Pretty much done urban republics just need to set up italy
This commit is contained in:
parent
184f0786d4
commit
e1b96544d5
10 changed files with 2568 additions and 132 deletions
|
|
@ -49,6 +49,14 @@
|
|||
farmstead: "Farmstead"
|
||||
farmstead_BUILDINGS: "[farmstead_i|E][farmstead|E]"
|
||||
|
||||
saxon_elective_succession_law:1 "Peasant Elective"
|
||||
saxon_elective_succession_law_subname:0 "Farmer's Elective"
|
||||
saxon_elective_succession_law_effects:1 "The [ruler|E] and all direct, adult [de_jure|E] vassals of one or two [ranks|E] below the [title|E] can nominate a [title_heir|E] from the most [powerful_vassal|E] amongst them and the ruler's [legitimate|E] children."
|
||||
saxon_elective_candidates:0 "Children, Councillors, and Vassals"
|
||||
saxon_elective_candidates_tooltip:1 "In order to be a valid Candidate under Farmer's Elective a character must be either a Child of the Current Ruler, a Councillor of said ruler or a vassal of said ruler."
|
||||
saxon_elective_electors:0 "Representatives"
|
||||
saxon_elective_electors_tooltip:0 "In order to be a valid Voter under Farmer's Elective a character must be the Current Ruler, a Councillor of said ruler or a vassal of said ruler."
|
||||
|
||||
farmstead_CONCEPT: "[farmstead_i|E][farmstead|E]"
|
||||
domicile_farmstead: "Farmstead of the [scoped_farmer.GetHouse.GetNameNoTooltip]'s"
|
||||
|
||||
|
|
|
|||
|
|
@ -20,21 +20,22 @@
|
|||
urbanrepublic_icon_concept: "[urbanrepublic_i|E]"
|
||||
game_concept_urbanrepublic_i: "@government_type_urbanrepublic!"
|
||||
game_concept_palace_i: "@domicile_palace_icon!"
|
||||
barony_urbanrepublic: "City"
|
||||
baron_urbanrepublic_male: "Magistrate"
|
||||
baron_urbanrepublic_female: "Magistrate"
|
||||
county_urbanrepublic: "Judicate"
|
||||
count_urbanrepublic_male: "Judge"
|
||||
count_urbanrepublic_female: "Judge"
|
||||
barony_urbanrepublic: "Town"
|
||||
baron_urbanrepublic_male: "Mayor"
|
||||
baron_urbanrepublic_female: "Mayor"
|
||||
county_urbanrepublic: "City"
|
||||
count_urbanrepublic_male: "Lord-Mayor"
|
||||
count_urbanrepublic_female: "Lady-Mayor"
|
||||
duchy_urbanrepublic: "Urban Republic"
|
||||
duke_urbanrepublic_male: "Grand Judge"
|
||||
duke_urbanrepublic_female: "Grand Judge"
|
||||
kingdom_urbanrepublic: "Grand Urban Republic"
|
||||
king_urbanrepublic_male: "High Judge"
|
||||
king_urbanrepublic_female: "High Judge"
|
||||
empire_urbanrepublic: "Majestic Urban Republic"
|
||||
emperor_urbanrepublic_male: "Supreme Judge"
|
||||
emperor_urbanrepublic_female: "Supreme Judge"
|
||||
duke_urbanrepublic_male: "Lord-Prime-Minister"
|
||||
duke_urbanrepublic_female: "Lady-Prime-Minister"
|
||||
kingdom_urbanrepublic: "Most Grand Urban Republic"
|
||||
king_urbanrepublic_male: "Lord-High-Minister"
|
||||
king_urbanrepublic_female: "Lady-High Minister"
|
||||
empire_urbanrepublic: "Most Majestic Urban Republic"
|
||||
emperor_urbanrepublic_male: "Lord-Supreme-Minister"
|
||||
emperor_urbanrepublic_female: "Lady-Supreme-Minister"
|
||||
|
||||
government_locked_to_elective:0 "Government is locked to Elective"
|
||||
government_is_prepublic:0 "Has access to a [palace_i|E][palace|E]"
|
||||
palace_domicile_title: "Palace"
|
||||
|
|
@ -45,15 +46,34 @@
|
|||
palace_domicile_type_tooltip: "[palace_i|E][palace|E]"
|
||||
palace: "Palace"
|
||||
palace_BUILDINGS: "[palace_i|E][palace|E]"
|
||||
monotown_holding: "Monotown"
|
||||
monotown_holding: "Mono-Industry Town"
|
||||
monotown_holding_concept_key: "[monotown_holding|E]"
|
||||
tooltip_urbanrep_vote_strength_influence:0 "Political Influence: $VALUE|=+0$"
|
||||
|
||||
urban_elective_succession_law:1 "Burgher Elective"
|
||||
urban_elective_succession_law_subname:0 "Burgher's Elective"
|
||||
urban_elective_succession_law_effects:1 "The [ruler|E] and all direct, adult [de_jure|E] vassals of one or two [ranks|E] below the [title|E] can nominate a [title_heir|E] from the most [powerful_vassal|E] amongst them and the ruler's [legitimate|E] children."
