.374 0.374 } }
instance = { position = { 0.854 0.813 } scale = { 0.374 0.374 } }
}
}
c_lusignan = {
@ -8147,18 +8116,6 @@ k_austria = {
}
}
k_switzerland = {
pattern = "pattern_solid.dds"
color1 = "red"
color2 = "white"
colored_emblem = {
texture = "ce_cross_09.dds"
color1 = "white"
color2 = "white"
instance = { position = { 0.5 0.45 } scale = { 0.8 0.8 } }
}
}
## Existing entries, no change
# I like those, they are more unique than the attributed arms for Widukind and the saxons (horse salient)
@ -12817,19 +12774,6 @@ d_wielkopolska = {
}
}
d_currezia = {
pattern = "pattern_solid.dds"
color1 = "white"
color2 = "black"
colored_emblem = {
texture = "ce_goat.dds" # Goat rampant
color1 = "black"
color2 = "black"
color3 = "white"
instance = { position = { 0.5 0.48 } scale = { 0.9 0.9 } }
}
}
d_augsburg = {
pattern = "pattern_solid.dds"
color1 = "red"
@ -12907,47 +12851,6 @@ c_genoa = {
}
}
d_tyrol = {
pattern="pattern_solid.dds"
color1=white
color2=red
colored_emblem={
color1=yellow
color2=yellow
texture="ce_crescent_bone.dds"
instance={
position={ 0.500000 0.460000 }
scale={ 0.450000 0.440000 }
}
}
colored_emblem={
color1=red
color2=yellow
color3=white
texture="ce_eagle.dds"
instance={
position={ 0.500000 0.620000 }
scale={ 1.000000 0.880000 }
depth=1.010000
}
}
colored_emblem={
color1=green
texture="ce_laurels.dds"
instance={
position={ 0.500000 0.300000 }
scale={ 0.430000 0.430000 }
depth=2.010000
}
}
}
d_ancona = {
pattern = "pattern_solid.dds"
color1 = "red"
@ -19291,19 +19194,6 @@ c_eschenlohe = {
}
}
c_innsbruck = {
pattern = "pattern_solid.dds"
color1 = "blue"
color2 = "white"
colored_emblem = {
texture = "ce_eagle.dds"
color1 = "white"
color2 = "yellow"
color3 = "black"
instance = { position = { 0.5 0.52 } scale = { 1.1 1.1 } }
}
}
c_leuchtenburg = {
pattern = "pattern_solid.dds"
color1 = "white"
@ -19661,25 +19551,6 @@ c_besancon = {
}
}
c_bern = {
pattern = "pattern_solid.dds"
color1 = "red"
color2 = "yellow"
colored_emblem = {
texture = "ce_mena_bend.dds"
color1 = "yellow"
color2 = "yellow"
instance = { position = { 0.5 0.5 } scale = { 1.25 1.25 } }
}
colored_emblem = {
texture = "ce_bear_passant.dds"
color1 = "black"
color2 = "red"
color3 = "white"
instance = { position = { 0.44 0.5 } rotation = 45 scale = { 0.8 0.8 } }
}
}
c_neuchatel = {
pattern = "pattern_solid.dds"
color1 = "red"
@ -19760,18 +19631,6 @@ c_brixen = {
}
}
c_lienz = {
pattern = "pattern_solid.dds"
color1 = "blue"
color2 = "yellow"
colored_emblem = {
texture = "ce_flower.dds"
color1 = "yellow"
color2 = "green_light"
instance = { position = { 0.5 0.48 } scale = { 0.9 0.9 } }
}
}
c_schaumberg = {
pattern = "pattern_solid.dds"
color1 = "blue"
@ -19997,43 +19856,6 @@ c_gleichenstein = {
}
}
c_sankt_gallen = {
pattern = "pattern_solid.dds"
color1 = "yellow"
color2 = "black"
colored_emblem = {
texture = "ce_bear_rampant.dds"
color1 = "black"
color2 = "black"
color3 = "white"
instance = { position = { 0.5 0.51 } scale = { 1.0 1.0 } }
}
}
c_zurich = {
pattern = "pattern_solid.dds"
color1 = "white"
color2 = "blue"
colored_emblem = {
texture = "ce_per_bend.dds"
color1 = "white"
color2 = "blue"
instance = { position = { 0.5 0.5 } scale = { 1.0 1.0 } }
}
}
c_grisons = {
pattern = "pattern_solid.dds"
color1 = "black"
color2 = "white"
colored_emblem = {
texture = "ce_pattern_vertical_split_01.dds"
color1 = "black"
color2 = "white"
instance = { position = { 0.5 0.5 } scale = { 1.0 1.0 } }
}
}
c_furstenberg = {
pattern = "pattern_solid.dds"
color1 = "yellow"
@ -32745,97 +32567,3 @@ e_yugoslavia_christian={
}
}
d_monaco={
pattern="pattern_horizontal_split_01.dds"
color1=red
color2=white
color3=green
colored_emblem={
color1=white
texture="ce_block_02.dds"
instance={
position={ 0.500000 0.000000 }
scale={ 1.000000 0.040000 }
}
}
colored_emblem={
color1=red
texture="ce_block_02.dds"
instance={
position={ 0.780000 0.710000 }
scale={ 0.090000 0.090000 }
depth=1.010000
}
instance={
position={ 0.640000 0.730000 }
scale={ 0.070000 0.070000 }
depth=2.010000
}
instance={
position={ 0.360000 0.730000 }
scale={ 0.080000 0.080000 }
depth=3.010000
}
instance={
position={ 0.220000 0.720000 }
scale={ 0.070000 0.070000 }
depth=4.010000
}
instance={
position={ 0.500000 0.730000 }
scale={ 0.080000 0.060000 }
depth=5.010000
}
}
colored_emblem={
color1=red
color2=white
texture="ce_lozengy.dds"
instance={
position={ 0.500000 0.380000 }
scale={ 0.750000 0.750000 }
depth=6.010000
}
instance={
position={ 0.500000 0.920000 }
scale={ 0.750000 0.750000 }
depth=7.010000
}
instance={
position={ 0.080000 0.940000 }
scale={ 0.750000 0.750000 }
depth=8.010000
}
instance={
position={ 0.920000 0.930000 }
scale={ 0.750000 0.750000 }
depth=9.010000
}
instance={
position={ 0.080000 0.380000 }
scale={ 0.750000 0.750000 }
depth=10.010000
}
instance={
position={ 0.920000 0.380000 }
scale={ 0.750000 0.750000 }
depth=11.010000
}
}
}

View file

@ -240,45 +240,6 @@ d_novelist_high_king = {
texture = "flag_novelist_hof.dds"
}
}
k_tirol = {
pattern="pattern_horizontal_split_01.dds"
color1=white
color2=red
colored_emblem={
color1=black
color2=black
texture="ce_shield_02.dds"
instance={
scale={ 0.780000 0.780000 }
depth=2.010000
}
}
colored_emblem={
color1=red
color2=yellow
color3=white
texture="ce_eagle_crown_boned.dds"
instance={
position={ 0.500000 0.530000 }
scale={ 0.780000 0.780000 }
}
}
colored_emblem={
color1=white
color2=white
texture="ce_shield_02.dds"
instance={
scale={ 0.710000 0.710000 }
depth=1.010000
}
}
}
k_sapmi={
pattern="pattern_vertical_split_01.dds"
color1=red
@ -511,75 +472,6 @@ k_sicily={
}
d_south_tyrol={
pattern="pattern_horizontal_split_01.dds"
color1=white
color2=blue
color3=blue
colored_emblem={
color1=white
texture="ce_block_02.dds"
instance={
depth=3.010000
}
}
colored_emblem={
color1=red
color2=yellow
color3=black
texture="ce_eagle_crown_boned.dds"
instance={
position={ 0.290000 0.270000 }
scale={ 0.560000 0.560000 }
}
instance={
position={ 0.710000 0.270000 }
scale={ 0.560000 0.560000 }
}
instance={
position={ 0.290000 0.750000 }
scale={ 0.560000 0.560000 }
}
instance={
position={ 0.710000 0.750000 }
scale={ 0.560000 0.560000 }
}
}
colored_emblem={
color1=black
color2=yellow
color3=yellow
texture="ce_eagle_crown_boned.dds"
instance={
position={ 0.290000 0.270000 }
scale={ 0.50000 0.50000 }
}
instance={
position={ 0.710000 0.750000 }
scale={ 0.500000 0.500000 }
}
}
colored_emblem={
color1=black
texture="ce_block_05.dds"
instance={
scale={ 0.400000 1.000000 }
depth=1.010000
rotation=90
}
instance={
scale={ 1.000000 0.350001 }
depth=2.010000
}
}
}
k_lombaro_veneto={
custom=yes
pattern="pattern_checkers_02.dds"
@ -919,47 +811,6 @@ k_lichtenstein = {
texture = "flag_lichtenstein.dds"
}
}
d_lictenstein = {
custom=yes
pattern="pattern_horizontal_split_01.dds"
color1=yellow_light
color2=red
color3=red
}
c_farduzes = {
custom=yes
pattern="pattern__solid_designer.dds"
color1=black
color2=white
color3=red
colored_emblem={
color1=yellow_light
color2=black
texture="ce_barry_04.dds"
instance={
rotation=90
}
}
}
c_chur = {
custom=yes
pattern="pattern__solid_designer.dds"
color1=red
color2=white
color3=red
colored_emblem={
color1=white
color2=black
texture="ce_block_03.dds"
instance={
position={ 0.390000 0.500000 }
rotation=90
}
}
}
# k_saxony_proper = {
# custom=yes

File diff suppressed because it is too large Load diff

View file

@ -1754,59 +1754,6 @@ c_aunis={
instance={position={0.29 0.19} scale={0.21 0.21} rotation=8}
}
}
d_upper_burgundy={
pattern="pattern_solid.dds"
color1=blue
color2=yellow
colored_emblem={
color1=yellow
texture="ce_billet.dds"
instance={position={1 1} scale={0.12 0.12}}
instance={position={0.8 1} scale={0.12 0.12}}
instance={position={0.6 1} scale={0.12 0.12}}
instance={position={0.4 1} scale={0.24 0.24}}
instance={position={0.2 1} scale={0.12 0.12}}
instance={position={0 1} scale={0.12 0.12}}
instance={position={0.9 0.8} scale={0.12 0.12}}
instance={position={0.7 0.8} scale={0.12 0.12}}
instance={position={0.5 0.8} scale={0.12 0.12}}
instance={position={0.3 0.8} scale={0.12 0.12}}
instance={position={0.1 0.8} scale={0.12 0.12}}
instance={position={1 0.6} scale={0.12 0.12}}
instance={position={0.8 0.6} scale={0.12 0.12}}
instance={position={0.6 0.6} scale={0.12 0.12}}
instance={position={0.4 0.6} scale={0.12 0.12}}
instance={position={0.2 0.6} scale={0.12 0.12}}
instance={position={0 0.6} scale={0.12 0.12}}
instance={position={0.9 0.4} scale={0.12 0.12}}
instance={position={0.7 0.4} scale={0.12 0.12}}
instance={position={0.5 0.4} scale={0.12 0.12}}
instance={position={0.3 0.4} scale={0.12 0.12}}
instance={position={0.1 0.4} scale={0.12 0.12}}
instance={position={1 0.2} scale={0.12 0.12}}
instance={position={0.8 0.2} scale={0.12 0.12}}
instance={position={0.6 0.2} scale={0.12 0.12}}
instance={position={0.4 0.2} scale={0.12 0.12}}
instance={position={0.2 0.2} scale={0.12 0.12}}
instance={position={0 0.2} scale={0.12 0.12}}
instance={position={0.9 0} scale={0.12 0.12}}
instance={position={0.7 0} scale={0.12 0.12}}
instance={position={0.5 0} scale={0.12 0.12}}
instance={position={0.3 0} scale={0.12 0.12}}
instance={position={0.1 0} scale={0.12 0.12}}
}
colored_emblem={
color1=yellow
color2=red
texture="ce_lion_rampant_crown.dds"
}
colored_emblem={
color1=yellow
color2=red
texture="ce_crown_head.dds"
instance={position={0.53 0.09} scale={0.15 0.15} rotation=16}
}
}
d_brittany={
pattern="pattern_horizontal_split_01.dds"
@ -1851,98 +1798,6 @@ d_upper_brittany={
}
}
c_vesoul={
pattern="pattern_horizontal_split_01.dds"
color1=blue
color2=red
colored_emblem={
color1=yellow
texture="ce_billet.dds"
mask={1}
instance={position={0.9 0.4} scale={0.12 0.12}}
instance={position={0.7 0.4} scale={0.12 0.12}}
instance={position={0.5 0.4} scale={0.12 0.12}}
instance={position={0.3 0.4} scale={0.12 0.12}}
instance={position={0.1 0.4} scale={0.12 0.12}}
instance={position={1 0.2} scale={0.12 0.12}}
instance={position={0.8 0.2} scale={0.12 0.12}}
instance={position={0.6 0.2} scale={0.12 0.12}}
instance={position={0.4 0.2} scale={0.12 0.12}}
instance={position={0.2 0.2} scale={0.12 0.12}}
instance={position={0 0.2} scale={0.12 0.12}}
instance={position={0.9 0} scale={0.12 0.12}}
instance={position={0.7 0} scale={0.12 0.12}}
instance={position={0.5 0} scale={0.12 0.12}}
instance={position={0.3 0} scale={0.12 0.12}}
instance={position={0.1 0} scale={0.12 0.12}}
}
colored_emblem={
color1=yellow
color2=red
mask={1}
texture="ce_lion_rampant_crown.dds"
}
colored_emblem={
color1=white
texture="ce_crescent.dds"
instance={position={0.5 0.75} scale={0.67 0.67}}
}
}
c_besancon={
pattern="pattern_solid.dds"
color1=yellow
color2=black
colored_emblem={
color1=black
color2=black
color3=white
texture="ce_eagle.dds"
} colored_emblem={
color1=red
texture="ce_column.dds"
instance={position={0.33 0.4} scale={0.59 0.59}}
instance={position={0.67 0.4} scale={0.59 0.59}}
}
}
c_dole={
pattern="pattern_horizontal_split_01.dds"
color1=blue
color2=red
colored_emblem={
color1=yellow
texture="ce_billet.dds"
mask={1}
instance={position={0.9 0.4} scale={0.12 0.12}}
instance={position={0.7 0.4} scale={0.12 0.12}}
instance={position={0.5 0.4} scale={0.12 0.12}}
instance={position={0.3 0.4} scale={0.12 0.12}}
instance={position={0.1 0.4} scale={0.12 0.12}}
instance={position={1 0.2} scale={0.12 0.12}}
instance={position={0.8 0.2} scale={0.12 0.12}}
instance={position={0.6 0.2} scale={0.12 0.12}}
instance={position={0.4 0.2} scale={0.12 0.12}}
instance={position={0.2 0.2} scale={0.12 0.12}}
instance={position={0 0.2} scale={0.12 0.12}}
instance={position={0.9 0} scale={0.12 0.12}}
instance={position={0.7 0} scale={0.12 0.12}}
instance={position={0.5 0} scale={0.12 0.12}}
instance={position={0.3 0} scale={0.12 0.12}}
instance={position={0.1 0} scale={0.12 0.12}}
}
colored_emblem={
color1=yellow
color2=red
mask={1}
texture="ce_lion_rampant_crown.dds"
}
colored_emblem={
color1=yellow
texture="ce_sun.dds"
instance={position={0.5 0.78} scale={0.49 0.49}}
}
}
k_aquitaine={
pattern="pattern_solid.dds"
color1=red

View file

@ -16,7 +16,7 @@
tradition_faith_bound
}
name_list = name_list_swabian
name_list = name_list_NEOW_swabian
coa_gfx = { german_group_coa_gfx western_coa_gfx }
building_gfx = { western_building_gfx }

View file

@ -19,7 +19,7 @@ anastasia_female = { Anastasi_e_act_ }
andrea_female = { Andrea Andriveto }
angela_female = { Aela Aelia Aelig Ang_e_grv_lo_female }
angelica_female = { Angelico_female }
anna_female = { Ana Ana_i_uml_s Aneto Anita Anja Anna Annaig Annette Annick Ano Hanne Naig }
anna_female = { Ana Ana_i_uml_s Aneto Anita Anja Anna Annaig Annette Annick Ano Hannah Hanne Naig }
annaclara_female = { Ano-Claro }
annaeleonora_female = { Hannelore }
annalaura_female = { Ano-Lauro }
@ -182,14 +182,14 @@ kulthum_female = { Kalthoum }
laetitia_female = { Leticio }
lamia_female = { Lamia Lamya }
latifa_female = { Latifa }
laura_female = { Laure Laureto Lauro_female }
laura_female = { Laura Laure Laureto Lauro_female }
laurence_female = { Laur_e_grv_n_c_ced_o Laurence }
layla_female = { La_i_uml_la Leila Leyla }
lea_female = { Le_a_grv }
lea_female = { Le_a_grv Lea }
leonie_female = { Leonie Leoun_i_grv_o Leountino }
liliana_female = { Liliano }
linda_female = { Lindo_female Lynda }
lisa_female = { Liseto Liso_female }
lisa_female = { Lisa Liseto Liso_female }
lorraine_female = { Lourreno }
louise_female = { Lizig Lo_i_uml_za Loeiza Lou_i_uml_so_female Lou_i_uml_sono Louisa Zaig }
lubna_female = { Lobna }

View file

@ -20,7 +20,7 @@ adrian_male = { Adrian Adrien }
ahmad_male = { Ahmad Ahmed Amadou }
alan_male = { Alain Alan Allan }
albanus_male = { Alban Auban }
albert_male = { Albert Alberzh Aubert }
albert_male = { Adalbert Albert Alberzh Albrecht Aubert }
albinus_male = { Aubin }
alexander_male = { Aleissandre Aleksandr Alexander Alexandre }
alexis_male = { Al_e_grv_ssi Alexis }
@ -46,7 +46,7 @@ arnold_male = { Arend Arnaud Arnault Arno Arnold }
arnulf_male = { Arnulf }
arsenius_male = { Arsena }
arthur_male = { _A_grv_rtus Arthur }
augustine_male = { Agustin }
augustine_male = { Agustin Augustinus }
augustus_male = { Aguste August }
aurelian_male = { Aurelian }
axel_male = { Assel Axel }
@ -54,9 +54,10 @@ ayman_male = { Aymen }
aziz_male = { Anziz Aziz }
badruddin_male = { Badroudine }
baldwin_male = { Baudouin }
balthazar_male = { Balthasar }
baptist_male = { Batisto }
barnaby_male = { Barnab_e_grv_u }
bartholomew_male = { Barth_e_act_l_e_act_my Bartoumi_e_act_u }
bartholomew_male = { Barth_e_act_l_e_act_my Bartholom_a_uml_us Bartoumi_e_act_u }
bashir_male = { B_e_act_chir }
basil_male = { Basile }
bassam_male = { Bassem }
@ -64,7 +65,7 @@ benedict_male = { Benead Benedikt Benet Benezet Beno_i_hat_t }
benjamin_male = { Benjamin }
berengar_male = { B_e_act_renger Berengui_e_act_ }
bernard_male = { Bernard Bernat Bernhard Bernez }
bertrand_male = { Beltram Bertrand }
bertrand_male = { Beltram Bertram Bertrand }
bilal_male = { Bilal }
blasius_male = { Bl_a_grv_si }
boniface_male = { Bounif_a_grv_ci }
@ -80,7 +81,7 @@ caetano_male = { Gaietan }
calixtus_male = { Calist }
camillus_male = { Camihe Camill }
casimir_male = { Casim_e_grv_r Casimir }
caspar_male = { Gaspard }
caspar_male = { Gaspard Kaspar }
cedric_male = { C_e_act_dric Cedric }
celestine_male = { Celestin }
charles_male = { Carl Carle Charle Charles Charlez Karl }
@ -88,12 +89,13 @@ charleshenry_male = { Carle-Enri Karlheinz }
christian_male = { Christian Crestian Kristian }
christopher_male = { Christoph Christophe Crist_o_grv_u Kristof }
claudius_male = { Claude_male Claudius Gl_a_grv_udi Glaoda Klaod }
clement_male = { Cl_e_act_ment Clem_e_grv_nt Clemens }
clement_male = { Cl_e_act_ment Clem_e_grv_nt Clemens Klement }
clovis_male = { Clouvis Clovis }
conan_male = { Kenan }
conrad_male = { Konrad Kurt }
constantine_male = { Coustantin }
constantine_male = { Coustantin Konstantin }
constantius_male = { Coustant }
corbinian_male = { Korbinian }
corentin_male = { Courentin }
cyprian_male = { Ciprian }
cyril_male = { Cerile Cyril Cyrille }
@ -114,13 +116,14 @@ ekkehard_male = { Eike Ekkehard }
eligius_male = { Aloi }
elijah_male = { El_i_grv_o Elias Eliaz Ilyes Lyes }
elouan_male = { Elouan Elouann }
emeric_male = { Aimery Eimeri }
emeric_male = { Aimery Eimeri Emich }
emil_male = { _E_act_mile Emil Emile Milio }
emilian_male = { Emilian }
emmanuel_male = { Emmanuel Enmanu_e_grv_l Manu_e_grv_ Manuel }
emmanuel_male = { Emanuel Emmanuel Enmanu_e_grv_l Manu_e_grv_ Manuel }
engelbert_male = { Engelbert }
eric_male = { _E_act_ric Eri Erich Erik }
ernest_male = { Ernest Ernst }
erwin_male = { Erwein Erwin }
eugene_male = { _E_act_ug_e_grv_ni Eugen Eujen }
eustace_male = { Eustache }
fabian_male = { Fabian }
@ -139,6 +142,7 @@ flavian_male = { Flavian }
florent_male = { Flour_e_grv_ns }
florian_male = { Florian Flourian }
francis_male = { Chichoues Fa_n_tld_ch Fra_n_tld_sez Franc_e_act_s Francoun Frank Franz }
francisjoseph_male = { Franz_spc_Josef }
francisxavier_male = { Franc_e_act_s-Savi_e_act_ }
frederick_male = { Frederi Frederig Frieder Friedrich Fritz }
fuad_male = { Foued Fu_pst_ad }
@ -147,14 +151,14 @@ gael_male = { Ga_e_grv_l Ga_e_uml_l Gael }
gaetan_male = { Gastoun }
geoffrey_male = { Gaufre Jaufret Gottfried }
george_male = { Georg J_o_grv_rgi J_u_uml_rgen Jord Jorj Schorsch }
gerald_male = { Giraud }
gerald_male = { Gerald Giraud }
gerard_male = { Gerhard Girard }
german_male = { German }
gilbert_male = { Gibert Gilbert Jilberzh }
gildas_male = { Gildas Gweltaz }
giles_male = { Gile Jil Jili }
graham_male = { Graham }
gregory_male = { Greg_o_grv_ri }
gregory_male = { Greg_o_grv_ri Gregor }
gunther_male = { G_u_uml_nter G_u_uml_nther }
guntram_male = { Guntram }
gustav_male = { Gust_a_grv_vi Gustav }
@ -169,16 +173,16 @@ harvey_male = { Erv_e_act_ Herve }
hashim_male = { Hachim }
hassan_male = { Hassan Hassen }
hector_male = { Eitor }
helmut_male = { Helmut }
helmut_male = { Helmut Helmuth }
henry_male = { Enri Enzo Heinrich Heinz Herri }
herbert_male = { Herbert }
herbert_male = { Herbert Heribert }
hermann_male = { Armand Hermann }
hieronymus_male = { J_e_act_r_o_hat_me Jirome Yerom }
hilarius_male = { Il_a_grv_ri }
hilmi_male = { Helmi }
hippolyte_male = { Ipoulite }
hippolyte_male = { Hippolyt Ipoulite }
hisham_male = { Hicham Hichem }
hubert_male = { Huberzh Ubert }
hubert_male = { Hubert Huberzh Ubert }
hugh_male = { Hugo Ugue }
humbert_male = { Umbert }
husni_male = { Housni }
@ -189,6 +193,7 @@ hywel_male = { Hoel Howel }
idris_male = { Driss Idriss }
ignatius_male = { Ignaz }
irenaeus_male = { Ireni_e_act_u }
isidore_male = { Isidor }
ismail_male = { Isma_e_uml_l Isma_i_uml_l }
izzuddin_male = { Azzedine }
jamal_male = { Djamel Jamel }
@ -201,7 +206,7 @@ jeremy_male = { Jerem_i_grv_a }
jesus_male = { Issa }
joachim_male = { Joachim Jochen Jouachin }
joel_male = { Jou_e_grv_l }
john_male = { Hannes Hans Ian Jan Janick Jannick Jaouen Johannes Yan Yann Yannick Yannig Yoan Yoann Yohan Yohann }
john_male = { Hannes Hans Ian Jan Janick Jannick Jaouen Johann Johannes Yan Yann Yannick Yannig Yoan Yoann Yohan Yohann }
johnbaptist_male = { Jan-Batisto Johann_spc_Baptist Yann-Vadezour }
johnbernard_male = { Jan-Bernat }
johncharles_male = { Jan-Carle Yann-Charlez }
@ -223,7 +228,7 @@ johnpeter_male = { Jan-P_e_grv_ire }
johnphilip_male = { Jan-Felip }
johnyves_male = { Jan-Ives Jean-Yvon Yann-Erwan }
jonah_male = { Jonah Jonas Youn_e_grv_s Yunis }
jonathan_male = { Jounatan }
jonathan_male = { Jonathan Jounatan }
jordan_male = { Jourdan }
joseph_male = { J_o_act_us_e_grv_ Job_Joseph Josef Jozeb Youssef }
josephmary_male = { Jozeb-Mari }
@ -236,7 +241,7 @@ justin_male = { Justin }
justus_male = { Justus }
kamil_male = { Camel Kamel }
karim_male = { Karim }
kevin_male = { K_e_act_vin Quevin }
kevin_male = { K_e_act_vin Kevin Quevin }
khalid_male = { Khaled Khalid }
khalifa_male = { Halifa }
khalil_male = { Khalil }
@ -247,11 +252,12 @@ latif_male = { Latuf }
lawrence_male = { Laora_n_tld_s Laur_e_grv_ns Lorenz }
lenaig_male = { L_e_act_na_i_uml_c Lenaig }
leo_male = { Leo Leon Leoun }
leonard_male = { Lienard Lienhardt }
leopold_male = { Leopold Leoupold }
leonard_male = { Leonhard Lienard Lienhardt }
leopold_male = { Leopold Leoupold Luitpold }
linus_male = { Linus }
lionel_male = { Lionel Liounel }
lothar_male = { Clotaire Lothar }
louis_male = { Aloys Lo_i_uml_c Lo_i_uml_g Lo_i_uml_s Loeiz Lou_i_uml_s Ludwig Luis }
louis_male = { Alois Aloys Lo_i_uml_c Lo_i_uml_g Lo_i_uml_s Loeiz Lou_i_uml_s Ludwig Luis }
lucian_male = { Lucian Lucien }
luke_male = { Lu Lucas Lukas }
lutfi_male = { Lotfi }
@ -267,7 +273,7 @@ martial_male = { Marciau }
martin_male = { Martin }
marwan_male = { Marouane Marwan }
mathurin_male = { Mathurin Matilin }
matthew_male = { Mah_e_act_ Maho Mati_e_act_u Matias Matthias Mazhev }
matthew_male = { Mah_e_act_ Maho Mati_e_act_u Matias Matth_a_uml_us Matthias Mazhev }
maurice_male = { Maoris Maurise Moritz }
mawlud_male = { Miloud Mouloud }
maxentius_male = { Meiss_e_grv_ns }
@ -332,7 +338,8 @@ reuben_male = { Ruben }
riad_male = { Riad Riadh }
richard_male = { Ricard Richard Richarzh }
ridwan_male = { Redouane }
robert_male = { Robert Roparzh Roubert }
robert_male = { Robert Roparzh Roubert Rupert Rupprecht }
roch_male = { Rochus }
roderick_male = { Roudrigo }
roger_male = { R_u_uml_diger Roje Rougi_e_act_ }
roland_male = { Roland Rouland }
@ -342,7 +349,7 @@ ronan_male = { Renan Ronan }
rudolf_male = { Rolf Roud_o_grv_u Rudolf }
said_male = { Sa_i_uml_d }
salim_male = { Salim Selim Slim }
salvador_male = { Sauvaire }
salvador_male = { Salvator Sauvaire }
samir_male = { Samir }
samuel_male = { Samu_e_grv_l Samuel }
sebastian_male = { Bastian Sebastian }
@ -351,6 +358,7 @@ severinus_male = { Severin }
shamsuddin_male = { Chems-Eddine }
shaykh_male = { Cheikh }
siegfried_male = { Siegfried }
siegmund_male = { Sigismund Sigmund }
simon_male = { Simon Simoun }
solomon_male = { Slimane Souleymane }
stanislaus_male = { Estanislau }
@ -363,7 +371,7 @@ tanguy_male = { Tangi Tanguy }
tariq_male = { Tarek Tareq Tarik }
thaddaeus_male = { Thadd_a_uml_us }
theo_male = { Theo }
theobald_male = { Tepot Tibaud }
theobald_male = { Tepot Theobald Tibaud }
theodore_male = { Teoudor Theodor }
theodoric_male = { Dieter Dietrich Terris Thierry }
theophilus_male = { Teoufile Theophil }

View file

@ -208,30 +208,65 @@ name_list_bavarian_wip = {
male_names = {
2 = {
Alexander Andreas Anton
Daniel David
Florian
Horst
Jakob Johannes
Ludwig
Martin Max Michael
Paul Philipp
Reinhold
Sebastian
Tobias
Albert Alexander Alfons Alois Andreas Anton
Bernhard
Christian Christoph
Daniel David Dieter
Eduard Erich Ernst Ewald
Ferdinand Florian Franz Friedrich
G_u_uml_nter G_u_uml_nther Georg Gerald Gerhard Gernot Gottfried
Harald Heinrich Helmut Herbert Hermann Horst Hubert
J_u_uml_rgen Jakob Joachim Johann Johannes
Karl Klaus Klement Konrad Kurt
Leopold Lothar Ludwig
Manfred Manuel Markus Martin Matthias Max Michael
Norbert
Otto
Patrick Paul Peter Philipp
Rainer Reinhard Reinhold Richard Robert Roland Rolf Roman Rudolf Rupert
Sebastian Siegfried Stefan Stephan
Thomas Tobias
Ulrich
Walter Werner Wilhelm Wolfgang
}
1 = {
Benedikt Benjamin
Adalbert Adam Adrian Alban Albrecht Alexis Arnold Arnulf Arthur Augustinus
Balthasar Bartholom_a_uml_us Benedikt Benjamin Berthold Bertram
Dominik
Elias Emil
Fabian Felix
Jonas
Leo Leon Lukas
Marcel Maximilian Moritz
Niklas
Oskar
Raphael
Samuel Simon
Elias Emanuel Emich Emil Erwein Eugen
Fabian Felix Franz_spc_Josef
Gabriel Gregor Guido Guntram
Hartmann Helmuth Heribert Hippolyt
Ignaz Isidor
Jonas Jonathan Julius
Kaspar Kevin Kilian Konstantin Korbinian
Leo Leon Leonhard Liborius Linus Lorenz Ludwig-Maximilian Luitpold Lukas
Marcel Matth_a_uml_us Max-Emanuel Maximilian Max-Ludwig Meinrad Moritz
Nepomuk Niklas Nikolaus
Oskar Otmar
Pius
Raimund Raphael Rochus Rupprecht
Salvator Samuel Sigismund Sigmund Simon
Tassilo Thadd_a_uml_us Theobald Theodor
Valentin
Wilfried
}
}
female_names = {
2 = {
Anna
Christine
Franziska
Ilse
Julia
Katharina
Paula
}
1 = {
Antonia
Hannah
Laura Lea Lisa
Sarah Sophia Sophie
}
}
}

View file

@ -9,7 +9,7 @@ e_alps = {
capital = c_bern
d_currezia = {
d_mittelland = {
color = { 255 220 220 }
capital = c_zurich #Zurich
@ -51,7 +51,7 @@ e_alps = {
color = { 255 215 205 }
}
}
c_aargau = {
c_aargau = { # Lucerne
color = { 150 70 15 }
b_lucerne = {
@ -68,8 +68,8 @@ e_alps = {
}
d_transjurania = {
color = { 159 40 10 }
capital = c_bern
c_bern = {
color = { 139 30 10 }
@ -116,9 +116,10 @@ e_alps = {
color = { 90 5 15 }
}
}
c_sion = {
c_valais = {
color = { 139 30 10 }
b_thusis = {
b_thusis = { # Sion
province = 9700
color = { 139 30 10 }
@ -133,10 +134,11 @@ e_alps = {
d_rhaetia = {
color = { 215 190 220 }
capital = c_chur
capital = c_grisons
c_chur = {
c_grisons = {
color = { 255 220 220 }
b_chur = {
province = 2055
@ -155,6 +157,7 @@ e_alps = {
}
c_ticino = {
color = { 139 30 10 }
b_bellinzona = {
province = 2478
@ -373,14 +376,16 @@ e_alps = {
k_tirol = {
color = { 102 33 20 }
can_be_named_after_dynasty = no
capital = c_innsbruck
can_be_named_after_dynasty = no
d_tyrol = {
color = { 75 65 75 }
can_be_named_after_dynasty = no
capital = c_innsbruck #De-facto only, actually Tirol
can_be_named_after_dynasty = no
c_innsbruck = {
color = { 75 65 75 }
@ -437,7 +442,7 @@ e_alps = {
color = { 170 150 190 }
}
}
c_vorarlberg= {
c_vorarlberg = {
color = { 250 150 220 }
b_bregenz = {
@ -473,6 +478,7 @@ e_alps = {
}
c_bozan= {
color = { 60 50 60 }
b_bolzano = {
province = 2498
@ -505,12 +511,13 @@ e_alps = {
d_lictenstein = {
color = { 3 55 245 }
capital = c_farduzes
c_farduzes = {
color = { 255 220 220 }
b_farduzes = {
province = 2052
capital = c_vaduz
c_vaduz = {
color = { 255 220 220 }
b_vaduz = {
province = 2052
color = { 255 220 220 }
}
}
@ -791,8 +798,8 @@ e_alps = {
d_provence_fr = {
color = { 150 161 32 }
color2 = { 255 255 255 }
capital = c_bouches_du_rhone
cultural_names = {
name_list_occitan=cn_proven_c_ced_a
name_list_NEOW_provencal=cn_prouv_e_grv_n_c_ced_o
@ -1017,22 +1024,26 @@ e_alps = {
}
}
d_monaco= {
color = { 229 27 34 }
color2 = { 255 255 255 }
capital = c_monaco
color = { 229 27 34 }
color2 = { 255 255 255 }
capital = c_monaco
cultural_names = {
name_list_occitan=cn_m_o_act_negue
name_list_arpitan=cn_monac_o_hat_
name_list_ligurian=cn_m_u_vrt_negu
name_list_NEOW_provencal=cn_m_o_act_nego
}
c_monaco = {
color = { 229 27 34 }
color2 = { 255 255 255 }
color = { 229 27 34 }
color2 = { 255 255 255 }
b_monaco = {
province = 8719
color = { 229 27 34 }
color2 = { 255 255 255 }
cultural_names = {
name_list_occitan=cn_m_o_act_negue
name_list_arpitan=cn_monac_o_hat_

