idk why I dont have a cursor
This commit is contained in:
parent
64c9d3694d
commit
e22f5e5844
59 changed files with 14361 additions and 7042 deletions
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@ -126,7 +126,12 @@ portrait_wear_armor_trigger = {
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}
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}
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}
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NOT = { has_any_charioteer_trait = yes }
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NOT = {
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OR = {
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has_court_position = court_astrologer_court_position
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has_any_charioteer_trait = yes
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}
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}
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portrait_ep2_wedding_clothes_trigger = no
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trigger_if = {
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limit = { portrait_sickness_trigger = yes }
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@ -271,6 +276,7 @@ portrait_wear_helmet_trigger = { # Different from Armor, as Kings and Emperors s
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}
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is_incapable = no
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is_imprisoned = no
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NOT = { has_court_position = court_astrologer_court_position }
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trigger_if = {
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limit = { portrait_sickness_trigger = yes }
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is_in_army = yes
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@ -394,6 +400,52 @@ is_dwarf_height = {
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}
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}
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should_use_fat_animation = {
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OR = {
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AND = { # Dwarf not fat
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scope:current_weight <= 40
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is_dwarf_height = yes
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}
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AND = { # Fat non dwarf
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scope:current_weight >= 40
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is_dwarf_height = no
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}
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AND = { # Pregnant non dwarf
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portrait_has_trait_trigger = { TRAIT = pregnant }
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is_dwarf_height = no
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}
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}
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}
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should_use_fat_dwarf_animation = {
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# Fat dwarf
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scope:current_weight >= 40
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is_dwarf_height = yes
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}
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should_use_pregnant_animation = {
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portrait_has_trait_trigger = { TRAIT = pregnant }
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scope:current_weight <= 40
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is_dwarf_height = no
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}
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should_use_fat_pregnant_animation = {
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portrait_has_trait_trigger = { TRAIT = pregnant }
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OR = {
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scope:current_weight >= 40
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AND = {
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is_dwarf_height = yes
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scope:current_weight <= 40
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}
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}
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}
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should_use_fat_dwarf_pregnant_animation = {
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portrait_has_trait_trigger = { TRAIT = pregnant }
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is_dwarf_height = yes
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scope:current_weight >= 40
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}
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portrait_shared_clothing_contents_trigger = {
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trigger_if = {
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limit = { exists = top_liege.var:adopted_cultural_style }
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@ -637,7 +689,10 @@ portrait_fp3_iranian_clothing_spouse_trigger = {
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#turkic
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portrait_fp3_turkic_clothing_trigger = {
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has_fp3_dlc_trigger = yes
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OR = {
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has_fp3_dlc_trigger = yes
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has_mpo_dlc_trigger = yes
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}
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = turkic
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@ -645,7 +700,24 @@ portrait_fp3_turkic_clothing_trigger = {
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}
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portrait_fp3_turkic_clothing_spouse_trigger = {
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has_fp3_dlc_trigger = yes
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OR = {
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has_fp3_dlc_trigger = yes
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has_mpo_dlc_trigger = yes
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}
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = culture
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CULTURE_FLAG = turkic
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}
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}
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portrait_turkic_clothing_trigger = {
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = turkic
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}
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}
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portrait_turkic_clothing_spouse_trigger = {
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = culture
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CULTURE_FLAG = turkic
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@ -869,20 +941,6 @@ portrait_rus_clothing_spouse_trigger = {
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}
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}
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portrait_turkic_clothing_trigger = {
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = turkic
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}
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}
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portrait_turkic_clothing_spouse_trigger = {
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = culture
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CULTURE_FLAG = turkic
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}
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}
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portrait_can_use_noble_headgear_trigger = {
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NAND = {
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portrait_has_trait_trigger = { TRAIT = peasant_leader }
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@ -1068,19 +1126,20 @@ portrait_commoner_trigger = {
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government_has_flag = government_is_landless_adventurer
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has_realm_law = camp_purpose_scholars
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}
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government_has_flag = government_is_herder
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}
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NOR = {
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portrait_high_nobles_trigger = {
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CULTURE_INPUT = $CULTURE_INPUT$
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CULTURE_INPUT = $CULTURE_INPUT$
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}
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portrait_royalty_trigger = {
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CULTURE_INPUT = $CULTURE_INPUT$
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CULTURE_INPUT = $CULTURE_INPUT$
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}
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portrait_imperial_trigger = {
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CULTURE_INPUT = $CULTURE_INPUT$
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CULTURE_INPUT = $CULTURE_INPUT$
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}
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portrait_low_nobles_trigger = {
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CULTURE_INPUT = $CULTURE_INPUT$
