Changes to Czechia
Replaced the Tábor Communal City special building, for Sedlec Bone Temple Changed Tábor CoA Changed the Žižka dynasty to Z Tábora dynasty Changed the faith in České Budějovice from Bohemian to Osvícenist
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10 changed files with 69 additions and 128 deletions
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@ -9194,138 +9194,41 @@ charles_university_01 = {
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}
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##########
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# Communal City of Tábor
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# Sedlec Bone Temple
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##########
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communal_city_tabor_01 = {
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sedlec_temple_01 = {
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construction_time = very_slow_construction_time
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type_icon = "icon_structure_wartburg.dds"
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type_icon = "icon_structure_wawel_cathedral.dds"
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can_construct_potential = {
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building_requirement_tribal = no
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}
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can_construct = {
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custom_description = {
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text = holy_site_building_trigger
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barony = {
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is_holy_site_of = scope:holder.faith
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}
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}
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}
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cost_gold = 500
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is_enabled = {
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custom_description = {
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text = holy_site_building_trigger
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barony = {
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is_holy_site_of = scope:holder.faith
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}
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}
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}
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county_holder_character_modifier = {
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martial_per_prestige_level = 1
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men_at_arms_maintenance = -0.10
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levy_reinforcement_rate_same_faith = 0.10
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dread_baseline_add = 20
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dread_gain_mult = 0.10
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intrigue_per_piety_level = 1
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}
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county_modifier = {
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hostile_raid_time = 0.25
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tax_mult = -0.10
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development_growth = 0.05
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development_growth_factor = 0.05
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}
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province_modifier = {
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monthly_income = 0.25
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fort_level = 1
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defender_holding_advantage = 5
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levy_size = 0.30
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stationed_peasant_militia_damage_mult = 0.25
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stationed_peasant_militia_toughness_mult = 0.25
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}
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max_garrison = 100
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levy = 100
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ai_value = {
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base = 100
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culture_likely_to_fortify_modifier = yes
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modifier = { # Fill all building slots before going for special buildings
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factor = 0
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free_building_slots > 0
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}
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}
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next_building = communal_city_tabor_02
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type = special
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flag = travel_point_of_interest_martial
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}
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communal_city_tabor_02 = {
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construction_time = very_slow_construction_time
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type_icon = "icon_structure_wartburg.dds"
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can_construct_potential = {
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building_requirement_tribal = no
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}
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can_construct = {
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scope:holder.culture = { has_innovation = innovation_castle_baileys }
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custom_description = {
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text = holy_site_building_trigger
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barony = {
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is_holy_site_of = scope:holder.faith
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}
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}
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}
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cost_gold = 1500
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cost_prestige = 1500
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is_enabled = {
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text = holy_site_building_trigger
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custom_description = {
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text = holy_site_building_trigger
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barony = {
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is_holy_site_of = scope:holder.faith
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}
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}
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}
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county_holder_character_modifier = {
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martial_per_prestige_level = 2
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men_at_arms_maintenance = -0.35
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levy_reinforcement_rate_same_faith = 0.25
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}
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county_modifier = {
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hostile_raid_time = 1
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tax_mult = -0.50
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development_growth = 0.15
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development_growth_factor = 0.25
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monthly_county_control_growth_add = -0.25
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county_opinion_add = -15
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tax_mult = 0.05
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}
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province_modifier = {
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monthly_income = 0.50
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fort_level = 3
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defender_holding_advantage = 10
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levy_size = 0.60
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stationed_peasant_militia_damage_mult = 0.75
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stationed_peasant_militia_toughness_mult = 0.75
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travel_danger = 10
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}
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max_garrison = 250
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levy = 250
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ai_value = {
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base = 100
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culture_likely_to_fortify_modifier = yes
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@ -17443,14 +17443,54 @@ c_plzen = {
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}
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c_tabor={
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pattern="pattern_solid.dds"
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color1=black
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color2=white
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c_tabor = {
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pattern="pattern_horizontal_split_01.dds"
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color1=red
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color2=black
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color3=blue
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colored_emblem={
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color1=red
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color1=white
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texture="ce_circle_mask.dds"
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instance={
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position={ 0.200000 0.190000 }
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scale={ 0.110000 0.110000 }
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depth=1.010000
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}
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}
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colored_emblem={
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color1=black
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texture="ce_cross_09.dds"
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instance={
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position={ 0.200000 0.190000 }
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scale={ 0.110000 0.110000 }
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}
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}
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colored_emblem={
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color1=yellow
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texture="ce_chalice_01.dds"
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instance={
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position={ 0.200000 0.380000 }
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scale={ 0.340000 0.340000 }
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depth=3.010000
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}
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}
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colored_emblem={
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color1=white
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color2=yellow
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color3=yellow
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texture="ce_lion_rampant_crown_forked.dds"
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instance={
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position={ 0.500000 0.560000 }
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scale={ 0.700000 0.700000 }
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depth=2.010000
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}
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}
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}
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@ -8510,7 +8510,7 @@ uhelny_dynasty = {
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}
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}
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zizka_dynasty = {
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tabor_dynasty = {
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pattern="pattern_solid.dds"
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color1=black
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color2=white
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@ -1361,10 +1361,10 @@ uhelny_dynasty = {
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culture = czech
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}
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zizka_dynasty = {
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name = dynn_zizka
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tabor_dynasty = {
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name = dynn_tabor
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culture = czech
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motto = dynn_zizka_motto
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motto = dynn_tabor_motto
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}
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zbudejovic_dynasty = {
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