View file

@ -2060,7 +2060,6 @@ e_britannia = {
k_ireland = {
color = { 6 127 2 }
capital = c_dublin # Dublin
can_create = {
@ -2073,7 +2072,7 @@ e_britannia = {
}
cultural_names = {
name_list_irish = cn_eire
name_list_irish = cn__e_act_ire
}
ai_primary_priority = {
@ -2083,6 +2082,12 @@ e_britannia = {
}
add = @correct_culture_primary_score
}
if = {
limit = {
culture = culture:high_irish
}
add = @correct_culture_primary_score
}
if = {
limit = {
culture = culture:gaelic
@ -2093,92 +2098,87 @@ e_britannia = {
d_meath = {
color = { 1 110 44 }
capital = c_dublin # Dublin
cultural_names = {
name_list_irish = cn_na_mi
name_list_irish = cn_na_m_i_act_
}
c_dublin = {
color = { 45 91 31 }
cultural_names = {
name_list_norse = cn_dyflinn
name_list_norwegian = cn_dyflinn
name_list_irish = cn_ath_cliath
name_list_irish = cn_baile__a_act_tha_cliath
name_list_gaelic = cn_baile__a_act_tha_cliath
name_list_scottish = cn_blaklyn
name_list_breton = cn_dulenn
name_list_welsh = cn_dulyn
name_list_cornish = cn_dulyn
}
b_dublin = {
province = 28
color = { 55 250 85 }
cultural_names = {
name_list_norse = cn_dyflinn
name_list_norwegian = cn_dyflinn
name_list_irish = cn_ath_cliath
name_list_irish = cn_baile__a_act_tha_cliath
name_list_gaelic = cn_baile__a_act_tha_cliath
name_list_scottish = cn_blaklyn
name_list_breton = cn_dulenn
name_list_welsh = cn_dulyn
name_list_cornish = cn_dulyn
}
}
b_balrothery = {
province = 9679
color = { 55 250 85 }
cultural_names = {
name_list_irish = cn_an_ridire
name_list_irish = cn_baile_an_ridire
}
}
}
c_westmeath = {
color = { 62 123 66 }
cultural_names = {
name_list_irish = cn_an_iarmhi
name_list_irish = cn_an_iarmh_i_act_
}
b_birr = { # actually Westmeath
province = 33
color = { 40 230 65 }
cultural_names = {
name_list_irish = cn_an_iarmhi
name_list_irish = cn_an_iarmh_i_act_
}
}
b_longford = {
province = 26
color = { 95 221 121 }
cultural_names = {
name_list_irish = cn_longfoirt
name_list_irish = cn_an_longfort
}
}
}
c_offaly = {
color = { 13 93 31 }
cultural_names = {
name_list_irish = cn_uibh_fhaili
name_list_irish = cn_u_i_act_bh_fhail_i_act_
}
b_tullamore = {
province = 9681
color = { 13 93 31 }
cultural_names = {
name_list_irish = cn_tulach_mhor
name_list_irish = cn_tulach_mh_o_act_r
}
}
b_da_chainoc = {
b_da_chainoc = { # Birr
province = 34
color = { 45 230 70 }
cultural_names = {
@ -2186,7 +2186,6 @@ e_britannia = {
}
}
}
c_kildare = {
color = { 23 98 31 }
@ -2196,16 +2195,14 @@ e_britannia = {
b_naas = {
province = 36
color = { 40 230 65 }
cultural_names = {
name_list_irish = cn_an_nas
name_list_irish = cn_an_n_a_act_s
}
}
b_kildare = {
province = 30
color = { 55 250 85 }
cultural_names = {
@ -2213,30 +2210,23 @@ e_britannia = {
}
}
}
c_oriel = { # Louth
color = { 1 100 53 }
cultural_names = {
name_list_irish = cn_lu
name_list_irish = cn_l_u_act_
}
b_dundalk = {
province = 18
color = { 1 174 55 }
cultural_names = {
name_list_norwegian = cn_kerlingfrjordr
name_list_swedish = cn_kerlingfjord
name_list_danish = cn_kerlingfjord
name_list_norse = cn_kerlingfrjordr
name_list_irish = cn_dun_dealgan
name_list_irish = cn_d_u_act_n_dealgan
}
}
b_ardee = {
province = 19
color = { 1 174 55 }
cultural_names = {
@ -2244,7 +2234,6 @@ e_britannia = {
}
}
}
c_meath = {
color = { 64 105 39 }
@ -2254,7 +2243,6 @@ e_britannia = {
b_navan = { # Navan
province = 27
color = { 95 221 121 }
cultural_names = {
@ -2263,29 +2251,26 @@ e_britannia = {
}
b_trim = {
province = 31
color = { 55 250 85 }
cultural_names = {
name_list_irish = cn_baile_atha_troim
name_list_irish = cn_baile__a_act_tha_troim
}
}
b_drogheda = {
province = 32
color = { 55 250 85 }
cultural_names = {
name_list_irish = cn_droichead_atha
name_list_irish = cn_droichead__a_act_tha
}
}
}
}
d_ulster = {
color = { 100 157 1 }
capital = c_antrim
color = { 100 157 1 }
capital = c_antrim # Belfast
cultural_names = {
name_list_irish = cn_ulaidh
@ -2294,28 +2279,28 @@ e_britannia = {
c_antrim = {
color = { 52 144 22 }
cultural_names = {
name_list_irish = cn_aontroim
}
b_carrickfergus = { # Belfast
province = 14
color = { 1 153 1 }
cultural_names = {
name_list_irish = cn_beal_feirste
name_list_irish = cn_b_e_act_al_feirste
}
}
b_slemish = { # Antrim
province = 13
color = { 1 153 1 }
cultural_names = {
name_list_irish = cn_aontroime
name_list_irish = cn_aontroim
}
}
b_ballymoney = {
province = 9673
color = { 1 153 1 }
cultural_names = {
@ -2327,25 +2312,19 @@ e_britannia = {
color = { 1 154 1 }
cultural_names = {
name_list_irish = cn_an_duin
name_list_irish = cn_an_d_u_act_n
}
b_downpatrick = {
province = 15
color = { 15 230 65 }
cultural_names = {
name_list_norwegian = cn_strangfjordr
name_list_swedish = cn_strangfjord
name_list_danish = cn_strangfjord
name_list_norse = cn_strangfjordr
name_list_irish = cn_dun_padraig
name_list_irish = cn_d_u_act_n_p_a_act_draig
}
}
b_bangor = {
province = 8741
color = { 15 230 65 }
cultural_names = {
@ -2354,20 +2333,22 @@ e_britannia = {
}
b_iveagh = {
province = 9674
color = { 15 230 65 }
cultural_names = {
name_list_irish = cn_eachach
name_list_irish = cn_u_i_act_bh_eachach
}
}
}
c_armagh = {
color = { 1 124 1 }
cultural_names = {
name_list_irish = cn_ard_mhacha
}
b_armagh = {
province = 17
color = { 15 230 65 }
cultural_names = {
@ -2376,11 +2357,10 @@ e_britannia = {
}
b_newry = {
province = 9668
color = { 15 230 65 }
cultural_names = {
name_list_irish = cn_an_tlur
name_list_irish = cn_i_u_act_r_cinn_tr_a_act_
}
}
}
@ -2388,36 +2368,31 @@ e_britannia = {
color = { 69 156 1 }
cultural_names = {
name_list_irish = cn_daire_coluimb_chille
name_list_irish = cn_doire
}
b_derry = {
province = 12
color = { 45 240 85 }
cultural_names = {
name_list_irish = cn_daire_coluimb_chille
name_list_norse = cn_ulfkelsfjordr
name_list_norwegian = cn_ulfkelsfjordr
name_list_irish = cn_doire
}
}
b_coleraine = {
province = 9672
color = { 45 240 85 }
cultural_names = {
name_list_irish = cn_cuil_raithin
name_list_irish = cn_c_u_act_il_raithin
}
}
b_dungannon = {
province = 8743
color = { 45 240 85 }
cultural_names = {
name_list_irish = cn_dun_geanainn
name_list_irish = cn_d_u_act_n_geanainn
}
}
}
@ -2430,27 +2405,22 @@ e_britannia = {
b_omagh = {
province = 9669
color = { 57 167 1 }
cultural_names = {
name_list_irish = cn_an_omaigh
name_list_irish = cn_an__o_act_maigh
}
}
b_strabane = {
province = 9670
color = { 57 167 1 }
cultural_names = {
name_list_irish = cn_an_srath_ban
name_list_irish = cn_an_srath_b_a_act_n
}
}
b_clogher = {
province = 8742
color = { 57 167 1 }
cultural_names = {
@ -2462,12 +2432,12 @@ e_britannia = {
color = { 19 146 1 }
cultural_names = {
name_list_irish = cn_fhear_manach
name_list_scottish = cn_fermanay
name_list_irish = cn_fear_manach
}
b_belcoo = { # Enniskillen
province = 25
color = { 69 148 1 }
cultural_names = {
@ -2476,11 +2446,10 @@ e_britannia = {
}
b_magherastephana = {
province = 9671
color = { 69 148 1 }
cultural_names = {
name_list_irish = cn_an_machaire_steafanach
name_list_irish = cn_an_machaire_steaf_a_act_nach
}
}
}
@ -2493,29 +2462,26 @@ e_britannia = {
b_cavan = {
province = 9677
color = { 1 1 1 }
cultural_names = {
name_list_irish = cn_an_cabhan
name_list_irish = cn_an_cabh_a_act_n
}
}
b_monaghan = {
province = 9667
color = { 1 174 55 }
cultural_names = {
name_list_irish = cn_mhuineachain
name_list_irish = cn_muineach_a_act_n
}
}
b_belturbet = {
province = 8744
color = { 95 221 121 }
cultural_names = {
name_list_irish = cn_beal_tairbirt
name_list_irish = cn_b_e_act_al_tairbirt
}
}
}
@ -2523,14 +2489,11 @@ e_britannia = {
color = { 36 150 1 }
cultural_names = {
name_list_norse = cn_ulfkelsfjordr
name_list_norwegian = cn_ulfkelsfjordr
name_list_irish = cn_dun_na_ngall
}
b_donegal = {
province = 9
color = { 66 157 22 }
cultural_names = {
@ -2539,7 +2502,6 @@ e_britannia = {
}
b_raphoe = {
province = 10
color = { 66 157 22 }
cultural_names = {
@ -2548,62 +2510,56 @@ e_britannia = {
}
b_fahan = {
province = 11
color = { 66 157 22 }
cultural_names = {
name_list_irish = cn_fathain
name_list_irish = cn_fathain_mura
}
}
b_kilmacrenan = {
b_kilmacrenan = { # Kilmacrennan
province = 9675
color = { 58 144 31 }
cultural_names = {
name_list_irish = cn_cill_mhic_reanain
name_list_irish = cn_cill_mhic_r_e_act_an_a_act_in
}
}
}
}
d_connacht = {
color = { 80 189 80 }
color = { 80 189 80 }
capital = c_mayo # Cruachu
cultural_names = {
name_list_irish = cn_connachta
}
c_connacht = { # Galway
c_connacht = { # Galway
color = { 1 135 1 }
cultural_names = {
name_list_irish = cn_dun_bhun_na_gaillimhe
name_list_irish = cn_gaillimh
}
b_galway = {
province = 20
color = { 45 230 70 }
cultural_names = {
name_list_irish = cn_dun_bhun_na_gaillimhe
name_list_irish = cn_gaillimh
}
}
b_athenry = {
province = 23
color = { 45 230 70 }
cultural_names = {
name_list_irish = cn_atha_an_ri
name_list_irish = cn_baile__a_act_tha_an_r_i_act_
}
}
b_tuam = {
province = 8746
color = { 45 230 70 }
cultural_names = {
@ -2611,30 +2567,27 @@ e_britannia = {
}
}
}
c_roscommon = { # Roscommon
color = { 77 138 59 }
cultural_names = {
name_list_irish = cn_ros_comain
name_list_irish = cn_ros_com_a_act_in
}
b_cruachu = { # Roscommon
province = 8745
color = { 15 190 70 }
cultural_names = {
name_list_irish = cn_ros_comain
name_list_irish = cn_ros_com_a_act_in
}
}
b_athlone = {
province = 8747
color = { 40 230 65 }
cultural_names = {
name_list_irish = cn_atha_luain
name_list_irish = cn_baile__a_act_tha_luain
}
}
}
@ -2647,16 +2600,14 @@ e_britannia = {
b_castlebar = {
province = 21
color = { 15 190 70 }
cultural_names = {
name_list_irish = cn_caislean_an_bharraigh
name_list_irish = cn_caisle_a_act_n_an_bharraigh
}
}
b_killala = {
province = 8748
color = { 15 190 70 }
cultural_names = {
@ -2665,47 +2616,42 @@ e_britannia = {
}
b_swinford = {
province = 9678
color = { 1 162 81 }
cultural_names = {
name_list_irish = cn_beal_atha_na_muice
name_list_irish = cn_b_a_act_al__a_act_tha_na_muice
}
}
}
c_breifne = { # Leitrim
color = { 1 169 1 }
cultural_names = {
name_list_irish = cn_liatroma
name_list_irish = cn_liatroim
}
b_leitrim = { # Carrick-on-Shannon
province = 9676
color = { 1 141 49 }
cultural_names = {
name_list_irish = cn_cora_droma_ruisc
name_list_irish = cn_cora_droma_r_u_act_isc
}
}
b_dromahair = {
province = 24
color = { 95 221 121 }
cultural_names = {
name_list_irish = cn_droim_ath_thiar
name_list_irish = cn_droim_dh_a_act__thiar
}
}
b_sligo = {
province = 22
color = { 15 190 70 }
cultural_names = {
name_list_irish = cn_shligigh
name_list_irish = cn_sligeach
}
}
}
@ -2713,7 +2659,6 @@ e_britannia = {
d_leinster = {
color = { 44 113 65 }
capital = c_leinster
cultural_names = {
@ -2729,20 +2674,14 @@ e_britannia = {
b_wexford = {
province = 37
color = { 68 156 28 }
cultural_names = {
name_list_norwegian = cn_veisafjordr
name_list_swedish = cn_veisafjord
name_list_danish = cn_veisafjord
name_list_norse = cn_veisafjordr
name_list_irish = cn_loch_garman
}
}
b_enniscorthy = {
province = 38
color = { 68 156 28 }
cultural_names = {
@ -2759,7 +2698,6 @@ e_britannia = {
b_wicklow = {
province = 29
color = { 55 250 85 }
cultural_names = {
@ -2768,25 +2706,22 @@ e_britannia = {
}
b_blessington = {
province = 40
color = { 1 1 1 }
cultural_names = {
name_list_irish = cn_baile_coimin
name_list_irish = cn_baile_coim_i_act_n
}
}
b_ferns = { # Arklow
province = 39
color = { 68 156 28 }
cultural_names = {
name_list_irish = cn_an_tinbhear_mor
name_list_irish = cn_an_tinbhear_m_o_act_r
}
}
b_carlow = {
province = 9680
color = { 68 156 28 }
cultural_names = {
@ -2803,7 +2738,6 @@ e_britannia = {
b_kilkenny = {
province = 41
color = { 93 166 15 }
cultural_names = {
@ -2812,16 +2746,14 @@ e_britannia = {
}
b_gowran = { # New Ross
province = 43
color = { 93 166 15 }
cultural_names = {
name_list_irish = cn_ros_mhic_thriuin
name_list_irish = cn_ros_mhic_thri_u_act_in
}
}
b_carrick = { # Callan
province = 44
color = { 93 166 15 }
cultural_names = {
@ -2832,22 +2764,16 @@ e_britannia = {
c_laois = {
color = { 67 114 49 }
cultural_names = {
name_list_irish = cn_laoise
}
b_athy = { # Portlaoise
province = 42
color = { 93 166 15 }
}
b_mountmellick = {
province = 9682
color = { 1 1 1 }
cultural_names = {
name_list_irish = cn_mointeach_milic
name_list_irish = cn_m_o_act_inteach_milic
}
}
}
@ -2855,7 +2781,6 @@ e_britannia = {
d_munster = {
color = { 70 150 15 }
capital = c_desmond # Cork
cultural_names = {
@ -2866,34 +2791,27 @@ e_britannia = {
color = { 1 156 38 }
cultural_names = {
name_list_irish = cn_luimnigh
name_list_irish = cn_luimneach
}
b_limerick = {
province = 45
color = { 3 128 0 }
cultural_names = {
name_list_norwegian = cn_hlymrek
name_list_danish = cn_lymrek
name_list_swedish = cn_lymrek
name_list_norse = cn_hlymrek
name_list_irish = cn_luimneach
}
}
b_newcastle_west = {
province = 9683
color = { 1 146 1 }
cultural_names = {
name_list_irish = cn_an_caislean_nua_thiar
name_list_irish = cn_an_caisle_a_act_n_nua_thiar
}
}
b_kilmallock = { # Mallow
province = 8750
color = { 3 128 0 }
cultural_names = {
@ -2901,17 +2819,15 @@ e_britannia = {
}
}
}
c_ennis = { # Clare
color = { 1 142 34 }
cultural_names = {
name_list_irish = cn_an_chlair
name_list_irish = cn_an_cl_a_act_r
}
b_ennis = {
province = 46
color = { 32 115 30 }
cultural_names = {
@ -2922,35 +2838,24 @@ e_britannia = {
province = 8749
color = { 32 115 30 }
cultural_names = {
name_list_irish = cn_sionainn
}
}
}
c_ormond = { # Waterford
color = { 0 80 20 }
cultural_names = {
name_list_norwegian = cn_vedrafjord
name_list_swedish = cn_vedrafjord
name_list_danish = cn_vedrafjord
name_list_norse = cn_vedrafjordr
name_list_irish = cn_port_lairge
name_list_irish = cn_port_l_a_act_irge
}
b_waterford = {
province = 49
color = { 0 80 20 }
cultural_names = {
name_list_norwegian = cn_vedrafjord
name_list_swedish = cn_vedrafjord
name_list_danish = cn_vedrafjord
name_list_norse = cn_vedrafjordr
name_list_irish = cn_port_lairge
name_list_irish = cn_port_l_a_act_irge
}
}
}
@ -2963,7 +2868,6 @@ e_britannia = {
b_cork = {
province = 53
color = { 10 137 35 }
cultural_names = {
@ -2972,28 +2876,26 @@ e_britannia = {
}
b_kinsale = { # Millstreet
province = 54
color = { 10 137 35 }
cultural_names = {
name_list_irish = cn_sraid_an_mhuilinn
name_list_irish = cn_sr_a_act_id_an_mhuilinn
}
}
b_baltimore = { # Bantry
province = 16
color = { 10 137 35 }
cultural_names = {
name_list_irish = cn_beanntrai
name_list_irish = cn_beanntra_i_act_
}
}
b_emly = { #Fermoy
province = 50
color = { 39 138 18 }
cultural_names = {
name_list_irish = cn_mainistir_fhear_mai
name_list_irish = cn_mainistir_fhear_ma_i_act_
}
}
}
@ -3001,21 +2903,19 @@ e_britannia = {
color = { 49 148 45 }
cultural_names = {
name_list_irish = cn_chiarrai
name_list_irish = cn_ciarra_i_act_
}
b_tralee = {
province = 52
color = { 10 137 35 }
cultural_names = {
name_list_irish = cn_tra_li
name_list_irish = cn_tr_a_act__l_i_act_
}
}
b_killarney = {
province = 9684
color = { 1 1 1 }
cultural_names = {
@ -3027,12 +2927,11 @@ e_britannia = {
color = { 8 131 1 }
cultural_names = {
name_list_irish = cn_thiobraid_arann
name_list_irish = cn_thiobraid__a_act_rann
}
b_nenagh = {
province = 47
color = { 3 128 0 }
cultural_names = {
@ -3041,16 +2940,14 @@ e_britannia = {
}
b_roscrea = { #Historical note: important trading town
province = 48
color = { 3 128 0 }
cultural_names = {
name_list_irish = cn_ros_cre
name_list_irish = cn_ros_cr_e_act_
}
}
b_clonmel = {
province = 51
color = { 23 138 32 }
cultural_names = {
@ -3060,7 +2957,5 @@ e_britannia = {
}
}
}
}

View file

@ -3394,13 +3394,13 @@
2857 ={
winter_severity_bias = 0.50
}
### d_currezia
### d_mittelland
## c_grisons
# b_chur
2055 ={
winter_severity_bias = 0.90
}
# b_farduzes
# b_vaduz
2052 ={
winter_severity_bias = 0.70
}

View file

@ -225,7 +225,7 @@
tenet_terror_of_the_seas = {
icon = core_tenet_rule_the_waves
icon = core_tenet_terror_of_the_seas
piety_cost = {
value = faith_tenet_cost_mid
@ -249,10 +249,9 @@
unlock_voluntary_laampdom_faith = yes
}
character_modifier = {
naval_movement_speed_mult = 0.25
raid_speed = 0.50
no_disembark_penalty = yes
domain_tax_mult = -0.25
domain_tax_mult = -0.2
}
}
@ -4727,6 +4726,30 @@
always = yes
}
name = {
first_valid = {
triggered_desc = {
trigger = {
religion_tag = oceanic_religion
}
desc = tenet_communal_possessions_oceanic_name
}
desc = tenet_communal_possessions_name
}
}
desc = {
first_valid = {
triggered_desc = {
trigger = {
religion_tag = oceanic_religion
}
desc = tenet_communal_possessions_oceanic_desc
}
desc = tenet_communal_possessions_desc
}
}
piety_cost = {
if = {
limit = {

View file

@ -267,7 +267,7 @@
}
jack_tar = {
color = { 23 35 89 }
color = { 51 51 127 }
icon = jack_tar
#placeholder holy sites
holy_site = portsmouth

View file

@ -41,8 +41,8 @@
doctrine = doctrine_no_anointment
traits = {
virtues = { }
sins = { }
virtues = { brave humble strong generous }
sins = { craven arrogant weak greedy }
}
reserved_male_names = { #put witch names here later

View file

@ -9,7 +9,7 @@
#Main Group | placeholder
doctrine = doctrine_no_head
doctrine = doctrine_gender_equal
doctrine = doctrine_gender_male_dominated
doctrine = doctrine_pluralism_righteous
doctrine = doctrine_theocracy_lay_clergy
@ -25,7 +25,7 @@
doctrine = doctrine_adultery_women_accepted
doctrine = doctrine_kinslaying_shunned
doctrine = doctrine_deviancy_accepted
doctrine = doctrine_witchcraft_shunned
doctrine = doctrine_witchcraft_accepted
#Clerical Functions | placeholder
doctrine = doctrine_clerical_function_recruitment
@ -34,17 +34,17 @@
doctrine = doctrine_clerical_succession_temporal_appointment
#Allow pilgrimages | placeholder
doctrine = doctrine_pilgrimage_encouraged
doctrine = doctrine_pilgrimage_forbidden
#Funeral tradition | placeholder
doctrine = doctrine_funeral_stoic
doctrine = doctrine_funeral_cremation
#Coronation tradition
doctrine = doctrine_no_anointment
traits = {
virtues = { }
sins = { }
virtues = { brave greedy ambitious gregarious }
sins = { craven generous content shy }
}
reserved_male_names = { #put witch names here later
@ -73,174 +73,6 @@
holy_order_maa = { teutonic_knights } #placeholder
localization = {
#HighGod | placeholder
HighGodName = christianity_high_god_name
HighGodName2 = christianity_high_god_name_2
HighGodNamePossessive = christianity_high_god_name_possessive
HighGodNameSheHe = CHARACTER_SHEHE_HE
HighGodHerselfHimself = CHARACTER_HIMSELF
HighGodHerHis = CHARACTER_HERHIS_HIS
HighGodNameAlternate = christianity_high_god_name_alternate
HighGodNameAlternatePossessive = christianity_high_god_name_alternate_possessive
#Creator | placeholder
CreatorName = christianity_creator_god_name
CreatorNamePossessive = christianity_creator_god_name_possessive
CreatorSheHe = CHARACTER_SHEHE_HE
CreatorHerHis = CHARACTER_HERHIS_HIS
CreatorHerHim = CHARACTER_HERHIM_HIM
#HealthGod | placeholder
HealthGodName = christianity_health_god_name
HealthGodNamePossessive = christianity_health_god_name_possessive
HealthGodSheHe = CHARACTER_SHEHE_HE
HealthGodHerHis = CHARACTER_HERHIS_HIS
HealthGodHerHim = CHARACTER_HERHIM_HIM
#FertilityGod | placeholder
FertilityGodName = christianity_fertility_god_name
FertilityGodNamePossessive = christianity_fertility_god_name_possessive
FertilityGodSheHe = CHARACTER_SHEHE_HE
FertilityGodHerHis = CHARACTER_HERHIS_HIS
FertilityGodHerHim = CHARACTER_HERHIM_HIM
#WealthGod | placeholder
WealthGodName = christianity_wealth_god_name
WealthGodNamePossessive = christianity_wealth_god_name_possessive
WealthGodSheHe = CHARACTER_SHEHE_HE
WealthGodHerHis = CHARACTER_HERHIS_HIS
WealthGodHerHim = CHARACTER_HERHIM_HIM
#HouseholdGod | placeholder
HouseholdGodName = christianity_household_god_name
HouseholdGodNamePossessive = christianity_household_god_name_possessive
HouseholdGodSheHe = CHARACTER_SHEHE_HE
HouseholdGodHerHis = CHARACTER_HERHIS_HIS
HouseholdGodHerHim = CHARACTER_HERHIM_HIM
#FateGod | placeholder
FateGodName = christianity_fate_god_name
FateGodNamePossessive = christianity_fate_god_name_possessive
FateGodSheHe = CHARACTER_SHEHE_HE
FateGodHerHis = CHARACTER_HERHIS_HIS
FateGodHerHim = CHARACTER_HERHIM_HIM
#KnowledgeGod | placeholder
KnowledgeGodName = christianity_knowledge_god_name
KnowledgeGodNamePossessive = christianity_knowledge_god_name_possessive
KnowledgeGodSheHe = CHARACTER_SHEHE_HE
KnowledgeGodHerHis = CHARACTER_HERHIS_HIS
KnowledgeGodHerHim = CHARACTER_HERHIM_HIM
#WarGod | placeholder
WarGodName = christianity_war_god_name
WarGodNamePossessive = christianity_war_god_name_possessive
WarGodSheHe = CHARACTER_SHEHE_HE
WarGodHerHis = CHARACTER_HERHIS_HIS
WarGodHerHim = CHARACTER_HERHIM_HIM
#TricksterGod | placeholder
TricksterGodName = christianity_trickster_god_name
TricksterGodNamePossessive = christianity_trickster_god_name_possessive
TricksterGodSheHe = CHARACTER_SHEHE_HE
TricksterGodHerHis = CHARACTER_HERHIS_HIS
TricksterGodHerHim = CHARACTER_HERHIM_HIM
#NightGod | placeholder
NightGodName = christianity_night_god_name
NightGodNamePossessive = christianity_night_god_name_possessive
NightGodSheHe = CHARACTER_SHEHE_HE
NightGodHerHis = CHARACTER_HERHIS_HIS
NightGodHerHim = CHARACTER_HERHIM_HIM
#WaterGod | placeholder
WaterGodName = christianity_water_god_name
WaterGodNamePossessive = christianity_water_god_name_possessive
WaterGodSheHe = CHARACTER_SHEHE_HE
WaterGodHerHis = CHARACTER_HERHIS_HIS
WaterGodHerHim = CHARACTER_HERHIM_HIM
PantheonTerm = christianity_high_god_name
PantheonTerm2 = christianity_high_god_name_2
PantheonTerm3 = christianity_high_god_name_3
PantheonTermHasHave = pantheon_term_has
GoodGodNames = {
christianity_high_god_name
christianity_high_god_name_alternate
chistianity_good_god_jesus
chistianity_good_god_christ
}
DevilName = christianity_devil_name
DevilNamePossessive = christianity_devil_name_possessive
DevilSheHe = CHARACTER_SHEHE_HE
DevilHerHis = CHARACTER_HERHIS_HIS
DevilHerHis = CHARACTER_HERHIS_HIS
DevilHerselfHimself = CHARACTER_HIMSELF
EvilGodNames = {
christianity_devil_name
christianity_evil_god_lucifer
christianity_evil_god_beelzebub
christianity_evil_god_mephistopheles
}
HouseOfWorship = christianity_house_of_worship
HouseOfWorship2 = christianity_house_of_worship_2
HouseOfWorship3 = christianity_house_of_worship_3
HouseOfWorshipPlural = christianity_house_of_worship_plural
ReligiousSymbol = christianity_religious_symbol
ReligiousSymbol2 = christianity_religious_symbol_2
ReligiousSymbol3 = christianity_religious_symbol_3
ReligiousText = christianity_religious_text
ReligiousText2 = christianity_religious_text_2
ReligiousText3 = christianity_religious_text_3
ReligiousHeadName = christianity_religious_head_title
ReligiousHeadTitleName = christianity_religious_head_title_name
DevoteeMale = christianity_devotee_male
DevoteeMalePlural = christianity_devotee_male_plural
DevoteeFemale = christianity_devotee_female
DevoteeFemalePlural = christianity_devotee_female_plural
DevoteeNeuter = christianity_devotee_neuter
DevoteeNeuterPlural = christianity_devotee_neuter_plural
PriestMale = christianity_priest_male
PriestMalePlural = christianity_priest_male_plural
PriestFemale = christianity_priest_male
PriestFemalePlural = christianity_priest_male_plural
PriestNeuter = christianity_priest_male
PriestNeuterPlural = christianity_priest_male_plural
AltPriestTermPlural = christianity_priest_alternate_plural
BishopMale = christianity_bishop
BishopMalePlural = christianity_bishop_plural
BishopFemale = christianity_bishop
BishopFemalePlural = christianity_bishop_plural
BishopNeuter = christianity_bishop
BishopNeuterPlural = christianity_bishop_plural
DivineRealm = christianity_positive_afterlife
DivineRealm2 = christianity_positive_afterlife_2
DivineRealm3 = christianity_positive_afterlife_3
PositiveAfterLife = christianity_positive_afterlife
PositiveAfterLife2 = christianity_positive_afterlife_2
PositiveAfterLife3 = christianity_positive_afterlife_3
NegativeAfterLife = christianity_negative_afterlife
NegativeAfterLife2 = christianity_negative_afterlife_2
NegativeAfterLife3 = christianity_negative_afterlife_3
DeathDeityName = christianity_death_deity_name
DeathDeityNamePossessive = christianity_death_deity_name_possessive
DeathDeitySheHe = CHARACTER_SHEHE_HE
DeathDeityHerHis = CHARACTER_HERHIS_HIS
DeathDeityHerHim = CHARACTER_HERHIM_HIM
WitchGodName = christianity_witchgodname_the_horned_god
WitchGodNamePossessive = christianity_witchgodname_the_horned_god_possessive
WitchGodHerHis = CHARACTER_HERHIS_HIS
WitchGodSheHe = CHARACTER_SHEHE_HE
WitchGodHerHim = CHARACTER_HERHIM_HIM
WitchGodMistressMaster = master
WitchGodMotherFather = father
GHWName = ghw_crusade
GHWNamePlural = ghw_crusades
}
piety_icon_group = "christian"
@ -286,14 +118,180 @@
#Special Tolerance | placeholder
doctrine = doctrine_pluralism_pluralistic
#Tenets | placeholder
doctrine = tenet_terror_of_the_seas
doctrine = tenet_ritual_celebrations
doctrine = tenet_tax_nonbelievers
doctrine = tenet_astrology
doctrine = tenet_communal_possessions
holy_order_names = { #placeholder
}
localization = {
#HighGod | placeholder
HighGodName = corsair_high_god_name
HighGodNamePossessive = corsair_high_god_name_possessive
HighGodNameSheHe = CHARACTER_SHEHE_SHE
HighGodHerselfHimself = CHARACTER_HERSELF
HighGodHerHis = CHARACTER_HERHIS_HER
HighGodNameAlternate = corsair_high_god_name_alternate
HighGodNameAlternatePossessive = corsair_high_god_name_alternate_possessive
#Creator | placeholder
CreatorName = corsair_creator_god_name
CreatorNamePossessive = corsair_creator_god_name_possessive
CreatorSheHe = CHARACTER_SHEHE_SHE
CreatorHerHis = CHARACTER_HERHIS_HER
CreatorHerHim = CHARACTER_HERHIM_HER
#HealthGod | placeholder
HealthGodName = corsair_health_god_name
HealthGodNamePossessive = corsair_health_god_name_possessive
HealthGodSheHe = CHARACTER_SHEHE_HE
HealthGodHerHis = CHARACTER_HERHIS_HIS
HealthGodHerHim = CHARACTER_HERHIM_HIM
#FertilityGod | placeholder
FertilityGodName = corsair_fertility_god_name
FertilityGodNamePossessive = corsair_fertility_god_name_possessive
FertilityGodSheHe = CHARACTER_SHEHE_THEY
FertilityGodHerHis = CHARACTER_HERHIS_THEIR
FertilityGodHerHim = CHARACTER_HERHIM_THEM
#WealthGod | placeholder
WealthGodName = corsair_wealth_god_name
WealthGodNamePossessive = corsair_wealth_god_name_possessive
WealthGodSheHe = CHARACTER_SHEHE_HE
WealthGodHerHis = CHARACTER_HERHIS_HIS
WealthGodHerHim = CHARACTER_HERHIM_HIM
#HouseholdGod | placeholder
HouseholdGodName = corsair_household_god_name
HouseholdGodNamePossessive = corsair_household_god_name_possessive
HouseholdGodSheHe = CHARACTER_SHEHE_HE
HouseholdGodHerHis = CHARACTER_HERHIS_HIS
HouseholdGodHerHim = CHARACTER_HERHIM_HIM
#FateGod | placeholder
FateGodName = corsair_fate_god_name
FateGodNamePossessive = corsair_fate_god_name_possessive
FateGodSheHe = CHARACTER_SHEHE_SHE
FateGodHerHis = CHARACTER_HERHIS_HER
FateGodHerHim = CHARACTER_HERHIM_HER
#KnowledgeGod | placeholder
KnowledgeGodName = corsair_knowledge_god_name
KnowledgeGodNamePossessive = corsair_knowledge_god_name_possessive
KnowledgeGodSheHe = CHARACTER_SHEHE_SHE
KnowledgeGodHerHis = CHARACTER_HERHIS_HER
KnowledgeGodHerHim = CHARACTER_HERHIM_HER
#WarGod | placeholder
WarGodName = corsair_war_god_name
WarGodNamePossessive = corsair_war_god_name_possessive
WarGodSheHe = CHARACTER_SHEHE_HE
WarGodHerHis = CHARACTER_HERHIS_HIS
WarGodHerHim = CHARACTER_HERHIM_HIM
#TricksterGod | placeholder
TricksterGodName = corsair_trickster_god_name
TricksterGodNamePossessive = corsair_trickster_god_name_possessive
TricksterGodSheHe = CHARACTER_SHEHE_HE
TricksterGodHerHis = CHARACTER_HERHIS_HIS
TricksterGodHerHim = CHARACTER_HERHIM_HIM
#NightGod | placeholder
NightGodName = corsair_night_god_name
NightGodNamePossessive = corsair_night_god_name_possessive
NightGodSheHe = CHARACTER_SHEHE_SHE
NightGodHerHis = CHARACTER_HERHIS_HER
NightGodHerHim = CHARACTER_HERHIM_HER
#WaterGod | placeholder
WaterGodName = corsair_water_god_name
WaterGodNamePossessive = corsair_water_god_name_possessive
WaterGodSheHe = CHARACTER_SHEHE_HE
WaterGodHerHis = CHARACTER_HERHIS_HIS
WaterGodHerHim = CHARACTER_HERHIM_HIM
PantheonTerm = corsair_high_god_name
PantheonTermHasHave = pantheon_term_has
GoodGodNames = {
corsair_high_god_name
corsair_high_god_name_alternate
corsair_fate_god_name
corsair_night_god_name
corsair_health_god_name
corsair_wealth_god_name
corsair_water_god_name
}
DevilName = corsair_devil_name
DevilNamePossessive = corsair_devil_name_possessive
DevilSheHe = CHARACTER_SHEHE_HE
DevilHerHis = CHARACTER_HERHIS_HIS
DevilHerHis = CHARACTER_HERHIS_HIS
DevilHerselfHimself = CHARACTER_HIMSELF
EvilGodNames = {
corsair_devil_name
corsair_trickster_god_name
corsair_water_god_name
corsair_fertility_god_name
corsair_witch_god_name
}
HouseOfWorship = corsair_house_of_worship
HouseOfWorship2 = corsair_house_of_worship_2
HouseOfWorship3 = corsair_house_of_worship_3
HouseOfWorshipPlural = corsair_house_of_worship_plural
ReligiousSymbol = corsair_religious_symbol
ReligiousSymbol2 = corsair_religious_symbol_2
ReligiousSymbol3 = corsair_religious_symbol_3
ReligiousText = corsair_religious_text
ReligiousText2 = corsair_religious_text_2
ReligiousText3 = corsair_religious_text_3
ReligiousHeadName = corsair_religious_head_title
ReligiousHeadTitleName = corsair_religious_head_title_name
DevoteeMale = corsair_devotee_male
DevoteeMalePlural = corsair_devotee_male_plural
DevoteeFemale = corsair_devotee_female
DevoteeFemalePlural = corsair_devotee_female_plural
DevoteeNeuter = corsair_devotee_neuter
DevoteeNeuterPlural = corsair_devotee_neuter_plural
PriestMale = corsair_priest_male
PriestMalePlural = corsair_priest_male_plural
PriestFemale = corsair_priest_male
PriestFemalePlural = corsair_priest_male_plural
PriestNeuter = corsair_priest_male
PriestNeuterPlural = corsair_priest_male_plural
AltPriestTermPlural = corsair_priest_alternate_plural
BishopMale = corsair_bishop
BishopMalePlural = corsair_bishop_plural
BishopFemale = corsair_bishop
BishopFemalePlural = corsair_bishop_plural
BishopNeuter = corsair_bishop
BishopNeuterPlural = corsair_bishop_plural
DivineRealm = corsair_positive_afterlife
PositiveAfterLife = corsair_positive_afterlife
NegativeAfterLife = corsair_negative_afterlife
DeathDeityName = corsair_death_deity_name
DeathDeityNamePossessive = corsair_death_deity_name_possessive
DeathDeitySheHe = CHARACTER_SHEHE_HE
DeathDeityHerHis = CHARACTER_HERHIS_HIS
DeathDeityHerHim = CHARACTER_HERHIM_HIM
WitchGodName = corsair_witch_god_name
WitchGodNamePossessive = corsair_witch_god_name_possessive
WitchGodHerHis = CHARACTER_HERHIS_HIS
WitchGodSheHe = CHARACTER_SHEHE_HE
WitchGodHerHim = CHARACTER_HERHIM_HIM
WitchGodMistressMaster = master
WitchGodMotherFather = father
GHWName = ghw_crusade
GHWNamePlural = ghw_crusades
}
}
}
}

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@ -0,0 +1,419 @@
bleeding_diplomat_character = {
age = { 18 60 }
gender = male
random_traits_list = {
count = 2
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
humble = {}
calm = {}
patient = {}
gluttonous = {}
}
trait = stubborn
trait = wounded_3
random_traits_list = {
count = 1
education_diplomacy_2 = {}
education_diplomacy_3 = {}
education_diplomacy_4 = {}
}
}
preaching_tour_priest_character = {
age = { 50 80 }
gender_female_chance = root_faith_clergy_gender_female_chance
random_traits_list = {
count = 2
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
humble = {}
calm = {}
patient = {}
gluttonous = {}
}
trait = stubborn
trait = zealous
trait = theologian
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
education_learning_4 = {}
}
}
bernard_of_clairvaux_character = {
name = Bernard_of_Clairvaux
age = { 20 63 }
gender = male
trait = saint
trait = ambitious
trait = chaste
trait = zealous
trait = theologian
trait = education_learning_4
}
head_chasing_monk_character = {
age = { 20 30 }
gender_female_chance = root_faith_clergy_gender_female_chance
faith = root.faith
culture = root.culture
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
education_learning_4 = {}
}
}
fake_artifact_peddler_character = {
age = { 20 80 }
trait = greedy
trait = education_intrigue_2
random_traits = yes
}
adoring_fan_character = {
age = { 20 80 }
gender_female_chance = root_faith_clergy_gender_female_chance
trait = trusting
trait = education_martial_3
random_traits = yes
}
trepanner_character = {
age = { 20 40 }
gender_female_chance = root_faith_clergy_gender_female_chance
trait = lifestyle_physician
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
education_learning_4 = {}
}
learning = {
min_template_high_skill
max_template_high_skill
}
after_creation = {
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_physician
LEVEL_1 = yes
LEVEL_3 = yes
}
}
}
random_learned_eunuch_character = {
age = { 25 45 }
random_traits_list = {
count = 1
education_learning_3 = {}
education_learning_4 = {}
education_intrigue_3 = {}
education_intrigue_4 = {}
education_diplomacy_3 = {}
education_diplomacy_4 = {}
education_stewardship_3 = {}
education_stewardship_4 = {}
}
random_traits = yes
dynasty = none
faith = root.faith
culture = root.culture
gender_female_chance = 0
trait = beardless_eunuch
learning = {
min_template_high_skill
max_template_high_skill
}
intrigue = {
min_template_high_skill
max_template_high_skill
}
stewardship = {
min_template_high_skill
max_template_high_skill
}
diplomacy = {
min_template_high_skill
max_template_high_skill
}
martial = {
min_template_low_skill
max_template_low_skill
}
prowess = {
min_template_low_skill
max_template_low_skill
}
after_creation = {
random_list = {
10 = {
change_current_weight = 150
}
10 = {
change_current_weight = 100
}
10 = {
change_current_weight = 50
}
}
assign_quirk_effect = yes
if = {
limit = {
exists = scope:culture_language_to_learn
NOT = {
knows_language_of_culture = scope:culture_language_to_learn
}
}
learn_language_of_culture = scope:culture_language_to_learn
}
}
}
random_barrel_character = {
age = { 25 45 }
# They should be vaguely good at what they do
random_traits_list = {
count = 1
education_learning_3 = {}
education_learning_4 = {}
education_intrigue_3 = {}
education_intrigue_4 = {}
education_diplomacy_3 = {}
education_diplomacy_4 = {}
education_stewardship_3 = {}
education_stewardship_4 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits = yes
# Lowborn from the local populace
dynasty = none
faith = root.capital_province.faith
culture = root.capital_province.culture
# Some chance of non-dominant gender, but small
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
learning = {
min_template_low_skill
max_template_high_skill
}
intrigue = {
min_template_low_skill
max_template_high_skill
}
stewardship = {
min_template_low_skill
max_template_high_skill
}
diplomacy = {
min_template_low_skill
max_template_high_skill
}
martial = {
min_template_low_skill
max_template_high_skill
}
prowess = {
min_template_low_skill
max_template_high_skill
}
after_creation = {
random_list = {
30 = {
# Character is of average weight, nothing happens
}
20 = {
change_current_weight = -50
}
20 = {
change_current_weight = -100
}
}
if = { # If the character does not speak the ruler's language, learn it
limit = {
NOT = {
knows_language_of_culture = root.culture
}
}
learn_language_of_culture = root.culture
}
}
}
beautiful_maiden_character = {
age = { 18 35 }
dynasty = none
culture = this.culture
faith = this.faith
gender_female_chance = 100
random_traits = no
random_traits_list = {
count = 1
beauty_good_1 = {}
beauty_good_2 = {}
beauty_good_3 = {}
}
random_traits_list = {
count = 3
# Personality traits
lustful = {}
brave = {}
gregarious = {}
ambitious = {}
diligent = {}
calm = {}
patient = {}
honest = {}
just = {}
stubborn = {}
fickle = {}
}
random_traits_list = {
count = { 0 1 }
fecund = {}
physique_good_1 = {}
beauty_good_1 = {}
strong = {}
}
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
education_diplomacy_2 = {}
education_diplomacy_3 = {}
education_stewardship_2 = {}
education_stewardship_3 = {}
education_intrigue_2 = {}
education_intrigue_3 = {}
}
learning = {
min_template_low_skill
max_template_high_skill
}
intrigue = {
min_template_low_skill
max_template_high_skill
}
stewardship = {
min_template_low_skill
max_template_high_skill
}
diplomacy = {
min_template_low_skill
max_template_high_skill
}
martial = {
min_template_low_skill
max_template_high_skill
}
prowess = {
min_template_low_skill
max_template_high_skill
}
}
beautiful_man_character = {
age = { 18 35 }
dynasty = none
culture = this.culture
faith = this.faith
gender_female_chance = 0
random_traits = no
random_traits_list = {
count = 1
beauty_good_1 = {}
beauty_good_2 = {}
beauty_good_3 = {}
}
random_traits_list = {
count = 3
# Personality traits
lustful = {}
brave = {}
gregarious = {}
ambitious = {}
diligent = {}
calm = {}
patient = {}
honest = {}
just = {}
stubborn = {}
fickle = {}
}
random_traits_list = {
count = { 0 1 }
fecund = {}
physique_good_1 = {}
beauty_good_1 = {}
strong = {}
}
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
education_diplomacy_2 = {}
education_diplomacy_3 = {}
education_stewardship_2 = {}
education_stewardship_3 = {}
education_intrigue_2 = {}
education_intrigue_3 = {}
}
learning = {
min_template_low_skill
max_template_high_skill
}
intrigue = {
min_template_low_skill
max_template_high_skill
}
stewardship = {
min_template_low_skill
max_template_high_skill
}
diplomacy = {
min_template_low_skill
max_template_high_skill
}
martial = {
min_template_low_skill
max_template_high_skill
}
prowess = {
min_template_low_skill
max_template_high_skill
}
}