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CULTURE_INPUT = $CULTURE_INPUT$
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}
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}
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trigger_if = {
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@ -1107,10 +1166,10 @@ portrait_commoner_trigger = {
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liege ?= {
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highest_held_title_tier >= tier_duchy
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}
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OR = {
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OR = {
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has_council_position = councillor_chancellor
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has_council_position = councillor_steward
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}
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}
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}
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}
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trigger_if = {
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@ -1140,11 +1199,12 @@ portrait_commoner_no_mayors_trigger = {
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government_has_flag = government_is_landless_adventurer
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has_realm_law = camp_purpose_scholars
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}
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government_has_flag = government_is_herder
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}
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trigger_if = {
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limit = { exists = this } # To check if this is an actual character
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NOR = {
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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primary_spouse ?= {
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AND = {
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highest_held_title_tier > tier_county
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@ -1190,13 +1250,13 @@ portrait_low_nobles_trigger = {
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}
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NOR = {
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portrait_imperial_trigger = {
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CULTURE_INPUT = $CULTURE_INPUT$
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CULTURE_INPUT = $CULTURE_INPUT$
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}
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portrait_royalty_trigger = {
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CULTURE_INPUT = $CULTURE_INPUT$
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CULTURE_INPUT = $CULTURE_INPUT$
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}
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portrait_high_nobles_trigger = {
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CULTURE_INPUT = $CULTURE_INPUT$
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CULTURE_INPUT = $CULTURE_INPUT$
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}
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}
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OR = {
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@ -1208,11 +1268,11 @@ portrait_low_nobles_trigger = {
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liege ?= {
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highest_held_title_tier >= tier_duchy
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}
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OR = {
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OR = {
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has_council_position = councillor_chancellor
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has_council_position = councillor_steward
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}
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portrait_$CULTURE_INPUT$_clothing_trigger = yes
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}
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portrait_$CULTURE_INPUT$_clothing_trigger = yes
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}
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AND = { # Courtiers
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highest_held_title_tier < tier_county
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@ -1242,8 +1302,9 @@ portrait_low_nobles_trigger = {
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highest_held_title_tier = tier_county
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}
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NOR = {
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government_has_flag = government_is_herder
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AND = {
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1272,7 +1333,7 @@ portrait_low_nobles_trigger = {
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}
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NOR = {
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AND = {
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1319,7 +1380,7 @@ portrait_high_nobles_trigger = {
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OR = {
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highest_held_title_tier >= tier_duchy # Most cultures do not have specific clothes for royalty and imperial tier, so we use the high nobility for anything from duke/duchess and up
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AND = {
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1353,7 +1414,7 @@ portrait_high_nobles_trigger = {
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OR = {
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highest_held_title_tier >= tier_duchy
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AND = {
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1388,6 +1449,7 @@ portrait_high_nobles_trigger = {
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}
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}
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AND = { # Family members of rulers
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highest_held_title_tier <= tier_duchy
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any_close_family_member = {
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is_ruler = yes
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highest_held_title_tier > tier_duchy
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@ -1418,7 +1480,7 @@ portrait_high_nobles_headgear_trigger = {
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OR = {
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highest_held_title_tier = tier_duchy
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AND = {
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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primary_title.tier > tier_county
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}
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AND = {
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@ -1451,7 +1513,7 @@ portrait_high_nobles_headgear_trigger = {
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OR = {
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highest_held_title_tier = tier_duchy
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AND = {
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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primary_title.tier > tier_county
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}
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AND = {
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@ -1485,6 +1547,7 @@ portrait_high_nobles_headgear_trigger = {
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}
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}
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AND = { # Family members of rulers
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highest_held_title_tier <= tier_duchy
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any_close_family_member = {
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is_ruler = yes
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highest_held_title_tier > tier_duchy
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@ -1500,7 +1563,7 @@ portrait_high_nobles_headgear_trigger = {
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highest_held_title_tier >= tier_kingdom
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NOR = {
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AND = {
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1510,7 +1573,7 @@ portrait_high_nobles_headgear_trigger = {
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}
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portrait_$CULTURE_INPUT$_clothing_trigger = yes
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}
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}
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}
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}
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portrait_royalty_trigger = {
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@ -1522,7 +1585,7 @@ portrait_royalty_trigger = {
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highest_held_title_tier = tier_kingdom
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NOR = {
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AND = {
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1544,7 +1607,7 @@ portrait_royalty_trigger = {
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highest_held_title_tier = tier_kingdom
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NOR = {
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AND = {
