Merge branch 'next-version-dev' of https://forgejo.damimani-alex.org/damimani/N3OW into next-version-dev
This commit is contained in:
commit
e02fcf6ab2
25 changed files with 221 additions and 2 deletions
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@ -25,3 +25,8 @@ st_edwards_crown = {
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asset = male_headgear_neow_western_royalty_01_artifact_entity
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asset = male_headgear_neow_western_royalty_01_artifact_entity
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pedestal = "tall_pillow"
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pedestal = "tall_pillow"
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}
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}
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ak_mace = {
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icon = "artefact_icons_unique_artifact_neow_ak_mace.dds"
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asset = neow_ak_mace_portrait_entity
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}
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@ -2820,6 +2820,15 @@ props_left = {
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boy = male
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boy = male
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girl = female
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girl = female
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}
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}
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neow_ak_mace_gene = {
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index = 150
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male = {
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1 = ak_mace
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}
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female = male
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boy = male
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girl = female
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}
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}
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}
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@ -61,3 +61,10 @@ st_edwards_crown_modifier = {
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domain_limit = 1
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domain_limit = 1
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naval_movement_speed_mult = 0.15
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naval_movement_speed_mult = 0.15
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}
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}
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ak_mace_modifier = {
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monthly_prestige = 0.2
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monthly_martial_lifestyle_xp_gain_mult = 0.15
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monthly_dynasty_prestige = 0.01
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different_faith_opinion = -10
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}
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@ -283,3 +283,27 @@ create_artifact_st_edwards_crown_effect = {
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}
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}
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}
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}
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}
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}
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create_artifact_ak_mace_effect = {
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$OWNER$ = { save_scope_as = owner }
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set_artifact_rarity_masterwork = yes
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create_artifact = {
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name = artifact_ak_mace_name
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description = artifact_ak_mace_description
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type = regalia
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visuals = ak_mace
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wealth = scope:wealth
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quality = scope:quality
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template = general_unique_template
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history = {
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type = created_before_history
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}
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modifier = ak_mace_modifier
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save_scope_as = newly_created_artifact
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}
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scope:newly_created_artifact = {
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set_variable = { name = historical_unique_artifact value = yes }
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set_variable = ak_mace
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save_scope_as = epic
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}
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}
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@ -16,6 +16,40 @@
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}
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}
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}
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}
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}
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}
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else_if = {
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limit = {
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any_equipped_character_artifact = {
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has_variable = st_edwards_crown
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}
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}
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root.primary_heir = {
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add_character_flag = {
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flag = st_edwards_crown
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days = 3
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}
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trigger_event = {
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id = death_management.0151
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days = 1
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}
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}
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}
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else_if = {
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limit = {
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any_equipped_character_artifact = {
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has_variable = ak_mace
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}
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}
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root.primary_heir = {
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add_character_flag = {
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flag = ak_mace
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days = 3
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}
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trigger_event = {
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id = death_management.0151
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days = 1
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}
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}
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}
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}
