From 34941a308cb5b61f34a7d9aba997478dd7d57336 Mon Sep 17 00:00:00 2001 From: trashmasteruni Date: Mon, 12 Jan 2026 01:28:37 +0100 Subject: [PATCH 1/4] curse of qin shi huang --- common/religion/religions/NEOW_catholic.txt | 2 +- .../portrait_animations/_animations.info | 52 + .../animations.modifierpack | 3699 +++++++ .../portrait_animations/animations.txt | 9488 +++++++++++++++++ 4 files changed, 13240 insertions(+), 1 deletion(-) create mode 100644 gfx/portraits/portrait_animations/_animations.info create mode 100644 gfx/portraits/portrait_animations/animations.modifierpack create mode 100644 gfx/portraits/portrait_animations/animations.txt diff --git a/common/religion/religions/NEOW_catholic.txt b/common/religion/religions/NEOW_catholic.txt index 13ef6aee..c9722e59 100644 --- a/common/religion/religions/NEOW_catholic.txt +++ b/common/religion/religions/NEOW_catholic.txt @@ -860,7 +860,7 @@ } } illuminated = { - color = { 184 178 116 } + color = { 162 178 178 } icon = illuminated graphical_faith = "catholic_gfx" diff --git a/gfx/portraits/portrait_animations/_animations.info b/gfx/portraits/portrait_animations/_animations.info new file mode 100644 index 00000000..2e263c14 --- /dev/null +++ b/gfx/portraits/portrait_animations/_animations.info @@ -0,0 +1,52 @@ +# The choice is made based on a weighted random, but the first weight that evaluates to >= 100 will be automatically chosen + +my_animation = { # Name of the animation, this is the name events and gui scripts reference. If no item has a weight > 0 no item will be selected + male = { # Animations are scripted for each portrait type, all types needs to be scripted + default = { head = "idle" torso = "idle" } # Default animation used if no item has a weight > 0, or if it is used in a non scripted environment + + force = no # portrait_modifier are copied to children if they have none of their own. If specified, copying is skipped unless force = yes. Default is no. + + portrait_modifier = { # Triggered portrait modifier for when this animation is picked. The first one satisfying the trigger will be picked. + trigger = { + age > 30 + } + custom_beards = awesome_beard # One or multiple portrait modifier overrides + clothes = basic_clothes + ..... + } + + portrait_modifier = ... + + evil = { # Item, specifies animations to be used if this one is choosen by the weighted random + animation = { head = "evil" torso = "evil" } + + portrait_modifier = ... # Portrait modifiers for the current variant (same syntax as for the default animation). If none are specified, the default animation ones will be used. + portrait_modifier = ... + + weight = { # This is where the weight is calculated + base = 1 # The final weigth is calculated like this: + # weight = base + # for each modifier + # weight *= modifier factor + # weight += modifier add + modifier = { + add = 10 + has_trait = evil + } + modifier = { + factor = 0 + has_proffession = programmer + } + } + } + } + + boy = { + default = { head = "idle_boy" torso = "idle_boy" } + } + + female = { + default = { head = "idle" torso = "idle" } + } + girl = female +} diff --git a/gfx/portraits/portrait_animations/animations.modifierpack b/gfx/portraits/portrait_animations/animations.modifierpack new file mode 100644 index 00000000..375e8e48 --- /dev/null +++ b/gfx/portraits/portrait_animations/animations.modifierpack @@ -0,0 +1,3699 @@ +### Cultural weapons ### + +one_handed_axe = { + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = axe } + } + animations_props = artifact_axe_equipped_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Norse + trigger = { + culture = { has_clothing_gfx = northern_clothing_gfx } + } + animations_props = artisan_axe_northern_pagan_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = artisan_axe_steppe_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = iberian_christian_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + } + } + } + animations_props = artisan_axe_mena_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Mediterranean + trigger = { + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + animations_props = artisan_axe_mediterranean_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # African + trigger = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + animations_props = artisan_axe_african_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = artisan_axe_indian_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Chinese + trigger = { + OR = { + culture = { has_clothing_gfx = chinese_clothing_gfx } + culture = { has_unit_gfx = japanese_unit_gfx } + } + } + animations_props = tgp_chinese_axe_01 + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western / any + animations_props = artisan_axe_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } +} + +one_handed_mace = { + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = mace } + } + animations_props = artifact_mace_equipped_prop + animations = AI_vengeful_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Norse + trigger = { + culture = { has_clothing_gfx = northern_clothing_gfx } + } + animations_props = ep2_northern_mace_prop + animations = AI_vengeful_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = artisan_mace_steppe_prop + animations = AI_vengeful_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = iberian_christian_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + } + } + } + animations_props = artisan_mace_mena_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Mediterranean + trigger = { + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + animations_props = artisan_mace_byzantine_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # African + trigger = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + animations_props = artisan_mace_african_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = artisan_mace_indian_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western / any + animations_props = artisan_mace_western_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } +} + +one_handed_mace_no_additives = { + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = mace } + } + animations_props = artifact_mace_equipped_prop + animations = AI_vengeful_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # Norse + trigger = { + culture = { has_clothing_gfx = northern_clothing_gfx } + } + animations_props = ep2_northern_mace_prop + animations = AI_vengeful_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = artisan_mace_steppe_prop + animations = AI_vengeful_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = iberian_christian_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + } + } + } + animations_props = artisan_mace_mena_prop + animations = council_marshal_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # Mediterranean + trigger = { + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + animations_props = artisan_mace_byzantine_prop + animations = council_marshal_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # African + trigger = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + animations_props = artisan_mace_african_prop + animations = council_marshal_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = artisan_mace_indian_prop + animations = council_marshal_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western / any + animations_props = artisan_mace_western_prop + animations = council_marshal_decal + animations = female_prop_fix_additive + } +} + +one_handed_sword = { + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + } + animations_props = artifact_sword_equipped_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Hunting + trigger = { + involved_activity ?= { has_activity_type = activity_hunt } + } + animations_props = ep2_hunting_sword_right_attachment + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # POL + trigger = { + AND = { + has_dlc_feature = west_slavic_attire + culture = { has_clothing_gfx = west_slavic_clothing_gfx } + } + } + animations_props = marshal_pol_prop + animations = council_marshal_decal + animations = cloak_additive + } + + portrait_modifier = { # Berber + trigger = { + culture = { has_clothing_gfx = afr_berber_clothing_gfx } + } + animations_props = marshal_afr_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Norse + trigger = { + culture = { has_clothing_gfx = northern_clothing_gfx } + } + animations_props = marshal_fp1_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Iberian Christian + trigger = { + culture = { has_clothing_gfx = iberian_christian_clothing_gfx } + } + animations_props = marshal_fp2_christian_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Iberian Muslim + trigger = { + culture = { has_clothing_gfx = iberian_muslim_clothing_gfx } + } + animations_props = marshal_fp2_muslim_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = artisan_sword_steppe_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Mediterranean + trigger = { + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + animations_props = artisan_sword_byzantine_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = artisan_sword_indian_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Chinese + trigger = { + culture = { has_clothing_gfx = chinese_clothing_gfx } + } + animations_props = tgp_chinese_sword_01 + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Japanese + trigger = { + culture = { has_unit_gfx = japanese_unit_gfx } + } + animations_props = tgp_japanese_sword_01 + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # African / MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = african_clothing_gfx + has_clothing_gfx = mena_clothing_gfx + } + } + } + animations_props = artisan_sword_mena_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Longsword + trigger = { + culture = { + has_unit_gfx = western_unit_gfx + has_cultural_era_or_later = culture_era_late_medieval + } + OR = { + AND = { + involved_activity ?= { + has_activity_type = activity_tournament + has_current_phase = tournament_phase_duel + } + is_in_guest_subset = { name = qualified } + } + is_landed = yes + is_knight = yes + } + sword_unique_gfx_trigger = no + } + animations_props = ep2_western_long_sword_right_attachment + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western + animations_props = marshal_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } +} + +one_handed_dagger = { + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = dagger } + } + animations_props = artifact_dagger_equipped_prop + animations = AI_vengeful_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Hunt + trigger = { + NOT = { any_equipped_character_artifact = { artifact_type = dagger } } + involved_activity ?= { has_activity_type = activity_hunt } + location = { geographical_region = world_europe } + } + animations_props = ep2_hunting_knife_right_attachment + animations = AI_vengeful_decal + } + + portrait_modifier = { # Berber + trigger = { + culture = { has_clothing_gfx = afr_berber_clothing_gfx } + } + animations_props = spymaster_afr_prop + animations = AI_vengeful_decal + } + + portrait_modifier = { # Norse + trigger = { + culture = { has_clothing_gfx = northern_clothing_gfx } + } + animations_props = spymaster_fp1_prop + animations = AI_vengeful_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Iberian + trigger = { + culture = { + OR = { + has_clothing_gfx = iberian_christian_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + } + } + } + animations_props = spymaster_fp2_prop + animations = AI_vengeful_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # MENA + trigger = { + culture = { has_clothing_gfx = mena_clothing_gfx } + } + animations_props = spymaster_mena_prop + animations = AI_vengeful_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Chinese + trigger = { + culture = { has_clothing_gfx = chinese_clothing_gfx } + } + animations_props = tgp_chinese_dagger_01 + animations = AI_vengeful_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Japanese + trigger = { + culture = { has_unit_gfx = japanese_unit_gfx } + } + animations_props = tgp_japanese_dagger_01 + animations = AI_vengeful_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian + trigger = { + culture = { + OR = { + has_clothing_gfx = african_clothing_gfx + has_clothing_gfx = indian_clothing_gfx + has_clothing_gfx = mongol_clothing_gfx + has_clothing_gfx = southeast_asian_clothing_gfx + } + } + } + animations_props = spymaster_indian_prop + animations = AI_vengeful_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Late Western (Rondel) + trigger = { + culture = { has_innovation = innovation_plate_armor } + dagger_unique_gfx_trigger = no + } + animations_props = rondel_dagger_prop + animations = AI_vengeful_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western / any + animations_props = spymaster_prop + animations = AI_vengeful_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } +} + +two_handed_spear = { + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = spear } + } + animations_props = artifact_spear_equipped_prop + animations = AI_vengeful_decal + } + + portrait_modifier = { # Hunting + trigger = { + NOT = { any_equipped_character_artifact = { artifact_type = spear } } + involved_activity ?= { has_activity_type = activity_hunt } + spear_unique_gfx_trigger = no + } + animations_props = ep2_boar_spear_right_attachment + animations = AI_vengeful_decal + } + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = artisan_indian_spear_prop_right_hand + animations = AI_vengeful_decal + } + + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = mongol_clothing_gfx + has_clothing_gfx = iberian_christian_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + } + } + } + animations_props = artisan_mena_spear_prop_right_hand + animations = AI_vengeful_decal + } + + portrait_modifier = { # African + trigger = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + animations_props = artisan_african_spear_prop_right_hand + animations = AI_vengeful_decal + } + + portrait_modifier = { # Chinese + trigger = { + culture = { + OR = { + has_clothing_gfx = chinese_clothing_gfx + has_unit_gfx = japanese_unit_gfx + } + } + } + animations_props = tgp_chinese_polearm_01_right + animations = AI_vengeful_decal + } + + portrait_modifier = { # Western / any + animations_props = artisan_spear_prop_right_hand + animations = AI_vengeful_decal + } +} + +two_handed_hammer = { + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = hammer } + } + animations_props = artifact_hammer_equipped_prop + animations = AI_vengeful_decal + } + + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = mongol_clothing_gfx + has_clothing_gfx = iberian_christian_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + } + } + } + animations_props = artisan_hammer_mena_prop + animations = AI_vengeful_decal + } + + portrait_modifier = { # Western / any + animations_props = artisan_hammer_prop + animations = AI_vengeful_decal + } +} + +lefthanded_one_handed_sword = { + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + } + animations_props = artifact_sword_equipped_prop_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # POL + trigger = { + AND = { + has_dlc_feature = west_slavic_attire + culture = { has_clothing_gfx = west_slavic_clothing_gfx } + } + } + animations_props = marshal_pol_prop_left + animations = council_marshal_decal + animations = cloak_additive + } + + portrait_modifier = { # Berber + trigger = { + culture = { has_clothing_gfx = afr_berber_clothing_gfx } + } + animations_props = marshal_afr_prop_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Norse + trigger = { + culture = { has_clothing_gfx = northern_clothing_gfx } + } + animations_props = marshal_fp1_prop_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Iberian Christian + trigger = { + culture = { has_clothing_gfx = iberian_christian_clothing_gfx } + } + animations_props = marshal_fp2_christian_prop_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Iberian Muslim + trigger = { + culture = { has_clothing_gfx = iberian_muslim_clothing_gfx } + } + animations_props = marshal_fp2_muslim_prop_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = artisan_sword_steppe_prop_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Mediterranean + trigger = { + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + animations_props = artisan_sword_byzantine_prop_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = artisan_sword_indian_prop_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Chinese + trigger = { + culture = { has_clothing_gfx = chinese_clothing_gfx } + } + animations_props = tgp_chinese_sword_01_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Japanese + trigger = { + culture = { has_unit_gfx = japanese_unit_gfx } + } + animations_props = tgp_japanese_sword_01_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # African / MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = african_clothing_gfx + has_clothing_gfx = mena_clothing_gfx + } + } + } + animations_props = artisan_sword_mena_prop_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western + animations_props = marshal_prop_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } +} + +horse_sword_shield = { + + portrait_modifier = { # MENA shield with artifact sword + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + culture = { + OR = { + has_clothing_gfx = african_clothing_gfx + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + has_clothing_gfx = afr_berber_clothing_gfx + } + } + } + animations_props = ep2_horse_01_cgallop + animations_props = artifact_sword_equipped_prop + animations_props = ep1_mena_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # SEA shield with artifact sword + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + culture = { + has_unit_gfx = southeast_asian_unit_gfx + } + } + animations_props = ep2_horse_01_cgallop + animations_props = artifact_sword_equipped_prop + animations_props = tgp_sea_shield_01 + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian shield with artifact sword + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + culture = { has_clothing_gfx = indian_clothing_gfx } + } + animations_props = ep2_horse_01_cgallop + animations_props = artifact_sword_equipped_prop + animations_props = ep1_indian_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Chinese shield with artifact sword + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + has_clothing_gfx = chinese_clothing_gfx + } + animations_props = ep2_horse_01_cgallop + animations_props = artifact_sword_equipped_prop + animations_props = tgp_chinese_shield_01 + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Japanese shield with artifact sword + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + has_unit_gfx = japanese_unit_gfx + } + animations_props = ep2_horse_01_cgallop + animations_props = artifact_sword_equipped_prop + animations_props = tgp_japanese_shield_01 + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Mediterranean shield with artifact sword + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + culture = { + has_clothing_gfx = byzantine_clothing_gfx + } + } + animations_props = ep2_horse_01_cgallop + animations_props = artifact_sword_equipped_prop + animations_props = ep1_mediterranean_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Jousting shield with artifact sword + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + culture = { + has_clothing_gfx = iberian_christian_clothing_gfx + } + } + animations_props = ep2_horse_01_cgallop + animations_props = artifact_sword_equipped_prop + animations_props = ep2_western_jousting_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + } + animations_props = ep2_horse_01_cgallop + animations_props = artifact_sword_equipped_prop + animations_props = ep1_western_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Hunting + trigger = { + NOT = { any_equipped_character_artifact = { artifact_type = sword } } + involved_activity ?= { has_activity_type = activity_hunt } + sword_unique_gfx_trigger = no + } + animations_props = ep2_horse_01_cgallop + animations_props = ep2_hunting_sword_right_attachment + animations_props = ep2_western_jousting_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # POL + trigger = { + has_dlc_feature = west_slavic_attire + culture = { has_clothing_gfx = west_slavic_clothing_gfx } + } + animations_props = ep2_horse_01_cgallop + animations_props = marshal_pol_prop + animations_props = ep1_western_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # AFR + trigger = { + AND = { + has_dlc_feature = north_african_attire + OR = { + culture = culture:butr + culture = culture:baranis + culture = culture:zaghawa + culture = culture:maghrebi + } + } + } + animations_props = ep2_horse_01_cgallop + animations_props = marshal_afr_prop + animations_props = ep1_mena_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # FP1 + trigger = { + has_dlc_feature = the_northern_lords + culture = culture:norse + } + animations_props = ep2_horse_01_cgallop + animations_props = marshal_fp1_prop + animations_props = ep1_western_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Berber + trigger = { + culture = { has_clothing_gfx = afr_berber_clothing_gfx } + } + animations_props = ep2_horse_01_cgallop + animations_props = marshal_afr_prop + animations_props = ep1_mena_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Northern + trigger = { + culture = { has_clothing_gfx = northern_clothing_gfx } + } + animations_props = ep2_horse_01_cgallop + animations_props = marshal_fp1_prop + animations_props = ep1_western_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Iberian Christian + trigger = { + culture = { has_clothing_gfx = iberian_christian_clothing_gfx } + } + animations_props = ep2_horse_01_cgallop + animations_props = marshal_fp2_christian_prop + animations_props = ep2_western_jousting_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Iberian Muslim + trigger = { + culture = { has_clothing_gfx = iberian_muslim_clothing_gfx } + } + animations_props = ep2_horse_01_cgallop + animations_props = marshal_fp2_muslim_prop + animations_props = ep1_mena_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = ep2_horse_01_cgallop + animations_props = artisan_sword_steppe_prop + animations_props = ep1_mena_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Mediterranean + trigger = { + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + animations_props = ep2_horse_01_cgallop + animations_props = artisan_sword_byzantine_prop + animations_props = ep1_mediterranean_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # SEA + trigger = { + culture = { has_unit_gfx = southeast_asian_unit_gfx } + } + animations_props = ep2_horse_01_cgallop + animations_props = artisan_sword_indian_prop + animations_props = tgp_sea_shield_01 + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian + trigger = { + culture = { has_clothing_gfx = indian_clothing_gfx } + } + animations_props = ep2_horse_01_cgallop + animations_props = artisan_sword_indian_prop + animations_props = ep1_indian_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Chinese + trigger = { + culture = { has_clothing_gfx = chinese_clothing_gfx } + } + animations_props = ep2_horse_01_cgallop + animations_props = tgp_chinese_sword_01 + animations_props = tgp_chinese_shield_01 + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Japanese + trigger = { + culture = { has_unit_gfx = japanese_unit_gfx } + } + animations_props = ep2_horse_01_cgallop + animations_props = tgp_japanese_sword_01 + animations_props = tgp_japanese_shield_01 + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # African / MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = african_clothing_gfx + has_clothing_gfx = mena_clothing_gfx + } + } + } + animations_props = ep2_horse_01_cgallop + animations_props = artisan_sword_mena_prop + animations_props = ep1_mena_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western / any + animations_props = ep2_horse_01_cgallop + animations_props = marshal_prop + animations_props = ep1_western_shield + animations = council_marshal_decal + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } +} + +long_swords = { + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + } + animations_props = artifact_sword_equipped_prop + animations = council_marshal_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # Tachi Japan + trigger = { + culture = { + has_graphical_east_asia_culture_group_trigger = yes + } + } + animations_props = tgp_japanese_sword_01 + animations = council_marshal_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # Longsword + animations_props = ep2_western_long_sword_right_attachment + animations = council_marshal_decal + animations = female_prop_fix_additive + } +} + +### Council ### + +council_spymaster = { + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = dagger } + } + animations_props = artifact_dagger_equipped_prop + animations = AI_vengeful_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # Berber + trigger = { + culture = { has_clothing_gfx = afr_berber_clothing_gfx } + } + animations_props = spymaster_afr_prop + animations = AI_vengeful_decal + } + + portrait_modifier = { # Norse + trigger = { + culture = { has_clothing_gfx = northern_clothing_gfx } + } + animations_props = spymaster_fp1_prop + animations = AI_vengeful_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # Iberian + trigger = { + culture = { + OR = { + has_clothing_gfx = iberian_christian_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + } + } + } + animations_props = spymaster_fp2_prop + animations = AI_vengeful_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # MENA + trigger = { + culture = { has_clothing_gfx = mena_clothing_gfx } + } + animations_props = spymaster_mena_prop + animations = AI_vengeful_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # Chinese + trigger = { + culture = { has_clothing_gfx = chinese_clothing_gfx } + } + animations_props = tgp_chinese_dagger_01 + animations = AI_vengeful_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # Japanese + trigger = { + culture = { has_unit_gfx = japanese_unit_gfx } + } + animations_props = tgp_japanese_dagger_01 + animations = AI_vengeful_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian + trigger = { + culture = { + OR = { + has_clothing_gfx = african_clothing_gfx + has_clothing_gfx = indian_clothing_gfx + has_clothing_gfx = mongol_clothing_gfx + has_clothing_gfx = southeast_asian_clothing_gfx + } + } + } + animations_props = spymaster_indian_prop + animations = AI_vengeful_decal + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western / any + animations_props = spymaster_prop + animations = AI_vengeful_decal + animations = female_prop_fix_additive + } +} + +council_marshal = { + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + } + animations_props = artifact_sword_equipped_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Hunting + trigger = { + involved_activity ?= { has_activity_type = activity_hunt } + } + animations_props = ep2_hunting_sword_right_attachment + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # POL + trigger = { + AND = { + has_dlc_feature = west_slavic_attire + culture = { has_clothing_gfx = west_slavic_clothing_gfx } + } + } + animations_props = marshal_pol_prop + animations = council_marshal_decal + animations = cloak_additive + } + + portrait_modifier = { # Berber + trigger = { + culture = { has_clothing_gfx = afr_berber_clothing_gfx } + } + animations_props = marshal_afr_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Norse + trigger = { + culture = { has_clothing_gfx = northern_clothing_gfx } + } + animations_props = marshal_fp1_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Iberian Christian + trigger = { + culture = { has_clothing_gfx = iberian_christian_clothing_gfx } + } + animations_props = marshal_fp2_christian_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Iberian Muslim + trigger = { + culture = { has_clothing_gfx = iberian_muslim_clothing_gfx } + } + animations_props = marshal_fp2_muslim_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = artisan_sword_steppe_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Mediterranean + trigger = { + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + animations_props = artisan_sword_byzantine_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = artisan_sword_indian_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Chinese + trigger = { + culture = { has_clothing_gfx = chinese_clothing_gfx } + } + animations_props = tgp_chinese_sword_01 + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Japanese + trigger = { + culture = { has_unit_gfx = japanese_unit_gfx } + } + animations_props = tgp_japanese_sword_01 + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # African / MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = african_clothing_gfx + has_clothing_gfx = mena_clothing_gfx + } + } + } + animations_props = artisan_sword_mena_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Longsword + trigger = { + culture = { + has_unit_gfx = western_unit_gfx + has_cultural_era_or_later = culture_era_late_medieval + } + OR = { + AND = { + involved_activity ?= { + has_activity_type = activity_tournament + has_current_phase = tournament_phase_duel + } + is_in_guest_subset = { name = qualified } + } + is_landed = yes + is_knight = yes + } + } + animations_props = ep2_western_long_sword_right_attachment + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western + animations_props = marshal_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } +} + +council_steward = { + + portrait_modifier = { # FP2 + trigger = { + static_group_filter = { + group = alternative_purse + match = 0.5 + } + } + animations_props = steward_fp2_prop + animations = council_steward_decal + } + + portrait_modifier = { # Equipped + animations_props = steward_prop + animations = council_steward_decal + } +} + +council_chancellor = { + + portrait_modifier = { # FP1 + trigger = { + has_dlc_feature = the_northern_lords + culture = { has_unit_gfx = norse_unit_gfx } + } + animations_props = chancellor_fp1_prop + animations = council_chancellor_decal + } + + portrait_modifier = { # FP2 + trigger = { + culture = { + NOR = { + has_unit_gfx = western_unit_gfx + has_unit_gfx = norse_unit_gfx + has_unit_gfx = northern_unit_gfx + } + } + } + animations_props = chancellor_fp2_prop + animations = council_chancellor_decal + } + + portrait_modifier = { # Equipped + animations_props = chancellor_prop + animations = council_chancellor_decal + } +} + +council_marshal_shield = { + + portrait_modifier = { # MENA shield with artifact sword + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + culture = { + OR = { + has_clothing_gfx = african_clothing_gfx + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + has_clothing_gfx = afr_berber_clothing_gfx + } + } + } + animations_props = artifact_sword_equipped_prop + animations_props = ep1_mena_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Indian shield with artifact sword + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + culture = { has_clothing_gfx = indian_clothing_gfx } + } + animations_props = artifact_sword_equipped_prop + animations_props = ep1_indian_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Mediterranean shield with artifact sword + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + culture = { + has_clothing_gfx = byzantine_clothing_gfx + } + } + animations_props = artifact_sword_equipped_prop + animations_props = ep1_mediterranean_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Jousting shield with artifact sword + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + culture = { + has_clothing_gfx = iberian_christian_clothing_gfx + } + } + animations_props = artifact_sword_equipped_prop + animations_props = ep2_western_jousting_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Chinese shield with artifact sword + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + culture = { + has_clothing_gfx = chinese_clothing_gfx + } + } + animations_props = artifact_sword_equipped_prop + animations_props = tgp_chinese_shield_01 + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Japanese shield with artifact sword + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + culture = { + has_clothing_gfx = chinese_clothing_gfx + } + } + animations_props = artifact_sword_equipped_prop + animations_props = tgp_japanese_shield_01 + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + } + animations_props = artifact_sword_equipped_prop + animations_props = ep1_western_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Hunting + trigger = { + involved_activity ?= { has_activity_type = activity_hunt } + } + animations_props = ep2_hunting_sword_right_attachment + animations_props = ep2_western_jousting_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # SEA + trigger = { + culture = { has_unit_gfx = southeast_asian_unit_gfx } + } + animations_props = artisan_sword_indian_prop + animations_props = tgp_sea_shield_01 + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # POL + trigger = { + has_dlc_feature = west_slavic_attire + culture = { has_clothing_gfx = west_slavic_clothing_gfx } + } + animations_props = marshal_pol_prop + animations_props = ep1_western_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # AFR + trigger = { + AND = { + has_dlc_feature = north_african_attire + OR = { + culture = culture:butr + culture = culture:baranis + culture = culture:zaghawa + culture = culture:maghrebi + } + } + } + animations_props = marshal_afr_prop + animations_props = ep1_mena_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # FP1 + trigger = { + has_dlc_feature = the_northern_lords + culture = culture:norse + } + animations_props = marshal_fp1_prop + animations_props = ep1_western_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # FP2 Christian + trigger = { + has_dlc_feature = the_fate_of_iberia + OR = { + culture = { has_unit_gfx = iberian_christian_unit_gfx } + AND = { + any_character_struggle = { + is_struggle_type = iberian_struggle + } + religion = religion:christianity_religion + } + } + } + animations_props = marshal_fp2_christian_prop + animations_props = ep2_western_jousting_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # FP2 Muslim + trigger = { + has_dlc_feature = the_fate_of_iberia + OR = { + culture = { has_unit_gfx = iberian_muslim_unit_gfx } + AND = { + any_character_struggle = { + is_struggle_type = iberian_struggle + } + religion = religion:islam_religion + } + } + } + animations_props = marshal_fp2_muslim_prop + animations_props = ep1_mena_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # POL + trigger = { + culture = { has_clothing_gfx = west_slavic_clothing_gfx } + } + animations_props = marshal_pol_prop + animations_props = ep1_western_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Berber + trigger = { + culture = { has_clothing_gfx = afr_berber_clothing_gfx } + } + animations_props = marshal_afr_prop + animations_props = ep1_mena_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Norse + trigger = { + culture = { has_clothing_gfx = northern_clothing_gfx } + } + animations_props = marshal_fp1_prop + animations_props = ep1_western_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Iberian Christian + trigger = { + culture = { has_clothing_gfx = iberian_christian_clothing_gfx } + } + animations_props = marshal_fp2_christian_prop + animations_props = ep2_western_jousting_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Iberian Muslim + trigger = { + culture = { has_clothing_gfx = iberian_muslim_clothing_gfx } + } + animations_props = marshal_fp2_muslim_prop + animations_props = ep1_mena_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = artisan_sword_steppe_prop + animations_props = ep1_mena_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Mediterranean + trigger = { + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + animations_props = artisan_sword_byzantine_prop + animations_props = ep1_mediterranean_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Indian + trigger = { + culture = { has_clothing_gfx = indian_clothing_gfx } + } + animations_props = artisan_sword_indian_prop + animations_props = ep1_indian_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Chinese + trigger = { + culture = { has_clothing_gfx = chinese_clothing_gfx } + } + animations_props = tgp_chinese_sword_01 + animations_props = tgp_chinese_shield_01 + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Japanese + trigger = { + culture = { has_unit_gfx = japanese_unit_gfx } + } + animations_props = tgp_japanese_sword_01 + animations_props = tgp_japanese_shield_01 + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # African / MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = african_clothing_gfx + has_clothing_gfx = mena_clothing_gfx + } + } + } + animations_props = artisan_sword_mena_prop + animations_props = ep1_mena_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Western + animations_props = marshal_prop + animations_props = ep1_western_shield + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } +} + +### Throne room passive ### + +throneRoom_one_handed_passive_1 = { + + portrait_modifier = { # Hunting + trigger = { + NOT = { any_equipped_character_artifact = { artifact_type = sword } } + involved_activity ?= { has_activity_type = activity_hunt } + } + animations_props = ep2_hunting_sword_right_attachment + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = sword } + } + animations_props = artifact_sword_equipped_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Norse + trigger = { + culture = { has_clothing_gfx = northern_clothing_gfx } + } + animations_props = marshal_fp1_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # POL + trigger = { + culture = { has_clothing_gfx = west_slavic_clothing_gfx } + } + animations_props = marshal_pol_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Berber + trigger = { + culture = { has_clothing_gfx = afr_berber_clothing_gfx } + } + animations_props = marshal_afr_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Iberian Christian + trigger = { + culture = { has_clothing_gfx = iberian_christian_clothing_gfx } + } + animations_props = marshal_fp2_christian_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Iberian Muslim + trigger = { + culture = { has_clothing_gfx = iberian_muslim_clothing_gfx } + } + animations_props = marshal_fp2_muslim_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = artisan_sword_steppe_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Mediterranean + trigger = { + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + animations_props = artisan_sword_byzantine_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = artisan_sword_indian_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Chinese + trigger = { + culture = { has_clothing_gfx = chinese_clothing_gfx } + } + animations_props = tgp_chinese_sword_01 + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Japanese + trigger = { + culture = { has_unit_gfx = japanese_unit_gfx } + } + animations_props = tgp_japanese_sword_01 + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = african_clothing_gfx + has_clothing_gfx = mena_clothing_gfx + } + } + } + animations_props = artisan_sword_mena_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Longsword + trigger = { + NOT = { any_equipped_character_artifact = { artifact_type = sword } } + culture = { + has_unit_gfx = western_unit_gfx + has_cultural_era_or_later = culture_era_late_medieval + } + OR = { + AND = { + involved_activity ?= { + has_activity_type = activity_tournament + has_current_phase = tournament_phase_duel + } + is_in_guest_subset = { name = qualified } + } + is_landed = yes + is_knight = yes + } + } + animations_props = ep2_western_long_sword_right_attachment + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western / any + animations_props = marshal_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } +} + +throneRoom_one_handed_passive_2 = { + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = axe } + } + animations_props = artifact_axe_equipped_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Norse + trigger = { + culture = { has_clothing_gfx = northern_clothing_gfx } + } + animations_props = artisan_axe_northern_pagan_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = artisan_axe_steppe_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = iberian_christian_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + } + } + } + animations_props = artisan_axe_mena_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Mediterranean + trigger = { + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + animations_props = artisan_axe_mediterranean_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # African + trigger = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + animations_props = artisan_axe_african_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = artisan_axe_indian_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Chinese + trigger = { + OR = { + culture = { has_clothing_gfx = chinese_clothing_gfx } + culture = { has_unit_gfx = japanese_unit_gfx } + } + } + animations_props = tgp_chinese_axe_01 + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western / any + animations_props = artisan_axe_prop + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } +} + +throneRoom_two_handed_passive_1 = { + + portrait_modifier = { # Hunting + trigger = { + NOT = { any_equipped_character_artifact = { artifact_type = spear } } + involved_activity ?