|
||||
urban_elective_candidates:0 "Children, Councillors, and Vassals"
|
||||
urban_elective_candidates_tooltip:1 "In order to be a valid Candidate under Burgher's Elective a character must be either a Child of the Current Ruler, a Councillor of said ruler or a vassal of said ruler."
|
||||
urban_elective_electors:0 "Representatives"
|
||||
urban_elective_electors_tooltip:0 "In order to be a valid Voter under Burgher's Elective a character must be the Current Ruler, a Councillor of said ruler or a vassal of said ruler."
|
||||
|
||||
government_uses_monotowns:0 "Has access to the unique [monotown_holding|E] holding, a specialised holding that produces significant [barter_goods_i|E][trade_goods|E]"
|
||||
government_has_citizen_militia:0 "Has access to a Citizen Militia, an improved version of the Peasant Militia"
|
||||
government_elections_and_tax_influenced_by_influence:0 "The [influence_i|E][influence_level|E] of a character will impact his [voter_strength|E] in elections and [vassal_taxes|E] they receive"
|
||||
|
||||
building_monotown_01: "Mono-Industry Town"
|
||||
building_monotown_01_desc: "Mono-Industry Town PLACEHOLDER"
|
||||
building_monotown_01_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is."
|
||||
building_monotown_02: "Mono-Industry Town"
|
||||
building_monotown_02_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is."
|
||||
building_monotown_03: "Mono-Industry Town"
|
||||
building_monotown_03_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is."
|
||||
building_monotown_04: "Mono-Industry Town"
|
||||
building_monotown_04_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is."
|
||||
game_concept_monotown_holding: "Mono-Industry Town
|
||||
game_concept_monotown_holding_desc: "Mono-Industry Town PLACEHOLDER"
|
||||
game_concept_monotown_holding_desc: "A settlement dedicated to the production of a specific trade good it's economy is entirely devoted to the production of that single good, whatever it is."
|
||||
NEOW_citizen_militia: "Citizen Militia"
|
||||
NEOW_citizen_militia_flavor: "Citizen Militia PLACEHOLDER"
|
||||
NEOW_citizen_militia_flavor: "Citizen Militia are well trained if not well equipped troops of the the Cities."
|
||||
|
||||
|
||||
palace_CONCEPT: "[palace_i|E][palace|E]"
|
||||
|
|
@ -61,4 +81,72 @@
|
|||
|
||||
#culture_parameter_use_farmer_republics: "This Culture uses [urbanrepublic_i|E][urbanrepublic_government|E]s instead of Republics"
|
||||
#tradition_farmer_republics_name:0 "Urban Freedom"
|
||||
#tradition_farmer_republics_desc:0 "This culture has refused the return of feudalism and its farmers wont be subjegated by the noble."
|
||||
#tradition_farmer_republics_desc:0 "This culture has refused the return of feudalism and its farmers wont be subjegated by the noble."
