horse archer blow up
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@ -88,6 +88,7 @@ bowmen = {
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counters = {
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skirmishers = 1
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chemical_weapons = 1
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archer_cavalry = 1
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}
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can_recruit = {
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@ -623,6 +624,7 @@ handgunners = {
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counters = {
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heavy_infantry = 1
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archer_cavalry = 0.25
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}
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buy_cost = { gold = handgunner_recruitment_cost }
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