= { has_activity_type = activity_hunt } + } + animations_props = ep2_boar_spear_left_attachment + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = spear } + } + animations_props = artifact_spear_equipped_prop_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = artisan_indian_spear_prop_left_hand + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # MENA / Steppe + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = mongol_clothing_gfx + has_clothing_gfx = iberian_christian_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + } + } + } + animations_props = artisan_mena_spear_prop_left_hand + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # African + trigger = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + animations_props = artisan_african_spear_prop_left_hand + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Chinese + trigger = { + culture = { + OR = { + has_clothing_gfx = chinese_clothing_gfx + has_unit_gfx = japanese_unit_gfx + } + } + } + animations_props = tgp_chinese_polearm_01_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western / any + animations_props = artisan_spear_prop_left_hand + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } +} + +throneRoom_two_handed_passive_shield = { + portrait_modifier = { # Hunting + trigger = { + involved_activity ?= { has_activity_type = activity_hunt } + } + animations_props = ep2_boar_spear_left_attachment + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations_props = ep1_western_shield_right + } + + portrait_modifier = { # SEA shield with artifact spear + trigger = { + any_equipped_character_artifact = { artifact_type = spear } + culture = { + has_unit_gfx = southeast_asian_unit_gfx + } + } + animations_props = artifact_spear_equipped_prop_left + animations_props = tgp_sea_shield_01_right + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # MENA shield with artifact spear + trigger = { + any_equipped_character_artifact = { artifact_type = spear } + culture = { + OR = { + has_clothing_gfx = african_clothing_gfx + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + has_clothing_gfx = afr_berber_clothing_gfx + } + } + } + animations_props = artifact_spear_equipped_prop_left + animations_props = ep1_mena_shield_right + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Indian shield with artifact spear + trigger = { + any_equipped_character_artifact = { artifact_type = spear } + has_clothing_gfx = indian_clothing_gfx + } + animations_props = artifact_spear_equipped_prop_left + animations_props = ep1_indian_shield_right + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Mediterranean shield with artifact spear + trigger = { + any_equipped_character_artifact = { artifact_type = spear } + has_clothing_gfx = byzantine_clothing_gfx + } + animations_props = artifact_spear_equipped_prop_left + animations_props = ep1_mediterranean_shield_right + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Chinese shield with artifact spear + trigger = { + any_equipped_character_artifact = { artifact_type = spear } + has_clothing_gfx = chinese_clothing_gfx + } + animations_props = artifact_spear_equipped_prop_left + animations_props = tgp_chinese_shield_01_right + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Japanese shield with artifact spear + trigger = { + any_equipped_character_artifact = { artifact_type = spear } + has_unit_gfx = japanese_unit_gfx + } + animations_props = artifact_spear_equipped_prop_left + animations_props = tgp_japanese_shield_01_right + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + } + + portrait_modifier = { # Equipped + trigger = { + any_equipped_character_artifact = { artifact_type = spear } + } + animations_props = artifact_spear_equipped_prop_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations_props = ep1_western_shield_right + } + + portrait_modifier = { # Mediterranean + trigger = { + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + animations_props = artifact_spear_equipped_prop_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations_props = ep1_mediterranean_shield_right + } + + portrait_modifier = { # SEA + trigger = { + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + animations_props = artisan_indian_spear_prop_left_hand + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations_props = tgp_sea_shield_01_right + } + + portrait_modifier = { # Indian + trigger = { + culture = { has_clothing_gfx = indian_clothing_gfx } + } + animations_props = artisan_indian_spear_prop_left_hand + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations_props = ep1_indian_shield_right + } + + portrait_modifier = { # MENA / Steppe + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = mongol_clothing_gfx + has_clothing_gfx = iberian_christian_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + } + } + } + animations_props = artisan_mena_spear_prop_left_hand + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations_props = ep1_mena_shield_right + } + + portrait_modifier = { # African + trigger = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + animations_props = artisan_african_spear_prop_left_hand + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations_props = ep1_mena_shield_right + } + + portrait_modifier = { # Chinese + trigger = { + culture = { + has_clothing_gfx = chinese_clothing_gfx + } + } + animations_props = tgp_chinese_polearm_01_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations_props = tgp_chinese_shield_01_right + } + + portrait_modifier = { # Japanese + trigger = { + culture = { + has_unit_gfx = japanese_unit_gfx + } + } + animations_props = tgp_chinese_polearm_01_left + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations_props = tgp_japanese_shield_01_right + } + + portrait_modifier = { # Western / any + animations_props = artisan_spear_prop_left_hand + animations = council_marshal_decal + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations_props = ep1_western_shield_right + } +} + +### Shortbow ### + +hunting_shortbow_rest_bluntarrow = { + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = ep2_steppe_bowBlunt_01_a_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + has_clothing_gfx = byzantine_clothing_gfx + } + } + } + animations_props = ep2_mediterranean_bowBlunt_01_a_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # African + trigger = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + animations_props = ep2_african_bowBlunt_01_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # Equipped + animations_props = ep2_short_bowBlunt_01_left_attachment + animations = council_marshal_decal + } +} + +hunting_shortbow_rest_arrow = { + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = ep2_steppe_bow_01_a_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + has_clothing_gfx = byzantine_clothing_gfx + } + } + } + animations_props = ep2_mediterranean_bow_01_a_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # African + trigger = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + animations_props = ep2_african_bow_01_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # Equipped + animations_props = ep2_short_bow_01_left_attachment + animations = council_marshal_decal + } +} + +hunting_shortbow_aim_arrow = { + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = ep2_steppe_bow_01_a_drawn_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + has_clothing_gfx = byzantine_clothing_gfx + } + } + } + animations_props = ep2_mediterranean_bow_01_a_drawn_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # African + trigger = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + animations_props = ep2_african_bow_01_drawn_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # Equipped + animations_props = ep2_short_bow_01_drawn_left_attachment + animations = council_marshal_decal + } +} + +hunting_shortbow_aim_bluntarrow = { + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = ep2_steppe_bow_01_a_aimBlunt_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + has_clothing_gfx = byzantine_clothing_gfx + } + } + } + animations_props = ep2_mediterranean_bow_01_a_aimBlunt_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # African + trigger = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + animations_props = ep2_african_bow_01_aimBlunt_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # Equipped + animations_props = ep2_short_bow_01_aimBlunt_left_attachment + animations = council_marshal_decal + } +} + +### Longbow ### + +hunting_longbow_rest_bluntarrow = { + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = ep2_indian_bowBlunt_01_a_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # Japan + trigger = { + culture = { has_clothing_gfx = japanese_clothing_gfx } + } + animations_props = tgp_japanese_bow_blunt_01 + animations = council_marshal_decal + } + + portrait_modifier = { # Equipped + animations_props = ep2_long_bowBlunt_01_a_left_attachment + animations = council_marshal_decal + } +} + +hunting_longbow_rest_arrow = { + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = ep2_indian_bow_01_a_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # Japan + trigger = { + culture = { has_clothing_gfx = japanese_clothing_gfx } + } + animations_props = tgp_japanese_bow_01 + animations = council_marshal_decal + } + + portrait_modifier = { # Equipped + animations_props = ep2_long_bow_01_a_left_attachment + animations = council_marshal_decal + } +} + +hunting_longbow_aim_arrow = { + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = ep2_indian_bow_01_a_drawn_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # Japan + trigger = { + culture = { has_clothing_gfx = japanese_clothing_gfx } + } + animations_props = tgp_japanese_bow_01_drawn + animations = council_marshal_decal + } + + portrait_modifier = { # Equipped + animations_props = ep2_long_bow_01_a_drawn_left_attachment + animations = council_marshal_decal + } +} + +hunting_longbow_aim_bluntarrow = { + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = ep2_indian_bow_01_a_aimBlunt_left_attachment + animations = council_marshal_decal + } + + portrait_modifier = { # Japan + trigger = { + culture = { has_clothing_gfx = japanese_clothing_gfx } + } + animations_props = tgp_japanese_bow_01_blunt_drawn + animations = council_marshal_decal + } + + portrait_modifier = { # Equipped + animations_props = ep2_long_bow_01_a_aimBlunt_left_attachment + animations = council_marshal_decal + } +} + +### Horse Archer ### + +horse_archer_short_bow_with_arrow = { + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = steppe_bow + animations = council_marshal_decal + animations = no_cloak + animations = female_prop_fix_additive + } + + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + has_clothing_gfx = byzantine_clothing_gfx + } + } + } + animations_props = mediterranean_bow + animations = council_marshal_decal + animations = no_cloak + animations = female_prop_fix_additive + } + + portrait_modifier = { # African + trigger = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + animations_props = african_bow + animations = council_marshal_decal + animations = no_cloak + animations = female_prop_fix_additive + } + + portrait_modifier = { # Equipped + animations_props = short_bow + animations = council_marshal_decal + animations = no_cloak + animations = female_prop_fix_additive + } +} + +horse_archer_short_bow_without_arrow = { + + portrait_modifier = { # Steppe + trigger = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + animations_props = steppe_bow_no_arrow + animations = council_marshal_decal + animations = no_cloak + animations = female_prop_fix_additive + } + + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + has_clothing_gfx = byzantine_clothing_gfx + } + } + } + animations_props = mediterranean_bow_no_arrow + animations = council_marshal_decal + animations = no_cloak + animations = female_prop_fix_additive + } + + portrait_modifier = { # African + trigger = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + animations_props = african_bow_no_arrow + animations = council_marshal_decal + animations = no_cloak + animations = female_prop_fix_additive + } + + portrait_modifier = { # Equipped + animations_props = short_bow_no_arrow + animations = council_marshal_decal + animations = no_cloak + animations = female_prop_fix_additive + } +} + +### Cultural Goblets ### + +cultural_goblets = { + portrait_modifier = { # SKULL GOBLET + trigger = { + any_equipped_character_artifact = { artifact_type = goblet } + } + animations_props = skull_goblet + } + + portrait_modifier = { # Indian + trigger = { + OR = { + culture = { has_clothing_gfx = indian_clothing_gfx } + culture = { has_clothing_gfx = southeast_asian_clothing_gfx } + } + } + animations_props = ep1_indian_goblet_basic + } + + portrait_modifier = { # Chinese + trigger = { + culture = { has_clothing_gfx = chinese_clothing_gfx } + } + animations_props = tgp_chinese_goblet_01 + } + + portrait_modifier = { # Japanese + trigger = { + culture = { has_unit_gfx = japanese_unit_gfx } + } + animations_props = tgp_japanese_cup + } + + portrait_modifier = { # Mediterranean + trigger = { + OR = { + culture = { has_clothing_gfx = iberian_christian_clothing_gfx } + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + } + animations_props = ep1_mediterranean_goblet_basic + } + + portrait_modifier = { # MENA + trigger = { + OR = { + culture = { has_clothing_gfx = mena_clothing_gfx } + culture = { has_clothing_gfx = iberian_muslim_clothing_gfx } + culture = { has_clothing_gfx = african_clothing_gfx } + } + } + animations_props = ep1_mena_goblet_basic + } + + portrait_modifier = { # Western + trigger = { + culture = { has_clothing_gfx = western_clothing_gfx } + } + animations_props = ep1_western_goblet_basic + } + + portrait_modifier = { # Equipped + animations_props = goblet + } +} + +### Coronation Crowns ### + +coronation_crowns = { + + #More specific ones + + portrait_modifier = { # HRE + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + primary_title = title:e_hre + } + } + trigger_else = { + primary_title = title:e_hre + } + } + animations_props = male_headgear_secular_western_imperial + animations = female_prop_fix_additive + } + + portrait_modifier = { # Iranian + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + OR = { + culture = { has_clothing_gfx = iranian_clothing_gfx } + culture = { has_clothing_gfx = turkic_clothing_gfx } + } + } + } + trigger_else = { + OR = { + culture = { has_clothing_gfx = iranian_clothing_gfx } + culture = { has_clothing_gfx = turkic_clothing_gfx } + } + } + } + animations_props = m_headgear_sec_fp3_iranian_imp + animations = female_prop_fix_additive + } + + portrait_modifier = { # Italian + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + OR = { + primary_title = title:k_italy + primary_title = title:e_italy + } + } + } + trigger_else = { + OR = { + primary_title = title:k_italy + primary_title = title:e_italy + } + } + } + animations_props = male_headgear_secular_ep1_crown_of_lombardy + animations = female_prop_fix_additive + } + + # Female only + + portrait_modifier = { # Western Female Early + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + is_female = yes + culture = { + has_clothing_gfx = western_clothing_gfx + NOT = {has_cultural_era_or_later = culture_era_high_medieval } + } + } + } + trigger_else = { + is_female = yes + culture = { + has_clothing_gfx = western_clothing_gfx + NOT = {has_cultural_era_or_later = culture_era_high_medieval } + } + } + } + animations_props = f_headgear_sec_sp2_western_imperial + animations = female_prop_fix_additive + } + + portrait_modifier = { # Rus Female + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + is_female = yes + culture = { has_clothing_gfx = east_slavic_clothing_gfx } + } + } + trigger_else = { + is_female = yes + culture = { has_clothing_gfx = east_slavic_clothing_gfx } + } + } + animations_props = f_headgear_sp4_rus_roy + animations = female_prop_fix_additive + } + + portrait_modifier = { # Byz Female + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + is_female = yes + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + } + trigger_else = { + is_female = yes + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + } + animations_props = f_headgear_sec_ep3_byzantine_era1_roy + animations = female_prop_fix_additive + } + + portrait_modifier = { # Mena Female + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + is_female = yes + culture = { has_clothing_gfx = mena_clothing_gfx } + } + } + trigger_else = { + is_female = yes + culture = { has_clothing_gfx = mena_clothing_gfx } + } + } + animations_props = f_headgear_sp4_mena_roy + animations = female_prop_fix_additive + } + + portrait_modifier = { # High Western Female + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + is_female = yes + culture = { + has_cultural_era_or_later = culture_era_high_medieval + has_clothing_gfx = western_clothing_gfx + } + } + } + trigger_else = { + is_female = yes + culture = { + has_cultural_era_or_later = culture_era_high_medieval + has_clothing_gfx = western_clothing_gfx + } + } + } + animations_props = f_headgear_sp4_western_roy + animations = female_prop_fix_additive + } + + # Male only + + portrait_modifier = { # Rus Male + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + is_female = no + culture = { has_clothing_gfx = east_slavic_clothing_gfx } + } + } + trigger_else = { + is_female = no + culture = { has_clothing_gfx = east_slavic_clothing_gfx } + } + } + animations_props = m_headgear_sp4_rus_roy + animations = female_prop_fix_additive + } + + portrait_modifier = { # Early Western + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + culture = { + has_clothing_gfx = western_clothing_gfx + NOT = { + has_cultural_era_or_later = culture_era_high_medieval + } + } + } + } + trigger_else = { + culture = { + has_clothing_gfx = western_clothing_gfx + NOT = { + has_cultural_era_or_later = culture_era_high_medieval + } + } + } + } + animations_props = m_headgear_sec_ep2_western_era1_roy + animations = female_prop_fix_additive + } + + portrait_modifier = { # Mena Male + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + is_female = no + culture = { has_clothing_gfx = mena_clothing_gfx } + } + } + trigger_else = { + is_female = no + culture = { has_clothing_gfx = mena_clothing_gfx } + } + } + animations_props = male_headgear_secular_mena_royalty + animations = female_prop_fix_additive + } + + # All + + portrait_modifier = { # Iberian King + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + culture = { has_clothing_gfx = iberian_christian_clothing_gfx } + } + } + trigger_else = { + culture = { has_clothing_gfx = iberian_christian_clothing_gfx } + } + } + animations_props = male_headgear_secular_fp2_iberian_christian_royalty + animations = female_prop_fix_additive + } + + portrait_modifier = { # Byzantine King Tier + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + highest_held_title_tier = tier_kingdom + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + } + trigger_else = { + highest_held_title_tier = tier_kingdom + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + } + animations_props = male_headgear_secular_byzantine_royalty + animations = female_prop_fix_additive + } + + portrait_modifier = { # Byzantine + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + } + trigger_else = { + culture = { has_clothing_gfx = byzantine_clothing_gfx } + } + } + animations_props = male_headgear_secular_byzantine_imperial + animations = female_prop_fix_additive + } + + portrait_modifier = { # Northern + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + culture = { has_clothing_gfx = northern_clothing_gfx } + } + } + trigger_else = { + culture = { has_clothing_gfx = northern_clothing_gfx } + } + } + animations_props = male_headgear_secular_fp1_royalty + animations = female_prop_fix_additive + } + + portrait_modifier = { # Sub Saharan Imperial + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + culture = { has_clothing_gfx = african_clothing_gfx } + highest_held_title_tier >= tier_empire + } + } + trigger_else = { + culture = { has_clothing_gfx = african_clothing_gfx } + highest_held_title_tier >= tier_empire + } + } + animations_props = male_headgear_secular_sub_saharan_imperial + animations = female_prop_fix_additive + } + + portrait_modifier = { # Sub Saharan + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + } + trigger_else = { + culture = { has_clothing_gfx = african_clothing_gfx } + } + } + animations_props = male_headgear_secular_sub_saharan_royalty + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian Imperial + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + culture = { has_clothing_gfx = indian_clothing_gfx } + highest_held_title_tier >= tier_empire + } + } + trigger_else = { + culture = { has_clothing_gfx = indian_clothing_gfx } + highest_held_title_tier >= tier_empire + } + } + animations_props = male_headgear_secular_indian_imperial + animations = female_prop_fix_additive + } + + portrait_modifier = { # Indian + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + culture = { has_clothing_gfx = indian_clothing_gfx } + } + } + trigger_else = { + culture = { has_clothing_gfx = indian_clothing_gfx } + } + } + animations_props = male_headgear_secular_indian_royalty + animations = female_prop_fix_additive + } + + portrait_modifier = { # Steppe Imperial + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + highest_held_title_tier >= tier_empire + } + } + trigger_else = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + highest_held_title_tier >= tier_empire + } + } + animations_props = m_headgear_sec_mpo_mongol_imp + animations = female_prop_fix_additive + } + + portrait_modifier = { # Steppe + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + } + trigger_else = { + culture = { has_clothing_gfx = mongol_clothing_gfx } + } + } + animations_props = male_headgear_secular_steppe_royalty + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western Imperial + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + highest_held_title_tier >= tier_empire + culture = { + has_clothing_gfx = western_clothing_gfx + NOT = { has_cultural_era_or_later = culture_era_high_medieval } + } + } + } + trigger_else = { + highest_held_title_tier >= tier_empire + culture = { + has_clothing_gfx = western_clothing_gfx + NOT = { has_cultural_era_or_later = culture_era_high_medieval } + } + } + } + animations_props = m_headgear_sec_ep2_western_era1_imp + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western King + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + highest_held_title_tier = tier_kingdom + culture = { + has_clothing_gfx = western_clothing_gfx + has_cultural_era_or_later = culture_era_high_medieval + } + } + } + trigger_else = { + highest_held_title_tier = tier_kingdom + culture = { + has_clothing_gfx = western_clothing_gfx + has_cultural_era_or_later = culture_era_high_medieval + } + } + } + animations_props = male_headgear_secular_western_royalty + animations = female_prop_fix_additive + } + + portrait_modifier = { # Western + trigger = { + trigger_if = { + limit = { + exists = involved_activity + } + involved_activity.activity_host = { + culture = { has_clothing_gfx = western_clothing_gfx } + } + } + trigger_else = { + culture = { has_clothing_gfx = western_clothing_gfx } + } + } + ##This headgear is misnamed and is generic western imperial + animations_props = male_headgear_secular_dde_hre_imperial + animations = female_prop_fix_additive + } + + portrait_modifier = { # Any + animations_props = male_headgear_secular_steppe_royalty + animations = female_prop_fix_additive + } +} + +### Hu ### + +#hu = { +# portrait_modifier = { +# trigger = { +# top_liege = this +# government_has_flag = government_has_merit +# } +# animations = female_prop_fix_additive +# animations_props = tgp_gui_01_a +# } +# portrait_modifier = { +# trigger = { +# merit_level < 5 +# } +# animations = female_prop_fix_additive +# animations_props = tgp_hu_01_a +# } +# portrait_modifier = { +# trigger = { +# merit_level >= 5 +# } +# animations = female_prop_fix_additive +# animations_props = tgp_hu_01_b +# } +#} + +### Cultural Books ### + +open_book = { + portrait_modifier = { # Chinese + trigger = { + culture = { + OR = { + has_clothing_gfx = chinese_clothing_gfx + has_unit_gfx = japanese_unit_gfx + } + } + } + animations_props = tgp_chinese_book_left + } + portrait_modifier = { # Western + animations_props = bp2_reading_book_prop + } +} + +open_book_w_writing_tool_left = { + portrait_modifier = { # Chinese + trigger = { + culture = { + OR = { + has_clothing_gfx = chinese_clothing_gfx + has_unit_gfx = japanese_unit_gfx + } + } + } + animations_props = open_book_left_writing_chinese + } + portrait_modifier = { # Western + animations_props = open_book_left_writing + } +} + +open_book_w_writing_tool_right = { + portrait_modifier = { # Chinese + trigger = { + culture = { + OR = { + has_clothing_gfx = chinese_clothing_gfx + has_unit_gfx = japanese_unit_gfx + } + } + } + animations_props = open_book_right_writing_chinese + } + portrait_modifier = { # Western + animations_props = open_book_right_writing + } +} + +paged_book = { + portrait_modifier = { # Chinese + trigger = { + culture = { + OR = { + has_clothing_gfx = chinese_clothing_gfx + has_unit_gfx = japanese_unit_gfx + } + } + } + animations_props = tgp_paged_chinese_book + animations = female_prop_fix_additive + } + portrait_modifier = { # Western + animations_props = fp4_paged_book_prop + animations = female_prop_fix_additive + } +} + +closed_book = { + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = mongol_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + } + } + } + animations_props = ep1_mena_book + animations = female_prop_fix_additive + } + portrait_modifier = { # India + trigger = { + culture = { + OR = { + has_clothing_gfx = indian_clothing_gfx + has_clothing_gfx = southeast_asian_clothing_gfx + } + } + } + animations_props = ep1_indian_book + animations = female_prop_fix_additive + } + portrait_modifier = { # Mediterranean + trigger = { + culture = { + OR = { + has_clothing_gfx = iberian_christian_clothing_gfx + has_clothing_gfx = byzantine_clothing_gfx + } + } + } + animations_props = ep1_mediterranean_book + animations = female_prop_fix_additive + } + portrait_modifier = { # China + trigger = { + culture = { + OR = { + has_clothing_gfx = chinese_clothing_gfx + has_unit_gfx = japanese_unit_gfx + } + } + } + animations_props = tgp_chinese_book + animations = female_prop_fix_additive + } + portrait_modifier = { # Everything else - not great bc big cross + animations_props = ep1_western_book + animations = female_prop_fix_additive + } +} + +closed_book_w_writing_tool = { + portrait_modifier = { # MENA + trigger = { + culture = { + OR = { + has_clothing_gfx = mena_clothing_gfx + has_clothing_gfx = mongol_clothing_gfx + has_clothing_gfx = iberian_muslim_clothing_gfx + } + } + } + animations_props = ep1_mena_book_writing + animations = female_prop_fix_additive + } + portrait_modifier = { # Indian + trigger = { + culture = { + OR = { + has_clothing_gfx = indian_clothing_gfx + has_clothing_gfx = southeast_asian_clothing_gfx + } + } + } + animations_props = ep1_indian_book_writing + animations = female_prop_fix_additive + } + portrait_modifier = { # Mediterranean + trigger = { + culture = { + OR = { + has_clothing_gfx = iberian_christian_clothing_gfx + has_clothing_gfx = byzantine_clothing_gfx + } + } + } + animations_props = ep1_mediterranean_book_writing + animations = female_prop_fix_additive + } + portrait_modifier = { # Chinese + trigger = { + culture = { + OR = { + has_clothing_gfx = chinese_clothing_gfx + has_unit_gfx = japanese_unit_gfx + } + } + } + animations_props = tgp_chinese_book_writing + animations = female_prop_fix_additive + } + portrait_modifier = { # Western + animations_props = ep1_western_book_writing + animations = female_prop_fix_additive + } +} diff --git a/gfx/portraits/portrait_animations/animations.txt b/gfx/portraits/portrait_animations/animations.txt new file mode 100644 index 00000000..ccdb5c43 --- /dev/null +++ b/gfx/portraits/portrait_animations/animations.txt @@ -0,0 +1,9488 @@ +# DEFAULT PERSONALITY ANIMATIONS +# COUNCIL ANIMATIONS +# EMOTION ANIMATIONS +# MISC ANIMATIONS +# PERSONALITY ANIMATIONS +# FRONTEND ANIMATIONS + +##################################################################################################################################################################### +##################################################################################################################################################################### +# Default Personality Animations # +##################################################################################################################################################################### +##################################################################################################################################################################### + +idle = { + default = { + default = { head = "idle_entry" torso = "idle_entry" } + + incapable = { + animation = { head = "incapable" torso = "incapable" } + weight = { + base = 0 + modifier = { + add = 10000 + has_trait = incapable + } + } + } + + imprisoned_house_arrest = { + animation = { head = "misc_arrest" torso = "misc_arrest" } + portrait_modifier = { + animations_props = arrest_prop + animations = misc_arrest_decal + } + weight = { + base = 0 + modifier = { + add = 10000 + is_imprisoned = yes + NOT = { is_in_prison_type = dungeon } + } + } + } + + imprisoned_dungeon = { + animation = { head = "misc_dungeon" torso = "misc_dungeon" } + portrait_modifier = { + animations_props = dungeon_props + animations = misc_dungeon_decal + animations = no_cloak + } + weight = { + base = 0 + modifier = { + add = 10000 + is_imprisoned = yes + is_in_prison_type = dungeon + } + } + } + + AI_idle_ergotism = { + animation = { head = "dancing_plague_loop" torso = "dancing_plague_loop" } + weight = { + base = 0 + modifier = { + add = 5000 + has_trait = ergotism + } + } + } + + ill_coughing = { + animation = { head = "cough" torso = "cough" } + weight = { + base = 0 + modifier = { + add = 5000 + is_alive = yes + OR = { + has_trait = pneumonic + has_trait = consumption + } + } + } + } + + ill_shiver = { + animation = { head = "shiver" torso = "shiver" } + weight = { + base = 0 + modifier = { + add = 5000 + is_alive = yes + OR = { + has_trait = typhus + has_trait = ill + } + } + } + } + + ill_sick = { + animation = { head = "emotion_sick" torso = "emotion_sick" } + weight = { + base = 0 + modifier = { + add = 5000 + is_alive = yes + OR = { + has_trait = measles + has_trait = smallpox + has_trait = bubonic_plague + } + } + } + } + + ill_stomach = { + animation = { head = "stomach_sick_start" torso = "stomach_sick_start" } + weight = { + base = 0 + modifier = { + add = 5000 + is_alive = yes + has_trait = dysentery + } + } + } + + character_conqueror_war = { + animation = { head = "marshal_shield" torso = "marshal_shield" } + portrait_modifier_pack = council_marshal_shield + weight = { + base = 0 + modifier = { + add = 5000 + has_trait = conqueror + is_at_war = yes + } + } + } + + character_conqueror_peace = { + animation = { head = "council_marshal" torso = "council_marshal" } + weight = { + base = 0 + modifier = { + add = 5000 + has_trait = conqueror + is_at_war = no + } + } + portrait_modifier_pack = one_handed_sword + } + + mandala_serenity_aspect = { + animation = { head = "wedding_priest_idle_entry" torso = "wedding_priest_idle_entry" } + + weight = { + base = 0 + modifier = { + add = 1000 + government_has_flag = government_is_mandala + house.house_head ?= this + house = { has_house_power_parameter = aspect_of_serenity } + has_mandala_aspect_2_or_higher_trigger = yes + trigger_if = { + limit = { + is_tributary = yes + suzerain = { + NOT = { + highest_held_title_tier >= tier_hegemony + } + } + } + is_tributary = no + } + is_independent_ruler = yes + } + } + } + + mandala_destruction_aspect = { + animation = { head = "acknowledging" torso = "acknowledging" } + portrait_modifier_pack = one_handed_sword + + weight = { + base = 0 + modifier = { + add = 1000 + government_has_flag = government_is_mandala + house.house_head ?= this + house = { has_house_power_parameter = aspect_of_destruction } + has_mandala_aspect_2_or_higher_trigger = yes + trigger_if = { + limit = { + is_tributary = yes + suzerain = { + NOT = { + highest_held_title_tier >= tier_hegemony + } + } + } + is_tributary = no + } + is_independent_ruler = yes + } + } + } + + mandala_trickery_aspect = { + animation = { head = "hunting_knife_start_entry" torso = "hunting_knife_start_entry" } + portrait_modifier_pack = council_spymaster + + weight = { + base = 0 + modifier = { + add = 1000 + government_has_flag = government_is_mandala + house.house_head ?= this + house = { has_house_power_parameter = aspect_of_trickery } + has_mandala_aspect_2_or_higher_trigger = yes + trigger_if = { + limit = { + is_tributary = yes + suzerain = { + NOT = { + highest_held_title_tier >= tier_hegemony + } + } + } + is_tributary = no + } + is_independent_ruler = yes + } + } + } + + mandala_creation_aspect = { + animation = { head = "AI_callous_entry" torso = "AI_callous_entry" } + + weight = { + base = 0 + modifier = { + add = 1000 + government_has_flag = government_is_mandala + house.house_head ?= this + house = { has_house_power_parameter = aspect_of_creation } + has_mandala_aspect_2_or_higher_trigger = yes + trigger_if = { + limit = { + is_tributary = yes + suzerain = { + NOT = { + highest_held_title_tier >= tier_hegemony + } + } + } + is_tributary = no + } + is_independent_ruler = yes + } + } + } + + character_mercenary_1 = { + animation = { head = "council_marshal" torso = "council_marshal" } + weight = { + base = 0 + modifier = { + add = 1000 + primary_title ?= { + is_mercenary_company = yes + } + has_personality_malicious_trigger = yes + } + } + portrait_modifier_pack = one_handed_axe + } + + character_mercenary_2 = { + animation = { head = "council_marshal" torso = "council_marshal" } + weight = { + base = 0 + modifier = { + add = 1000 + primary_title ?= { + is_mercenary_company = yes + } + has_personality_levelheaded_trigger = yes + } + } + portrait_modifier_pack = two_handed_hammer + } + + character_mercenary_3 = { + animation = { head = "council_marshal" torso = "council_marshal" } + weight = { + base = 0 + modifier = { + add = 1000 + primary_title ?= { + is_mercenary_company = yes + } + has_personality_dominant_trigger = yes + } + } + portrait_modifier_pack = one_handed_mace + } + + character_mercenary_4 = { + animation = { head = "council_marshal" torso = "council_marshal" } + weight = { + base = 0 + modifier = { + add = 1000 + primary_title ?= { + is_mercenary_company = yes + } + } + } + portrait_modifier_pack = one_handed_sword + } + + character_murchad = { + animation = { head = "emotion_thinking_entry" torso = "emotion_thinking_entry" } + portrait_modifier = { + animations = AI_rational_decal + } + weight = { + base = 0 + modifier = { + add = 5000 + this = character:83355 + } + } + } + + shepherd_with_sheep = { + animation = { head = "herder" torso = "herder" } + portrait_modifier = { + animations_props = mpo_sheep_and_staff_character_view + animations = female_prop_fix_additive + animations = fat_additive + animations = dwarf_additive + } + weight = { + base = 0 + modifier = { + add = 6000 + government_has_flag = government_is_herder + } + } + } + + character_robert = { + animation = { head = "council_marshal" torso = "council_marshal" } + weight = { + base = 0 + modifier = { + add = 5000 + this = character:1128 + } + } + portrait_modifier_pack = one_handed_sword + } + + character_yahya = { + animation = { head = "chessCocky1_entry" torso = "chessCocky1_entry" } + portrait_modifier = { + animations_props = fp2_chess_piece_prop_left_hand + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations = child_additive + } + weight = { + base = 0 + modifier = { + add = 5000 + this = character:3924 + } + } + } + + camp_purpose_mercenaries = { + animation = { head = "marshal_shield" torso = "marshal_shield" } + portrait_modifier_pack = council_marshal_shield + weight = { + base = 0 + modifier = { + add = 5000 + is_ruler = yes + age >= 10 + has_realm_law = camp_purpose_mercenaries + portrait_sickness_trigger = no + NOT = { + culture = { has_clothing_gfx = japanese_clothing_gfx } + } + } + } + } + + camp_purpose_mercenaries_japan = { + animation = { head = "council_marshal" torso = "council_marshal" } + weight = { + base = 0 + modifier = { + add = 5000 + is_ruler = yes + age >= 10 + has_realm_law = camp_purpose_mercenaries + portrait_sickness_trigger = no + culture = { has_clothing_gfx = japanese_clothing_gfx } + } + } + portrait_modifier_pack = long_swords + } + + camp_purpose_brigands = { + animation = { head = "council_marshal" torso = "council_marshal" } + weight = { + base = 0 + modifier = { + add = 5000 + is_ruler = yes + age >= 10 + has_realm_law = camp_purpose_brigands + portrait_sickness_trigger = no + } + } + portrait_modifier_pack = one_handed_mace + } + + camp_purpose_scholars = { + animation = { head = "writing" torso = "writing" } + weight = { + base = 0 + modifier = { + add = 5000 + is_ruler = yes + age >= 10 + NOT = { this = character:41702 } + NOR = { + has_trait = blind + has_trait = maimed + } + has_realm_law = camp_purpose_scholars + portrait_sickness_trigger = no + } + } + portrait_modifier_pack = open_book_w_writing_tool_left + } + + camp_purpose_explorers = { + animation = { head = "survey_start" torso = "survey_start" } + weight = { + base = 0 + modifier = { + add = 5000 + is_ruler = yes + age >= 10 + has_realm_law = camp_purpose_explorers + portrait_sickness_trigger = no + } + } + } + + idle_scepter = { + animation = { head = "scepter" torso = "scepter" } + portrait_modifier = { + animations = fat_additive + animations_props = ep3_byzantine_scepter_prop + animations = cloak_additive + } + weight = { + base = 0 + modifier = { + add = 100 + primary_title = title:e_byzantium + faith.religion = religion:christianity_religion + } + } + } + +# idle_emperor = { +# animation = { head = "emperor" torso = "emperor" } +# portrait_modifier_pack = hu +# weight = { +# base = 0 +# modifier = { +# add = 100 +# OR = { +# primary_title = title:h_china +# has_title = title:k_chrysanthemum_throne +# has_title = title:k_yongson_throne +# } +# } +# } +# } + + idle_writing = { + animation = { head = "writing" torso = "writing" } + portrait_modifier_pack = open_book_w_writing_tool_left + weight = { + base = 0 + modifier = { + add = 100 + has_character_flag = generated_scribe + } + } + } + +########################################################################################################################################################################################## +########################################################################################################################################################################################## + + marshal_sword = { + animation = { head = "council_marshal" torso = "council_marshal" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_wear_helmet_trigger = yes + NOR = { + ai_honor = 100 + ai_boldness = 100 + ai_compassion = 100 + ai_greed = 100 + ai_rationality = 100 + ai_vengefulness = 100 + ai_zeal = 100 + ai_honor = -100 + ai_boldness = -100 + ai_compassion = -100 + ai_greed = -100 + ai_rationality = -100 + ai_vengefulness = -100 + ai_zeal = -100 + } + } + } + portrait_modifier_pack = one_handed_sword + } + +# holding_hu_1 = { +# animation = { head = "holding_hu_1" torso = "holding_hu_1" } +# weight = { +# base = 0 +# modifier = { +# is_adult = yes +# asian_variants = yes +# government_allows = administrative +# NOT = { has_trait = devoted } +# merit_level > 0 +# add = {70 110} +# } +# modifier = { +# AND = { +# is_female = yes +# faith = { has_doctrine = doctrine_gender_male_dominated } +# } +# factor = 0 +# } +# modifier = { +# AND = { +# is_male = yes +# faith = { has_doctrine = doctrine_gender_female_dominated } +# } +# factor = 0 +# } +# } +# portrait_modifier_pack = hu +# } +# +# holding_hu_2 = { +# animation = { head = "holding_hu_2" torso = "holding_hu_2" } +# weight = { +# base = 0 +# modifier = { +# is_adult = yes +# asian_variants = yes +# government_allows = administrative +# NOT = { has_trait = devoted } +# merit_level > 0 +# add = {80 120} +# } +# modifier = { +# AND = { +# is_female = yes +# faith = { has_doctrine = doctrine_gender_male_dominated } +# } +# factor = 0 +# } +# modifier = { +# AND = { +# is_male = yes +# faith = { has_doctrine = doctrine_gender_female_dominated } +# } +# factor = 0 +# } +# } +# portrait_modifier_pack = hu +# } +# +# holding_hu_3 = { +# animation = { head = "holding_hu_3" torso = "holding_hu_3" } +# weight = { +# base = 0 +# modifier = { +# is_adult = yes +# asian_variants = yes +# government_allows = administrative +# NOT = { has_trait = devoted } +# merit_level > 0 +# add = {90 130} +# } +# modifier = { +# AND = { +# is_female = yes +# faith = { has_doctrine = doctrine_gender_male_dominated } +# } +# factor = 0 +# } +# modifier = { +# AND = { +# is_male = yes +# faith = { has_doctrine = doctrine_gender_female_dominated } +# } +# factor = 0 +# } +# } +# portrait_modifier_pack = hu +# } + +########################################################################################################################################################################################## +########################################################################################################################################################################################## + + japanese_knight_1 = { + animation = { head = "hasso_no_kamae" torso = "hasso_no_kamae" } + portrait_modifier_pack = long_swords + weight = { + base = 0 + modifier = { + add = 100 + culture = { has_cultural_pillar = heritage_japonic } + portrait_wear_armor_currently_in_army_trigger = yes + OR = { + is_ai = no + static_group_filter = { + group = japanese_pose + match = 0.25 + } + } + NOT = { has_trait = pregnant } + } + } + } + + AI_honorable_asia = { + animation = { head = "AI_honorable_asia" torso = "AI_honorable_asia" } + weight = { + base = 0 + modifier = { + add = { + value = ai_honor + add = {0 100} + } + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + } + + AI_honorable = { + animation = { head = "AI_honorable_entry" torso = "AI_honorable_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_honor + add = {0 100} + } + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + } + } + + AI_honorable_fat = { + animation = { head = "AI_honorable_entry" torso = "AI_honorableFat_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_honor + add = {0 100} + } + should_use_fat_animation = yes + NOT = { has_trait = pregnant } + } + } + } + + AI_honorable_fat_dwarf = { + animation = { head = "AI_honorable_entry" torso = "AI_honorableFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_honor + add = {0 100} + } + should_use_fat_dwarf_animation = yes + NOT = { has_trait = pregnant } + } + } + } + +########################################################################################################################################################################################## +########################################################################################################################################################################################## + + AI_dishonorable_asia = { + animation = { head = "AI_dishonorable_asia" torso = "AI_dishonorable_asia" } + weight = { + base = 0 + modifier = { + add = { + value = ai_honor + multiply = -1 + add = {0 100} + } + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + } + + AI_dishonorable = { + animation = { head = "AI_dishonorable_entry" torso = "AI_dishonorable_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_honor + multiply = -1 + add = {0 100} + } + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_dishonorable_decal + } + } + + AI_dishonorable_fat = { + animation = { head = "AI_dishonorable_entry" torso = "AI_dishonorableFat_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_honor + multiply = -1 + add = {0 100} + } + should_use_fat_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_dishonorable_decal + } + } + + AI_dishonorable_fat_dwarf = { + animation = { head = "AI_dishonorable_entry" torso = "AI_dishonorableFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_honor + multiply = -1 + add = {0 100} + } + should_use_fat_dwarf_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_dishonorable_decal + } + } + +############################################################################################################################################################################### +############################################################################################################################################################################### + + AI_bold_asia = { + animation = { head = "AI_bold_asia" torso = "AI_bold_asia" } + weight = { + base = 0 + modifier = { + add = { + value = ai_boldness + add = {0 100} + } + asian_variants = yes + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_bold_decal + animations = cloak_additive + } + } + + AI_bold = { + animation = { head = "AI_bold_entry" torso = "AI_bold_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_boldness + add = {0 100} + } + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_bold_decal + animations = cloak_additive + } + } + + AI_bold_fat = { + animation = { head = "AI_bold_entry" torso = "AI_boldFat_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_boldness + add = {0 100} + } + should_use_fat_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_bold_decal + animations = cloak_additive + } + } + + AI_bold_fat_dwarf = { + animation = { head = "AI_bold_entry" torso = "AI_boldFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_boldness + add = {0 100} + } + should_use_fat_dwarf_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_bold_decal + animations = cloak_additive + } + } + +####################################################################################################################################################################### +####################################################################################################################################################################### + + AI_coward_asia = { + animation = { head = "AI_coward_asia" torso = "AI_coward_asia" } + weight = { + base = 0 + modifier = { + add = { + value = ai_boldness + multiply = -1 + add = {0 100} + } + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + } + + AI_coward = { + animation = { head = "AI_coward_entry" torso = "AI_coward_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_boldness + multiply = -1 + add = {0 100} + } + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + } + } + + AI_coward_fat = { + animation = { head = "AI_coward_entry" torso = "AI_cowardFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_boldness + multiply = -1 + add = {0 100} + } + should_use_fat_animation = yes + NOT = { has_trait = pregnant } + } + } + } + + AI_coward_fat_dwarf = { + animation = { head = "AI_coward_entry" torso = "AI_cowardFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_boldness + multiply = -1 + add = {0 100} + } + should_use_fat_dwarf_animation = yes + NOT = { has_trait = pregnant } + } + } + } + +############################################################################################################################################################ +############################################################################################################################################################ + + AI_greedy_asia = { + animation = { head = "AI_greedy_asia" torso = "AI_greedy_asia" } + weight = { + base = 0 + modifier = { + add = { + value = ai_greed + add = {0 100} + } + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + } + + AI_greedy = { + animation = { head = "AI_greedy_entry" torso = "AI_greedy_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_greed + add = {0 100} + } + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_greedy_decal + } + } + + AI_greedy_fat = { + animation = { head = "AI_greedy_entry" torso = "AI_greedyFat_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_greed + add = {0 100} + } + should_use_fat_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_greedy_decal + } + } + + AI_greedy_fat_dwarf = { + animation = { head = "AI_greedy_entry" torso = "AI_greedyFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_greed + add = {0 100} + } + should_use_fat_dwarf_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_greedy_decal + } + } + +############################################################################################################################################################ +############################################################################################################################################################ + + AI_content = { + animation = { head = "AI_content_entry" torso = "AI_content_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_greed + multiply = -1 + add = {0 100} + } + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_content_decal + } + } + + AI_content_fat = { + animation = { head = "AI_content_entry" torso = "AI_contentFat_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_greed + multiply = -1 + add = {0 100} + } + should_use_fat_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_content_decal + } + } + + AI_content_fat_dwarf = { + animation = { head = "AI_content_entry" torso = "AI_contentFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_greed + multiply = -1 + add = {0 100} + } + should_use_fat_dwarf_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_content_decal + } + } + +############################################################################################################################################################ +############################################################################################################################################################ + + AI_vengeful_asia = { + animation = { head = "AI_vengeful_asia" torso = "AI_vengeful_asia" } + weight = { + base = 0 + modifier = { + add = { + value = ai_vengefulness + add = {0 100} + } + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + } + + AI_vengeful = { + animation = { head = "AI_vengeful_entry" torso = "AI_vengeful_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_vengefulness + add = {0 100} + } + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_vengeful_decal + animations = cloak_additive + } + } + + AI_vengeful_fat = { + animation = { head = "AI_vengeful_entry" torso = "AI_vengefulFat_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_vengefulness + add = {0 100} + } + should_use_fat_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_vengeful_decal + animations = cloak_additive + } + } + + AI_vengeful_fat_dwarf = { + animation = { head = "AI_vengeful_entry" torso = "AI_vengefulFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_vengefulness + add = {0 100} + } + should_use_fat_dwarf_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_vengeful_decal + animations = cloak_additive + } + } + +############################################################################################################################################################ +############################################################################################################################################################ + + AI_forgiving = { + animation = { head = "AI_forgiving_entry" torso = "AI_forgiving_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_vengefulness + multiply = -1 + add = {0 100} + } + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_forgiving_decal + } + } + + AI_forgiving_fat = { + animation = { head = "AI_forgiving_entry" torso = "AI_forgivingFat_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_vengefulness + multiply = -1 + add = {0 100} + } + should_use_fat_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_forgiving_decal + } + } + + AI_forgiving_fat_dwarf = { + animation = { head = "AI_forgiving_entry" torso = "AI_forgivingFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_vengefulness + multiply = -1 + add = {0 100} + } + should_use_fat_dwarf_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_forgiving_decal + } + } + + +############################################################################################################################################################ +############################################################################################################################################################ + + AI_rational = { + animation = { head = "AI_rational_entry" torso = "AI_rational_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_rationality + add = {0 100} + } + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + modifier = { + add = -100 + this = character:7757 + } + } + portrait_modifier = { + animations = AI_rational_decal + } + } + + AI_rational_fat = { + animation = { head = "AI_rational_entry" torso = "AI_rationalFat_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_rationality + add = {0 100} + } + should_use_fat_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_rational_decal + } + } + + AI_rational_fat_dwarf = { + animation = { head = "AI_rational_entry" torso = "AI_rationalFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_rationality + add = {0 100} + } + should_use_fat_dwarf_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_rational_decal + } + } + +############################################################################################################################################################ +############################################################################################################################################################ + + AI_irrational = { + animation = { head = "AI_irrational_entry" torso = "AI_irrational_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_rationality + multiply = -1 + add = {0 100} + } + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_irrational_decal + } + } + + AI_irrational_fat = { + animation = { head = "AI_irrational_entry" torso = "AI_irrationalFat_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_rationality + multiply = -1 + add = {0 100} + } + should_use_fat_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_irrational_decal + animations = cloak_additive + } + } + + AI_irrational_fat_dwarf = { + animation = { head = "AI_irrational_entry" torso = "AI_irrationalFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_rationality + multiply = -1 + add = {0 100} + } + should_use_fat_dwarf_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_irrational_decal + animations = cloak_additive + } + } + +############################################################################################################################################################ +############################################################################################################################################################ + + AI_compassionate_asia = { + animation = { head = "AI_compassionate_asia" torso = "AI_compassionate_asia" } + weight = { + base = 0 + modifier = { + add = { + value = ai_compassion + add = {0 100} + } + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_forgiving_decal + } + } + + AI_compassionate = { + animation = { head = "AI_compassionate_entry" torso = "AI_compassionate_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_compassion + add = {0 100} + } + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_forgiving_decal + } + } + + AI_compassionate_fat = { + animation = { head = "AI_compassionate_entry" torso = "AI_compassionateFat_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_compassion + add = {0 100} + } + should_use_fat_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_forgiving_decal + } + } + + AI_compassionate_fat_dwarf = { + animation = { head = "AI_compassionate_entry" torso = "AI_compassionateFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_compassion + add = {0 100} + } + should_use_fat_dwarf_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_forgiving_decal + } + } + +############################################################################################################################################################ +############################################################################################################################################################ + + AI_callous_asia = { + animation = { head = "AI_callous_asia" torso = "AI_callous_asia" } + weight = { + base = 0 + modifier = { + add = { + value = ai_compassion + multiply = -1 + add = {0 100} + } + asian_variants = yes + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_callous_decal + } + } + + AI_callous = { + animation = { head = "AI_callous_entry" torso = "AI_callous_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_compassion + multiply = -1 + add = {0 100} + } + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_callous_decal + } + } + + AI_callous_fat = { + animation = { head = "AI_callous_entry" torso = "AI_callousFat_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_compassion + multiply = -1 + add = {0 100} + } + should_use_fat_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_callous_decal + } + } + + AI_callous_fat_dwarf = { + animation = { head = "AI_callous_entry" torso = "AI_callousFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_compassion + multiply = -1 + add = {0 100} + } + should_use_fat_dwarf_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_callous_decal + } + } + +############################################################################################################################################################ +############################################################################################################################################################ + + AI_zealous = { + animation = { head = "AI_zealous_entry" torso = "AI_zealous_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_zeal + add = {0 100} + } + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + modifier = { + add = 5000 + OR = { + this = character:7757 + this = character:41702 + } + } + } + portrait_modifier = { + animations = AI_zealous_decal + } + } + + AI_zealous_fat = { + animation = { head = "AI_zealous_entry" torso = "AI_zealousFat_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_zeal + add = {0 100} + } + should_use_fat_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_zealous_decal + } + } + + AI_zealous_fat_dwarf = { + animation = { head = "AI_zealous_entry" torso = "AI_zealousFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_zeal + add = {0 100} + } + should_use_fat_dwarf_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_zealous_decal + } + } + +##################################################################################################################################################################### +##################################################################################################################################################################### + + AI_cynical_asia = { + animation = { head = "AI_cynical_asia" torso = "AI_cynical_asia" } + weight = { + base = 0 + modifier = { + add = { + value = ai_zeal + multiply = -1 + add = {0 100} + } + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_cynical_decal + } + } + + AI_cynical = { + animation = { head = "AI_cynical_entry" torso = "AI_cynical_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_zeal + multiply = -1 + add = {0 100} + } + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_cynical_decal + } + } + + AI_cynical_fat = { + animation = { head = "AI_cynical_entry" torso = "AI_cynicalFat_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_zeal + multiply = -1 + add = {0 100} + } + should_use_fat_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_cynical_decal + } + } + + AI_cynical_fat_dwarf = { + animation = { head = "AI_cynical_entry" torso = "AI_cynicalFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = { + value = ai_zeal + multiply = -1 + add = {0 100} + } + should_use_fat_dwarf_animation = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_cynical_decal + } + } + +########################################################################################################################################################################################################################################################################################################################################## +########################################################################################################################################################################################################################################################################################################################################## + + AI_serious_pregnant = { + animation = { head = "misc_pregnantSerious_entry" torso = "misc_pregnantSerious_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + OR = { + has_trait = greedy + has_trait = arbitrary + has_trait = wrathful + has_trait = arrogant + has_trait = deceitful + has_trait = craven + has_trait = cynical + has_trait = zealous + has_trait = paranoid + has_trait = callous + has_trait = sadistic + has_trait = vengeful + } + } + } + } + + AI_serious_pregnant_armor_or_dwarf = { + animation = { head = "misc_pregnantSerious_entry" torso = "misc_pregnantSeriousFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + OR = { + should_use_fat_pregnant_animation = yes + should_use_fat_dwarf_pregnant_animation = yes + portrait_wear_armor_trigger = yes + } + OR = { + has_trait = greedy + has_trait = arbitrary + has_trait = wrathful + has_trait = arrogant + has_trait = deceitful + has_trait = craven + has_trait = cynical + has_trait = zealous + has_trait = paranoid + has_trait = callous + has_trait = sadistic + has_trait = vengeful + } + } + } + } + } + + AI_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + } + + AI_pregnant_dwarf_or_armor = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_pregnant_animation = yes + should_use_fat_dwarf_pregnant_animation = yes + portrait_wear_armor_trigger = yes + } + } + } + } + +##################################################################################################################################################################### +##################################################################################################################################################################### + + AI_idle_child = { + animation = { head = "idle_entry" torso = "idleInfant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 7 + } + } + } + + AI_idle_basic = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 1 + scope:current_weight <= 75 + } + } + } + + AI_idle_fat = { + animation = { head = "idle_entry" torso = "idleFat_entry" } + weight = { + base = 0 + modifier = { + add = 1 + scope:current_weight >= 75 + } + } + } + } +} + +##################################################################################################################################################################### +##################################################################################################################################################################### +# Council Animations # +##################################################################################################################################################################### +##################################################################################################################################################################### + +chancellor = { + default = { + default = { head = "council_chancellor" torso = "council_chancellor" } + + portrait_modifier = { + animations = council_chancellor_decal + animations_props = chancellor_prop + } + + council_chancellor_task = { + animation = { head = "writing" torso = "writing" } + weight = { + base = 0 + modifier = { + add = 100 + is_performing_council_task = task_integrate_title + } + } + portrait_modifier_pack = open_book_w_writing_tool_left + } + + council_chancellor_asia = { + animation = { head = "council_chancellor_asia" torso = "council_chancellor_asia" } + weight = { + base = 0 + modifier = { + add = 100 + asian_variants = yes + } + } + portrait_modifier = { + animations_props = tgp_scroll + } + } + + council_chancellor_fat = { + animation = { head = "council_chancellor" torso = "council_chancellorFat" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + portrait_modifier_pack = council_chancellor + } + + council_chancellor_fat_dwarf = { + animation = { head = "council_chancellor" torso = "council_chancellorFatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + portrait_modifier_pack = council_chancellor + } + + council_chancellor = { + animation = { head = "council_chancellor" torso = "council_chancellor" } + portrait_modifier_pack = council_chancellor + } + } +} + +steward = { + default = { + default = { head = "council_steward" torso = "council_steward" } + + portrait_modifier = { + animations = council_steward_decal + } + + council_steward_oversee_reconstruction = { + animation = { head = "survey_start" torso = "survey_start" } + weight = { + base = 0 + modifier = { + add = 100 + any_great_project = { + great_project_owner = root.liege + exists = var:managing_councillor + var:managing_councillor = prev + } + } + } + portrait_modifier = { + animations_props = steward_prop + animations = female_prop_fix_additive + } + } + + council_steward_task = { + animation = { head = "lute_active" torso = "lute_active" } + weight = { + base = 0 + modifier = { + add = 100 + is_performing_council_task = task_promote_culture + } + } + portrait_modifier = { + animations_props = fp4_lute_prop + animations = female_prop_fix_additive + } + } + + council_steward_fat_dwarf = { # Also just fat and just dwarf + animation = { head = "council_steward" torso = "council_stewardFatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + should_use_fat_dwarf_animation = yes + } + } + } + portrait_modifier_pack = council_steward + } + + council_steward = { + animation = { head = "council_steward" torso = "council_steward" } + portrait_modifier_pack = council_steward + } + } +} + +spymaster = { + default = { + default = { head = "council_spymaster" torso = "council_spymaster" } + + portrait_modifier = { + animations = council_spymaster_decal + } + + council_spymaster_task = { + animation = { head = "eavesdrop_entry" torso = "eavesdrop_entry" } + weight = { + base = 0 + modifier = { + add = 100 + is_performing_council_task = task_find_secrets + } + } + } + + council_spymaster_asia = { + animation = { head = "council_spymaster_asia" torso = "council_spymaster_asia" } + weight = { + base = 0 + modifier = { + add = 100 + asian_variants = yes + } + } + portrait_modifier = { + animations_props = tgp_bottle + } + } + + council_spymaster_fat_dwarf = { + animation = { head = "council_spymaster" torso = "council_spymasterFatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + should_use_fat_dwarf_animation = yes + } + } + } + portrait_modifier_pack = council_spymaster + } + + council_spymaster = { + animation = { head = "council_spymaster" torso = "council_spymaster" } + portrait_modifier_pack = council_spymaster + } + } +} + +chaplain = { + default = { + default = { head = "council_chaplain" torso = "council_chaplain" } + + council_chaplain_task = { + animation = { head = "kami_prayer" torso = "kami_prayer" } + weight = { + base = 0 + modifier = { + add = 100 + religion = religion:shintoism_religion + } + } + } + + council_chaplain_task = { + animation = { head = "reading_loop" torso = "reading_loop" } + weight = { + base = 0 + modifier = { + add = 100 + is_performing_council_task = task_fabricate_claim + } + } + portrait_modifier_pack = open_book + } + + council_chaplain_fat = { + animation = { head = "council_chaplain" torso = "council_chaplainFat" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + council_chaplain_fat_dwarf = { + animation = { head = "council_chaplain" torso = "council_chaplainFatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +marshal = { + default = { + default = { head = "council_marshal" torso = "council_marshal" } + + portrait_modifier = { + animations = council_marshal_decal + } + + council_marshal_minister_of_war = { + animation = { head = "hunting_falcon_start_entry" torso = "hunting_falcon_start_entry" } + weight = { + base = 0 + modifier = { + add = 100 + liege = { + tgp_has_access_to_ministry_trigger = yes + } + } + } + portrait_modifier = { + animations_props = ep2_falcon_peregrine_01 + } + } + + council_marshal_task = { + animation = { head = "celebrateOneHanded2_entry" torso = "celebrateOneHanded2_entry" } + weight = { + base = 0 + modifier = { + add = 100 + is_performing_council_task = task_train_commanders + } + } + portrait_modifier_pack = council_marshal + } + + council_marshal_asia = { + animation = { head = "marshal_asia" torso = "marshal_asia" } + weight = { + base = 0 + modifier = { + add = 100 + asian_variants = yes + } + } + portrait_modifier_pack = throneRoom_two_handed_passive_1 + } + + council_marshal_fat = { + animation = { head = "council_marshal" torso = "council_marshalFat" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + portrait_modifier_pack = council_marshal + } + + council_marshal_fat_dwarf = { + animation = { head = "council_marshal" torso = "council_marshalFatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + portrait_modifier_pack = council_marshal + } + + council_marshal = { + animation = { head = "council_marshal" torso = "council_marshal" } + portrait_modifier_pack = council_marshal + } + } +} + +marshal_random_weapon = { + default = { + default = { head = "council_marshal" torso = "council_marshal" } + marshal_sword = { + animation = { head = "council_marshal" torso = "council_marshal" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_sword + } + marshal_axe = { + animation = { head = "council_marshal" torso = "council_marshal" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_axe + } + marshal_dagger = { + animation = { head = "council_marshal" torso = "council_marshal" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_dagger + } + marshal_mace = { + animation = { head = "council_marshal" torso = "council_marshal" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_mace + } + } +} + +marshal_axe = { + default = { + default = { head = "council_marshal" torso = "council_marshal" } + marshal_axe = { + animation = { head = "council_marshal" torso = "council_marshal" } + portrait_modifier_pack = one_handed_axe + } + } +} + +marshal_dagger = { + default = { + default = { head = "council_marshal" torso = "council_marshal" } + marshal_dagger = { + animation = { head = "council_marshal" torso = "council_marshal" } + portrait_modifier_pack = one_handed_dagger + } + } +} + +marshal_mace = { + default = { + default = { head = "council_marshal" torso = "council_marshal" } + marshal_mace = { + animation = { head = "council_marshal" torso = "council_marshal" } + portrait_modifier_pack = one_handed_mace + } + } +} + +marshal_shield = { + default = { + default = { head = "marshal_shield" torso = "marshal_shield" } + marshal_shield = { + animation = { head = "marshal_shield" torso = "marshal_shield" } + portrait_modifier_pack = council_marshal_shield + } + } +} + +minister_works = { + barbershop = no + default = { + default = { head = "holding_scrolls" torso = "holding_scrolls" } + + portrait_modifier = { + animations_props = tgp_scrolls_bundle + } + + minister_works_oversee_reconstruction = { + animation = { head = "survey_start" torso = "survey_start" } + weight = { + base = 0 + modifier = { + add = 100 + any_great_project = { + great_project_owner = root.liege + exists = var:managing_councillor + var:managing_councillor = prev + } + } + modifier = { + add = 100 + is_performing_council_task = task_develop_county_minister_of_works + } + } + portrait_modifier = { + animations_props = steward_prop + animations = female_prop_fix_additive + } + } + + minister_works_fat_dwarf = { # Also just fat and just dwarf + animation = { head = "council_steward" torso = "council_stewardFatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + should_use_fat_dwarf_animation = yes + } + } + } + portrait_modifier_pack = council_steward + } + } +} + +grand_marshal = { + barbershop = no + default = { + default = { head = "marshal_asia" torso = "marshal_asia" } + + grand_marshal_war = { + animation = { head = "twoHandedAggressive1_entry" torso = "twoHandedAggressive1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + is_at_war = yes + } + } + portrait_modifier_pack = two_handed_spear + } + + grand_marshal_task = { + animation = { head = "celebrateTwoHanded1_entry" torso = "celebrateTwoHanded1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + is_performing_council_task = task_train_commanders_grand_marshal + } + } + portrait_modifier_pack = two_handed_spear + } + + grand_marshal_asia = { + animation = { head = "marshal_asia" torso = "marshal_asia" } + weight = { + base = 0 + modifier = { + add = 100 + asian_variants = yes + } + } + portrait_modifier_pack = throneRoom_two_handed_passive_1 + } + } +} + +######################################################################################################################################################################### +######################################################################################################################################################################### +# Frontend Animations # +######################################################################################################################################################################### +######################################################################################################################################################################### + +frontend_center_idle = { + default = { + default = { head = "frontEnd_middle_entry" torso = "frontEnd_middle_entry" } + + frontEnd_middle_infant = { + animation = { head = "frontEnd_infant" torso = "frontEnd_infant" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 1 + } + } + } + + frontEnd_middle_infant_2 = { + animation = { head = "frontEnd_infant2" torso = "frontEnd_infant2" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 4 + } + } + } + + frontEnd_middle_child = { + animation = { head = "frontEnd_child" torso = "frontEnd_child" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 10 + } + } + } + +# frontEnd_emperor = { +# animation = { head = "emperor" torso = "emperor" } +# portrait_modifier_pack = hu +# weight = { +# base = 0 +# modifier = { +# add = 100 +# primary_title = title:h_china +# } +# } +# } + + frontEnd_middle = { + animation = { head = "frontEnd_middle_entry" torso = "frontEnd_middle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + } + } + portrait_modifier = { + animations = frontEnd_center_male_decal + } + } + + frontEnd_middle_fat = { + animation = { head = "frontEnd_middle_entry" torso = "frontEnd_middleFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_animation = yes + } + } + portrait_modifier = { + animations = frontEnd_center_male_decal + } + } + + frontEnd_middle_fat_dwarf = { + animation = { head = "frontEnd_middle_entry" torso = "frontEnd_middleFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + scope:age >= 11 + should_use_fat_dwarf_animation = yes + } + } + } + portrait_modifier = { + animations = frontEnd_center_male_decal + } + } + } + + female = { + default = { head = "frontEnd_middle_entry" torso = "frontEnd_middle_entry" } + frontEnd_middle_infant = { + animation = { head = "frontEnd_infant" torso = "frontEnd_infant" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 1 + } + } + } + + frontEnd_middle_infant_2 = { + animation = { head = "frontEnd_infant2" torso = "frontEnd_infant2" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 4 + } + } + } + + frontEnd_middle_child = { + animation = { head = "frontEnd_child" torso = "frontEnd_child" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 10 + } + } + } + + frontEnd_middle = { + animation = { head = "frontEnd_middle_entry" torso = "frontEnd_middle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = {portrait_has_trait_trigger = { TRAIT = pregnant }} + } + } + portrait_modifier = { + animations = frontEnd_center_female_decal + } + } + + frontEnd_middle_fat = { + animation = { head = "frontEnd_middle_entry" torso = "frontEnd_middleFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_animation = yes + NOT = {portrait_has_trait_trigger = { TRAIT = pregnant }} + } + } + portrait_modifier = { + animations = frontEnd_center_female_decal + } + } + + frontEnd_middle_fat_dwarf = { + animation = { head = "frontEnd_middle_entry" torso = "frontEnd_middleFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_dwarf_animation = yes + NOT = {portrait_has_trait_trigger = { TRAIT = pregnant }} + } + } + portrait_modifier = { + animations = frontEnd_center_female_decal + } + } + + frontEnd_middle_pregnant = { + animation = { head = "frontEnd_pregnant" torso = "frontEnd_pregnant" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + frontEnd_middle_pregnant_fat = { + animation = { head = "frontEnd_pregnant" torso = "frontEnd_pregnantFat" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + frontEnd_middle_pregnant_fat_dwarf = { + animation = { head = "frontEnd_pregnant" torso = "frontEnd_pregnantFatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } + girl = female +} + +frontend_left_idle = { + default = { + default = { head = "frontEnd_left_entry" torso = "frontEnd_left_entry" } + + frontEnd_left_infant = { + animation = { head = "frontEnd_infant" torso = "frontEnd_infant" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 1 + } + } + } + + frontEnd_left_infant_2 = { + animation = { head = "frontEnd_infant2" torso = "frontEnd_infant2" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 4 + } + } + } + + frontEnd_left_child = { + animation = { head = "frontEnd_child" torso = "frontEnd_child" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 10 + } + } + } + + frontEnd_left = { + animation = { head = "frontEnd_left_entry" torso = "frontEnd_left_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + } + } + portrait_modifier = { + animations = frontEnd_left_male_decal + } + } + + frontEnd_left_fat = { + animation = { head = "frontEnd_left_entry" torso = "frontEnd_leftFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_animation = yes + } + } + portrait_modifier = { + animations = frontEnd_left_male_decal + } + } + + frontEnd_left_fat_dwarf = { + animation = { head = "frontEnd_left_entry" torso = "frontEnd_leftFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_dwarf_animation = yes + } + } + portrait_modifier = { + animations = frontEnd_left_male_decal + } + } + } + + female = { + default = { head = "frontEnd_left_entry" torso = "frontEnd_left_entry" } + + frontEnd_left_infant = { + animation = { head = "frontEnd_infant" torso = "frontEnd_infant" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 1 + } + } + } + + frontEnd_left_infant_2 = { + animation = { head = "frontEnd_infant2" torso = "frontEnd_infant2" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 4 + } + } + } + + frontEnd_left_child = { + animation = { head = "frontEnd_child" torso = "frontEnd_child" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 10 + } + } + } + + frontEnd_left = { + animation = { head = "frontEnd_left_entry" torso = "frontEnd_left_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } } + } + } + } + + frontEnd_left_fat = { + animation = { head = "frontEnd_left_entry" torso = "frontEnd_leftFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_animation = yes + NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } } + } + } + } + + frontEnd_left_fat_dwarf = { + animation = { head = "frontEnd_left_entry" torso = "frontEnd_leftFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_dwarf_animation = yes + NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } } + } + } + } + + frontEnd_left_pregnant = { + animation = { head = "frontEnd_pregnant" torso = "frontEnd_pregnant" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + frontEnd_left_pregnant_fat = { + animation = { head = "frontEnd_pregnant" torso = "frontEnd_pregnantFat" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + frontEnd_left_pregnant_fat_dwarf = { + animation = { head = "frontEnd_pregnant" torso = "frontEnd_pregnantFatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } + girl = female +} + +frontend_right_idle = { + default = { + default = { head = "frontEnd_right_entry" torso = "frontEnd_right_entry" } + + frontEnd_right_infant = { + animation = { head = "frontEnd_infant" torso = "frontEnd_infant" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 1 + } + } + } + + frontEnd_right_infant_2 = { + animation = { head = "frontEnd_infant2" torso = "frontEnd_infant2" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 4 + } + } + } + + frontEnd_right_child = { + animation = { head = "frontEnd_child" torso = "frontEnd_child" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 10 + } + } + } + + frontEnd_right = { + animation = { head = "frontEnd_right_entry" torso = "frontEnd_right_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + } + } + portrait_modifier = { + animations = frontEnd_right_male_decal + } + } + + frontEnd_right_fat = { + animation = { head = "frontEnd_right_entry" torso = "frontEnd_rightFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_animation = yes + } + } + portrait_modifier = { + animations = frontEnd_right_male_decal + } + } + + frontEnd_right_fat_dwarf = { + animation = { head = "frontEnd_right_entry" torso = "frontEnd_rightFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_dwarf_animation = yes + } + } + portrait_modifier = { + animations = frontEnd_right_male_decal + } + } + } + + female = { + default = { head = "frontEnd_right_entry" torso = "frontEnd_right_entry" } + + frontEnd_right_infant = { + animation = { head = "frontEnd_infant" torso = "frontEnd_infant" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 1 + } + } + } + + frontEnd_right_infant_2 = { + animation = { head = "frontEnd_infant2" torso = "frontEnd_infant2" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 4 + } + } + } + + frontEnd_right_child = { + animation = { head = "frontEnd_child" torso = "frontEnd_child" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 10 + } + } + } + + frontEnd_right = { + animation = { head = "frontEnd_right_entry" torso = "frontEnd_right_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_animation = no + should_use_fat_dwarf_animation = no + NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } } + } + } + } + + frontEnd_right_fat = { + animation = { head = "frontEnd_right_entry" torso = "frontEnd_rightFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_animation = yes + NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } } + } + } + } + + frontEnd_right_fat_dwarf = { + animation = { head = "frontEnd_right_entry" torso = "frontEnd_rightFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age >= 11 + should_use_fat_dwarf_animation = yes + NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } } + } + } + } + + frontEnd_right_pregnant = { + animation = { head = "frontEnd_pregnant" torso = "frontEnd_pregnant" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + frontEnd_right_pregnant_fat = { + animation = { head = "frontEnd_pregnant" torso = "frontEnd_pregnantFat" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + frontEnd_right_pregnant_fat_dwarf = { + animation = { head = "frontEnd_pregnant" torso = "frontEnd_pregnantFatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } + girl = female +} + +######################################################################################################################################################################### +######################################################################################################################################################################### +# Personality