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}
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artifact_visual_after_death_dead_character_flag_effect = {
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artifact_visual_after_death_dead_character_flag_effect = {
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@ -47,4 +81,18 @@ artifact_visual_after_death_dead_character_flag_effect = {
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debug_log = "British Crown Dead Character Flag Set"
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debug_log = "British Crown Dead Character Flag Set"
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}
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}
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}
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}
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else_if = {
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limit = {
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scope:dead_artifact_visual_heir = {
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has_character_flag = ak_mace
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}
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}
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scope:dead_ruler = {
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add_dead_character_flag = {
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flag = ak_mace_wearer_dead
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years = 400
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}
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debug_log = "AK Scepter Dead Character Flag Set"
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}
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}
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}
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}
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@ -3391,3 +3391,26 @@ portrait_st_edwards_crown_trigger = {
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}
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}
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portrait_wear_no_crown_trigger = no
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portrait_wear_no_crown_trigger = no
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}
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}
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portrait_ak_mace_trigger = {
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exists = this
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OR = {
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has_dead_character_flag = ak_mace_wearer_dead
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any_equipped_character_artifact = {
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has_variable = ak_mace
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}
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}
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}
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neow_one_handed_scepter_trigger = {
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OR = {
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any_equipped_character_artifact = {
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artifact_type = regalia
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has_variable = ak_mace
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}
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AND = {
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is_alive = no
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has_dead_character_flag = ak_mace_wearer_dead
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}
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}
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}
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@ -65,5 +65,17 @@ historical_artifacts.999 = {
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equip_artifact_to_owner = yes
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equip_artifact_to_owner = yes
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}
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}
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}
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}
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if = {
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limit = {
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has_dlc_feature = royal_court
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exists = character:russia_arkady_medvedev
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}
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character:russia_arkady_medvedev = {
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create_artifact_ak_mace_effect = { OWNER = this }
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scope:newly_created_artifact = {
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equip_artifact_to_owner = yes
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}
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}
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}
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}
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}
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}
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}
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BIN
gfx/interface/icons/artifact/artefact_icons_unique_artifact_neow_ak_mace.dds
(Stored with Git LFS)
Normal file
BIN
gfx/interface/icons/artifact/artefact_icons_unique_artifact_neow_ak_mace.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/models/artifacts/NEOW_props/ak_mace/neow_ak_mace_portrait.asset
(Stored with Git LFS)
Normal file
BIN
gfx/models/artifacts/NEOW_props/ak_mace/neow_ak_mace_portrait.asset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/models/artifacts/NEOW_props/ak_mace/neow_ak_mace_portrait.mesh
(Stored with Git LFS)
Normal file
BIN
gfx/models/artifacts/NEOW_props/ak_mace/neow_ak_mace_portrait.mesh
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/models/artifacts/NEOW_props/ak_mace/neow_ak_mace_portrait_diffuse.dds
(Stored with Git LFS)
Normal file
BIN
gfx/models/artifacts/NEOW_props/ak_mace/neow_ak_mace_portrait_diffuse.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/models/artifacts/NEOW_props/ak_mace/neow_ak_mace_portrait_normal.dds
(Stored with Git LFS)
Normal file
BIN
gfx/models/artifacts/NEOW_props/ak_mace/neow_ak_mace_portrait_normal.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/models/artifacts/NEOW_props/ak_mace/neow_ak_mace_portrait_properties.dds
(Stored with Git LFS)
Normal file
BIN
gfx/models/artifacts/NEOW_props/ak_mace/neow_ak_mace_portrait_properties.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/models/portraits/female_body/female_body.asset
(Stored with Git LFS)
Normal file
BIN
gfx/models/portraits/female_body/female_body.asset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/models/portraits/female_body/female_body_scepter_oneHandedPassive1NEOW.anim
(Stored with Git LFS)
Normal file
BIN
gfx/models/portraits/female_body/female_body_scepter_oneHandedPassive1NEOW.anim
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/models/portraits/female_body/girl_body.asset
(Stored with Git LFS)
Normal file
BIN
gfx/models/portraits/female_body/girl_body.asset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/models/portraits/male_body/boy_body.asset
(Stored with Git LFS)
Normal file
BIN
gfx/models/portraits/male_body/boy_body.asset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/models/portraits/male_body/male_body.asset
(Stored with Git LFS)
Normal file
BIN
gfx/models/portraits/male_body/male_body.asset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gfx/models/portraits/male_body/male_body_scepter_oneHandedPassive1NEOW.anim
(Stored with Git LFS)
Normal file
BIN
gfx/models/portraits/male_body/male_body_scepter_oneHandedPassive1NEOW.anim
(Stored with Git LFS)
Normal file
Binary file not shown.