|
||||
|
||||
living_quarters_palace_01_domicile_building: "Fine Living Quarters"
|
||||
living_quarters_palace_02_domicile_building: "Luxurious Bedchambers"
|
||||
living_quarters_palace_03_domicile_building: "Statuary Courtyards"
|
||||
living_quarters_palace_04_domicile_building: "Sumptuous Decorations"
|
||||
|
||||
trophy_room_palace_01_domicile_building: "Trophy Room"
|
||||
trophy_room_palace_02_domicile_building: "Trophy Displays"
|
||||
trophy_room_palace_03_domicile_building: "War Table"
|
||||
trophy_room_palace_04_domicile_building: "Weapon Collection"
|
||||
|
||||
office_palace_01_domicile_building: "Private Study"
|
||||
office_palace_02_domicile_building: "Courier's Office"
|
||||
office_palace_03_domicile_building: "Clerk's Office"
|
||||
office_palace_04_domicile_building: "Administrative Office"
|
||||
|
||||
servants_quarters_palace_01_domicile_building: "Servant's Quarters"
|
||||
servants_quarters_palace_02_domicile_building: "Secluded Hallways"
|
||||
servants_quarters_palace_03_domicile_building: "Generous Staff Housing"
|
||||
servants_quarters_palace_04_domicile_building: "Chamberlain's Offices"
|
||||
|
||||
library_palace_01_domicile_building: "Book Collection"
|
||||
library_palace_02_domicile_building: "Library"
|
||||
library_observatory_palace_03_domicile_building: "Observatory"
|
||||
library_observatory_palace_04_domicile_building: "Famed Observatory"
|
||||
library_education_palace_03_domicile_building: "Tutor's Office"
|
||||
library_education_palace_04_domicile_building: "Education Hall"
|
||||
|
||||
bath_palace_01_domicile_building: "Bath"
|
||||
bath_palace_02_domicile_building: "Bathhouse"
|
||||
bath_palace_03_domicile_building: "Steam Baths"
|
||||
bath_palace_04_domicile_building: "Pleasure Houses"
|
||||
|
||||
guest_room_palace_01_domicile_building: "Guest Room"
|
||||
guest_room_palace_02_domicile_building: "Guest Chambers"
|
||||
guest_room_palace_03_domicile_building: "Large Guest Chambers"
|
||||
guest_room_palace_04_domicile_building: "Visitor Wing"
|
||||
guest_room_palace_05_domicile_building: "Spacious Visitor Wing"
|
||||
guest_room_palace_06_domicile_building: "Luxurious Visitor Wing"
|
||||
|
||||
wine_cellar_palace_01_domicile_building: "Wine Room"
|
||||
wine_cellar_palace_02_domicile_building: "Wine Cellar"
|
||||
wine_cellar_palace_03_domicile_building: "Immense Wine Cellar"
|
||||
|
||||
courtyard_palace_01_domicile_building: "Courtyard"
|
||||
courtyard_palace_02_domicile_building: "Large Courtyard"
|
||||
courtyard_palace_03_domicile_building: "Grand Courtyard"
|
||||
courtyard_palace_04_domicile_building: "Majestic Courtyard"
|
||||
|
||||
prison_palace_01_domicile_building: "Prison Cell"
|
||||
prison_palace_02_domicile_building: "Prison"
|
||||
prison_palace_03_domicile_building: "Oubliette"
|
||||
prison_palace_04_domicile_building: "Torture Chamber"
|
||||
|
||||
reception_hall_palace_01_domicile_building: "Reception Hall"
|
||||
reception_hall_palace_02_domicile_building: "Grand Reception Hall"
|
||||
reception_hall_palace_03_domicile_building: "Grandiose Pavilion"
|
||||
reception_hall_palace_04_domicile_building: "Regal Ballroom"
|
||||
reception_hall_palace_05_domicile_building: "Imperial Belvedere"
|
||||
|
||||
cabinet_of_curiosities_palace_01_domicile_building: "Cabinet of Curiosities"
|
||||
cabinet_of_curiosities_palace_02_domicile_building: "Hall of Wonders"
|
||||
cabinet_of_curiosities_palace_03_domicile_building: "Gallery of Marvels"
|
||||
|
||||
grand_solar_palace_01_domicile_building: "Rustic Hearth"
|
||||
grand_solar_palace_02_domicile_building: "Family Sitting Rooms"
|
||||
grand_solar_palace_03_domicile_building: "Spacious Family Solar"
|
||||
grand_solar_palace_04_domicile_building: "Salon of Heirlooms"
|
||||
Loading…
Add table
Add a link
Reference in a new issue