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@ -0,0 +1,9 @@

peasant_villager_foundling_character = {
age = { 5 12 }
random_traits = yes
dynasty = none
culture = scope:county.culture
faith = scope:county.faith
gender_female_chance = 50
}

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@ -0,0 +1,37 @@
adventurer_pregnant_lover_character = {
age = { 18 40 }
gender = female
random_traits_list = {
count = 2
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
humble = {}
calm = {}
patient = {}
gluttonous = {}
}
random_traits_list = {
count = 1
education_stewardship_1 = {}
education_stewardship_2 = {}
education_stewardship_3 = {}
}
}
adventurer_female_lover_character = {
age = { 18 40 }
gender = female
random_traits = yes
trait = beauty_good_3
}
adventurer_male_lover_character = {
age = { 18 40 }
gender = male
random_traits = yes
trait = beauty_good_3
}

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@ -0,0 +1,461 @@

demanding_poet_character = {
age = { 20 30 }
faith = root.faith
culture = root.culture
trait = education_learning_2
trait = arrogant
trait = ambitious
trait = arbitrary
trait = wheezing
trait = lifestyle_poet
diplomacy = average_skill_level
learning = average_skill_level
stewardship = average_skill_level
intrigue = average_skill_level
martial = average_skill_level
random_traits = no
}
demanding_poet_lover_character = {
age = { 20 30 }
faith = root.faith
culture = root.culture
trait = beauty_good_2
trait = arrogant
trait = ambitious
trait = arbitrary
trait = wheezing
trait = lifestyle_poet
diplomacy = average_skill_level
learning = average_skill_level
stewardship = average_skill_level
intrigue = average_skill_level
martial = average_skill_level
random_traits = no
}
demanding_poet_diplomacy_character = {
age = { 20 30 }
faith = root.faith
culture = root.culture
trait = beauty_good_2
trait = arrogant
trait = ambitious
trait = arbitrary
trait = wheezing
trait = lifestyle_poet
trait = education_diplomacy_4
diplomacy = 13
stewardship = 6
intrigue = 5
learning = 4
martial = 2
random_traits = no
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = wit
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
}
demanding_poet_stewardship_character = {
age = { 20 30 }
faith = root.faith
culture = root.culture
trait = beauty_good_2
trait = arrogant
trait = ambitious
trait = arbitrary
trait = wheezing
trait = lifestyle_poet
trait = education_stewardship_4
diplomacy = 5
stewardship = 13
intrigue = 5
learning = 4
martial = 2
random_traits = no
}
demanding_poet_martial_character = {
age = { 20 30 }
faith = root.faith
culture = root.culture
trait = beauty_good_2
trait = arrogant
trait = ambitious
trait = arbitrary
trait = wheezing
trait = journaller
trait = education_martial_4
diplomacy = 5
stewardship = 5
intrigue = 5
learning = 4
martial = 13
random_traits = no
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = wit
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
}
demanding_poet_intrigue_character = {
age = { 20 30 }
faith = root.faith
culture = root.culture
trait = beauty_good_2
trait = arrogant
trait = ambitious
trait = arbitrary
trait = wheezing
trait = lifestyle_poet
trait = education_intrigue_4
diplomacy = 5
stewardship = 4
intrigue = 13
learning = 4
martial = 2
random_traits = no
}
demanding_poet_learning_character = {
age = { 20 30 }
faith = root.faith
culture = root.culture
trait = beauty_good_2
trait = arrogant
trait = ambitious
trait = arbitrary
trait = wheezing
trait = lifestyle_poet
trait = education_learning_4
diplomacy = 5
stewardship = 6
intrigue = 5
learning = 14
martial = 2
random_traits = no
}
suspicious_genealogist_character = {
age = { 70 80 }
faith = root.faith
culture = root.culture
trait = education_intrigue_2
gender_female_chance = root_soldier_female_chance
diplomacy = 9
stewardship = 10
learning = 3
intrigue = 12
martial = 3
random_traits = yes
}
alluring_suitor_character = {
age = { 18 35 }
random_traits_list = {
count = 1
beauty_good_2 = {}
beauty_good_3 = {}
}
random_traits = yes
faith = ROOT.faith
culture = ROOT.culture
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
}
ambassador_template = {
age = { 25 65 }
random_traits_list = {
count = 1
education_diplomacy_3 = {}
education_diplomacy_4 = {}
education_diplomacy_5 = {}
}
random_traits = yes
dynasty = none
trait = diplomat
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = wit
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
}
mime_template = {
age = { 16 42 }
random_traits_list = {
count = 1
education_diplomacy_2 = {}
education_diplomacy_3 = {}
education_diplomacy_4 = {}
}
random_traits = yes
dynasty = none
gender_female_chance = root_faith_dominant_gender_female_chance
trait = shrewd
trait = athletic
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = wit
LEVEL_1 = no
LEVEL_3 = yes
}
}
}
}
good_merchant_template = {
age = { 25 50 }
random_traits_list = {
count = 1
education_stewardship_1 = {}
education_stewardship_2 = {}
education_stewardship_3 = {}
education_stewardship_4 = {}
}
dynasty = none
random_traits = yes
faith = this.faith
culture = this.culture
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
stewardship = {
min_template_decent_skill
max_template_decent_skill
}
learning = { 10 15 }
trait = lifestyle_traveler
after_creation = {
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_traveler
TRACK = travel
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_traveler
TRACK = danger
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
diplomacy_court_position_holder_template = {
age = { 25 60 }
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
dynasty = none
random_traits_list = {
count = 1
education_diplomacy_2 = { weight = { base = 20 } }
education_diplomacy_3 = { weight = { base = 30 } }
education_diplomacy_4 = { weight = { base = 10 } }
}
random_traits_list = {
count = 1
diplomat = { weight = { base = 20 } }
lifestyle_reveler = { weight = { base = 20 } }
gregarious = { weight = { base = 20 } }
}
diplomacy = { min_template_average_skill max_template_average_skill }
after_creation = {
if = {
limit = { has_trait = lifestyle_reveler }
add_trait_xp = {
trait = lifestyle_reveler
value = {
integer_range = {
min = small_lifestyle_random_xp_low
max = medium_lifestyle_random_xp_high
}
}
}
}
}
}
stewardship_court_position_holder_template = {
age = { 25 60 }
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
dynasty = none
random_traits_list = {
count = 1
education_stewardship_2 = { weight = { base = 20 } }
education_stewardship_3 = { weight = { base = 30 } }
education_stewardship_4 = { weight = { base = 10 } }
}
random_traits_list = {
count = 1
lifestyle_gardener = {}
architect = {}
administrator = {}
diligent = { weight = { base = 20 } }
}
stewardship = { min_template_average_skill max_template_average_skill }
}
intrigue_court_position_holder_template = {
age = { 25 60 }
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
dynasty = none
random_traits_list = {
count = 1
education_intrigue_2 = { weight = { base = 20 } }
education_intrigue_3 = { weight = { base = 30 } }
education_intrigue_4 = { weight = { base = 10 } }
}
random_traits_list = {
count = 1
schemer = { weight = { base = 30 } }
eunuch_1 = { weight = { base = 10 } }
beardless_eunuch = { weight = { base = 30 } }
deceitful = { weight = { base = 20 } }
}
intrigue = { min_template_average_skill max_template_average_skill }
}
learning_court_position_holder_template = {
age = { 25 60 }
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
dynasty = none
random_traits_list = {
count = 1
education_learning_2 = { weight = { base = 20 } }
education_learning_3 = { weight = { base = 30 } }
education_learning_4 = { weight = { base = 10 } }
}
random_traits_list = {
count = 1
scholar = { weight = { base = 20 } }
theologian = { weight = { base = 20 } }
lifestyle_mystic = { weight = { base = 20 } }
lifestyle_herbalist = { weight = { base = 20 } }
}
learning = { min_template_average_skill max_template_average_skill }
after_creation = {
if = {
limit = { has_trait = lifestyle_mystic }
add_trait_xp = {
trait = lifestyle_mystic
value = {
integer_range = {
min = small_lifestyle_random_xp_low
max = medium_lifestyle_random_xp_high
}
}
}
}
}
}
prowess_court_position_holder_template = {
age = { 25 60 }
gender_female_chance = root_soldier_female_chance
dynasty = none
random_traits_list = {
count = 1
education_martial_1 = { weight = { base = 30 } }
education_martial_2 = { weight = { base = 10 } }
}
random_traits_list = {
lifestyle_blademaster = { weight = { base = 10 } }
education_martial_prowess_2 = { weight = { base = 20 } }
education_martial_prowess_3 = { weight = { base = 30 } }
education_martial_prowess_4 = { weight = { base = 10 } }
}
random_traits_list = {
count = 1
lifestyle_hunter = { weight = { base = 10 } }
tourney_participant = { weight = { base = 10 } }
brave = { weight = { base = 10 } }
}
prowess = { min_template_medium_skill max_template_medium_skill }
after_creation = {
if = {
limit = { has_trait = lifestyle_hunter }
add_trait_xp = {
trait = lifestyle_hunter
track = hunter
value = {
integer_range = {
min = small_lifestyle_random_xp_low
max = medium_lifestyle_random_xp_high
}
}
}
}
if = {
limit = { has_trait = lifestyle_blademaster }
add_trait_xp = {
trait = lifestyle_blademaster
value = {
integer_range = {
min = small_lifestyle_random_xp_low
max = medium_lifestyle_random_xp_high
}
}
}
}
if = {
limit = { has_trait = tourney_participant }
add_trait_xp = {
trait = tourney_participant
track = foot
value = {
integer_range = {
min = small_lifestyle_random_xp_low
max = medium_lifestyle_random_xp_high
}
}
}
add_trait_xp = {
trait = tourney_participant
track = horse
value = {
integer_range = {
min = small_lifestyle_random_xp_low
max = medium_lifestyle_random_xp_high
}
}
}
}
}
}

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holy_order_leader_character = {
age = { 20 50 }
trait = order_member
#Education
random_traits_list = {
count = 1
education_martial_1 = {
weight = { base = 5 }
}
education_learning_1 = {
weight = { base = 5 }
}
education_martial_2 = {
weight = { base = 10 }
}
education_learning_2 = {
weight = { base = 10 }
}
education_martial_3 = {
weight = { base = 20 }
}
education_learning_3 = {
weight = { base = 20 }
}
education_martial_4 = {
weight = { base = 10 }
}
education_learning_4 = {
weight = { base = 10 }
}
}
#Personality
random_traits_list = {
count = 3
ambitious = {}
arrogant = {}
just = {}
zealous = {}
brave = {}
diligent = {}
wrathful = {}
humble = {}
callous = {}
stubborn = {}
vengeful = {}
}
#Commander
random_traits_list = {
count = 1
unyielding_defender = {
weight = { base = 5 }
}
forder = {
weight = { base = 5 }
}
logistician = {
weight = { base = 10 }
}
military_engineer = {
weight = { base = 10 }
}
organizer = {
weight = { base = 10 }
}
rough_terrain_expert = {
weight = { base = 20 }
}
aggressive_attacker = {
weight = { base = 20 }
}
reckless = {
weight = { base = 20 }
}
open_terrain_expert = {
weight = { base = 20 }
}
desert_warrior = {
trigger = {
root = {
any_sub_realm_barony = {
title_province = {
terrain = desert
}
}
}
}
weight = { base = 50 }
}
jungle_stalker = {
trigger = {
root = {
any_sub_realm_barony = {
title_province = {
terrain = jungle
}
}
}
}
weight = { base = 50 }
}
holy_warrior = {
weight = { base = 50 }
}
}
faith = root.faith
culture = root.culture
gender_female_chance = root_faith_clergy_gender_female_chance
martial = {
min_template_high_skill
max_template_high_skill
}
learning = {
min_template_high_skill
max_template_high_skill
}
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tourney_participant_level_effect = yes
}
}
}
religious_leader_character = {
age = { 20 50 }
#Education
random_traits_list = {
count = 1
education_learning_1 = {
weight = { base = 10 }
}
education_learning_2 = {
weight = { base = 20 }
}
education_learning_3 = {
weight = { base = 30 }
}
education_learning_4 = {
weight = { base = 20 }
}
}
#Neutral Personality
random_traits_list = {
count = 1
zealous = {
weight = { base = 50 }
}
diligent = {
weight = { base = 30 }
}
gregarious = {
weight = { base = 20 }
}
}
#Virtue Personality
##Give them two traits which are considered virtuous in their faith. Traits which would be the opposite of a neutral personality are omitted.
random_traits_list = {
count = 2
lustful = {
trigger = {
root.faith = { trait_is_virtue = lustful }
}
}
chaste = {
trigger = {
root.faith = { trait_is_virtue = chaste }
}
}
gluttonous = {
trigger = {
root.faith = { trait_is_virtue = gluttonous }
}
}
temperate = {
trigger = {
root.faith = { trait_is_virtue = temperate }
}
}
greedy = {
trigger = {
root.faith = { trait_is_virtue = greedy }
}
}
generous = {
trigger = {
root.faith = { trait_is_virtue = generous }
}
}
wrathful = {
trigger = {
root.faith = { trait_is_virtue = wrathful }
}
}
calm = {
trigger = {
root.faith = { trait_is_virtue = calm }
}
}
patient = {
trigger = {
root.faith = { trait_is_virtue = patient }
}
}
impatient = {
trigger = {
root.faith = { trait_is_virtue = impatient }
}
}
arrogant = {
trigger = {
root.faith = { trait_is_virtue = arrogant }
}
}
humble = {
trigger = {
root.faith = { trait_is_virtue = humble }
}
}
deceitful = {
trigger = {
root.faith = { trait_is_virtue = deceitful }
}
}
honest = {
trigger = {
root.faith = { trait_is_virtue = honest }
}
}
craven = {
trigger = {
root.faith = { trait_is_virtue = craven }
}
}
brave = {
trigger = {
root.faith = { trait_is_virtue = brave }
}
}
ambitious = {
trigger = {
root.faith = { trait_is_virtue = ambitious }
}
}
content = {
trigger = {
root.faith = { trait_is_virtue = content }
}
}
arbitrary = {
trigger = {
root.faith = { trait_is_virtue = arbitrary }
}
}
just = {
trigger = {
root.faith = { trait_is_virtue = just }
}
}
paranoid = {
trigger = {
root.faith = { trait_is_virtue = paranoid }
}
}
trusting = {
trigger = {
root.faith = { trait_is_virtue = trusting }
}
}
compassionate = {
trigger = {
root.faith = { trait_is_virtue = compassionate }
}
}
callous = {
trigger = {
root.faith = { trait_is_virtue = callous }
}
}
sadistic = {
trigger = {
root.faith = { trait_is_virtue = sadistic }
}
}
stubborn = {
trigger = {
root.faith = { trait_is_virtue = stubborn }
}
}
fickle = {
trigger = {
root.faith = { trait_is_virtue = fickle }
}
}
vengeful = {
trigger = {
root.faith = { trait_is_virtue = vengeful }
}
}
forgiving = {
trigger = {
root.faith = { trait_is_virtue = forgiving }
}
}
}
faith = root.faith
culture = root.culture
gender_female_chance = root_faith_clergy_gender_female_chance
martial = {
min_template_high_skill
max_template_high_skill
}
learning = {
min_template_high_skill
max_template_high_skill
}
}

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################################
# Almohads
################################
### Ibn Tumart
ibn_tumart_character_template = { # (history database char id 125501)
age = 49 # Around 50 when the attack on the Almoravids proper began
gender = male
martial = 8
diplomacy = 14
intrigue = 10
stewardship = 10
learning = 12
faith = faith:masmudi
culture = culture:baranis
trait = zealous
trait = stubborn
trait = vengeful
trait = scholar
trait = education_learning_4
trait = reckless
random_traits = no
}
### Abd al-Mu'min
abd_al_mumin_character_template = {
age = 35 # Around 15 years younger than Ibn Tumart
gender = male
martial = 14
diplomacy = 10
intrigue = 14
stewardship = 6
learning = 10
faith = faith:masmudi
culture = culture:baranis
trait = ambitious
trait = diligent
trait = zealous
trait = diplomat
trait = education_learning_3
trait = holy_warrior
random_traits = no
}
################################
# Hungarian Migration
################################
### Local Warlords
post_migration_local_warlord_template = {
age = { 20 40 }
random_traits = yes
culture = scope:seceding_duchy.title_capital_county.title_province.culture
faith = scope:seceding_duchy.title_capital_county.title_province.faith
gender_female_chance = {
if = {
limit = { scope:seceding_duchy.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { scope:seceding_duchy.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
martial = {
min_template_decent_skill
max_template_decent_skill
}
}
post_migration_minor_warlord_template = {
age = { 20 40 }
random_traits = yes
culture = scope:seceding_county.title_capital_county.title_province.culture
faith = scope:seceding_county.title_capital_county.title_province.faith
gender_female_chance = {
if = {
limit = { scope:seceding_county.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { scope:seceding_county.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
martial = {
min_template_decent_skill
max_template_decent_skill
}
}

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knight_errant_character = {
age = { 18 32 }
random_traits = no
culture = root.location.culture
faith = root.location.faith
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 1
brave = {}
just = {}
gallant = {}
}
random_traits_list = {
count = 1
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
ambitious = {}
stubborn = {}
beauty_good_1 = {}
}
martial = {
min_template_high_skill
max_template_high_skill
}
prowess = { 8 12 }
gender_female_chance = root_soldier_female_chance
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tourney_participant_level_effect = yes
}
}
}
knight = {
age = { 18 32 }
random_traits = yes
culture = root.culture
faith = root.faith
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 1
brave = {}
just = {}
gallant = {}
honest = {}
gregarious = {}
generous = {}
diligent = {}
wrathful = {}
}
random_traits_list = {
count = 1
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
deceitful = {}
ambitious = {}
stubborn = {}
fickle = {}
beauty_good_1 = {}
}
martial = {
min_template_high_skill
max_template_high_skill
}
prowess = { 8 12 }
gender_female_chance = root_soldier_female_chance
}
wandering_knight_character = {
age = { 18 35 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
}
random_traits_list = {
count = 1
brave = {}
just = {}
}
random_traits_list = { #Something nice
count = 1
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
generous = {}
humble = {}
calm = {}
}
random_traits_list = {
count = 1
lustful = {}
chaste = {}
arrogant = {}
impatient = {}
patient = {}
ambitious = {}
cynical = {}
zealous = {}
stubborn = {}
}
random_traits = no
faith = root.faith
culture = root.culture
martial = {
min_template_low_skill
max_template_low_skill
}
prowess = {
min_template_decent_skill
max_template_decent_skill
}
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
gender_female_chance = root_soldier_female_chance
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tourney_participant_level_effect = yes
}
}
}

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#DIPLOMACY LIFESTYLES
diplomacy_foreign_affairs_focus_friend_template = {
age = { 25 40 }
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because chancellor gender is doctrine dependent
random_traits = yes
culture = root.culture
faith = root.faith
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
trait = diplomat
dynasty = none
}
diplomacy_majesty_focus_friend_template = {
age = { 25 40 }
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because chancellor gender is doctrine dependent
random_traits = yes
culture = root.culture
faith = root.faith
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
trait = august
dynasty = none
}
diplomacy_family_focus_friend_template = {
age = { 25 40 }
gender_female_chance = 50
random_traits = yes
culture = root.culture
faith = root.faith
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
trait = family_first
dynasty = none
}
#MARTIAL LIFESTYLE
martial_strategy_focus_friend_template = {
age = { 30 45 }
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because marshal gender is doctrine dependent
random_traits = yes
culture = root.culture
faith = root.faith
martial = {
min_template_decent_skill
max_template_decent_skill
}
trait = strategist
dynasty = none
}
martial_authority_focus_friend_template = {
age = { 30 45 }
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because marshal gender is doctrine dependent
random_traits = yes
culture = root.culture
faith = root.faith
martial = {
min_template_decent_skill
max_template_decent_skill
}
trait = overseer
dynasty = none
}
martial_chivalry_focus_friend_template = {
age = { 25 40 }
random_traits = yes
gender_female_chance = root_soldier_female_chance
culture = root.culture
faith = root.faith
prowess = {
min_template_decent_skill
max_template_decent_skill
}
trait = gallant
dynasty = none
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tourney_participant_level_effect = yes
}
}
}
#STEWARDSHIP
stewardship_wealth_focus_friend_template = {
age = { 25 40 }
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because steward gender is doctrine dependent
random_traits = yes
culture = root.culture
faith = root.faith
stewardship = {
min_template_decent_skill
max_template_decent_skill
}
trait = avaricious
dynasty = none
}
stewardship_domain_focus_friend_template = {
age = { 25 40 }
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because steward gender is doctrine dependent
random_traits = yes
culture = root.culture
faith = root.faith
stewardship = {
min_template_decent_skill
max_template_decent_skill
}
trait = architect
dynasty = none
}
stewardship_duty_focus_friend_template = {
age = { 25 40 }
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because steward gender is doctrine dependent
random_traits = yes
culture = root.culture
faith = root.faith
stewardship = {
min_template_decent_skill
max_template_decent_skill
}
trait = administrator
dynasty = none
}
#INTRIGUE
intrigue_skulduggery_focus_friend_template = {
age = { 25 40 }
random_traits = yes
gender_female_chance = 50 #No gender blocks for spymaster
culture = root.culture
faith = root.faith
intrigue = {
min_template_decent_skill
max_template_decent_skill
}
trait = schemer
dynasty = none
}
intrigue_temptation_focus_friend_template = {
age = { 25 40 }
random_traits = yes
gender = root
culture = root.culture
faith = root.faith
intrigue = {
min_template_decent_skill
max_template_decent_skill
}
trait = seducer
dynasty = none
}
intrigue_intimidation_focus_friend_template = {
age = { 25 40 }
random_traits = yes
gender_female_chance = 50 #No gender blocks for spymaster
culture = root.culture
faith = root.faith
intrigue = {
min_template_decent_skill
max_template_decent_skill
}
trait = torturer
dynasty = none
}
#LEARNING
learning_medicine_focus_friend_template = {
age = { 25 50 }
gender_female_chance = 50 #No gender blocks for physicians
random_traits = yes
culture = root.culture
faith = root.faith
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
education_learning_4 = {}
}
learning = {
min_template_decent_skill
max_template_decent_skill
}
trait = whole_of_body
dynasty = none
}
learning_scholarship_focus_friend_template = {
age = { 25 50 }
gender_female_chance = 50 #No gender blocks for physicians
random_traits = yes
culture = root.culture
faith = root.faith
learning = {
min_template_decent_skill
max_template_decent_skill
}
trait = scholar
dynasty = none
}
learning_theology_focus_friend_template = {
age = { 25 50 }
gender_female_chance = 50 #No gender blocks for physicians
random_traits = yes
culture = root.culture
faith = root.faith
learning = {
min_template_decent_skill
max_template_decent_skill
}
trait = theologian
dynasty = none
}

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genghis_khan_character_template = { # (history database char id 125501)
age = 36 # Temujin's age around 1198
gender = male
dynasty_house = house:house_borjigin
martial = 15
diplomacy = 12
intrigue = 9
stewardship = 12
prowess = 20
faith = faith:tengri_pagan
culture = culture:mongol
trait = ambitious
trait = diligent
trait = vengeful
trait = lifestyle_hunter
trait = education_martial_5
trait = flexible_leader
trait = open_terrain_expert
trait = shrewd
random_traits = no
after_creation = {
copy_inheritable_appearance_from = character:dynamic_mongol_1
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = horse
LEVEL_1 = yes
LEVEL_3 = yes
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = bow
LEVEL_1 = yes
LEVEL_3 = yes
}
}
}
}
borte_character_template = { # (history database char id 172004)
age = 37
gender = female
dynasty_house = house:house_onggirat
faith = faith:tengri_pagan
culture = culture:mongol
trait = calm
trait = callous
trait = gregarious
trait = education_martial_3
martial = {
min_template_high_skill
max_template_high_skill
}
prowess = 15
diplomacy = 9
intrigue = 12
stewardship = 10
random_traits = no
after_creation = {
copy_inheritable_appearance_from = character:dynamic_mongol_2
}
}
jochi_character_template = { # (history database char id 125502)
age = 17
gender = male
dynasty_house = house:house_borjigin
faith = faith:tengri_pagan
culture = culture:mongol
trait = calm
trait = callous
trait = vengeful
trait = education_martial_3
trait = lifestyle_hunter
random_traits = no
prowess = 20
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = horse
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = bow
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
}
tolui_character_template = { # (history database char id 125520)
age = 6
gender = male
dynasty_house = house:house_borjigin
faith = faith:tengri_pagan
culture = culture:mongol
trait = rowdy
random_traits = no
prowess = 20
}
chagatai_character_template = { # (history database char id 93062)
age = 15
gender = male
dynasty_house = house:house_borjigin
faith = faith:tengri_pagan
culture = culture:mongol
trait = wrathful
trait = impatient
trait = just
trait = rowdy
random_traits = no
prowess = 20
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = horse
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = bow
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
}
ogodei_character_template = { # (history database char id 172005)
age = 12
gender = male
dynasty_house = house:house_borjigin
faith = faith:tengri_pagan
culture = culture:mongol
trait = gregarious
trait = just
trait = rowdy
random_traits = no
martial = 14
diplomacy = 12
intrigue = 10
stewardship = 16
prowess = 20
}
altun_begi_character_template = { # (history database char id 217227)
age = 7
gender = female
dynasty_house = house:house_borjigin
faith = faith:tengri_pagan
culture = culture:mongol
trait = curious
random_traits = no
}
subutai_character_template = { # (history database char id 34850
age = 23
gender = male
dynasty_house = house:house_uriankhai
faith = faith:tengri_pagan
culture = culture:mongol
martial = 17
diplomacy = 6
intrigue = 9
stewardship = 9
prowess = 30
trait = brave
trait = diligent
trait = patient
trait = strong
trait = intellect_good_2
trait = education_martial_4
trait = organizer
trait = flexible_leader
trait = loyal
random_traits = no
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = horse
LEVEL_1 = yes
LEVEL_3 = yes
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = bow
LEVEL_1 = yes
LEVEL_3 = yes
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = wit
LEVEL_1 = yes
LEVEL_3 = yes
}
}
}
}
### Temujin's PARENTS (currently not in use)
hoelun_character_template = { # (history database char id 172003)
name = "Hoelun" # Mother of Genghis Khan
age = 59
gender = female
dynasty_house = house:house_olkhunut
faith = faith:tengri_pagan
culture = culture:mongol
martial = 8
diplomacy = 10
intrigue = 12
stewardship = 10
trait = compassionate
trait = patient
trait = diligent
trait = education_intrigue_4
}
yesu_gei_character_template = { # (history database char id 93055)
name = "YesU_gei" # Father of Genghis Khan
age = 88 # if alive at the spawning of 36 year old Temujin
gender = female
dynasty_house = house:house_borjigin
faith = faith:tengri_pagan
culture = culture:mongol
martial = 9
diplomacy = 6
intrigue = 6
stewardship = 6
trait = stubborn
trait = diligent
trait = wrathful
trait = education_martial_1
}
dynamic_genghis_character_template = {
age = { 30 42 } # Temujin's age around 1198
gender_female_chance = {
if = {
limit = { faith:tengri_pagan = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { faith:tengri_pagan = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
martial = { 10 20 }
diplomacy = { 8 16 }
intrigue = { 4 14 }
stewardship = { 8 16 }
prowess = { 15 25 }
faith = faith:tengri_pagan
culture = culture:mongol
random_traits = no
random_traits_list = {
count = 3
# Personality traits
lustful = {}
gluttonous = {}
greedy = {}
diligent = {}
wrathful = {}
impatient = {}
arrogant = {}
deceitful = {}
brave = {}
gregarious = {}
ambitious = {}
arbitrary = {}
zealous = {}
callous = {}
sadistic = {}
stubborn = {}
vengeful = {}
just = {}
honest = {}
}
random_traits_list = {
count = 1
# Commander traits
logistician = {}
aggressive_attacker = {}
unyielding_defender = {}
forder = {}
flexible_leader = {}
desert_warrior = {}
reckless = {}
organizer = {}
}
trait = lifestyle_hunter
trait = education_martial_5
trait = open_terrain_expert
after_creation = {
set_interesting_traits_and_modifiers_effect = yes
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = horse
LEVEL_1 = yes
LEVEL_3 = yes
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = bow
LEVEL_1 = yes
LEVEL_3 = yes
}
}
change_current_weight = 25
}
}
dynamic_genghis_spouse_template = {
age = { 26 42 }
faith = faith:tengri_pagan
culture = culture:mongol
random_traits = no
random_traits_list = {
count = 3
# Personality traits
lustful = {}
gluttonous = {}
greedy = {}
diligent = {}
wrathful = {}
impatient = {}
arrogant = {}
deceitful = {}
brave = {}
gregarious = {}
ambitious = {}
arbitrary = {}
zealous = {}
callous = {}
sadistic = {}
stubborn = {}
vengeful = {}
calm = {}
patient = {}
cynical = {}
just = {}
honest = {}
}
random_traits_list = {
count = 1
education_learning_4 = {}
education_learning_3 = {}
education_diplomacy_4 = {}
education_diplomacy_3 = {}
education_stewardship_4 = {}
education_stewardship_3 = {}
education_intrigue_4 = {}
education_intrigue_3 = {}
education_martial_4 = {}
education_martial_3 = {}
}
martial = {
min_template_decent_skill
max_template_decent_skill
}
stewardship = {
min_template_decent_skill
max_template_decent_skill
}
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
intrigue = {
min_template_decent_skill
max_template_decent_skill
}
learning = {
min_template_decent_skill
max_template_decent_skill
}
prowess = { 8 16 }
}
dynamic_genghis_child_template = {
age = { 2 14 }
gender_female_chance = {
add = 50
}
faith = faith:tengri_pagan
culture = culture:mongol
dynasty_house = scope:temujin.house
random_traits = yes
intrigue = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
set_interesting_traits_and_modifiers_effect = yes
}
}

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@ -0,0 +1,508 @@
default_mystic_character = {
age = { 30 80 }
trait = lifestyle_mystic
random_traits = yes
faith = root.faith
gender_female_chance = {
if = {
limit = { root.faith = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { root.faith = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
learning = max_template_high_skill
after_creation = {
if = {
limit = { has_trait = lifestyle_mystic }
add_trait_xp = {
trait = lifestyle_mystic
value = {
integer_range = {
min = small_lifestyle_random_xp_low
max = small_lifestyle_random_xp_high
}
}
}
}
}
}
local_saint_template = {
age = { 30 80 }
faith = root.faith
culture = root.culture
gender_female_chance = {
if = {
limit = { root.faith = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { root.faith = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
trait = lifestyle_mystic
#Education
random_traits_list = {
count = 1
education_learning_1 = {}
education_learning_2 = {}
education_learning_3 = {}
education_learning_4 = {}
}
#Virtue Personality
#Give them traits which are considered virtuous in their faith. Traits which would be the opposite of a neutral personality are omitted.
random_traits_list = {
count = 3
lustful = {
trigger = {
root.faith = { trait_is_virtue = lustful }
}
}
chaste = {
trigger = {
root.faith = { trait_is_virtue = chaste }
}
}
gluttonous = {
trigger = {
root.faith = { trait_is_virtue = gluttonous }
}
}
temperate = {
trigger = {
root.faith = { trait_is_virtue = temperate }
}
}
greedy = {
trigger = {
root.faith = { trait_is_virtue = greedy }
}
}
generous = {
trigger = {
root.faith = { trait_is_virtue = generous }
}
}
wrathful = {
trigger = {
root.faith = { trait_is_virtue = wrathful }
}
}
calm = {
trigger = {
root.faith = { trait_is_virtue = calm }
}
}
patient = {
trigger = {
root.faith = { trait_is_virtue = patient }
}
}
impatient = {
trigger = {
root.faith = { trait_is_virtue = impatient }
}
}
arrogant = {
trigger = {
root.faith = { trait_is_virtue = arrogant }
}
}
humble = {
trigger = {
root.faith = { trait_is_virtue = humble }
}
}
deceitful = {
trigger = {
root.faith = { trait_is_virtue = deceitful }
}
}
honest = {
trigger = {
root.faith = { trait_is_virtue = honest }
}
}
craven = {
trigger = {
root.faith = { trait_is_virtue = craven }
}
}
brave = {
trigger = {
root.faith = { trait_is_virtue = brave }
}
}
ambitious = {
trigger = {
root.faith = { trait_is_virtue = ambitious }
}
}
content = {
trigger = {
root.faith = { trait_is_virtue = content }
}
}
arbitrary = {
trigger = {
root.faith = { trait_is_virtue = arbitrary }
}
}
just = {
trigger = {
root.faith = { trait_is_virtue = just }
}
}
paranoid = {
trigger = {
root.faith = { trait_is_virtue = paranoid }
}
}
trusting = {
trigger = {
root.faith = { trait_is_virtue = trusting }
}
}
compassionate = {
trigger = {
root.faith = { trait_is_virtue = compassionate }
}
}
callous = {
trigger = {
root.faith = { trait_is_virtue = callous }
}
}
sadistic = {
trigger = {
root.faith = { trait_is_virtue = sadistic }
}
}
stubborn = {
trigger = {
root.faith = { trait_is_virtue = stubborn }
}
}
fickle = {
trigger = {
root.faith = { trait_is_virtue = fickle }
}
}
vengeful = {
trigger = {
root.faith = { trait_is_virtue = vengeful }
}
}
forgiving = {
trigger = {
root.faith = { trait_is_virtue = forgiving }
}
}
}
#"Special" Personality
random_traits_list = {
count = 1
drunkard = {}
contrite = {}
reclusive = {}
irritable = {}
flagellant = {}
improvident = {}
inappetetic = {}
}
#Some extra flavor
random_traits_list = {
count = { 0 1 }
lunatic_1 = {}
possessed_1 = {}
disfigured = {}
eunuch_1 = {}
beardless_eunuch = {}
blind = {}
physique_good_3 = {}
spindly = {}
}
after_creation = {
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_mystic
LEVEL_1 = yes
LEVEL_3 = yes
}
}
}
mendicant_mystic_character = {
age = { 30 80 }
# Education
random_traits_list = {
count = 1
education_learning_1 = {
weight = { base = 20 }
}
education_learning_2 = {
weight = { base = 30 }
}
education_learning_3 = {
weight = { base = 30 }
}
education_learning_4 = {
weight = { base = 20 }
}
}
# Mystical Education
trait = lifestyle_mystic
trait = devoted
trait = zealous
random_traits = yes
culture = root.culture
faith = root.faith
gender_female_chance = {
if = {
limit = { root.faith = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { root.faith = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
learning = max_template_high_skill
prowess = {
min_template_high_skill
max_template_high_skill
}
after_creation = {
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_mystic
LEVEL_1 = yes
LEVEL_3 = yes
}
}
}
wise_woman_character = {
age = { 30 80 }
#Education
random_traits_list = {
count = 1
education_intrigue_2 = {}
education_intrigue_3 = {}
education_intrigue_4 = {}
education_learning_2 = {}
education_learning_3 = {}
education_learning_4 = {}
education_diplomacy_2 = {}
education_diplomacy_3 = {}
education_diplomacy_4 = {}
}
# Mystical Education
random_traits_list = {
count = 1
witch = {
weight = { base = 70 }
}
lifestyle_mystic = {
weight = { base = 40 }
}
}
random_traits_list = {
count = 1
beauty_good_1 = {}
beauty_good_2 = {}
beauty_good_3 = {}
beauty_bad_1 = {}
beauty_bad_2 = {}
beauty_bad_3 = {}
intellect_good_1 = {}
intellect_good_2 = {}
intellect_good_3 = {}
shrewd = {}
fecund = {}
dwarf = {}
giant = {}
albino = {}
bleeder = {}
lunatic_1 = {}
possessed_1 = {}
}
random_traits_list = {
count = 1
lifestyle_herbalist = {}
schemer = {}
seducer = {}
torturer = {}
whole_of_body = {}
scholar = {}
lifestyle_physician = {}
}
random_traits = yes
faith = root.faith
gender_female_chance = {
if = { # Higher chance for non-dominant gender
limit = { root.faith = { has_doctrine = doctrine_gender_male_dominated } }
add = 90
}
else_if = {
limit = { root.faith = { has_doctrine = doctrine_gender_female_dominated } }
add = 10
}
else = {
add = 50
}
}
learning = max_template_high_skill
after_creation = {
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_mystic
LEVEL_1 = yes
LEVEL_3 = yes
}
}
}
stylite_saint_character = {
age = { 30 80 }
dynasty = none
#Education
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
education_learning_4 = {}
}
random_traits_list = {
count = { 0 1 }
lifestyle_mystic = {}
zealous = {}
whole_of_body = {}
disfigured = {}
eunuch_1 = {}
beardless_eunuch = {}
blind = {}
}
trait = eccentric
random_traits = yes
gender_female_chance = {
if = {
limit = { faith:orthodox = { has_doctrine_parameter = clergy_must_be_male } }
add = 0
}
else_if = {
limit = { faith:orthodox = { has_doctrine_parameter = clergy_must_be_female } }
add = 100
}
else = {
add = 50
}
}
learning = max_template_high_skill
after_creation = {
if = {
limit = {
has_trait = lifestyle_mystic
}
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_mystic
LEVEL_1 = yes
LEVEL_3 = yes
}
}
}
}
ancient_forest_traveler_character = {
age = { 60 90 }
# Education
random_traits_list = {
count = 1
education_learning_1 = {
weight = { base = 20 }
}
education_learning_2 = {
weight = { base = 30 }
}
education_learning_3 = {
weight = { base = 30 }
}
education_learning_4 = {
weight = { base = 20 }
}
}
# Mystical Education
trait = lifestyle_mystic
trait = lifestyle_traveler
random_traits = yes
culture = root.culture
faith = root.faith
learning = max_template_high_skill
prowess = {
min_template_average_skill
max_template_average_skill
}
after_creation = {
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_mystic
LEVEL_1 = yes
LEVEL_3 = yes
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_traveler
TRACK = travel
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
scammer_template = {
age = { 20 75 }
dynasty = none
#Education
random_traits_list = {
count = 1
education_intrigue_2 = {}
education_intrigue_3 = {}
education_intrigue_4 = {}
}
random_traits_list = {
count = 1
lifestyle_mystic = {}
zealous = {}
whole_of_body = {}
deceitful = {}
eccentric = {}
}
random_traits = yes
gender_female_chance = {
if = {
limit = { root.faith = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { root.faith = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
faith = root.faith
culture = root.culture
intrigue = {
min_template_high_skill
max_template_high_skill
}
}

