idk why I dont have a cursor
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59 changed files with 14361 additions and 7042 deletions
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@ -66,6 +66,7 @@ realm_law_use_crown_authority = {
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realm_law_use_tribal_authority = no
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realm_law_use_camp_purpose = no
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realm_law_use_imperial_bureaucracy = no
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realm_law_use_nomadic_authority = no
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}
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realm_law_use_tribal_authority = {
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@ -77,7 +78,11 @@ realm_law_use_camp_purpose = {
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}
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realm_law_use_imperial_bureaucracy = {
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has_government = administrative_government
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government_has_flag = government_is_administrative
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}
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realm_law_use_nomadic_authority = {
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government_has_flag = government_is_nomadic
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}
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can_have_confederate_partition_succession_law_trigger = {
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@ -158,9 +163,7 @@ can_have_high_partition_succession_law_trigger = {
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}
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custom_description = {
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text = succession_laws_must_have_organised_government_tooltip
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OR = {
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government_has_flag = government_is_feudal
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}
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government_has_flag = government_is_feudal
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}
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}
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@ -183,14 +186,34 @@ can_have_single_heir_succession_law_trigger = {
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has_innovation = innovation_primogeniture
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}
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# Non-tribals only
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custom_description = {
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text = succession_laws_must_have_organised_government_tooltip
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_clan
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trigger_if = { # We split the tooltip into two, to make sure we don't show admin unless you actually have it
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limit = {
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has_ep3_dlc_trigger = yes
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}
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custom_tooltip = {
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text = must_be_feudal_clan_or_admin
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_clan
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government_has_flag = government_is_administrative
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}
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}
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}
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NOT = { has_government = administrative_government }
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trigger_else = {
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custom_description = {
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text = succession_laws_must_have_organised_government_tooltip
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_clan
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}
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}
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}
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trigger_if = {
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limit = {
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government_has_flag = government_is_administrative
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}
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is_independent_ruler = yes
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}
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}
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can_keep_single_heir_youngest_succession_law_trigger = {
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@ -211,14 +234,34 @@ can_have_single_heir_youngest_succession_law_trigger = {
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has_innovation = innovation_primogeniture
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}
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# Non-tribals only
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custom_description = {
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text = succession_laws_must_have_organised_government_tooltip
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_clan
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trigger_if = { # We split the tooltip into two, to make sure we don't show admin unless you actually have it
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limit = {
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has_ep3_dlc_trigger = yes
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}
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custom_tooltip = {
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text = must_be_feudal_clan_or_admin
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_clan
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government_has_flag = government_is_administrative
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}
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}
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}
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NOT = { has_government = administrative_government }
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trigger_else = {
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custom_description = {
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text = succession_laws_must_have_organised_government_tooltip
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_clan
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}
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}
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}
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trigger_if = {
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limit = {
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government_has_flag = government_is_administrative
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}
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is_independent_ruler = yes
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}
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}
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can_keep_single_heir_dynasty_house_trigger = {
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@ -261,7 +304,7 @@ can_have_single_heir_dynasty_house_trigger = {
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government_has_flag = government_is_clan
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}
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}
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NOT = { has_government = administrative_government }
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NOT = { government_has_flag = government_is_administrative }
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}
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can_have_bishop_theocratic_succession_law_trigger = {
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@ -290,28 +333,26 @@ can_have_mercenary_succession_law_trigger = {
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}
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can_have_city_succession_law_trigger = {
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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}
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can_have_herder_succession_law_trigger = {
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government_has_flag = government_is_herder
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}
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title_can_reduce_partition_law_trigger = {
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OR = {
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AND = {
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holder ?= {
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OR = {
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has_realm_law = single_heir_succession_law
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holder = {
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can_have_high_partition_succession_law_trigger = yes
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}
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can_have_high_partition_succession_law_trigger = yes
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}
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AND = {
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OR = {
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has_realm_law = high_partition_succession_law
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holder = {
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can_have_high_partition_succession_law_trigger = yes
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}
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can_have_high_partition_succession_law_trigger = yes
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}
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AND = {
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OR = {
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has_realm_law = partition_succession_law
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holder = {
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can_have_confederate_partition_succession_law_trigger = yes
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}
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can_have_confederate_partition_succession_law_trigger = yes
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}
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}
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}
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@ -330,7 +371,7 @@ can_pass_law_ca3_trigger = {
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can_have_acclamation_succession_law_trigger = {
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has_ep3_dlc_trigger = yes
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has_government = administrative_government
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government_has_flag = government_is_administrative
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is_independent_ruler = yes
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}
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@ -342,7 +383,7 @@ can_keep_acclamation_succession_law_trigger = {
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}
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OR = {
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can_have_acclamation_succession_law_trigger = yes
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has_title = title:e_britannia
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has_title = title:e_byzantium
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}
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}
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}
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@ -350,3 +391,23 @@ can_keep_acclamation_succession_law_trigger = {
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can_change_acclamation_succession_law_trigger = {
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has_ep3_dlc_trigger = yes
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}
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can_have_appointment_succession_law_trigger = {
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has_ep3_dlc_trigger = yes
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government_has_flag = government_is_administrative
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is_independent_ruler = no
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}
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can_keep_appointment_succession_law_trigger = {
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has_ep3_dlc_trigger = yes
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trigger_if = {
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limit = {
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has_realm_law = appointment_succession_law
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}
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can_have_appointment_succession_law_trigger = yes
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}
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}
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can_change_appointment_succession_law_trigger = {
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has_ep3_dlc_trigger = yes
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}
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