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@ -14,3 +14,11 @@ coronation_crown_nistrenia_imperial = {
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coronation_crown_britannia_imperial = {
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coronation_crown_britannia_imperial = {
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entity = { required_tags = "" node = "bn_l_prop" entity = "male_headgear_neow_western_royalty_01_portrait_entity" }
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entity = { required_tags = "" node = "bn_l_prop" entity = "male_headgear_neow_western_royalty_01_portrait_entity" }
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}
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}
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######################
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## Others ##
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######################
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ak_mace = {
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entity = { required_tags = "" node = "bn_r_prop" entity = "neow_ak_mace_portrait_entity" }
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}
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@ -206,6 +206,17 @@ one_handed_mace = {
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animations = dwarf_additive
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animations = dwarf_additive
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animations = female_prop_fix_additive
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animations = female_prop_fix_additive
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}
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}
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portrait_modifier = { # N3OW AK Mace
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trigger = {
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portrait_ak_mace_trigger = yes
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}
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animations_props = ak_mace_prop
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animations = AI_vengeful_decal
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animations = fat_additive
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animations = dwarf_additive
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animations = female_prop_fix_additive
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}
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}
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}
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one_handed_mace_no_additives = {
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one_handed_mace_no_additives = {
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@ -534,6 +534,20 @@ idle = {
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}
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}
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}
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}
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idle_scepter_one_handed = {
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animation = { head = "scepter" torso = "scepter_oneHandedPassive1NEOW" }
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portrait_modifier = {
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animations_props = ak_mace_prop
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}
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weight = {
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base = 0
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modifier = {
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add = 150
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neow_one_handed_scepter_trigger = yes
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}
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}
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}
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# idle_emperor = {
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# idle_emperor = {
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# animation = { head = "emperor" torso = "emperor" }
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# animation = { head = "emperor" torso = "emperor" }
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# portrait_modifier_pack = hu
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# portrait_modifier_pack = hu
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@ -3252,4 +3252,17 @@
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}
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}
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}
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}
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}
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}
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# N3OW - Other Props
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ak_mace_prop = {
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dna_modifiers = {
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accessory = {
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mode = add
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gene = props_right
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template = neow_ak_mace_gene
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range = {0 1}
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}
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}
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}
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}
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}
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@ -18,3 +18,5 @@
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artifact_pedestal_reliquary_fracture_description:1 "An elegant reliquary containing a holy relic: [SCOPE.Custom('FractureRelic')|l]."
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artifact_pedestal_reliquary_fracture_description:1 "An elegant reliquary containing a holy relic: [SCOPE.Custom('FractureRelic')|l]."
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artifact_pedestal_amethyst_name:0 "Radiant Amethyst"
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artifact_pedestal_amethyst_name:0 "Radiant Amethyst"
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artifact_pedestal_amethyst_description:0 "An amethyst with a deep purple hue, from having been touched by the Fracture"
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artifact_pedestal_amethyst_description:0 "An amethyst with a deep purple hue, from having been touched by the Fracture"
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artifact_ak_mace_name:0 "Kalasnikov's Blessing"
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artifact_ak_mace_description:0 "Deep Lore"
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@ -18,3 +18,10 @@
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## Female ##
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## Female ##
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PORTRAIT_MODIFIER_custom_headgear_female_headgear_neow_eastern_royalty_01: "@neow_icon! Pearl Crown of Nistrenia"
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PORTRAIT_MODIFIER_custom_headgear_female_headgear_neow_eastern_royalty_01: "@neow_icon! Pearl Crown of Nistrenia"
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PORTRAIT_MODIFIER_custom_headgear_female_headgear_neow_western_royalty_01: "@neow_icon! Crown of St-Edward"
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PORTRAIT_MODIFIER_custom_headgear_female_headgear_neow_western_royalty_01: "@neow_icon! Crown of St-Edward"
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##################
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### ANIMATIONS ###
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##################
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# One Handed Scepter
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idle_scepter_one_handed: "Holding Short Scepter"
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Reference in a new issue