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tax_collector_character = {
age = { 30 65 }
gender_female_chance = root_faith_dominant_gender_female_chance
random_traits = yes
culture = scope:county.culture
faith = scope:county.faith
stewardship = {
min_template_decent_skill
max_template_decent_skill
}
}
administrator_character = {
age = { 20 50 }
dynasty = none
random_traits_list = {
count = 1
education_martial_1 = {
weight = { base = 10 }
}
education_martial_2 = {
weight = {
base = 15
modifier = {
culture = {
OR = {
has_cultural_pillar = ethos_bellicose
has_cultural_tradition = tradition_reverence_for_veterans
}
}
add = 10
}
}
}
education_martial_3 = {
weight = {
base = 10
modifier = {
culture = {
OR = {
has_cultural_pillar = ethos_bellicose
has_cultural_tradition = tradition_reverence_for_veterans
}
}
add = 15
}
}
}
education_martial_4 = {
weight = {
base = 0
modifier = {
culture = {
OR = {
has_cultural_pillar = ethos_bellicose
has_cultural_tradition = tradition_reverence_for_veterans
}
}
add = 10
}
}
}
education_stewardship_2 = {
weight = { base = 15 }
}
education_stewardship_3 = {
weight = { base = 10 }
}
education_stewardship_4 = {
weight = { base = 10 }
}
education_learning_2 = {
weight = {
base = 15
modifier = {
culture = {
OR = {
has_cultural_tradition = tradition_fp3_beacon_of_learning
has_cultural_tradition = tradition_philosopher_culture
}
}
add = 20
}
}
}
education_learning_3 = {
weight = {
base = 10
modifier = {
culture = {
OR = {
has_cultural_tradition = tradition_fp3_beacon_of_learning
has_cultural_tradition = tradition_philosopher_culture
}
}
add = 20
}
}
}
education_learning_4 = {
weight = {
base = 10
modifier = {
culture = {
OR = {
has_cultural_tradition = tradition_fp3_beacon_of_learning
has_cultural_tradition = tradition_philosopher_culture
}
}
add = 20
}
}
}
}
random_traits = yes
martial = { min_template_average_skill max_template_decent_skill }
stewardship = { min_template_average_skill max_template_decent_skill }
learning = { min_template_average_skill max_template_decent_skill }
after_creation = {
# Chance to get a suitable lifestyle trait depending on education
if = {
limit = { has_trait = education_martial }
random = {
chance = 10
modifier = {
culture = {
OR = {
has_cultural_tradition = tradition_fp3_beacon_of_learning
has_cultural_tradition = tradition_philosopher_culture
}
}
add = 15
}
add_trait = overseer
}
}
if = {
limit = { has_trait = education_stewardship }
random = {
chance = 10
add_trait = administrator
}
random = {
chance = 10
add_trait = avaricious
}
}
if = {
limit = { has_trait = education_learning }
random = {
chance = 10
modifier = {
culture = {
OR = {
has_cultural_tradition = tradition_fp3_beacon_of_learning
has_cultural_tradition = tradition_philosopher_culture
}
}
add = 15
}
add_trait = scholar
}
}
}
}
estate_owner_character = {
age = { 20 40 }
trait = deceitful
random_traits_list = {
count = 1
education_stewardship_3 = {}
education_stewardship_4 = {}
}
random_traits = yes
culture = root.capital_province.culture
faith = root.capital_province.faith
gender_female_chance = {
if = {
limit = { root.capital_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { root.capital_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
stewardship = {
min_template_decent_skill
max_template_decent_skill
}
}
herald_character = {
age = { 30 50 }
faith = root.faith
culture = root.culture
gender_female_chance = root_faith_dominant_gender_female_chance
# Traits
random_traits_list = {
count = 1
education_diplomacy_1 = {}
education_diplomacy_2 = {}
}
random_traits = yes
# Skills
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
}

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# Peasant Faction Leader generated when the faction sends their demand
peasant_faction_leader_template = {
age = { 20 40 }
dynasty = none
trait = brave
random_traits_list = {
count = 1
education_martial_2 = { weight = { base = 50 } }
education_martial_3 = { weight = { base = 20 } }
education_martial_4 = { weight = { base = 5 } }
}
random_traits_list = {
count = 2
just = {}
ambitious = {}
gregarious = {}
impatient = {}
wrathful = {}
compassionate = {}
callous = {}
stubborn = {}
vengeful = {}
greedy = {}
zealous = {}
}
random_traits_list = {
count = 1
intellect_bad_2 = { weight = { base = 10 } }
physique_good_1 = { weight = { base = 5 } }
physique_good_2 = { weight = { base = 5 } }
strong = { weight = { base = 5 } }
giant = { weight = { base = 5 } }
reckless = { weight = { base = 20 } }
rough_terrain_expert = { weight = { base = 20 } }
unyielding_defender = { weight = { base = 10 } }
flexible_leader = { weight = { base = 10 } }
forder = { weight = { base = 10 } }
tourney_participant = { weight = { base = 20 } }
}
trait = peasant_leader
random_traits = no
martial = {
min_template_decent_skill
max_template_decent_skill
}
stewardship = {
min_template_low_skill
max_template_low_skill
}
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
intrigue = {
min_template_low_skill
max_template_low_skill
}
learning = {
min_template_low_skill
max_template_low_skill
}
after_creation = {
add_random_tourney_participant_level_effect = yes
random_list = {
200 = {
# Character is of average weight, nothing happens
}
25 = {
change_current_weight = -25
}
25 = {
change_current_weight = -75
}
25 = {
change_current_weight = 25
}
25 = {
change_current_weight = 75
}
5 = {
change_current_weight = 150
}
}
}
}
# Populist Faction Leader generated when the faction sends their demand
populist_faction_leader_template = {
age = { 20 40 }
dynasty = none
trait = brave
random_traits_list = {
count = 1
education_martial_2 = { weight = { base = 50 } }
education_martial_3 = { weight = { base = 30 } }
education_martial_4 = { weight = { base = 20 } }
}
random_traits_list = {
count = 2
just = {}
ambitious = {}
diligent = {}
gregarious = {}
impatient = {}
wrathful = {}
compassionate = {}
callous = {}
stubborn = {}
vengeful = {}
generous = {}
greedy = {}
zealous = {}
}
# Is guaranteed a good trait - You aren't a "popular" leader for nothing
random_traits_list = {
count = 1
beauty_good_1 = { weight = { base = 10 } }
beauty_good_2 = { weight = { base = 5 } }
intellect_good_1 = { weight = { base = 10 } }
intellect_good_2 = { weight = { base = 5 } }
physique_good_1 = { weight = { base = 10 } }
physique_good_2 = { weight = { base = 5 } }
strong = { weight = { base = 15 } }
shrewd = { weight = { base = 15 } }
tourney_participant = { weight = { base = 20 } }
}
# Add a commander trait
random_traits_list = {
count = 1
logistician = { weight = { base = 10 } }
organizer = { weight = { base = 10 } }
open_terrain_expert = { weight = { base = 10 } }
rough_terrain_expert = { weight = { base = 10 } }
unyielding_defender = { weight = { base = 10 } }
flexible_leader = { weight = { base = 10 } }
forder = { weight = { base = 10 } }
holy_warrior = { weight = { base = 10 } }
}
random_traits = no
martial = {
min_template_decent_skill
max_template_high_skill
}
stewardship = {
min_template_decent_skill
max_template_decent_skill
}
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
intrigue = {
min_template_low_skill
max_template_low_skill
}
learning = {
min_template_low_skill
max_template_low_skill
}
after_creation = {
add_random_tourney_participant_level_effect = yes
random_list = {
200 = {
# Character is of average weight, nothing happens
}
25 = {
change_current_weight = -25
}
25 = {
change_current_weight = -75
}
25 = {
change_current_weight = 25
}
25 = {
change_current_weight = 75
}
5 = {
change_current_weight = 150
}
}
}
}
# Nomadic Faction Leader generated when the faction sends their demand
nomadic_faction_leader_template = {
age = { 20 40 }
dynasty = none
trait = nomadic_philosophy
trait = brave
trait = open_terrain_expert
trait = lifestyle_seasoned_pastor
random_traits_list = {
count = 1
education_martial_2 = { weight = { base = 50 } }
education_martial_3 = { weight = { base = 30 } }
education_martial_4 = { weight = { base = 20 } }
}
random_traits_list = {
count = 2
just = {}
ambitious = {}
diligent = {}
gregarious = {}
impatient = {}
wrathful = {}
compassionate = {}
callous = {}
stubborn = {}
vengeful = {}
generous = {}
greedy = {}
zealous = {}
}
random_traits_list = {
count = 1
physique_good_1 = { weight = { base = 10 } }
physique_good_2 = { weight = { base = 5 } }
physique_good_3 = { weight = { base = 2 } }
strong = { weight = { base = 35 } }
}
# Add a commander trait
random_traits_list = {
count = 2
logistician = { weight = { base = 10 } }
organizer = { weight = { base = 10 } }
rough_terrain_expert = { weight = { base = 10 } }
unyielding_defender = { weight = { base = 10 } }
flexible_leader = { weight = { base = 10 } }
}
random_traits = no
martial = {
min_template_high_skill
max_template_high_skill
}
stewardship = {
min_template_decent_skill
max_template_decent_skill
}
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
intrigue = {
min_template_decent_skill
max_template_decent_skill
}
learning = {
min_template_low_skill
max_template_low_skill
}
after_creation = {
add_random_tourney_participant_level_effect = yes
random_list = {
200 = {
# Character is of average weight, nothing happens
}
25 = {
change_current_weight = -25
}
25 = {
change_current_weight = -75
}
25 = {
change_current_weight = 25
}
25 = {
change_current_weight = 75
}
5 = {
change_current_weight = 150
}
}
}
}

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peasant_leader_stewardship_character = {
age = { 20 40 }
random_traits = yes
culture = scope:project_county.culture
faith = scope:project_county.faith
gender_female_chance = {
if = {
limit = { scope:project_county.faith = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { scope:project_county.faith = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
stewardship = {
min_template_decent_skill
max_template_decent_skill
}
}
peasant_leader_martial_character = {
age = { 20 40 }
random_traits = yes
culture = scope:project_county.culture
faith = scope:project_county.faith
gender_female_chance = {
if = {
limit = { scope:project_county.faith = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { scope:project_county.faith = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
martial = {
min_template_decent_skill
max_template_decent_skill
}
}

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physician_low_character_template = {
age = { 18 50 }
faith = root.faith
culture = root.culture
gender_female_chance = 50
# Traits
random_traits_list = {
count = 1
education_learning_1 = {}
education_learning_2 = {}
}
trait = lifestyle_physician
random_traits = yes
# Skills
learning = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
add_trait_xp = {
trait = lifestyle_physician
value = {
small_lifestyle_random_xp_low
small_lifestyle_random_xp_high
}
}
}
}
physician_high_character_template = {
age = { 24 50 }
faith = root.faith
culture = root.culture
gender_female_chance = 50
# Traits
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
education_learning_4 = {}
}
trait = lifestyle_physician
random_traits = yes
# Skills
learning = {
min_template_medium_skill
max_template_medium_skill
}
after_creation = {
add_trait_xp = {
trait = lifestyle_physician
value = {
medium_lifestyle_random_xp_low
medium_lifestyle_random_xp_high
}
}
}
}
physician_excellent_character_template = {
age = { 30 60 }
faith = root.faith
culture = root.culture
gender_female_chance = 50
# Traits
random_traits_list = {
count = 1
education_learning_3 = {}
education_learning_4 = {}
}
trait = lifestyle_physician
random_traits = yes
# Skills
learning = {
min_template_medium_skill
max_template_medium_skill
}
after_creation = {
add_trait_xp = {
trait = lifestyle_physician
value = {
medium_lifestyle_random_xp_high
100
}
}
random = {
chance = 66
if = {
limit = {
NOT = { has_trait = lifestyle_herbalist }
}
add_trait = lifestyle_herbalist
}
}
}
}

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#Clan leader
saharan_clan_leader_character = {
age = { 30 50 }
#Education
random_traits_list = {
count = 1
education_martial_1 = {
weight = { base = 20 }
}
education_martial_2 = {
weight = { base = 30 }
}
education_martial_3 = {
weight = { base = 30 }
}
education_martial_4 = {
weight = { base = 20 }
}
}
#Personality
random_traits_list = {
count = 3
ambitious = {}
arrogant = {}
just = {}
zealous = {}
temperate = {}
diligent = {}
patient = {}
honest = {}
brave = {}
}
#Commander
random_traits_list = {
count = 1
logistician = {
weight = { base = 10 }
}
aggressive_attacker = {
weight = { base = 20 }
}
desert_warrior = {
weight = { base = 40 }
}
rough_terrain_expert = {
weight = { base = 20 }
}
organizer = {
weight = { base = 10 }
}
}
random_traits = yes
gender_female_chance = root_soldier_female_chance
martial = {
min_template_high_skill
max_template_high_skill
}
prowess = {
min_template_high_skill
max_template_high_skill
}
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tourney_participant_level_effect = yes
}
}
}

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# Root scholars
scholar_character = {
age = { 35 50 }
random_traits_list = {
count = 1
education_learning_3 = {}
education_learning_4 = {}
}
random_traits_list = {
count = 1
lifestyle_herbalist = {}
lifestyle_physician = {}
lifestyle_mystic = {}
lifestyle_gardener = {}
theologian = {}
shrewd = {}
}
trait = loyal
random_traits = yes
faith = root.faith
culture = root.culture
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
learning = {
min_template_high_skill
max_template_high_skill
}
}
writer_character = {
age = { 25 60 }
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
education_learning_4 = {}
education_stewardship_2 = {}
education_stewardship_3 = {}
}
random_traits_list = {
count = 1
devoted = {}
scholar = {}
}
random_traits = yes
faith = root.faith
culture = root.culture
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
martial = {
min_template_low_skill
max_template_low_skill
}
learning = {
min_template_high_skill
max_template_high_skill
}
}
# Capital county-based scholars
capital_scholar_character = {
age = { 35 50 }
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
education_learning_4 = {}
}
random_traits = yes
faith = capital_county.faith
culture = capital_county.culture
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
learning = {
min_template_high_skill
max_template_high_skill
}
}
capital_writer_character = {
age = { 25 60 }
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
education_learning_4 = {}
education_stewardship_2 = {}
education_stewardship_3 = {}
}
random_traits_list = {
count = 1
devoted = {}
scholar = {}
}
random_traits = yes
faith = capital_county.faith
culture = capital_county.culture
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
martial = {
min_template_low_skill
max_template_low_skill
}
learning = {
min_template_high_skill
max_template_high_skill
}
}

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frankish_knight_character = {
age = { 20 40 }
random_traits = yes
culture = culture:frankish
faith = faith:catholic
martial = {
min_template_high_skill
max_template_high_skill
}
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tourney_participant_level_effect = yes
}
}
}

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soldier_friend_character = {
age = { 18 35 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 1
brave = {}
just = {}
}
random_traits_list = { #Something nice
count = 1
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
generous = {}
humble = {}
calm = {}
}
random_traits_list = {
count = 1
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
patient = {}
impatient = {}
ambitious = {}
cynical = {}
zealous = {}
stubborn = {}
}
random_traits = no
faith = root.faith
culture = root.culture
martial = {
min_template_decent_skill
max_template_decent_skill
}
prowess = {
min_template_decent_skill
max_template_decent_skill
}
gender_female_chance = root_soldier_female_chance
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tourney_participant_level_effect = yes
}
}
}
new_commander_character = {
age = { 18 40 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 1
brave = {}
just = {}
}
random_traits_list = {
count = 1
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
humble = {}
calm = {}
patient = {}
impatient = {}
}
random_traits_list = {
honest = {}
ambitious = {}
cynical = {}
zealous = {}
compassionate = {}
stubborn = {}
generous = {}
}
random_traits = no
martial = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
#Chance of receiving an extra commander trait
random = {
chance = 25
give_random_commander_trait_effect = yes
}
random_list = {
200 = {
# Character is of average weight, nothing happens
}
25 = {
change_current_weight = -25
}
25 = {
change_current_weight = -75
}
25 = {
change_current_weight = 25
}
25 = {
change_current_weight = 75
}
5 = {
change_current_weight = 150
}
}
}
}
new_warrior_character = {
age = { 18 40 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 3
brave = {}
just = {}
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
patient = {}
humble = {}
calm = {}
honest = {}
ambitious = {}
cynical = {}
zealous = {}
compassionate = {}
stubborn = {}
generous = {}
sadistic = {}
vengeful = {}
}
random_traits_list = {
count = { 0 1 }
lifestyle_blademaster = {}
lifestyle_hunter = {}
tourney_participant = {}
strategist = {}
gallant = {}
torturer = {}
}
random_traits_list = {
count = { 0 1 }
drunkard = {}
irritable = {}
athletic = {}
strong = {}
shrewd = {}
clubfooted = {}
hunchbacked = {}
lisping = {}
stuttering = {}
giant = {}
dull = {}
spindly = {}
scaly = {}
albino = {}
wheezing = {}
beauty_bad_1 = {}
beauty_bad_2 = {}
beauty_bad_3 = {}
beauty_good_1 = {}
intellect_bad_1 = {}
intellect_bad_2 = {}
intellect_good_1 = {}
intellect_good_2 = {}
physique_good_1 = {}
physique_good_2 = {}
physique_good_3 = {}
}
random_traits = no
martial = {
min_template_average_skill
max_template_average_skill
}
prowess = { 8 12 }
after_creation = {
#Chance of receiving an extra commander trait
random = {
chance = 25
give_random_commander_trait_effect = yes
}
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_blademaster
LEVEL_1 = yes
LEVEL_3 = yes
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tourney_participant_level_effect = yes
random_list = {
200 = {
# Character is of average weight, nothing happens
}
25 = {
change_current_weight = -25
}
25 = {
change_current_weight = -75
}
25 = {
change_current_weight = 25
}
25 = {
change_current_weight = 75
}
5 = {
change_current_weight = 150
}
}
}
}
new_siege_engineer = {
age = { 30 45 }
random_traits_list = {
count = 1
education_martial_4 = {}
education_martial_5 = {}
}
random_traits_list = {
count = 3
brave = {}
just = {}
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
patient = {}
humble = {}
calm = {}
honest = {}
ambitious = {}
cynical = {}
zealous = {}
compassionate = {}
stubborn = {}
generous = {}
sadistic = {}
vengeful = {}
}
random_traits_list = {
count = { 0 1 }
overseer = {}
strategist = {}
architect = {}
administrator = {}
}
trait = military_engineer
random_traits = no
martial = {
min_template_average_skill
max_template_average_skill
}
martial = { 12 24 }
prowess = { 8 12 }
after_creation = {
#Chance of receiving an extra commander trait
random = {
chance = 25
give_random_commander_trait_effect = yes
}
random_list = {
200 = {
# Character is of average weight, nothing happens
}
25 = {
change_current_weight = -25
}
25 = {
change_current_weight = -75
}
25 = {
change_current_weight = 25
}
25 = {
change_current_weight = 75
}
5 = {
change_current_weight = 150
}
}
}
}
new_berserker_character = {
age = { 18 40 }
random_traits_list = {
count = 1
education_martial_1 = {}
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 3
brave = {}
just = {}
lustful = {}
gluttonous = {}
wrathful = {}
arrogant = {}
impatient = {}
ambitious = {}
cynical = {}
zealous = {}
stubborn = {}
callous = {}
sadistic = {}
vengeful = {}
}
random_traits_list = {
count = { 0 1 }
lifestyle_blademaster = {}
lifestyle_hunter = {}
tourney_participant = {}
}
random_traits_list = {
count = { 0 1 }
athletic = {}
strong = {}
giant = {}
dull = {}
beauty_bad_2 = {}
physique_good_1 = {}
physique_good_2 = {}
physique_good_3 = {}
}
random_traits_list = {
count = 1
drunkard = {}
irritable = {}
comfort_eater = {}
}
trait = berserker
random_traits = no
martial = {
min_template_average_skill
max_template_average_skill
}
prowess = { 8 12 }
after_creation = {
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_blademaster
LEVEL_1 = yes
LEVEL_3 = yes
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = foot
LEVEL_1 = yes
LEVEL_3 = yes
}
}
}
mercenary = {
age = { 25 42 }
random_traits_list = {
count = 1
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 3
brave = {}
just = {}
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
patient = {}
humble = {}
calm = {}
honest = {}
ambitious = {}
cynical = {}
zealous = {}
compassionate = {}
stubborn = {}
generous = {}
sadistic = {}
vengeful = {}
}
random_traits_list = {
count = { 0 1 }
overseer = {}
strategist = {}
lifestyle_blademaster = {}
lifestyle_hunter = {}
}
random_traits = no
martial = {
min_template_average_skill
max_template_average_skill
}
prowess = { 8 14 }
after_creation = {
add_character_flag = {
flag = need_military_outfit
}
}
}
great_mercenary = {
age = { 25 42 }
random_traits_list = {
count = 1
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 3
just = {}
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
patient = {}
humble = {}
calm = {}
honest = {}
ambitious = {}
cynical = {}
zealous = {}
compassionate = {}
stubborn = {}
generous = {}
sadistic = {}
vengeful = {}
brave = {}
}
random_traits_list = {
count = 1
giant = {}
lifestyle_blademaster = {}
strategist = {}
lifestyle_hunter = {}
athletic = {}
strong = {}
physique_good_1 = {}
physique_good_2 = {}
}
random_traits = no
martial = {
min_template_decent_skill
max_template_decent_skill
}
prowess = { 10 16 }
after_creation = {
add_character_flag = {
flag = need_military_outfit
}
}
}
retired_mercenary = {
age = { 40 60 }
random_traits_list = {
count = 1
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 3
brave = {}
just = {}
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
patient = {}
humble = {}
calm = {}
honest = {}
ambitious = {}
cynical = {}
zealous = {}
compassionate = {}
stubborn = {}
generous = {}
sadistic = {}
vengeful = {}
}
random_traits_list = {
count = { 0 1 }
overseer = {}
strategist = {}
lifestyle_blademaster = {}
lifestyle_hunter = {}
tourney_participant = {}
}
random_traits = no
martial = {
min_template_average_skill
max_template_average_skill
}
prowess = { 8 14 }
after_creation = {
add_character_flag = {
flag = need_military_outfit
}
add_random_tourney_participant_level_effect = yes
}
}
new_raider_character = {
age = { 40 60 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
}
trait = reaver
random_traits_list = {
count = 3
brave = {}
just = {}
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
patient = {}
calm = {}
honest = {}
ambitious = {}
cynical = {}
zealous = {}
stubborn = {}
generous = {}
sadistic = {}
vengeful = {}
}
random_traits = no
martial = {
min_template_average_skill
max_template_average_skill
}
prowess = { 8 14 }
}
honorable_soldier_character = {
age = { 30 50 }
random_traits_list = {
count = 1
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 3
brave = {}
just = {}
lustful = {}
chaste = {}
arrogant = {}
impatient = {}
patient = {}
humble = {}
calm = {}
honest = {}
ambitious = {}
cynical = {}
zealous = {}
compassionate = {}
stubborn = {}
generous = {}
}
random_traits_list = {
count = { 0 1 }
overseer = {}
strategist = {}
lifestyle_blademaster = {}
lifestyle_hunter = {}
tourney_participant = {}
}
random_traits = no
martial = {
min_template_average_skill
max_template_average_skill
}
prowess = { 12 16 }
after_creation = {
add_character_flag = {
flag = need_military_outfit
}
add_random_tourney_participant_level_effect = yes
}
}
old_knight_teacher = {
age = { 55 60 }
random_traits_list = {
count = 1
education_martial_3 = {}
education_martial_4 = {}
}
trait = compassionate
random_traits_list = {
count = 2
brave = {}
just = {}
lustful = {}
chaste = {}
patient = {}
humble = {}
calm = {}
honest = {}
ambitious = {}
cynical = {}
zealous = {}
stubborn = {}
generous = {}
vengeful = {}
}
trait = lifestyle_blademaster
trait = scarred
random_traits = no
martial = {
min_template_average_skill
max_template_average_skill
}
prowess = { 10 14 }
after_creation = {
add_character_flag = {
flag = need_military_outfit
}
add_random_tourney_participant_level_effect = yes
}
}
wrestler_character = {
age = { 25 42 }
trait = education_martial_1
random_traits_list = {
count = 3
just = {}
brave = {}
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
patient = {}
calm = {}
honest = {}
ambitious = {}
cynical = {}
zealous = {}
compassionate = {}
stubborn = {}
generous = {}
sadistic = {}
vengeful = {}
}
trait = giant
random_traits = no
prowess = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
}
}

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winter_commander_character = {
age = { 18 40 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 3
diligent = {}
calm = {}
patient = {}
brave = {}
callous = {}
stubborn = {}
humble = {}
lustful = {}
chaste = {}
cynical = {}
zealous = {}
}
random_traits_list = {
count = { 0 1 }
logistician = {}
aggressive_attacker = {}
unyielding_defender = {}
reaver = {}
open_terrain_expert = {}
rough_terrain_expert = {}
}
random_traits = no
martial = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
add_trait = winter_soldier
random = {
chance = 33
add_trait = scarred
add_trait_xp = {
trait = scarred
value = {
integer_range = {
min = 5
max = 100
}
}
}
}
}
}
forest_commander_character = {
age = { 18 40 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 3
wrathful = {}
calm = {}
patient = {}
impatient = {}
deceitful = {}
paranoid = {}
fickle = {}
lustful = {}
chaste = {}
cynical = {}
zealous = {}
}
random_traits_list = {
count = { 0 1 }
lifestyle_hunter = {}
lifestyle_herbalist = {}
logistician = {}
aggressive_attacker = {}
unyielding_defender = {}
reckless = {}
rough_terrain_expert = {}
cautious_leader = {}
}
random_traits = no
martial = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
add_trait = forest_fighter
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
mountain_commander_character = {
age = { 18 40 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 3
wrathful = {}
calm = {}
arrogant = {}
humble = {}
brave = {}
ambitious = {}
stubborn = {}
lustful = {}
chaste = {}
cynical = {}
zealous = {}
}
random_traits_list = {
count = { 0 1 }
logistician = {}
military_engineer = {}
unyielding_defender = {}
flexible_leader = {}
organizer = {}
}
random_traits = no
martial = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
add_trait = rough_terrain_expert
}
}
desert_commander_character = {
age = { 18 40 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 3
diligent = {}
wrathful = {}
calm = {}
humble = {}
honest = {}
zealous = {}
vengeful = {}
lustful = {}
chaste = {}
cynical = {}
}
random_traits_list = {
count = { 0 1 }
logistician = {}
aggressive_attacker = {}
unyielding_defender = {}
reaver = {}
reckless = {}
open_terrain_expert = {}
organizer = {}
}
random_traits = no
martial = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
add_trait = desert_warrior
}
}
hill_commander_character = {
age = { 18 40 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 3
brave = {}
content = {}
paranoid = {}
stubborn = {}
vengeful = {}
lustful = {}
chaste = {}
cynical = {}
zealous = {}
}
random_traits_list = {
count = { 0 1 }
military_engineer = {}
aggressive_attacker = {}
unyielding_defender = {}
flexible_leader = {}
}
random_traits = no
martial = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
add_trait = rough_terrain_expert
}
}
jungle_commander_character = {
age = { 18 40 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 3
wrathful = {}
calm = {}
patient = {}
impatient = {}
deceitful = {}
paranoid = {}
fickle = {}
lustful = {}
chaste = {}
cynical = {}
zealous = {}
}
random_traits_list = {
count = { 0 1 }
lifestyle_hunter = {}
lifestyle_herbalist = {}
logistician = {}
aggressive_attacker = {}
unyielding_defender = {}
reckless = {}
rough_terrain_expert = {}
cautious_leader = {}
}
random_traits = no
martial = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
add_trait = jungle_stalker
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
open_commander_character = {
age = { 18 40 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 3
wrathful = {}
calm = {}
patient = {}
impatient = {}
deceitful = {}
paranoid = {}
fickle = {}
lustful = {}
chaste = {}
cynical = {}
zealous = {}
}
random_traits_list = {
count = { 0 1 }
lifestyle_hunter = {}
aggressive_attacker = {}
reaver = {}
reckless = {}
logistician = {}
}
random_traits = no
martial = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
add_trait = open_terrain_expert
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
#Slightly different to the above; used in the Hereward story cycle
wetlands_commander_character = {
age = { 18 40 }
culture = root.culture
faith = root.faith
gender_female_chance = root_soldier_female_chance
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 3
wrathful = {}
calm = {}
patient = {}
impatient = {}
deceitful = {}
paranoid = {}
fickle = {}
lustful = {}
chaste = {}
cynical = {}
zealous = {}
}
random_traits_list = {
count = 1
lifestyle_blademaster = {}
}
random_traits = no
martial = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
add_trait = forder
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_blademaster
LEVEL_1 = yes
LEVEL_3 = yes
}
}
}

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##################################################
# #BP1 Templates
#doppelganger
bp1_doppelganger_template = {
#General
age = root.age
faith = root.capital_province.faith
culture = root.culture # Ensure they have the same ethnicity as root
dynasty = none
#Misc
random_traits = yes
gender_female_chance = root_self_based_female_chance
after_creation = {
copy_inheritable_appearance_from = root
set_culture = root.capital_province.culture # Make them a local
random_list = { # We generally want there to be a chance that either you or a spouse falls in love with this person
50 = {
# Try to set the sexuality to be the same as ROOT's so they are likely to cause drama with lovers
if = {
limit = {
root = { has_sexuality = asexual }
}
set_sexuality = asexual
}
else_if = {
limit = {
root = { has_sexuality = bisexual }
}
set_sexuality = bisexual
}
else_if = {
limit = {
root = { has_sexuality = heterosexual }
}
set_sexuality = heterosexual
}
else_if = {
limit = {
root = { has_sexuality = homosexual }
}
set_sexuality = homosexual
}
}
50 = {
# Make them a threat to everyone
set_sexuality = bisexual
}
}
if = {
limit = {
root = { has_trait = beauty_good_2 }
}
add_trait = beauty_good_3
}
else_if = {
limit = {
root = { has_trait = beauty_good_1 }
}
add_trait = beauty_good_2
}
else_if = {
limit = {
root = { has_trait = beauty_good_3 }
}
random_list = {
33 = { add_trait = beauty_bad_1 }
33 = { add_trait = beauty_bad_2 }
33 = { add_trait = beauty_bad_3 }
}
}
else = {
add_trait = beauty_good_1
}
}
}
#beautiful bisexual
bp1_bisexual_partner_template = {
#General
age = { 20 35 }
faith = root.faith
culture = root.culture
dynasty = none
#Misc
random_traits = yes
gender_female_chance = root_self_based_female_chance
after_creation = {
set_sexuality = bisexual
random_list = {
20 = {
add_trait = beauty_good_3
}
30 = {
add_trait = beauty_good_2
}
50 = {
add_trait = beauty_good_1
}
}
}
}

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bp1_yearly_2021_martial_person_template = {
age = { 18 35 }
random_traits_list = {
count = 1
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 1
brave = {}
just = {}
}
random_traits_list = {
count = 2
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
generous = {}
humble = {}
calm = {}
}
random_traits_list = {
count = 1
lifestyle_blademaster = {}
tourney_participant = {}
}
trait = loyal
random_traits = no
prowess = { 15 17 }
diplomacy = { 3 6 }
stewardship = { 2 4 }
intrigue = { 3 5 }
learning = { 2 4 }
martial = { 14 17 }
faith = root.faith
culture = root.culture
gender_female_chance = root_soldier_female_chance
after_creation = {
if = {
limit = { has_trait = lifestyle_blademaster }
add_trait_xp = {
trait = lifestyle_blademaster
value = {
integer_range = {
min = medium_lifestyle_random_xp_low
max = medium_lifestyle_random_xp_high
}
}
}
}
add_random_tourney_participant_level_effect = yes
}
}
bp1_yearly_2021_learning_witch_template = {
age = { 18 35 }
random_traits_list = {
count = 1
lifestyle_mystic = {}
lifestyle_physician = {}
}
random_traits_list = {
count = 1
lifestyle_herbalist = {}
lifestyle_gardener = {}
}
random_traits_list = {
count = 1
education_learning_3 = {}
education_learning_4 = {}
}
random_traits_list = {
count = 3
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
generous = {}
humble = {}
calm = {}
}
trait = witch
trait = loyal
random_traits = no
prowess = { 2 4 }
diplomacy = { 5 7 }
stewardship = { 4 7 }
intrigue = { 3 8 }
learning = { 15 17 }
martial = { 3 6 }
faith = root.faith
culture = root.culture
gender_female_chance = 50
after_creation = {
add_character_flag = created
if = {
limit = { has_trait = lifestyle_mystic }
add_trait_xp = {
trait = lifestyle_mystic
value = trait_third_level
}
}
else_if = {
limit = { has_trait = lifestyle_physician }
add_trait_xp = {
trait = lifestyle_physician
value = trait_third_level
}
}
}
}
bp1_yearly_2021_learning_person_template = {
age = { 18 35 }
random_traits_list = {
count = 1
lifestyle_mystic = {}
lifestyle_physician = {}
}
random_traits_list = {
count = 1
lifestyle_herbalist = {}
lifestyle_gardener = {}
}
random_traits_list = {
count = 1
education_learning_3 = {}
education_learning_4 = {}
}
random_traits_list = {
count = 1
whole_of_body = {}
scholar = {}
theologian = {}
}
random_traits_list = {
count = 3
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
generous = {}
humble = {}
calm = {}
}
trait = loyal
random_traits = no
prowess = { 2 4 }
diplomacy = { 5 7 }
stewardship = { 4 7 }
intrigue = { 3 8 }
learning = { 15 17 }
martial = { 3 6 }
faith = root.faith
culture = root.culture
gender_female_chance = 50
after_creation = {
if = {
limit = { has_trait = lifestyle_mystic }
add_trait_xp = {
trait = lifestyle_mystic
value = 100
}
}
if = {
limit = { has_trait = lifestyle_physician }
add_trait_xp = {
trait = lifestyle_physician
value = 100
}
}
}
}
bp1_yearly_2021_stewardship_person_template = {
age = { 18 35 }
random_traits_list = {
count = 1
education_stewardship_3 = {}
education_stewardship_4 = {}
}
random_traits_list = {
count = 1
administrator = {}
avaricious = {}
architect = {}
}
random_traits_list = {
count = 1
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
humble = {}
calm = {}
}
trait = greedy
trait = loyal
random_traits = yes
prowess = { 2 4 }
diplomacy = { 5 7 }
stewardship = { 15 17 }
intrigue = { 3 8 }
learning = { 4 7 }
martial = { 3 6 }
faith = root.faith
culture = root.culture
gender_female_chance = 50
}
bp1_yearly_2021_diplomacy_person_template = {
age = { 18 35 }
random_traits_list = {
count = 1
education_diplomacy_3 = {}
education_diplomacy_4 = {}
}
random_traits_list = {
count = 1
diplomat = {}
lifestyle_reveler = {}
}
random_traits_list = {
count = 3
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
humble = {}
calm = {}
}
trait = august
trait = loyal
random_traits = no
prowess = { 2 4 }
diplomacy = { 13 15 }
stewardship = { 5 7 }
intrigue = { 3 8 }
learning = { 4 7 }
martial = { 3 6 }
faith = root.faith
culture = root.culture
gender_female_chance = 50
after_creation = {
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_reveler
LEVEL_1 = no
LEVEL_3 = yes
}
}
}
bp1_yearly_2021_intrigue_person_template = {
age = { 18 35 }
random_traits_list = {
count = 1
education_intrigue_3 = {}
education_intrigue_4 = {}
}
random_traits_list = {
count = 1
schemer = {}
seducer = {}
}
random_traits_list = {
count = 3
deceitful = {}
callous = {}
paranoid = {}
vengeful = {}
craven = {}
patient = {}
calm = {}
}
trait = loyal
random_traits = no
prowess = { 3 8 }
diplomacy = { 5 7 }
stewardship = { 3 8 }
intrigue = { 13 15 }
learning = { 4 7 }
martial = { 3 6 }
faith = root.faith
culture = root.culture
gender_female_chance = 50
}

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##################################################
# #BP2 Templates
#Imaginary Friend
bp2_imaginary_friend_template = {
#General
age = root.age
faith = root.faith
culture = root.culture # Ensure they have the same ethnicity as root
dynasty = none
random_traits = no
gender_female_chance = {
if = {
limit = { root = { is_female = yes } }
value = 0
}
else = { value = 100 }
}
after_creation = {
copy_inheritable_appearance_from = root
}
}

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##################################################
#TGP Japan Templates
#Japanese Pearl Diver
tgp_japan_yearly_events_pearl_diver_template = {
age = { 18 70 }
#Force the character to always be brave and calm
trait = brave
trait = calm
#Have it either be diligent or patient
random_traits_list = {
count = 1
diligent = {}
patient = {}
}
#Have it either be whole of body or athletic
random_traits_list = {
count = 1
whole_of_body = {}
athletic = {}
}
random_traits = no
prowess = { 7 10 }
diplomacy = { 6 10 }
martial = { 6 8 }
stewardship = { 5 8 }
intrigue = { 2 5 }
learning = { 8 12 }
faith = root.location.faith
culture = root.location.culture
#Majority of the divers were female
gender_female_chance = {
if = {
limit = {
root.location.faith = { has_doctrine = doctrine_gender_male_dominated }
}
add = 90
}
else_if = {
limit = {
root.location.faith = { has_doctrine = doctrine_gender_female_dominated }
}
add = 10
}
else = {
add = 50
}
}
}
#Older/"retired" Japanese Samurai Warrior (Tengu)
tgp_japan_yearly_events_tengu_warrior_template = {
age = { 35 70 }
gender_female_chance = root_soldier_female_chance
trait = reclusive
trait = lifestyle_blademaster
#Give two of the following personality traits
random_traits_list = {
count = 2
brave = {}
calm {}
content = {}
diligent = {}
just = {}
patient = {}
impatient = {}
temperate = {}
zealous = {}
}
#Give one of the following personality traits
random_traits_list = {
count = 1
wrathful = {}
vengeful = {}
humble = {}
arrogant = {}
arbitrary = {}
cynical = {}
callous = {}
stubborn = {}
}
#Give one of the following character traits
random_traits_list = {
count = 1
education_martial_1 = {}
education_martial_2 = {}
education_martial_3 = {}
}
#Give one of the following commander traits
random_traits_list = {
count = 1
aggressive_attacker = {}
flexible_leader = {}
forder = {}
organizer = {}
unyielding_defender = {}
}
#Give one of the following health/physical traits
random_traits_list = {
count = 1
one_eyed = {}
scarred = {}
}
#Give random experience to the blademaster/scarred traits
after_creation = {
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_blademaster
LEVEL_1 = yes
LEVEL_3 = yes
}
add_random_tiered_trait_xp_effect = {
TRAIT = scarred
LEVEL_1 = yes
LEVEL_3 = yes
}
}
random_traits = no
stewardship = { 3 7 }
intrigue = { 2 8 }
learning = { 3 10 }
diplomacy = {
min_template_decent_skill
max_template_medium_skill
}
martial = {
min_template_decent_skill
max_template_high_skill
}
prowess = {
min_template_decent_skill
max_template_high_skill
}
faith = root.location.faith
culture = root.location.culture
}

