removed sard and gagauz isolationist

This commit is contained in:
Fishedotjpg 2026-07-28 12:47:01 +01:00
parent 1fcf74bf5b
commit e244cb5e38
4 changed files with 21 additions and 7 deletions

View file

@ -10,6 +10,8 @@
tradition_pastoralists tradition_pastoralists
tradition_astute_diplomats tradition_astute_diplomats
tradition_adaptive_skirmishing tradition_adaptive_skirmishing
tradition_ep3_palace_politics
tradition_castle_keepers
} }
dlc_tradition = { dlc_tradition = {
@ -47,6 +49,7 @@ translyvanian = {
traditions = { traditions = {
tradition_metal_craftsmanship tradition_metal_craftsmanship
tradition_castle_keepers tradition_castle_keepers
tradition_ep3_palace_politics
tradition_culture_blending tradition_culture_blending
tradition_forest_fighters tradition_forest_fighters
} }
@ -81,8 +84,9 @@ banatian = {
traditions = { traditions = {
tradition_wetlanders tradition_wetlanders
tradition_zealous_people tradition_zealous_people
tradition_isolationist tradition_ep3_palace_politics
tradition_collective_lands tradition_collective_lands
tradition_loyal_soldiers
} }
name_list = name_list_NEOW_romanian name_list = name_list_NEOW_romanian
@ -115,6 +119,7 @@ moldavian = {
traditions = { traditions = {
tradition_religious_patronage tradition_religious_patronage
tradition_language_scholars tradition_language_scholars
tradition_ep3_palace_politics
tradition_welcoming tradition_welcoming
tradition_xenophilic tradition_xenophilic
tradition_legalistic tradition_legalistic
@ -156,7 +161,7 @@ NEOW_gagauz = {
traditions = { traditions = {
tradition_faith_bound tradition_faith_bound
tradition_pastoralists tradition_pastoralists
tradition_isolationist tradition_ep3_palace_politics
tradition_loyal_soldiers tradition_loyal_soldiers
tradition_staunch_traditionalists tradition_staunch_traditionalists
} }

View file

@ -659,7 +659,7 @@ NEOW_kievan = {
martial_custom = martial_custom_male_only martial_custom = martial_custom_male_only
head_determination = head_determination_domain head_determination = head_determination_domain
traditions = { traditions = {
tradition_agrarian tradition_ep3_palace_politics
tradition_collective_lands tradition_collective_lands
tradition_religious_patronage tradition_religious_patronage
tradition_zealous_people tradition_zealous_people

View file

@ -11,7 +11,7 @@
house_coa_mask_scale = { 0.9 0.9 } house_coa_mask_scale = { 0.9 0.9 }
traditions = { traditions = {
tradition_stalwart_defenders tradition_stalwart_defenders
tradition_isolationist tradition_castle_keepers
tradition_seafaring tradition_seafaring
tradition_practiced_pirates tradition_practiced_pirates
tradition_romanticised_banditry tradition_romanticised_banditry

View file

@ -499,10 +499,7 @@ tradition_ep3_palace_politics = {
} }
parameters = { parameters = {
unlock_maa_varangian_guards = yes
unlock_akolouthos = yes
reduced_bodyguard_aptitude = yes reduced_bodyguard_aptitude = yes
can_blind_prisoners = yes
can_castrate_prisoners = yes can_castrate_prisoners = yes
eunuch_trait_bonuses = yes eunuch_trait_bonuses = yes
can_appoint_chief_eunuch = yes can_appoint_chief_eunuch = yes
@ -512,11 +509,23 @@ tradition_ep3_palace_politics = {
cultrad_unlocks_t2_countermeasures = yes cultrad_unlocks_t2_countermeasures = yes
palace_politics_trait_bonuses = yes palace_politics_trait_bonuses = yes
palace_politics_trait_maluses = yes palace_politics_trait_maluses = yes
landing_house_members_give_prestige = yes
penalty_for_revoking_titles_from_house_members = yes
cb_lower_prestige_level_requirement = yes
disloyal_trait_less_spurned = yes
disloyal_trait_more_common = yes
loyal_trait_more_common = yes
} }
character_modifier = { character_modifier = {
monthly_court_grandeur_change_mult = 0.2 monthly_court_grandeur_change_mult = 0.2
political_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value political_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
personal_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value personal_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
dynasty_house_opinion = 15
opinion_of_liege = -10
ai_honor = -20
ai_war_chance = 0.5
ai_war_cooldown = -0.25
} }
cost = { cost = {