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1563,7 +1626,7 @@ portrait_royalty_trigger = {
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highest_held_title_tier >= tier_kingdom
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NOR = {
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AND = {
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1615,7 +1678,7 @@ portrait_royalty_african_headgear_trigger = {
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}
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}
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}
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NOT = { government_has_flag = government_is_republic }
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NOT = { government_has_flag = government_is_special_republic }
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OR = {
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portrait_african_clothing_trigger = yes
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AND = {
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@ -1653,7 +1716,7 @@ portrait_royalty_african_headgear_trigger = {
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has_realm_law = camp_purpose_legitimists
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}
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}
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NOT = { government_has_flag = government_is_republic }
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NOT = { government_has_flag = government_is_special_republic }
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OR = {
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portrait_african_clothing_spouse_trigger = yes
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AND = {
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@ -1684,7 +1747,7 @@ portrait_imperial_trigger = {
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highest_held_title_tier = tier_empire
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NOR = {
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AND = {
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1705,7 +1768,7 @@ portrait_imperial_trigger = {
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highest_held_title_tier = tier_empire
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NOR = {
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AND = {
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1744,7 +1807,7 @@ portrait_imperial_nobles_headgear_trigger = {
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is_ruler = yes
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government_has_flag = government_is_landless_adventurer
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}
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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AND = {
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is_ruler = yes
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government_has_flag = government_is_theocracy
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@ -2000,6 +2063,22 @@ portrait_beggar_trigger = {
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}
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}
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}
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trigger_if = {
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limit = {
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is_married = yes
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}
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NOT = {
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any_consort = {
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OR = {
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is_landed = yes
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AND = {
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government_has_flag = government_is_nomadic
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is_ruler = yes
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}
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}
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}
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}
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}
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}
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@ -2036,7 +2115,7 @@ portrait_mayor_trigger = {
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portrait_mayor_headgear_trigger = {
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exists = this
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highest_held_title_tier < tier_county
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government_has_flag = government_is_republic
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government_has_flag = government_is_special_republic
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portrait_$CULTURE_INPUT$_clothing_trigger = yes
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}
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@ -2181,17 +2260,9 @@ portrait_religious_head_popes_trigger = {
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exists = this
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OR = {
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AND = {
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faith = faith:roman_catholic
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faith = faith:catholic
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is_adult = yes
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religion = religion:catholic_religion
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primary_title ?= {
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is_head_of_faith = yes
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}
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}
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AND = {
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faith = faith:sevillian
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is_adult = yes
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religion = religion:catholic_religion
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religion = religion:christianity_religion
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primary_title ?= {
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is_head_of_faith = yes
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}
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@ -2242,25 +2313,8 @@ portrait_religious_christian_trigger = {
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}
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portrait_religious_catholic_trigger = {
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OR = {
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faith = {
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portrait_religious_faith_or_foundational_trigger = { FAITH = faith:roman_catholic }
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}
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faith = {
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portrait_religious_faith_or_foundational_trigger = { FAITH = faith:sevillian }
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}
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faith = {
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portrait_religious_faith_or_foundational_trigger = { FAITH = faith:celtic }
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}
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faith = {
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portrait_religious_faith_or_foundational_trigger = { FAITH = faith:iberian }
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}
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faith = {
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portrait_religious_faith_or_foundational_trigger = { FAITH = faith:orleaniste }
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}
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faith = {
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portrait_religious_faith_or_foundational_trigger = { FAITH = faith:teutonic }
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}
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faith = {
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portrait_religious_faith_or_foundational_trigger = { FAITH = faith:catholic }
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}
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}
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@ -2377,7 +2431,7 @@ portrait_religious_african_trigger = {
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portrait_reichskrone_trigger = {
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exists = this
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AND = {
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OR = {
|
||||
has_primary_title = title:e_hre
|
||||
any_equipped_character_artifact = {
|
||||
has_variable = reichskrone
|
||||
|
|
@ -2411,9 +2465,9 @@ portrait_ep2_western_travel_cloak_trigger = {
|
|||
# thou shalt shed thy cloak whilst at an activity
|
||||
trigger_if = {
|
||||
limit = {
|
||||
involved_activity ?= {
|
||||
involved_activity ?= {
|
||||
NOR = {
|
||||
has_activity_type = activity_hunt
|
||||
has_activity_type = activity_hunt
|
||||
has_activity_type = activity_roaming
|
||||
}
|
||||
}
|
||||
|
|
@ -2446,9 +2500,9 @@ portrait_ep2_mena_travel_cloak_trigger = {
|
|||
# thou shalt shed thy cloak whilst at an activity
|
||||
trigger_if = {
|
||||
limit = {
|
||||
involved_activity ?= {
|
||||
involved_activity ?= {
|
||||
NOR = {
|
||||
has_activity_type = activity_hunt
|
||||
has_activity_type = activity_hunt
|
||||
has_activity_type = activity_roaming
|
||||
}
|
||||
}
|
||||
|
|
@ -2535,5 +2589,3 @@ portrait_ep2_wedding_clothes_trigger = {
|
|||
}
|
||||
|
||||
### General headgear triggers ###
|
||||
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue