idk why I dont have a cursor

This commit is contained in:
Magpie490 2025-06-02 16:22:24 +01:00
parent 64c9d3694d
commit e22f5e5844
59 changed files with 14361 additions and 7042 deletions

View file

@ -7,6 +7,9 @@
map_pin_anchor = up
provisions = yes
travel = yes
can_move_manually = yes
domicile_temperament_low_modifier = {
name = domicile_temperament_low
@ -905,6 +908,7 @@ estate = {
map_pin_anchor = left
map_pin_lobby = yes
can_move_manually = yes
move_cooldown = { days = estate_move_cooldown_value }
move_cost = {
gold = {
@ -1603,3 +1607,149 @@ estate = {
ambience = "event:/DLC/EP3/SFX/Ambience/2D/Domicile/ep3_amb_2d_domicile_green_lands"
}
}
yurt = {
rename_window = primary_title
illustration = "gfx/interface/illustrations/event_scenes/mpo_camp_steppe.dds"
icon = "gfx/interface/icons/flat_icons/yurt.dds"
map_pin_texture = "gfx/interface/icons/map_icons/map_icon_yurt.dds"
map_pin_anchor = up
herd = yes
travel = yes
culture_and_faith = yes
move_with_realm_capital = yes
can_move_manually = no
base_external_slots = 2
domicile_building_slots = {
main_slot = {
slot_type = main
position = { 28.2% 13.2% }
size = { 28.6% 37% }
empty_slot_asset = {
icon = "gfx/interface/icons/flat_icons/plus.dds"
texture = "gfx/interface/window_domiciles/yurt_empty_slot_01.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/yurt_empty_slot_01_mask.png"
}
construction_slot_asset = {
icon = "gfx/interface/icons/flat_icons/plus.dds"
texture = "gfx/interface/window_domiciles/under_construction_main_yurt.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/under_construction_main_yurt_mask.png"
}
}
external_slot_1 = {
position = { 18% 4% }
size = { 15% 30% }
empty_slot_asset = {
icon = "gfx/interface/icons/flat_icons/plus.dds"
texture = "gfx/interface/window_domiciles/yurt_empty_slot_01.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/yurt_empty_slot_01_mask.png"
}
construction_slot_asset = {
icon = "gfx/interface/icons/flat_icons/plus.dds"
texture = "gfx/interface/window_domiciles/under_construction_yurt.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/under_construction_yurt_mask.png"
}
}
external_slot_2 = {
position = { 4% 19% }
size = { 15% 30% }
empty_slot_asset = {
icon = "gfx/interface/icons/flat_icons/plus.dds"
texture = "gfx/interface/window_domiciles/yurt_empty_slot_02.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/yurt_empty_slot_02_mask.png"
}
construction_slot_asset = {
icon = "gfx/interface/icons/flat_icons/plus.dds"
texture = "gfx/interface/window_domiciles/under_construction_yurt.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/under_construction_yurt_mask.png"
}
}
external_slot_3 = {
position = { 14% 46% }
size = { 15% 30% }
empty_slot_asset = {
icon = "gfx/interface/icons/flat_icons/plus.dds"
texture = "gfx/interface/window_domiciles/yurt_empty_slot_03.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/yurt_empty_slot_03_mask.png"
}
construction_slot_asset = {
icon = "gfx/interface/icons/flat_icons/plus.dds"
texture = "gfx/interface/window_domiciles/under_construction_yurt.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/under_construction_yurt_mask.png"
}
}
external_slot_4 = {
position = { 53% 3% }
size = { 15% 30% }
empty_slot_asset = {
icon = "gfx/interface/icons/flat_icons/plus.dds"
texture = "gfx/interface/window_domiciles/yurt_empty_slot_04.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/yurt_empty_slot_04_mask.png"
}
construction_slot_asset = {
icon = "gfx/interface/icons/flat_icons/plus.dds"
texture = "gfx/interface/window_domiciles/under_construction_yurt.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/under_construction_yurt_mask.png"
}
}
external_slot_5 = {
position = { 61% 31% }
size = { 15% 30% }
empty_slot_asset = {
icon = "gfx/interface/icons/flat_icons/plus.dds"
texture = "gfx/interface/window_domiciles/yurt_empty_slot_05.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/yurt_empty_slot_05_mask.png"
}
construction_slot_asset = {
icon = "gfx/interface/icons/flat_icons/plus.dds"
texture = "gfx/interface/window_domiciles/under_construction_yurt.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/under_construction_yurt_mask.png"
}
}
external_slot_6 = {
position = { 41% 49% }
size = { 15% 30% }
empty_slot_asset = {
icon = "gfx/interface/icons/flat_icons/plus.dds"
texture = "gfx/interface/window_domiciles/yurt_empty_slot_06.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/yurt_empty_slot_06_mask.png"
}
construction_slot_asset = {
icon = "gfx/interface/icons/flat_icons/plus.dds"
texture = "gfx/interface/window_domiciles/under_construction_yurt.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/under_construction_yurt_mask.png"
}
}
}
domicile_asset = {
background = "gfx/interface/window_domiciles/nomadic_domicile_background_steppe_terrain.dds"
foreground = "gfx/interface/window_domiciles/nomadic_domicile_background_steppe_terrain_foreground.dds"
ambience = "event:/DLC/CE2/Ambience/2D/Domicile/ce2_amb_2d_domicile_yurt"
}
}