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########################################################
#### Guest Template for the Celebration Decision
#######################################################
# Super Scholar
celebration_scholar_character = {
age = { 35 50 }
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
education_learning_4 = {}
}
random_traits_list = {
count = { 0 1 }
intellect_good_1 = {}
intellect_good_2 = {}
intellect_good_3 = {}
}
random_traits_list = {
count = { 0 1 }
theologian = {}
scholar = {}
}
random_traits_list = {
count = { 0 1 }
eunuch_1 = {}
beardless_eunuch = {}
blind = {}
infirm = {}
}
random_traits = yes
# Any faith existing in the realm
faith = scope:guest_faith
# Any Culture existing in the realm
culture = scope:guest_culture
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
learning = {
min_template_high_skill
max_template_high_skill
}
}
celebration_martial_character = {
age = { 18 30 }
trait = brave
random_traits_list = {
count = 1
education_martial_4 = {}
education_martial_3 = {}
education_martial_2 = {}
}
random_traits_list = {
count = 1
honest = {}
ambitious = {}
cynical = {}
zealous = {}
compassionate = {}
stubborn = {}
generous = {}
}
random_traits_list = {
count = { 0 1 }
athletic = {}
strong = {}
giant = {}
physique_good_1 = {}
physique_good_2 = {}
physique_good_3 = {}
}
random_traits = no
# Any faith existing in the realm
faith = scope:guest_faith
# Any Culture existing in the realm
culture = scope:guest_culture
gender_female_chance = root_faith_clergy_gender_female_chance
martial = {
min_template_high_skill
max_template_high_skill
}
prowess = extremely_high_skill_rating
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tourney_participant_level_effect = yes
}
}
}
celebration_diplomat_character = {
age = { 18 30 }
trait = brave
random_traits_list = {
count = 1
education_diplomacy_2 = {}
education_diplomacy_3 = {}
education_diplomacy_4 = {}
}
random_traits_list = {
count = 1
honest = {}
ambitious = {}
cynical = {}
zealous = {}
compassionate = {}
stubborn = {}
generous = {}
}
random_traits_list = {
count = { 0 1 }
august = {}
diplomat = {}
}
random_traits = no
# Any faith existing in the realm
faith = scope:guest_faith
# Any Culture existing in the realm
culture = scope:guest_culture
gender_female_chance = root_faith_clergy_gender_female_chance
diplomacy = {
min_template_high_skill
max_template_high_skill
}
}
celebration_spy_character = {
age = { 25 40 }
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because steward gender is doctrine dependent
random_traits = yes
culture = scope:guest_culture
faith = scope:guest_faith
intrigue = {
min_template_high_skill
max_template_high_skill
}
random_traits_list = {
count = 1
education_intrigue_2 = {}
education_intrigue_3 = {}
education_intrigue_4 = {}
}
random_traits_list = {
count = 1
schemer = {}
seducer = {}
torturer = {}
}
random_traits_list = {
count = 1
paranoid = {}
fickle = {}
deceitful = {}
vengeful = {}
}
random_traits = yes
dynasty = none
}
celebration_steward_character = {
age = { 25 40 }
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because steward gender is doctrine dependent
random_traits = yes
culture = scope:guest_culture
faith = scope:guest_faith
stewardship = {
min_template_high_skill
max_template_high_skill
}
random_traits_list = {
count = 1
education_stewardship_2 = {}
education_stewardship_3 = {}
education_stewardship_4 = {}
}
random_traits_list = {
count = 1
avaricious = {}
architect = {}
administrator = {}
}
random_traits = yes
dynasty = none
}
celebration_hunter_character = {
age = { 18 50 }
dynasty = none
random_traits = yes
faith = scope:guest_faith
culture = scope:guest_culture
gender_female_chance = root_soldier_female_chance
prowess = {
min_template_high_skill
max_template_high_skill
}
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
trait = lifestyle_hunter
random_traits_list = {
count = 1
brave = {}
calm = {}
shy = {}
patient = {}
physique_good_1 = {}
physique_good_2 = {}
strong = {}
deceitful = {}
greedy = {}
callous = {}
diligent = {}
arrogant = {}
stubborn = {}
athletic = {}
}
after_creation = {
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = no
LEVEL_3 = yes
}
}
}
celebration_priest_character = {
age = { 30 60 }
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
education_learning_4 = {}
}
#Virtue Personality
#Give them traits which are considered virtuous in their faith. Traits which would be the opposite of a neutral personality are omitted.
random_traits_list = {
count = 3
lustful = {
trigger = {
root.faith = { trait_is_virtue = lustful }
}
}
chaste = {
trigger = {
root.faith = { trait_is_virtue = chaste }
}
}
gluttonous = {
trigger = {
root.faith = { trait_is_virtue = gluttonous }
}
}
temperate = {
trigger = {
root.faith = { trait_is_virtue = temperate }
}
}
greedy = {
trigger = {
root.faith = { trait_is_virtue = greedy }
}
}
generous = {
trigger = {
root.faith = { trait_is_virtue = generous }
}
}
wrathful = {
trigger = {
root.faith = { trait_is_virtue = wrathful }
}
}
calm = {
trigger = {
root.faith = { trait_is_virtue = calm }
}
}
patient = {
trigger = {
root.faith = { trait_is_virtue = patient }
}
}
impatient = {
trigger = {
root.faith = { trait_is_virtue = impatient }
}
}
arrogant = {
trigger = {
root.faith = { trait_is_virtue = arrogant }
}
}
humble = {
trigger = {
root.faith = { trait_is_virtue = humble }
}
}
deceitful = {
trigger = {
root.faith = { trait_is_virtue = deceitful }
}
}
honest = {
trigger = {
root.faith = { trait_is_virtue = honest }
}
}
craven = {
trigger = {
root.faith = { trait_is_virtue = craven }
}
}
brave = {
trigger = {
root.faith = { trait_is_virtue = brave }
}
}
ambitious = {
trigger = {
root.faith = { trait_is_virtue = ambitious }
}
}
content = {
trigger = {
root.faith = { trait_is_virtue = content }
}
}
arbitrary = {
trigger = {
root.faith = { trait_is_virtue = arbitrary }
}
}
just = {
trigger = {
root.faith = { trait_is_virtue = just }
}
}
paranoid = {
trigger = {
root.faith = { trait_is_virtue = paranoid }
}
}
trusting = {
trigger = {
root.faith = { trait_is_virtue = trusting }
}
}
compassionate = {
trigger = {
root.faith = { trait_is_virtue = compassionate }
}
}
callous = {
trigger = {
root.faith = { trait_is_virtue = callous }
}
}
sadistic = {
trigger = {
root.faith = { trait_is_virtue = sadistic }
}
}
stubborn = {
trigger = {
root.faith = { trait_is_virtue = stubborn }
}
}
fickle = {
trigger = {
root.faith = { trait_is_virtue = fickle }
}
}
vengeful = {
trigger = {
root.faith = { trait_is_virtue = vengeful }
}
}
forgiving = {
trigger = {
root.faith = { trait_is_virtue = forgiving }
}
}
}
faith = root.faith # use the root faith in this case as it's a Priest
culture = scope:guest_culture
gender_female_chance = root_faith_clergy_gender_female_chance
learning = {
min_template_high_skill
max_template_high_skill
}
after_creation = {
add_character_flag = {
flag = need_priest_outfit
}
}
}
celebration_artisan_character = {
dynasty = none
faith = scope:guest_faith
culture = scope:guest_culture
random_traits_list = {
count = 1
education_stewardship_2 = { weight = { base = 30 } }
education_stewardship_3 = { weight = { base = 10 } }
education_stewardship_4 = { weight = { base = 5 } }
education_diplomacy_2 = { weight = { base = 30 } }
education_diplomacy_3 = { weight = { base = 10 } }
education_diplomacy_4 = { weight = { base = 5 } }
education_martial_2 = { weight = { base = 30 } }
education_martial_3 = { weight = { base = 10 } }
education_martial_4 = { weight = { base = 5 } }
}
random_traits_list = {
count = 3
trusting = {}
diligent = {}
zealous = {}
content = {}
honest = {}
shy = {}
}
random_traits = yes
martial = {
min_template_low_skill
max_template_high_skill
}
stewardship = {
min_template_low_skill
max_template_high_skill
}
diplomacy = {
min_template_low_skill
max_template_high_skill
}
intrigue = {
min_template_low_skill
max_template_high_skill
}
learning = {
min_template_low_skill
max_template_high_skill
}
gender_female_chance = 50
after_creation = {
grant_inspiration_to_character_effect = { CHARACTER = this }
}
}
celebration_chessmaster_character = {
age = { 35 50 }
random_traits_list = {
count = { 0 1 }
eunuch_1 = {}
beardless_eunuch = {}
blind = {}
infirm = {}
}
random_traits = yes
faith = scope:guest_faith
culture = scope:guest_culture
# Noble women use to play chess a lot
gender_female_chance = 75
learning = {
min_template_high_skill
max_template_high_skill
}
martial = {
min_template_high_skill
max_template_high_skill
}
prowess = {
min_template_high_skill
max_template_high_skill
}
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = wit
LEVEL_1 = yes
LEVEL_3 = yes
}
}
}
}
spanish_jewish_merchant_character = {
age = { 25 50 }
random_traits_list = {
count = 1
education_stewardship_2 = {}
education_stewardship_3 = {}
education_stewardship_4 = {}
}
random_traits = yes
culture = culture:sephardi
faith = faith:kabarism # temporary, see after_creation effect below
gender_female_chance = 0
stewardship = {
min_template_high_skill
max_template_high_skill
}
after_creation = {
religion:judaism_religion = {
random_faith = {
limit = {
is_mainstream_jewish_faith = yes
}
save_scope_as = courtier_faith
}
}
set_character_faith = scope:courtier_faith
}
}
spanish_conversos_character = {
age = { 25 50 }
random_traits = yes
faith = faith:conversos
culture = culture:sephardi
gender_female_chance = 25
}
toledan_night_character = {
age = { 25 50 }
trait = sadistic
random_traits_list = {
count = 1
education_intrigue_2 = {}
education_intrigue_3 = {}
education_intrigue_4 = {}
}
random_traits_list = {
count = 2
arrogant = {}
ambitious = {}
callous = {}
vengeful = {}
wrathful = {}
cynical = {}
torturer = {}
}
faith = root.faith
culture = root.culture
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
}

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tournament_foot_character = {
age = { 18 40 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
}
trait = lifestyle_blademaster
martial = {
min_template_decent_skill
max_template_decent_skill
}
prowess = {
min_template_decent_skill
max_template_decent_skill
}
gender_female_chance = root_soldier_female_chance
after_creation = {
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_blademaster
LEVEL_1 = no
LEVEL_3 = yes
}
}
}
tournament_horse_character = {
age = { 18 40 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
}
random_traits_list = {
count = 1
education_martial_prowess_2 = {}
education_martial_prowess_3 = {}
tourney_participant = {}
}
martial = {
min_template_decent_skill
max_template_decent_skill
}
prowess = {
min_template_decent_skill
max_template_decent_skill
}
gender_female_chance = root_soldier_female_chance
after_creation = {
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = horse
LEVEL_1 = no
LEVEL_3 = yes
}
}
}
tournament_archery_character = {
age = { 18 40 }
trait = tourney_participant
prowess = {
min_template_decent_skill
max_template_decent_skill
}
gender_female_chance = root_soldier_female_chance
after_creation = {
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = bow
LEVEL_1 = no
LEVEL_3 = yes
}
}
}
tournament_recital_character = {
age = { 18 40 }
random_traits_list = {
count = 1
lifestyle_poet = {}
journaller = {}
}
random_traits_list = {
count = 1
education_diplomacy_2 = {}
education_diplomacy_3 = {}
}
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
gender_female_chance = root_soldier_female_chance
}
tournament_pugilism_character = {
age = { 18 40 }
random_traits_list = {
count = 1
strong = {}
physique_good_1 = {}
physique_good_2 = {}
tourney_participant = {}
}
prowess = {
min_template_decent_skill
max_template_decent_skill
}
gender_female_chance = root_soldier_female_chance
after_creation = {
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = foot
LEVEL_1 = no
LEVEL_3 = yes
}
}
}
tournament_board_game_character = {
age = { 18 40 }
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
}
learning = {
min_template_decent_skill
max_template_decent_skill
}
gender_female_chance = root_soldier_female_chance
}
loyal_fan_character = {
age = { 18 40 }
trait = loyal
random_traits_list = {
count = 1
honest = {}
calm = {}
compassionate = {}
forgiving = {}
}
random_traits_list = {
count = 1
chaste = {}
lustful = {}
}
gender_female_chance = 50
}
local_beauty_character = {
age = { 18 40 }
random_traits_list = {
count = { 0 1 }
beauty_good_1 = {}
beauty_good_2 = {}
beauty_good_3 = {}
}
random_traits_list = {
count = 1
chaste = {}
lustful = {}
}
learning = {
min_template_decent_skill
max_template_decent_skill
}
gender_female_chance = root_sexuality_female_chance
after_creation = {
random_list = {
50 = {
if = {
limit = {
OR = {
AND = {
is_female = yes
root = { is_male = yes }
}
AND = {
is_male = yes
root = { is_female = yes }
}
}
}
set_sexuality = heterosexual
}
else_if = {
limit = {
OR = {
AND = {
is_female = yes
root = { is_female = yes }
}
AND = {
is_male = yes
root = { is_male = yes }
}
}
}
set_sexuality = homosexual
}
}
50 = {
set_sexuality = bisexual
}
}
}
}
feral_child_template = {
age = { 6 12 }
random_traits_list = {
count = { 0 1 }
physique_good_1 = {}
physique_good_2 = {}
physique_good_3 = {}
strong = {}
athletic = {}
}
random_traits_list = {
count = { 0 1 }
intellect_bad_1 = {}
intellect_bad_2 = {}
intellect_bad_3 = {}
dull = {}
}
learning = {
min_template_low_skill
max_template_low_skill
}
dynasty = none
gender_female_chance = root_soldier_female_chance
after_creation = {
random_list = {
20 = {
change_current_weight = -50
}
20 = {
change_current_weight = -100
}
}
add_character_modifier = {
modifier = nonverbal_modifier
years = 2
}
add_character_modifier = {
modifier = feral_modifier
years = 5
}
}
}
castaway_character = {
age = { 18 40 }
random_traits = yes
gender_female_chance = root_soldier_female_chance
after_creation = {
random_list = {
20 = {
change_current_weight = -50
}
20 = {
change_current_weight = -100
}
}
}
}
sexy_assassin_character = {
age = { 18 35 }
random_traits_list = {
count = 1
beauty_good_2 = {}
beauty_good_3 = {}
}
random_traits_list = {
count = 1
deceitful = {}
arbitrary = {}
}
random_traits_list = {
count = 1
lustful = {}
seducer = {}
}
random_traits_list = {
count = 1
education_intrigue_1 = {
weight = { base = 10 }
}
education_intrigue_2 = {
weight = { base = 20 }
}
education_intrigue_3 = {
weight = { base = 20 }
}
education_intrigue_4 = {
weight = { base = 10 }
}
}
dynasty = none
random_traits = yes
faith = this.faith
culture = this.culture
gender_female_chance = root_attraction_based_female_chance
intrigue = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
set_sexuality = bisexual
}
}
garden_hermit_character = {
age = { 55 80 }
trait = lifestyle_mystic
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
}
gender_female_chance = root_faith_clergy_gender_female_chance
learning = {
min_template_low_skill
max_template_low_skill
}
after_creation = {
add_trait_xp = {
trait = lifestyle_mystic
value = {
integer_range = {
min = medium_lifestyle_random_xp_low
max = medium_lifestyle_random_xp_high
}
}
}
}
}
brainless_character_template = {
age = { 18 40 }
trait = dull
random_traits_list = {
count = 1
wounded_1 = {}
wounded_2 = {}
wounded_3 = {}
maimed = {}
}
random_traits_list = {
count = { 0 1 }
one_eyed = {}
one_legged = {}
disfigured = {}
}
random_traits_list = {
count = { 0 1 }
gregarious = {}
compassionate = {}
lifestyle_reveler = {}
}
learning = {
min_template_low_skill
max_template_low_skill
}
random_traits = yes
gender_female_chance = root_soldier_female_chance
after_creation = {
if = {
limit = { has_trait = lifestyle_reveler }
add_trait_xp = {
trait = lifestyle_reveler
value = {
integer_range = {
min = small_lifestyle_random_xp_low
max = small_lifestyle_random_xp_high
}
}
}
}
random_list = {
20 = {
}
20 = {
change_current_weight = -50
}
}
}
}
heartless_knight = {
age = { 18 40 }
random_traits_list = { # Likely to commit social faux pas
count = 1
callous = {}
sadistic = {}
shy = {}
wrathful = {}
impatient = {}
stubborn = {}
}
random_traits_list = {
count = 1
education_martial_1 = {
weight = { base = 5 }
}
education_martial_2 = {
weight = { base = 10 }
}
education_martial_3 = {
weight = { base = 10 }
}
education_martial_4 = {
weight = { base = 5 }
}
}
diplomacy = {
min_template_low_skill
max_template_low_skill
}
random_traits = yes
gender_female_chance = root_soldier_female_chance
}
cowardly_knight = {
age = { 18 40 }
trait = craven
random_traits_list = {
count = 1
education_martial_1 = {
weight = { base = 5 }
}
education_martial_2 = {
weight = { base = 5 }
}
education_martial_3 = {
weight = { base = 15 }
}
education_martial_4 = {
weight = { base = 5 }
}
}
diplomacy = {
min_template_low_skill
max_template_low_skill
}
random_traits = yes
gender_female_chance = root_soldier_female_chance
}
child_thief_character = {
age = { 6 12 }
dynasty = none
gender_female_chance = 50
trait = charming
intrigue = {
min_template_decent_skill
max_template_high_skill
}
}
wealthy_gambler_template = {
age = { 25 55 }
random_traits_list = {
count = 1
education_stewardship_3 = {}
education_stewardship_4 = {}
}
dynasty = none
random_traits = yes
faith = this.faith
culture = this.culture
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
stewardship = {
min_template_decent_skill
max_template_decent_skill
}
prowess = { 2 10 }
martial = { 2 10 }
diplomacy = { 5 13 }
learning = { 5 13 }
}
tournament_mulan_character = {
age = { 18 30 }
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
}
trait = lifestyle_blademaster
trait = ambitious
trait = brave
trait = stubborn
martial = {
min_template_decent_skill
max_template_decent_skill
}
prowess = {
min_template_decent_skill
max_template_decent_skill
}
gender_female_chance = root_faith_dominant_gender_female_reversed_chance
after_creation = {
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_blademaster
LEVEL_1 = no
LEVEL_3 = yes
}
}
}
quasimodo_template = {
age = { 6 12 }
random_traits_list = {
count = { 1 3 }
hunchbacked = {}
clubfooted = {}
beauty_bad_1 = {}
beauty_bad_2 = {}
beauty_bad_3 = {}
spindly = {}
scaly = {}
albino = {}
dwarf = {}
giant = {}
}
random_traits = yes
gender_female_chance = 50
}
tournament_unusual_stranger = {
age = { 18 40 }
random_traits_list = {
count = 1
education_intrigue_3 = {}
education_intrigue_4 = {}
}
trait = schemer
intrigue = {
min_template_decent_skill
max_template_high_skill
}
prowess = {
min_template_decent_skill
max_template_decent_skill
}
random_traits = yes
gender_female_chance = root_soldier_female_chance
after_creation = {
add_gold = 1
}
}
travel_messenger = {
age = { 20 30 }
dynasty = none
random_traits = yes
diplomacy = {
min_template_decent_skill
max_template_high_skill
}
gender_female_chance = root_soldier_female_chance
after_creation = {
add_gold = 10
}
}
sea_captain = {
age = { 30 55 }
dynasty = none
faith = root.faith
culture = root.culture
random_traits_list = {
count = 1
education_martial_1 = {}
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
trait = forder
random_traits = yes
gender_female_chance = root_soldier_female_chance
after_creation = {
random_list = {
15 = {
give_nickname = nick_the_navigator
}
40 = {
add_trait = one_eyed
}
45 = {
add_trait = adventurer
}
}
}
}
jungle_guide = {
age = { 30 55 }
dynasty = none
faith = root.faith
culture = root.culture
random_traits_list = {
count = 1
education_martial_1 = {}
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
trait = jungle_stalker
random_traits = yes
gender_female_chance = root_soldier_female_chance
after_creation = {
random_list = {
55 = {
}
45 = {
add_trait = adventurer
}
}
}
}
mountaineer_guide = {
age = { 30 55 }
dynasty = none
faith = root.faith
culture = root.culture
random_traits_list = {
count = 1
education_martial_1 = {}
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
trait = rough_terrain_expert
random_traits = yes
gender_female_chance = root_soldier_female_chance
after_creation = {
random_list = {
55 = {
}
45 = {
add_trait = adventurer
}
}
}
}
forder_guide = {
age = { 30 55 }
dynasty = none
faith = root.faith
culture = root.culture
random_traits_list = {
count = 1
education_martial_1 = {}
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
trait = forder
random_traits = yes
gender_female_chance = root_soldier_female_chance
after_creation = {
random_list = {
55 = {
}
45 = {
add_trait = adventurer
}
}
}
}
desert_warrior_guide = {
age = { 30 55 }
dynasty = none
faith = root.faith
culture = root.culture
random_traits_list = {
count = 1
education_martial_1 = {}
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
trait = desert_warrior
random_traits = yes
gender_female_chance = root_soldier_female_chance
after_creation = {
random_list = {
55 = {
}
45 = {
add_trait = adventurer
}
}
}
}
rough_terrain_guide = { #I.e. Forest Guide
age = { 30 55 }
dynasty = none
faith = root.faith
culture = root.culture
random_traits_list = {
count = 1
education_martial_1 = {}
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
trait = forest_fighter
random_traits = yes
gender_female_chance = root_soldier_female_chance
after_creation = {
random_list = {
55 = {
}
45 = {
add_trait = adventurer
}
}
}
}
cultural_ambassador = {
age = { 30 55 }
dynasty = none
faith = root.faith
culture = root.culture
diplomacy = {
min_template_decent_skill
max_template_high_skill
}
random_traits = yes
gender_female_chance = root_soldier_female_chance
after_creation = {
add_gold = 10
}
}

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swords_for_hire_character = {
age = { 18 35 }
random_traits_list = {
count = 1
education_martial_3 = {}
education_martial_4 = {}
}
random_traits_list = {
count = 1
brave = {}
just = {}
}
random_traits_list = { #Something nice
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
generous = {}
humble = {}
calm = {}
}
random_traits_list = {
count = 1
lustful = {}
chaste = {}
wrathful = {}
arrogant = {}
impatient = {}
patient = {}
impatient = {}
ambitious = {}
cynical = {}
zealous = {}
stubborn = {}
}
trait = tourney_participant
random_traits = no
faith = root.faith
culture = root.culture
martial = {
min_template_high_skill
max_template_high_skill
}
prowess = {
min_template_high_skill
max_template_high_skill
}
gender_female_chance = root_soldier_female_chance
after_creation = {
add_random_tourney_participant_level_effect = yes
}
}

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pilgrim_character = {
age = { 18 40 }
trait = pilgrim
trait = lifestyle_traveler
random_traits_list = {
count = 1
education_learning_2 = {}
education_learning_3 = {}
}
random_traits = yes
learning = {
min_template_decent_skill
max_template_high_skill
}
gender_female_chance = 50
after_creation = {
add_random_tiered_trait_xp_effect = {
TRAIT = pilgrim
LEVEL_1 = no
LEVEL_3 = yes
}
}
}

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########################################################
#FP3 Character Templates
#######################################################
fp3_raging_ghazi_character = {
#General
age = { 18 40 }
culture = root.culture
faith = root.faith
dynasty = none
#Education
random_traits_list = {
education_martial_2 = {
weight = { base = 30 }
}
education_martial_3 = {
weight = { base = 20 }
}
education_martial_4 = {
weight = { base = 10}
}
}
trait = murderer
random_traits_list = {
count = 1
irritable = {}
drunkard = {}
}
random_traits_list = {
count = 1
aggressive_attacker = {}
desert_warrior = {}
reaver = {}
}
random_traits_list = {
count = 3
callous = {}
gluttonous = {}
impatient = {}
sadistic = {}
vengeful = {}
wrathful = {}
zealous = {}
}
random_traits_list = {
count = 1
faith_warrior = {}
lifestyle_blademaster = {}
strong = {}
lunatic_1 = {}
intellect_bad_1 = {}
}
random_traits = no
gender_female_chance = root_soldier_female_chance
#Skills
diplomacy = { min_template_low_skill max_template_decent_skill }
martial = { min_template_decent_skill max_template_high_skill }
stewardship = { min_template_low_skill max_template_decent_skill }
intrigue = { min_template_low_skill max_template_decent_skill }
learning = { min_template_low_skill max_template_decent_skill }
prowess = { min_template_decent_skill max_template_high_skill }
after_creation = {
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_blademaster
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
fp3_chinese_grand_old_lady = {
#General
age = { 50 75 }
gender = female
faith = faith:zhengyi
culture = culture:han
#Education
random_traits_list = {
education_diplomacy_2 = {
weight = { base = 20 }
}
education_diplomacy_3 = {
weight = { base = 30 }
}
education_diplomacy_4 = {
weight = { base = 10 }
}
}
trait = arrogant
trait = profligate
trait = athletic
random_traits_list = {
count = 2
brave = {}
calm = {}
gluttonous = {}
impatient = {}
gregarious = {}
generous = {}
}
random_traits = no
#Skills
diplomacy = { min_template_decent_skill max_template_high_skill }
martial = { min_template_low_skill max_template_decent_skill }
stewardship = { min_template_low_skill max_template_decent_skill }
intrigue = { min_template_decent_skill max_template_high_skill }
learning = { min_template_decent_skill max_template_high_skill }
prowess = { min_template_low_skill max_template_decent_skill }
}
fp3_chinese_eunuch_envoy = {
#General
age = { 20 55 }
gender = male
faith = faith:mahayana
culture = culture:han
#Education
random_traits_list = {
education_diplomacy_2 = {
weight = { base = 20 }
}
education_diplomacy_3 = {
weight = { base = 30 }
}
education_diplomacy_4 = {
weight = { base = 10 }
}
}
trait = brave
trait = beardless_eunuch
random_traits_list = {
count = 2
temperate = {}
calm = {}
gluttonous = {}
stubborn = {}
gregarious = {}
generous = {}
}
random_traits = no
#Skills
diplomacy = { min_template_decent_skill max_template_high_skill }
martial = { min_template_low_skill max_template_decent_skill }
stewardship = { min_template_low_skill max_template_decent_skill }
intrigue = { min_template_decent_skill max_template_high_skill }
learning = { min_template_decent_skill max_template_high_skill }
prowess = { min_template_low_skill max_template_decent_skill }
}
fp3_gnostic_paragon = {
age = { 30 60 }
faith = faith:manichean
culture = culture:levantine
#Education
random_traits_list = {
education_diplomacy_3 = {
weight = { base = 30 }
}
education_diplomacy_4 = {
weight = { base = 10}
}
education_learning_3 = {
weight = { base = 30 }
}
education_learning_4 = {
weight = { base = 10}
}
}
trait = pilgrim
trait = devoted
random_traits_list = {
count = 3
diligent = {}
brave = {}
stubborn = {}
honest = {}
paranoid = {}
calm = {}
compassionate = {}
}
random_traits_list = { #something fun to give them character!
count = 1
lifestyle_mystic = {}
theologian = {}
journaller = {}
}
random_traits = no
#Skills
diplomacy = { min_template_decent_skill max_template_high_skill }
martial = { min_template_low_skill max_template_decent_skill }
stewardship = { min_template_low_skill max_template_decent_skill }
intrigue = { min_template_decent_skill max_template_high_skill }
learning = { min_template_decent_skill max_template_high_skill }
prowess = { min_template_low_skill max_template_decent_skill }
# Mystic XP (if applicable)
after_creation = {
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_mystic
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
fp3_sufi_mystic = {
age = { 30 80 }
faith = root.faith
culture = root.culture
#Education
random_traits_list = {
education_learning_2 = {
weight = { base = 30 }
}
education_learning_3 = {
weight = { base = 30 }
}
education_learning_4 = {
weight = { base = 10}
}
}
trait = lifestyle_mystic
random_traits_list = {
count = 3
calm = {}
humble = {}
stubborn = {}
honest = {}
just = {}
zealous = {}
compassionate = {}
temperate = {}
generous = {}
shy = {}
chaste = {}
}
random_traits_list = { #something fun to give them character!
count = 1
pilgrim = {}
theologian = {}
lifestyle_poet = {}
}
random_traits = no
#Skills
diplomacy = { min_template_decent_skill max_template_high_skill }
martial = { min_template_low_skill max_template_decent_skill }
stewardship = { min_template_low_skill max_template_decent_skill }
intrigue = { min_template_decent_skill max_template_decent_skill }
learning = { min_template_decent_skill max_template_high_skill }
prowess = { min_template_low_skill max_template_decent_skill }
after_creation = {
if = {
limit = { has_trait = lifestyle_mystic }
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_mystic
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
}
fp3_zoroastrian_armed_pilgrim = {
age = { 20 50 }
#Education
random_traits_list = {
education_learning_2 = {
weight = { base = 30 }
}
education_learning_3 = {
weight = { base = 30 }
}
education_learning_4 = {
weight = { base = 10}
}
}
trait = lifestyle_mystic
trait = pilgrim
trait = zealous
random_traits_list = {
count = 2
calm = {}
humble = {}
stubborn = {}
honest = {}
just = {}
compassionate = {}
temperate = {}
generous = {}
chaste = {}
}
random_traits_list = {
count = 1
scholar = {}
theologian = {}
lifestyle_poet = {}
}
random_traits = no
#Skills
diplomacy = { min_template_low_skill max_template_decent_skill }
martial = { min_template_low_skill max_template_low_skill }
stewardship = { min_template_low_skill max_template_decent_skill }
intrigue = { min_template_low_skill max_template_decent_skill }
learning = { min_template_decent_skill max_template_decent_skill }
prowess = { min_template_low_skill max_template_decent_skill }
after_creation = {
if = {
limit = { has_trait = lifestyle_mystic }
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_mystic
LEVEL_1 = yes
LEVEL_3 = no
}
add_character_flag = {
flag = need_priest_outfit
}
}
}
}
fp3_young_rascal = {
age = { 9 12 }
dynasty = none
#Personality
random_traits_list = {
count = 1
rowdy = {}
bossy = {}
curious = {}
}
random_traits = no
#Misc
gender_female_chance = 50
#Skills
diplomacy = { min_template_average_skill max_template_average_skill }
martial = { min_template_average_skill max_template_average_skill }
stewardship = { min_template_average_skill max_template_average_skill }
intrigue = { min_template_average_skill max_template_average_skill }
learning = { min_template_average_skill max_template_average_skill }
prowess = { min_template_average_skill max_template_average_skill }
}
fp3_adorable_orphan = {
#General
age = { 6 13 }
faith = root.capital_county.faith
culture = root.capital_county.culture
dynasty = none
trait = wild_oat
#Personality
random_traits_list = {
count = 1
rowdy = {}
charming = {}
curious = {}
pensive = {}
bossy = {}
}
random_traits_list = {
count = 1
shrewd = {}
spindly = {}
strong = {}
scarred = {}
}
#Misc
random_traits = no
gender_female_chance = 50
#Skills
diplomacy = { min_template_low_skill max_template_high_skill }
martial = { min_template_low_skill max_template_average_skill }
stewardship = { min_template_average_skill max_template_high_skill }
intrigue = { min_template_average_skill max_template_high_skill }
learning = { min_template_low_skill max_template_average_skill }
prowess = { min_template_low_skill max_template_average_skill }
}
fp3_turkic_traveler = {
#General
age = { 24 40 }
culture = culture:turkish
dynasty = generate
#Education
random_traits_list = {
education_martial_2 = {
weight = { base = 20 }
}
education_martial_3 = {
weight = { base = 30 }
}
education_martial_4 = {
weight = { base = 10}
}
}
trait = lifestyle_traveler
random_traits_list = {
count = 3
brave = {}
greedy = {}
gregarious = {}
wrathful = {}
deceitful = {}
ambitious = {}
}
random_traits = no
gender_female_chance = root_soldier_female_chance
#Skills
diplomacy = { min_template_low_skill max_template_decent_skill }
martial = { min_template_decent_skill max_template_decent_skill }
stewardship = { min_template_low_skill max_template_low_skill }
intrigue = { min_template_low_skill max_template_decent_skill }
learning = { min_template_low_skill max_template_low_skill }
prowess = { min_template_decent_skill max_template_decent_skill }
}
fp3_tomb_raider = {
#General
age = { 20 40 }
dynasty = none
#Education
random_traits_list = {
education_intrigue_1 = {
weight = { base = 20 }
}
education_intrigue_2 = {
weight = { base = 30 }
}
education_intrigue_3 = {
weight = { base = 10}
}
}
trait = lifestyle_traveler
trait = cynical
random_traits_list = {
count = 2
brave = {}
greedy = {}
gregarious = {}
wrathful = {}
deceitful = {}
impatient = {}
ambitious = {}
vengeful = {}
lustful = {}
craven = {}
fickle = {}
arbitrary = {}
diligent = {}
}
random_traits = no
gender_female_chance = 50
#Skills
diplomacy = { min_template_low_skill max_template_decent_skill }
martial = { min_template_low_skill max_template_low_skill }
stewardship = { min_template_low_skill max_template_decent_skill }
intrigue = { min_template_decent_skill max_template_decent_skill }
learning = { min_template_low_skill max_template_low_skill }
prowess = { min_template_low_skill max_template_low_skill }
}
fp3_turko-mongol_leader = {
#General
age = { 24 40 }
culture = culture:turkish
faith = faith:maturidi
dynasty = generate
#Education
random_traits_list = {
education_martial_2 = {
weight = { base = 20 }
}
education_martial_3 = {
weight = { base = 30 }
}
education_martial_4 = {
weight = { base = 10}
}
}
trait = ambitious
trait = flexible_leader
random_traits_list = {
count = 2
brave = {}
greedy = {}
gregarious = {}
trusting = {}
wrathful = {}
}
random_traits_list = {
count = 1
athletic = {}
loyal = {}
reaver = {}
}
random_traits_list = {
count = 1
lifestyle_hunter = {}
strong = {}
}
random_traits = no
gender_female_chance = root_soldier_female_chance
#Skills
diplomacy = { min_template_low_skill max_template_decent_skill }
martial = { min_template_decent_skill max_template_high_skill }
stewardship = { min_template_low_skill max_template_decent_skill }
intrigue = { min_template_low_skill max_template_decent_skill }
learning = { min_template_low_skill max_template_decent_skill }
prowess = { min_template_decent_skill max_template_high_skill }
after_creation = {
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
####FP3 Historical Characters####
#This is Ibn Sina, the great Iranian polymath. He's scripted here so we can potentialy use him in many events, or move him to the history files if needed later.
fp3_avicenna_template = {
age = { 20 60 } #their rough age during the period of their flourishing
name = "Ibn_Sina" #Avicenna
gender = male
faith = faith:maturidi
culture = culture:persian
dynasty_house = house:house_harmaytan #named for Harmaytan, his father's estate
trait = intellect_good_3 #He was one of the Middle Ages' greatest geniuses
trait = theologian
trait = lifestyle_physician
trait = education_learning_4
trait = diligent
trait = lifestyle_poet
trait = weak #he was sickly and died quite young
random_traits_list = { #his personality
count = 2
compassionate = {}
calm = {}
cynical = {}
humble = {}
patient = {}
}
random_traits = no
#Skills
learning = {
min_template_high_skill
max_template_high_skill
}
martial = 1
prowess = 6
diplomacy = 6
intrigue = 4
stewardship = 9
after_creation = {
add_trait_xp = {
trait = lifestyle_physician
value = 100
}
}
}
#This is Rhazes, the great Iranian polymath. He's scripted here so we can potentialy use him in many events, or move him to the history files if needed later.
fp3_rhazes_template = {
age = { 30 70 } #their rough age during the period of their flourishing
name = "Abu_Bakr_al-Razi" #Rhazes
gender = male
faith = faith:ashari
culture = culture:persian
dynasty = none
trait = intellect_good_2 #He was one of the Middle Ages' greatest geniuses
trait = lifestyle_herbalist
trait = lifestyle_physician
trait = education_learning_4
trait = cynical
trait = stubborn
random_traits_list = { #his personality
count = 1
compassionate = {}
calm = {}
}
random_traits = no
#Skills
learning = {
min_template_high_skill
max_template_high_skill
}
martial = 3
prowess = 7
diplomacy = 9
intrigue = 7
stewardship = 4
after_creation = {
add_trait_xp = {
trait = lifestyle_physician
value = 100
}
}
}
#This is Al-Akhwayni, a physician known for his treatment of mental disorders
fp3_al_akhwayni_template = {
age = { 30 70 } #their rough age during the period of their flourishing
name = "Al_Akhwayni" #Rhazes
gender = male
faith = faith:mutazila
culture = culture:tajik
dynasty = none
trait = shrewd
trait = journaller
trait = lifestyle_physician
trait = education_learning_3
trait = ambitious
trait = temperate
random_traits_list = { #his personality
count = 1
compassionate = {}
calm = {}
diligent = {}
patient = {}
}
random_traits = no
#Skills
learning = {
min_template_high_skill
max_template_high_skill
}
martial = 2
prowess = 8
diplomacy = 5
intrigue = 5
stewardship = 7
after_creation = {
add_trait_xp = {
trait = lifestyle_physician
value = 100
}
}
}
#This is Ferdowsi, the great Iranian author. He's scripted here so we can potentialy use him in many events, or move him to the history files if needed later.
fp3_ferdowsi_template = {
age = { 40 85 } #their rough age during the period of their flourishing
name = "Abul_Qasem_Ferdowsi" #Ferdowsi
faith = faith:maturidi
culture = culture:tajik
gender = male
dynasty_house = house:house_tusi
trait = lifestyle_poet
trait = intellect_good_1
trait = education_diplomacy_3
trait = compassionate
trait = diligent
trait = patient
random_traits = no
#Skills
diplomacy = {
min_template_high_skill
max_template_high_skill
}
martial = 4
prowess = 4
learning = 12
intrigue = 6
stewardship = 10
}
fp3_skilled_outsider_template = {
# General
age = { 30 60 }
# Education
## We give out random low tier education traits, and we'll upgrade them later if we're in batch B.
random_traits_list = {
count = 1
education_diplomacy_1 = {
trigger = {
OR = {
scope:outsider_diplomacy_martial = yes
scope:outsider_stewardship_diplomacy = yes
}
}
}
education_diplomacy_2 = {
trigger = {
OR = {
scope:outsider_diplomacy_martial = yes
scope:outsider_stewardship_diplomacy = yes
}
}
}
education_martial_1 = {
trigger = {
OR = {
scope:outsider_martial_prowess = yes
scope:outsider_diplomacy_martial = yes
# As there's no main prowess education.
scope:outsider_prowess_learning = yes
}
}
}
education_martial_2 = {
trigger = {
OR = {
scope:outsider_martial_prowess = yes
scope:outsider_diplomacy_martial = yes
# As there's no main prowess education.
scope:outsider_prowess_learning = yes
}
}
}
education_stewardship_1 = {
trigger = {
OR = {
scope:outsider_stewardship_diplomacy = yes
scope:outsider_intrigue_stewardship = yes
}
}
}
education_stewardship_2 = {
trigger = {
OR = {
scope:outsider_stewardship_diplomacy = yes
scope:outsider_intrigue_stewardship = yes
}
}
}
education_intrigue_1 = {
trigger = {
OR = {
scope:outsider_intrigue_stewardship = yes
scope:outsider_learning_intrigue = yes
}
}
}
education_intrigue_2 = {
trigger = {
OR = {
scope:outsider_intrigue_stewardship = yes
scope:outsider_learning_intrigue = yes
}
}
}
education_learning_1 = {
trigger = {
OR = {
scope:outsider_learning_intrigue = yes
scope:outsider_prowess_learning = yes
}
}
}
education_learning_2 = {
trigger = {
OR = {
scope:outsider_learning_intrigue = yes
scope:outsider_prowess_learning = yes
}
}
}
}
# We random roll all of our traits.
random_traits = yes
gender_female_chance = root_soldier_female_chance
# Skills
diplomacy = {
fp3_skilled_outsider_template_diplomacy_min_value
fp3_skilled_outsider_template_diplomacy_max_value
}
martial = {
fp3_skilled_outsider_template_martial_min_value
fp3_skilled_outsider_template_martial_max_value
}
stewardship = {
fp3_skilled_outsider_template_stewardship_min_value
fp3_skilled_outsider_template_stewardship_max_value
}
intrigue = {
fp3_skilled_outsider_template_intrigue_min_value
fp3_skilled_outsider_template_intrigue_max_value
}
learning = {
fp3_skilled_outsider_template_learning_min_value
fp3_skilled_outsider_template_learning_max_value
}
prowess = {
fp3_skilled_outsider_template_prowess_min_value
fp3_skilled_outsider_template_prowess_max_value
}
}

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##################################################
# #BP2 Templates
#wet_nurse
bp2_wet_nurse_template = {
culture = root.culture
faith = root.faith
gender = female
age = { 25 35 }
dynasty = none
after_creation = {
random_list = {
5 = { add_trait = physique_good_1 }
5 = { add_trait = strong }
5 = { add_trait = loyal }
90 = {}
}
}
health = 5
}
adult_education_teacher = {
age = { 35 75 }
random_traits_list = {
count = 1
education_diplomacy_4 = {}
education_martial_4 = {}
education_stewardship_4 = {}
education_intrigue_4 = {}
education_learning_4 = {}
education_diplomacy_5 = {}
education_martial_5 = {}
education_stewardship_5 = {}
education_intrigue_5 = {}
education_learning_5 = {}
}
diplomacy = {
min_template_average_skill
max_template_decent_skill
}
martial = {
min_template_average_skill
max_template_decent_skill
}
stewardship = {
min_template_average_skill
max_template_decent_skill
}
intrigue = {
min_template_average_skill
max_template_decent_skill
}
learning = {
min_template_average_skill
max_template_decent_skill
}
random_traits = yes
faith = scope:activity.activity_location.faith
culture = scope:activity.activity_location.culture
gender_female_chance = {
if = {
limit = { scope:host.faith = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { scope:host.faith = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
after_creation = {
if = {
limit = {
OR = {
has_trait = education_diplomacy_4
has_trait = education_diplomacy_5
}
}
add_diplomacy_skill = min_template_average_skill
}
else_if = {
limit = {
OR = {
has_trait = education_martial_4
has_trait = education_martial_5
}
}
add_martial_skill = min_template_average_skill
}
else_if = {
limit = {
OR = {
has_trait = education_stewardship_4
has_trait = education_stewardship_5
}
}
add_stewardship_skill = min_template_average_skill
}
else_if = {
limit = {
OR = {
has_trait = education_intrigue_4
has_trait = education_intrigue_5
}
}
add_intrigue_skill = min_template_average_skill
}
else_if = {
limit = {
OR = {
has_trait = education_learning_4
has_trait = education_learning_5
}
}
add_learning_skill = min_template_average_skill
}
}
}
adult_education_student = {
age = { 18 40 }
random_traits = yes
faith = scope:activity.activity_location.faith
culture = scope:activity.activity_location.culture
gender_female_chance = {
if = {
limit = { scope:host.faith = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { scope:host.faith = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
}
foreign_architect_template = {
age = { 30 45 }
random_traits_list = {
count = 1
education_stewardship_3 = {}
education_stewardship_4 = {}
}
random_traits = yes
dynasty = none
faith = root.faith
culture = root.culture
gender_female_chance = root_faith_dominant_gender_female_chance
learning = {
min_template_average_skill
max_template_decent_skill
}
stewardship = {
min_template_decent_skill
max_template_high_skill
}
after_creation = {
add_trait = architect
set_interesting_traits_and_modifiers_effect = yes
set_nickname_effect = { NICKNAME = nick_the_architect }
}
}
culture_defender_knight_template = {
age = { 20 40 }
random_traits = yes
random_traits_list = {
count = 1
brave = {}
gregarious = {}
lifestyle_hunter = {}
lifestyle_blademaster = {}
lifestyle_poet = {}
athletic = {}
strong = {}
lifestyle_reveler = {}
sadistic = {}
callous = {}
}
random_traits_list = {
education_martial_2 = { weight = { base = 35 } }
education_martial_3 = { weight = { base = 20 } }
education_martial_4 = { weight = { base = 10 } }
education_diplomacy_2 = { weight = { base = 35 } }
education_diplomacy_3 = { weight = { base = 20 } }
education_diplomacy_4 = { weight = { base = 10 } }
education_intrigue_2 = { weight = { base = 35 } }
education_intrigue_3 = { weight = { base = 20 } }
education_intrigue_4 = { weight = { base = 10 } }
}
random_traits_list = {
count = { 0 1 }
tourney_participant = { }
}
martial = {
min_template_decent_skill
max_template_high_skill
}
prowess = {
min_template_decent_skill
max_template_high_skill
}
gender_female_chance = root_soldier_female_chance
after_creation = {
add_trait = loyal
# Cultural Traditions
if = {
limit = {
culture = {
has_cultural_parameter = winter_soldier_trait_more_common
}
NOT = {
has_trait = winter_soldier
}
}
add_trait = winter_soldier
}
if = {
limit = {
culture = {
has_cultural_parameter = forest_fighter_trait_more_common
}
NOT = {
has_trait = forest_fighter
}
}
add_trait = forest_fighter
}
if = {
limit = {
culture = {
has_cultural_parameter = rough_terrain_expert_trait_more_common
}
NOT = {
has_trait = rough_terrain_expert
}
}
add_trait = rough_terrain_expert
}
if = {
limit = {
culture = {
has_cultural_parameter = desert_warrior_trait_more_common
}
NOT = {
has_trait = desert_warrior
}
}
add_trait = desert_warrior
}
if = {
limit = {
culture = {
has_cultural_parameter = jungle_stalker_trait_more_common
}
NOT = {
has_trait = jungle_stalker
}
}
add_trait = jungle_stalker
}
set_interesting_traits_and_modifiers_effect = yes
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_blademaster
LEVEL_1 = yes
LEVEL_3 = yes
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tourney_participant_level_effect = yes
set_nickname_effect = { NICKNAME = nick_the_guardian }
}
}
foreign_cleric_template = {
age = { 30 45 }
random_traits_list = {
count = { 0 1 }
lifestyle_mystic = {}
flagellant = {}
contrite = {}
}
random_traits_list = {
count = 1
education_learning_3 = {}
education_learning_4 = {}
}
random_traits = yes
dynasty = none
faith = root.faith
culture = root.culture
learning = {
min_template_decent_skill
max_template_high_skill
}
after_creation = {
add_trait = theologian
set_interesting_traits_and_modifiers_effect = yes
}
}
foreign_scholar_template = {
age = { 30 45 }
random_traits_list = {
count = { 0 1 }
lifestyle_physician = {}
spindly = {}
depressed_1 = {}
stuttering = {}
reclusive = {}
blind = {}
}
random_traits_list = {
count = 1
education_learning_3 = {}
education_learning_4 = {}
}
random_traits = yes
dynasty = none
faith = root.faith
culture = root.culture
learning = {
min_template_decent_skill
max_template_high_skill
}
after_creation = {
add_trait = scholar
set_interesting_traits_and_modifiers_effect = yes
set_nickname_effect = { NICKNAME = nick_the_scholar }
}
}
foreign_official_template = {
age = { 25 45 }
random_traits_list = {
count = 3
lustful = {}
gluttonous = {}
greedy = {}
lazy = {}
diligent = {}
calm = {}
impatient = {}
arrogant = {}
deceitful = {}
gregarious = {}
ambitious = {}
arbitrary = {}
cynical = {}
paranoid = {}
callous = {}
sadistic = {}
vengeful = {}
}
random_traits_list = {
count = { 0 1 }
disloyal = {}
beauty_good_1 = {}
beauty_good_2 = {}
beauty_good_3 = {}
schemer = {}
seducer = {}
diplomat = {}
rakish = {}
lifestyle_poet = {}
profligate = {}
weak = {}
}
random_traits_list = {
count = 1
education_diplomacy_3 = {}
education_diplomacy_4 = {}
education_intrigue_3 = {}
education_intrigue_4 = {}
}
faith = root.faith
culture = root.culture
diplomacy = {
min_template_average_skill
min_template_high_skill
}
intrigue = {
min_template_average_skill
min_template_high_skill
}
after_creation = {
set_interesting_traits_and_modifiers_effect = yes
}
}
foreign_mercenary_template = {
age = { 20 40 }
random_traits = yes
random_traits_list = {
count = 1
adventurer = {}
lifestyle_hunter = {}
lifestyle_blademaster = {}
athletic = {}
strong = {}
physique_good_1 = {}
physique_good_2 = {}
lifestyle_traveler = {}
tourney_participant = { }
}
random_traits_list = {
education_martial_1 = { weight = { base = 35 } }
education_martial_2 = { weight = { base = 35 } }
education_martial_3 = { weight = { base = 20 } }
education_martial_4 = { weight = { base = 10 } }
}
martial = {
min_template_decent_skill
max_template_decent_skill
}
prowess = {
min_template_decent_skill
max_template_decent_skill
}
gender_female_chance = root_soldier_female_chance
dynasty = none
after_creation = {
# Cultural Traditions
if = {
limit = {
culture = {
has_cultural_parameter = winter_soldier_trait_more_common
}
NOT = {
has_trait = winter_soldier
}
}
add_trait = winter_soldier
}
if = {
limit = {
culture = {
has_cultural_parameter = forest_fighter_trait_more_common
}
NOT = {
has_trait = forest_fighter
}
}
add_trait = forest_fighter
}
if = {
limit = {
culture = {
has_cultural_parameter = rough_terrain_expert_trait_more_common
}
NOT = {
has_trait = rough_terrain_expert
}
}
add_trait = rough_terrain_expert
}
if = {
limit = {
culture = {
has_cultural_parameter = desert_warrior_trait_more_common
}
NOT = {
has_trait = desert_warrior
}
}
add_trait = desert_warrior
}
if = {
limit = {
culture = {
has_cultural_parameter = jungle_stalker_trait_more_common
}
NOT = {
has_trait = jungle_stalker
}
}
add_trait = jungle_stalker
}
set_interesting_traits_and_modifiers_effect = yes
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_blademaster
LEVEL_1 = yes
LEVEL_3 = yes
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tourney_participant_level_effect = yes
}
}

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########################################################
#CE1 Character Templates
#######################################################
ce1_hooded_figure_template = {
#General
age = { 18 50 }
culture = root.location.culture
faith = root.location.faith
dynasty = none
#Education
random_traits_list = {
count = 1
education_martial_2 = { weight = 30 }
education_martial_3 = { weight = 30 }
education_martial_4 = { weight = 30 }
education_martial_5 = { weight = 5 }
education_intrigue_2 = { weight = 30 }
education_intrigue_3 = { weight = 30 }
education_intrigue_4 = { weight = 30 }
education_intrigue_5 = { weight = 5 }
}
random_traits_list = {
count = { 1 3 }
vengeful = {}
wrathful = {}
deceitful = {}
compassionate = {}
honest = {}
sadistic = {}
callous = {}
}
# Make em look cool
random_traits_list = {
count = 1
one_eyed = {}
scarred = {}
giant = {}
}
# Make them a good fighter
random_traits_list = {
count = 1
lifestyle_blademaster = {}
strong = {}
physique_good_1 = {}
physique_good_2 = {}
physique_good_3 = {}
}
random_traits = yes
gender_female_chance = root_soldier_female_chance
#Skills
intrigue = { min_template_decent_skill max_template_high_skill }
prowess = { min_template_high_skill max_template_high_skill }
}

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bard_template = {
age = { 20 35 }
# Traits
random_traits_list = { #are they gonna be bad or not, fun guessing
count = 1
education_learning_1 = {}
education_learning_2 = {}
education_diplomacy_1 = {}
education_diplomacy_2 = {}
education_diplomacy_3 = {}
}
trait = lifestyle_poet
#Personality
random_traits_list = {
count = 2
ambitious = {}
arrogant = {}
just = {}
deceitful = {}
diligent = {}
impatient = {}
honest = {}
brave = {}
lustful = {}
}
random_traits = yes
dynasty = none
faith = root.faith
culture = root.culture
diplomacy = {
min_template_decent_skill
max_template_high_skill
}
}

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# Byzantium
charioteer_template = {
age = { 16 30 }
culture = root.location.culture
faith = root.location.faith
dynasty = none
#Education
random_traits_list = {
count = 1
education_diplomacy_1 = {}
education_martial_1 = {}
education_stewardship_1 = {}
education_intrigue_1 = {}
education_learning_1 = {}
}
#Personality
random_traits_list = {
count = 2
ambitious = {}
arrogant = {}
deceitful = {}
diligent = {}
impatient = {}
honest = {}
brave = {}
lustful = {}
wrathful = {}
}
random_traits = yes
prowess = {
min_template_decent_skill
max_template_high_skill
}
gender_female_chance = activity_location_faith_dominant_gender_female_chance
}
generic_bookmaker_character = {
age = { 20 40 }
random_traits_list = {
count = 1
education_stewardship_1 = {}
education_stewardship_2 = {}
education_stewardship_3 = {}
education_stewardship_4 = {}
}
dynasty = none
random_traits = yes
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
stewardship = {
min_template_decent_skill
max_template_decent_skill
}
prowess = { 2 10 }
martial = { 2 10 }
diplomacy = { 5 13 }
learning = { 5 13 }
}
anatolian_guide_character = {
age = { 16 35 }
trait = rough_terrain_expert
trait = lifestyle_traveler
trait = peasant_leader
random_traits_list = {
count = 1
education_martial_1 = {}
education_martial_2 = {}
}
gender_female_chance = root_faith_dominant_gender_female_chance
prowess = {
min_template_low_skill
max_template_average_skill
}
}
varangian_template = {
age = { 16 45 }
random_traits = yes
random_traits_list = {
education_martial_1 = { weight = { base = 35 } }
education_martial_2 = { weight = { base = 35 } }
education_martial_3 = { weight = { base = 20 } }
education_martial_4 = { weight = { base = 10 } }
}
random_traits_list = {
count = { 0 1 }
lifestyle_blademaster = {}
lifestyle_hunter = {}
lifestyle_traveler = {}
strong = {}
athletic = {}
gallant = {}
lifestyle_poet = {}
greedy = {}
ambitious = {}
brave = {}
diligent = {}
wrathful = {}
vengeful = {}
loyal = {}
}
prowess = {
min_template_average_skill
max_template_decent_skill
}
gender_female_chance = root_soldier_female_chance
after_creation = {
add_trait = varangian
add_trait = tourney_participant
add_trait_xp = {
trait = tourney_participant
track = foot
value = 25
}
random = {
chance = 25
add_trait_xp = {
trait = tourney_participant
track = foot
value = 25
}
}
random = {
chance = 5
add_trait_xp = {
trait = tourney_participant
track = foot
value = 30
}
}
# Cultural Traditions
#berserker
if = {
limit = {
faith.religion = faith:norse_pagan.religion
}
random = {
chance = 33
add_trait = berserker
}
}
if = {
limit = {
culture = {
has_cultural_parameter = winter_soldier_trait_more_common
}
NOT = {
has_trait = winter_soldier
}
}
random = {
chance = 10
add_trait = winter_soldier
}
}
if = {
limit = {
culture = {
has_cultural_parameter = forest_fighter_trait_more_common
}
NOT = {
has_trait = forest_fighter
}
}
random = {
chance = 10
add_trait = forest_fighter
}
}
if = {
limit = {
culture = {
has_cultural_parameter = rough_terrain_expert_trait_more_common
}
NOT = {
has_trait = rough_terrain_expert
}
}
random = {
chance = 10
add_trait = rough_terrain_expert
}
}
if = {
limit = {
culture = {
has_cultural_parameter = desert_warrior_trait_more_common
}
NOT = {
has_trait = desert_warrior
}
}
random = {
chance = 10
add_trait = desert_warrior
}
}
if = {
limit = {
culture = {
has_cultural_parameter = jungle_stalker_trait_more_common
}
NOT = {
has_trait = jungle_stalker
}
}
random = {
chance = 10
add_trait = jungle_stalker
}
}
add_random_tiered_trait_xp_effect = {
TRAIT = lifestyle_blademaster
LEVEL_1 = yes
LEVEL_3 = yes
}
set_interesting_traits_and_modifiers_effect = yes
}
}
ep3_prostitute_character = {
age = { 18 30 }
random_traits_list = {
count = 1
beauty_good_1 = {}
beauty_good_2 = {}
beauty_good_3 = {}
}
dynasty = none
random_traits = yes
culture = root.culture
faith = root.faith
intrigue = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
add_trait = fornicator
}
}
ep3_common_fan_character = {
age = { 18 50 }
random_traits = yes
random_traits_list = {
education_diplomacy_1 = { weight = { base = 35 } }
education_diplomacy_2 = { weight = { base = 35 } }
education_intrigue_1 = { weight = { base = 35 } }
education_intrigue_2 = { weight = { base = 35 } }
education_stewardship_1 = { weight = { base = 35 } }
education_stewardship_2 = { weight = { base = 35 } }
}
culture = root.culture
faith = root.faith
dynasty = none
martial = {
min_template_low_skill
max_template_low_skill
}
stewardship = {
min_template_low_skill
max_template_low_skill
}
diplomacy = {
min_template_low_skill
max_template_low_skill
}
intrigue = {
min_template_low_skill
max_template_low_skill
}
learning = {
min_template_low_skill
max_template_low_skill
}
prowess = {
min_template_average_skill
max_template_decent_skill
}
after_creation = {
random_list = {
200 = {
# Character is of average weight, nothing happens
}
25 = {
change_current_weight = -25
}
25 = {
change_current_weight = -75
}
25 = {
change_current_weight = 25
}
25 = {
change_current_weight = 75
}
5 = {
change_current_weight = 100
}
5 = {
change_current_weight = 200
}
}
add_character_flag = peasant_outfit
set_interesting_traits_and_modifiers_effect = yes
}
}
ep3_magistrate_character = {
age = { 18 50 }
trait = deceitful
trait = greedy
random_traits = yes
random_traits_list = {
education_stewardship_1 = { weight = { base = 35 } }
education_stewardship_2 = { weight = { base = 35 } }
education_stewardship_3 = { weight = { base = 35 } }
}
gender_female_chance = root_soldier_female_chance
culture = root.culture
faith = root.faith
dynasty = none
martial = {
min_template_low_skill
max_template_low_skill
}
stewardship = {
min_template_average_skill
max_template_decent_skill
}
diplomacy = {
min_template_low_skill
max_template_low_skill
}
intrigue = {
min_template_low_skill
max_template_low_skill
}
learning = {
min_template_low_skill
max_template_low_skill
}
prowess = {
min_template_low_skill
max_template_low_skill
}
after_creation = {
set_interesting_traits_and_modifiers_effect = yes
}
}
ep3_frankokratia_crusader_template = {
age = { 18 40 }
random_traits = yes
culture = scope:frankokratia_crusader.culture
faith = scope:frankokratia_crusader.faith
gender_female_chance = {
if = {
limit = {
scope:frankokratia_crusader.faith = { has_doctrine = doctrine_gender_male_dominated }
}
add = 0
}
else_if = {
limit = {
scope:frankokratia_crusader.faith = { has_doctrine = doctrine_gender_female_dominated }
}
add = 100
}
else = {
add = 50
}
}
random_traits_list = {
education_martial_1 = { weight = { base = 35 } }
education_martial_2 = { weight = { base = 35 } }
education_martial_3 = { weight = { base = 20 } }
education_martial_4 = { weight = { base = 10 } }
}
random_traits_list = {
count = 1
strong = {}
athletic = {}
disloyal = {}
faith_warrior = {}
lifestyle_traveler = {}
pilgrim = {}
ambitious = {}
greedy = {}
impatient = {}
zealous = {}
brave = {}
wrathful = {}
callous = {}
sadistic = {}
}
after_creation = {
# Cultural Traditions
if = {
limit = {
culture = {
has_cultural_parameter = winter_soldier_trait_more_common
}
NOT = {
has_trait = winter_soldier
}
}
random = {
chance = 10
add_trait = winter_soldier
}
}
if = {
limit = {
culture = {
has_cultural_parameter = forest_fighter_trait_more_common
}
NOT = {
has_trait = forest_fighter
}
}
random = {
chance = 10
add_trait = forest_fighter
}
}
if = {
limit = {
culture = {
has_cultural_parameter = rough_terrain_expert_trait_more_common
}
NOT = {
has_trait = rough_terrain_expert
}
}
random = {
chance = 10
add_trait = rough_terrain_expert
}
}
if = {
limit = {
culture = {
has_cultural_parameter = desert_warrior_trait_more_common
}
NOT = {
has_trait = desert_warrior
}
}
random = {
chance = 10
add_trait = desert_warrior
}
}
if = {
limit = {
culture = {
has_cultural_parameter = jungle_stalker_trait_more_common
}
NOT = {
has_trait = jungle_stalker
}
}
random = {
chance = 10
add_trait = jungle_stalker
}
}
set_interesting_traits_and_modifiers_effect = yes
}
}
# LAAMP
laamp_inheritor_template = {
age = { 25 50 }
dynasty = generate
random_traits = yes
gender_female_chance = root_soldier_female_chance
}
traveler_character = {
age = { 25 45 }
random_traits = yes
faith = this.faith
gender_female_chance = 50
diplomacy = {
min_template_low_skill
max_template_high_skill
}
learning = {
min_template_low_skill
max_template_high_skill
}
intrigue = {
min_template_low_skill
max_template_high_skill
}
prowess = {
min_template_low_skill
max_template_high_skill
}
after_creation = {
random_list = {
20 = {
add_trait = lifestyle_traveler
}
20 = {
trigger = {
this.faith = {
NOT = { has_doctrine_parameter = forbidden_from_pilgrimage }
}
}
add_trait = pilgrim
}
10 = {
trigger = {
this.faith = {
NOT = { has_doctrine_parameter = forbidden_from_pilgrimage }
}
}
add_trait = pilgrim
add_trait = lifestyle_traveler
}
}
set_interesting_traits_and_modifiers_effect = yes
if = {
limit = {
has_trait = lifestyle_traveler
}
random_list = {
10 = {
add_trait_xp = {
trait = lifestyle_traveler
track = travel
value = {
medium_lifestyle_random_xp_low
medium_lifestyle_random_xp_high
}
}
}
10 = {
add_trait_xp = {
trait = lifestyle_traveler
track = danger
value = {
medium_lifestyle_random_xp_low
medium_lifestyle_random_xp_high
}
}
}
}
}
if = {
limit = {
has_trait = pilgrim
}
add_trait_xp = {
trait = pilgrim
value = {
medium_lifestyle_random_xp_low
medium_lifestyle_random_xp_high
}
}
}
}
}
ep3_evangelizer_template = {
age = { 32 70 }
random_traits = yes
culture = root.culture
faith = root.faith
trait = devoted
random_traits_list = {
count = 1
education_learning_3 = {}
education_learning_4 = {}
education_learning_5 = {}
}
learning = {
min_template_high_skill
max_template_high_skill
}
}
ep3_poet_template = {
age = { 20 70 }
gender_female_chance = 50
random_traits = yes
culture = root.culture
faith = root.faith
diplomacy = {
min_template_medium_skill max_template_high_skill
}
learning = {
min_template_medium_skill max_template_high_skill
}
random_traits_list = {
education_diplomacy_1 = { weight = { base = 25 } }
education_diplomacy_2 = { weight = { base = 30 } }
education_diplomacy_3 = { weight = { base = 20 } }
education_diplomacy_4 = { weight = { base = 20 } }
education_diplomacy_5 = { weight = { base = 5 } }
}
random_traits_list = {
count = { 0 1 }
diplomat = {}
family_first = {}
generous = {}
arrogant = {}
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
fickle = {}
forgiving = {}
lifestyle_poet = {}
tourney_participant = {}
lifestyle_traveler = {}
scholar = {}
}
random_traits_list = {
count = { 0 1 }
beauty_good_1 = {}
beauty_good_2 = {}
beauty_good_3 = {}
}
random_traits_list = {
count = { 0 1 }
intellect_good_1 = {}
intellect_good_2 = {}
intellect_good_3 = {}
shrewd = {}
}
dynasty = none
after_creation = {
add_trait = lifestyle_poet
set_interesting_traits_and_modifiers_effect = yes
if = {
limit = { has_trait = lifestyle_reveler }
add_trait_xp = {
trait = lifestyle_reveler
value = {
integer_range = {
min = small_lifestyle_random_xp_low
max = small_lifestyle_random_xp_high
}
}
}
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = wit
LEVEL_1 = yes
LEVEL_3 = no
}
random_list = {
5 = {
give_nickname = nick_the_rhymer
}
5 = {
give_nickname = nick_the_elegist
}
5 = {
give_nickname = nick_the_poetaster
add_diplomacy_skill = -10
}
1 = {
give_nickname = nick_the_elysian_muse
add_diplomacy_skill = 10
}
84 = {} #Left blank
}
random = {
#Some would say I'm doing this to create more fitting shenanigans for the Violet Poet.
#Actually no. I'm doing this because bisexuals make better poets.
#It's scientifically proven.
chance = 75
set_sexuality = bisexual
}
}
}
ep3_wallada_heir_template = {
age = { 16 25 }
gender_female_chance = 100
random_traits = yes
culture = root.culture
faith = root.faith
diplomacy = {
min_template_medium_skill max_template_high_skill
}
learning = {
min_template_medium_skill max_template_high_skill
}
random_traits_list = {
education_diplomacy_1 = { weight = { base = 25 } }
education_diplomacy_2 = { weight = { base = 25 } }
education_diplomacy_3 = { weight = { base = 20 } }
education_diplomacy_4 = { weight = { base = 20 } }
education_diplomacy_5 = { weight = { base = 10 } }
}
random_traits_list = {
count = { 1 2 }
diplomat = {}
family_first = {}
generous = {}
arrogant = {}
honest = {}
gregarious = {}
trusting = {}
compassionate = {}
fickle = {}
forgiving = {}
lifestyle_poet = {}
tourney_participant = {}
lifestyle_traveler = {}
scholar = {}
}
random_traits_list = {
count = 1
beauty_good_1 = {}
beauty_good_2 = {}
beauty_good_3 = {}
intellect_good_1 = {}
intellect_good_2 = {}
intellect_good_3 = {}
}
dynasty = none
after_creation = {
add_trait = lifestyle_poet
set_interesting_traits_and_modifiers_effect = yes
if = {
limit = { has_trait = lifestyle_reveler }
add_trait_xp = {
trait = lifestyle_reveler
value = {
integer_range = {
min = small_lifestyle_random_xp_low
max = small_lifestyle_random_xp_high
}
}
}
}
random = {
#A chip off the ol' Wallada block
chance = 100
set_sexuality = bisexual
}
}
}
ep3_poet_toned_down_template = {
age = { 20 60 }
gender_female_chance = 50
random_traits = yes
faith = root.faith
diplomacy = {
min_template_medium_skill max_template_high_skill
}
random_traits_list = {
education_diplomacy_2 = { weight = { base = 25 } }
education_diplomacy_3 = { weight = { base = 20 } }
education_diplomacy_4 = { weight = { base = 20 } }
education_diplomacy_5 = { weight = { base = 5 } }
}
random_traits_list = {
count = { 0 1 }
diplomat = {}
generous = {}
arrogant = {}
honest = {}
gregarious = {}
fickle = {}
forgiving = {}
lifestyle_traveler = {}
scholar = {}
intellect_good_1 = {}
intellect_good_2 = {}
intellect_good_3 = {}
shrewd = {}
}
dynasty = none
after_creation = {
add_trait = lifestyle_poet
set_interesting_traits_and_modifiers_effect = yes
if = {
limit = { has_trait = lifestyle_reveler }
add_trait_xp = {
trait = lifestyle_reveler
value = {
integer_range = {
min = small_lifestyle_random_xp_low
max = small_lifestyle_random_xp_high
}
}
}
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = wit
LEVEL_1 = yes
LEVEL_3 = no
}
random_list = {
5 = {
give_nickname = nick_the_rhymer
}
5 = {
give_nickname = nick_the_elegist
}
5 = {
give_nickname = nick_the_poet
}
5 = {
give_nickname = nick_the_eloquent
}
1 = {
give_nickname = nick_the_elysian_muse
add_diplomacy_skill = 10
}
84 = {} #Left blank
}
}
}
ep3_murderer_template = {
age = { 25 45 }
random_traits = yes
culture = root.culture
faith = root.faith
trait = gallowsbait
gender_female_chance = root_soldier_female_chance
random_traits_list = {
count = 1
education_martial_2 = {}
education_martial_3 = {}
education_martial_4 = {}
}
prowess = {
min_template_high_skill
max_template_high_skill
}
intrigue = {
min_template_high_skill
max_template_high_skill
}
after_creation = {
add_trait = gallowsbait
add_trait_xp = {
trait = gallowsbait
track = marauder
value = { 50 90 }
}
set_interesting_traits_and_modifiers_effect = yes
}
}
ep3_sea_raider_template = {
#General
age = { 20 50 }
faith = scope:raider_faith
culture = scope:raider_culture
dynasty = none
#Education
random_traits_list = {
count = 1
education_martial_1 = {
weight = { base = 20 }
}
education_martial_2 = {
weight = { base = 30 }
}
education_martial_3 = {
weight = { base = 30 }
}
education_martial_4 = {
weight = { base = 20 }
}
}
#Personality
trait = ambitious
random_traits_list = {
count = 2
gluttonous = {}
greedy = {}
diligent = {}
wrathful = {}
impatient = {}
arrogant = {}
honest = {}
brave = {}
gregarious = {}
zealous = {}
trusting = {}
callous = {}
fickle = {}
vengeful = {}
}
#Misc
random_traits = no
gender_female_chance = {
if = {
limit = {
scope:raider_faith = { has_doctrine = doctrine_gender_male_dominated }
}
add = 0
}
else_if = {
limit = {
scope:raider_faith = { has_doctrine = doctrine_gender_female_dominated }
}
add = 100
}
else = {
add = 50
}
}
trait = viking
#Skills
diplomacy = { min_template_low_skill max_template_average_skill }
martial = { min_template_low_skill min_template_average_skill }
stewardship = { min_template_low_skill min_template_average_skill }
intrigue = { min_template_low_skill min_template_average_skill }
learning = { min_template_low_skill max_template_average_skill }
prowess = { min_template_decent_skill max_template_high_skill }
}

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@ -0,0 +1,283 @@
funny_courtesan_character = {
age = { 18 25 }
random_traits_list = {
count = 1
education_diplomacy_2 = {}
education_diplomacy_3 = {}
education_diplomacy_4 = {}
}
random_traits_list = {
count = 1
beauty_good_1 = {}
beauty_good_2 = {}
beauty_good_3 = {}
}
random_traits_list = {
count = 1
lustful = {}
}
random_traits_list = {
count = 2
gregarious = {}
forgiving = {}
generous = {}
trusting = {}
cynical = {}
lazy = {}
content = {}
calm = {}
}
dynasty = none
random_traits = no
culture = root.culture
faith = root.faith
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
add_trait = fornicator
add_trait = lifestyle_poet
if = {
limit = {
is_male = yes
culture = {
OR = {
has_cultural_parameter = eunuch_trait_bonuses
has_cultural_parameter = can_appoint_chief_eunuch
}
}
}
random = {
chance = 50
add_trait = beardless_eunuch
}
}
random = {
chance = 50
random_list = {
10 = { add_trait = adventurer_follower }
30 = { add_trait = lifestyle_reveler }
20 = { add_trait = lifestyle_traveler }
}
}
}
}
cunning_courtesan_character = {
age = { 18 25 }
random_traits_list = {
count = 1
education_intrigue_2 = {}
education_intrigue_3 = {}
education_intrigue_4 = {}
}
random_traits_list = {
count = 1
beauty_good_1 = {}
beauty_good_2 = {}
beauty_good_3 = {}
}
random_traits_list = {
count = 1
lustful = {}
}
random_traits_list = {
count = 2
deceitful = {}
eccentric = {}
callous = {}
sadistic = {}
paranoid = {}
arbitrary = {}
greedy = {}
vengeful = {}
craven = {}
}
dynasty = none
random_traits = yes
culture = root.culture
faith = root.faith
intrigue = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
add_trait = fornicator
add_trait = seducer
if = {
limit = {
is_male = yes
culture = {
OR = {
has_cultural_parameter = eunuch_trait_bonuses
has_cultural_parameter = can_appoint_chief_eunuch
}
}
}
random = {
chance = 50
add_trait = beardless_eunuch
}
}
random = {
chance = 50
random_list = {
10 = { add_trait = lunatic_genetic }
10 = { add_trait = albino }
10 = { add_trait = disloyal }
10 = { add_trait = depressed_genetic }
40 = { add_trait = gallowsbait }
}
}
}
}
fearsome_courtesan_character = {
age = { 20 35 }
random_traits_list = {
count = 1
education_martial_1 = {}
}
random_traits_list = {
count = 1
beauty_good_1 = {}
}
random_traits_list = {
count = 1
physique_good_2 = {}
physique_good_3 = {}
}
random_traits_list = {
count = 1
lustful = {}
}
random_traits_list = {
count = 2
brave = {}
wrathful = {}
impatient = {}
vengeful = {}
callous = {}
sadistic = {}
fickle = {}
stubborn = {}
}
dynasty = none
random_traits = yes
culture = root.culture
faith = root.faith
martial = {
min_template_average_skill
max_template_average_skill
}
prowess = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
add_trait = fornicator
random_list = {
30 = { add_trait = scarred }
10 = { add_trait = one_eyed }
10 = { add_trait = gallowsbait }
10 = { add_trait = strong }
10 = { add_trait = athletic }
10 = { add_trait = tourney_participant }
10 = { add_trait = lifestyle_hunter }
10 = { add_trait = lifestyle_blademaster }
10 = { add_trait = giant }
}
if = {
limit = {
current_weight <= 10
}
change_current_weight = 25
}
}
}
experienced_courtesan_character = {
age = { 40 55 }
random_traits_list = {
count = 1
education_stewardship_2 = {}
education_stewardship_3 = {}
education_stewardship_4 = {}
}
random_traits_list = {
count = 1
beauty_good_1 = {}
beauty_good_2 = {}
beauty_good_3 = {}
}
random_traits_list = {
count = 1
lustful = {}
}
random_traits_list = {
count = 2
ambitious = {}
diligent = {}
temperate = {}
calm = {}
cynical = {}
patient = {}
arrogant = {}
deceitful = {}
vengeful = {}
greedy = {}
}
dynasty = none
random_traits = yes
culture = root.culture
faith = root.faith
stewardship = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
add_trait = fornicator
add_trait = lifestyle_poet
random_list = {
40 = { add_trait = avaricious }
20 = { add_trait = administrator }
}
if = {
limit = {
is_male = yes
culture = {
OR = {
has_cultural_parameter = eunuch_trait_bonuses
has_cultural_parameter = can_appoint_chief_eunuch
}
}
}
random = {
chance = 50
add_trait = beardless_eunuch
}
}
random_list = {
10 = { add_trait = shrewd }
10 = { add_trait = lifestyle_physician }
10 = { add_trait = pilgrim }
10 = { add_trait = lifestyle_mystic }
10 = { add_trait = lifestyle_traveler }
10 = { add_trait = adulterer }
10 = { add_trait = witch }
10 = { add_trait = peasant_leader }
# Eunuch.
30 = {
trigger = {
OR = {
culture = { has_cultural_pillar = heritage_mongolic
}
culture = { has_cultural_pillar = heritage_turkic
}
}
}
add_trait = lifestyle_seasoned_pastor
}
}
}
}

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@ -937,7 +937,7 @@ form_switzerland_scripted_effect = {
title:d_savoie = { save_scope_as = savoy }
title:k_switzerland = { save_scope_as = switzerland }
#De jure shifts.
title:d_currezia = { set_de_jure_liege_title = title:k_switzerland }
title:d_mittelland = { set_de_jure_liege_title = title:k_switzerland }
title:d_transjurania = { set_de_jure_liege_title = title:k_switzerland }
if = {
limit = { completely_controls = title:d_savoie }

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@ -94,14 +94,17 @@ NEOW_ce_woman_01.dds = { colors = 3 category = manmade }
NEOW_ce_armillary_sphere.dds = { colors = 1 category = manmade }
NEOW_ce_arnor_crown.dds = { colors = 1 category = manmade }
NEOW_ce_arnor_sceptre.dds = { colors = 1 category = manmade }
NEOW_ce_barrel.dds = { colors = 2 category = manmade }
NEOW_ce_bishops_mitre.dds = { colors = 3 category = manmade }
NEOW_ce_bohemia_crown.dds = { colors = 3 category = manmade }
NEOW_ce_boot.dds = { colors = 1 category = manmade }
NEOW_ce_bosphorus.dds = { colors = 1 category = manmade }
NEOW_ce_bridge_3.dds = { colors = 1 category = manmade }
NEOW_ce_crown_french_closed.dds = { colors = 2 category = manmade }
NEOW_ce_bridge_innsbruck.dds = { colors = 1 category = manmade }
NEOW_ce_crown_koln.dds = { colors = 2 category = manmade }
NEOW_ce_crown_koln_imperial.dds = { colors = 3 category = manmade }
NEOW_ce_fasces.dds = { colors = 2 category = manmade }
NEOW_ce_gondor_crown.dds = { colors = 1 category = manmade }
NEOW_ce_guillotine.dds = { colors = 1 category = manmade }
NEOW_ce_guinness_logo.dds = { colors = 1 category = manmade }
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position={ 1513.000000 0.000000 2333.000000 }
position={ 1498.092651 0.000000 2314.918701 }
rotation={ 0.000000 0.889168 0.000000 -0.457582 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=2657
position={ 1511.000000 0.000000 2391.000000 }
position={ 1510.685181 0.000000 2298.932861 }
rotation={ 0.000000 0.910633 0.000000 -0.413216 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=2658
position={ 1488.000000 0.000000 2432.000000 }
position={ 1461.431030 0.000000 2360.342041 }
rotation={ -0.000000 -0.596931 -0.000000 0.802293 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=2659
position={ 1461.000000 0.000000 2331.000000 }
position={ 1467.757812 0.000000 2340.161621 }
rotation={ 0.000000 0.745128 0.000000 -0.666921 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=2660
position={ 1476.000000 0.000000 2324.000000 }
position={ 1462.583496 0.000000 2370.477783 }
rotation={ 0.000000 0.773342 0.000000 0.633989 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=2661
position={ 1490.000000 0.000000 2348.000000 }
rotation={ 0.000000 0.707107 0.000000 -0.707107 }
position={ 1494.916138 0.000000 2364.156982 }
rotation={ -0.000000 0.998371 -0.000000 0.057070 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=2662
position={ 1453.000000 0.000000 2408.000000 }
position={ 1507.799561 0.000000 2384.748535 }
rotation={ 0.000000 0.961249 0.000000 0.275682 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=2663
position={ 1469.000000 0.000000 2392.000000 }
position={ 1504.085205 0.000000 2342.975586 }
rotation={ 0.000000 0.802293 0.000000 0.596931 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=2664
position={ 1430.000000 0.000000 2407.000000 }
position={ 1468.116455 0.000000 2371.124512 }
rotation={ 0.000000 0.984833 0.000000 0.173503 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=2665
position={ 1457.000000 0.000000 2378.000000 }
position={ 1444.402954 0.000000 2410.520752 }
rotation={ 0.000000 0.968028 0.000000 -0.250841 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -14287,7 +14287,7 @@
}
{
id=2799
position={ 1515.723145 0.000000 3464.730469 }
position={ 1521.929932 0.000000 3459.406250 }
rotation={ -0.000000 0.844557 -0.000000 -0.535465 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -14299,7 +14299,7 @@
}
{
id=2801
position={ 1533.000000 0.000000 3466.000000 }
position={ 1537.715576 0.000000 3481.983643 }
rotation={ 0.000000 0.989400 0.000000 -0.145213 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -14317,13 +14317,13 @@
}
{
id=2804
position={ 1532.000000 0.000000 3449.000000 }
position={ 1546.972900 0.000000 3455.312256 }
rotation={ 0.000000 0.767752 0.000000 0.640747 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=2805
position={ 1546.000000 0.000000 3424.000000 }
position={ 1533.582397 0.000000 3445.249268 }
rotation={ 0.000000 0.923880 0.000000 -0.382684 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -47257,43 +47257,43 @@
}
{
id=8751
position={ 1896.000000 0.000000 2257.000000 }
position={ 1897.489746 0.000000 2264.661377 }
rotation={ 0.000000 -0.316228 0.000000 0.948683 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=8752
position={ 1887.000000 0.000000 2325.000000 }
position={ 1889.841553 0.000000 2320.420410 }
rotation={ 0.000000 -0.861871 0.000000 0.507128 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=8753
position={ 1914.000000 0.000000 2289.000000 }
position={ 1920.490356 0.000000 2283.607910 }
rotation={ 0.000000 -0.923880 0.000000 0.382683 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=8754
position={ 1858.000000 0.000000 2379.000000 }
position={ 1839.154907 0.000000 2376.571777 }
rotation={ 0.000000 0.707107 0.000000 0.707107 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=8755
position={ 1984.000000 0.000000 2388.000000 }
position={ 2005.555176 0.000000 2383.013916 }
rotation={ 0.000000 -0.894427 0.000000 0.447214 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=8756
position={ 1790.000000 0.000000 2435.000000 }
position={ 1777.020020 0.000000 2435.094238 }
rotation={ 0.000000 0.671005 0.000000 0.741453 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=8757
position={ 1832.000000 0.000000 2454.000000 }
position={ 1812.406250 0.000000 2453.508789 }
rotation={ 0.000000 -0.894427 0.000000 0.447214 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -52921,13 +52921,13 @@
}
{
id=9702
position={ 6876.000000 0.000000 2960.000000 }
position={ 1477.765137 0.000000 2830.468506 }
rotation={ 0.000000 0.707107 0.000000 0.707107 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=9703
position={ 6866.000000 0.000000 2942.000000 }
position={ 1519.983643 0.000000 2861.364502 }
rotation={ 0.000000 0.382683 0.000000 0.923880 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -52951,13 +52951,13 @@
}
{
id=9707
position={ 7130.000000 0.000000 2577.000000 }
position={ 1640.484375 0.000000 2836.195312 }
rotation={ 0.000000 0.671005 0.000000 0.741453 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=9708
position={ 6852.000000 0.000000 2879.000000 }
position={ 1686.679565 0.000000 2829.078125 }
rotation={ 0.000000 0.948683 0.000000 0.316228 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -52969,7 +52969,7 @@
}
{
id=9710
position={ 6893.000000 0.000000 2874.000000 }
position={ 1528.766724 0.000000 2827.502686 }
rotation={ 0.000000 -0.707107 0.000000 0.707107 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -52987,7 +52987,7 @@
}
{
id=9713
position={ 6306.000000 0.000000 2352.000000 }
position={ 1419.184814 0.000000 2827.092285 }
rotation={ 0.000000 -0.316228 0.000000 0.948683 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -53173,7 +53173,7 @@
}
{
id=9748
position={ 6531.000000 0.000000 2380.000000 }
position={ 1812.351440 0.000000 2133.540283 }
rotation={ 0.000000 -0.382683 0.000000 0.923880 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -53197,37 +53197,37 @@
}
{
id=9752
position={ 6509.000000 0.000000 2400.000000 }
position={ 1778.915527 0.000000 2182.389893 }
rotation={ 0.000000 -0.316228 0.000000 0.948683 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=9753
position={ 6497.000000 0.000000 2405.000000 }
position={ 1807.397461 0.000000 2190.812256 }
rotation={ 0.000000 -0.382683 0.000000 0.923880 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=9755
position={ 6547.000000 0.000000 2354.000000 }
position={ 1798.303101 0.000000 2207.729980 }
rotation={ 0.000000 0.894427 0.000000 0.447214 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=9756
position={ 6515.000000 0.000000 2332.000000 }
position={ 1802.298096 0.000000 2070.455078 }
rotation={ 0.000000 0.741453 0.000000 0.671005 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=9757
position={ 6719.000000 0.000000 1897.000000 }
position={ 1819.681152 0.000000 2252.139893 }
rotation={ 0.000000 0.838492 0.000000 0.544914 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=9758
position={ 6546.000000 0.000000 2308.000000 }
position={ 1842.018799 0.000000 2389.458252 }
rotation={ 0.000000 -0.948683 0.000000 0.316228 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -53239,13 +53239,13 @@
}
{
id=9760
position={ 6510.000000 0.000000 2315.000000 }
position={ 1831.605957 0.000000 2454.781494 }
rotation={ 0.000000 0.316228 0.000000 0.948683 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=9761
position={ 6606.000000 0.000000 2378.000000 }
position={ 1880.340820 0.000000 2449.977783 }
rotation={ 0.000000 0.780042 0.000000 0.625727 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -53263,19 +53263,19 @@
}
{
id=9765
position={ 6526.000000 0.000000 2442.000000 }
position={ 1875.355835 0.000000 2363.765381 }
rotation={ 0.000000 0.098538 0.000000 0.995133 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=9766
position={ 6487.000000 0.000000 2462.000000 }
position={ 1889.396240 0.000000 2387.332520 }
rotation={ 0.000000 0.998759 0.000000 0.049814 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=9767
position={ 6461.000000 0.000000 2454.000000 }
position={ 1869.929688 -0.011230 2387.457520 }
rotation={ 0.000000 -0.948683 0.000000 0.316228 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -53335,7 +53335,7 @@
}
{
id=9777
position={ 6376.000000 0.000000 2400.000000 }
position={ 1878.103760 0.000000 3840.991211 }
rotation={ 0.000000 -0.447214 0.000000 0.894427 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -71803,19 +71803,19 @@
}
{
id=13271
position={ 1453.000000 0.000000 2397.000000 }
position={ 1443.594971 0.000000 2402.482666 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=13272
position={ 1485.000000 0.000000 2435.000000 }
position={ 1483.906860 0.000000 2444.395996 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
{
id=13273
position={ 1481.000000 0.000000 2401.000000 }
position={ 1480.337280 0.000000 2397.300781 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}
@ -71827,7 +71827,7 @@
}
{
id=13275
position={ 1489.000000 0.000000 2517.000000 }
position={ 1490.522583 0.000000 2529.750732 }
rotation={ -0.000000 -0.000025 -0.000000 1.000000 }
scale={ 1.000000 1.000000 1.000000 }
}

View file

@ -114,7 +114,7 @@ scandinavia0006 = {
scandinavia0007 = {
name = "Haakon"
dynasty = natta_dynasty
religion = "nobelian"
religion = "viking"
culture = vestsk
trait = education_intrigue_3
trait = paranoid

View file

@ -1,6 +1,6 @@
#k_switzerland
##d_currezia
##d_mittelland
###c_sankt_gallen
2053 = {
culture = romansch
@ -96,7 +96,7 @@
9701 = {
holding = church_holding
}
###c_sion
###c_valais
9700 = {
culture = patoues
religion = helvetic
@ -110,13 +110,13 @@
#k_lichtenstein
##d_lictenstein
###c_farduzes
###c_vaduz
2052 = {
culture = aleman
religion = helvetic
holding = castle_holding
}
###c_chur
###c_grisons
2055 = {
culture = romansch
religion = helvetic

View file

@ -178,7 +178,7 @@
###c_upland
342 = {
culture = svealandsk
religion = folketro
religion = nobelian
special_building = temple_of_uppsala_01
holding = church_holding
}
@ -292,7 +292,7 @@
holding = tribal_holding
1020.1.1 = {
culture = jaamtsk
religion = midnighter
religion = vaesenite
holding = castle_holding
}
}
@ -467,7 +467,7 @@
}
1066.1.1 = {
culture = svealandsk
religion = folketro
religion = vaesenite
holding = castle_holding
}
}
@ -497,7 +497,7 @@
}
1066.1.1 = {
culture = gotsk
religion = vaesenite
religion = folketro
}
}
319 = {
@ -527,7 +527,7 @@
holding = tribal_holding
1020.1.1 = {
culture = gotsk
religion = nobelian
religion = lutheran
holding = castle_holding
}
}
@ -545,7 +545,7 @@
1066.1.1 = {
holding = castle_holding
culture = gotsk
religion = vaesenite
religion = folketro
}
}
316 = {
@ -734,7 +734,7 @@
holding = tribal_holding
1066.1.1 = {
culture = gotsk
religion = lutheran
religion = folketro
holding = castle_holding
}
}
@ -855,7 +855,7 @@
holding = castle_holding
}
1085.1.1 = {
religion = folketro
religion = vaesenite
}
}
357 = {
@ -1267,7 +1267,7 @@
special_building_slot = heddal_stave_church_01
1020.1.1 = {
culture = ostsk
religion = nobelian
religion = lutheran
holding = castle_holding
}
}
@ -1306,7 +1306,7 @@
###c_ostfold
231 = {
culture = ostsk
religion = nobelian
religion = vaesenite
holding = none
1016.1.1 = {
holding = city_holding
@ -1381,7 +1381,7 @@
holding = tribal_holding
1020.1.1 = {
culture = vestsk
religion = viking
religion = nobelian
holding = castle_holding
}
}
@ -1448,7 +1448,7 @@
}
1066.1.1 = {
culture = vestsk
religion = nobelian
religion = viking
}
1066.1.1 = {
buildings = {
@ -1479,7 +1479,7 @@
holding = tribal_holding
1020.1.1 = {
culture = vestsk
religion = nobelian
religion = viking
holding = castle_holding
}
}
@ -1541,7 +1541,7 @@
holding = tribal_holding
1020.1.1 = {
culture = ostsk
religion = vaesenite
religion = nobelian
holding = castle_holding
}
}

View file

@ -86,6 +86,7 @@
Savi_e_act_:0 "Savié"
Sebastian:0 "Sebastian"
Terris:0 "Terris"
Tobias:0 "Tobias"
Toumas:0 "Toumas"
Ubert:0 "Ubert"
Vinc_e_grv_ns:0 "Vincèns"
@ -283,7 +284,21 @@
Eleno:0 "Eleno"
Eliano:0 "Eliano"
Eloud_i_grv_o:0 "Eloudìo"
Emanuel:0 "Emanuel"
Ludwig-Maximilian:0 "Ludwig-Maximilian"
Max-Ludwig:0 "Max-Ludwig"
Max-Emanuel:0 "Max-Emanuel"
Emanuelo_female:0 "Emanuelo"
Konstantin:0 "Konstantin"
Bartholom_a_uml_us:0 "Bartholomäus"
Salvator:0 "Salvator"
Gregor:0 "Gregor"
Leonhard:0 "Leonhard"
Theobald:0 "Theobald"
Liborius:0 "Liborius"
Sigismund:0 "Sigismund"
Adalbert:0 "Adalbert"
Tassilo:0 "Tassilo"
Emil_i_grv_o_female:0 "Emilìo"
Estello:0 "Estello"
Fabiano_female:0 "Fabiano"
@ -1409,15 +1424,26 @@
Enzo:0 "Enzo"
Eudes:0 "Eudes"
Eustache:0 "Eustache"
Nepomuk:0 "Nepomuk"
Kaspar:0 "Kaspar"
Isidor:0 "Isidor"
Sigmund:0 "Sigmund"
Matth_a_uml_us:0 "Matthäus"
Thadd_a_uml_us:0 "Thaddäus"
Franz_spc_Michael:0 "Franz Michael"
Johann_spc_Baptist:0 "Johann Baptist"
Maria_spc_Elisabeth:0 "Maria Elisabeth"
Johann:0 "Johann"
J_u_uml_rgen:0 "Jürgen"
Helmuth:0 "Helmuth"
Augustinus:0 "Augustinus"
Hubert:0 "Hubert"
Wigul_a_uml_us:0 "Wiguläus"
Erich_spc_Maria:0 "Erich Maria"
Paul_spc_Johannes:0 "Paul Johannes"
G_u_uml_nther:0 "Günther"
Gerald:0 "Gerald"
Klement:0 "Klement"
H_e_act_l_e_grv_ne:0 "Hélène"
Alexander:0 "Alexander"
Alfons:0 "Alfons"
@ -1435,6 +1461,7 @@
Erwin:0 "Erwin"
Eugen:0 "Eugen"
Franz:0 "Franz"
Rolf:0 "Rolf"
Friedrich:0 "Friedrich"
Fritz:0 "Fritz"
G_u_uml_nter:0 "Günter"
@ -1461,6 +1488,7 @@
Lothar:0 "Lothar"
Ludwig:0 "Ludwig"
Luis:0 "Luis"
Franz_spc_Josef:0 "Franz Josef"
Manfred:0 "Manfred"
Markus:0 "Markus"
Matthias:0 "Matthias"
@ -1494,6 +1522,7 @@
August:0 "August"
Benedikt:0 "Benedikt"
Berthold:0 "Berthold"
Rochus:0 "Rochus"
Burkhard:0 "Burkhard"
Carl:0 "Carl"
Claudius:0 "Claudius"
@ -1525,20 +1554,37 @@
Ivo:0 "Ivo"
Jakob:0 "Jakob"
Jonas:0 "Jonas"
Jonathan:0 "Jonathan"
Julius:0 "Julius"
Leopold:0 "Leopold"
Lorenz:0 "Lorenz"
Manuel:0 "Manuel"
Maximilian:0 "Maximilian"
Alois:0 "Alois"
Meinrad:0 "Meinrad"
Moritz:0 "Moritz"
Balthasar:0 "Balthasar"
Nikolaus:0 "Nikolaus"
Notker:0 "Notker"
Oskar:0 "Oskar"
Raphael:0 "Raphael"
Samuel:0 "Samuel"
Oswald:0 "Oswald"
Ottmar:0 "Ottmar"
Albrecht:0 "Albrecht"
Rupprecht:0 "Rupprecht"
Luitpold:0 "Luitpold"
Patrick:0 "Patrick"
Philipp:0 "Philipp"
Reinhold:0 "Reinhold"
Bertram:0 "Bertram"
Erwein:0 "Erwein"
Gernot:0 "Gernot"
Ewald:0 "Ewald"
Heribert:0 "Heribert"
Emich:0 "Emich"
Hartmann:0 "Hartmann"
Hippolyt:0 "Hippolyt"
Pius:0 "Pius"
R_u_uml_diger:0 "Rüdiger"
Raimund:0 "Raimund"
@ -1682,7 +1728,11 @@
Isabella:0 "Isabella"
Jeannette:0 "Jeannette"
Jessica:0 "Jessica"
Lisa:0 "Lisa"
Hannah:0 "Hannah"
Lea:0 "Lea"
Josefine:0 "Josefine"
Laura:0 "Laura"
Julia:0 "Julia"
Juliane:0 "Juliane"
Karoline:0 "Karoline"
@ -1740,3 +1790,9 @@
Simon:0 "Simon"
Dominik:0 "Dominik"
Niklas:0 "Niklas"
Korbinian:0 "Korbinian"
Johannes:0 "Johannes"
Leo:0 "Leo"
Linus:0 "Linus"
Otmar:0 "Otmar"
Rupert:0 "Rupert"

View file

@ -1,8 +1,16 @@
l_english:
# NEOW Traditions
#British Traditions
tradition_british_armoires_name:0 "British Armoires"
tradition_british_armoires_desc:1 "WIP."
tradition_british_palace_politics_name:0 "Parliamentarianism"
tradition_british_palace_politics_desc:1 "This culture is governed by the archaic laws and entrenched feuds of its many noble houses. As much of the old aristocracy preserved its power after the Event, they continue to fill the various administrative roles of the state, despite their disagreements occasionally resulting in violence."
tradition_british_meritocracy_name:0 "Meritocracy"
tradition_british_meritocracy_desc:1 "Only the best of the best are expected to serve within this culture's courts, and rulers are expected to strive for nothing less than perfection. Very high expectations are placed among the younger generations, who find themselves surrounded by tutors at all times of day."
tradition_swords_of_freedom_name:0 "Swords of Freedom"
tradition_swords_of_freedom_desc:1 "Believing themselves to be descended from the armies of an antediluvian empire from across the Atlantic Ocean, this culture highly values their ancient martial heritage, though the local populace still tends to view them as outsiders."

View file

@ -20,7 +20,14 @@
#Pirate Tenets
tenet_terror_of_the_seas_name:0 "Terrors of the Seas"
tenet_terrors_of_the_seas_desc:0 "[ROOT.Faith.HighGodNameAlternate] gifted the world to only the strongest of [ROOT.Faith.HighGodHerHis|U] flock, and it is our divine duty to take what is rightfully ours. We will raze and plunder across the seas in order to prove our strength to the gods."
tenet_terror_of_the_seas_desc:0 "[ROOT.Faith.HighGodNameAlternate] gifted the world to only the strongest of [ROOT.Faith.HighGodHerHis|U] flock, and it is our divine duty to take what is rightfully ours. We will raze and plunder across the seas in order to prove our strength to the gods."
doctrine_parameter_can_raid_at_sea_even_if_feudal:0 "[duchy|E]-[title_tier|E] and lower [rulers|E] may [raid|E] over seas, regardless of [government|E]"
doctrine_parameter_piety_for_forced_conversions_active:0 "Forced conversions earn [piety|E]"
doctrine_parameter_unlock_varangian_adventurer_cb:0 "Unlocks the Varangian Adventurer casus belli"
tenet_communal_possessions_oceanic_name:0 "All Hands on Deck"
tenet_communal_possessions_oceanic_desc:0 "As life on water is difficult, everyone is expected to contribute as much as they can to their community. Taking more than one's fair share of plunder and hoarding wealth while others suffer is greatly frowned upon, and mob justice is a frequent form of punishment for the rich and avaricious."
#Abrahamic Tenets

View file

@ -114,7 +114,143 @@
cn_lerook:0 "Lerook"
cn_li_u_grv_rabhaig:0 "Liùrabhaig"
cn_sealtainn:0 "Sealtainn"
### Ireland
cn__e_act_ire:0 "Éire"
## Meath
cn_na_m_i_act_:0 "na Mí"
# Dublin
cn_baile__a_act_tha_cliath:0 "Baile Átha Cliath"
cn_baile__a_act_tha_cliath_adj:0 "Átha Cliathadh"
cn_baile_an_ridire:0 "Baile an Ridire"
cn_blaklyn:0 "Blaklyn"
cn_dulenn:0 "Dulenn"
cn_dulyn:0 "Dulyn"
# Westmeath
cn_an_iarmh_i_act_:0 "An Iarmhí"
cn_an_longfort:0 "An Longfort"
# Offaly
cn_u_i_act_bh_fhail_i_act_:0 "Uíbh Fhailí"
cn_tulach_mh_o_act_r:0 "Tulach Mhór"
cn_biorra:0 "Biorra"
# Kildare
cn_cill_dara:0 "Cill Dara"
cn_cill_dara_adj:0 "Cill Daran"
cn_an_n_a_act_s:0 "an Nás"
# Oriel/Louth
cn_l_u_act_:0 "Lú"
cn_d_u_act_n_dealgan:0 "Dún Dealgan"
cn_baile__a_act_tha_fhirdhia:0 "Baile Átha Fhirdhia"
# Meath
cn_an_uaimhan:0 "An Uaimh"
cn_baile__a_act_tha_troim:0 "Baile Átha Troim"
cn_droichead__a_act_tha:0 "Droichead Átha"
## Ulster
cn_ulaidh:0 "Ulaidh"
cn_ulaidh_adj:0 "Ulaidhan"
# Antrim
cn_aontroim:0 "Aontroim"
cn_b_e_act_al_feirste:0 "Béal Feirste"
cn_baile_monaidh:0 "Baile Monaidh"
# Down
cn_an_d_u_act_n:0 "an Dún"
cn_d_u_act_n_p_a_act_draig:0 "Dún Pádraig"
cn_beannchar:0 "Beannchar"
cn_u_i_act_bh_eachach:0 "Uíbh Eachach"
# Armagh
cn_ard_mhacha:0 "Ard Mhacha"
cn_ard_mhacha_adj:0 "Ard Mhachan"
cn_i_u_act_r_cinn_tr_a_act_:0 "Iúr Cinn Trá"
# Derry
cn_doire:0 "Doire"
cn_c_u_act_il_raithin:0 "Cúil Raithin"
cn_d_u_act_n_geanainn:0 "Dún Geanainn"
# Tyrone
cn_t_i_act_r_eoghain:0 "Tír Eoghain"
cn_an__o_act_maigh:0 "An Ómaigh"
cn_an_srath_b_a_act_n:0 "An Srath Bán"
cn_clochar:0 "Clochar"
# Fermanagh
cn_fermanay:0 "Fermanay"
cn_fear_manach:0 "Fear Manach"
cn_inis_ceithleann:0 "Inis Ceithleann"
cn_an_machaire_steaf_a_act_nach:0 "An Machaire Steafánach"
# Cavan
cn_an_cabh_a_act_n:0 "An Cabhán"
cn_muineach_a_act_n:0 "Muineachán"
cn_b_e_act_al_tairbirt:0 "Béal Tairbirt"
# Ailech/Donegal
cn_d_u_act_n_na_ngall:0 "Dún na nGall"
cn_r_a_act_th_bhoth:0 "Ráth Bhoth"
cn_fathain_mura:0 "Fathain Mura"
cn_cill_mhic_r_e_act_an_a_act_in:0 "Cill Mhic Réanáin"
## Connacht
cn_connachta:0 "Connachta"
# Connacht/Galway
cn_gaillimh:0 "Gaillimh"
cn_baile__a_act_tha_an_r_i_act_:0 "Baile Átha an Rí"
cn_tuaim:0 "Tuaim"
# Roscommon
cn_ros_com_a_act_in:0 "Ros Comáin"
cn_baile__a_act_tha_luain:0 "Baila Átha Luain"
# Mayo
cn_maigh_eo:0 "Maigh Eo"
cn_caisle_a_act_n_an_bharraigh:0 "Caisleán an Bharraigh"
cn_cill_ala:0 "Cill Ala"
cn_b_a_act_al__a_act_tha_na_muice:0 "Béal Átha na Muice"
# Breifne/Leitrim
cn_liatroim:0 "Liatroim"
cn_cora_droma_r_u_act_isc:0 "Cora Droma Rúisc"
cn_droim_dh_a_act__thiar:0 "Droim Dhá Thiar"
cn_sligeach:0 "Sligeach"
## Leinster
cn_laighin:0 "Laighin"
cn_laighin_adj:0 "Laighiner"
# Wexford
cn_loch_garman:0 "Loch Garman"
cn_loch_garman_adj:0 "Loch Garmanian"
cn_inis_c_o_act_rthaidh:0 "Inis Córthaidh"
# Wicklow
cn_cill_mhant_a_act_in:0 "Cill Mhantáin"
cn_cill_mhant_a_act_in_adj:0 "Cill Mhantáinian"
cn_baile_coim_i_act_n:0 "Baile Coimín"
cn_an_tinbhear_m_o_act_r:0 "An tInbhear Mór"
cn_ceatharlach:0 "Ceatharlach"
# Ossory/Kilkenny
cn_cill_chainnigh:0 "Cill Chainnigh"
cn_cill_chainnigh_adj:0 "Cill Chainnighian"
cn_ros_mhic_thri_u_act_in:0 "Ros Mhic Thriúin"
cn_callainn:0 "Callainn"
cn_m_o_act_inteach_milic:0 "Móinteach Mílic"
## Munster
cn_an_mhumhain:0 "An Mhumhain"
# Thomond/Limerick
cn_luimneach:0 "Luimneach"
cn_an_caisle_a_act_n_nua_thiar:0 "An Caisleán Nua Thiar"
cn_mala:0 "Mala"
# Ennis/Clare
cn_an_cl_a_act_r:0 "an Clár"
cn_inis:0 "Inis"
cn_sionainn:0 "Sionainn"
# Ormond/Waterford
cn_port_l_a_act_irge:0 "Port Láirge"
cn_port_l_a_act_irge_adj:0 "Port Láirgean"
# Desmond/Cork
cn_corcaigh:0 "Corcaigh"
cn_corcaigh_adj:0 "Corcaighian"
cn_sr_a_act_id_an_mhuilinn:0 "Sráid an Mhuilinn"
cn_beanntra_i_act_:0 "Beanntraí"
cn_mainistir_fhear_ma_i_act_:0 "Mainistir Fhear Maí"
# Kerry
cn_ciarra_i_act_:0 "Ciarraí"
cn_tr_a_act__l_i_act_:0 "Trá Lí"
cn_cill_airne:0 "Cill Airne"
# Tipperary
cn_thiobraid__a_act_rann:0 "Tiobraid Árann"
cn_aonach_urmhumhan:0 "Aonach Urmhumhan"
cn_ros_cr_e_act_:0 "Ros Cré"
cn_cluain_meala:0 "Cluain Meala"
# Custom (changed from default) title names:
cn_konstantiniyye:0 "Konstantiniyye"
cn_konstantiniyye_adj:0 "Konstantiniyyian"
@ -955,160 +1091,7 @@
cn_penfro_adj:0 "Penfroan"
cn_tyddewi:0 "Tyddewi"
cn_tyddewi_adj:0 "Tyddewian"
cn_dyflinn:0 "Dyflinn"
cn_dyflinn_adj:0 "Dyflinner"
cn_ath_cliath:0 "Bhaile Atha Cliath"
cn_ath_cliath_adj:0 "Atha Cliathadh"
cn_an_ridire:0 "Baile an Ridire"
cn_an_iarmhi:0 "An Iarmhí"
cn_longfoirt:0 "Longfoirt"
cn_uibh_fhaili:0 "Uíbh Fhailí"
cn_tulach_mhor:0 "Tulach Mhór"
cn_biorra:0 "Biorra"
cn_dulyn:0 "Dulyn"
cn_dulyn_adj:0 "Dulyner"
cn_cill_mhantain:0 "Cill Mhantáin"
cn_cill_mhantain_adj:0 "Cill Mhantáinian"
cn_cill_dara:0 "Chill Dara"
cn_cill_dara_adj:0 "Chill Daran"
cn_an_nas:0 "an Nás"
cn_lu:0 "Lú"
cn_na_mi:0 "na Mí"
cn_baile_atha_troim:0 "Baile Átha Troim"
cn_baile_atha_troim_adj:0 "Baile Átha Troimian"
cn_droichead_atha:0 "Droichead Átha"
cn_droichead_atha_adj:0 "Droichead Áthan"
cn_strangfjord:0 "Strangfjord"
cn_strangfjord_adj:0 "Strangfjorder"
cn_strangfjordr:1 "Strangafjörðr"
cn_strangfjordr_adj:1 "Strangafirðer"
cn_dun_padraig:0 "Dún Pádraig"
cn_dun_padraig_adj:0 "Dún Pádraigian"
cn_carraig_fhearghais:0 "Carraig Fhearghais"
cn_carraig_fhearghais_adj:0 "Carraig Fhearghaisian"
cn_kerlingfjord:0 "Kerlingfjord"
cn_kerlingfjord_adj:0 "Kerlingfjorder"
cn_kerlingfrjordr:2 "Kerlíngafjörðr"
cn_kerlingfrjordr_adj:2 "Kerlíngafirðer"
cn_dun_dealgan:0 "Dún Dealgan"
cn_dun_dealgan_adj:0 "Dún Dealganian"
cn_ard_mhacha:0 "Ard Mhacha"
cn_ard_mhacha_adj:0 "Ard Mhachan"
cn_baile_atha_fhirdhia:0 "Baile Átha Fhirdhia"
cn_baile_atha_fhirdhia_adj:0 "Baile Átha Fhirdhian"
cn_dun_na_ngall:0 "Dhún na nGall"
cn_dun_na_ngall_adj:0 "Dhún na nGallian"
cn_cill_mhic_reanain:0 "Cill Mhic Réanáin"
cn_connachta:0 "Connachta"
cn_connachta_adj:0 "Connachtan"
cn_cill_ala:0 "Cill Ala"
cn_beal_atha_na_muice:0 "Béal Átha na Muice"
cn_liatroma:0 "Liatroma"
cn_cora_droma_ruisc:0 "Cora Droma Rúisc"
cn_rath_bhoth:0 "Ráth Bhoth"
cn_rath_bhoth_adj:0 "Ráth Bhothian"
cn_fathain:0 "Fathain"
cn_fathain_adj:0 "Fathainian"
cn_daire_coluimb_chille:0 "Daire Coluimb Chille"
cn_daire_coluimb_chille_adj:0 "Daire Coluimb Chillean"
cn_cuil_raithin:0 "Cúil Raithin"
cn_dun_geanainn:0 "Dún Geanainn"
cn_thir_eoghain:0 "Thír Eoghain"
cn_an_omaigh:0 "An Ómaigh"
cn_an_srath_ban:0 "An Srath Bán"
cn_clochar:0 "Clochar"
cn_fhear_manach:0 "Fhear Manach"
cn_inis_ceithleann:0 "Inis Ceithleann"
cn_an_machaire_steafanach:0 "An Machaire Steafánach"
cn_ulfkelsfjordr:0 "Úlfkelsfjörðr"
cn_ulfkelsfjordr_adj:0 "Úlfkelsfjörðrian"
cn_dun_bhun_na_gaillimhe:0 "Gaillimh"
cn_dun_bhun_na_gaillimhe_adj:0 "Gaillimhan"
cn_atha_an_ri:0 "Átha an Rí"
cn_tuaim:0 "Tuaim"
cn_ros_comain:0 "Ros Comáin"
cn_atha_luain:0 "Átha Luain"
cn_mhaigh_eo:0 "Mhaigh Eo"
cn_caislean_an_bharraigh:0 "Caisleán an Bharraigh"
cn_droim_ath_thiar:0 "Droim Dhá Thiar"
cn_droim_ath_thiar_adj:0 "Droim Dhá Thiarian"
cn_shligigh:0 "Shligigh"
cn_laighin:0 "Laighin"
cn_laighin_adj:0 "Laighiner"
cn_baile_coimin:0 "Baile Coimín"
cn_an_longphort:0 "An Longphort"
cn_an_longphort_adj:0 "An Longphortian"
cn_an_uaimhan:0 "An Uaimh"
cn_an_uaimhan_adj:0 "An Uaimhan"
cn_an_cabhan:0 "An Chabháin"
cn_an_cabhan_adj:0 "An Chabháinian"
cn_mhuineachain:0 "Mhuineacháin"
cn_an_duin:0 "an Dúin"
cn_beannchar:0 "Beannchar"
cn_beal_tairbirt:0 "Béal Tairbirt"
cn_eachach:0 "Eachach"
cn_an_tlur:0 "An Tlúr"
cn_ulaidh:0 "Ulaidh"
cn_ulaidh_adj:0 "Ulaidhan"
cn_aontroime:0 "Aontroime"
cn_beal_feirste:0 "Béal Feirste"
cn_baile_monaidh:0 "Baile Monaidh"
cn_eire:0 "Éire"
cn_veisafjord:0 "Veisafjord"
cn_veisafjord_adj:0 "Veisafjorder"
cn_veisafjordr:1 "Veisafjörðr"
cn_veisafjordr_adj:1 "Veisafirðer"
cn_loch_garman:0 "Loch Garman"
cn_loch_garman_adj:0 "Loch Garmanian"
cn_inis_corthaidh:0 "Inis Córthaidh"
cn_inis_corthaidh_adj:0 "Inis Córthaidhian"
cn_an_tinbhear_mor:0 "An tInbhear Mór"
cn_an_tinbhear_mor_adj:0 "An tInbhear Mórian"
cn_ceatharlach:0 "Cheatharlach"
cn_ceatharlach_adj:0 "Cheatharlachian"
cn_ros_mhic_thriuin:0 "Ros Mhic Thriúin"
cn_ros_mhic_thriuin_adj:0 "Ros Mhic Thriúin"
cn_callainn:0 "Callainn"
cn_laoise:0 "Laoise"
cn_mointeach_milic:0 "Móinteach Mílic"
cn_an_mhumhain:0 "An Mhumhain"
cn_luimnigh:0 "Luimnigh"
cn_an_caislean_nua_thiar:0 "An Caisleán Nua Thiar"
cn_mala:0 "Mala"
cn_an_chlair:0 "an Chláir"
cn_sionainn:0 "Sionainn"
cn_cill_chainnigh:0 "Cill Chainnigh"
cn_cill_chainnigh_adj:0 "Cill Chainnighian"
cn_hlymrek:0 "Hlymrek"
cn_hlymrek_adj:0 "Hlymreker"
cn_lymrek:0 "Lymrek"
cn_lymrek_adj:0 "Lymreker"
cn_luimneach:0 "Luimneach"
cn_luimneach_adj:0 "Luimneachian"
cn_inis:0 "Inis"
cn_inis_adj:0 "Inisian"
cn_aonach_urmhumhan:0 "Aonach Urmhumhan"
cn_aonach_urmhumhan_adj:0 "Aonach Urmhumhanian"
cn_ros_cre:0 "Ros Cré"
cn_ros_cre_adj:0 "Ros Créan"
cn_vedrafjord:0 "Vedrafjord"
cn_vedrafjord_adj:0 "Vedrafjorder"
cn_vedrafjordr:1 "Veðrafjörðr"
cn_vedrafjordr_adj:1 "Veðrafirðer"
cn_port_lairge:0 "Port Láirge"
cn_port_lairge_adj:0 "Port Láirgean"
cn_mainistir_fhear_mai:0 "Mainistir Fhear Maí"
cn_mainistir_fhear_mai_adj:0 "Mainistir Fhear Maían"
cn_chiarrai:0 "Chiarraí"
cn_tra_li:0 "Trá Lí"
cn_thiobraid_arann:0 "Thiobraid Árann"
cn_cill_airne:0 "Cill Airne"
cn_cluain_meala:0 "Cluain Meala"
cn_cluain_meala_adj:0 "Cluain Mealan"
cn_corcaigh:0 "Corcaigh"
cn_corcaigh_adj:0 "Corcaighian"
cn_sraid_an_mhuilinn:0 "Sráid an Mhuilinn"
cn_beanntrai:0 "Beanntraí"
#Cyprus
cn_kibris:0 "Kıbrıs"

View file

@ -673,6 +673,181 @@
c_shetland:0 "Shetland"
c_shetland_adj:0 "Shetlander"
b_lerwick:0 "Lerwick"
### Ireland
k_ireland:0 "Ireland"
k_ireland_adj:0 "Irish"
k_ireland_pre:0 "Hiberno"
## Meath
d_meath:0 "Meath"
d_meath_adj:0 "Meathian"
# Dublin
c_dublin:0 "Dublin"
c_dublin_adj:0 "Dubliner"
b_dublin:0 "Dublin"
b_balrothery:0 "Balrothery"
# Westmeath
c_westmeath:0 "Westmeath"
c_westmeath_adj:0 "Westmeathian"
b_birr:0 "Westmeath"
b_longford:0 "Longford"
# Offaly
c_offaly:0 "Offaly"
c_offaly_adj:0 "Offalian"
b_tullamore:0 "Tullamore"
b_da_chainoc:0 "Birr"
# Kildare
c_kildare:0 "Kildare"
c_kildare_adj:0 "Kildarian"
b_naas:0 "Naas"
b_kildare:0 "Kildare"
# Oriel/Louth
c_oriel:0 "Louth"
c_oriel_adj:0 "Louthian"
b_dundalk:0 "Dundalk"
b_ardee:0 "Ardee"
# Meath
c_meath:0 "Meath"
c_meath_adj:0 "Meathian"
b_navan:0 "Navan"
b_trim:0 "Trim"
b_drogheda:0 "Drogheda"
## Ulster
d_ulster:0 "Ulster"
d_ulster_adj:0 "Ulsterian"
# Antrim
c_antrim:0 "Antrim"
c_antrim_adj:0 "Antrimian"
b_carrickfergus:0 "Belfast"
b_slemish:0 "Antrim"
b_ballymoney:0 "Ballymoney"
# Down
c_down:0 "Down"
c_down_adj:0 "Downer"
b_downpatrick:0 "Downpatrick"
b_bangor:0 "Bangor"
b_iveagh:0 "Iveagh"
# Armagh
c_armagh:0 "Armagh"
b_armagh:0 "Armagh"
b_newry:0 "Newry"
# Derry
c_derry:0 "Derry"
c_derry_adj:0 "Derrian"
b_derry:0 "Derry"
b_coleraine:0 "Coleraine"
b_dungannon:0 "Dungannon"
# Tyrone
c_tyrone:0 "Tyrone"
c_tyrone_adj:0 "Tir Eoghainian"
b_omagh:0 "Omagh"
b_strabane:0 "Strabane"
b_clogher:0 "Clogher"
# Fermanagh
c_fermanagh:0 "Fermanagh"
c_fermanagh_adj:0 "Fermanagh"
b_belcoo:0 "Enniskillen"
b_magherastephana:0 "Magherastephana"
# Cavan
c_cavan:0 "Cavan"
c_cavan_adj:0 "Cavan"
b_cavan:0 "Cavan"
b_monaghan:0 "Monaghan"
b_belturbet:0 "Belturbet"
# Ailech/Donegal
c_ailech:0 "Donegal"
c_ailech_adj:0 "Donegalian"
b_donegal:0 "Donegal"
b_raphoe:0 "Raphoe"
b_fahan:0 "Fahan"
b_kilmacrenan:0 "Kilmacrennan"
## Connacht
d_connacht:0 "Connacht"
d_connacht_adj:0 "Connachtian"
# Connacht/Galway
c_connacht:0 "Galway"
c_connacht_adj:0 "Galwayan"
b_galway:0 "Galway"
b_athenry:0 "Athenry"
b_tuam:0 "Tuam"
# Roscommon
c_roscommon:0 "Roscommon"
c_roscommon_adj:0 "Roscommonian"
b_cruachu:0 "Roscommon"
b_athlone:0 "Athlone"
# Mayo
c_mayo:0 "Mayo"
c_mayo_adj:0 "Mayoan"
b_castlebar:0 "Castlebar"
b_killala:0 "Killala"
b_swinford:0 "Swinford"
# Leitrim
c_breifne:0 "Leitrim"
c_breifne_adj:0 "Leitrimian"
b_leitrim:0 "Carrick-on-Shannon"
b_dromahair:0 "Dromahair"
b_sligo:0 "Sligo"
## Leinster
d_leinster:0 "Leinster"
d_leinster_adj:0 "Leinsterian"
# Leinster/Wexford
c_leinster:0 "Wexford"
c_leinster_adj:0 "Wexfordian"
b_wexford:0 "Wexford"
b_enniscorthy:0 "Enniscorthy"
# Wicklow
c_wicklow:0 "Wicklow"
c_wicklow_adj:0 "Wicklow"
b_wicklow:0 "Wicklow"
b_blessington:0 "Blessington"
b_ferns:0 "Arklow"
b_carlow:0 "Carlow"
# Ossory/Kilkenny
c_ossory:0 "Kilkenny"
c_ossory_adj:0 "Kilkennyan"
b_kilkenny:0 "Kilkenny"
b_gowran:0 "New Ross"
b_carrick:0 "Callan"
# Laois
c_laois:0 "Laois"
c_laois_adj:0 "Laois"
b_athy:0 "Portlaoise"
b_mountmellick:0 "Mountmellick"
## Munster
d_munster:0 "Munster"
d_munster_adj:0 "Munsterian"
# Thomond/Limerick
c_thomond:0 "Limerick"
c_thomond_adj:0 "Limerickian"
b_limerick:0 "Limerick"
b_newcastle_west:0 "Newcastle West"
b_kilmallock:0 "Mallow"
# Ennis/Clare
c_ennis:0 "Clare"
c_ennis_adj:0 "Clarian"
b_ennis:0 "Ennis"
b_kincora:0 "Shannon"
# Ormond/Waterford
c_ormond:0 "Waterford"
c_ormond_adj:0 "Waterfordian"
b_waterford:0 "Waterford"
# Desmond/Cork
c_desmond:0 "Cork"
c_desmond_adj:0 "Corkian"
b_cork:0 "Cork"
b_kinsale:0 "Millstreet"
b_baltimore:0 "Bantry"
b_emly:0 "Emly"
# Kerry
c_kerry:0 "Kerry"
c_kerry_adj:0 "Kerrian"
b_tralee:0 "Tralee"
b_killarney:0 "Killarney"
# Tipperary
c_tipperary:0 "Tipperary"
c_tipperary_adj:0 "Tipperary"
b_nenagh:0 "Nenagh"
b_roscrea:0 "Roscrea"
b_clonmel:0 "Clonmel"
# Custom (changed from default) title names:
LOTHARINGIA:0 "$k_lotharingia$"
@ -744,8 +919,8 @@
c_piacenza_adj:0 "Piacenzan"
c_vorarlberg:0 "Vorarlberg"
c_vorarlberg_adj:0 "Vorarlberger"
c_sion:0 "Sion"
c_sion_adj:0 "Sioner"
c_valais:0 "Valais"
c_valais_adj:0 "Valaisan"
c_domodossola:0 "Domodossola"
c_domodossola_adj:0 "Domodossolan"
c_sondrio:0 "Sondrio"
@ -758,8 +933,8 @@
k_lichtenstein_adj:0 "Liechtensteiner"
d_lictenstein:0 "Liechtenstein"
d_lictenstein_adj:0 "Liechtensteiner"
c_farduzes:0 "Farduzes"
c_farduzes_adj:0 "Farduzer"
c_vaduz:0 "Vaduz"
c_vaduz_adj:0 "Vaduzer"
k_andorra:0 "Andorra"
k_andorra_adj:0 "Andorran"
k_tirol:0 "Tirol"
@ -1478,7 +1653,6 @@
b_ardatovo:0 "Ardatovo"
b_ardchattan:0 "Ardchattan"
b_ardda:1 "Árðardalr"
b_ardee:0 "Ardee"
b_ardestan:0 "Ardestan"
b_ardfert:0 "Ardfert"
b_ardistan:0 "Ardistan"
@ -1518,8 +1692,6 @@
b_arlik:0 "Arlik"
b_arlon:0 "Arlon"
b_armabil:0 "Armabil"
b_armagh:0 "Armagh"
c_armagh:0 "Armagh"
b_armagnac:0 "Auch"
b_armail:0 "Armail"
b_arnedo:0 "Calahorra"
@ -1647,14 +1819,11 @@
b_atfih:0 "Atfih"
b_ath:0 "Ath"
b_ath_cliath:0 "Ath Cliath"
b_athenry:0 "Athenry"
b_athens:0 "Athens"
b_athgarh:0 "Athgarh"
b_athlith:0 "Athlith"
b_athlone:0 "Athlone"
b_athribis:0 "Athribis"
b_athrun:0 "Athrun"
b_athy:0 "Portlaoise"
b_atig:0 "Atig"
b_atkarsk:1 "Atkara"
b_atouguia:0 "Atouguia"
@ -1852,7 +2021,6 @@
b_balassagyarmat:0 "Balassagyarmat"
b_baldanas:0 "Baldanäs"
b_bale:0 "Bale"
b_ballymoney:0 "Ballymoney"
b_balemia:0 "Balemia"
b_baleshvara:0 "Baleshvara"
b_balga:0 "Balga"
@ -1873,7 +2041,6 @@
b_balta:0 "Balta"
b_balti:0 "Bălți"
b_baltile:0 "Baltile"
b_baltimore:0 "Bantry"
b_baluci:0 "Baluci"
b_balvi:0 "Balvi"
b_baly:0 "Baly"
@ -1901,7 +2068,6 @@
b_bandja:0 "Bandja"
b_baneuil:0 "Baneuil"
b_bangarh:0 "Bangarh"
b_bangor:0 "Bangor"
b_bangor_fawr:0 "Bangor Fawr"
b_baniwaled:0 "Bani Waled"
b_banjaluka:0 "Banja Luka"
@ -2075,7 +2241,6 @@
b_belayavezha:0 "Belaya Vezha "
b_belcastro:0 "Belcastro"
b_belchite:0 "Belchite"
b_belcoo:0 "Enniskillen"
b_belebey:0 "Belebey"
b_belene:0 "Belene"
b_belesa:0 "Belesa"
@ -2092,7 +2257,6 @@
b_beloret:0 "Beloret"
b_beloyarskiy:0 "Beloyar"
b_belozersk:0 "Belo Ozero"
b_belturbet:0 "Belturbet"
b_belur:0 "Belur"
b_belvoir:0 "Belvoir"
b_bely:0 "Bely"
@ -2280,7 +2444,6 @@
b_birnsara:0 "Bir Nsara"
b_biron:0 "Biron"
b_birqatia:0 "Bir Qatia"
b_birr:0 "Westmeath"
b_birsay:0 "Birsay"
b_birtha:0 "Birtha"
b_birzai:0 "Birzai"
@ -2325,7 +2488,6 @@
b_blaski:0 "Blaski"
b_blaye:0 "Libourne"
b_blida:0 "Blida"
b_blessington:0 "Blessington"
b_blois:0 "Blois"
b_blumenthal:0 "Blumenthal"
b_bobbio:0 "Bobbio"
@ -2721,12 +2883,9 @@
b_carhaix:0 "Carhaix"
b_carissa:0 "Carissa"
b_carlat:0 "?airs"
b_carlow:0 "Carlow"
b_cary:0 "Cary"
b_carmona:0 "Morón de la Frontera"
b_carpi:0 "Carpi"
b_carrick:0 "Callan"
b_carrickfergus:0 "Belfast"
b_carrion:0 "Carrión"
b_cartagena:0 "Cartagena"
b_cartaghe:0 "Carthage"
@ -2772,7 +2931,6 @@
b_castillon:0 "Castillon"
b_castle_cary:0 "Castle Cary"
b_castle_rising:0 "Castle Rising"
b_castlebar:0 "Castlebar"
b_castres:0 "Castres"
b_castro:0 "Castro"
b_castrobarte:0 "Castrobarte"
@ -2789,7 +2947,6 @@
b_caulita:0 "Caulita"
b_causeni:0 "Causeni"
b_cavaillon:0 "Cavaillon"
b_cavan:0 "Cavan"
b_cavedetyron:0 "Cave de Tyron"
b_cavtat:0 "Cavtat"
b_cawdor:0 "Cawdor"
@ -3061,13 +3218,11 @@
b_clervaux:0 "Ettelbruck"
b_clettgau:0 "Clettgau"
b_clitheroe:0 "Clitheroe"
b_clogher:0 "Clogher"
b_clonard:0 "Clonard"
b_clondalkin:0 "Clondalkin"
b_clones:0 "Clones"
b_clonfert:0 "Clonfert"
b_clonmacnoise:0 "Clonmacnoise"
b_clonmel:0 "Clonmel"
b_cloppenburg:0 "Cloppenburg"
b_cloyes:0 "Cloyes"
b_cloyne:0 "Cloyne"
@ -3092,7 +3247,6 @@
b_colberg:0 "Colberg"
b_coldingham:0 "Coldingham"
b_colditz:0 "Colditz"
b_coleraine:0 "Coleraine"
b_colledievaldelsa:0 "Colle di Val d'Elsa"
b_colmar:0 "Colmar"
b_colmberg:0 "Colmberg"
@ -3136,7 +3290,6 @@
b_corfu:0 "Corfu"
b_coria:0 "Coria"
b_corinth:0 "Corinth"
b_cork:0 "Cork"
b_corlay:0 "Corlay"
b_cornouailles:0 "Guingamp"
b_coron:0 "Coron"
@ -3406,7 +3559,6 @@
b_derkin:0 "Derkin"
b_derna:0 "Derna"
b_derri:0 "Derri"
b_derry:0 "Derry"
b_dessau:0 "Dessau"
b_dessye:0 "Dessye"
b_detmold:0 "Detmold"
@ -3550,7 +3702,6 @@
b_domokos:0 "Domokos"
b_dompaire:0 "Dompaire"
b_donaueschingen:0 "Donaueschingen"
b_donegal:0 "Donegal"
b_donges:0 "Donges"
b_dongola:0 "Dongola"
b_donjastubica:0 "Donja Stubica"
@ -3588,7 +3739,6 @@
b_doune:0 "Doune"
b_douz:0 "Douz"
b_dovre:1 "Dovre"
b_downpatrick:0 "Downpatrick"
b_dozz_aap:0 "Dozz Aap"
b_draaelmizan:0 "Draa el Mizan"
b_dradate:0 "Dradate"
@ -3608,10 +3758,8 @@
b_driouch:0 "Driouch"
b_dristra:0 "Dristra"
b_drivast:0 "Drivast"
b_drogheda:0 "Drogheda"
b_drohiczyn:0 "Drohiczyn"
b_droitwich:0 "Droitwich"
b_dromahair:0 "Dromahair"
b_dromore:0 "Dromore"
b_drumcliffe:0 "Drumcliffe"
b_druskininkai:0 "Druskininkai"
@ -3624,8 +3772,6 @@
b_dubarua:0 "Dubarua"
b_duben:0 "Düben"
b_dubica:0 "Dubica"
b_dublin:0 "Dublin"
b_balrothery:0 "Balrothery"
b_dubno:0 "Dubno"
b_dubovac:0 "Dubovac"
b_dubovka:0 "Dubovka"
@ -3649,9 +3795,7 @@
b_dunbeath:0 "Dunbeath"
b_dunblane:0 "Dunblane"
b_dundaga:0 "Dundaga"
b_dundalk:0 "Dundalk"
b_dungada:0 "Dungada"
b_dungannon:0 "Dungannon"
b_dungiven:0 "Dungiven"
b_dunhuang:1 "Luobupo"
b_dunkerque:0 "Dunkerque"
@ -3821,7 +3965,6 @@
b_emden:0 "Emden"
b_emesa:0 "Emesa"
b_emli:0 "Emli"
b_emly:0 "Emly"
b_emmen:0 "Veendam"
b_emmerich:0 "Veendamian"
b_empoli:0 "Empoli"
@ -3835,8 +3978,6 @@
b_enjil:0 "Enjil"
b_enkhuizen:0 "Enkhuizen"
b_enkoping:0 "Enköping"
b_ennis:0 "Ennis"
b_enniscorthy:0 "Enniscorthy"
b_ensisheim:0 "Ensisheim"
b_entoto:0 "Entoto"
b_eperjes:0 "Eperjes"
@ -3921,7 +4062,6 @@
b_faenza:0 "Faenza"
b_fagdatdezh:0 "Fagdatdezh"
b_fagnieres:0 "Fagnieres"
b_fahan:0 "Fahan"
b_fahraj:0 "Fahraj"
b_fahraj_yazd:0 "Fahraj-Yazd"
b_faizabad:0 "Faizabad"
@ -3947,7 +4087,7 @@
b_faras:0 "Pakhoras"
b_farata:0 "Farata"
b_farava:0 "Farava"
b_farduzes:0 "Farduzes"
b_vaduz:0 "Vaduz"
b_fareskur:0 "Fareskur"
b_farfa:0 "Farfa"
b_farhajird:0 "Farhajird"
@ -3996,7 +4136,6 @@
b_fermoselle:0 "Fermoselle"
b_fermoy:0 "Fermoy"
b_fernabo:0 "Fernabo"
b_ferns:0 "Arklow"
b_ferrara:0 "Ferrara"
b_ferreries:0 "Ferreries"
b_ferrero:0 "Ferrero"
@ -4168,7 +4307,6 @@
b_gallardon:0 "Gallardon"
b_gallipoli:0 "Gallipoli"
b_gallivare:0 "Gällivare"
b_galway:0 "Galway"
b_gamakh:0 "Gamakh"
b_gamar:0 "Gamar"
b_gambettola:0 "Gambettola"
@ -4430,7 +4568,6 @@
b_govardhan:0 "Govardhan"
b_govindanahalli:0 "Govindanahalli"
b_govora:0 "Govora"
b_gowran:0 "New Ross"
b_gozareh:0 "Gozareh"
b_gozo:0 "Castrum Maris"
b_grabow:0 "Grabów"
@ -5074,7 +5211,6 @@
b_iviza:1 "Eivissa"
b_ivrea:0 "Aosta"
b_ivry:0 "Ivry"
b_iveagh:0 "Iveagh"
b_izaj:0 "Izaj"
b_izan:0 "Izan"
b_izerhan:0 "Izerhan"
@ -5765,17 +5901,12 @@
b_kiknur:0 "Kiknur"
b_kil:0 "Kil"
b_kilakarai:0 "Kilakarai"
b_kildare:0 "Kildare"
b_kilemary:0 "Kilemary"
b_kilfenora:0 "Kilfenora"
b_kilifarevski:0 "Kilifarevski"
b_kilkenny:0 "Kilkenny"
b_killala:0 "Killala"
b_killaloe:0 "Killaloe"
b_killarney:0 "Killarney"
b_kilmore:0 "Kilmore"
b_kilmun:0 "Kilmun"
b_kilmacrenan:0 "Killmacrenan"
b_kimak:0 "Kimak"
b_kimmerikon:0 "Kimmerikon"
b_kimzha:0 "Kimzha"
@ -5786,7 +5917,6 @@
b_kinloss:0 "Kinloss"
b_kinnevald:0 "Kinnevald"
b_kinross:0 "Kinross"
b_kinsale:0 "Millstreet"
b_kinsarvik:0 "Kinsarvik"
b_kintore:0 "Kintore"
b_kintus:0 "Kintuš"
@ -6394,7 +6524,6 @@
b_leisi:0 "Leisi"
b_leisning:0 "Leisning"
b_leith:0 "Leith"
b_leitrim:0 "Carrick-on-Shannon"
b_lejjavvr:0 "Lejjavv'r"
b_lejre:0 "Lejre"
b_lek:0 "Lek"
@ -6479,7 +6608,6 @@
b_limanowa:0 "Limanowa"
b_limbourg:0 "Verviers"
b_limburg:0 "Limburg"
b_limerick:0 "Limerick"
b_limia:0 "O Barco"
b_liminka:0 "Liminka"
b_limmassol:0 "Limmassol"
@ -6563,7 +6691,6 @@
b_lombez:0 "Lombez"
b_lomza:0 "Łomża"
b_lonar:0 "Lonar"
b_longford:0 "Longford"
b_longueville:0 "Longueville"
b_longuyon:0 "Longuyon"
b_longwy:0 "Longwy"
@ -6729,7 +6856,6 @@
b_maggiore:0 "Maggiore"
b_maghar:0 "Maghar"
b_maghera:0 "Maghera"
b_magherastephana:0 "Magherastephana"
b_maghnia:0 "Maghnia"
b_maghun:0 "Maghun"
b_maglaj:0 "Maglaj"
@ -7277,7 +7403,6 @@
b_molovskoi:0 "Molovskoi"
b_molsheim:0 "Molsheim"
b_molungr:0 "Molungr"
b_monaghan:0 "Monaghan"
b_monastir:0 "Monastir"
b_monastyrsky:0 "Monastyrsky"
b_moncao:0 "Monção"
@ -7405,7 +7530,6 @@
b_moudros:0 "Moudros"
b_moulin:0 "Moulin"
b_moulins:0 "Gaukkac"
b_mountmellick:0 "Mountmellick"
b_moura:0 "Moura"
b_mourao:0 "Mourão"
b_moville:0 "Moville"
@ -7506,7 +7630,6 @@
b_mzab:0 "Mzab"
b_naama:0 "Naama"
b_naantali:0 "Naantali"
b_naas:0 "Naas"
b_nabadwipa:0 "Nabadwipa"
b_naband:0 "Naband"
b_nabeul:0 "Nabeul"
@ -7636,7 +7759,6 @@
b_naupaktos:0 "Naupaktos"
b_nauplion:0 "Nauplion"
b_navacelles:0 "Saint-Affrique"
b_navan:0 "Navan"
b_navasarika:0 "Navasarika"
b_navekat:0 "Navekat"
b_navida:0 "Navida"
@ -7673,7 +7795,6 @@
b_nemetlipcse:0 "Németlipcse"
b_nemetujvar:0 "Németújvár"
b_nemours:0 "Fontainebleau"
b_nenagh:0 "Nenagh"
b_nenzing:0 "Nenzing"
b_neokaisarea:0 "Neokaisarea"
b_neopatras:0 "Neopatras"
@ -7708,9 +7829,7 @@
b_nevida:0 "Nevida"
b_nevrokop:0 "Nevrokop"
b_nevropkop:0 "Nevrokop"
b_newcastle_west:0 "Newcastle West"
b_newstead:0 "Newstead"
b_newry:0 "Newry"
b_nexo:0 "Nexø"
b_ngaous:0 "Ngaous"
b_niani:0 "Niani"
@ -7949,7 +8068,6 @@
b_oltrera:0 "Oltrera"
b_olvia:0 "Olvia"
b_olyva:0 "Olyva"
b_omagh:0 "Omagh"
b_omdurman:0 "Omdurman"
b_omidiyeh:0 "Omidiyeh"
b_omis:0 "Omiš"
@ -8751,7 +8869,6 @@
b_ranthambore:0 "Ranthambore"
b_ranya:0 "Ranya"
b_rapallo:0 "Rapallo"
b_raphoe:0 "Raphoe"
b_raqe:0 "Raqe"
b_raqqada:0 "Raqqada"
b_rarem:0 "Rarem"
@ -8938,7 +9055,6 @@
b_roquefort:0 "Roquefort"
b_roscoff:0 "Roscoff"
b_roscommon:0 "Roscommon"
b_roscrea:0 "Roscrea"
b_rosebeke:0 "Rosebeke"
b_roselle:0 "Roselle"
b_rosemarkie:0 "Rosemarkie"
@ -9776,11 +9892,9 @@
b_slany:0 "Slaný"
b_slatina:0 "Slatina"
b_slege:0 "Slege"
b_slemish:0 "Antrim"
b_slesvig:0 "Slesvig"
b_slidre:0 "Slidre"
b_sliema:0 "Rabat"
b_sligo:0 "Sligo"
b_slite:0 "Slite"
b_sliven:0 "Sliven"
b_slivopole:0 "Slivo Pole"
@ -10172,7 +10286,6 @@
b_swetakapura:0 "Swetakapura"
b_swidnica:0 "Swidnica"
b_swiny:1 "Świny"
b_swinford:0 "Swinford"
b_syganak:0 "Syganak"
b_syktyvkar:0 "Syktyvar"
b_symposion:0 "Symposion"
@ -10677,7 +10790,6 @@
b_tradonico:0 "Tradonico"
b_traianopolis:0 "Traianopolis"
b_trakai:0 "Trakai"
b_tralee:0 "Tralee"
b_tralles:0 "Tralles"
b_trancoso:0 "Guarda"
b_trani:0 "Trani"
@ -10721,7 +10833,6 @@
b_trikala:0 "Trikala"
b_trikkala:0 "Trikkala"
b_trikves:0 "Trikves"
b_trim:0 "Trim"
b_trincomalee:0 "Trincomalee"
b_trinkitat:0 "Trinkitat"
b_tripunittura:0 "Tripunittura"
@ -10757,7 +10868,6 @@
b_tsivilsk:0 "Tsivilsk"
b_tskhinval:0 "Tskhinval"
b_tskhoumi:0 "Tskhoumi"
b_tuam:0 "Tuam"
b_tubingen:0 "Tübingen"
b_tubirett:0 "Tubirett"
b_tubna:0 "Tubna"
@ -11394,7 +11504,6 @@
b_warzigh:0 "Warzigh"
b_wasit:0 "Wasit"
b_wassenberg:0 "Wassenberg"
b_waterford:0 "Waterford"
b_watford:0 "Watford"
b_watit:0 "Watit"
b_waverley:0 "Waverley"
@ -11436,13 +11545,11 @@
b_westray:0 "Westray"
b_wettin:0 "Wettin"
b_wetzlar:0 "Wetzlar"
b_wexford:0 "Wexford"
b_weymouth:0 "Weymouth"
b_wezel:1 "Wesel"
b_wherwell:0 "Wherwell"
b_whitchurch:0 "Whitchurch"
b_whithorn:0 "Whithorn"
b_wicklow:0 "Wicklow"
b_wiedenbruck:1 "Wiedenbrück"
b_wielbark:0 "Wielbark"
b_wieliczka:0 "Wieliczka"
@ -11829,8 +11936,6 @@
c_agenais_adj:0 "Agenaise"
c_agrigento:1 "Castrogiovanni"
c_agrigento_adj:1 "Castrogiovannian"
c_ailech:0 "Donegal"
c_ailech_adj:0 "Donegalian"
c_aintab:0 "Aintab"
c_aintab_adj:0 "Aintabian"
c_aj_bogd:0 "Aj Bogd"
@ -12066,8 +12171,6 @@
c_atheniai_adj:0 "Athenian"
c_rochester:0 "Chatham"
c_rochester_adj:0 "Chathamian"
c_roscommon:0 "Roscommon"
c_roscommon_adj:0 "Roscommonian"
c_atlas_mnt:0 "Atlas Mnt"
c_atlas_mnt_adj:0 "Atlas Mountainian"
c_attaleia:0 "Attaleia"
@ -12315,8 +12418,6 @@
c_breda_adj:0 "Bredian"
c_bregenz:0 "Bregenz"
c_bregenz_adj:0 "Bregenzer"
c_breifne:0 "Leitrim"
c_breifne_adj:0 "Leitrimian"
c_breisgau:0 "Breisgau"
c_breisgau_adj:0 "Breisgauer"
c_bremen:0 "Bremen"
@ -12423,7 +12524,6 @@
c_castelo_branco_adj:0 "Beiarn"
c_catanzaro:0 "Catanzaro"
c_catanzaro_adj:0 "Catanzaresi"
c_cavan:0 "Cavan"
c_cebta:0 "Cebta"
c_cebta_adj:0 "Cebtan"
c_celle:0 "Celle"
@ -12488,7 +12588,8 @@
c_chud_adj:0 "Chudian"
c_chunar:0 "Chunar"
c_chunar_adj:0 "Chunar"
c_chur:0 "Churian"
c_grisons:0 "Grisons"
c_grisons_adj:0 "Grison"
c_chuvash:0 "Chuvash"
c_chuvash_adj:0 "Chuvashian"
c_chuy:0 "Chuy"
@ -12516,8 +12617,6 @@
c_como_adj:0 "Coman"
c_compiegne:0 "Compiégne"
c_compiegne_adj:0 "Compiégnan"
c_connacht:1 "Galway"
c_connacht_adj:1 "Galwayan"
c_consenza:0 "Consenza"
c_consenza_adj:0 "Catanzaron"
c_constanta:0 "Constanta"
@ -12611,14 +12710,10 @@
c_denia_adj:0 "Dénian"
c_derbent:0 "Derbent"
c_derbent_adj:0 "Derbentian"
c_derry:0 "Derry"
c_derry_adj:0 "Derrian"
c_desht-i-kipchak:0 "Desht-i-Kipchak"
c_desht-i-kipchak_adj:0 "Desht-i-Kipchakian"
c_desht:0 "Desht"
c_desht_adj:0 "Deshti"
c_desmond:0 "Cork"
c_desmond_adj:0 "Corkian"
c_dessau:0 "Dessau"
c_dessau_adj:0 "Dessauan"
c_devagiri:0 "Devagiri"
@ -12671,15 +12766,11 @@
c_dotawo_adj:0 "Dotawo"
c_doudleby:0 "Doudleby"
c_doudleby_adj:0 "Doudlebyan"
c_down:0 "Down"
c_down_adj:0 "Downer"
c_draa:0 "Draa"
c_dresden:0 "Dresden"
c_dresden_adj:0 "Dresdenian"
c_druz:0 "Druz"
c_druz_adj:0 "Druzian"
c_dublin:0 "Dublin"
c_dublin_adj:0 "Dubliner"
c_duklja:0 "Duklja"
c_duklja_adj:0 "Dukljani"
c_dunhuang:1 "Miran"
@ -12918,8 +13009,6 @@
c_grassland_cheremisa_adj:0 "Cheremisan"
c_graz:0 "Graz"
c_graz_adj:0 "Grazian"
c_grisons:0 "Grisons"
c_grisons_adj:0 "Grisonian"
c_grobin:0 "Grobin"
c_grobin_adj:0 "Grobinian"
c_grodno:0 "Grodno"
@ -13277,7 +13366,6 @@
c_kermanshah_adj:0 "Kermanshahian"
c_kernave:0 "Kernave"
c_kernave_adj:0 "Kernavian"
c_kerry:0 "Kerry"
c_ket:0 "Ket"
c_ket_adj:0 "Ket"
c_kexholm:0 "Kexholm"
@ -13311,8 +13399,6 @@
c_khuwar_adj:0 "Khuwari"
c_kiev:1 "Kyiv"
c_kiev_adj:2 "Kyivan"
c_kildare:0 "Kildare"
c_kildare_adj:0 "Kildarian"
c_kimak:0 "Kimak"
c_kimak_adj:0 "Kimak"
c_kipchak:0 "Kipchak"
@ -13464,7 +13550,6 @@
c_langres_adj:0 "Marnian"
c_laodikeia:0 "Laodikeia"
c_laodikeia_adj:0 "Laodikeian"
c_laois:0 "Laois"
c_lappland:0 "Lappland"
c_lappland_adj:0 "Lappish"
c_lapusna:0 "Lăpușna"
@ -13482,8 +13567,6 @@
c_legnica_adj:0 "Legnican"
c_leiningen:0 "Leiningen"
c_leiningen_adj:0 "Leiningian"
c_leinster:0 "Wexford"
c_leinster_adj:0 "Wexfordian"
c_lemdiyya:0 "Lemdiyya"
c_lemdiyya_adj:0 "Lemdiyyan"
c_leon:0 "Leon"
@ -14003,14 +14086,10 @@
c_orbetello_adj:0 "Orbetellian"
c_orhei:0 "Orhei"
c_orhei_adj:0 "Orheian"
c_oriel:0 "Louth"
c_oriel_adj:0 "Louthian"
c_orlamunde:0 "Orlamünde"
c_orlamunde_adj:0 "Orlamünder"
c_orleans:1 "Orléans"
c_orleans_adj:1 "Orléanais"
c_ormond:0 "Waterford"
c_ormond_adj:0 "Waterfordian"
c_oromieh:0 "Oromieh"
c_oromieh_adj:0 "Oromiehian"
c_orsha:0 "Orsha"
@ -14023,8 +14102,6 @@
c_oshrusana_adj:0 "Oshrusani"
c_osnabruck:0 "Osnabrück"
c_osnabruck_adj:0 "Osnabrückian"
c_ossory:0 "Kilkenny"
c_ossory_adj:0 "Kilkennyan"
c_osterbotten:0 "Osterbotten"
c_osterbotten_adj:0 "Ostrobothnian"
c_ostergotland:0 "Östergötland"
@ -14045,8 +14122,6 @@
c_oulu_adj:0 "Oulu"
c_oversticht:0 "Overijssel"
c_oversticht_adj:0 "Overjisselian"
c_offaly:0 "Offaly"
c_offaly_adj:0 "Offalian"
c_paderborn:0 "Paderborn"
c_paderborn_adj:0 "Paderborner"
c_padova:0 "Padova"
@ -14750,8 +14825,6 @@
c_thessalonike_adj:0 "Thessalonikian"
c_thiers:0 "Thiers"
c_thiers_adj:0 "Thieran"
c_thomond:0 "Limerick"
c_thomond_adj:0 "Limerickian"
c_thouars:0 "Deux-Sèvres"
c_thouars_adj:0 "Sèvren"
c_thrake:0 "Thrake"
@ -14778,7 +14851,6 @@
c_tis_adj:0 "Tisian"
c_tivoli:0 "Frosinone"
c_tivoli_adj:0 "Frosinonan"
c_tipperary:0 "Tipperary"
c_tjust:0 "Tjust"
c_tjust_adj:0 "Tjusti"
c_tlemcen:0 "Tlemcen"
@ -14890,8 +14962,6 @@
c_tyrconnell_adj:0 "Tyrconnellian"
c_tyrnovo:0 "Tyrnovo"
c_tyrnovo_adj:0 "Tyrnovian"
c_tyrone:0 "Tyrone"
c_tyrone_adj:0 "Tir Eoghainian"
c_tyrus:0 "Tyrus"
c_tyrus_adj:0 "Tyrusian"
c_tyumen:0 "Tyumen"
@ -14913,8 +14983,6 @@
c_ujjayini_adj:0 "Ujjayini"
c_ulm:0 "Ulm"
c_ulm_adj:0 "Ulmian"
c_antrim:0 "Antrim"
c_antrim_adj:0 "Antrimian"
c_upland:1 "Uppland"
c_upland_adj:0 "Upplander"
c_upper_ghur:0 "Upper Ghur"
@ -14953,8 +15021,6 @@
c_vairata_adj:0 "Vairatan"
c_valabhi:0 "Valabhi"
c_valabhi_adj:0 "Valabhi"
c_valais:0 "Valais"
c_valais_adj:0 "Valaisian"
c_valence:0 "Valence"
c_valence_adj:0 "Valence"
c_valencia:0 "Valencia"
@ -15127,7 +15193,6 @@
c_west_qamuda_adj:0 "West Qamudan"
c_westfriesland:0 "Noord-Holland"
c_westfriesland_adj:0 "Hollander"
c_wicklow:0 "Wicklow"
c_wiek:0 "Wiek"
c_wielunska:0 "Wieluń"
c_wielunska_adj:0 "Wielunian"
@ -15144,8 +15209,6 @@
c_wschowska_adj:0 "Wschowan"
c_wurzburg:0 "Würzburg"
c_wurzburg_adj:0 "Würzburgian"
c_westmeath:0 "Westmeath"
c_westmeath_adj:0 "Westmeathian"
c_yaik:0 "Yaik"
c_yaik_adj:0 "Yaikian"
c_yalala:0 "Yalala"
@ -15454,8 +15517,6 @@
d_coloneia_adj:0 "Coloneian"
d_company_of_st_george:0 "Company of St. George"
d_company_of_st_george_adj:0 "St. Georgian"
d_connacht:0 "Connacht"
d_connacht_adj:0 "Connachtian"
d_constantine:0 "Constantine"
d_constantine_adj:0 "Constantinian"
d_cordoba:0 "Córdoba"
@ -15475,8 +15536,8 @@
d_cumberland_adj:0 "Cumberlander"
d_curonian:0 "Curonians"
d_curonian_adj:0 "Curonian"
d_currezia:0 "Currezia"
d_currezia_adj:0 "Currezian"
d_mittelland:0 "Mittelland"
d_mittelland_adj:0 "Mittellander"
d_cyprus:0 "Cyprus"
d_cyprus_adj:0 "Cypriot"
d_cyprus_pre:0 "Cypro"
@ -15804,8 +15865,6 @@
d_latium_adj:0 "Laziale"
d_lausitz:0 "Lausitz"
d_lausitz_adj:0 "Lausitzer"
d_leinster:0 "Leinster"
d_leinster_adj:0 "Leinsterian"
d_lendians:0 "Lendians"
d_lendians_adj:0 "Lendian"
d_leon:0 "León"
@ -15859,8 +15918,6 @@
d_mazandaran_adj:0 "Tabaristani"
d_mazovia:0 "Mazovia"
d_mazovia_adj:0 "Mazovian"
d_meath:0 "Meath"
d_meath_adj:0 "Meathian"
d_mecklemburg:0 "Mecklenburg"
d_mecklemburg_adj:0 "Mecklenburgian"
d_mecklemburg_adj_pommeranian:0 "Weligradian"
@ -15898,8 +15955,6 @@
d_mosul_adj:0 "Mosulian"
d_multan:0 "Multan"
d_multan_adj:0 "Multani"
d_munster:0 "Munster"
d_munster_adj:0 "Munsterian"
d_muntenia:0 "Muntenia"
d_muntenia_adj:0 "Muntenian"
d_murcia:0 "Murcia"
@ -16295,8 +16350,6 @@
d_tyrol:0 "Tyrol"
d_udayagiri:1 "Pakanadu"
d_udayagiri_adj:0 "Pakanaduan"
d_ulster:0 "Ulster"
d_ulster_adj:0 "Ulsterian"
d_ungvar:0 "Ungvár"
d_ungvar_adj:0 "Ungváran"
d_ungvar_adj_croatian:0 "Chrobatian"
@ -16682,9 +16735,6 @@
k_hungary:0 "Hungary"
k_hungary_adj:0 "Hungarian"
k_hungary_pre:0 "Hungaro"
k_ireland:0 "Ireland"
k_ireland_adj:0 "Irish"
k_ireland_pre:0 "Hiberno"
k_israel:0 "Israel"
k_israel_adj:0 "Israelites"
k_bene_israel:0 "Bene-Israel"
@ -17331,7 +17381,6 @@
d_opolye:0 "Opolye"
d_opolye_adj:0 "Opolyian"
b_starodub-on-the-klyazma:0 "Starodub-on-the-Klyazma"
b_strabane:0 "Strabane"
b_yegoryevsk:0 "Yegoryevsk"
b_yuryev:0 "Yuryev"
b_ivanovo:0 "Ivanovo"
@ -18838,7 +18887,6 @@
b_turaba:0 "Turaba"
b_tuz:0 "Tuz"
b_twardosczino:1 "Tvrdošín"
b_tullamore:0 "Tullamore"
b_ubad:0 "Ubad"
b_unayza:0 "Unayza"
b_usfain:0 "Usfan"
@ -18959,8 +19007,6 @@
c_makka_adj:0 "Makkan"
c_mandab:0 "Mandab"
c_mandab_adj:0 "Mandabian"
c_meath:0 "Meath"
c_meath_adj:0 "Meathian"
c_najran:0 "Najran"
c_najran_adj:0 "Najranian"
c_nizwa:0 "Nizwa"
@ -23064,7 +23110,6 @@
c_fellata_adj:0 "Fellatan"
c_fetegar:0 "Fätägar"
c_fetegar_adj:0 "Fätägaran"
c_fermanagh:0 "Fermanagh"
c_fitri:0 "Fitri"
c_fitri_adj:0 "Fitrian"
c_fudalhi:0 "Fudalhi"
@ -24352,14 +24397,6 @@
b_tarok:0 "Tarok"
#1.3 Update
c_ennis:0 "Clare"
c_ennis_adj:0 "Clarian"
c_mayo:0 "Mayo"
c_mayo_adj:0 "Mayoan"
b_da_chainoc:0 "Birr"
b_cruachu:0 "Roscommon"
b_kilmallock:0 "Mallow"
b_kincora:0 "Shannon"
b_belvedere:0 "Belvedere"
b_catanzaro:0 "Catanzaro"
@ -24887,8 +24924,8 @@
#### Netherlands ####
d_weserems:0 "Weserems"
d_weserems_adj:0 "Weserems"
d_weserems:0 "Weser-Ems"
d_weserems_adj:0 "Weser-Ems"
###Italy
##Sardinia and Corsica

View file

@ -2050,7 +2050,7 @@
2049;170;183;152;BIEL;x
2050;2;186;25;BASEL;x
2051;44;189;153;ZURICH;x
2052;86;192;26;FARDUZES;x
2052;86;192;26;VADUZ;x
2053;128;195;154;SANKT GALLEN;x
2054;170;198;27;KONSTANZ;x
2055;2;201;155;CHUR;x

1 0 0 0 0 x x
2050 2049 170 183 152 BIEL x
2051 2050 2 186 25 BASEL x
2052 2051 44 189 153 ZURICH x
2053 2052 86 192 26 FARDUZES VADUZ x
2054 2053 128 195 154 SANKT GALLEN x
2055 2054 170 198 27 KONSTANZ x
2056 2055 2 201 155 CHUR x

View file

@ -131,7 +131,7 @@ world_europe_west_germania = {
# Bavaria
d_bavaria d_nordgau d_salzburg d_augsburg d_steyermark d_lower_austria d_upper_austria d_tyrol d_carinthia
# East Francia
d_west_franconia d_east_franconia d_hesse d_currezia d_alsace d_swabia
d_west_franconia d_east_franconia d_hesse d_mittelland d_alsace d_swabia
# Bohemia
d_bohemia d_moravia
# Pomerania
@ -879,7 +879,7 @@ material_woods_yew = {
d_upper_silesia d_lower_silesia d_lesser_poland
#Alps
d_provence d_savoie d_piedmonte d_genoa d_transjurania d_currezia
d_provence d_savoie d_piedmonte d_genoa d_transjurania d_mittelland
d_tyrol d_carinthia d_salzburg
#Caucasia
@ -1269,7 +1269,7 @@ custom_bavaria = {
}
custom_germany = {
duchies = {
d_east_franconia d_west_franconia d_hesse d_currezia d_alsace d_swabia
d_east_franconia d_west_franconia d_hesse d_mittelland d_alsace d_swabia
}
}
custom_rhineland = {
@ -1593,7 +1593,7 @@ custom_europe_western_germany = {
# East Francia
d_westfalen d_angria d_ostfalen d_anhalt
d_west_franconia d_east_franconia d_hesse d_thuringia
d_currezia d_alsace d_swabia
d_mittelland d_alsace d_swabia
# Bavaria
d_nordgau d_bavaria d_augsburg d_salzburg d_tyrol
}
@ -1944,7 +1944,7 @@ custom_carolingian_iberia = {
custom_carolingian_germany = {
duchies = {
#k_east_francia
d_east_franconia d_west_franconia d_hesse d_currezia d_alsace d_swabia
d_east_franconia d_west_franconia d_hesse d_mittelland d_alsace d_swabia
#k_saxony (west)
d_westfalen d_angria d_ostfalen d_thuringia d_holstein
}
@ -1953,7 +1953,7 @@ custom_carolingian_germany = {
custom_core_switzerland = {
duchies = {
#k_burgundy
d_currezia
d_mittelland
#k_germany
d_transjurania
}
@ -2852,7 +2852,7 @@ ghw_region_germany = {
#Saxony
d_anhalt d_angria d_westfalen d_ostfalen d_meissen d_lausitz d_holstein d_thuringia
#Germany
d_west_franconia d_east_franconia d_hesse d_currezia d_alsace d_swabia
d_west_franconia d_east_franconia d_hesse d_mittelland d_alsace d_swabia
#Bavaria
d_bavaria d_nordgau d_salzburg d_augsburg d_steyermark d_lower_austria d_upper_austria d_tyrol d_carinthia d_krain d_istria
}