Animations (For Events) # +######################################################################################################################################################################### +######################################################################################################################################################################### + +personality_honorable = { + default = { + default = { head = "AI_honorable_entry" torso = "AI_honorable_entry" } + + personality_honorable_asia = { + animation = { head = "AI_honorable_asia" torso = "AI_honorable_asia" } + weight = { + base = 0 + modifier = { + add = 100 + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + } + + personality_honorable_fat = { + animation = { head = "AI_honorable_entry" torso = "AI_honorableFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + personality_honorable_fat_dwarf = { + animation = { head = "AI_honorable_entry" torso = "AI_honorableFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + + personality_honorable_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_honorable_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_honorable_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +personality_dishonorable = { + default = { + default = { head = "AI_dishonorable_entry" torso = "AI_dishonorable_entry" } + portrait_modifier = { + animations = AI_dishonorable_decal + } + + personality_dishonorable_asia = { + animation = { head = "AI_dishonorable_asia" torso = "AI_dishonorable_asia" } + weight = { + base = 0 + modifier = { + add = 100 + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + } + + personality_dishonorable_fat = { + animation = { head = "AI_dishonorable_entry" torso = "AI_dishonorableFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + personality_dishonorable_fat_dwarf = { + animation = { head = "AI_dishonorable_entry" torso = "AI_dishonorableFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + + personality_dishonorable_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_dishonorable_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_dishonorable_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +personality_bold = { + default = { + default = { head = "AI_bold_entry" torso = "AI_bold_entry" } + + portrait_modifier = { + animations = AI_bold_decal + animations = cloak_additive + } + + personality_bold_asia = { + animation = { head = "AI_bold_asia" torso = "AI_bold_asia" } + weight = { + base = 0 + modifier = { + add = 100 + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + } + + personality_bold_fat = { + animation = { head = "AI_bold_entry" torso = "AI_boldFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + personality_bold_fat_dwarf = { + animation = { head = "AI_bold_entry" torso = "AI_boldFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + + personality_bold_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_bold_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_bold_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +personality_coward = { + default = { + default = { head = "AI_coward_entry" torso = "AI_coward_entry" } + + personality_coward_asia = { + animation = { head = "AI_coward_asia" torso = "AI_coward_asia" } + weight = { + base = 0 + modifier = { + add = 100 + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + } + + personality_coward_fat = { + animation = { head = "AI_coward_entry" torso = "AI_cowardFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + personality_coward_fat_dwarf = { + animation = { head = "AI_coward_entry" torso = "AI_cowardFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + + personality_coward_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_coward_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_coward_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +personality_greedy = { + default = { + default = { head = "AI_greedy_entry" torso = "AI_greedy_entry" } + portrait_modifier = { + animations = AI_greedy_decal + } + + personality_greedy_asia = { + animation = { head = "AI_greedy_asia" torso = "AI_greedy_asia" } + weight = { + base = 0 + modifier = { + add = 100 + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + } + + personality_greedy_fat = { + animation = { head = "AI_greedy_entry" torso = "AI_greedyFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + personality_greedy_fat_dwarf = { + animation = { head = "AI_greedy_entry" torso = "AI_greedyFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + + personality_greedy_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_greedy_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_greedy_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +personality_content = { + default = { + default = { head = "AI_content_entry" torso = "AI_content_entry" } + portrait_modifier = { + animations = AI_content_decal + } + + personality_content_fat = { + animation = { head = "AI_content_entry" torso = "AI_contentFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + personality_content_fat_dwarf = { + animation = { head = "AI_content_entry" torso = "AI_contentFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + + personality_content_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_content_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_content_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +personality_vengeful = { + default = { + default = { head = "AI_vengeful_entry" torso = "AI_vengeful_entry" } + portrait_modifier = { + animations = AI_vengeful_decal + animations = cloak_additive + } + + personality_vengeful_asia = { + animation = { head = "AI_vengeful_asia" torso = "AI_vengeful_asia" } + weight = { + base = 0 + modifier = { + add = 100 + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + } + + personality_vengeful_fat = { + animation = { head = "AI_vengeful_entry" torso = "AI_vengefulFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + personality_vengeful_fat_dwarf = { + animation = { head = "AI_vengeful_entry" torso = "AI_vengefulFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + + personality_vengeful_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_vengeful_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_vengeful_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +personality_forgiving = { + default = { + default = { head = "AI_forgiving_entry" torso = "AI_forgiving_entry" } + portrait_modifier = { + animations = AI_forgiving_decal + } + + personality_forgiving_fat = { + animation = { head = "AI_forgiving_entry" torso = "AI_forgivingFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + personality_forgiving_fat_dwarf = { + animation = { head = "AI_forgiving_entry" torso = "AI_forgivingFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + + personality_forgiving_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_forgiving_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_forgiving_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +personality_rational = { + default = { + default = { head = "AI_rational_entry" torso = "AI_rational_entry" } + portrait_modifier = { + animations = AI_rational_decal + } + + personality_rational_fat = { + animation = { head = "AI_rational_entry" torso = "AI_rationalFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + personality_rational_fat_dwarf = { + animation = { head = "AI_rational_entry" torso = "AI_rationalFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + + personality_rational_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_rational_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_rational_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +personality_irrational = { + default = { + default = { head = "AI_irrational_entry" torso = "AI_irrational_entry" } + portrait_modifier = { + animations = AI_irrational_decal + animations = cloak_additive + } + + personality_irrational_fat = { + animation = { head = "AI_irrational_entry" torso = "AI_irrationalFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + personality_irrational_fat_dwarf = { + animation = { head = "AI_irrational_entry" torso = "AI_irrationalFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + + personality_irrational_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_irrational_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_irrational_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +personality_compassionate = { + default = { + default = { head = "AI_compassionate_entry" torso = "AI_compassionate_entry" } + portrait_modifier = { + animations = AI_forgiving_decal + } + + personality_compassionate_asia = { + animation = { head = "AI_compassionate_asia" torso = "AI_compassionate_asia" } + weight = { + base = 0 + modifier = { + add = 100 + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + } + + personality_compassionate_fat = { + animation = { head = "AI_compassionate_entry" torso = "AI_compassionateFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + personality_compassionate_fat_dwarf = { + animation = { head = "AI_compassionate_entry" torso = "AI_compassionateFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + + personality_compassionate_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_compassionate_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_compassionate_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +personality_callous = { + default = { + default = { head = "AI_callous_entry" torso = "AI_callous_entry" } + portrait_modifier = { + animations = AI_callous_decal + } + + personality_callous_asia = { + animation = { head = "AI_callous_asia" torso = "AI_callous_asia" } + weight = { + base = 0 + modifier = { + add = 100 + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + } + + personality_callous_fat = { + animation = { head = "AI_callous_entry" torso = "AI_callousFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + personality_callous_fat_dwarf = { + animation = { head = "AI_callous_entry" torso = "AI_callousFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + + personality_callous_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_callous_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_callous_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +personality_zealous = { + default = { + default = { head = "AI_zealous_entry" torso = "AI_zealous_entry" } + portrait_modifier = { + animations = AI_zealous_decal + } + + personality_zealous_fat = { + animation = { head = "AI_zealous_entry" torso = "AI_zealousFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + personality_zealous_fat_dwarf = { + animation = { head = "AI_zealous_entry" torso = "AI_zealousFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + + personality_zealous_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_zealous_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_zealous_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +personality_cynical = { + default = { + default = { head = "AI_cynical_entry" torso = "AI_cynical_entry" } + portrait_modifier = { + animations = AI_cynical_decal + } + + personality_cynical_asia = { + animation = { head = "AI_cynical_asia" torso = "AI_cynical_asia" } + weight = { + base = 0 + modifier = { + add = 100 + asian_variants = yes + NOT = { has_trait = pregnant } + } + } + portrait_modifier = { + animations = AI_cynical_decal + } + } + + personality_cynical_fat = { + animation = { head = "AI_cynical_entry" torso = "AI_cynicalFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + personality_cynical_fat_dwarf = { + animation = { head = "AI_cynical_entry" torso = "AI_cynicalFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + + personality_cynical_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_cynical_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + personality_cynical_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +##################################################################################################################################################################### +##################################################################################################################################################################### +# Emotion Animations (For Events) # +##################################################################################################################################################################### +##################################################################################################################################################################### + +admiration = { + default = { + default = { head = "emotion_admiration_entry" torso = "emotion_admiration_entry" } + + portrait_modifier = { + animations = emotion_admiration_decal + } + + emotion_admiration_fat = { + animation = { head = "emotion_admirationFat_entry" torso = "emotion_admirationFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_admiration_fat_dwarf = { + animation = { head = "emotion_admirationFatDwarf_entry" torso = "emotion_admirationFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +anger = { + default = { + default = { head = "emotion_angry_entry" torso = "emotion_angry_entry" } + + portrait_modifier = { + animations = emotion_angry_decal + } + + emotion_angry_fat = { + animation = { head = "emotion_angryFat_entry" torso = "emotion_angryFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_angry_fat_dwarf = { + animation = { head = "emotion_angryFatDwarf_entry" torso = "emotion_angryFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +beg = { + default = { + default = { head = "emotion_beg_entry" torso = "emotion_beg_entry" } + portrait_modifier = { + animations = emotion_beg_decal + } + } +} + +boredom = { + default = { + default = { head = "emotion_boredom_entry" torso = "emotion_boredom_entry" } + portrait_modifier = { + animations = emotion_boredom_decal + } + } +} + +crying = { + default = { + default = { head = "emotion_teen_cry_loop1" torso = "emotion_teen_cry_loop1" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations = emotion_grief_decal + } + + crying_infant = { + animation = { head = "emotion_infant_cry_loop1" torso = "emotion_infant_cry_loop1" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + age >= 0 + age <= 5 + } + } + } + } + + crying_child = { + animation = { head = "emotion_child_cry_loop1" torso = "emotion_child_cry_loop1" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + age >= 6 + age <= 13 + } + } + } + } + + crying_teen = { + animation = { head = "emotion_teen_cry_loop1" torso = "emotion_teen_cry_loop1" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + age >= 14 + } + } + } + } + } +} + +delirium = { + default = { + default = { head = "delirium" torso = "delirium" } + portrait_modifier = { + animations = dwarf_additive + animations = fat_additive + } + } +} + +disappointed = { + default = { + default = { head = "emotion_disappointed" torso = "emotion_disappointed" } + portrait_modifier = { + animations = female_prop_fix_additive + animations = dwarf_additive + } + } +} + +disapproval = { + default = { + default = { head = "emotion_disapproving_entry" torso = "emotion_disapproving_entry" } + portrait_modifier = { + animations = emotion_disapproving_decal + } + + emotion_disapproval_fat = { + animation = { head = "emotion_disapproving_entry" torso = "emotion_disapprovingFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_disapproval_fat_dwarf = { + animation = { head = "emotion_disapproving_entry" torso = "emotion_disapprovingFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +disbelief = { + default = { + default = { head = "emotion_disbelief_entry" torso = "emotion_disbelief_entry" } + portrait_modifier = { + animations = emotion_disbelief_decal + } + + emotion_disbelief_fat = { + animation = { head = "emotion_disbeliefFat_entry" torso = "emotion_disbeliefFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_disbelief_fat_dwarf = { + animation = { head = "emotion_disbeliefFatDwarf_entry" torso = "emotion_disbeliefFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +disgust = { + default = { + default = { head = "emotion_disgust_entry" torso = "emotion_disgust_entry" } + + portrait_modifier = { + animations = emotion_disgust_decal + animations = cloak_additive + } + + emotion_disgust_fat = { + animation = { head = "emotion_disgustFat_entry" torso = "emotion_disgustFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_disgust_fat_dwarf = { + animation = { head = "emotion_disgustFatDwarf_entry" torso = "emotion_disgustFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +dismissal = { + default = { + default = { head = "emotion_dismissive_entry" torso = "emotion_dismissive_entry" } + + portrait_modifier = { + animations = emotion_dismissive_decal + } + + emotion_dismissal_fat = { + animation = { head = "emotion_dismissiveFat_entry" torso = "emotion_dismissiveFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_dismissal_fat_dwarf = { + animation = { head = "emotion_dismissiveFatDwarf_entry" torso = "emotion_dismissiveFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +eccentric = { + default = { + default = { head = "eccentric_entry" torso = "eccentric_entry" } + portrait_modifier = { + animations = AI_irrational_decal + animations = fat_additive + } + } +} + +ecstasy = { + default = { + default = { head = "emotion_ecstasy_entry" torso = "emotion_ecstasy_entry" } + + portrait_modifier = { + animations = emotion_happy_decal + } + + emotion_ecstasy_fat = { + animation = { head = "emotion_ecstasyFat_entry" torso = "emotion_ecstasyFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_ecstasy_fat_dwarf = { + animation = { head = "emotion_ecstasyFatDwarf_entry" torso = "emotion_ecstasyFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +fear = { + default = { + default = { head = "emotion_fear_entry" torso = "emotion_fear_entry" } + + portrait_modifier = { + animations = emotion_fear_decal + } + + emotion_fear_fat = { + animation = { head = "emotion_fearFat_entry" torso = "emotion_fearFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_fear_fat_dwarf = { + animation = { head = "emotion_fearFat_entry" torso = "emotion_fearFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +flirtation = { + default = { + default = { head = "emotion_flirty_entry" torso = "emotion_flirty_entry" } + portrait_modifier = { + animations = emotion_flirty_decal + } + } +} + +flirtation_left = { + default = { + default = { head = "emotion_flirtyLeft_entry" torso = "emotion_flirtyLeft_entry" } + portrait_modifier = { + animations = emotion_flirty_decal + } + } +} + +grief = { + default = { + default = { head = "emotion_grief_entry" torso = "emotion_grief_entry" } + portrait_modifier = { + animations = emotion_grief_decal + } + + crying_infant = { + animation = { head = "emotion_infant_cry_loop1" torso = "emotion_infant_cry_loop1" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + age >= 0 + age <= 5 + } + } + } + } + + crying_child = { + animation = { head = "emotion_child_cry_loop1" torso = "emotion_child_cry_loop1" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + age >= 6 + age <= 13 + } + } + } + } + + crying_teen = { + animation = { head = "emotion_teen_cry_loop1" torso = "emotion_teen_cry_loop1" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + age >= 14 + age <= 18 + } + } + } + } + + emotion_grief_fat = { + animation = { head = "emotion_grief_entry" torso = "emotion_griefFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_grief_fat_dwarf = { + animation = { head = "emotion_grief_entry" torso = "emotion_griefFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +happiness = { + default = { + default = { head = "emotion_happy_entry" torso = "emotion_happy_entry" } + + portrait_modifier = { + animations = emotion_happy_decal + } + + emotion_happy_fat = { + animation = { head = "emotion_happyFat_entry" torso = "emotion_happyFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_happy_fat_dwarf = { + animation = { head = "emotion_happyFatDwarf_entry" torso = "emotion_happyFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +interested = { + default = { + default = { head = "interested_start" torso = "interested_start" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + } + } +} + +interested_left = { + default = { + default = { head = "interested_left_start" torso = "interested_left_start" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + } + } +} + +laugh = { + default = { + default = { head = "emotion_laugh_entry" torso = "emotion_laugh_entry" } + portrait_modifier = { + animations = emotion_happy_decal + } + } +} + +love = { + default = { + default = { head = "emotion_love_start" torso = "emotion_love_start" } + portrait_modifier = { + animations = emotion_admiration_decal + } + } +} + +manic = { + default = { + default = { head = "manic_entry" torso = "manic_entry" } + portrait_modifier = { + animations = AI_irrational_decal + } + } +} + +nervous = { + default = { + default = { head = "nervous" torso = "nervous" } + portrait_modifier = { + animations = AI_irrational_decal + } + } +} + +pain = { + default = { + default = { head = "emotion_pain_entry" torso = "emotion_pain_entry" } + + portrait_modifier = { + animations = emotion_pain_decal + } + + emotion_pain_fat = { + animation = { head = "emotion_pain_entry" torso = "emotion_painFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_pain_fat_dwarf = { + animation = { head = "emotion_pain_entry" torso = "emotion_painFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +paranoia = { + default = { + default = { head = "emotion_paranoia_entry" torso = "emotion_paranoia_entry" } + + portrait_modifier = { + animations = emotion_paranoia_decal + } + + emotion_paranoia_fat = { + animation = { head = "emotion_paranoia_entry" torso = "emotion_paranoiaFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_paranoia_fat_dwarf = { + animation = { head = "emotion_paranoia_entry" torso = "emotion_paranoiaFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +poison = { + default = { + default = { head = "emotion_poison" torso = "emotion_poison" } + + portrait_modifier = { + animations = emotion_poison_decal + } + + emotion_poison = { + animation = { head = "emotion_poison" torso = "emotion_poison" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + AND = { # Regular + scope:current_weight <= 40 + NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } } + NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } } + } + AND = { # Pregnant + scope:current_weight <= 40 + portrait_has_trait_trigger = { TRAIT = pregnant } + NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } } + } + } + } + } + } + + emotion_poison_fat = { # Fat, Dwarf, FatDwarf, FatDwarfPregnant + animation = { head = "emotion_poison" torso = "emotion_poisonFatDwarf" } + } + } + +} + +rage = { + default = { + default = { head = "emotion_rage_entry" torso = "emotion_rage_entry" } + + portrait_modifier = { + animations = emotion_angry_decal + } + + emotion_rage_fat = { + animation = { head = "emotion_rageFat_entry" torso = "emotion_rageFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_rage_fat_dwarf = { + animation = { head = "emotion_rageFatDwarf_entry" torso = "emotion_rageFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +sadness = { + default = { + default = { head = "emotion_sadness_entry" torso = "emotion_sadness_entry" } + portrait_modifier = { + animations = emotion_sadness_decal + animations = cloak_additive + } + + crying_infant = { + animation = { head = "emotion_infant_cry_loop1" torso = "emotion_infant_cry_loop1" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + age >= 0 + age <= 5 + } + } + } + } + + crying_child = { + animation = { head = "emotion_child_cry_loop1" torso = "emotion_child_cry_loop1" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + age >= 6 + age <= 13 + } + } + } + } + + crying_teen = { + animation = { head = "emotion_teen_cry_loop1" torso = "emotion_teen_cry_loop1" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + age >= 14 + age <= 18 + } + } + } + } + + emotion_sadness_fat = { + animation = { head = "emotion_sadnessFat_entry" torso = "emotion_sadnessFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_sadness_fat_dwarf = { + animation = { head = "emotion_sadnessFatDwarf_entry" torso = "emotion_sadnessFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +schadenfreude = { + default = { + default = { head = "emotion_schadenfreude_entry" torso = "emotion_schadenfreude_entry" } + + portrait_modifier = { + animations = emotion_schadenfreude_decal + animations = cloak_additive + } + + emotion_schadenfreude_fat = { + animation = { head = "emotion_schadenfreudeFat_entry" torso = "emotion_schadenfreudeFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_schadenfreude_fat_dwarf = { + animation = { head = "emotion_schadenfreudeFatDwarf_entry" torso = "emotion_schadenfreudeFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +scheme = { + default = { + default = { head = "emotion_scheme_entry" torso = "emotion_scheme_entry" } + + portrait_modifier = { + animations = emotion_paranoia_decal + } + + emotion_scheme_fat = { + animation = { head = "emotion_scheme_entry" torso = "emotion_schemeFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_scheme_fat_dwarf = { + animation = { head = "emotion_scheme_entry" torso = "emotion_schemeFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +shame = { + default = { + default = { head = "emotion_shame_entry" torso = "emotion_shame_entry" } + + emotion_shame_fat = { + animation = { head = "emotion_shame_entry" torso = "emotion_shameFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_shame_fat_dwarf = { + animation = { head = "emotion_shame_entry" torso = "emotion_shameFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +shock = { + default = { + default = { head = "shocked_entry" torso = "shocked_entry" } + portrait_modifier = { + animations = emotion_shock_decal + animations = dwarf_additive + animations = fat_additive + } + } +} + +stress = { + default = { + default = { head = "emotion_stressed_entry" torso = "emotion_stressed_entry" } + + portrait_modifier = { + animations = emotion_stressed_decal + animations = child_additive + } + + emotion_stress_fat = { + animation = { head = "emotion_stressedFat_entry" torso = "emotion_stressedFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_stress_fat_dwarf = { + animation = { head = "emotion_stressedFatDwarf_entry" torso = "emotion_stressedFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +stunned = { + default = { + default = { head = "emotion_shock_entry" torso = "emotion_shock_entry" } + + portrait_modifier = { + animations = emotion_shock_decal + } + + emotion_shock_fat = { + animation = { head = "emotion_shockFat_entry" torso = "emotion_shockFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_shock_fat_dwarf = { + animation = { head = "emotion_shockFatDwarf_entry" torso = "emotion_shockFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +wailing = { + default = { + default = { head = "wailing" torso = "wailing" } + } +} + +wedding_happy_cry = { + default = { + default = { head = "wedding_happy_cry_loop_entry" torso = "wedding_happy_cry_loop_entry" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations = child_additive + } + } +} + +worry = { + default = { + default = { head = "emotion_worry_entry" torso = "emotion_worry_entry" } + + portrait_modifier = { + animations = emotion_worry_decal + animations = child_additive + } + + emotion_worry_fat = { + animation = { head = "emotion_worry_entry" torso = "emotion_worryFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + emotion_worry_fat_dwarf = { + animation = { head = "emotion_worryFatDwarf_entry" torso = "emotion_worryFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +######################################################################################################################################################################### +######################################################################################################################################################################### +# Misc Animations # +######################################################################################################################################################################### +######################################################################################################################################################################### + +# Child + +pregnant = { + default = { + default = { head = "idle" torso = "idle" } + } + + female = { + default = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + + pregnant_basic = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + scope:current_weight < 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } } + } + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + pregnant_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + AND = { + scope:current_weight < 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + portrait_has_trait_trigger = { TRAIT = dwarf } + } + AND = { + scope:current_weight >= 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + } + } + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + scope:current_weight >= 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + portrait_has_trait_trigger = { TRAIT = dwarf } + } + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } + girl = female +} + +newborn = { + default = { + default = { head = "event_newborn" torso = "event_newborn" } + + portrait_modifier = { + animations_props = newborn_prop + animations = misc_newborn_decal + } + + misc_newborn_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + portrait_modifier = { + animations = misc_newborn_decal + } + } + + misc_newborn_fat = { + animation = { head = "event_newborn" torso = "event_newbornFat" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + misc_newborn_fat_dwarf = { + animation = { head = "event_newborn" torso = "event_newbornFatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +peekaboo = { + default = { + default = { head = "peekaboo_start" torso = "peekaboo_start" } + portrait_modifier = { + animations_props = newborn_prop + animations = dwarf_additive + animations = female_prop_fix_additive + } + } +} + +child_hobby_horse = { + default = { + default = { head = "child_hobby_horse_loop" torso = "child_hobby_horse_loop" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations_props = bp2_wooden_stick_horse_prop + animations = emotion_happy_decal + } + } +} + +clutching_toy = { + default = { + default = { head = "idle_entry" torso = "idle_entry" } + + clutching_doll = { + animation = { head = "child_clutching_doll_start_entry" torso = "child_clutching_doll_start_entry" } + weight = { + base = 50 + modifier = { + add = { 0.0 50.0 } # Random chance + } + } + portrait_modifier = { + animations = emotion_sadness_decal + animations_props = bp2_medieval_doll_prop + } + } + + clutching_ball = { + animation = { head = "child_clutching_ball_start_entry" torso = "child_clutching_ball_start_entry" } + weight = { + base = 50 + modifier = { + add = 10000 + has_character_flag = playdate_sports + } + modifier = { + add = { 0.0 50.0 } # Random chance + } + } + portrait_modifier = { + animations_props = bp2_medieval_football_prop + } + } + } +} + +clutching_ball = { + default = { + default = { head = "child_clutching_ball_start_entry" torso = "child_clutching_ball_start_entry" } + portrait_modifier = { + animations = female_prop_fix_additive + animations_props = bp2_medieval_football_prop + } + } +} + +clutching_doll = { + default = { + default = { head = "child_clutching_doll_start_entry" torso = "child_clutching_doll_start_entry" } + portrait_modifier = { + animations = female_prop_fix_additive + animations = emotion_sadness_decal + animations_props = bp2_medieval_doll_prop + } + } +} + +go_to_your_room = { + default = { + default = { head = "emotion_angry_go_to_room_start_entry" torso = "emotion_angry_go_to_room_start_entry" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations = emotion_angry_decal + } + } +} + +# Sick + +sick = { + default = { + default = { head = "emotion_sick" torso = "emotion_sick" } + + portrait_modifier = { + animations = emotion_sick_decal + } + + emotion_sick_fat_dwarf = { + animation = { head = "emotion_sick" torso = "emotion_sickFatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + should_use_fat_dwarf_animation = yes + } + } + } + } + } +} + +cough = { + default = { + default = { head = "cough" torso = "cough" } + portrait_modifier = { + animations = dwarf_additive + animations = female_prop_fix_additive + animations = fat_additive + } + } +} + +shiver = { + default = { + default = { head = "shiver" torso = "shiver" } + portrait_modifier = { + animations = dwarf_additive + animations = female_prop_fix_additive + animations = fat_additive + } + } +} + +sick_stomach = { + default = { + default = { head = "stomach_sick_start" torso = "stomach_sick_start" } + portrait_modifier = { + animations = dwarf_additive + animations = female_prop_fix_additive + animations = fat_additive + } + } +} + +severelywounded = { + default = { + default = { head = "misc_wounded2" torso = "misc_wounded2" } + + severelywounded_fat_dwarf = { + animation = { head = "misc_wounded2" torso = "misc_wounded2FatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + should_use_fat_dwarf_animation = yes + } + } + } + } + } +} + +loss_1 = { + default = { + default = { head = "emotion_loss1_entry" torso = "emotion_loss1_entry" } + + portrait_modifier = { + animations = AI_vengeful_decal + animations = emotion_loss + } + + emotion_loss_1_fat = { + animation = { head = "emotion_loss1_entry" torso = "emotion_lossFat1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + should_use_fat_dwarf_animation = yes + } + } + } + } + } +} + +# Book + +page_flipping = { + default = { + default = { head = "page_flipping" torso = "page_flipping" } + page_flipping_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + page_flipping = { + animation = { head = "page_flipping" torso = "page_flipping" } + portrait_modifier_pack = paged_book + } + } +} + +writing = { + default = { + default = { head = "writing" torso = "writing" } + writing_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + writing = { + animation = { head = "writing" torso = "writing" } + portrait_modifier_pack = open_book_w_writing_tool_left + } + } +} + +reading = { + default = { + default = { head = "reading_loop" torso = "reading_loop" } + reading_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + reading = { + animation = { head = "reading_loop" torso = "reading_loop" } + portrait_modifier_pack = open_book + } + } +} + +stressed_teacher = { + default = { + portrait_modifier = { + animations = bloodshot_decal + } + default = { head = "emotion_stressed_teaching_loop1" torso = "emotion_stressed_teaching_loop1" } + stressed_teacher_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + stressed_teacher = { + animation = { head = "emotion_stressed_teaching_loop1" torso = "emotion_stressed_teaching_loop1" } + portrait_modifier_pack = open_book_w_writing_tool_right + } + } +} + +happy_teacher = { + default = { + default = { head = "emotion_happy_teaching_loop1" torso = "emotion_happy_teaching_loop1" } + happy_teacher_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + happy_teacher = { + animation = { head = "emotion_happy_teaching_loop1" torso = "emotion_happy_teaching_loop1" } + portrait_modifier_pack = open_book_w_writing_tool_right + } + } +} + +throne_room_writer = { + default = { + default = { head = "throneRoom_writerIdle1_entry" torso = "throneRoom_writerIdle1_entry" } + + throneRoom_writer_fat_dwarf = { + animation = { head = "throneRoom_writerIdle1_entry" torso = "throneRoom_writerIdleFatDwarf1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + should_use_fat_dwarf_animation = yes + } + } + } + portrait_modifier_pack = closed_book_w_writing_tool + } + + throneRoom_writer = { + animation = { head = "throneRoom_writerIdle1_entry" torso = "throneRoom_writerIdle1_entry" } + portrait_modifier_pack = closed_book_w_writing_tool + } + } +} + +thinking = { + default = { + default = { head = "emotion_thinking_entry" torso = "emotion_thinking_entry" } + + portrait_modifier = { + animations = AI_rational_decal + } + + thinking_rational_fat = { + animation = { head = "emotion_thinkingFat_entry" torso = "emotion_thinkingFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + thinking_rational_fat_dwarf = { + animation = { head = "emotion_thinkingFatDwarf_entry" torso = "emotion_thinkingFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +emotion_thinking_scepter = { + male = { + default = { head = "emotion_thinking_scepter_start" torso = "emotion_thinking_scepter_start" } + portrait_modifier = { + animations_props = ep3_byzantine_scepter_prop + animations = female_prop_fix_additive + } + } + female = male + girl = male + boy = male +} + +pondering = { + male = { + default = { head = "pondering_start" torso = "pondering_start" } + portrait_modifier = { + animations = female_prop_fix_additive + } + } + female = male + girl = male + boy = male +} + +# War + +prisonhouse = { + default = { + default = { head = "misc_arrest" torso = "misc_arrest" } + + portrait_modifier = { + animations_props = arrest_prop + animations = misc_arrest_decal + } + + misc_arrest_fat_dwarf = { + animation = { head = "misc_arrest" torso = "misc_arrestFatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + should_use_fat_dwarf_animation = yes + } + } + } + } + } +} + +prisondungeon = { + default = { + default = { head = "misc_dungeon" torso = "misc_dungeon" } + + portrait_modifier = { + animations_props = dungeon_props + animations = misc_dungeon_decal + animations = no_cloak + } + } +} + +war_attacker = { + default = { + default = { head = "waroverview_attacker" torso = "waroverview_attacker" } + + portrait_modifier = { + animations = waroverview_attacker_decal + animations = cloak_additive + } + + waroverview_attacker_japan = { + animation = { head = "hasso_no_kamae" torso = "hasso_no_kamae" } + weight = { + base = 0 + modifier = { + add = 100 + culture = { has_clothing_gfx = japanese_clothing_gfx } + } + } + portrait_modifier_pack = long_swords + } + + waroverview_attacker_fat_dwarf = { + animation = { head = "waroverview_attacker" torso = "waroverview_attackerFatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + should_use_fat_dwarf_animation = yes + } + } + } + } + } +} + +war_defender = { + default = { + default = { head = "waroverview_defender" torso = "waroverview_defender" } + + portrait_modifier = { + animations = waroverview_defender_decal + } + + waroverview_defender_japan = { + animation = { head = "waki_gamae" torso = "waki_gamae" } + weight = { + base = 0 + modifier = { + add = 100 + culture = { has_clothing_gfx = japanese_clothing_gfx } + } + } + portrait_modifier_pack = long_swords + } + + waroverview_defender_fat = { + animation = { head = "waroverview_defender" torso = "waroverview_defenderFat" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + waroverview_defender_fat_dwarf = { + animation = { head = "waroverview_defender" torso = "waroverview_defenderFatDwarf" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +war_over_tie = { + barbershop = no + default = { + default = { head = "AI_content_entry" torso = "AI_content_entry" } + + portrait_modifier = { + animations = AI_content_decal + } + + war_over_tie_fat = { + animation = { head = "AI_content_entry" torso = "AI_contentFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + war_over_tie_fat_dwarf = { + animation = { head = "AI_content_entry" torso = "AI_contentFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +war_over_win = { + barbershop = no + default = { + default = { head = "AI_callous_entry" torso = "AI_callous_entry" } + + portrait_modifier = { + animations = AI_callous_decal + } + + war_over_win_fat = { + animation = { head = "AI_callous_entry" torso = "AI_callousFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + AND = { + OR = { + is_theocratic_lessee = yes + government_has_flag = government_is_theocracy + } + religion = religion:christianity_religion + NOT = { faith = faith:orthodox } + } + } + } + } + } + + war_over_win_fat_dwarf = { + animation = { head = "AI_callous_entry" torso = "AI_callousFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +war_over_loss = { + barbershop = no + default = { + default = { head = "emotion_stressed_entry" torso = "emotion_stressed_entry" } + + portrait_modifier = { + animations = emotion_stressed_decal + } + + war_over_loss_fat = { + animation = { head = "emotion_stressed_entry" torso = "emotion_stressedFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + } + + war_over_loss_fat_dwarf = { + animation = { head = "emotion_stressed_entry" torso = "emotion_stressedFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + } + } +} + +# Drinking + +drink = { + default = { + default = { head = "drink_entry" torso = "drink_entry" } + portrait_modifier = { + animations_props = tankard + animations = cloak_additive + } + } +} + +drink_goblet = { + default = { + default = { head = "drink_entry" torso = "drink_entry" } + portrait_modifier = { + animations = cloak_additive + } + japanese_drink = { + animation = { head = "japanese_drink" torso = "japanese_drink" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + culture = { has_clothing_gfx = chinese_clothing_gfx } + culture = { has_clothing_gfx = japanese_clothing_gfx } + } + } + } + portrait_modifier_pack = cultural_goblets + } + drink_goblet = { + animation = { head = "drink_entry" torso = "drink_entry" } + portrait_modifier_pack = cultural_goblets + } + } +} + +toast = { + default = { + default = { head = "toast1_entry" torso = "toast1_entry" } + portrait_modifier = { + animations_props = tankard + } + } +} + +toast_goblet = { + default = { + default = { head = "toast1_entry" torso = "toast1_entry" } + toast_goblet = { + animation = { head = "toast1_entry" torso = "toast1_entry" } + portrait_modifier_pack = cultural_goblets + } + } +} + +wedding_drunk = { + default = { + default = { head = "wedding_drunk_start_entry" torso = "wedding_drunk_start_entry" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations = child_additive + } + + wedding_drunk_infant = { + animation = { head = "idle" torso = "idleInfant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 5 + } + } + } + + wedding_drunk = { + animation = { head = "wedding_drunk_start_entry" torso = "wedding_drunk_start_entry" } + weight = { + base = 0 + modifier = { + add = 100 + NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } } + } + } + portrait_modifier_pack = cultural_goblets + } + + wedding_drunk_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + scope:current_weight < 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } } + } + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + wedding_drunk_pregnant_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + scope:current_weight < 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + portrait_has_trait_trigger = { TRAIT = dwarf } + } + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + wedding_drunk_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + scope:current_weight >= 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + portrait_has_trait_trigger = { TRAIT = dwarf } + } + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +# Misc + +acknowledging = { + default = { + default = { head = "acknowledging" torso = "acknowledging" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + animations_props = ep3_byzantine_scepter_prop + } + } +} + +betting = { + default = { + default = { head = "betting" torso = "betting" } + portrait_modifier = { + animations = fat_additive + animations_props = steward_prop + } + } +} + +bribing = { + default = { + default = { head = "bribing" torso = "bribing" } + portrait_modifier = { + animations = fat_additive + animations_props = money_pouch_prop + } + } +} + +chess_certain_win = { + default = { + default = { head = "chessCertainWin1_entry" torso = "chessCertainWin1_entry" } + portrait_modifier = { + animations_props = fp2_chess_piece_prop_right_hand + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations = child_additive + } + } +} + +chess_cocky = { + default = { + default = { head = "chessCocky1_entry" torso = "chessCocky1_entry" } + portrait_modifier = { + animations_props = fp2_chess_piece_prop_left_hand + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations = child_additive + } + } +} + +crowning = { #ACH DLC + default = { + default = { head = "crowning_action" torso = "crowning_action" } + crowning = { + animation = { head = "crowning_action" torso = "crowning_action" } + portrait_modifier_pack = coronation_crowns + } + } +} + +dancing = { + default = { + default = { head = "dancing_loop" torso = "dancing_loop" } + kagura_dance = { + animation = { head = kagura_dance torso = kagura_dance } + weight = { + base = 0 + modifier = { + add = 100 + culture = { + has_cultural_pillar = heritage_japonic + } + } + } + portrait_modifier = { + animations_props = tgp_suzu + animations = female_prop_fix_additive + } + } + portrait_modifier = { + animations = dwarf_additive + animations = fat_additive + } + } +} + +dancing_plague = { + default = { + default = { head = "dancing_plague_loop" torso = "dancing_plague_loop" } + portrait_modifier = { + animations = dwarf_additive + animations = fat_additive + } + } +} + +debating = { + default = { + default = { head = "debating" torso = "debating" } + } +} + +eavesdrop = { + default = { + default = { head = "eavesdrop_entry" torso = "eavesdrop_entry" } + portrait_modifier = { + animations = cloak_additive + } + } +} + +eyeroll = { + default = { + default = { head = "eyeroll_entry" torso = "eyeroll_entry" } + } +} + +fanning_coyly = { + default = { + default = { head = "fanning_coyly_loop" torso = "fanning_coyly_loop" } + portrait_modifier = { + animations_props = tgp_fan_01 + animations = female_prop_fix_additive + animations = dwarf_additive + } + } +} + +fanning = { + default = { + default = { head = "fanning" torso = "fanning" } + portrait_modifier = { + animations_props = tgp_fan_01 + animations = female_prop_fix_additive + animations = dwarf_additive + } + } +} + +japanese_war_fan= { + default = { + default = { head = "gunbai" torso = "gunbai" } + portrait_modifier = { + animations_props = tgp_gunbai_01 + animations = female_prop_fix_additive + } + } +} + +hero_flex = { + default = { + default = { head = "hero_flex" torso = "hero_flex" } + } +} + +lantern = { + default = { + default = { head = "lantern1_entry" torso = "lantern1_entry" } + portrait_modifier = { + animations_props = lantern + animations = cloak_additive + } + } +} + +obsequious_bow = { + default = { + default = { head = "obsequious_bow" torso = "obsequious_bow" } + } +} + +physician = { + default = { + default = { head = "physician" torso = "physician" } + portrait_modifier = { + animations_props = fp4_mortar_and_pestle_prop + animations = female_prop_fix_additive + } + physician_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + portrait_modifier = { + } + } + } +} + +prayer = { + default = { + default = { head = "praying" torso = "praying" } + + japan_prayer = { + animation = { head = "kami_prayer" torso = "kami_prayer" } + weight = { + base = 0 + modifier = { + add = 100 + religion = religion:shintoism_religion + } + } + } + } +} + +scepter = { + default = { + default = { head = "scepter" torso = "scepter" } + portrait_modifier = { + animations = fat_additive + animations_props = ep3_byzantine_scepter_prop + animations = cloak_additive + } + } +} + +serving_tray = { + default = { + default = { head = "serving_tray" torso = "serving_tray" } + portrait_modifier = { + animations = female_prop_fix_additive + animations_props = tgp_tray + } + } +} + +stayback = { + default = { + default = { head = "stayback" torso = "stayback" } + } +} + +storyteller = { + default = { + default = { head = "storytelling" torso = "storytelling" } + portrait_modifier = { + animations = emotion_shock_decal + animations = dwarf_additive + animations = fat_additive + } + } +} + +survey = { + default = { + default = { head = "survey_start" torso = "survey_start" } + + # Control Task for kurultai + kurultai_control_task = { + animation = { head = "menacing" torso = "menacing" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + is_performing_council_task = task_kurultai_control_1 + is_performing_council_task = task_kurultai_raider_1 + } + } + } + portrait_modifier_pack = one_handed_mace_no_additives + } + + # Aid Court Astrologer Task for kurultai + kurultai_court_astrologer_task = { + animation = { head = "storytelling" torso = "storytelling" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + is_performing_council_task = task_kurultai_court_astrologer_1 + is_performing_council_task = task_kurultai_culture_1 + } + } + } + portrait_modifier = { + animations = emotion_shock_decal + animations = dwarf_additive + animations = fat_additive + } + } + } +} + +survey_staff = { + default = { + default = { head = "survey_staff_entry" torso = "survey_staff_entry" } + portrait_modifier = { + animations_props = bp3_walking_stick + animations = female_prop_fix_additive + animations = dwarf_additive + } + } +} + +holding_staff = { + default = { + default = { head = "holding_staff_loop" torso = "holding_staff_loop" } + portrait_modifier = { + animations_props = bp3_walking_stick + animations = female_prop_fix_additive + animations = dwarf_additive + } + } +} + +shepherd_with_sheep = { + default = { + default = { head = "herder" torso = "herder" } + portrait_modifier = { + animations_props = mpo_sheep_and_staff + animations = female_prop_fix_additive + animations = fat_additive + animations = dwarf_additive + } + # Control Task + kurultai_control_task = { + animation = { head = "throneRoom_twoHandedPassive1_entry" torso = "throneRoom_twoHandedPassive1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + is_performing_council_task = task_kurultai_control_4 + is_performing_council_task = task_kurultai_raider_4 + } + } + } + portrait_modifier_pack = throneRoom_two_handed_passive_1 + } + + # Court Astrologer Task + kurultai_4_court_astrologer_task = { + animation = { head = "emotion_stressed_teaching_loop1" torso = "emotion_stressed_teaching_loop1" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + is_performing_council_task = task_kurultai_court_astrologer_4 + is_performing_council_task = task_kurultai_culture_4 + } + } + } + portrait_modifier_pack = open_book_w_writing_tool_right + } + } +} + +# Hunting Animations + +hunting_horn = { + default = { + default = { head = "hunting_horn_entry" torso = "hunting_horn_entry" } + portrait_modifier = { + animations_props = ep2_horn_attachment + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + hunting_horn_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + } +} + +hunting_carcass_start = { + default = { + default = { head = "hunting_carcass_start_entry" torso = "hunting_carcass_start_entry" } + portrait_modifier = { + animations_props = ep2_rabbit_carcass_attachment + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + } +} + +hunting_falcon = { + default = { + default = { head = "hunting_falcon_start_entry" torso = "hunting_falcon_start_entry" } + + hunting_falcon_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + + hunting_falcon = { + animation = { head = "hunting_falcon_start_entry" torso = "hunting_falcon_start_entry" } + portrait_modifier = { + animations_props = ep2_falcon_peregrine_01 + } + } + + # Control Task for kurultai + kurultai_control_task_basic = { + animation = { head = "twoHandedAggressive1_entry" torso = "twoHandedAggressive1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + is_performing_council_task = task_kurultai_control_2 + is_performing_council_task = task_kurultai_raider_2 + } + } + } + portrait_modifier_pack = two_handed_spear + } + + kurultai_control_task_fat = { + animation = { head = "twoHandedAggressive1_entry" torso = "twoHandedAggressiveFat1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + OR = { + is_performing_council_task = task_kurultai_control_2 + is_performing_council_task = task_kurultai_raider_2 + } + OR = { + should_use_fat_animation = yes + should_use_fat_pregnant_animation = yes + should_use_pregnant_animation = yes + } + } + } + modifier = { + factor = 0 + NOR = { + is_performing_council_task = task_kurultai_control_2 + is_performing_council_task = task_kurultai_raider_2 + } + } + } + portrait_modifier_pack = two_handed_spear + } + + kurultai_control_task_fat_dwarf = { + animation = { head = "twoHandedAggressive1_entry" torso = "twoHandedAggressiveFatDwarf1_entry" } + weight = { + base = 0 + modifier = { + add = 150 + AND = { + OR = { + is_performing_council_task = task_kurultai_control_2 + is_performing_council_task = task_kurultai_raider_2 + } + OR = { + should_use_fat_dwarf_animation = yes + should_use_fat_dwarf_pregnant_animation = yes + } + } + } + modifier = { + factor = 0 + NOR = { + is_performing_council_task = task_kurultai_control_2 + is_performing_council_task = task_kurultai_raider_2 + } + } + } + portrait_modifier_pack = two_handed_spear + } + + # Court Astrologer Task + kurultai_2_court_astrologer_task = { + animation = { head = "physician" torso = "physician" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + NOT = { has_trait = maimed } + OR = { + is_performing_council_task = task_kurultai_court_astrologer_2 + is_performing_council_task = task_kurultai_culture_2 + } + } + } + } + portrait_modifier = { + animations_props = fp4_mortar_and_pestle_prop + animations = female_prop_fix_additive + } + } + } +} + +# Wedding Animations + +wedding_groom_right = { + default = { + default = { head = "wedding_groom_right_idle_entry" torso = "wedding_groom_right_idle_entry" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + } + + wedding_groom_right_infant = { + animation = { head = "idle" torso = "idleInfant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 5 + } + } + } + + wedding_groom_right_child = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 13 + } + } + } + } +} + +wedding_bride_left = { + default = { + default = { head = "wedding_bride_left_idle_entry" torso = "wedding_bride_left_idle_entry" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + } + + wedding_bride_left_infant = { + animation = { head = "idle" torso = "idleInfant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 5 + } + } + } + + wedding_bride_left_child = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 13 + } + } + } + } +} + +wedding_priest = { + default = { + default = { head = "wedding_priest_idle_entry" torso = "wedding_priest_idle_entry" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + } + } +} + +reception_groom_left = { + default = { + default = { head = "reception_groom_left_idle_entry" torso = "reception_groom_left_idle_entry" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + } + + reception_groom_left_infant = { + animation = { head = "idle" torso = "idleInfant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 5 + } + } + } + + reception_groom_left_child = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 13 + } + } + } + } +} + +reception_bride_right = { + default = { + default = { head = "reception_bride_right_idle_entry" torso = "reception_bride_right_idle_entry" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + } + + reception_bride_right_infant = { + animation = { head = "idle" torso = "idleInfant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 5 + } + } + } + + reception_bride_right_child = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + scope:age <= 13 + } + } + } + } +} + +wedding_objection_start = { + default = { + default = { head = "wedding_objection_start_entry" torso = "wedding_objection_start_entry" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + } +} + +######################################################################################################################################################################### +######################################################################################################################################################################### +# Weapon Animations # +######################################################################################################################################################################### +######################################################################################################################################################################### + +assassin = { + default = { + default = { head = "assassin_entry" torso = "assassin_entry" } + portrait_modifier = { + animations = AI_vengeful_decal + animations_props = artifact_dagger_equipped_prop + } + assassin = { + animation = { head = "assassin_entry" torso = "assassin_entry" } + portrait_modifier_pack = council_spymaster + } + } +} + +aggressive_axe = { # wields one handed axe + default = { + default = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + + one_handed_aggressive_axe_basic = { + animation = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + portrait_modifier_pack = one_handed_axe + } + } +} + +aggressive_mace = { # wields one handed mace + default = { + default = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + + one_handed_aggressive_mace_basic = { + animation = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + portrait_modifier_pack = one_handed_mace + } + } +} + +aggressive_sword = { # wields one handed sword + default = { + default = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + + one_handed_aggressive_sword_basic = { + animation = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + use_longsword_default_trigger = no + } + } + portrait_modifier_pack = one_handed_sword + } + + one_handed_aggressive_sword_japan = { + animation = { head = "hasso_no_kamae" torso = "hasso_no_kamae" } + weight = { + base = 0 + modifier = { + add = 100 + use_longsword_default_trigger = yes + } + } + portrait_modifier_pack = long_swords + + } + } +} + +aggressive_dagger = { # wields one handed dagger + default = { + default = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + + one_handed_aggressive_dagger_basic = { + animation = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + portrait_modifier_pack = one_handed_dagger + } + } +} + +aggressive_spear = { # wields two handed spear + default = { + default = { head = "twoHandedAggressive1_entry" torso = "twoHandedAggressive1_entry" } + + two_handed_aggressive_spear_basic = { + animation = { head = "twoHandedAggressive1_entry" torso = "twoHandedAggressive1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + scope:current_weight <= 40 + NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } } + NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } } + + } + } + } + portrait_modifier_pack = two_handed_spear + } + + two_handed_aggressive_spear_fat = { + animation = { head = "twoHandedAggressive1_entry" torso = "twoHandedAggressiveFat1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + AND = { # Pregnant + scope:current_weight < 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } } + } + } + } + } + portrait_modifier_pack = two_handed_spear + } + + two_handed_aggressive_spear_fat_dwarf = { + animation = { head = "twoHandedAggressive1_entry" torso = "twoHandedAggressiveFatDwarf1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_dwarf_animation = yes + AND = { # Pregnant Dwarf + scope:current_weight < 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + portrait_has_trait_trigger = { TRAIT = dwarf } + } + AND = { # Pregnant Fat Dwarf + scope:current_weight >= 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + portrait_has_trait_trigger = { TRAIT = dwarf } + } + } + } + } + portrait_modifier_pack = two_handed_spear + } + } +} + +aggressive_hammer = { # wields two handed hammer + default = { + default = { head = "twoHandedAggressive2_entry" torso = "twoHandedAggressive2_entry" } + + two_handed_aggressive_hammer_basic = { + animation = { head = "twoHandedAggressive2_entry" torso = "twoHandedAggressive2_entry" } + weight = { + base = 0 + modifier = { + add = 100 + AND = { + scope:current_weight <= 40 + NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } } + NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } } + + } + } + } + portrait_modifier_pack = two_handed_hammer + } + + two_handed_aggressive_hammer_fat = { + animation = { head = "twoHandedAggressive2_entry" torso = "twoHandedAggressiveFat2_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + AND = { # Pregnant + scope:current_weight < 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } } + } + } + } + } + portrait_modifier_pack = two_handed_hammer + } + + two_handed_aggressive_hammer_fat_dwarf = { + animation = { head = "twoHandedAggressive2_entry" torso = "twoHandedAggressiveFatDwarf2_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_dwarf_animation = yes + AND = { # Pregnant Dwarf + scope:current_weight < 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + portrait_has_trait_trigger = { TRAIT = dwarf } + } + AND = { # Pregnant Fat Dwarf + scope:current_weight >= 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + portrait_has_trait_trigger = { TRAIT = dwarf } + } + } + } + } + portrait_modifier_pack = two_handed_hammer + } + } +} + +aggressive_unarmed = { + default = { + default = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + animations = AI_vengeful_decal + } + } +} + +celebrate_axe = { # wields axe + default = { + default = { head = "celebrateOneHanded1_entry" torso = "celebrateOneHanded1_entry" } + + celebrate_one_handed_artifact_axe_basic = { + animation = { head = "celebrateOneHanded1_entry" torso = "celebrateOneHanded1_entry" } + portrait_modifier_pack = one_handed_axe + } + } +} + +celebrate_mace = { # wields mace + default = { + default = { head = "celebrateOneHanded1_entry" torso = "celebrateOneHanded1_entry" } + + celebrate_one_handed_artifact_mace_basic = { + animation = { head = "celebrateOneHanded1_entry" torso = "celebrateOneHanded1_entry" } + portrait_modifier_pack = one_handed_mace + } + } +} + +celebrate_sword = { # wields sword + default = { + default = { head = "celebrateOneHanded2_entry" torso = "celebrateOneHanded2_entry" } + + celebrate_one_handed_artifact_sword_basic = { + animation = { head = "celebrateOneHanded2_entry" torso = "celebrateOneHanded2_entry" } + weight = { + base = 0 + modifier = { + add = 100 + use_longsword_default_trigger = no + } + } + portrait_modifier_pack = one_handed_sword + } + + celebrate_one_handed_artifact_sword_longsword = { + animation = { head = "celebrateOneHanded2_entry" torso = "celebrateOneHanded2_entry" } + weight = { + base = 0 + modifier = { + add = 100 + use_longsword_default_trigger = yes + } + } + portrait_modifier_pack = long_swords + } + } +} + +celebrate_dagger = { # wields dagger + default = { + default = { head = "celebrateOneHanded2_entry" torso = "celebrateOneHanded2_entry" } + + celebrate_one_handed_artifact_dagger_basic = { + animation = { head = "celebrateOneHanded2_entry" torso = "celebrateOneHanded2_entry" } + portrait_modifier_pack = one_handed_dagger + } + } +} + +celebrate_spear = { # wields spear + default = { + default = { head = "celebrateTwoHanded1_entry" torso = "celebrateTwoHanded1_entry" } + + celebrate_two_handed_artifact_spear_basic = { + animation = { head = "celebrateTwoHanded1_entry" torso = "celebrateTwoHanded1_entry" } + portrait_modifier_pack = two_handed_spear + } + } +} + +celebrate_hammer = { # wields hammer + default = { + default = { head = "celebrateOneHanded1_entry" torso = "celebrateOneHanded1_entry" } + + celebrate_two_handed_artifact_hammer_basic = { + animation = { head = "celebrateOneHanded1_entry" torso = "celebrateOneHanded1_entry" } + portrait_modifier_pack = two_handed_hammer + } + } +} + +sword_coup_degrace = { + default = { + default = { head = "sword_coup_degrace_entry" torso = "sword_coup_degrace_entry" } + + sword_coup_degrace = { + animation = { head = "sword_coup_degrace_entry" torso = "sword_coup_degrace_entry" } + weight = { + base = 0 + modifier = { + add = 100 + use_longsword_default_trigger = no + } + } + portrait_modifier_pack = one_handed_sword + } + + longsword_coup_degrace = { + animation = { head = "sword_coup_degrace_entry" torso = "sword_coup_degrace_entry" } + weight = { + base = 0 + modifier = { + add = 100 + use_longsword_default_trigger = yes + } + } + portrait_modifier_pack = long_swords + } + } +} + +wrestling_victory = { + default = { + default = { head = "wrestling_victory_entry" torso = "wrestling_victory_entry" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + animations = emotion_happy_decal + } + } +} + +sword_yield_start = { + default = { + default = { head = "sword_yield_start_entry" torso = "sword_yield_start_entry" } + + portrait_modifier = { + animations = council_marshal_decal + } + + sword_yield_start = { + animation = { head = "sword_yield_start_entry" torso = "sword_yield_start_entry" } + weight = { + base = 0 + modifier = { + add = 100 + use_longsword_default_trigger = no + NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } } + } + } + portrait_modifier_pack = one_handed_sword + } + + longsword_yield_start = { + animation = { head = "sword_yield_start_entry" torso = "sword_yield_start_entry" } + weight = { + base = 0 + modifier = { + add = 100 + use_longsword_default_trigger = yes + NOT = { portrait_has_trait_trigger = { TRAIT = pregnant } } + } + } + portrait_modifier_pack = long_swords + } + + sword_yield_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + use_longsword_default_trigger = no + scope:current_weight < 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } } + } + } + portrait_modifier_pack = one_handed_sword + } + + longsword_yield_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + use_longsword_default_trigger = yes + AND = { + scope:current_weight < 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + NOT = { portrait_has_trait_trigger = { TRAIT = dwarf } } + } + } + } + portrait_modifier_pack = long_swords + } + + sword_yield_pregnant_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + use_longsword_default_trigger = no + scope:current_weight < 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + portrait_has_trait_trigger = { TRAIT = dwarf } + } + } + portrait_modifier_pack = one_handed_sword + } + + longsword_yield_pregnant_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + use_longsword_default_trigger = yes + scope:current_weight < 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + portrait_has_trait_trigger = { TRAIT = dwarf } + } + } + portrait_modifier_pack = long_swords + } + + sword_yield_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + NOT = { + culture = { has_cultural_pillar = heritage_japonic } + } + scope:current_weight >= 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + portrait_has_trait_trigger = { TRAIT = dwarf } + } + } + } + + longsword_yield_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + culture = { has_cultural_pillar = heritage_japonic } + scope:current_weight >= 60 + portrait_has_trait_trigger = { TRAIT = pregnant } + portrait_has_trait_trigger = { TRAIT = dwarf } + } + } + portrait_modifier_pack = long_swords + } + } +} + +wrestling_yield_start = { + default = { + default = { head = "wrestling_yield_start_entry" torso = "wrestling_yield_start_entry" } + portrait_modifier = { + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + animations = child_additive + } + } +} + +wooden_sword_yield_start = { + default = { + default = { head = "sword_yield_start_entry" torso = "sword_yield_start_entry" } + portrait_modifier = { + animations = council_marshal_decal + animations_props = bp2_wooden_sword_prop + } + } +} + +throne_room_wooden_sword = { + default = { + default = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_oneHandedPassive1_entry" } + portrait_modifier = { + animations = council_marshal_decal + animations_props = bp2_wooden_sword_prop + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + } +} + +celebrate_wooden_sword = { + default = { + default = { head = "celebrateOneHanded2_entry" torso = "celebrateOneHanded2_entry" } + + portrait_modifier = { + animations = emotion_happy_decal + animations_props = bp2_wooden_sword_prop + } + } +} + +aggressive_wooden_sword = { + default = { + default = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + portrait_modifier = { + animations = AI_vengeful_decal + animations_props = bp2_wooden_sword_prop + } + } +} + +marshal_wooden_sword = { + default = { + default = { head = "council_marshal" torso = "council_marshal" } + portrait_modifier = { + animations = council_marshal_decal + animations_props = bp2_wooden_sword_prop + } + } +} + +wooden_sword_coup_degrace = { + default = { + default = { head = "sword_coup_degrace_entry" torso = "sword_coup_degrace_entry" } + portrait_modifier = { + animations = council_marshal_decal + animations_props = bp2_wooden_sword_prop + } + } +} + +random_weapon_coup_degrace = { + default = { + default = { head = "sword_coup_degrace_entry" torso = "sword_coup_degrace_entry" } + sword_coup_degrace = { + animation = { head = "sword_coup_degrace_entry" torso = "sword_coup_degrace_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + modifier = { + factor = 0 + use_longsword_default_trigger = yes + } + } + portrait_modifier_pack = one_handed_sword + } + longsword_coup_degrace = { + animation = { head = "sword_coup_degrace_entry" torso = "sword_coup_degrace_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + modifier = { + factor = 0 + use_longsword_default_trigger = no + } + } + portrait_modifier_pack = long_swords + } + axe_coup_degrace = { + animation = { head = "sword_coup_degrace_entry" torso = "sword_coup_degrace_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_axe + } + dagger_coup_degrace = { + animation = { head = "sword_coup_degrace_entry" torso = "sword_coup_degrace_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_dagger + } + mace_coup_degrace = { + animation = { head = "sword_coup_degrace_entry" torso = "sword_coup_degrace_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_mace + } + } +} + +random_weapon_aggressive = { + default = { + default = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + sword_aggressive = { + animation = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + modifier = { + factor = 0 + use_longsword_default_trigger = yes + } + } + portrait_modifier_pack = one_handed_sword + } + longsword_aggressive = { + animation = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + modifier = { + factor = 0 + use_longsword_default_trigger = no + } + } + portrait_modifier_pack = long_swords + } + axe_aggressive = { + animation = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_axe + } + dagger_aggressive = { + animation = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_dagger + } + mace_aggressive = { + animation = { head = "oneHandedAggressive1_entry" torso = "oneHandedAggressive1_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_mace + } + } +} + +random_weapon_celebrate = { + default = { + default = { head = "celebrateOneHanded2_entry" torso = "celebrateOneHanded2_entry" } + sword_celebrate = { + animation = { head = "celebrateOneHanded2_entry" torso = "celebrateOneHanded2_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + modifier = { + factor = 0 + use_longsword_default_trigger = yes + } + } + portrait_modifier_pack = one_handed_sword + } + longsword_celebrate = { + animation = { head = "celebrateOneHanded2_entry" torso = "celebrateOneHanded2_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + modifier = { + factor = 0 + use_longsword_default_trigger = no + } + } + portrait_modifier_pack = long_swords + } + axe_celebrate = { + animation = { head = "celebrateOneHanded2_entry" torso = "celebrateOneHanded2_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_axe + } + dagger_celebrate = { + animation = { head = "celebrateOneHanded2_entry" torso = "celebrateOneHanded2_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_dagger + } + mace_celebrate = { + animation = { head = "celebrateOneHanded2_entry" torso = "celebrateOneHanded2_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_mace + } + } +} + +random_weapon_yield = { + default = { + default = { head = "sword_yield_start_entry" torso = "sword_yield_start_entry" } + sword_yield = { + animation = { head = "sword_yield_start_entry" torso = "sword_yield_start_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + modifier = { + factor = 0 + use_longsword_default_trigger = yes + } + } + portrait_modifier_pack = one_handed_sword + } + longsword_yield = { + animation = { head = "sword_yield_start_entry" torso = "sword_yield_start_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + modifier = { + factor = 0 + use_longsword_default_trigger = no + } + } + portrait_modifier_pack = long_swords + } + axe_yield = { + animation = { head = "sword_yield_start_entry" torso = "sword_yield_start_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_axe + } + dagger_yield = { + animation = { head = "sword_yield_start_entry" torso = "sword_yield_start_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_dagger + } + mace_yield = { + animation = { head = "sword_yield_start_entry" torso = "sword_yield_start_entry" } + weight = { + base = 25 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = one_handed_mace + } + } +} + +inspect_weapon = { + default = { + default = { head = "inspect_weapon_1" torso = "inspect_weapon_1" } + inspect_weapon_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + inspect_weapon = { + animation = { head = "inspect_weapon_1" torso = "inspect_weapon_1" } + portrait_modifier_pack = lefthanded_one_handed_sword + } + } +} + +menacing = { + default = { + default = { head = "menacing" torso = "menacing" } + menacing = { + animation = { head = "menacing" torso = "menacing" } + portrait_modifier_pack = one_handed_mace_no_additives + } + } +} + +menacing_wooden_sword = { + barbershop = no + default = { + default = { head = "menacing" torso = "menacing" } + menacing = { + animation = { head = "menacing" torso = "menacing" } + portrait_modifier = { + animations_props = bp2_wooden_longsword_prop + } + } + } +} + +threatening = { + default = { + default = { head = "threatening" torso = "threatening" } + threatening = { + animation = { head = "threatening" torso = "threatening" } + portrait_modifier_pack = one_handed_mace_no_additives + } + } +} + +hunting_knife_start = { + default = { + default = { head = "hunting_knife_start_entry" torso = "hunting_knife_start_entry" } + + portrait_modifier = { + animations_props = ep2_hunting_knife_right_attachment + } + + hunting_knife_fat = { + animation = { head = "hunting_knife_start_entry" torso = "hunting_knifeFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_animation = yes + } + } + portrait_modifier_pack = one_handed_dagger + } + + hunting_knife_fat_dwarf = { + animation = { head = "hunting_knife_start_entry" torso = "hunting_knifeFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_animation = yes + } + } + portrait_modifier_pack = one_handed_dagger + } + + hunting_knife = { + animation = { head = "hunting_knife_start_entry" torso = "hunting_knife_start_entry" } + portrait_modifier_pack = one_handed_dagger + } + } +} + +crossbow = { + default = { + default = { head = "crossbow_aim_loop_entry" torso = "crossbow_aim_loop_entry" } + portrait_modifier = { + animations_props = ep2_crossbow_attachment + } + crossbow_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + + crossbow_pregnant = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnant_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + crossbow_pregnant_fat = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFat_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + + crossbow_pregnant_fat_dwarf = { + animation = { head = "misc_pregnant_entry" torso = "misc_pregnantFatDwarf_entry" } + weight = { + base = 0 + modifier = { + add = 100 + should_use_fat_dwarf_pregnant_animation = yes + } + } + portrait_modifier = { + animations = emotion_happy_decal + } + } + } +} + +bow_idle = { + default = { + default = { head = "bow_idle" torso = "bow_idle" } + portrait_modifier = { + animations_props = random_idle_bow + animations = female_prop_fix_additive + } + } +} + +hunting_shortbow_rest_arrow_default = { + default = { + default = { head = "hunting_bow_down_entry" torso = "hunting_bow_down_entry" } + + hunting_shortbow_rest_arrow_default_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + + hunting_shortbow_rest_arrow = { + animation = { head = "hunting_bow_down_entry" torso = "hunting_bow_down_entry" } + portrait_modifier_pack = hunting_shortbow_rest_arrow + } + } +} + +hunting_shortbow_rest_bluntarrow_default = { + default = { + default = { head = "hunting_bow_down_entry" torso = "hunting_bow_down_entry" } + + hunting_shortbow_rest_bluntarrow_default_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + + hunting_shortbow_rest_bluntarrow = { + animation = { head = "hunting_bow_down_entry" torso = "hunting_bow_down_entry" } + portrait_modifier_pack = hunting_shortbow_rest_bluntarrow + } + } +} + +hunting_shortbow_aim_arrow_default = { + default = { + default = { head = "hunting_bow_aim_entry" torso = "hunting_bow_aim_entry" } + + # Control Task for kurultai + kurultai_control_task = { + animation = { head = "celebrateTwoHanded1_entry" torso = "celebrateTwoHanded1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + is_performing_council_task = task_kurultai_control_3 + is_performing_council_task = task_kurultai_raider_3 + } + } + } + portrait_modifier_pack = two_handed_spear + } + + # Court Astrologer Task for kurultai + kurultai_3_court_astrologer_task = { + animation = { head = "throneRoom_writerIdle1_entry" torso = "throneRoom_writerIdle1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + is_performing_council_task = task_kurultai_court_astrologer_3 + is_performing_council_task = task_kurultai_culture_3 + } + } + } + portrait_modifier_pack = closed_book_w_writing_tool + } + + hunting_shortbow_aim_arrow_default_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + + hunting_shortbow_aim_arrow = { + animation = { head = "hunting_bow_aim_entry" torso = "hunting_bow_aim_entry" } + portrait_modifier_pack = hunting_shortbow_aim_arrow + } + } +} + +hunting_shortbow_aim_bluntarrow_default = { + default = { + default = { head = "hunting_bow_aim_entry" torso = "hunting_bow_aim_entry" } + + hunting_shortbow_aim_bluntarrow_default_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + + hunting_shortbow_aim_bluntarrow = { + animation = { head = "hunting_bow_aim_entry" torso = "hunting_bow_aim_entry" } + portrait_modifier_pack = hunting_shortbow_aim_bluntarrow + } + } +} + +hunting_longbow_rest_arrow_default = { + default = { + default = { head = "hunting_longbow_entry" torso = "hunting_longbow_entry" } + + hunting_longbow_rest_arrow_default_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + + hunting_longbow_rest_arrow = { + animation = { head = "hunting_longbow_entry" torso = "hunting_longbow_entry" } + portrait_modifier_pack = hunting_longbow_rest_arrow + } + } +} + +hunting_longbow_rest_bluntarrow_default = { + default = { + default = { head = "hunting_longbow_entry" torso = "hunting_longbow_entry" } + + hunting_longbow_rest_bluntarrow_default_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + + hunting_longbow_rest_bluntarrow = { + animation = { head = "hunting_longbow_entry" torso = "hunting_longbow_entry" } + portrait_modifier_pack = hunting_longbow_rest_bluntarrow + } + } +} + +hunting_longbow_aim_arrow_default = { + default = { + default = { head = "hunting_bow_aim_entry" torso = "hunting_bow_aim_entry" } + + hunting_longbow_aim_arrow_default_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + + hunting_longbow_aim_arrow = { + animation = { head = "hunting_bow_aim_entry" torso = "hunting_bow_aim_entry" } + portrait_modifier_pack = hunting_longbow_aim_arrow + } + } +} + +hunting_longbow_aim_bluntarrow_default = { + default = { + default = { head = "hunting_bow_aim_entry" torso = "hunting_bow_aim_entry" } + + hunting_longbow_aim_bluntarrow_default_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + + hunting_longbow_aim_bluntarrow = { + animation = { head = "hunting_bow_aim_entry" torso = "hunting_bow_aim_entry" } + portrait_modifier_pack = hunting_longbow_aim_bluntarrow + } + } +} + +throne_room_one_handed_passive_1 = { + default = { + default = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_oneHandedPassive1_entry" } + throne_room_one_handed_passive_1_basic = { + animation = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_oneHandedPassive1_entry" } + portrait_modifier_pack = throneRoom_one_handed_passive_1 + } + } +} + +throne_room_one_handed_passive_2 = { + default = { + default = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_oneHandedPassive1_entry" } + throne_room_one_handed_passive_2_basic = { + animation = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_oneHandedPassive1_entry" } + portrait_modifier_pack = throneRoom_one_handed_passive_2 + } + } +} + +throne_room_one_handed_passive_3 = { + default = { + default = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_oneHandedPassive1_entry" } + throne_room_one_handed_passive_2_basic = { + animation = { head = "throneRoom_oneHandedPassive1_entry" torso = "throneRoom_oneHandedPassive1_entry" } + portrait_modifier_pack = two_handed_hammer + } + } +} + +throne_room_two_handed_passive_1 = { + default = { + default = { head = "throneRoom_twoHandedPassive1_entry" torso = "throneRoom_twoHandedPassive1_entry" } + throneRoom_two_handed_passive_1_basic = { + animation = { head = "throneRoom_twoHandedPassive1_entry" torso = "throneRoom_twoHandedPassive1_entry" } + portrait_modifier_pack = throneRoom_two_handed_passive_1 + } + } + +} + +throne_room_two_handed_passive_shield = { + default = { + default = { head = "throneRoom_twoHandedPassive1_shield_entry" torso = "throneRoom_twoHandedPassive1_shield_entry" } + throneRoom_two_handed_passive_1_basic = { + animation = { head = "throneRoom_twoHandedPassive1_shield_entry" torso = "throneRoom_twoHandedPassive1_shield_entry" } + portrait_modifier_pack = throneRoom_two_handed_passive_shield + } + } +} + +jodan_no_kamae = { + default = { + default = { head = "jodan_no_kamae" torso = "jodan_no_kamae" } + jodan_no_kamae = { + animation = { head = "jodan_no_kamae" torso = "jodan_no_kamae" } + portrait_modifier_pack = long_swords + } + } +} + +chudan_no_kamae = { + default = { + default = { head = "chudan_no_kamae" torso = "chudan_no_kamae" } + chudan_no_kamae = { + animation = { head = "chudan_no_kamae" torso = "chudan_no_kamae" } + portrait_modifier_pack = long_swords + } + } +} + +gedan_no_kamae = { + default = { + default = { head = "gedan_no_kamae" torso = "gedan_no_kamae" } + gedan_no_kamae = { + animation = { head = "gedan_no_kamae" torso = "gedan_no_kamae" } + portrait_modifier_pack = long_swords + } + } +} + +hasso_no_kamae = { + default = { + default = { head = "hasso_no_kamae" torso = "hasso_no_kamae" } + hasso_no_kamae = { + animation = { head = "hasso_no_kamae" torso = "hasso_no_kamae" } + portrait_modifier_pack = long_swords + } + } +} + +waki_gamae = { + default = { + default = { head = "waki_gamae" torso = "waki_gamae" } + waki_gamae = { + animation = { head = "waki_gamae" torso = "waki_gamae" } + portrait_modifier_pack = long_swords + } + } +} + +relaxed_spear = { + default = { + default = { head = "idle_spear" torso = "idle_spear" } + idle_spear = { + animation = { head = "idle_spear" torso = "idle_spear" } + portrait_modifier_pack = two_handed_spear + } + } +} + +############################################################################################################################################################# +############################################################################################################################################################# +# Courteous Animations # +############################################################################################################################################################# +############################################################################################################################################################# + +throne_room_ruler = { + default = { + default = { head = "throneRoom_ruler2_entry" torso = "throneRoom_ruler2_entry" } + portrait_modifier = { + animations = no_cloak + animations = seated_skirt + } + } +} + +throne_room_ruler_3 = { + default = { + default = { head = "throneRoom_ruler3_entry" torso = "throneRoom_ruler3_entry" } + portrait_modifier = { + animations = no_cloak + } + } +} + +#throne_room_ruler_hu = { +# default = { +# default = { head = "throneRoom_ruler_hu" torso = "throneRoom_ruler_hu" } +# throne_room_ruler_hu = { +# animation = { head = "throneRoom_ruler_hu" torso = "throneRoom_ruler_hu" } +# portrait_modifier_pack = hu +# } +# } +#} + +throne_room_ruler_jp = { + default = { + default = { head = "throneRoom_ruler_jp" torso = "throneRoom_ruler_jp" } + throne_room_ruler_jp = { + animation = { head = "throneRoom_ruler_jp" torso = "throneRoom_ruler_jp" } + portrait_modifier_pack = hu + } + } +} + +#emperor = { +# default = { +# default = { head = "emperor" torso = "emperor" } +# emperor = { +# animation = { head = "emperor" torso = "emperor" } +# portrait_modifier_pack = hu +# } +# } +#} + +#holding_hu = { +# default = { +# default = { head = "holding_hu_1" torso = "holding_hu_1" } +# holding_hu_1 = { +# animation = { head = "holding_hu_1" torso = "holding_hu_1" } +# weight = { +# base = 50 +# modifier = { +# add = {0 100} +# } +# } +# portrait_modifier_pack = hu +# } +# holding_hu_2 = { +# animation = { head = "holding_hu_2" torso = "holding_hu_2" } +# weight = { +# base = 50 +# modifier = { +# add = {0 100} +# } +# } +# portrait_modifier_pack = hu +# } +# holding_hu_3 = { +# animation = { head = "holding_hu_3" torso = "holding_hu_3" } +# weight = { +# base = 50 +# modifier = { +# add = {0 100} +# } +# } +# portrait_modifier_pack = hu +# } +# } +#} + +throne_room_chancellor = { + default = { + default = { head = "throneRoom_chancellor_entry" torso = "throneRoom_chancellor_entry" } + } +} + +throne_room_messenger_1 = { + default = { + default = { head = "throneRoom_messenger1_entry" torso = "throneRoom_messenger1_entry" } + portrait_modifier = { + animations_props = messenger_prop + } + } +} + +throne_room_messenger_2 = { + default = { + default = { head = "throneRoom_messenger2_entry" torso = "throneRoom_messenger2_entry" } + portrait_modifier = { + animations_props = messenger_prop + } + } +} + +throne_room_messenger_3 = { + default = { + default = { head = "throneRoom_messenger3_entry" torso = "throneRoom_messenger3_entry" } + portrait_modifier = { + animations_props = messenger_prop + } + } +} + +holding_scrolls = { + default = { + default = { head = "holding_scrolls" torso = "holding_scrolls" } + portrait_modifier = { + animations_props = tgp_scrolls_bundle + } + } +} + +throne_room_conversation_1 = { + default = { + default = { head = "throneRoom_conversation1_entry" torso = "throneRoom_conversation1_entry" } + throneRoom_conversation1_fat_dwarf = { + animation = { head = "throneRoom_conversationDwarf1_entry" torso = "throneRoom_conversationFatDwarf1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + should_use_fat_dwarf_animation = yes + } + } + } + } + } +} + +throne_room_conversation_2 = { + default = { + default = { head = "throneRoom_conversation2_entry" torso = "throneRoom_conversation2_entry" } + throneRoom_conversation2_fat_dwarf = { + animation = { head = "throneRoom_conversationDwarf2_entry" torso = "throneRoom_conversationFatDwarf2_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + should_use_fat_dwarf_animation = yes + } + } + } + } + } +} + +throne_room_conversation_3 = { + default = { + default = { head = "throneRoom_conversation3_entry" torso = "throneRoom_conversation3_entry" } + throneRoom_conversation3_fat_dwarf = { + animation = { head = "throneRoom_conversationDwarf3_entry" torso = "throneRoom_conversationFatDwarf3_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + should_use_fat_dwarf_animation = yes + } + } + } + } + } +} + +throne_room_conversation_4 = { + default = { + default = { head = "throneRoom_conversation4_entry" torso = "throneRoom_conversation4_entry" } + throneRoom_conversation4_fat_dwarf = { + animation = { head = "throneRoom_conversationDwarf4_entry" torso = "throneRoom_conversationFatDwarf4_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + should_use_fat_dwarf_animation = yes + } + } + } + } + } +} + +throne_room_cheer_1 = { + default = { + default = { head = "throneRoom_cheer1_entry" torso = "throneRoom_cheer1_entry" } + portrait_modifier = { + animations = no_cloak + } + throne_room_cheer_1_no_arm = { + animation = { head = "throneRoom_cheer2_entry" torso = "throneRoom_cheer2_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + } +} + +throne_room_cheer_2 = { + default = { + default = { head = "throneRoom_cheer2_entry" torso = "throneRoom_cheer2_entry" } + portrait_modifier = { + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + } +} + +throne_room_applaud_1 = { + default = { + default = { head = "throneRoom_applaud1_entry" torso = "throneRoom_applaud1_entry" } + + throne_room_applaud_1_no_arm = { + animation = { head = "throneRoom_cheer2_entry" torso = "throneRoom_cheer2_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + } + + throneRoom_applaud1_fat_dwarf = { + animation = { head = "throneRoom_applaud1_entry" torso = "throneRoom_applaudFatDwarf1_entry" } + weight = { + base = 0 + modifier = { + add = 100 + OR = { + should_use_fat_animation = yes + should_use_fat_dwarf_animation = yes + } + } + } + } + } +} + +throne_room_kneel_1 = { + default = { + default = { head = "throneRoom_kneel1_entry" torso = "throneRoom_kneel1_entry" } + portrait_modifier = { + animations = no_cloak + } + } +} + +throne_room_kneel_2 = { + default = { + default = { head = "throneRoom_kneel2_entry" torso = "throneRoom_kneel2_entry" } + portrait_modifier = { + animations = no_cloak + } + } +} + +seiza = { + default = { + default = { head = "seiza" torso = "seiza" } + portrait_modifier = { + animations = female_prop_fix_additive + animations = dwarf_additive + } + } +} + +sitting = { + default = { + default = { head = "sitting" torso = "sitting" } + portrait_modifier = { + animations = female_prop_fix_additive + animations = dwarf_additive + } + } +} + +throne_room_curtsey_1 = { + default = { + default = { head = "throneRoom_curtsey1_entry" torso = "throneRoom_curtsey1_entry" } + portrait_modifier = { + animations = no_cloak + } + } + +} + +throne_room_bow_1 = { + default = { + default = { head = "throneRoom_bow1_entry" torso = "throneRoom_bow1_entry" } + portrait_modifier = { + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + } +} + +throne_room_bow_2 = { + default = { + default = { head = "throneRoom_bow2_entry" torso = "throneRoom_bow2_entry" } + portrait_modifier = { + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + } +} + +throne_room_bow_3 = { + default = { + default = { head = "throneRoom_bow3_entry" torso = "throneRoom_bow3_entry" } + portrait_modifier = { + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + animations = female_prop_fix_additive + } + } +} + +prostration = { + default = { + default = { head = "prostration_start" torso = "prostration_start" } + prostration_hunchback = { + animation = { head = "obsequious_bow" torso = "obsequious_bow" } + weight = { + base = 0 + modifier = { + add = 100 + has_trait = hunchbacked + } + } + } + prostration = { + animation = { head = "prostration_start" torso = "prostration_start" } + } + portrait_modifier = { + animations = female_prop_fix_additive + } + } +} + +gongshou = { + default = { + # Not for use in burials and other areas where it should use the opposite overlapping hands! + default = { head = "gongshou_start" torso = "gongshou_start" } + } +} + +#gongshou_with_hu = { +# default = { +# # Not for use in burials and other areas where it should use the opposite overlapping hands! +# default = { head = "gongshou_start" torso = "gongshou_start" } +# gongshou_with_hu = { +# animation = { head = "gongshou_start" torso = "gongshou_start" } +# portrait_modifier_pack = hu +# } +# } +#} + +wu_shu_bao_quan_li = { + # Military/martial + default = { + default = { head = "wu_shu_bao_quan_li" torso = "wu_shu_bao_quan_li" } + portrait_modifier = { + animations = female_prop_fix_additive + } + } +} + +######################################################################################################################################################### +######################################################################################################################################################### +# Horse Animations # +######################################################################################################################################################### +######################################################################################################################################################### + +jockey_lance_tilted = { + default = { + default = { head = "jockey_lance_tilted_entry" torso = "jockey_lance_tilted_entry" } + portrait_modifier = { + animations_props = ep2_horse_01_tiltedl + animations = no_cloak + } + } +} + +jockey_lance_couched_gallop = { + default = { + default = { head = "jockey_lance_couched_gallop_entry" torso = "jockey_lance_couched_gallop_entry" } + portrait_modifier = { + animations_props = ep2_horse_01_cgallopl + animations = no_cloak + } + } +} + +jockey_gallop = { + default = { + default = { head = "jockey_gallop_entry" torso = "jockey_gallop_entry" } + portrait_modifier = { + animations_props = ep2_horse_01_cgallop + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + } + } +} + +jockey_idle = { + default = { + default = { head = "jockey_idle_entry" torso = "jockey_idle_entry" } + portrait_modifier = { + animations_props = ep2_horse_01_idle + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + } + } +} + +jockey_victory = { + default = { + default = { head = "jockey_victory_entry" torso = "jockey_victory_entry" } + portrait_modifier = { + animations_props = ep2_horse_01_victory + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + } + } +} + +jockey_loss = { + default = { + default = { head = "jockey_loss_entry" torso = "jockey_loss_entry" } + portrait_modifier = { + animations_props = ep2_horse_01_loss + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + } + } +} + +jockey_walk = { + default = { + default = { head = "jockey_walk_entry" torso = "jockey_walk_entry" } + portrait_modifier = { + animations_props = ep2_horse_01_walk + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + } + } +} + +jockey_wave = { + default = { + default = { head = "jockey_wave" torso = "jockey_wave" } + portrait_modifier = { + animations_props = ep2_horse_01_idle + animations = no_cloak + } + } +} + +standing_horse = { + default = { + default = { head = "standing_horse" torso = "standing_horse" } + portrait_modifier = { + animations_props = ep2_horse_01_idle + } + } +} + +horse_archer_idle = { + default = { + default = { head = "horse_archer_idle" torso = "horse_archer_idle" } + horse_archer_idle = { + animation = { head = "horse_archer_idle" torso = "horse_archer_idle" } + portrait_modifier_pack = horse_archer_short_bow_without_arrow + } + } +} + +horse_archer_aggressive = { + default = { + default = { head = "horse_archer_aggressive_start" torso = "horse_archer_aggressive_start" } + horse_archer_aggressive_no_arm = { + animation = { head = "horse_archer_idle" torso = "horse_archer_idle" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + portrait_modifier_pack = horse_archer_short_bow_without_arrow + } + horse_archer_aggressive_1 = { + animation = { head = "horse_archer_aggressive_start" torso = "horse_archer_aggressive_start" } + weight = { + base = 20 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = horse_archer_short_bow_with_arrow + } + horse_archer_aggressive_2 = { + animation = { head = "horse_archer_aggressive_var_start" torso = "horse_archer_aggressive_var_start" } + weight = { + base = 80 + modifier = { + add = { 0.0 100.0 } # Random chance + } + } + portrait_modifier_pack = horse_archer_short_bow_with_arrow + } + } +} + +horse_surveying = { + default = { + default = { head = "horse_surveying_idle" torso = "horse_surveying_idle" } + portrait_modifier = { + animations_props = ep2_horse_01_walk + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + } + } +} + +horse_exhausted = { + default = { + default = { head = "horse_exhausted" torso = "horse_exhausted" } + portrait_modifier = { + animations_props = ep2_horse_01_walk + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + } + } +} + +horse_conversing_right = { + default = { + default = { head = "horse_conversing_action_right" torso = "horse_conversing_action_right" } + portrait_modifier = { + animations_props = ep2_horse_01_idle + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + } + } +} + +horse_conversing_left = { + default = { + default = { head = "horse_conversing_action_left" torso = "horse_conversing_action_left" } + portrait_modifier = { + animations_props = ep2_horse_01_idle + animations = no_cloak + animations = fat_additive + animations = dwarf_additive + } + } +} + +horse_sword_shield = { + default = { + default = { head = "horse_sword_shield" torso = "horse_sword_shield" } + horse_sword_shield = { + animation = { head = "horse_sword_shield" torso = "horse_sword_shield" } + portrait_modifier_pack = horse_sword_shield + } + } +} + +chariot_neutral = { + default = { + default = { head = "chariot_neutral" torso = "chariot_neutral" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_random + } + blue = { + animation = { head = "chariot_neutral" torso = "chariot_neutral" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_blue + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_blue } + } + } + } + green = { + animation = { head = "chariot_neutral" torso = "chariot_neutral" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_green + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_green } + } + } + } + white = { + animation = { head = "chariot_neutral" torso = "chariot_neutral" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_white + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_white } + } + } + } + red = { + animation = { head = "chariot_neutral" torso = "chariot_neutral" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_red + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_red } + } + } + } + random = { + animation = { head = "chariot_neutral" torso = "chariot_neutral" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_random + } + } + } +} + +chariot_happy = { + default = { + default = { head = "chariot_happy" torso = "chariot_happy" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_random + } + blue = { + animation = { head = "chariot_happy" torso = "chariot_happy" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_blue + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_blue } + } + } + } + green = { + animation = { head = "chariot_happy" torso = "chariot_happy" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_green + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_green } + } + } + } + white = { + animation = { head = "chariot_happy" torso = "chariot_happy" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_white + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_white } + } + } + } + red = { + animation = { head = "chariot_happy" torso = "chariot_happy" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_red + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_red } + } + } + } + random = { + animation = { head = "chariot_happy" torso = "chariot_happy" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_random + } + } + } +} + +chariot_shocked = { + default = { + default = { head = "chariot_shocked" torso = "chariot_shocked" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_random + } + blue = { + animation = { head = "chariot_shocked" torso = "chariot_shocked" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_blue + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_blue } + } + } + } + green = { + animation = { head = "chariot_shocked" torso = "chariot_shocked" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_green + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_green } + } + } + } + white = { + animation = { head = "chariot_shocked" torso = "chariot_shocked" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_white + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_white } + } + } + } + red = { + animation = { head = "chariot_shocked" torso = "chariot_shocked" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_red + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_red } + } + } + } + random = { + animation = { head = "chariot_shocked" torso = "chariot_shocked" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_prop_random + } + } + } +} + +chariot_w_horses_neutral = { + default = { + default = { head = "chariot_w_horses_neutral" torso = "chariot_w_horses_neutral" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_random + } + blue = { + animation = { head = "chariot_w_horses_neutral" torso = "chariot_w_horses_neutral" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_blue + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_blue } + } + } + } + green = { + animation = { head = "chariot_w_horses_neutral" torso = "chariot_w_horses_neutral" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_green + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_green } + } + } + } + white = { + animation = { head = "chariot_w_horses_neutral" torso = "chariot_w_horses_neutral" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_white + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_white } + } + } + } + red = { + animation = { head = "chariot_w_horses_neutral" torso = "chariot_w_horses_neutral" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_red + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_red } + } + } + } + random = { + animation = { head = "chariot_w_horses_neutral" torso = "chariot_w_horses_neutral" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_random + } + } + } +} + +chariot_w_horses_happy = { + default = { + default = { head = "chariot_w_horses_happy" torso = "chariot_w_horses_happy" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_random + } + blue = { + animation = { head = "chariot_w_horses_happy" torso = "chariot_w_horses_happy" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_blue + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_blue } + } + } + } + green = { + animation = { head = "chariot_w_horses_happy" torso = "chariot_w_horses_happy" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_green + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_green } + } + } + } + white = { + animation = { head = "chariot_w_horses_happy" torso = "chariot_w_horses_happy" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_white + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_white } + } + } + } + red = { + animation = { head = "chariot_w_horses_happy" torso = "chariot_w_horses_happy" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_red + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_red } + } + } + } + random = { + animation = { head = "chariot_w_horses_happy" torso = "chariot_w_horses_happy" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_random + } + } + } +} + +chariot_w_horses_shocked = { + default = { + default = { head = "chariot_w_horses_shocked" torso = "chariot_w_horses_shocked" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_random + } + blue = { + animation = { head = "chariot_w_horses_shocked" torso = "chariot_w_horses_shocked" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_blue + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_blue } + } + } + } + green = { + animation = { head = "chariot_w_horses_shocked" torso = "chariot_w_horses_shocked" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_green + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_green } + } + } + } + white = { + animation = { head = "chariot_w_horses_shocked" torso = "chariot_w_horses_shocked" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_white + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_white } + } + } + } + red = { + animation = { head = "chariot_w_horses_shocked" torso = "chariot_w_horses_shocked" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_red + } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = charioteer_red } + } + } + } + random = { + animation = { head = "chariot_w_horses_shocked" torso = "chariot_w_horses_shocked" } + portrait_modifier = { + animations_props = ep3_byzantine_chariot_w_horses_prop_random + } + } + } +} + +############################################################################################################################################################# +############################################################################################################################################################# +# Instrument Animations # +############################################################################################################################################################# +############################################################################################################################################################# + +instrument_active = { + default = { + default = { head = "idle_entry" torso = "idle_entry" } + portrait_modifier = { + animations = female_prop_fix_additive + } + + instrument_active_no_arm = { + animation = { head = "qanun_active" torso = "qanun_active" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + portrait_modifier = { + animations_props = fp4_qanun_prop + animations = female_prop_fix_additive + } + } + + shawn_active = { + animation = { head = "shawm_active" torso = "shawm_active" } + weight = { + base = 0 + modifier = { + add = 50 + location = { geographical_region = world_europe } + } + } + portrait_modifier = { + animations_props = fp4_shawm_prop + animations = female_prop_fix_additive + } + } + + lute_active = { + animation = { head = "lute_active" torso = "lute_active" } + weight = { + base = 0 + modifier = { + add = 50 + OR = { + location = { geographical_region = world_europe } + location = { geographical_region = world_middle_east } + } + } + } + portrait_modifier = { + animations_props = fp4_lute_prop + animations = female_prop_fix_additive + } + } + + qanun_active = { + animation = { head = "qanun_active" torso = "qanun_active" } + weight = { + base = 0 + modifier = { + add = 50 + OR = { + location = { geographical_region = world_middle_east } + location = { geographical_region = world_africa_north } + } + } + } + portrait_modifier = { + animations_props = fp4_qanun_prop + animations = female_prop_fix_additive + } + } + + guqin_active = { + animation = { head = "guqin_active" torso = "guqin_active" } + weight = { + base = 0 + modifier = { + add = 50 + location = { geographical_region = world_asia } + } + } + portrait_modifier = { + animations_props = tgp_guqin_01 + } + } + + chifonie_active = { + animation = { head = "chifonie_active" torso = "chifonie_active" } + weight = { + base = 0 + modifier = { + add = 50 + location = { geographical_region = world_europe } + } + } + portrait_modifier = { + animations_props = fp4_chifonie_prop + animations = female_prop_fix_additive + } + } + + alto_flute_active = { + animation = { head = "alto_flute_active" torso = "alto_flute_active" } + weight = { + base = 50 + } + portrait_modifier = { + animations_props = fp4_alto_flute_prop + animations = female_prop_fix_additive + } + } + } +} + +instrument_idle = { + default = { + default = { head = "idle_entry" torso = "idle_entry" } + portrait_modifier = { + animations = female_prop_fix_additive + } + + instrument_idle_no_arm = { + animation = { head = "qanun_idle" torso = "qanun_idle" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + portrait_modifier = { + animations_props = fp4_qanun_prop + animations = female_prop_fix_additive + } + } + + shawn_idle = { + animation = { head = "shawm_idle" torso = "shawm_idle" } + weight = { + base = 0 + modifier = { + add = 50 + location = { geographical_region = world_europe } + } + } + portrait_modifier = { + animations_props = fp4_shawm_prop + animations = female_prop_fix_additive + } + } + + lute_idle = { + animation = { head = "lute_idle" torso = "lute_idle" } + weight = { + base = 0 + modifier = { + add = 50 + OR = { + location = { geographical_region = world_europe } + location = { geographical_region = world_middle_east } + } + } + } + portrait_modifier = { + animations_props = fp4_lute_prop + animations = female_prop_fix_additive + } + } + + qanun_idle = { + animation = { head = "qanun_idle" torso = "qanun_idle" } + weight = { + base = 0 + modifier = { + add = 50 + OR = { + location = { geographical_region = world_middle_east } + location = { geographical_region = world_africa_north } + } + } + } + portrait_modifier = { + animations_props = fp4_qanun_prop + animations = female_prop_fix_additive + } + } + + guqin_idle = { + animation = { head = "guqin_idle" torso = "guqin_idle" } + weight = { + base = 0 + modifier = { + add = 50 + location = { geographical_region = world_asia } + } + } + portrait_modifier = { + animations_props = tgp_guqin_01 + } + } + + chifonie_idle = { + animation = { head = "chifonie_idle" torso = "chifonie_idle" } + weight = { + base = 0 + modifier = { + add = 50 + location = { geographical_region = world_europe } + } + } + portrait_modifier = { + animations_props = fp4_chifonie_prop + animations = female_prop_fix_additive + } + } + + alto_flute_idle = { + animation = { head = "alto_flute_idle" torso = "alto_flute_idle" } + weight = { + base = 50 + } + portrait_modifier = { + animations_props = fp4_alto_flute_prop + animations = female_prop_fix_additive + } + } + } +} + +shawm_active = { + default = { + default = { head = "shawm_active" torso = "shawm_active" } + portrait_modifier = { + animations_props = fp4_shawm_prop + animations = female_prop_fix_additive + } + shawm_active_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + portrait_modifier = { + } + } + } +} + +shawm_idle = { + default = { + default = { head = "shawm_idle" torso = "shawm_idle" } + portrait_modifier = { + animations_props = fp4_shawm_prop + animations = female_prop_fix_additive + } + shawm_idle_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + portrait_modifier = { + } + } + } +} + +qanun_active = { + default = { + default = { head = "qanun_active" torso = "qanun_active" } + portrait_modifier = { + animations_props = fp4_qanun_prop + } + } +} + +qanun_idle = { + default = { + default = { head = "qanun_idle" torso = "qanun_idle" } + portrait_modifier = { + animations_props = fp4_qanun_prop + } + } +} + +guqin_active = { + default = { + default = { head = "guqin_active" torso = "guqin_active" } + portrait_modifier = { + animations_props = tgp_guqin_01 + } + } +} + +guqin_idle = { + default = { + default = { head = "guqin_idle" torso = "guqin_idle" } + portrait_modifier = { + animations_props = tgp_guqin_01 + } + } +} + +lute_active = { + default = { + default = { head = "lute_active" torso = "lute_active" } + portrait_modifier = { + animations_props = fp4_lute_prop + animations = female_prop_fix_additive + } + lute_active_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + portrait_modifier = { + } + } + } +} + +lute_idle = { + default = { + default = { head = "lute_idle" torso = "lute_idle" } + portrait_modifier = { + animations_props = fp4_lute_prop + animations = female_prop_fix_additive + } + lute_idle_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + portrait_modifier = { + } + } + } +} + +chifonie_active = { + default = { + default = { head = "chifonie_active" torso = "chifonie_active" } + portrait_modifier = { + animations_props = fp4_chifonie_prop + animations = female_prop_fix_additive + } + chifonie_active_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + portrait_modifier = { + } + } + } +} + +chifonie_idle = { + default = { + default = { head = "chifonie_idle" torso = "chifonie_idle" } + portrait_modifier = { + animations_props = fp4_chifonie_still_prop + animations = female_prop_fix_additive + } + chifonie_idle_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + portrait_modifier = { + } + } + } +} + +alto_flute_active = { + default = { + default = { head = "alto_flute_active" torso = "alto_flute_active" } + portrait_modifier = { + animations_props = fp4_alto_flute_prop + animations = female_prop_fix_additive + } + alto_flute_active_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + portrait_modifier = { + } + } + } +} + +alto_flute_idle = { + default = { + default = { head = "alto_flute_idle" torso = "alto_flute_idle" } + portrait_modifier = { + animations_props = fp4_alto_flute_prop + animations = female_prop_fix_additive + } + alto_flute_idle_no_arm = { + animation = { head = "idle_entry" torso = "idle_entry" } + weight = { + base = 0 + modifier = { + add = 100 + portrait_has_trait_trigger = { TRAIT = maimed } + } + } + portrait_modifier = { + } + } + } +} + +############################################################################################################################################# +############################################################################################################################################# +# Ability # +############################################################################################################################################# +############################################################################################################################################# + +incapable = { + default = { + default = { head = "incapable" torso = "incapable" } + } +} + +dead = { + default = { + default = { head = "dead" torso = "dead" } + portrait_modifier = { + animations = dwarf_additive + animations = fat_additive + } + } +} + +bind_pose = { + barbershop = no + default = { + default = { head = "bind_pose" torso = "bind_pose" } + } +} + +######################################################################################################################################################### +######################################################################################################################################################### +# Bookmark Characters # +######################################################################################################################################################### +######################################################################################################################################################### + +map_worry = { + barbershop = no + default = { + default = { head = "emotion_worry" torso = "emotion_worry" } + portrait_modifier = { + animations = emotion_worry_decal + animations = fat_additive + animations = dwarf_additive + animations = child_additive + } + } +} + +map_ecstasy = { + barbershop = no + default = { + default = { head = "emotion_happy" torso = "emotion_happy" } + portrait_modifier = { + animations = emotion_happy_decal + animations = fat_additive + animations = dwarf_additive + animations = child_additive + } + } +} + +map_dismissal = { + barbershop = no + default = { + default = { head = "emotion_dismissive" torso = "emotion_dismissive" } + portrait_modifier = { + animations = emotion_dismissive_decal + animations = fat_additive + animations = dwarf_additive + animations = child_additive + } + } +} + +map_disbelief = { + barbershop = no + default = { + default = { head = "emotion_disbelief" torso = "emotion_disbelief" } + portrait_modifier = { + animations = emotion_disbelief_decal + animations = fat_additive + animations = dwarf_additive + animations = child_additive + } + } +} + +map_rage = { + barbershop = no + default = { + default = { head = "emotion_angry" torso = "emotion_angry" } + portrait_modifier = { + animations = emotion_angry_decal + animations = fat_additive + animations = dwarf_additive + animations = child_additive + } + } +} + +map_love = { + barbershop = no + default = { + default = { head = "emotion_admiration" torso = "emotion_admiration" } + portrait_modifier = { + animations = emotion_admiration_decal + animations = fat_additive + animations = dwarf_additive + animations = child_additive + } + } +} + +map_disgust = { + barbershop = no + default = { + default = { head = "emotion_disgust" torso = "emotion_disgust" } + portrait_modifier = { + animations = emotion_disgust_decal + animations = fat_additive + animations = dwarf_additive + animations = child_additive + animations = cloak_additive + } + } +} + +map_schadenfreude = { + barbershop = no + default = { + default = { head = "emotion_schadenfreude" torso = "emotion_schadenfreude" } + portrait_modifier = { + animations = emotion_schadenfreude_decal + animations = fat_additive + animations = dwarf_additive + animations = child_additive + } + } +} + +map_fear = { + barbershop = no + default = { + default = { head = "emotion_fear" torso = "emotion_fear" } + portrait_modifier = { + animations = emotion_fear_decal + animations = fat_additive + animations = dwarf_additive + animations = child_additive + } + } +} From e4050423b92e719351c39aa96cad9a0a3eb47d1c Mon Sep 17 00:00:00 2001 From: trashmasteruni Date: Mon, 12 Jan 2026 01:29:03 +0100 Subject: [PATCH 2/4] localization relocalization --- .../NEOW_buildings_l_english.yml | 2 +- .../NEOW_holy_orders_l_english.yml | 0 .../auxiliary_regiment_l_english.yml | 0 .../bookmark/bookmark_N3OW_2555_l_english.yml | 0 .../{ => replace}/buildings_l_english.yml | 0 .../{ => replace}/council_tasks_l_english.yml | 0 .../{ => replace}/decisions_l_english.yml | 0 .../fp1/dlc_fp1_game_concepts_l_english.yml | 0 .../dlc/fp1/dlc_fp1_wars_l_english.yml | 0 .../NEOW_dynasty_names_l_english.yml | 88 +--- .../dynasties/dynasty_names_l_english.yml | 3 + .../{ => replace}/gui/levyview_l_english.yml | 0 .../modifiers/NEOW_modifiers_l_english.yml | 0 .../names/NEOW_character_names_l_english.yml | 150 +----- .../names/character_names_l_english.yml | 298 +++++++++++- .../{ => replace}/terrains_l_english.yml | 0 .../titles_cultural_names_l_english.yml | 440 +----------------- .../{ => replace}/titles_l_english.yml | 39 +- 18 files changed, 328 insertions(+), 692 deletions(-) rename localization/english/{ => replace}/NEOW_buildings_l_english.yml (98%) rename localization/english/{ => replace}/NEOW_holy_orders_l_english.yml (100%) rename localization/english/{ => replace}/auxiliary_regiment_l_english.yml (100%) rename localization/english/{ => replace}/bookmark/bookmark_N3OW_2555_l_english.yml (100%) rename localization/english/{ => replace}/buildings_l_english.yml (100%) rename localization/english/{ => replace}/council_tasks_l_english.yml (100%) rename localization/english/{ => replace}/decisions_l_english.yml (100%) rename localization/english/{ => replace}/dlc/fp1/dlc_fp1_game_concepts_l_english.yml (100%) rename localization/english/{ => replace}/dlc/fp1/dlc_fp1_wars_l_english.yml (100%) rename localization/english/{ => replace}/dynasties/NEOW_dynasty_names_l_english.yml (91%) rename localization/english/{ => replace}/dynasties/dynasty_names_l_english.yml (99%) rename localization/english/{ => replace}/gui/levyview_l_english.yml (100%) rename localization/english/{ => replace}/modifiers/NEOW_modifiers_l_english.yml (100%) rename localization/english/{ => replace}/names/NEOW_character_names_l_english.yml (94%) rename localization/english/{ => replace}/names/character_names_l_english.yml (99%) rename localization/english/{ => replace}/terrains_l_english.yml (100%) rename localization/english/{ => replace}/titles_cultural_names_l_english.yml (90%) rename localization/english/{ => replace}/titles_l_english.yml (99%) diff --git a/localization/english/NEOW_buildings_l_english.yml b/localization/english/replace/NEOW_buildings_l_english.yml similarity index 98% rename from localization/english/NEOW_buildings_l_english.yml rename to localization/english/replace/NEOW_buildings_l_english.yml index 5834e0a2..7779e56d 100644 --- a/localization/english/NEOW_buildings_l_english.yml +++ b/localization/english/replace/NEOW_buildings_l_english.yml @@ -31,7 +31,7 @@ building_type_court_of_europa_01:1 "Court of Europa" building_type_court_of_europa_01_desc:0 "WIP" building_court_of_europa_01:0 "Court of Europa" - building_court_of_europa_01_desc:0 "Following the Event, many people settled in the region around Den Hagge, seeking answers to what happened. Soon the surrounding area became a large centre of commerce, that needed a centralized rule to work properly. After Leopold became the Grand Chancellor, he wanted to resolve this issue. This led to him constructing the “Court of Europa”, to properly organize his rule and further fortify the region." + building_court_of_europa_01_desc:0 "Following the Event, many people settled in the region around Den Hagge, seeking answers to what happened. Soon the surrounding area became a large centre of commerce, that needed a centralized rule to work properly. After Leopold became the Grand Chancellor, he wanted to resolve this issue. Leading to him constructing the “Court of Europa”, to properly organize his rule and further fortify the region." building_court_of_europa_02:0 "Grand Court of Europa" building_court_of_europa_02_desc:0 "Soon, the small court faced many issues, as the land around it grew, but the court did not. People needed a better place to handle their affairs. The Grand Court of Europe would be constructed, not only a massive complex of palaces and gardens, but also an extensive fortification line, protecting the court from enemy invasions." diff --git a/localization/english/NEOW_holy_orders_l_english.yml b/localization/english/replace/NEOW_holy_orders_l_english.yml similarity index 100% rename from localization/english/NEOW_holy_orders_l_english.yml rename to localization/english/replace/NEOW_holy_orders_l_english.yml diff --git a/localization/english/auxiliary_regiment_l_english.yml b/localization/english/replace/auxiliary_regiment_l_english.yml similarity index 100% rename from localization/english/auxiliary_regiment_l_english.yml rename to localization/english/replace/auxiliary_regiment_l_english.yml diff --git a/localization/english/bookmark/bookmark_N3OW_2555_l_english.yml b/localization/english/replace/bookmark/bookmark_N3OW_2555_l_english.yml similarity index 100% rename from localization/english/bookmark/bookmark_N3OW_2555_l_english.yml rename to localization/english/replace/bookmark/bookmark_N3OW_2555_l_english.yml diff --git a/localization/english/buildings_l_english.yml b/localization/english/replace/buildings_l_english.yml similarity index 100% rename from localization/english/buildings_l_english.yml rename to localization/english/replace/buildings_l_english.yml diff --git a/localization/english/council_tasks_l_english.yml b/localization/english/replace/council_tasks_l_english.yml similarity index 100% rename from localization/english/council_tasks_l_english.yml rename to localization/english/replace/council_tasks_l_english.yml diff --git a/localization/english/decisions_l_english.yml b/localization/english/replace/decisions_l_english.yml similarity index 100% rename from localization/english/decisions_l_english.yml rename to localization/english/replace/decisions_l_english.yml diff --git a/localization/english/dlc/fp1/dlc_fp1_game_concepts_l_english.yml b/localization/english/replace/dlc/fp1/dlc_fp1_game_concepts_l_english.yml similarity index 100% rename from localization/english/dlc/fp1/dlc_fp1_game_concepts_l_english.yml rename to localization/english/replace/dlc/fp1/dlc_fp1_game_concepts_l_english.yml diff --git a/localization/english/dlc/fp1/dlc_fp1_wars_l_english.yml b/localization/english/replace/dlc/fp1/dlc_fp1_wars_l_english.yml similarity index 100% rename from localization/english/dlc/fp1/dlc_fp1_wars_l_english.yml rename to localization/english/replace/dlc/fp1/dlc_fp1_wars_l_english.yml diff --git a/localization/english/dynasties/NEOW_dynasty_names_l_english.yml b/localization/english/replace/dynasties/NEOW_dynasty_names_l_english.yml similarity index 91% rename from localization/english/dynasties/NEOW_dynasty_names_l_english.yml rename to localization/english/replace/dynasties/NEOW_dynasty_names_l_english.yml index 4e2a5912..f564e7f4 100644 --- a/localization/english/dynasties/NEOW_dynasty_names_l_english.yml +++ b/localization/english/replace/dynasties/NEOW_dynasty_names_l_english.yml @@ -947,90 +947,4 @@ dynn_Louwerens:0 "Louwerens" dynn_Mikkenie:0 "Mikkenie" dynn_Toonen:0 "Toonen" - dynn_Geleijnse:0 "Geleijnse" - dynn_M_o_stk_ller:0 "Møller" - dynn_Brinck:0 "Brinck" - dynn_Stein:0 "Stein" - dynn_Hald:0 "Hald" - dynn_Bendix:0 "Bendix" - dynn_Bodelsen:0 "Bodelsen" - dynn_Jensen:0 "Jensen" - dynn_Nielsen:0 "Nielsen" - dynn_Hansen:0 "Hansen" - dynn_Pedersen:0 "Pedersen" - dynn_Andersen:0 "Andersen" - dynn_Christensen:0 "Christensen" - dynn_Larsen:0 "Larsen" - dynn_S_o_stk_rensen:0 "Sørensen" - dynn_Rasmussen:0 "Rasmussen" - dynn_J_o_stk_rgensen:0 "Jørgensen" - dynn_Petersen:0 "Petersen" - dynn_Madsen:0 "Madsen" - dynn_Kristensen:0 "Kristensen" - dynn_Olsen:0 "Olsen" - dynn_Christiansen:0 "Christiansen" - dynn_Thomsen:0 "Thomsen" - dynn_Poulsen:0 "Poulsen" - dynn_Johansen:0 "Johansen" - dynn_Knudsen:0 "Knudsen" - dynn_Mortensen:0 "Mortensen" - dynn_Thorslund:0 "Thorslund" - dynn_Bro:0 "Bro" - dynn_Christoffersen:0 "Christoffersen" - dynn_Berner:0 "Berner" - dynn_Nyboe:0 "Nyboe" - dynn_Abell:0 "Abell" - dynn_Laursen:0 "Laursen" - dynn_Thaysen:0 "Thaysen" - dynn_Norlyk:0 "Norlyk" - dynn_Amnitzb_o_stk_ll:0 "Amnitzbøll" - dynn_M_o_stk_llgaard:0 "Møllgaard" - dynn_Mejer:0 "Mejer" - dynn_Clausen:0 "Clausen" - dynn_Kj_ae_r:0 "Kjær" - dynn_Foersom:0 "Foersom" - dynn_Bolbjerg:0 "Bolbjerg" - dynn_Benn:0 "Benn" - dynn_Dalsgaard:0 "Dalsgaard" - dynn_Gr_o_stk_nvold:0 "Grønvold" - dynn_Utzon:0 "Utzon" - dynn_Martins:0 "Martins" - dynn_Lindskj_o_stk_ld:0 "Lindskjøld" - dynn_Klynge:0 "Klynge" - dynn_Ferslev:0 "Ferslev" - dynn_Bardrum:0 "Bardrum" - dynn_Dahlgaard:0 "Dahlgaard" - dynn_H_o_stk_gh:0 "Høgh" - dynn_Lyng:0 "Lyng" - dynn_Hindkj_ae_r:0 "Hindkjær" - dynn_H_o_stk_eg:0 "Høeg" - dynn_Bjerg:0 "Bjerg" - dynn_Agerholm:0 "Agerholm" - dynn_Riggelsen:0 "Riggelsen" - dynn_Dam:0 "Dam" - dynn_Kj_ae_rholm:0 "Kjærholm" - dynn_Stapelfeldt:0 "Stapelfeldt" - dynn_Engberg:0 "Engberg" - dynn_Steffensen:0 "Steffensen" - dynn_Ravn:0 "Ravn" - dynn_Sommer:0 "Sommer" - dynn_L_o_stk_kke:0 "Løkke" - dynn_Dollerup:0 "Dollerup" - dynn_Meinert:0 "Meinert" - dynn_Risgaard:0 "Risgaard" - dynn_Sten:0 "Sten" - dynn_Damm:0 "Damm" - dynn_Olesen:0 "Olesen" - dynn_Friborg:0 "Friborg" - dynn_Hinnerfeldt:0 "Hinnerfeldt" - dynn_Sj_o_stk_ht:0 "Sjøht" - dynn_Kronborg:0 "Kronborg" - dynn_Dr_o_stk_ger:0 "Drøger" - dynn_Dalager:0 "Dalager" - dynn_L_o_stk_kken:0 "Løkken" - dynn_Als_dsh_Nielsen:0 "Als-Nielsen" - dynn_Rask:0 "Rask" - dynn_Mogensen:0 "Mogensen" - dynn_Manz:0 "Manz" - dynn_Albinus:0 "Albinus" - dynn_Sehested:0 "Sehested" + dynn_Geleijnse:0 "Geleijnse" \ No newline at end of file diff --git a/localization/english/dynasties/dynasty_names_l_english.yml b/localization/english/replace/dynasties/dynasty_names_l_english.yml similarity index 99% rename from localization/english/dynasties/dynasty_names_l_english.yml rename to localization/english/replace/dynasties/dynasty_names_l_english.yml index ae81b52c..6a08196f 100644 --- a/localization/english/dynasties/dynasty_names_l_english.yml +++ b/localization/english/replace/dynasties/dynasty_names_l_english.yml @@ -4037,6 +4037,7 @@ dynn_MartI_n:0 "Martín" dynn_MartI_nez_de_Oviedo:0 "Martínez de Oviedo" dynn_Martinakios:0 "Martinakios" + dynn_Martins:0 "Martins" dynn_Marwanid:0 "Marwanid" dynn_Marwarrudhid:0 "Marwarrudhid" dynn_Marwazid:0 "Marwazid" @@ -5873,6 +5874,7 @@ dynn_Staur:0 "Staur" dynn_Stawell:0 "Stawell" dynn_Stazone:0 "Stazone" + dynn_Stein:0 "Stein" dynn_Steinfurt:0 "Steinfurt" dynn_Stemnitziotes:0 "Stemnitziotes" dynn_Stenbock:0 "Stenbock" @@ -8150,6 +8152,7 @@ dynn_Nyemo:0 "Nyêmo" dynn_Penpo:0 "Penpo" dynn_Meldro:0 "Meldro" + dynn_Dam:0 "Dam" dynn_Nakchu:0 "Nakchu" dynn_PelgO_n:0 "Pelgön" dynn_Hohozhili:0 "Hohozhili" diff --git a/localization/english/gui/levyview_l_english.yml b/localization/english/replace/gui/levyview_l_english.yml similarity index 100% rename from localization/english/gui/levyview_l_english.yml rename to localization/english/replace/gui/levyview_l_english.yml diff --git a/localization/english/modifiers/NEOW_modifiers_l_english.yml b/localization/english/replace/modifiers/NEOW_modifiers_l_english.yml similarity index 100% rename from localization/english/modifiers/NEOW_modifiers_l_english.yml rename to localization/english/replace/modifiers/NEOW_modifiers_l_english.yml diff --git a/localization/english/names/NEOW_character_names_l_english.yml b/localization/english/replace/names/NEOW_character_names_l_english.yml similarity index 94% rename from localization/english/names/NEOW_character_names_l_english.yml rename to localization/english/replace/names/NEOW_character_names_l_english.yml index b57bd6e6..8a75c3fe 100644 --- a/localization/english/names/NEOW_character_names_l_english.yml +++ b/localization/english/replace/names/NEOW_character_names_l_english.yml @@ -1013,6 +1013,7 @@ Ingrido:0 "Ingrido" Ioasmyn:0 "Ioasmyn" Ipoulite:0 "Ipoulite" + Irene:0 "Irene" Ireni_e_act_u:0 "Ireniéu" Ireno_female:0 "Ireno" Iris:0 "Iris" @@ -2205,151 +2206,4 @@ Aart:0 "Aart" Dirkje:0 "Dirkje" Hendrina:0 "Hendrina" - Harry:0 "Harry" - Marcellinus:0 "Marcellinus" - Egbert:0 "Egbert" - Louis:0 "Louis" - Gerdina:0 "Gerdina" - Frederika:0 "Frederika" - Willy_female:0 "Willy" - Dina:0 "Dina" - Francina:0 "Francina" - Janny:0 "Janny" - Everdina:0 "Everdina" - Joanna:0 "Joanna" - Hubertina:0 "Hubertina" - Clasina:0 "Clasina" - Antonie:0 "Antonie" - Derk:0 "Derk" - Agatha:0 "Agatha" - Jantina:0 "Jantina" - Antonetta:0 "Antonetta" - Anne_male:0 "Anne" - Bertha:0 "Bertha" - Teuntje:0 "Teuntje" - Antoon:0 "Antoon" - Gerritdina:0 "Gerritdina" - Josepha:0 "Josepha" - Henri:0 "Henri" - Henderika:0 "Henderika" - Laurentius:0 "Laurentius" - Frits:0 "Frits" - Cornelius:0 "Cornelius" - Engelina:0 "Engelina" - Nelly:0 "Nelly" - Christianus:0 "Christianus" - Gijsbert:0 "Gijsbert" - Elly:0 "Elly" - Jansje:0 "Jansje" - Susanna:0 "Susanna" - Jannie:0 "Jannie" - Kornelis:0 "Kornelis" - Anthonie:0 "Anthonie" - Piet:0 "Piet" - Henriette:0 "Henriette" - Annigje:0 "Annigje" - Bertus:0 "Bertus" - Marten:0 "Marten" - Klazina:0 "Klazina" - Alberta:0 "Alberta" - Alberdina:0 "Alberdina" - Mathias:0 "Mathias" - Bernardina:0 "Bernardina" - Lodewijk:0 "Lodewijk" - Hendrica:0 "Hendrica" - Geesje:0 "Geesje" - Sofie:0 "Sofie" - Mads:0 "Mads" - Henrik:0 "Henrik" - Lars-Viggo:0 "Lars-Viggo" - Viggo:0 "Viggo" - Gunnar:0 "Gunnar" - Niels:0 "Niels" - Ole:0 "Ole" - Morten:0 "Morten" - Mikkel:0 "Mikkel" - Camilla:0 "Camilla" - Merete:0 "Merete" - Cecilie:0 "Cecilie" - Rasmus:0 "Rasmus" - Katrine:0 "Katrine" - Nicolai:0 "Nicolai" - Emilie:0 "Emilie" - Kasper:0 "Kasper" - Freja:0 "Freja" - Magnus:0 "Magnus" - Knud:0 "Knud" - Sine:0 "Sine" - Poul:0 "Poul" - Frode:0 "Frode" - Kristoffer:0 "Kristoffer" - Signe:0 "Signe" - Per:0 "Per" - Maja:0 "Maja" - Victor:0 "Victor" - Bent:0 "Bent" - Ditte:0 "Ditte" - Nicklas:0 "Nicklas" - Rikke:0 "Rikke" - Asbj_o_stk_rn:0 "Asbjørn" - Aage:0 "Aage" - Line:0 "Line" - Nele:0 "Nele" - Irene:0 "Irene" - Nanna:0 "Nanna" - Svend:0 "Svend" - J_o_stk_rn:0 "Jørn" - Boje:0 "Boje" - Vibeke:0 "Vibeke" - Jon:0 "Jon" - Nicoline:0 "Nicoline" - Anders:0 "Anders" - Christoffer:0 "Christoffer" - Lauge:0 "Lauge" - Dagny:0 "Dagny" - B_o_stk_rge:0 "Børge" - Ulrik:0 "Ulrik" - Lasse:0 "Lasse" - Sigfred:0 "Sigfred" - Inger:0 "Inger" - Remond:0 "Remond" - Kaj:0 "Kaj" - L_ae_rke:0 "Lærke" - Alberte:0 "Alberte" - Fridel:0 "Fridel" - Torben:0 "Torben" - Sisse:0 "Sisse" - Frederikke:0 "Frederikke" - Jeppe:0 "Jeppe" - Steffen:0 "Steffen" - Thor:0 "Thor" - Olga:0 "Olga" - Sofia:0 "Sofia" - Philip:0 "Philip" - Bernhardt:0 "Bernhardt" - William:0 "William" - Mia:0 "Mia" - Oscar:0 "Oscar" - J_o_stk_rgen:0 "Jørgen" - Jens:0 "Jens" - Kristine:0 "Kristine" - Malthe:0 "Malthe" - Annelise:0 "Annelise" - Finn:0 "Finn" - Arne:0 "Arne" - Johanne:0 "Johanne" - Flemming:0 "Flemming" - Stine:0 "Stine" - Bj_o_stk_rner:0 "Bjørner" - Stig:0 "Stig" - S_o_stk_ren:0 "Søren" - Mohammad:0 "Mohammad" - Bjarne:0 "Bjarne" - Glennie:0 "Glennie" - Pernille:0 "Pernille" - Jette:0 "Jette" - Bodil:0 "Bodil" - Sille:0 "Sille" - Henry:0 "Henry" - Thea:0 "Thea" - Asger:0 "Asger" + Harry:0 "Harry" \ No newline at end of file diff --git a/localization/english/names/character_names_l_english.yml b/localization/english/replace/names/character_names_l_english.yml similarity index 99% rename from localization/english/names/character_names_l_english.yml rename to localization/english/replace/names/character_names_l_english.yml index 3ad27745..6e53b684 100644 --- a/localization/english/names/character_names_l_english.yml +++ b/localization/english/replace/names/character_names_l_english.yml @@ -541,6 +541,7 @@ Agama:0 "Agama" Agapito:0 "Agapito" Agata:0 "Agata" + Agatha:0 "Agatha" Agathon:0 "Agathon" Agathonikos:0 "Agathonikos" Agathos:0 "Agathos" @@ -1355,6 +1356,7 @@ AndE_la:0 "Anděla" Anderkina:0 "Anderkina" Anderquina:0 "Anderquina" + Anders:0 "Anders" Andhave:0 "Andhave" Andhraka:0 "Andhraka" Andica:0 "Andica" @@ -1530,6 +1532,7 @@ Antonios:0 "Antonios" Antoniotto:0 "Antoniotto" Antony:0 "Antony" + Antoon:0 "Antoon" Antsa:0 "Antsa" Antso:0 "Antso" Anubai:0 "Anubai" @@ -1737,6 +1740,7 @@ ArnbjO_rn:0 "Arnbjörn" Arncytel:0 "Arncytel" Arnd:0 "Arnd" + Arne:0 "Arne" Arnefrit:0 "Arnefrit" Arnefrith:0 "Arnefrith" Arnegisa:0 "Arnegisa" @@ -2862,6 +2866,7 @@ Berteiro:0 "Berteiro" Berteland:0 "Berteland" Bertenildis:0 "Bertenildis" + Bertha:0 "Bertha" Berthar:0 "Berthar" Berthe:0 "Berthe" Berthefled:0 "Berthefled" @@ -3142,6 +3147,7 @@ Biyu:0 "Biyu" Bizel:0 "Bizel" Bjarnat:0 "Bjarnat" + Bjarne:0 "Bjarne" Bjarni:0 "Bjarni" BjO_rg:0 "Björg" BjO_rgolf:0 "Björgolf" @@ -3206,6 +3212,7 @@ Boddic:0 "Boddic" Boddw:0 "Boddw" Bodhideva:0 "Bodhideva" + Bodil:0 "Bodil" Bodin:0 "Bodin" Bodon:0 "Bodon" Bodonchar:0 "Bodonchar" @@ -3716,6 +3723,7 @@ Caltram:0 "Caltram" Calum:0 "Calum" Camila:0 "Camila" + Camilla:0 "Camilla" Camillo:0 "Camillo" Camillus:0 "Camillus" Camoae:0 "Camoae" @@ -3868,6 +3876,7 @@ Cecil:0 "Cecil" Cecile:0 "Cecile" Cecilia:0 "Cecilia" + Cecilie:0 "Cecilie" Cecily:0 "Cecily" Cedda:0 "Cedda" Cededa:0 "Cededa" @@ -4203,6 +4212,7 @@ Christiana:0 "Christiana" Christiern:0 "Christiern" Christodolos:0 "Christodolos" + Christoffer:0 "Christoffer" Christopher:0 "Christopher" Christophoros:0 "Christophoros" Chrodbert:0 "Chrodbert" @@ -4482,6 +4492,7 @@ Cormac:0 "Cormac" Cornelio:0 "Cornelio" Corneliu:0 "Corneliu" + Cornelius:0 "Cornelius" Corp:0 "Corp" Corradina:0 "Corradina" Corradino:0 "Corradino" @@ -5937,6 +5948,7 @@ Efyrddyl:0 "Efyrddyl" Egaloskoura:0 "Egaloskoura" Egas:0 "Egas" + Egbert:0 "Egbert" Egelina:0 "Egelina" Egenio:0 "Egenio" Egfred:0 "Egfred" @@ -6161,6 +6173,7 @@ Emgelberna:0 "Emgelberna" Emilde:0 "Emilde" Emili:0 "Emili" + Emilie:0 "Emilie" Emilija:0 "Emilija" Emiliya:0 "Emiliya" Emilo:0 "Emilo" @@ -6853,6 +6866,7 @@ Finguine_Cenn-nGE_cA_n:0 "Finguine Cenn-nGécán" Finguine:0 "Finguine" Finjo:0 "Finjo" + Finn:0 "Finn" FinnacA_n:0 "Finnacán" Finnbarr:0 "Finnbarr" FinnchU_:0 "Finnchú" @@ -6989,6 +7003,7 @@ Frederic:0 "Frederic" Frederick:0 "Frederick" Frederico:0 "Frederico" + Frederikke:0 "Frederikke" Frederique:0 "Frederique" Frederuna:0 "Frederuna" Fredesende:0 "Fredesende" @@ -6998,6 +7013,7 @@ Fredrik:0 "Fredrik" Fregnano:0 "Fregnano" Frej:0 "Frej" + Freja:0 "Freja" Fremosilli:0 "Fremosilli" Frery:0 "Frery" Fresco:0 "Fresco" @@ -7028,6 +7044,7 @@ Fritzmann:0 "Fritzmann" Froatingus:0 "Froatingus" Frobert:0 "Frobert" + Frode:0 "Frode" Frogildi:0 "Frogildi" Froila:0 "Froila" Froiliuva:0 "Froiliuva" @@ -7109,7 +7126,9 @@ Gabra:0 "Gabra" Gabre_Maskal:0 "Gabre Maskal" Gabri_el:0 "Gabri'el" + Gabriel:0 "Gabriel" Gabriela:0 "Gabriela" + Gabriele:0 "Gabriele" Gabrieli:0 "Gabrieli" Gabrielia:0 "Gabrielia" Gabrielkouda:0 "Gabrielkouda" @@ -7344,6 +7363,7 @@ GealA_:0 "Gealá" Gebereal:0 "Gebereal" Geberga:0 "Geberga" + Gebhard:0 "Gebhard" Gebhart:0 "Gebhart" Gebicca:0 "Gebicca" Gebre:0 "Gebre" @@ -7403,6 +7423,7 @@ Geoffroy:0 "Geoffroy" Geofrey:0 "Geofrey" Geofroi:0 "Geofroi" + Georg:0 "Georg" George:0 "George" Georgi:0 "Georgi" Georgia:0 "Georgia" @@ -7412,11 +7433,13 @@ Georgois:0 "Georgois" Georgy:0 "Georgy" Geraint:0 "Geraint" + Gerald:0 "Gerald" Geralda:0 "Geralda" Geraldo:0 "Geraldo" Geraldus:0 "Geraldus" Gerallt:0 "Gerallt" Geralt:0 "Geralt" + Gerard:0 "Gerard" Gerardo:0 "Gerardo" Gerasimos:0 "Gerasimos" Geraud:0 "Geraud" @@ -7430,6 +7453,7 @@ Gerbrand:0 "Gerbrand" Gerbruht:0 "Gerbruht" Gerburgis:0 "Gerburgis" + Gerda:0 "Gerda" Gerdautas:0 "Gerdautas" Gerdeg:0 "Gerdeg" Gerden:0 "Gerden" @@ -7440,9 +7464,12 @@ Gergana:0 "Gergana" Gergely:0 "Gergely" Gergory:0 "Gergory" + Gerhard:0 "Gerhard" + Gerhild:0 "Gerhild" Gerkus:0 "Gerkus" Gerlach:0 "Gerlach" German_Seyum:0 "German Seyum" + German:0 "German" Germano:0 "Germano" Germanos:0 "Germanos" Germanus:0 "Germanus" @@ -7453,6 +7480,7 @@ Geronimo:0 "Geronimo" Gerontius:0 "Gerontius" Gerperga:0 "Gerperga" + Gerrit:0 "Gerrit" GerrO_c:0 "Gerróc" Gersenda:0 "Gersenda" Gersende:0 "Gersende" @@ -7460,6 +7488,7 @@ Gersvinda:0 "Gersvinda" GerT_r:0 "Gerðr" GertrU_d:0 "Gertrúd" + Gertrud:0 "Gertrud" Gertruda:0 "Gertruda" Gertrude:0 "Gertrude" Gerulf:0 "Gerulf" @@ -7562,12 +7591,14 @@ Giffard:0 "Giffard" Gigliola:0 "Gigliola" Gigurum:0 "Gigurum" + Gijsbert:0 "Gijsbert" Gijsbrecht:0 "Gijsbrecht" Gil:0 "Gil" Giladuenan:0 "Giladuenan" Gilan-Shah:0 "Gilan-Shah" GilbE_rt:0 "Gilbèrt" Gilberga:0 "Gilberga" + Gilbert:0 "Gilbert" Gilberto:0 "Gilberto" Gilbride:0 "Gilbride" Gilchrist:0 "Gilchrist" @@ -7625,6 +7656,7 @@ Giovanni:0 "Giovanni" Gir:0 "Gir" Giram-Gazi:0 "Giram-Gazi" + Girard:0 "Girard" Girauda:0 "Girauda" Girdenis:0 "Girdenis" Girgen:0 "Girgen" @@ -7638,12 +7670,14 @@ Girvais:0 "Girvais" Gisaltruda:0 "Gisaltruda" GisE_le:0 "Gisèle" + Gisela:0 "Gisela" Giselberga:0 "Giselberga" Giselbert:0 "Giselbert" Giselberto:0 "Giselberto" Giselbrecht:0 "Giselbrecht" Gisele:0 "Gisele" Giselhar:0 "Giselhar" + Giselher:0 "Giselher" Giselhildis:0 "Giselhildis" Giselle:0 "Giselle" Giselmar:0 "Giselmar" @@ -7677,6 +7711,7 @@ Glappa:0 "Glappa" Glaschu:0 "Glaschu" Gleb:0 "Gleb" + Glenn:0 "Glenn" Glenna:0 "Glenna" Glismod:0 "Glismod" Glismoda:0 "Glismoda" @@ -7852,6 +7887,7 @@ Gotina:0 "Gotina" Goto:0 "Goto" Gotruda:0 "Gotruda" + Gottfried:0 "Gottfried" Gotthard:0 "Gotthard" Gottifredo:0 "Gottifredo" Gottofredo:0 "Gottofredo" @@ -7863,6 +7899,7 @@ Gouesnon:0 "Gouesnon" Goukouni:0 "Goukouni" Goulamos:0 "Goulamos" + Goulwen:0 "Goulwen" Gouremor:0 "Gouremor" Gourmaelon:0 "Gourmaelon" Govardhana:0 "Govardhana" @@ -7903,6 +7940,7 @@ Gratianna:0 "Gratianna" Greger:0 "Greger" Gregers:0 "Gregers" + Gregor:0 "Gregor" Gregoras:0 "Gregoras" Gregoria:0 "Gregoria" Gregorias:0 "Gregorias" @@ -7940,6 +7978,7 @@ Grimoald:0 "Grimoald" Grimr:0 "Grimr" Grip:0 "Grip" + Griselda:0 "Griselda" Grjotgard:0 "Grjotgard" Groecia:0 "Groecia" Gronw:0 "Gronw" @@ -8063,10 +8102,12 @@ Guhasena:0 "Guhasena" Guhila:0 "Guhila" Guhtem:0 "Guhtem" + Gui:0 "Gui" Guibert:0 "Guibert" Guiberto:0 "Guiberto" Guichard:0 "Guichard" Guicong:0 "Guicong" + Guido:0 "Guido" Guidone:0 "Guidone" Guifala:0 "Guifala" GuifrE_:0 "Guifré" @@ -8197,6 +8238,7 @@ Gunhilda:0 "Gunhilda" Gunhilde:0 "Gunhilde" Gunjan:0 "Gunjan" + Gunnar:0 "Gunnar" Gunnarr:0 "Gunnarr" GunnbjO_rn:0 "Gunnbjørn" Gunnhild:0 "Gunnhild" @@ -8218,6 +8260,7 @@ Guntilda:0 "Guntilda" Guntpert:0 "Guntpert" Guntpolt:0 "Guntpolt" + Guntram:0 "Guntram" Guntroda:0 "Guntroda" Guntrud:0 "Guntrud" Gunvald:0 "Gunvald" @@ -8277,6 +8320,7 @@ GuS_a:0 "Guša" Gushtasb:0 "Gushtasb" Gustaf:0 "Gustaf" + Gustav:0 "Gustav" Gustio:0 "Gustio" GuT_friT_:0 "Guðfrið" GuT_frith:0 "Guðfrith" @@ -8296,6 +8340,7 @@ Guvaka:0 "Guvaka" Guwer:0 "Guwer" Guy_:0 "Guy " + Guy:0 "Guy" Guyan:0 "Guyan" Guyotta:0 "Guyotta" Guyug:0 "Guyug" @@ -8306,6 +8351,7 @@ Gwalchmai:0 "Gwalchmai" Gwawl:0 "Gwawl" Gwejda:0 "Gwejda" + Gwen:0 "Gwen" Gwenasedd:0 "Gwenasedd" Gwenddy:0 "Gwenddy" Gwenfrewi:0 "Gwenfrewi" @@ -8313,6 +8359,7 @@ Gwenhwyfach:0 "Gwenhwyfach" Gwenhwyfar:0 "Gwenhwyfar" Gwenllian:0 "Gwenllian" + Gwenn:0 "Gwenn" Gwenwyn:0 "Gwenwyn" Gwenwynwyn:0 "Gwenwynwyn" Gwerfyl:0 "Gwerfyl" @@ -8324,6 +8371,7 @@ Gwidyr:0 "Gwidyr" Gwienomir:0 "Gwienomir" Gwijde:0 "Gwijde" + Gwilherm:0 "Gwilherm" Gwilym:0 "Gwilym" Gwinear:0 "Gwinear" Gwineu_Deufureuddwyd:0 "Gwineu Deufureuddwyd" @@ -8455,6 +8503,7 @@ Hakam:0 "Hakam" Hakeem:0 "Hakeem" Hakiem:0 "Hakiem" + Hakim:0 "Hakim" Hakka:0 "Hakka" Hakon:0 "Hakon" Hakym:0 "Hakym" @@ -8467,6 +8516,7 @@ Halfdan:0 "Halfdan" Halgam:0 "Halgam" Halil:0 "Halil" + Halima:0 "Halima" Halina:0 "Halina" Haljas:0 "Haljas" Halkjell:0 "Halkjell" @@ -8489,6 +8539,7 @@ Hamdam:0 "Hamdam" Hamdan:0 "Hamdan" Hamdun:0 "Hamdun" + Hamed:0 "Hamed" Hamelin:0 "Hamelin" Hamgari:0 "Hamgari" Hamid:0 "Hamid" @@ -8508,15 +8559,18 @@ Hamon:0 "Hamon" Hamun:0 "Hamun" Hamvira:0 "Hamvira" + Hamza:0 "Hamza" Han_Kuz_Wanku_Dam:0 "Han Kuz Wanku Dam" Han:0 "Han" Hanash:0 "Hanash" Hanifa:0 "Hanifa" Hanna:0 "Hanna" + Hanne:0 "Hanne" Hannu:0 "Hannu" Hanpu:0 "Hanpu" Hanri:0 "Hanri" HanS_I_:0 "Hanšï" + Hans:0 "Hans" Hanspal:0 "Hanspal" Hantale:0 "Hantale" Hanukkah:0 "Hanukkah" @@ -8531,6 +8585,7 @@ Harachipar:0 "Harachipar" Haradama:0 "Haradama" Haragupta:0 "Haragupta" + Harald:0 "Harald" Haraldr:0 "Haraldr" Harapaladeva:0 "Harapaladeva" Harasimhadeva:0 "Harasimhadeva" @@ -8588,6 +8643,7 @@ Harshavarman:0 "Harshavarman" Hartbert:0 "Hartbert" Harthgate:0 "Harthgate" + Hartmann:0 "Hartmann" Hartmut:0 "Hartmut" Hartnid:0 "Hartnid" Hartung:0 "Hartung" @@ -8611,6 +8667,7 @@ Haskadatta:0 "Haskadatta" Hasmig:0 "Hasmig" Hasqar:0 "Hasqar" + Hassan:0 "Hassan" Hassan-i: "Hassan-i" Hastake:0 "Hastake" Hasti:0 "Hasti" @@ -8665,11 +8722,13 @@ Hedayat:0 "Hedayat" Hedvika:0 "Hedvika" Hedwig_:0 "Hedwig " + Hedwig:0 "Hedwig" Hedwige:0 "Hedwige" Hedyn:0 "Hedyn" Heena:0 "Heena" Heib:0 "Heib" Heideke:0 "Heideke" + Heike:0 "Heike" Heilika:0 "Heilika" Heilwich:0 "Heilwich" Heilwig:0 "Heilwig" @@ -8678,6 +8737,7 @@ Heimrich:0 "Heimrich" Heinrich-Berengar:0 "Heinrich-Berengar" Heinrich-Borwin:0 "Heinrich-Borwin" + Heinrich:0 "Heinrich" Heitor:0 "Heitor" Hektorios:0 "Hektorios" Hela:0 "Hela" @@ -8685,8 +8745,13 @@ Helchen:0 "Helchen" Hele:0 "Hele" Heledd:0 "Heledd" + Helen:0 "Helen" + Helena:0 "Helena" + Helene:0 "Helene" Helewisa:0 "Helewisa" Helez:0 "Helez" + Helferich:0 "Helferich" + Helga:0 "Helga" Helge:0 "Helge" Helgi:0 "Helgi" Heli:0 "Heli" @@ -8704,6 +8769,7 @@ Hellawes:0 "Hellawes" Hellenburgis:0 "Hellenburgis" Hellene:0 "Hellene" + Helmi:0 "Helmi" Helmold:0 "Helmold" Helmsuinda:0 "Helmsuinda" Heloise:0 "Heloise" @@ -8732,13 +8798,17 @@ Hemming:0 "Hemming" Hemu:0 "Hemu" Hencz:0 "Hencz" + Hendrik:0 "Hendrik" Henes:0 "Henes" Heng_an:0 "Heng'an" Heng:0 "Heng" Hengbo:0 "Hengbo" Hengest:0 "Hengest" Henneke:0 "Henneke" + Henri:0 "Henri" Henrich:0 "Henrich" + Henriette:0 "Henriette" + Henrik:0 "Henrik" Henrike:0 "Henrike" Henrique:0 "Henrique" Henry:0 "Henry" @@ -8751,6 +8821,7 @@ Heranal:0 "Heranal" Herannuen:0 "Herannuen" Herberd:0 "Herberd" + Herbert:0 "Herbert" Herculius:0 "Herculius" Hereberht:0 "Hereberht" Heregyth:0 "Heregyth" @@ -8763,13 +8834,16 @@ Hereweard:0 "Hereweard" Herfast:0 "Herfast" Heria:0 "Heria" + Heribert:0 "Heribert" Herleva:0 "Herleva" Herleve:0 "Herleve" Herlinda:0 "Herlinda" Herlug:0 "Herlug" Herluin:0 "Herluin" + Herman:0 "Herman" Hermanfred:0 "Hermanfred" Hermanfried:0 "Hermanfried" + Hermann:0 "Hermann" Hermelinda:0 "Hermelinda" Hermenegildo:0 "Hermenegildo" Hermeneld:0 "Hermeneld" @@ -8785,6 +8859,7 @@ Herolt:0 "Herolt" Herori:0 "Herori" Herramel:0 "Herramel" + Herri:0 "Herri" Herru:0 "Herru" Hersende:0 "Hersende" Hersewindis:0 "Hersewindis" @@ -8835,6 +8910,7 @@ Hilary:0 "Hilary" Hilciperga:0 "Hilciperga" Hild:0 "Hild" + Hilda:0 "Hilda" Hilde:0 "Hilde" Hildebald:0 "Hildebald" Hildebert:0 "Hildebert" @@ -8844,6 +8920,7 @@ Hildeburgis:0 "Hildeburgis" Hildegaire:0 "Hildegaire" Hildegar:0 "Hildegar" + Hildegard:0 "Hildegard" Hildegarde:0 "Hildegarde" Hildegardis:0 "Hildegardis" Hildegaud:0 "Hildegaud" @@ -9048,6 +9125,7 @@ Huashan:0 "Huashan" Huawan:0 "Huawan" Huazhuang:0 "Huazhuang" + Hubert:0 "Hubert" HuboS_u:0 "Hubošu" HuC_ienu:0 "Huçienu" Hucbald:0 "Hucbald" @@ -9065,6 +9143,7 @@ Hugbert:0 "Hugbert" Hugh:0 "Hugh" Hughes:0 "Hughes" + Hugo:0 "Hugo" Hugolina:0 "Hugolina" Hugues-Aymery:0 "Hugues-Aymery" Hugues:0 "Hugues" @@ -9213,9 +9292,11 @@ IcI_gE_:0 "Icïgæ" Icterius:0 "Icterius" Ida-Raimonda:0 "Ida-Raimonda" + Ida:0 "Ida" Ide:0 "Ide" Idgwyn:0 "Idgwyn" Idnerth:0 "Idnerth" + Ido:0 "Ido" Idoine:0 "Idoine" Idris:0 "Idris" Idual:0 "Idual" @@ -9325,6 +9406,7 @@ Ilmi:0 "Ilmi" Ilmintrudis:0 "Ilmintrudis" Ilo:0 "Ilo" + Ilona:0 "Ilona" Ilsa:0 "Ilsa" IltA_bA_r:0 "Iltäbär" Ilta:0 "Ilta" @@ -9398,8 +9480,10 @@ Ingalbert:0 "Ingalbert" Ingaldrada:0 "Ingaldrada" IngbjO_rg:0 "Ingbjørg" + Inge:0 "Inge" IngebjO_rg:0 "Ingebjørg" Ingebjorg:0 "Ingebjorg" + Ingeborg:0 "Ingeborg" Ingefred:0 "Ingefred" IngegA_rd:0 "Ingegärd" Ingegerd:0 "Ingegerd" @@ -9411,6 +9495,7 @@ Ingeltrude:0 "Ingeltrude" Ingemar:0 "Ingemar" Ingenulf:0 "Ingenulf" + Inger:0 "Inger" Ingevald:0 "Ingevald" Ingfrid:0 "Ingfrid" Inghiramo:0 "Inghiramo" @@ -9431,6 +9516,7 @@ Ingolf:0 "Ingolf" Ingomer:0 "Ingomer" Ingrid_Ylva:0 "Ingrid Ylva" + Ingrid:0 "Ingrid" Ingunde:0 "Ingunde" Ingundis:0 "Ingundis" Ingvar:0 "Ingvar" @@ -9513,6 +9599,7 @@ Irbis:0 "Irbis" IrE_n:0 "Irén" Irena:0 "Irena" + Irene:0 "Irene" Irge:0 "Irge" Irgen:0 "Irgen" Irina:0 "Irina" @@ -9547,6 +9634,9 @@ IsabE_u:0 "Isabèu" Isabeau:0 "Isabeau" Isabel-Sibila:0 "Isabel Sibila" + Isabel:0 "Isabel" + Isabella:0 "Isabella" + Isabelle:0 "Isabelle" Isaiah:0 "Isaiah" Isaias:0 "Isaias" Isalcas:0 "Isalcas" @@ -9571,6 +9661,7 @@ Ishtpala:0 "Ishtpala" Ishwar:0 "Ishwar" Ishwari:0 "Ishwari" + Isidor:0 "Isidor" Isidoros:0 "Isidoros" Iskandar:0 "Iskandar" Iskander:0 "Iskander" @@ -9597,6 +9688,7 @@ Ispor:0 "Ispor" Isra:0 "Isra" Israel:0 "Israel" + Issa:0 "Issa" Issam:0 "Issam" Issapake:0 "Issapake" Ista:0 "Ista" @@ -9663,7 +9755,9 @@ Ivar:0 "Ivar" Iver:0 "Iver" Iveri:0 "Iveri" + Ives:0 "Ives" Ivet:0 "Ivet" + Ivo:0 "Ivo" Ivomai:0 "Ivomai" Ivor:0 "Ivor" Iweryd:0 "Iweryd" @@ -9709,6 +9803,8 @@ Jacek:0 "Jacek" Jacenty:0 "Jacenty" Jacme:0 "Jacme" + Jacob:0 "Jacob" + Jacoba:0 "Jacoba" Jacobijn:0 "Jacobijn" Jacopo:0 "Jacopo" Jacques:0 "Jacques" @@ -9777,6 +9873,7 @@ Jajiradi:0 "Jajiradi" Jajjapa:0 "Jajjapa" Jakab:0 "Jakab" + Jakob:0 "Jakob" Jakov:0 "Jakov" Jaksa:0 "Jaksa" Jakub:0 "Jakub" @@ -9817,11 +9914,13 @@ Jamyang:0 "Jamyang" Jan_Mangesha:0 "Jan Mangesha" Jan_Seyum:0 "Jan Seyum" + Jan:0 "Jan" Jana:0 "Jana" Janad:0 "Janad" Janakappa:0 "Janakappa" Janapala:0 "Janapala" Jane:0 "Jane" + Janed:0 "Janed" Janemajaya:0 "Janemajaya" Janet:0 "Janet" Jangchup:0 "Jangchup" @@ -9873,7 +9972,9 @@ Jatiga:0 "Jatiga" Jatisrone:0 "Jatisrone" JaufrE_:0 "Jaufré" + Jaufret:0 "Jaufret" Jauguttis:0 "Jauguttis" + Jaume:0 "Jaume" Jaunule:0 "Jaunule" Jaunutis:0 "Jaunutis" Javali:0 "Javali" @@ -9958,6 +10059,7 @@ Jenny:0 "Jenny" JenO_:0 "Jenõ" JenOE:0 "Jenö" + Jens:0 "Jens" Jeremiah:0 "Jeremiah" Jerjer:0 "Jerjer" Jermei:0 "Jermei" @@ -9965,6 +10067,7 @@ Jerzy:0 "Jerzy" JeS_ek:0 "Ješek" Jesen:0 "Jesen" + Jesse:0 "Jesse" Jestoi:0 "Jestoi" Jesus:0 "Jesus" Jetavam:0 "Jetavam" @@ -10095,6 +10198,7 @@ JO_zsa:0 "Józsa" JO_zsef:0 "József" JoA_o:0 "João" + Joachim:0 "Joachim" Joacim:0 "Joacim" Joakim:0 "Joakim" Joan-Guerau:0 "Joan Guerau" @@ -10103,9 +10207,12 @@ Joana:0 "Joana" Joane:0 "Joane" Joanes:0 "Joanes" + Joanna:0 "Joanna" Joanne:0 "Joanne" + Joannes:0 "Joannes" Joab:0 "Joab" Joar:0 "Joar" + Job:0 "Job" Jobert:0 "Jobert" Jobo_Gyalpo:0 "Jobo Gyalpo" Jocelin:0 "Jocelin" @@ -10120,22 +10227,34 @@ Jogaila:0 "Jogaila" Jogama:0 "Jogama" Jogosang:0 "Jogosang" + Johan:0 "Johan" Johanka:0 "Johanka" Johann-Heinrich:0 "Johann-Heinrich" + Johann:0 "Johann" + Johanna:0 "Johanna" + Johanne:0 "Johanne" + Johannes:0 "Johannes" John_Sicco:0 "John Sicco" + John:0 "John" Johora:0 "Johora" Jojaladeva:0 "Jojaladeva" Jojalla:0 "Jojalla" JolA_n:0 "Jolán" Jolan:0 "Jolan" + Jolanda:0 "Jolanda" Jolanta:0 "Jolanta" Jolanthe:0 "Jolanthe" Jomo_Konchog_Kyi:0 "Jomo Konchog Kyi" Jomo_Kunga_Bumphulwa:0 "Jomo Kunga Bumphulwa" Jomo_Rinchen_Kyi:0 "Jomo Rinchen Kyi" Jomo:0 "Jomo" + Jon:0 "Jon" + Jonah:0 "Jonah" + Jonas:0 "Jonas" + Jonathan:0 "Jonathan" Jopsi:0 "Jopsi" Joram:0 "Joram" + Jord:0 "Jord" Jordan:0 "Jordan" Jordana:0 "Jordana" Jordane:0 "Jordane" @@ -10147,6 +10266,7 @@ Joscelino:0 "Joscelino" Joscella:0 "Joscella" Joscius:0 "Joscius" + Joseph:0 "Joseph" Joshua:0 "Joshua" Josif:0 "Josif" Josip:0 "Josip" @@ -10165,6 +10285,7 @@ Jovanka:0 "Jovanka" Jovian:0 "Jovian" Jovirdas:0 "Jovirdas" + Joyce:0 "Joyce" Jozef:0 "Jozef" JU_lia:0 "Júlia" JU_rgen:0 "Jürgen" @@ -10176,7 +10297,10 @@ Judda:0 "Judda" Judhael:0 "Judhael" Judicael:0 "Judicael" + Judikael:0 "Judikael" + Judit:0 "Judit" Judita:0 "Judita" + Judith:0 "Judith" Judjuna:0 "Judjuna" Judoc:0 "Judoc" Judrabala:0 "Judrabala" @@ -10189,11 +10313,15 @@ JuhE_:0 "Juhæ" Jujhar:0 "Jujhar" JulE_:0 "Julæ" + Julia:0 "Julia" + Julian:0 "Julian" Juliana:0 "Juliana" + Juliane:0 "Juliane" Julianna:0 "Julianna" Julien:0 "Julien" Julienne:0 "Julienne" Julius-Caesar:1 "Julius Caesar" + Julius:0 "Julius" Juliusz:0 "Juliusz" Jun:0 "Jun" Junah:0 "Junah" @@ -10216,12 +10344,15 @@ Jusiana:0 "Jusiana" Justa:0 "Justa" Justan:0 "Justan" + Justin:0 "Justin" Justina:0 "Justina" Justinanius:0 "Justinanius" Justinian:0 "Justinian" Justiniana:0 "Justiniana" Justizia:0 "Justizia" + Justus:0 "Justus" Jutrogost:0 "Jutrogost" + Jutta:0 "Jutta" Jutte:0 "Jutte" Juvage:0 "Juvage" Juvven:0 "Juvven" @@ -10283,6 +10414,7 @@ Kahah:0 "Kahah" Kahana:0 "Kahana" Kahar:0 "Kahar" + Kahina:0 "Kahina" Kahnuradeva:0 "Kahnuradeva" Kahru:0 "Kahru" Kahrulemb:0 "Kahrulemb" @@ -10487,18 +10619,22 @@ Kardam:0 "Kardam" Kardaz:0 "Kardaz" Kare:0 "Kare" + Karel:0 "Karel" Karen:0 "Karen" Karesi:0 "Karesi" Karhu:0 "Karhu" Karidenna:0 "Karidenna" Karijotas:0 "Karijotas" Karika:0 "Karika" + Karima:0 "Karima" + Karin:0 "Karin" Kariton:0 "Kariton" KariyamA_tE_vi:0 "Kariyamâtêvi" Karka:0 "Karka" Karkaraja:0 "Karkaraja" Karkka:0 "Karkka" Karkotak:0 "Karkotak" + Karl:0 "Karl" Karli:0 "Karli" Karlmann:0 "Karlmann" Karlo:0 "Karlo" @@ -10513,6 +10649,7 @@ Karnpal:0 "Karnpal" Karol:0 "Karol" Karolina:0 "Karolina" + Karoline:0 "Karoline" Karppa:0 "Karppa" Kartavyria:0 "Kartavyria" Kartir:0 "Kartir" @@ -10532,6 +10669,8 @@ Kasimir:0 "Kasimir" Kasio:0 "Kasio" Kasjan:0 "Kasjan" + Kaspar:0 "Kaspar" + Kasper:0 "Kasper" Kassa:0 "Kassa" Kassapa:0 "Kassapa" KasseI_:0 "Kasseï" @@ -10552,14 +10691,17 @@ Katayavema:0 "Katayavema" KateR_ina:0 "Kateřina" Katerina:0 "Katerina" + Katharina:0 "Katharina" Katharine:0 "Katharine" Katherina:0 "Katherina" Katherine:0 "Katherine" Kathir:0 "Kathir" Kathrijne:0 "Kathrijne" Kati:0 "Kati" + Katja:0 "Katja" Katri:0 "Katri" Katrien:0 "Katrien" + Katrine:0 "Katrine" Katudeva:0 "Katudeva" Katukaraja:0 "Katukaraja" Katunkon:0 "Katunkon" @@ -10640,6 +10782,7 @@ Kemarcune:0 "Kemarcune" Kemil:0 "Kemil" Kenagan:0 "Kenagan" + Kenan:0 "Kenan" Kenna:0 "Kenna" Kenneth:0 "Kenneth" Kenstec:0 "Kenstec" @@ -10742,7 +10885,9 @@ Khalaf:0 "Khalaf" Khaleel:0 "Khaleel" Khalga:0 "Khalga" + Khalid:0 "Khalid" Khalifa:0 "Khalifa" + Khalil:0 "Khalil" Khalila:0 "Khalila" Khamush:0 "Khamush" Khanchik:0 "Khanchik" @@ -10900,6 +11045,7 @@ Kirill:0 "Kirill" Kirillos:0 "Kirillos" Kiriyasaga:0 "Kiriyasaga" + Kirsten:0 "Kirsten" Kirstin:0 "Kirstin" Kirtasi:0 "Kirtasi" Kirti_Singh:0 "Kirti Singh" @@ -10935,6 +11081,7 @@ Kjartan:0 "Kjartan" KjO_tve:0 "Kjøtve" KlA_ra:0 "Klára" + Klara:0 "Klara" Klas:0 "Klas" Klaudia:0 "Klaudia" Klaudija:0 "Klaudija" @@ -10948,6 +11095,7 @@ Klukis:0 "Klukis" Klyotiska:0 "Klyotiska" Knud_Magnus:0 "Knud Magnus" + Knud:0 "Knud" Knut:0 "Knut" KO_chU_:0 "Köchü" KO_kilA_nadigal:0 "Kôkilânadigal" @@ -11017,6 +11165,7 @@ Konmachog_Gyalmatshan:0 "Konmachog Gyalmatshan" Konoi:0 "Konoi" KonrA_d:0 "Konrád" + Konrad:0 "Konrad" Konradin:0 "Konradin" Konstancia:0 "Konstancia" Konstancie:0 "Konstancie" @@ -11024,6 +11173,7 @@ Konstandin:0 "Konstandin" Konstanti:0 "Konstanti" Konstantia:0 "Konstantia" + Konstantin:0 "Konstantin" Konstantine:0 "Konstantine" Konstantinos:0 "Konstantinos" Konstantios:0 "Konstantios" @@ -11112,8 +11262,12 @@ Krishnayitayi:0 "Krishnayitayi" Krishnray:0 "Krishnray" Krisnagupta:0 "Krisnagupta" + Kristian:0 "Kristian" Kristiina:0 "Kristiina" + Kristin:0 "Kristin" + Kristina:0 "Kristina" KristO_f:0 "Kristóf" + Kristof:0 "Kristof" KristY_na:0 "Kristýna" Krisztina:0 "Krisztina" Kriti:0 "Kriti" @@ -11292,6 +11446,7 @@ Kurillos:0 "Kurillos" KurlemuS_e:0 "Kurlemuše" Kurlemuse:0 "Kurlemuse" + Kurt:0 "Kurt" Kuru:0 "Kuru" Kurumpruhoda:0 "Kurumpruhoda" Kurush:0 "Kurush" @@ -11446,6 +11601,7 @@ Lallina:0 "Lallina" Lamara:0 "Lamara" Lamba:0 "Lamba" + Lambert:0 "Lambert" Lambertino:0 "Lambertino" Lamberto:0 "Lamberto" Lambinus:0 "Lambinus" @@ -11456,6 +11612,7 @@ Lampert:0 "Lampert" Lamzira:0 "Lamzira" Lancelin:0 "Lancelin" + Lancelot:0 "Lancelot" Landar:0 "Landar" Landari:0 "Landari" Landeburga:0 "Landeburga" @@ -11496,7 +11653,9 @@ Laptsui:0 "Laptsui" Lari:0 "Lari" Lariska:0 "Lariska" + Larissa:0 "Larissa" Larje:0 "Larje" + Lars:0 "Lars" LasairfI_ona:0 "Lasairfíona" Lasani:0 "Lasani" Lashin:0 "Lashin" @@ -11512,8 +11671,12 @@ Lattanzio:0 "Lattanzio" Laudari:0 "Laudari" Lauha:0 "Lauha" + Laura:0 "Laura" LaurE_nC_:0 "Laurènç" + Laure:0 "Laure" LaurenC_a:0 "Laurença" + Laurence:0 "Laurence" + Laurens:0 "Laurens" Laurentios:0 "Laurentios" Laurentiu:0 "Laurentiu" Laurentz:0 "Laurentz" @@ -11548,6 +11711,7 @@ LE_on:0 "Léon" LE_onard:0 "Léonard" LE_vken:0 "Lêvken" + Lea:0 "Lea" Lealdo:0 "Lealdo" LeammA_:0 "Leammá" Leandu:0 "Leandu" @@ -11563,6 +11727,7 @@ Leelo:0 "Leelo" LeetO_iv:0 "Leetõiv" Leif:0 "Leif" + Leila:0 "Leila" Leili:0 "Leili" Leivur:0 "Leivur" Lek:0 "Lek" @@ -11584,6 +11749,7 @@ LennA_n:0 "Lennán" Lennart:0 "Lennart" Lennon:0 "Lennon" + Leo:0 "Leo" Leodegard:0 "Leodegard" Leodegasti:0 "Leodegasti" Leodegundis:0 "Leodegundis" @@ -11600,6 +11766,7 @@ Leofweald:0 "Leofweald" Leofwine:0 "Leofwine" Leofwynn:0 "Leofwynn" + Leon:0 "Leon" Leonardo:0 "Leonardo" Leone:0 "Leone" Leonello:0 "Leonello" @@ -11609,6 +11776,7 @@ Leontia:0 "Leontia" Leontios:0 "Leontios" Leontius:0 "Leontius" + Leopold:0 "Leopold" Leopoldo:0 "Leopoldo" Leosthenes:0 "Leosthenes" Leovaldo:0 "Leovaldo" @@ -11639,10 +11807,12 @@ Lev:0 "Lev" Levan:0 "Levan" Levente:0 "Levente" + Levi:0 "Levi" Levoi:0 "Levoi" Levon:0 "Levon" Lewis:0 "Lewis" Lewnis:0 "Lewnis" + Leyla:0 "Leyla" LeylE_:0 "Leylê" Leyli:0 "Leyli" LeymI_n:0 "Leymîn" @@ -11738,6 +11908,7 @@ Limpiade:0 "Limpiade" Limpiasa:0 "Limpiasa" Lin:0 "Lin" + Linda:0 "Linda" Carmille:0 "Carmille" Charna:0 "Charna" Lysann:0 "Lysann" @@ -11758,6 +11929,8 @@ Lingyue:0 "Lingyue" Linne_a:0 "Linnéa" LinU_tika:0 "Linütika" + Linus:0 "Linus" + Lionel:0 "Lionel" Lionello:0 "Lionello" Liparit:0 "Liparit" Lippa:0 "Lippa" @@ -11859,6 +12032,7 @@ Lobsang:0 "Lobsang" Lochlann:0 "Lochlann" Lodemiro:0 "Lodemiro" + Lodewijk:0 "Lodewijk" Lodin:0 "Lodin" Lodisio:0 "Lodisio" Lodovica:0 "Lodovica" @@ -11906,6 +12080,7 @@ Lorane:0 "Lorane" LorcA_n:0 "Lorcán" Lorens:0 "Lorens" + Lorenz:0 "Lorenz" Lorenzo:0 "Lorenzo" Loretta:0 "Loretta" LorI_:0 "Lorî" @@ -11921,6 +12096,7 @@ Lothaire:0 "Lothaire" Lothana:0 "Lothana" Lothar-Udo:0 "Lothar-Udo" + Lothar:0 "Lothar" Lotro_Gyaltsen:0 "Lotro Gyaltsen" Lotro_Kyab:0 "Lotro Kyab" Lotsawa_Rinchen_Drag:0 "Lotsawa Rinchen Drag" @@ -11934,6 +12110,8 @@ LouI_s:0 "Louïs" Loui:0 "Loui" Louis_:0 "Louis " + Louis:0 "Louis" + Louise:0 "Louise" Loukas:0 "Loukas" Loumarch:0 "Loumarch" Loup_Sancho:0 "Loup Sancho" @@ -11951,6 +12129,7 @@ LU_cia:0 "Lúcia" LU_deke:0 "Lüdeke" Lu_i_Wangpo_Srungwa:0 "Lu'i Wangpo Srungwa" + Lu:0 "Lu" Luanluan:0 "Luanluan" Luarsab:0 "Luarsab" Lubartas:0 "Lubartas" @@ -11963,6 +12142,8 @@ Lucchino:0 "Lucchino" Luchetto:0 "Luchetto" Luchino:0 "Luchino" + Lucia:0 "Lucia" + Lucian:0 "Lucian" Luciano:0 "Luciano" Lucidio:0 "Lucidio" Lucie:0 "Lucie" @@ -11988,6 +12169,7 @@ LudvI_k:0 "Ludvík" Ludvig:0 "Ludvig" Ludvik:0 "Ludvik" + Ludwig:0 "Ludwig" Ludwik:0 "Ludwik" LugA_ed:0 "Lugáed" Lugaid:0 "Lugaid" @@ -11999,10 +12181,13 @@ Luigi:0 "Luigi" Luigia:0 "Luigia" Luigthech:0 "Luigthech" + Luis:0 "Luis" + Luisa:0 "Luisa" Luitbert:0 "Luitbert" Luitfredo:0 "Luitfredo" Luitgard:0 "Luitgard" Luitgarde:0 "Luitgarde" + Luitpold:0 "Luitpold" Luje:0 "Luje" Luju:0 "Luju" Luka:0 "Luka" @@ -12213,10 +12398,12 @@ Madrubal:0 "Madrubal" Madrun:0 "Madrun" Madryn:0 "Madryn" + Mads:0 "Mads" Madu:0 "Madu" Maecorce:0 "Maecorce" Mael-Isu:0 "Mael-Isu" Mael-Tuile:0 "Mael-Tuile" + Mael:0 "Mael" Maelchon:0 "Maelchon" Maelcon:0 "Maelcon" Maelcwn:0 "Maelcwn" @@ -12244,6 +12431,7 @@ Magath:0 "Magath" Magda:0 "Magda" Magdala:0 "Magdala" + Magdalena:0 "Magdalena" Magdalene:0 "Magdalene" Magdolna:0 "Magdolna" Magha:0 "Magha" @@ -12261,6 +12449,7 @@ Magnhild:0 "Magnhild" Magnia:0 "Magnia" Magnilla:0 "Magnilla" + Magnus:0 "Magnus" Magol:0 "Magol" Magotin:0 "Magotin" Magsen:0 "Magsen" @@ -12315,6 +12504,7 @@ Mahendrasingha:0 "Mahendrasingha" Mahendravarman:0 "Mahendravarman" Mahesvardama:0 "Mahesvardama" + Mahi:0 "Mahi" Mahibaladevi:0 "Mahibaladevi" Mahideva:0 "Mahideva" Mahidevi:0 "Mahidevi" @@ -12343,6 +12533,7 @@ Mahtar:0 "Mahtar" Mahumud:0 "Mahumud" Mahwash:0 "Mahwash" + Mai:0 "Mai" Maija:0 "Maija" Maike:0 "Maike" Mailaladevi:0 "Mailaladevi" @@ -12410,6 +12601,7 @@ Maldras:0 "Maldras" Maldred:0 "Maldred" Malek_Asraf:0 "Malek Asraf" + Malek:0 "Malek" Malerao:0 "Malerao" Malesi:0 "Malesi" Malfrida:0 "Malfrida" @@ -12422,6 +12614,7 @@ Malik_Shah:0 "Malik Shah" Malik_ul-Afdal:0 "Malik ul-Afdal" Malik:0 "Malik" + Malika:0 "Malika" Malina:0 "Malina" Malise:0 "Malise" Malkeshwar_Dev:0 "Malkeshwar Dev" @@ -12443,6 +12636,7 @@ Malserf:0 "Malserf" MA_elSnechtai:0 "Máel-Snechtai" Malsnectan:0 "Malsnectan" + Malthe:0 "Malthe" Malugideva:0 "Malugideva" Malusha:0 "Malusha" Malyaka:0 "Malyaka" @@ -12499,6 +12693,7 @@ Manel:0 "Manel" Manentessa:0 "Manentessa" Manesseno:0 "Manesseno" + Manfred:0 "Manfred" Manfredo:0 "Manfredo" Mang:0 "Mang" Mangal-Rao:0 "Mangal-Rao" @@ -12554,6 +12749,7 @@ Manuchehr:0 "Manuchehr" Manuchihr:0 "Manuchihr" Manudeva:0 "Manudeva" + Manuel:0 "Manuel" Manuele:0 "Manuele" Manukuladilya:0 "Manukuladilya" Manushihr:0 "Manushihr" @@ -12588,6 +12784,7 @@ Marcatrude:0 "Marcatrude" Marcelina:0 "Marcelina" Marcella:0 "Marcella" + Marcellinus:0 "Marcellinus" Marcello:0 "Marcello" Marcellus:0 "Marcellus" March:0 "March" @@ -12598,9 +12795,11 @@ Marciana:0 "Marciana" Marcianus:0 "Marcianus" Marcin:0 "Marcin" + Marco:0 "Marco" Marcomer:0 "Marcomer" Marcosendus:0 "Marcosendus" Marcovefa:0 "Marcovefa" + Marcus:0 "Marcus" Mardavij:0 "Mardavij" Mare:0 "Mare" Maredudd:0 "Maredudd" @@ -12614,6 +12813,8 @@ MargarE_ta:0 "Margaréta" Margaret:0 "Margaret" Margareta:0 "Margareta" + Margarete:0 "Margarete" + Margaretha:0 "Margaretha" Margarethe:0 "Margarethe" Margarid:0 "Margarid" Margarida:0 "Margarida" @@ -12627,6 +12828,7 @@ Margilli:0 "Margilli" Margit:0 "Margit" Margos:0 "Margos" + Margot:0 "Margot" Margred:0 "Margred" Margret:0 "Margret" Margrete:0 "Margrete" @@ -12636,12 +12838,16 @@ Marguerite:0 "Marguerite" MarI_a:0 "María" Mari-Djata:0 "Mari-Djata" + Mari:0 "Mari" + Maria:0 "Maria" Mariam:0 "Mariam" Mariami:0 "Mariami" Mariamma:0 "Mariamma" Marian:0 "Marian" + Mariana:0 "Mariana" Mariane:0 "Mariane" Mariankouda:0 "Mariankouda" + Mariano:0 "Mariano" Marianos:0 "Marianos" Marianou:0 "Marianou" Marianus:0 "Marianus" @@ -12651,17 +12857,22 @@ Marijana:0 "Marijana" MariMA_tE_vatikal:0 "MariMâtêvatikal" Marin:0 "Marin" + Marina:0 "Marina" Marine:0 "Marine" Marinha:0 "Marinha" Marino:0 "Marino" Marinos:0 "Marinos" + Marinus:0 "Marinus" Mario:0 "Mario" Marios:0 "Marios" Mariota:0 "Mariota" Marite:0 "Marite" + Marius:0 "Marius" Mariya:0 "Mariya" Mariyam:0 "Mariyam" + Marja:0 "Marja" Marjory:0 "Marjory" + Mark:0 "Mark" MarkE_ta:0 "Markéta" Markellos:0 "Markellos" Markholf:0 "Markholf" @@ -12670,6 +12881,7 @@ Marko:0 "Marko" Markos:0 "Markos" Markose:0 "Markose" + Markus:0 "Markus" Markva:0 "Markva" Markvart:0 "Markvart" Markward:0 "Markward" @@ -12688,21 +12900,26 @@ Marsiglio:0 "Marsiglio" Marsimha:0 "Marsimha" Mart:0 "Mart" + Marta:0 "Marta" Martachus:0 "Martachus" Martan:0 "Martan" Martandrao:0 "Martandrao" Martang:0 "Martang" Martaskra:0 "Martaskra" + Martha:0 "Martha" Marthe:0 "Marthe" Marthin:0 "Marthin" Marthoc:0 "Marthoc" MartI_n:0 "Martín" Marti:0 "Marti" Martim:0 "Martim" + Martin:0 "Martin" + Martina:0 "Martina" Martinga:0 "Martinga" Martinho:0 "Martinho" Martino:0 "Martino" Martinos:0 "Martinos" + Martinus:0 "Martinus" Martiska:0 "Martiska" Marturophoros:0 "Marturophoros" Martyna:0 "Martyna" @@ -12712,8 +12929,10 @@ Marulaganga:0 "Marulaganga" Marulla:0 "Marulla" Marwa:0 "Marwa" + Marwan:0 "Marwan" Marwenna:0 "Marwenna" Mary:0 "Mary" + Maryam:0 "Maryam" Marzuban:0 "Marzuban" MaS_a:0 "Maša" MaS_anN_al:0 "Mašanñal" @@ -12780,9 +12999,14 @@ Mathgamain:0 "Mathgamain" Mathgamhain:0 "Mathgamhain" Mathgamna:0 "Mathgamna" + Mathias:0 "Mathias" + Mathieu:0 "Mathieu" Mathiko:0 "Mathiko" + Mathilda:0 "Mathilda" + Mathilde:0 "Mathilde" Maththias:0 "Maththias" Mati:0 "Mati" + Matias:0 "Matias" Matija:0 "Matija" Matild:0 "Matild" Matilda-Isabella:0 "Matilda-Isabella" @@ -12803,6 +13027,7 @@ MatthA_us:0 "Matthäus" Matthaios:0 "Matthaios" Matthew:0 "Matthew" + Matthias:0 "Matthias" Matti:0 "Matti" Mattia:0 "Mattia" MatudA_n:0 "Matudán" @@ -12812,6 +13037,7 @@ Matylda:0 "Matylda" Matyo:0 "Matyo" Mashdotz:0 "Mashdotz" + Maud:0 "Maud" Mauda:0 "Mauda" Maugan:0 "Maugan" Mauger:0 "Mauger" @@ -12819,6 +13045,7 @@ Maurayadhwaj:0 "Maurayadhwaj" Mauregato:0 "Mauregato" Mauric:0 "Mauric" + Maurice:0 "Maurice" Mauricius:0 "Mauricius" Maurifi:0 "Maurifi" Maurikios:0 "Maurikios" @@ -12837,9 +13064,11 @@ Maximian:0 "Maximian" Maximiana:0 "Maximiana" Maximianos:0 "Maximianos" + Maximilian:0 "Maximilian" Maximinus:0 "Maximinus" Maximos:0 "Maximos" Maximus:0 "Maximus" + Max:0 "Max" MaY_roumfa:0 "Maÿroumfa" Maya_ir:0 "Maya'ir" Maya:0 "Maya" @@ -12881,6 +13110,7 @@ Mebest:0 "Mebest" Mechislav:0 "Mechislav" Mechteld:0 "Mechteld" + Mechthild:0 "Mechthild" Mechtild:0 "Mechtild" Mechtilde:0 "Mechtilde" Mechtildis:0 "Mechtildis" @@ -12909,6 +13139,7 @@ Megujin:0 "Megujin" Megurka:0 "Megurka" Megyer:0 "Megyer" + Mehdi:0 "Mehdi" Mehis:0 "Mehis" Mehmed:0 "Mehmed" MehmU_d_NI_zamedI_n:0 "Mehmûd Nîzamedîn" @@ -12962,6 +13193,7 @@ Melisant:0 "Melisant" MelisE_nda:0 "Melisènda" Melisende:0 "Melisende" + Melissa:0 "Melissa" Melita:0 "Melita" Mellal:0 "Mellal" Mellesse:0 "Mellesse" @@ -13071,6 +13303,7 @@ Meuric:0 "Meuric" Meurig:0 "Meurig" Mevasser:0 "Mevasser" + Meven:0 "Meven" Mevor:0 "Mevor" Mew:0 "Mew" Mewar:0 "Mewar" @@ -13091,7 +13324,10 @@ MichaE_l:0 "Michaêl" MichaE_liko:0 "Michaêliko" MichaE_lkouda:0 "Michaêlkouda" + Michael:0 "Michael" + Michaela:0 "Michaela" MichaL_:0 "Michał" + Michel:0 "Michel" Michelangelo:0 "Michelangelo" Michele:0 "Michele" Michewa_Torma:0 "Michewa Torma" @@ -13129,6 +13365,8 @@ Miikkula:0 "Miikkula" Miina:0 "Miina" Miitrei:0 "Miitrei" + Mika:0 "Mika" + Mikael:0 "Mikael" Mikail_Yalkau:0 "Mikail Yalkau" Mikail:0 "Mikail" Mikal:0 "Mikal" @@ -13141,6 +13379,7 @@ Mikica:0 "Mikica" Mikikor:0 "Mikikor" MikittA_:0 "Mikittä" + Mikkel:0 "Mikkel" Mikko:0 "Mikko" Miklai:0 "Miklai" MiklO_s:0 "Miklós" @@ -13159,6 +13398,7 @@ MiL_owit:0 "Miłowit" Mila:0 "Mila" Milad:0 "Milad" + Milan:0 "Milan" Milcenoc:0 "Milcenoc" Milda:0 "Milda" Mildrith:0 "Mildrith" @@ -13177,6 +13417,7 @@ Milla:0 "Milla" Millicent:0 "Millicent" Milman:0 "Milman" + Milo:0 "Milo" Milon:0 "Milon" Milone:0 "Milone" Milorad:0 "Milorad" @@ -13226,6 +13467,7 @@ Mirhavan:0 "Mirhavan" Mirian:0 "Mirian" Miriti:0 "Miriti" + Mirjam:0 "Mirjam" Mirjana:0 "Mirjana" Mirko:0 "Mirko" Mirna:0 "Mirna" @@ -13297,7 +13539,10 @@ Moggallanna:0 "Moggallanna" Moghis:0 "Moghis" Mogubai:0 "Mogubai" + Mohamed:0 "Mohamed" + Mohammad:0 "Mohammad" Mohammed_Jahan_Pahlavan:0 "Mohammed Jahan Pahlavan" + Mohammed:0 "Mohammed" Mohan:0 "Mohan" Mohanpal_Singh:0 "Mohanpal Singh" Mohkku:0 "Mohkku" @@ -13320,6 +13565,7 @@ Moll:0 "Moll" Molyoke:0 "Molyoke" Momchil:0 "Momchil" + Mona:0 "Mona" Monaco:0 "Monaco" Monaldo:0 "Monaldo" Monegund:0 "Monegund" @@ -13328,6 +13574,7 @@ Mongke:0 "Mongke" Mongoljin:0 "Mongoljin" Monia:0 "Monia" + Monica:0 "Monica" Moninha:0 "Moninha" Monio:0 "Monio" Monnia:0 "Monnia" @@ -13355,6 +13602,7 @@ Morfarch:0 "Morfarch" Morfia:0 "Morfia" Morfydd:0 "Morfydd" + Morgan:0 "Morgan" Muirgein:0 "Muirgein" Morganna:0 "Morganna" Morganne:0 "Morganne" @@ -13365,6 +13613,7 @@ Morien:0 "Morien" Morin:0 "Morin" Moringen:0 "Moringen" + Moritz:0 "Moritz" Morleo:0 "Morleo" Mormarch:0 "Mormarch" Morna:0 "Morna" @@ -13650,6 +13899,8 @@ NA_tittaN_cA_ttan:0 "Nâtittañcâttan" Na:0 "Na" Naasarei:0 "Naasarei" + Nabil:0 "Nabil" + Nabila:0 "Nabila" Nabin:0 "Nabin" Nabtiko:0 "Nabtiko" NaC_a:0 "Naça" @@ -13664,6 +13915,7 @@ Nadarchu:0 "Nadarchu" Nadbor:0 "Nadbor" Nadejda:0 "Nadejda" + Nadia:0 "Nadia" Nadira:0 "Nadira" Nadjmaddin:0 "Nadjmaddin" Nadr:0 "Nadr" @@ -13782,6 +14034,7 @@ Naniga:0 "Naniga" NankaiyA_r:0 "Nankaiyâr" Nanmani:0 "Nanmani" + Nanna:0 "Nanna" Nannadeva:0 "Nannadeva" Nanni:0 "Nanni" Nannid:0 "Nannid" @@ -13876,6 +14129,7 @@ NatA_lia:0 "Natália" Natalia:0 "Natalia" Natalija:0 "Natalija" + Natan:0 "Natan" NataS_a:1 "Nataša" Natela:0 "Natela" Natfraech:0 "Natfraech" @@ -13996,6 +14250,7 @@ Neufila:0 "Neufila" Neulenna:0 "Neulenna" Neulina:0 "Neulina" + Neven:0 "Neven" Nevena:0 "Nevena" Newbohar:0 "Newbohar" Newlyna:0 "Newlyna" @@ -14043,6 +14298,7 @@ Nicolaie:0 "Nicolaie" Nicolas:0 "Nicolas" Nicole_Anna:0 "Nicole Anna" + Nicole:0 "Nicole" Nicolesa:0 "Nicolesa" Nicolo:0 "Nicolo" Nicolso:0 "Nicolso" @@ -14050,8 +14306,10 @@ Niebelung:0 "Niebelung" Nieli:0 "Nieli" Nielieji:0 "Nielieji" + Niels:0 "Niels" Niemironieg:0 "Niemironieg" NienieE_ri:0 "Nienieæri" + Nienke:0 "Nienke" NiezamysL_:0 "Niezamysł" NigE_:0 "Nigæ" Nigel:0 "Nigel" @@ -14075,6 +14333,7 @@ Niki:0 "Niki" Nikita:0 "Nikita" Nikkon:0 "Nikkon" + Niklas:0 "Niklas" Niklot:0 "Niklot" Nikodemos:0 "Nikodemos" Nikodim:0 "Nikodim" @@ -14082,6 +14341,7 @@ Nikolai:0 "Nikolai" Nikolaos:0 "Nikolaos" Nikolas:0 "Nikolas" + Nikolaus:0 "Nikolaus" Nikolena:0 "Nikolena" Nikoletta:0 "Nikoletta" Nikolina:0 "Nikolina" @@ -14164,6 +14424,7 @@ Nonne:0 "Nonne" Noor:0 "Noor" Nor:0 "Nor" + Norbert:0 "Norbert" Norbu:0 "Norbu" Norcan:0 "Norcan" Nordalah:0 "Nordalah" @@ -14178,6 +14439,7 @@ Notarius:0 "Notarius" Notheri:0 "Notheri" Nothhelm:0 "Nothhelm" + Notker:0 "Notker" Nou:0 "Nou" Nougui:0 "Nougui" Noujin:0 "Noujin" @@ -14395,6 +14657,7 @@ Oksenja:0 "Oksenja" Oksya:0 "Oksya" Okuli:0 "Okuli" + Olaf:0 "Olaf" Olafr_CuarA_n:0 "Olafr Cuarán" Olafr:0 "Olafr" Olav:0 "Olav" @@ -14410,12 +14673,14 @@ Oleksi:0 "Oleksi" Olena:0 "Olena" Olev:0 "Olev" + Olga:0 "Olga" Oliba:0 "Oliba" OlimatiyA_r:0 "Olimatiyâr" Olimpia:0 "Olimpia" Olinde:0 "Olinde" Oliuer:0 "Oliuer" Olive:0 "Olive" + Oliver:0 "Oliver" Olivier:0 "Olivier" Oliyarasi:0 "Oliyarasi" Oljaitu:0 "Oljaitu" @@ -14538,6 +14803,7 @@ Osbern:0 "Osbern" Osbert:0 "Osbert" Osburh:0 "Osburh" + Oscar:0 "Oscar" Oscytel:0 "Oscytel" Osdulfus:0 "Osdulfus" Osgifu:0 "Osgifu" @@ -14575,6 +14841,7 @@ Ostromirus:0 "Ostromirus" Ostrowod:0 "Ostrowod" Osulf:0 "Osulf" + Oswald:0 "Oswald" Oswallt:0 "Oswallt" Osweald:0 "Osweald" Oswine:0 "Oswine" @@ -14608,6 +14875,7 @@ Ottaviano:0 "Ottaviano" Ottavio:0 "Ottavio" OttO_:0 "Ottó" + Otto:0 "Otto" Ottobono:0 "Ottobono" Ottobuono:0 "Ottobuono" Otton:0 "Otton" @@ -14677,6 +14945,7 @@ Padmini:0 "Padmini" Padmottare:0 "Padmottare" Padric:0 "Padric" + Padrig:0 "Padrig" Paduma:0 "Paduma" Paduspan:0 "Paduspan" Pagan:0 "Pagan" @@ -14761,6 +15030,8 @@ Pantitsamed:0 "Pantitsamed" Pantoleon:0 "Pantoleon" Paoi:0 "Paoi" + Paol:0 "Paol" + Paola:0 "Paola" Paolino:0 "Paolino" Paolo:0 "Paolo" Paolu:0 "Paolu" @@ -14816,6 +15087,7 @@ Parviz:0 "Parviz" Parween:0 "Parween" Pasang_Daivika:0 "Pasang Daivika" + Pascal:0 "Pascal" Pascentius:0 "Pascentius" Paschalis:0 "Paschalis" Pascueten:0 "Pascueten" @@ -14834,6 +15106,8 @@ Pathrose:0 "Pathrose" Patiyer:0 "Patiyer" Pator:0 "Pator" + Patricia:0 "Patricia" + Patrick:0 "Patrick" Patrikia:0 "Patrikia" Patrikios:0 "Patrikios" Patrizia:0 "Patrizia" @@ -14842,10 +15116,14 @@ Patruina:0 "Patruina" Patryk:0 "Patryk" Pattiyodeya:0 "Pattiyodeya" + Paul:0 "Paul" + Paula:0 "Paula" Pauli:0 "Pauli" + Paulina:0 "Paulina" Paulinus:0 "Paulinus" Paulos:0 "Paulos" Paulose:0 "Paulose" + Paulus:0 "Paulus" PavA_l:0 "Paväl" Pavak:0 "Pavak" Paval:0 "Paval" @@ -14949,6 +15227,7 @@ Pepin:0 "Pepin" Pepone:0 "Pepone" Peradiaraiyan:0 "Peradiaraiyan" + Peran:0 "Peran" Peranankai:0 "Peranankai" Peranudet:0 "Peranudet" PerC_em:0 "Perçem" @@ -15007,8 +15286,10 @@ Petair:0 "Petair" Petar:0 "Petar" Petavyalloparaja:0 "Petavyalloparaja" + Peter:0 "Peter" Pethion:0 "Pethion" Petr:0 "Petr" + Petra:0 "Petra" Petre:0 "Petre" Petri:0 "Petri" Petriono:0 "Petriono" @@ -15017,6 +15298,7 @@ Petro:0 "Petro" Petroc:0 "Petroc" Petronas:0 "Petronas" + Petronella:0 "Petronella" Petronia:0 "Petronia" Petronila:0 "Petronila" Petronilha:0 "Petronilha" @@ -15028,6 +15310,7 @@ Petrou:0 "Petrou" Petruccio:0 "Petruccio" Petrus_Jorland:0 "Petrus Jorland" + Petrus:0 "Petrus" Petter:0 "Petter" PexS_an:0 "Pexšan" Peyman:0 "Peyman" @@ -15041,7 +15324,10 @@ Philaretos:0 "Philaretos" Philemon:0 "Philemon" Philetos:0 "Philetos" + Philip:0 "Philip" Philipo:0 "Philipo" + Philipp:0 "Philipp" + Philippa:0 "Philippa" Philippe:0 "Philippe" Philippikos:0 "Philippikos" Philippine:0 "Philippine" @@ -15078,6 +15364,7 @@ Pierot:0 "Pierot" Pierre:0 "Pierre" Piers:0 "Piers" + Pieter:0 "Pieter" Pieternelle:0 "Pieternelle" Pietro:0 "Pietro" Pihl:0 "Pihl" @@ -15123,6 +15410,7 @@ Piskla:0 "Piskla" Pital:0 "Pital" Pittuga:0 "Pittuga" + Pius:0 "Pius" Pivtsay:0 "Pivtsay" Piyliypaos:0 "Piyliypaos" Placidia:0 "Placidia" @@ -15148,6 +15436,7 @@ Poklius:0 "Poklius" Pokshava:0 "Pokshava" Pokshayka:0 "Pokshayka" + Pol:0 "Pol" Polachola:0 "Polachola" Polalchora:0 "Polalchora" Polavira:0 "Polavira" @@ -15202,6 +15491,7 @@ Potoi:0 "Potoi" Potto:0 "Potto" Potyava:0 "Potyava" + Poul:0 "Poul" Pounig:0 "Pounig" Pourandokht:0 "Pourandokht" Povilas:0 "Povilas" @@ -15283,6 +15573,7 @@ Primael:0 "Primael" Primarhoc:0 "Primarhoc" Primera:0 "Primera" + Priscilla:0 "Priscilla" Priscus:0 "Priscus" Prisisilla:0 "Prisisilla" Prislaw:0 "Prislaw" @@ -15577,6 +15868,7 @@ Rabtson:0 "Rabtson" Rachamala:0 "Rachamala" Rachamalla:0 "Rachamalla" + Rachel:0 "Rachel" Rachilt:0 "Rachilt" Racibor:0 "Racibor" Racugni:0 "Racugni" @@ -15696,6 +15988,7 @@ Raina:0 "Raina" Rainald:0 "Rainald" Rainaut:0 "Rainaut" + Rainer:0 "Rainer" Raineri:0 "Raineri" Rainero:0 "Rainero" Rainier:0 "Rainier" @@ -15826,6 +16119,7 @@ Ranasura:0 "Ranasura" RanatI_ran:0 "Ranatîran" Ranatitta:0 "Ranatitta" + Randa:0 "Randa" Randilo:0 "Randilo" Randinus:0 "Randinus" Randja:0 "Randja" @@ -15871,6 +16165,7 @@ Ranulph:0 "Ranulph" Raolf:0 "Raolf" Raoul:0 "Raoul" + Raphael:0 "Raphael" Raphaelkouda:0 "Raphaelkouda" Raphail:0 "Raphail" Rapoto:0 "Rapoto" @@ -15942,6 +16237,7 @@ Rayda:0 "Rayda" Raydhanji:0 "Raydhanji" Raymond-Berengar:0 "Raymond-Berengar" + Raymond:0 "Raymond" Raymonde:0 "Raymonde" Rayna:0 "Rayna" Raynaud:0 "Raynaud" @@ -32316,7 +32612,7 @@ Stywyyn:0 "Stywyyn" Stuart:0 "Stuart" Samuyll:0 "Samuyll" - Shyrlwck :0 "Shyrlwck" + Shyrlwck:0 "Shyrlwck" Tallwry:0 "Tallwry" Tyrry:0 "Tyrry" Twmas:0 "Twmas" diff --git a/localization/english/terrains_l_english.yml b/localization/english/replace/terrains_l_english.yml similarity index 100% rename from localization/english/terrains_l_english.yml rename to localization/english/replace/terrains_l_english.yml diff --git a/localization/english/titles_cultural_names_l_english.yml b/localization/english/replace/titles_cultural_names_l_english.yml similarity index 90% rename from localization/english/titles_cultural_names_l_english.yml rename to localization/english/replace/titles_cultural_names_l_english.yml index 33505e46..13b18990 100644 --- a/localization/english/titles_cultural_names_l_english.yml +++ b/localization/english/replace/titles_cultural_names_l_english.yml @@ -1095,467 +1095,34 @@ # Monmouthshire/Gwent cn_gwynt:0 "Gwynt" cn_casnewydd:0 "Casnewydd" - cn_kasnevez:0 "Kasnevez" - cn_nywporht:0 "Nywporht" - cn_nywport:0 "Nywport" cn_monmouthshire:0 "Monmouthshire" - cn_abyrgafynny:0 "Abyrgafynny" - cn_abyrhgafynny:0 "Abyrhgafynny" - cn_aibergaivenni:0 "Aibergaivenni" cn_y_fenni:0 "Y Fenni" # Glamorgan/Morgannwg - cn_glamorgan:0 "Glamorgan" - cn_morgainnwg:0 "Morgainnwg" - cn_morhgannwg:0 "Morhgannwg" - cn_caerdydd:0 "Caerdydd" - cn_cairddiff:0 "Cairddiff" - cn_cairdiff:0 "Cairdiff" - cn_carddyff:0 "Carddyff" - cn_carhddyff:0 "Carhddyff" - cn_cayr_deeth:0 "Cayr Deeth" - cn_kardydh:0 "Kardydh" - cn_karddyff:0 "Karddyff" - cn_kerdiz:0 "Kerdiz" cn_abertawe:0 "Abertawe" - cn_swainseai:0 "Swainseai" - cn_swansya:0 "Swansya" - cn_brho_morhgannwg:0 "Brho Morhgannwg" cn_bro_morgannwg:0 "Bro Morgannwg" + cn_caerdydd:0 "Caerdydd" + cn_glamorgan:0 "Glamorgan" ### Scotland cn_alba:0 "Alba" cn_albain:0 "Albain" cn_alban:0 "Alban" cn_bro_skos:0 "Bro-Skos" - cn_nalbin:0 "Nalbin" - cn_scotlaindd:0 "Scotlaindd" cn_scwtlandd:0 "Scwtlandd" - cn_scwtllandd:0 "Scwtllandd" cn_yr_alban:0 "yr Alban" - ## Albany - cn_ailbaini:0 "Ailbaini" - cn_allbany:0 "Allbany" - # Gowrie - cn_gobharaidh:0 "Gobharaidh" - cn_gowrhyy:0 "Gowrhyy" - cn_gowryy:0 "Gowryy" - cn_peairt:0 "Peairt" - cn_pert:0 "Pert" - cn_pyrf:0 "Pyrf" - cn_pyrhf:0 "Pyrhf" - cn_scony:0 "Scony" - cn_scoun:0 "Scoun" - cn_sg_a_grv_in:0 "Sgàin" - cn_skony:0 "Skony" - cn_craoibh:0 "Craoibh" - cn_crhyyff:0 "Crhyyff" - cn_cryyff:0 "Cryyff" - cn_kryyff:0 "Kryyff" - # Fife - cn_feevey:0 "Feevey" - cn_f_i_grv_obha:0 "Fìobha" - cn_ffyffy:0 "Ffyffy" - cn_d_u_grv_n_ph_a_grv_rlain:0 "Dùn Phàrlain" - cn_ddunfermline:0 "Ddunfermline" - cn_ddunffyrhmlyny:0 "Ddunffyrhmlyny" - cn_ddunffyrmllyny:0 "Ddunffyrmllyny" - cn_ddunffyrmlyny:0 "Ddunffyrmlyny" - cn_dunfaurlin:0 "Dunfaurlin" - cn_cair_chaladain:0 "Cair Chaladain" - cn_cyrccallddy:0 "Cyrccallddy" - cn_cyrhccalddy:0 "Cyrhccalddy" - cn_kirkcaildi:0 "Kirkcaildi" - cn_kyrkkalddy:0 "Kyrkkalddy" - cn_cill_r_i_grv_mhinn:0 "Cill Rìmhinn" - cn_st_aindrew:0 "St Aindrew" - cn_st_andrhyw:0 "St Andrhyw" - cn_st_andryw:0 "St Andryw" - cn_st_aundraes:0 "St Aundraes" - cn_clach_mhanainn:0 "Clach Mhanainn" - cn_clach_mhanann:0 "Clach Mhanann" - cn_claickmainnain:0 "Claickmainnain" - cn_clacmannan:0 "Clacmannan" - cn_cllacmannan:0 "Cllacmannan" - cn_klakmannan:0 "Klakmannan" - # Strathearn - cn_srath__e_act_ireann:0 "Srath Éireann" - cn_srath__e_grv_ireann:0 "Srath Èireann" - cn_strafyarn:0 "Strafyarn" - cn_straiteairn:0 "Straiteairn" - cn_strhafyarhn:0 "Strhafyarhn" - cn_sruighlea:0 "Sruighlea" - cn_stirlin:0 "Stirlin" - cn_styrhlyng:0 "Styrhlyng" - cn_styrlyng:0 "Styrlyng" - cn_styrllyng:0 "Styrllyng" - cn_calasraid:0 "Calasraid" - cn_caillaindder:0 "Caillaindder" - cn_callanddyr:0 "Callanddyr" - cn_callanddyrh:0 "Callanddyrh" - cn_kallanddyr:0 "Kallanddyr" - cn_an_eaglais_bhreac:0 "an Eaglais Bhreac" - cn_failkirk:0 "Failkirk" - cn_falkyrhk:0 "Falkyrhk" - cn_falkyrk:0 "Falkyrk" - cn_fallkyrk:0 "Fallkyrk" - cn_fawkirk:0 "Fawkirk" - cn_menteit:0 "Menteit" - cn_myntyyf:0 "Myntyyf" - cn_t_e_grv_adhaich:0 "Tèadhaich" - # Atholl - cn_afoll:0 "Afoll" - cn_aitoll:0 "Aitoll" - cn_athall:0 "Athall" - cn_d_u_grv_n_chailleann:0 "Dùn Chailleann" - cn_dduncyldd:0 "Dduncyldd" - cn_dduncylldd:0 "Dduncylldd" - cn_ddunkeld:0 "Ddunkeld" - cn_ddunkyldd:0 "Ddunkyldd" - cn_dunkell:0 "Dunkell" - cn_abyrffylddy:0 "Abyrffylddy" - cn_abyrffyllddy:0 "Abyrffyllddy" - cn_abyrhffylddy:0 "Abyrhffylddy" - cn_aiberfelddi:0 "Aiberfelddi" - cn_aiberfeldy:0 "Aiberfeldy" - cn_obar_pheallaidh:0 "Obar Pheallaidh" - ## Strathclyde cn_srath_chluaidh:0 "Srath Chluaidh" - cn_strat_clut:0 "Strat Clut" - cn_strafcllyddy:0 "Strafcllyddy" - cn_strhafclyddy:0 "Strhafclyddy" - cn_strafklyddy:0 "Strafklyddy" - cn_straitclidde:0 "Straitclidde" cn_ystrad_clud:0 "Ystrad Clud" - # Lennox - cn_leamhnachd:0 "Leamhnachd" - cn_llynnocs:0 "Llynnocs" - cn_lynnocs:0 "Lynnocs" - cn_lynnoks:0 "Lynnoks" - cn_glaisgow:0 "Glaisgow" - cn_glasc_pst_ho:0 "Glasc'ho" - cn_glasch_u_act_:0 "Glaschú" - cn_glaschu:0 "Glaschu" - cn_glesga:0 "Glesga" - cn_gllasgow:0 "Gllasgow" - cn_grianaig:0 "Grianaig" - cn_grhyynoc:0 "Grhyynoc" - cn_gryynoc:0 "Gryynoc" - cn_gryynok:0 "Gryynok" + # Dumbarton cn_d_u_grv_n_breatann:0 "Dùn Breatann" - cn_ddumbairton:0 "Ddumbairton" - cn_ddumbarhton:0 "Ddumbarhton" - cn_ddumbarton:0 "Ddumbarton" cn_din_alclud:0 "Din Alclud" - # Lanarkshire - cn_lainairkshire:0 "Lainairkshire" - cn_lanarhcshyrhy:0 "Lanarhcshyrhy" - cn_lanarkshyry:0 "Lanarkshyry" - cn_lannraig:0 "Lannraig" - cn_lanrikshire:0 "Lanrikshire" - cn_llanarcshyry:0 "Llanarcshyry" - cn_lainairk:0 "Lainairk" - cn_lanarhc:0 "Lanarhc" - cn_lanrik:0 "Lanrik" - cn_llanarc:0 "Llanarc" - cn_baile_hamaltan:0 "Baile Hamaltan" - cn_haimilton:0 "Haimilton" - cn_hamiltoun:0 "Hamiltoun" - cn_hamyllton:0 "Hamyllton" - cn_hamylton:0 "Hamylton" - cn_bigair:0 "Bigair" - cn_bigear:0 "Bigear" - cn_biggarh:0 "Biggarh" # Ayrshire - cn_aiirshire:0 "Aiirshire" - cn_ayrhshyrhy:0 "Ayrhshyrhy" - cn_ayrshyry:0 "Ayrshyry" cn_inbhir__a_grv_ir:0 "Inbhir Àir" - cn_air:0 "cn_air" - cn_ayrh:0 "Ayrh" - cn_irbhinn:0 "Irbhinn" - cn_irvin:0 "Irvin" - cn_yrfyny:0 "Yrfyny" - cn_yrhfyny:0 "Yrhfyny" - cn_airrain:0 "Airrain" - cn_arainn:0 "Arainn" - cn_arhrhan:0 "Arhrhan" - cn_am_magh_baoghail:0 "am Magh Baoghail" - cn_maibole:0 "Maibole" - cn_maybolly:0 "Maybolly" - cn_mayboly:0 "Mayboly" - cn_meybole:0 "Meybole" - cn_girvain:0 "Girvain" - cn_gyrfan:0 "Gyrfan" - cn_gyrhfan:0 "Gyrhfan" - cn_inbhir_gharbhain:0 "Inbhir Gharbhain" - cn_cumnag:0 "Cumnag" - cn_cumnoc:0 "Cumnoc" - cn_kumnok:0 "Kumnok" ## Galloway cn_gall_gh_a_grv_idhealaibh:0 "Gall-Ghàidhealaibh" - cn_gaillowaii:0 "Gaillowaii" cn_gallowa:0 "Gallowa" - # Galloway - cn_cille_ch_u_grv_ithbeirt:0 "Cille Chùithbeirt" - cn_cyrhkkwddbrhyght:0 "Cyrhkkwddbrhyght" - cn_cyrkkwddbryght:0 "Cyrkkwddbryght" - cn_keeill_choobragh:0 "Keeill Choobragh" - cn_kirkcoubrie:0 "Kirkcoubrie" - cn_kirkcuddbright:0 "Kirkcuddbright" - cn_kyrkkwddbryght:0 "Kyrkkwddbryght" - cn_an_t_seann_chathair:0 "an t-Seann Chathair" - cn_sainquhair:0 "Sainquhair" - cn_sanquharh:0 "Sanquharh" - cn_sanchar:0 "Sanchar" - cn_baile_na_h__u_grv_ige:0 "Baile na h-Ùige" - cn_wigtoun:0 "Wigtoun" - cn_wygtown:0 "Wygtown" - # Annandale - cn_ainnainddaile:0 "Ainnainddaile" - cn_annanddally:0 "Annanddally" - cn_annanddaly:0 "Annanddaly" - cn_srath_anann:0 "Srath Anann" - cn_ainnain:0 "Ainnain" - cn_inbhir_anainn:0 "Inbhir Anainn" - cn_caerferes:0 "Caerferes" - cn_d_u_grv_n_phris:0 "Dùn Phris" - cn_ddumffrhyys:0 "Ddumffrhyys" - cn_ddumffryys:0 "Ddumffryys" - cn_ddumfries:0 "Ddumfries" - ## The Highlands - cn_a_pst__Gh_a_grv_idhealtachd:0 "a' Ghàidhealtachd" - cn_hgihlaindds:0 "Highlaindds" - cn_hyghllandds:0 "Hyghllandds" - cn_gaeltaght_ny_h_albey:0 "Gaeltaght ny h-Albey" - cn_hielands:0 "Hielands" - cn_na_garbhchr_i_act_ocha:0 "na Garbhchríocha" - cn_ucheldiroedd:0 "Ucheldiroedd" - cn_uheldirio_u_grv_:0 "Uheldirioù" - # Inverness - cn_inbhir_nis:0 "Inbhir Nis" - cn_innerness:0 "Innerness" - cn_ynfyrhnyss:0 "Ynfyrhnyss" - cn_ynfyrnyss:0 "Ynfyrnyss" - cn_an_gearasdan:0 "an Gearasdan" - cn_fforht_wyllyam:0 "Fforht Wyllyam" - cn_ffort_wyllyam:0 "Ffort Wyllyam" - cn_fort_williaim:0 "Fort Williaim" - cn_the_fort:0 "the Fort" - cn_druim_na_drochaid:0 "Druim na Drochaid" - cn_ddrhumnaddrhochyt:0 "Ddrhumnaddrhochyt" - cn_ddrumnaddrochyt:0 "Ddrumnaddrochyt" - cn_ddrumnaidrochit:0 "Ddrumnaidrochit" - cn_ddrumnaddroshyt:0 "Ddrumnaddroshyt" - cn_baile_a_pst__chaolais:0 "Baile a' Chaolais" - cn_baillaichulish:0 "Baillaichulish" - cn_ballachwllysh:0 "Ballachwllysh" - cn_ballachwlysh:0 "Ballachwlysh" - cn_ballashwlysh:0 "Ballashwlysh" - cn_balley_pst_n_cheeylysh:0 "Balley'n Cheeylysh" - cn_ceann_a_pst__ghi_u_grv_thsaich:0 "Ceann a' Ghiùthsaich" - cn_kineussie:0 "Kineussie" - cn_cyngwssyy:0 "Cyngwssyy" - cn_kyngwssyy:0 "Kyngwssyy" - # Ross - cn_rhoss:0 "Rhoss" - cn_ros:0 "Ros" - cn_ddingwaill:0 "Ddingwaill" - cn_ddyngwall:0 "Ddyngwall" - cn_dingwal:0 "Dingwal" - cn_inbhir_pheofharain:0 "Inbhir Pheofharain" - cn_gaiirloch:0 "Gaiirloch" - cn_gayrhloch:0 "Gayrhloch" - cn_gayrlloch:0 "Gayrlloch" - cn_gayrloch:0 "Gayrloch" - cn_ge_a_grv_rrloch:0 "Geàrrloch" - cn_gleann_eilg:0 "Gleann Eilg" - cn_gllynyllg:0 "Gllynyllg" - cn_glynylg:0 "Glynylg" - cn_baile_dhubhthaich:0 "Baile Dhubhthaich" - cn_taiin:0 "Taiin" - cn_tayn:0 "Tayn" - cn_a_pst__chomraich:0 "a' Chomraich" - cn_aibercrossan:0 "Aibercrossan" - cn_aipplecross:0 "Aipplecross" - cn_appllykross:0 "Appllycross" - cn_applycrhoss:0 "Applycrhoss" - cn_applykross:0 "Applykross" - # Sutherland - cn_cataibh:0 "Cataibh" - cn_sufyrhlandd:0 "Sufyrhlandd" - cn_sufyrlandd:0 "Sufyrlandd" - cn_sufyrllandd:0 "Sufyrllandd" - cn_suterlandd:0 "Suterlandd" - cn_d_o_grv_rnach:0 "Dòrnach" - cn_ddorhnoch:0 "Ddorhnoch" - cn_ddornoch:0 "Ddornoch" - cn_ddornosh:0 "Ddornosh" - cn_dornach:0 "Dornach" - cn_di_u_grv_ranais:0 "Diùranais" - cn_ddurhnyss:0 "Ddurhnyss" - cn_ddurness:0 "Ddurness" - cn_ddurnyss:0 "Ddurnyss" - cn_ulapul:0 "Ulapul" - cn_ullaipool:0 "Ullaipool" - cn_ullapwl:0 "Ullapwl" - cn_ullapwll:0 "Ullapwll" - # Caithness - cn_caiitness:0 "Caiitness" - cn_cayfnyss:0 "Cayfnyss" - cn_cothnais:0 "Cothnais" - cn_gallaibh:0 "Gallaibh" - cn_katanes:0 "Katanes" - cn_kayfnyss:0 "Kayfnyss" - cn_furhso:0 "Furhso" - cn_furso:0 "Furso" - cn_inbhir_the_o_grv_rsa:0 "Inbhir Theòrsa" - cn_thirsa:0 "Thirsa" - cn_turso:0 "Turso" - cn_inbhir__u_grv_ige:0 "Inbhir Ùige" - cn_yn_ooig:0 "Yn Ooig" - cn_weik:0 "Weik" - cn_wyc:0 "Wyc" - cn_wyk:0 "Wyk" - ## Western Isles/The Isles - cn_inizi_gall:0 "Inizi Gall" - cn_inshyn_goal:0 "Inshyn Goal" - cn_ynysoedd_heledd:0 "Ynysoedd Heledd" - cn_na_h_innse_gall:0 "Na h-Innse Gall" - cn_na_hinnse_gall:0 "Na hInnse Gall" - cn_ysllys:0 "Ysllys" - cn_yslys:0 "Yslys" - # Argyll - cn_airgyll:0 "Airgyll" - cn_arhgyll:0 "Arhgyll" - cn_earra_gh_a_grv_idheal:0 "Earra-Ghàidheal" - cn_earraghael:0 "Earraghael" - cn_ceann_loch_gilb:0 "Ceann Loch Gilb" - cn_llochgyllphyad:0 "Llochgyllphyad" - cn_lochgilpheaid:0 "Lochgilpheaid" - cn_lochgilpheid:0 "Lochgilpheid" - cn_lochgylphyad:0 "Lochgylphyad" - cn_loshgylphyad:0 "Loshgylphyad" - cn_d_u_grv_n_omhain:0 "Dùn Omhain" - cn_ddunoon:0 "Ddunoon" - cn_ddunwn:0 "Ddunwn" - cn_dunuin:0 "Dunuin" - cn_baile_eilidh:0 "Baile Eilidh" - cn_hyllynsburgh:0 "Hyllynsburgh" - cn_hylynsburgh:0 "Hylynsburgh" - cn_hylynsburhgh:0 "Hylynsburhgh" - cn_milligs_mill:0 "Milligs Mill" - # Inner Hebrides - cn_na_h_eileanan_a_staigh:0 "na h-Eileanan a-staigh" - cn_inner_hebriddes:0 "Inner Hebriddes" - cn_ynnyr_hybryddys:0 "Ynnyr Hybryddys" - cn_ynnyrh_hybrhyddys:0 "Ynnyrh Hybrhyddys" - cn_ynysoedd_mewnol_heledd:0 "Ynysoedd Mewnol Heledd" - cn__i_grv_le:0 "Ìle" - cn_ila:0 "Ila" - cn_islai:0 "Islai" - cn_yslay:0 "Yslay" - cn_ysllay:0 "Ysllay" - cn__a_grv_ird_nam_murchan:0 "Àird nam Murchan" - cn_airddnaimurchain:0 "Airddnaimurchain" - cn_arddnamurchan:0 "Arddnamurchan" - cn_arhddnamurhchan:0 "Arhddnamurhchan" - cn_arddnamurshan:0 "Arddnamurshan" - cn_ardjyn_vuirchol:0 "Ardjyn Vuirchol" - cn__i_act__cholm_cille:0 "Í Cholm Cille" - cn__i_grv__chaluim_cille:0 "Ì Chaluim Chille" - cn_ionai:0 "Ionai" - cn_yona:0 "Yona" - # The Outer Hebrides - cn_na_hoile_a_act_in_siar:0 "na hOileáin Siar" - cn_na_h_eileanan_siar:0 "na h-Eileanan Siar" - cn_ellanyn_sheear_ny_h_albey:0 "Ellanyn Sheear ny h-Albey" - cn_outer_hebriddes:0 "Outer Hebriddes" - cn_outyr_hybryddys:0 "Outyr Hybryddys" - cn_outyrh_hybrhyddys:0 "Outyrh Hybrhyddys" - cn_waster_isles_article:0 "the" - cn_waster_isles:0 "Waster Isles" - cn_ynysoedd_allanol_heledd:0 "Ynysoedd Allanol Heledd" - cn_an_t_eilean_sgitheanach:0 "an t-Eilean Sgitheanach" - cn_scyy:0 "Scyy" - cn_skie:0 "Skie" - cn_skyy:0 "Skyy" - cn_ste_o_grv_rnabhagh:0 "Steòrnabhagh" - cn_steornavaie:0 "Steornavaie" - cn_storhnoway:0 "Storhnoway" - cn_stornowa:0 "Stornowa" - cn_stornowai:0 "Stornowai" - cn_baile_a_pst__mhanaich:0 "Baile a' Mhanaich" - cn_bailivainich:0 "Bailivainich" - cn_ballyfanych:0 "Ballyfanych" - cn_balyfanych:0 "Balyfanych" - cn_balyfanysh:0 "Balyfanysh" - cn_loch_baghasdail:0 "Loch Baghasdail" - cn_lochboisddaile:0 "Lochboisddaile" - cn_lochboysddaly:0 "Lochboysddaly" - cn_llochboysddally:0 "Llochboysddally" - cn_loshboysddaly:0 "Loshboysddaly" - cn_an_tairbeart:0 "an Tairbeart" - cn_tairbert:0 "Tairbert" - cn_tarbyrt:0 "Tarbyrt" - cn_tarhbyrht:0 "Tarhbyrht" ## Lothian - cn_llofyan:0 "Llofyan" cn_lodainn:0 "Lodainn" - cn_lofyan:0 "Lofyan" - cn_lotian:0 "Lotian" cn_lowden:0 "Lowden" - cn_caeredin:0 "Caeredin" - cn_d_u_grv_n__e_grv_ideann:0 "Dùn Èideann" - cn_dinedin:0 "Dindin" - cn_doon_edin:0 "Doon Edin" - cn_eddinburgh:0 "Eddinburgh" - cn_karedin:0 "Karedin" - cn_yddynburgh:0 "Yddynburgh" - cn_yddynburhgh:0 "Yddynburhgh" - cn_baile_adainn:0 "Baile Adainn" - cn_haddyngton:0 "Haddyngton" - cn_haiddington:0 "Haiddington" - cn_haidintoun:0 "Haidintoun" - cn_peighinn_na_cuthaig:0 "Peighinn na Cuthaig" - cn_pynycwyc:0 "Pynycwyc" - cn_pynykwyk:0 "Pynykwyk" - cn_ddunbair:0 "Ddunbair" - cn_ddunbar:0 "Ddunbar" - cn_ddunbarh:0 "Ddunbarh" - cn_d_u_grv_n_b_a_grv_rr:0 "Dùn Bàrr" - # Berwickshire - cn_byrwycshyrhy:0 "Byrwycshyrhy" - cn_byrwycshyry:0 "Byrwycshyry" - cn_byrwykshyry:0 "Byrwykshyry" - cn_siorrachd_bhearaig:0 "Siorrachd Bhearaig" - cn_dduns:0 "Dduns" - cn_na_d_u_grv_intean:0 "Na Dùintean" - cn_an_geal__a_grv_th:0 "An Geal Àth" - cn_gailaishiels:0 "Gailaishiels" - cn_galashyyls:0 "Galashyyls" - cn_gallashyylls:0 "Gallashyylls" - cn_gallae:0 "Gallae" - # Roxburghshire - cn_rhocsburhghshyrhy:0 "Rhocsburhghshyrhy" - cn_rocsburghshyry:0 "Rocsburghshyry" - cn_roksburghshyry:0 "Roksburghshyry" - cn_siorrachd_rosbroig:0 "Siorrachd Rosbroig" - cn_cealsach:0 "Cealsach" - cn_cealsaidh:0 "Cealsaidh" - cn_cyllso:0 "Cyllso" - cn_cylso:0 "Cylso" - cn_kelsae:0 "Kelsae" - cn_kylso:0 "Kylso" - cn_deadard:0 "Deadard" - cn_jethart:0 "Jethart" - cn_jeddburgh:0 "Jeddburgh" - cn_jyddburgh:0 "Jyddburgh" - cn_jyddburhgh:0 "Jyddburhgh" - cn_salcraig:0 "Salcraig" - cn_sylcyrc:0 "Sylcyrc" - cn_syllcyrc:0 "Syllcyrc" - cn_sylcyrhc:0 "Sylcyrhc" - cn_sylkyrk:0 "Sylkyrk" ## The Northern Isles cn_na_h_eileanan_a_tuath:0 "na h-Eileanan a Tuath" cn_nor_d_stk_oyar:0 "Norðoyar" @@ -2527,6 +2094,7 @@ #Britannia cn_machynlleth:0 "Machynlleth" cn_machynlleth_adj:0 "Machynllethian" + cn_caerfyrddin_adj:0 "Caerfyrddinian" cn_llanymddyfri:0 "Llanymddyfri" cn_llanymddyfri_adj:0 "Llanymddyfrian" cn_penfro:0 "Penfro" diff --git a/localization/english/titles_l_english.yml b/localization/english/replace/titles_l_english.yml similarity index 99% rename from localization/english/titles_l_english.yml rename to localization/english/replace/titles_l_english.yml index f52bcf22..59ddc1d2 100644 --- a/localization/english/titles_l_english.yml +++ b/localization/english/replace/titles_l_english.yml @@ -494,15 +494,15 @@ # Gowrie c_gowrie:0 "Gowrie" c_gowrie_adj:0 "Gowrian" - b_st_johnston:0 "Perth" + b_st_johnston:0 "St Johnston" b_coupar_angus:0 "Scone" b_crieff:0 "Crieff" # Fife c_fife:0 "Fife" c_fife_adj:0 "Fifenian" b_dunfermline:0 "Dunfermline" - b_kircaldy:0 "Kirkcaldy" - b_st_andrews:0 "St Andrews" + b_kircaldy:0 "Kircaldy" + b_st_andrews:0 "St. Andrews" b_clackmannan:0 "Clackmannan" # Strathearn c_strathearn:0 "Strathearn" @@ -523,19 +523,19 @@ c_lennox:0 "Lennox" c_lennox_adj:0 "Lennoxian" b_glasgow:0 "Glasgow" - b_strathgryte:0 "Greenock" + b_strathgryte:0 "Strathgryte" b_dumbarton:0 "Dumbarton" # Lanarkshire c_lanarkshire:0 "Lanarkshire" c_lanarkshire_adj:0 "Lanarkian" b_lanark:0 "Lanark" - b_cadyou:0 "Hamilton" + b_cadyou:0 "Cadyou" b_biggar:0 "Biggar" # Ayrshire c_ayrshire:0 "Ayrshire" c_ayrshire_adj:0 "Ayrshirite" - b_kyle:0 "Ayr" - b_cunningham:0 "Irvine" + b_kyle:0 "Kyle" + b_cunningham:0 "Cunningham" b_arran:0 "Arran" b_maybole:0 "Maybole" b_girvan:0 "Girvan" @@ -546,7 +546,7 @@ # Galloway c_galloway:0 "Galloway" c_galloway_adj:1 "Gallovidian" - b_kilcudbrite:0 "Kirkcudbright" + b_kilcudbrite:0 "Kilcudbrite" b_sanquhar:0 "Sanquhar" b_wigtown:0 "Wigtown" # Annandale @@ -562,10 +562,10 @@ c_inverness:0 "Inverness" c_inverness_adj:0 "Invernesian" b_inverness:0 "Inverness" - b_glenfinnan:0 "Fort William" - b_urquhart:0 "Drumnadrochit" - b_glencoe:0 "Ballachulish" - b_badenoch:0 "Kingussie" + b_glenfinnan:0 "Glenfinnan" + b_urquhart:0 "Urquhart" + b_glencoe:0 "Glencoe" + b_badenoch:0 "Badenoch" # Ross c_ross:0 "Ross" c_ross_adj:0 "Rossian" @@ -579,7 +579,7 @@ c_sutherland_adj:0 "Sutherlander" b_dornoch:0 "Dornoch" b_durness:0 "Durness" - b_assynt:0 "Ullapool" + b_assynt:0 "Assynt" # Caithness c_caithness:0 "Caithness" c_caithness_adj:0 "Caithnessian" @@ -592,15 +592,15 @@ # Argyll c_argyll:0 "Argyll" c_argyll_adj:0 "Argyllian" - b_kilmarten:0 "Lochgilphead" - b_lomond:0 "Dunoon" - b_helensburg:0 "Helensburgh" + b_kilmarten:0 "Kilmarten" + b_lomond:0 "Lomond" + b_helensburg:0 "Helensburg" # The Inner Hebrides c_inner_hebrides_article:0 "the " c_inner_hebrides:0 "Inner Hebrides" c_inner_hebrides_adj:0 "Inner Hebridean" b_islay:0 "Islay" - b_ardnamurchon:0 "Ardnamurchan" + b_ardnamurchon:0 "Ardnamurchon" b_mull:0 "Iona" # The Outer Hebrides c_outer_hebrides_article:0 "the " @@ -619,7 +619,7 @@ c_lothian_adj:0 "Lothian" b_edinburgh:0 "Edinburgh" b_haddington:0 "Haddington" - b_penicuick:0 "Penicuik" + b_penicuick:0 "Penicuick" b_dunbar:0 "Dunbar" # Dunbar/Berwickshire c_dunbar:0 "Berwickshire" @@ -8383,6 +8383,7 @@ b_perrecy:0 "Perrecy" b_persepolis:0 "Persepolis" b_pershore:0 "Pershore" + b_perth:0 "Perth" b_pertoma:0 "Pertoma" b_perugia:0 "Perugia" b_perur:0 "Perur" @@ -25373,7 +25374,7 @@ #### Religion #### b_bad_ems:0 "Bad Ems" - d_patriarch_dublin:0 "Patriarch of Armagh" + d_patriarch_dublin:0 "Patriarch of Armargh" d_patriarch_dublin_adj:0 "Irish Catholic" d_iberian_hof:0 "Patriarch of Lisboa" d_iberian_hof_adj:0 "Iberian Catholic" From bcf9406c8936d269c6186dcfe79e43c11453a4c3 Mon Sep 17 00:00:00 2001 From: trashmasteruni Date: Mon, 12 Jan 2026 01:29:32 +0100 Subject: [PATCH 3/4] Revert "localization relocalization" This reverts commit e4050423b92e719351c39aa96cad9a0a3eb47d1c. --- .../NEOW_buildings_l_english.yml | 2 +- .../NEOW_holy_orders_l_english.yml | 0 .../auxiliary_regiment_l_english.yml | 0 .../bookmark/bookmark_N3OW_2555_l_english.yml | 0 .../{replace => }/buildings_l_english.yml | 0 .../{replace => }/council_tasks_l_english.yml | 0 .../{replace => }/decisions_l_english.yml | 0 .../fp1/dlc_fp1_game_concepts_l_english.yml | 0 .../dlc/fp1/dlc_fp1_wars_l_english.yml | 0 .../NEOW_dynasty_names_l_english.yml | 88 +++- .../dynasties/dynasty_names_l_english.yml | 3 - .../{replace => }/gui/levyview_l_english.yml | 0 .../modifiers/NEOW_modifiers_l_english.yml | 0 .../names/NEOW_character_names_l_english.yml | 150 +++++- .../names/character_names_l_english.yml | 298 +----------- .../{replace => }/terrains_l_english.yml | 0 .../titles_cultural_names_l_english.yml | 442 +++++++++++++++++- .../{replace => }/titles_l_english.yml | 39 +- 18 files changed, 693 insertions(+), 329 deletions(-) rename localization/english/{replace => }/NEOW_buildings_l_english.yml (98%) rename localization/english/{replace => }/NEOW_holy_orders_l_english.yml (100%) rename localization/english/{replace => }/auxiliary_regiment_l_english.yml (100%) rename localization/english/{replace => }/bookmark/bookmark_N3OW_2555_l_english.yml (100%) rename localization/english/{replace => }/buildings_l_english.yml (100%) rename localization/english/{replace => }/council_tasks_l_english.yml (100%) rename localization/english/{replace => }/decisions_l_english.yml (100%) rename localization/english/{replace => }/dlc/fp1/dlc_fp1_game_concepts_l_english.yml (100%) rename localization/english/{replace => }/dlc/fp1/dlc_fp1_wars_l_english.yml (100%) rename localization/english/{replace => }/dynasties/NEOW_dynasty_names_l_english.yml (91%) rename localization/english/{replace => }/dynasties/dynasty_names_l_english.yml (99%) rename localization/english/{replace => }/gui/levyview_l_english.yml (100%) rename localization/english/{replace => }/modifiers/NEOW_modifiers_l_english.yml (100%) rename localization/english/{replace => }/names/NEOW_character_names_l_english.yml (94%) rename localization/english/{replace => }/names/character_names_l_english.yml (99%) rename localization/english/{replace => }/terrains_l_english.yml (100%) rename localization/english/{replace => }/titles_cultural_names_l_english.yml (90%) rename localization/english/{replace => }/titles_l_english.yml (99%) diff --git a/localization/english/replace/NEOW_buildings_l_english.yml b/localization/english/NEOW_buildings_l_english.yml similarity index 98% rename from localization/english/replace/NEOW_buildings_l_english.yml rename to localization/english/NEOW_buildings_l_english.yml index 7779e56d..5834e0a2 100644 --- a/localization/english/replace/NEOW_buildings_l_english.yml +++ b/localization/english/NEOW_buildings_l_english.yml @@ -31,7 +31,7 @@ building_type_court_of_europa_01:1 "Court of Europa" building_type_court_of_europa_01_desc:0 "WIP" building_court_of_europa_01:0 "Court of Europa" - building_court_of_europa_01_desc:0 "Following the Event, many people settled in the region around Den Hagge, seeking answers to what happened. Soon the surrounding area became a large centre of commerce, that needed a centralized rule to work properly. After Leopold became the Grand Chancellor, he wanted to resolve this issue. Leading to him constructing the “Court of Europa”, to properly organize his rule and further fortify the region." + building_court_of_europa_01_desc:0 "Following the Event, many people settled in the region around Den Hagge, seeking answers to what happened. Soon the surrounding area became a large centre of commerce, that needed a centralized rule to work properly. After Leopold became the Grand Chancellor, he wanted to resolve this issue. This led to him constructing the “Court of Europa”, to properly organize his rule and further fortify the region." building_court_of_europa_02:0 "Grand Court of Europa" building_court_of_europa_02_desc:0 "Soon, the small court faced many issues, as the land around it grew, but the court did not. People needed a better place to handle their affairs. The Grand Court of Europe would be constructed, not only a massive complex of palaces and gardens, but also an extensive fortification line, protecting the court from enemy invasions." diff --git a/localization/english/replace/NEOW_holy_orders_l_english.yml b/localization/english/NEOW_holy_orders_l_english.yml similarity index 100% rename from localization/english/replace/NEOW_holy_orders_l_english.yml rename to localization/english/NEOW_holy_orders_l_english.yml diff --git a/localization/english/replace/auxiliary_regiment_l_english.yml b/localization/english/auxiliary_regiment_l_english.yml similarity index 100% rename from localization/english/replace/auxiliary_regiment_l_english.yml rename to localization/english/auxiliary_regiment_l_english.yml diff --git a/localization/english/replace/bookmark/bookmark_N3OW_2555_l_english.yml b/localization/english/bookmark/bookmark_N3OW_2555_l_english.yml similarity index 100% rename from localization/english/replace/bookmark/bookmark_N3OW_2555_l_english.yml rename to localization/english/bookmark/bookmark_N3OW_2555_l_english.yml diff --git a/localization/english/replace/buildings_l_english.yml b/localization/english/buildings_l_english.yml similarity index 100% rename from localization/english/replace/buildings_l_english.yml rename to localization/english/buildings_l_english.yml diff --git a/localization/english/replace/council_tasks_l_english.yml b/localization/english/council_tasks_l_english.yml similarity index 100% rename from localization/english/replace/council_tasks_l_english.yml rename to localization/english/council_tasks_l_english.yml diff --git a/localization/english/replace/decisions_l_english.yml b/localization/english/decisions_l_english.yml similarity index 100% rename from localization/english/replace/decisions_l_english.yml rename to localization/english/decisions_l_english.yml diff --git a/localization/english/replace/dlc/fp1/dlc_fp1_game_concepts_l_english.yml b/localization/english/dlc/fp1/dlc_fp1_game_concepts_l_english.yml similarity index 100% rename from localization/english/replace/dlc/fp1/dlc_fp1_game_concepts_l_english.yml rename to localization/english/dlc/fp1/dlc_fp1_game_concepts_l_english.yml diff --git a/localization/english/replace/dlc/fp1/dlc_fp1_wars_l_english.yml b/localization/english/dlc/fp1/dlc_fp1_wars_l_english.yml similarity index 100% rename from localization/english/replace/dlc/fp1/dlc_fp1_wars_l_english.yml rename to localization/english/dlc/fp1/dlc_fp1_wars_l_english.yml diff --git a/localization/english/replace/dynasties/NEOW_dynasty_names_l_english.yml b/localization/english/dynasties/NEOW_dynasty_names_l_english.yml similarity index 91% rename from localization/english/replace/dynasties/NEOW_dynasty_names_l_english.yml rename to localization/english/dynasties/NEOW_dynasty_names_l_english.yml index f564e7f4..4e2a5912 100644 --- a/localization/english/replace/dynasties/NEOW_dynasty_names_l_english.yml +++ b/localization/english/dynasties/NEOW_dynasty_names_l_english.yml @@ -947,4 +947,90 @@ dynn_Louwerens:0 "Louwerens" dynn_Mikkenie:0 "Mikkenie" dynn_Toonen:0 "Toonen" - dynn_Geleijnse:0 "Geleijnse" \ No newline at end of file + dynn_Geleijnse:0 "Geleijnse" + dynn_M_o_stk_ller:0 "Møller" + dynn_Brinck:0 "Brinck" + dynn_Stein:0 "Stein" + dynn_Hald:0 "Hald" + dynn_Bendix:0 "Bendix" + dynn_Bodelsen:0 "Bodelsen" + dynn_Jensen:0 "Jensen" + dynn_Nielsen:0 "Nielsen" + dynn_Hansen:0 "Hansen" + dynn_Pedersen:0 "Pedersen" + dynn_Andersen:0 "Andersen" + dynn_Christensen:0 "Christensen" + dynn_Larsen:0 "Larsen" + dynn_S_o_stk_rensen:0 "Sørensen" + dynn_Rasmussen:0 "Rasmussen" + dynn_J_o_stk_rgensen:0 "Jørgensen" + dynn_Petersen:0 "Petersen" + dynn_Madsen:0 "Madsen" + dynn_Kristensen:0 "Kristensen" + dynn_Olsen:0 "Olsen" + dynn_Christiansen:0 "Christiansen" + dynn_Thomsen:0 "Thomsen" + dynn_Poulsen:0 "Poulsen" + dynn_Johansen:0 "Johansen" + dynn_Knudsen:0 "Knudsen" + dynn_Mortensen:0 "Mortensen" + dynn_Thorslund:0 "Thorslund" + dynn_Bro:0 "Bro" + dynn_Christoffersen:0 "Christoffersen" + dynn_Berner:0 "Berner" + dynn_Nyboe:0 "Nyboe" + dynn_Abell:0 "Abell" + dynn_Laursen:0 "Laursen" + dynn_Thaysen:0 "Thaysen" + dynn_Norlyk:0 "Norlyk" + dynn_Amnitzb_o_stk_ll:0 "Amnitzbøll" + dynn_M_o_stk_llgaard:0 "Møllgaard" + dynn_Mejer:0 "Mejer" + dynn_Clausen:0 "Clausen" + dynn_Kj_ae_r:0 "Kjær" + dynn_Foersom:0 "Foersom" + dynn_Bolbjerg:0 "Bolbjerg" + dynn_Benn:0 "Benn" + dynn_Dalsgaard:0 "Dalsgaard" + dynn_Gr_o_stk_nvold:0 "Grønvold" + dynn_Utzon:0 "Utzon" + dynn_Martins:0 "Martins" + dynn_Lindskj_o_stk_ld:0 "Lindskjøld" + dynn_Klynge:0 "Klynge" + dynn_Ferslev:0 "Ferslev" + dynn_Bardrum:0 "Bardrum" + dynn_Dahlgaard:0 "Dahlgaard" + dynn_H_o_stk_gh:0 "Høgh" + dynn_Lyng:0 "Lyng" + dynn_Hindkj_ae_r:0 "Hindkjær" + dynn_H_o_stk_eg:0 "Høeg" + dynn_Bjerg:0 "Bjerg" + dynn_Agerholm:0 "Agerholm" + dynn_Riggelsen:0 "Riggelsen" + dynn_Dam:0 "Dam" + dynn_Kj_ae_rholm:0 "Kjærholm" + dynn_Stapelfeldt:0 "Stapelfeldt" + dynn_Engberg:0 "Engberg" + dynn_Steffensen:0 "Steffensen" + dynn_Ravn:0 "Ravn" + dynn_Sommer:0 "Sommer" + dynn_L_o_stk_kke:0 "Løkke" + dynn_Dollerup:0 "Dollerup" + dynn_Meinert:0 "Meinert" + dynn_Risgaard:0 "Risgaard" + dynn_Sten:0 "Sten" + dynn_Damm:0 "Damm" + dynn_Olesen:0 "Olesen" + dynn_Friborg:0 "Friborg" + dynn_Hinnerfeldt:0 "Hinnerfeldt" + dynn_Sj_o_stk_ht:0 "Sjøht" + dynn_Kronborg:0 "Kronborg" + dynn_Dr_o_stk_ger:0 "Drøger" + dynn_Dalager:0 "Dalager" + dynn_L_o_stk_kken:0 "Løkken" + dynn_Als_dsh_Nielsen:0 "Als-Nielsen" + dynn_Rask:0 "Rask" + dynn_Mogensen:0 "Mogensen" + dynn_Manz:0 "Manz" + dynn_Albinus:0 "Albinus" + dynn_Sehested:0 "Sehested" diff --git a/localization/english/replace/dynasties/dynasty_names_l_english.yml b/localization/english/dynasties/dynasty_names_l_english.yml similarity index 99% rename from localization/english/replace/dynasties/dynasty_names_l_english.yml rename to localization/english/dynasties/dynasty_names_l_english.yml index 6a08196f..ae81b52c 100644 --- a/localization/english/replace/dynasties/dynasty_names_l_english.yml +++ b/localization/english/dynasties/dynasty_names_l_english.yml @@ -4037,7 +4037,6 @@ dynn_MartI_n:0 "Martín" dynn_MartI_nez_de_Oviedo:0 "Martínez de Oviedo" dynn_Martinakios:0 "Martinakios" - dynn_Martins:0 "Martins" dynn_Marwanid:0 "Marwanid" dynn_Marwarrudhid:0 "Marwarrudhid" dynn_Marwazid:0 "Marwazid" @@ -5874,7 +5873,6 @@ dynn_Staur:0 "Staur" dynn_Stawell:0 "Stawell" dynn_Stazone:0 "Stazone" - dynn_Stein:0 "Stein" dynn_Steinfurt:0 "Steinfurt" dynn_Stemnitziotes:0 "Stemnitziotes" dynn_Stenbock:0 "Stenbock" @@ -8152,7 +8150,6 @@ dynn_Nyemo:0 "Nyêmo" dynn_Penpo:0 "Penpo" dynn_Meldro:0 "Meldro" - dynn_Dam:0 "Dam" dynn_Nakchu:0 "Nakchu" dynn_PelgO_n:0 "Pelgön" dynn_Hohozhili:0 "Hohozhili" diff --git a/localization/english/replace/gui/levyview_l_english.yml b/localization/english/gui/levyview_l_english.yml similarity index 100% rename from localization/english/replace/gui/levyview_l_english.yml rename to localization/english/gui/levyview_l_english.yml diff --git a/localization/english/replace/modifiers/NEOW_modifiers_l_english.yml b/localization/english/modifiers/NEOW_modifiers_l_english.yml similarity index 100% rename from localization/english/replace/modifiers/NEOW_modifiers_l_english.yml rename to localization/english/modifiers/NEOW_modifiers_l_english.yml diff --git a/localization/english/replace/names/NEOW_character_names_l_english.yml b/localization/english/names/NEOW_character_names_l_english.yml similarity index 94% rename from localization/english/replace/names/NEOW_character_names_l_english.yml rename to localization/english/names/NEOW_character_names_l_english.yml index 8a75c3fe..b57bd6e6 100644 --- a/localization/english/replace/names/NEOW_character_names_l_english.yml +++ b/localization/english/names/NEOW_character_names_l_english.yml @@ -1013,7 +1013,6 @@ Ingrido:0 "Ingrido" Ioasmyn:0 "Ioasmyn" Ipoulite:0 "Ipoulite" - Irene:0 "Irene" Ireni_e_act_u:0 "Ireniéu" Ireno_female:0 "Ireno" Iris:0 "Iris" @@ -2206,4 +2205,151 @@ Aart:0 "Aart" Dirkje:0 "Dirkje" Hendrina:0 "Hendrina" - Harry:0 "Harry" \ No newline at end of file + Harry:0 "Harry" + Marcellinus:0 "Marcellinus" + Egbert:0 "Egbert" + Louis:0 "Louis" + Gerdina:0 "Gerdina" + Frederika:0 "Frederika" + Willy_female:0 "Willy" + Dina:0 "Dina" + Francina:0 "Francina" + Janny:0 "Janny" + Everdina:0 "Everdina" + Joanna:0 "Joanna" + Hubertina:0 "Hubertina" + Clasina:0 "Clasina" + Antonie:0 "Antonie" + Derk:0 "Derk" + Agatha:0 "Agatha" + Jantina:0 "Jantina" + Antonetta:0 "Antonetta" + Anne_male:0 "Anne" + Bertha:0 "Bertha" + Teuntje:0 "Teuntje" + Antoon:0 "Antoon" + Gerritdina:0 "Gerritdina" + Josepha:0 "Josepha" + Henri:0 "Henri" + Henderika:0 "Henderika" + Laurentius:0 "Laurentius" + Frits:0 "Frits" + Cornelius:0 "Cornelius" + Engelina:0 "Engelina" + Nelly:0 "Nelly" + Christianus:0 "Christianus" + Gijsbert:0 "Gijsbert" + Elly:0 "Elly" + Jansje:0 "Jansje" + Susanna:0 "Susanna" + Jannie:0 "Jannie" + Kornelis:0 "Kornelis" + Anthonie:0 "Anthonie" + Piet:0 "Piet" + Henriette:0 "Henriette" + Annigje:0 "Annigje" + Bertus:0 "Bertus" + Marten:0 "Marten" + Klazina:0 "Klazina" + Alberta:0 "Alberta" + Alberdina:0 "Alberdina" + Mathias:0 "Mathias" + Bernardina:0 "Bernardina" + Lodewijk:0 "Lodewijk" + Hendrica:0 "Hendrica" + Geesje:0 "Geesje" + Sofie:0 "Sofie" + Mads:0 "Mads" + Henrik:0 "Henrik" + Lars-Viggo:0 "Lars-Viggo" + Viggo:0 "Viggo" + Gunnar:0 "Gunnar" + Niels:0 "Niels" + Ole:0 "Ole" + Morten:0 "Morten" + Mikkel:0 "Mikkel" + Camilla:0 "Camilla" + Merete:0 "Merete" + Cecilie:0 "Cecilie" + Rasmus:0 "Rasmus" + Katrine:0 "Katrine" + Nicolai:0 "Nicolai" + Emilie:0 "Emilie" + Kasper:0 "Kasper" + Freja:0 "Freja" + Magnus:0 "Magnus" + Knud:0 "Knud" + Sine:0 "Sine" + Poul:0 "Poul" + Frode:0 "Frode" + Kristoffer:0 "Kristoffer" + Signe:0 "Signe" + Per:0 "Per" + Maja:0 "Maja" + Victor:0 "Victor" + Bent:0 "Bent" + Ditte:0 "Ditte" + Nicklas:0 "Nicklas" + Rikke:0 "Rikke" + Asbj_o_stk_rn:0 "Asbjørn" + Aage:0 "Aage" + Line:0 "Line" + Nele:0 "Nele" + Irene:0 "Irene" + Nanna:0 "Nanna" + Svend:0 "Svend" + J_o_stk_rn:0 "Jørn" + Boje:0 "Boje" + Vibeke:0 "Vibeke" + Jon:0 "Jon" + Nicoline:0 "Nicoline" + Anders:0 "Anders" + Christoffer:0 "Christoffer" + Lauge:0 "Lauge" + Dagny:0 "Dagny" + B_o_stk_rge:0 "Børge" + Ulrik:0 "Ulrik" + Lasse:0 "Lasse" + Sigfred:0 "Sigfred" + Inger:0 "Inger" + Remond:0 "Remond" + Kaj:0 "Kaj" + L_ae_rke:0 "Lærke" + Alberte:0 "Alberte" + Fridel:0 "Fridel" + Torben:0 "Torben" + Sisse:0 "Sisse" + Frederikke:0 "Frederikke" + Jeppe:0 "Jeppe" + Steffen:0 "Steffen" + Thor:0 "Thor" + Olga:0 "Olga" + Sofia:0 "Sofia" + Philip:0 "Philip" + Bernhardt:0 "Bernhardt" + William:0 "William" + Mia:0 "Mia" + Oscar:0 "Oscar" + J_o_stk_rgen:0 "Jørgen" + Jens:0 "Jens" + Kristine:0 "Kristine" + Malthe:0 "Malthe" + Annelise:0 "Annelise" + Finn:0 "Finn" + Arne:0 "Arne" + Johanne:0 "Johanne" + Flemming:0 "Flemming" + Stine:0 "Stine" + Bj_o_stk_rner:0 "Bjørner" + Stig:0 "Stig" + S_o_stk_ren:0 "Søren" + Mohammad:0 "Mohammad" + Bjarne:0 "Bjarne" + Glennie:0 "Glennie" + Pernille:0 "Pernille" + Jette:0 "Jette" + Bodil:0 "Bodil" + Sille:0 "Sille" + Henry:0 "Henry" + Thea:0 "Thea" + Asger:0 "Asger" diff --git a/localization/english/replace/names/character_names_l_english.yml b/localization/english/names/character_names_l_english.yml similarity index 99% rename from localization/english/replace/names/character_names_l_english.yml rename to localization/english/names/character_names_l_english.yml index 6e53b684..3ad27745 100644 --- a/localization/english/replace/names/character_names_l_english.yml +++ b/localization/english/names/character_names_l_english.yml @@ -541,7 +541,6 @@ Agama:0 "Agama" Agapito:0 "Agapito" Agata:0 "Agata" - Agatha:0 "Agatha" Agathon:0 "Agathon" Agathonikos:0 "Agathonikos" Agathos:0 "Agathos" @@ -1356,7 +1355,6 @@ AndE_la:0 "Anděla" Anderkina:0 "Anderkina" Anderquina:0 "Anderquina" - Anders:0 "Anders" Andhave:0 "Andhave" Andhraka:0 "Andhraka" Andica:0 "Andica" @@ -1532,7 +1530,6 @@ Antonios:0 "Antonios" Antoniotto:0 "Antoniotto" Antony:0 "Antony" - Antoon:0 "Antoon" Antsa:0 "Antsa" Antso:0 "Antso" Anubai:0 "Anubai" @@ -1740,7 +1737,6 @@ ArnbjO_rn:0 "Arnbjörn" Arncytel:0 "Arncytel" Arnd:0 "Arnd" - Arne:0 "Arne" Arnefrit:0 "Arnefrit" Arnefrith:0 "Arnefrith" Arnegisa:0 "Arnegisa" @@ -2866,7 +2862,6 @@ Berteiro:0 "Berteiro" Berteland:0 "Berteland" Bertenildis:0 "Bertenildis" - Bertha:0 "Bertha" Berthar:0 "Berthar" Berthe:0 "Berthe" Berthefled:0 "Berthefled" @@ -3147,7 +3142,6 @@ Biyu:0 "Biyu" Bizel:0 "Bizel" Bjarnat:0 "Bjarnat" - Bjarne:0 "Bjarne" Bjarni:0 "Bjarni" BjO_rg:0 "Björg" BjO_rgolf:0 "Björgolf" @@ -3212,7 +3206,6 @@ Boddic:0 "Boddic" Boddw:0 "Boddw" Bodhideva:0 "Bodhideva" - Bodil:0 "Bodil" Bodin:0 "Bodin" Bodon:0 "Bodon" Bodonchar:0 "Bodonchar" @@ -3723,7 +3716,6 @@ Caltram:0 "Caltram" Calum:0 "Calum" Camila:0 "Camila" - Camilla:0 "Camilla" Camillo:0 "Camillo" Camillus:0 "Camillus" Camoae:0 "Camoae" @@ -3876,7 +3868,6 @@ Cecil:0 "Cecil" Cecile:0 "Cecile" Cecilia:0 "Cecilia" - Cecilie:0 "Cecilie" Cecily:0 "Cecily" Cedda:0 "Cedda" Cededa:0 "Cededa" @@ -4212,7 +4203,6 @@ Christiana:0 "Christiana" Christiern:0 "Christiern" Christodolos:0 "Christodolos" - Christoffer:0 "Christoffer" Christopher:0 "Christopher" Christophoros:0 "Christophoros" Chrodbert:0 "Chrodbert" @@ -4492,7 +4482,6 @@ Cormac:0 "Cormac" Cornelio:0 "Cornelio" Corneliu:0 "Corneliu" - Cornelius:0 "Cornelius" Corp:0 "Corp" Corradina:0 "Corradina" Corradino:0 "Corradino" @@ -5948,7 +5937,6 @@ Efyrddyl:0 "Efyrddyl" Egaloskoura:0 "Egaloskoura" Egas:0 "Egas" - Egbert:0 "Egbert" Egelina:0 "Egelina" Egenio:0 "Egenio" Egfred:0 "Egfred" @@ -6173,7 +6161,6 @@ Emgelberna:0 "Emgelberna" Emilde:0 "Emilde" Emili:0 "Emili" - Emilie:0 "Emilie" Emilija:0 "Emilija" Emiliya:0 "Emiliya" Emilo:0 "Emilo" @@ -6866,7 +6853,6 @@ Finguine_Cenn-nGE_cA_n:0 "Finguine Cenn-nGécán" Finguine:0 "Finguine" Finjo:0 "Finjo" - Finn:0 "Finn" FinnacA_n:0 "Finnacán" Finnbarr:0 "Finnbarr" FinnchU_:0 "Finnchú" @@ -7003,7 +6989,6 @@ Frederic:0 "Frederic" Frederick:0 "Frederick" Frederico:0 "Frederico" - Frederikke:0 "Frederikke" Frederique:0 "Frederique" Frederuna:0 "Frederuna" Fredesende:0 "Fredesende" @@ -7013,7 +6998,6 @@ Fredrik:0 "Fredrik" Fregnano:0 "Fregnano" Frej:0 "Frej" - Freja:0 "Freja" Fremosilli:0 "Fremosilli" Frery:0 "Frery" Fresco:0 "Fresco" @@ -7044,7 +7028,6 @@ Fritzmann:0 "Fritzmann" Froatingus:0 "Froatingus" Frobert:0 "Frobert" - Frode:0 "Frode" Frogildi:0 "Frogildi" Froila:0 "Froila" Froiliuva:0 "Froiliuva" @@ -7126,9 +7109,7 @@ Gabra:0 "Gabra" Gabre_Maskal:0 "Gabre Maskal" Gabri_el:0 "Gabri'el" - Gabriel:0 "Gabriel" Gabriela:0 "Gabriela" - Gabriele:0 "Gabriele" Gabrieli:0 "Gabrieli" Gabrielia:0 "Gabrielia" Gabrielkouda:0 "Gabrielkouda" @@ -7363,7 +7344,6 @@ GealA_:0 "Gealá" Gebereal:0 "Gebereal" Geberga:0 "Geberga" - Gebhard:0 "Gebhard" Gebhart:0 "Gebhart" Gebicca:0 "Gebicca" Gebre:0 "Gebre" @@ -7423,7 +7403,6 @@ Geoffroy:0 "Geoffroy" Geofrey:0 "Geofrey" Geofroi:0 "Geofroi" - Georg:0 "Georg" George:0 "George" Georgi:0 "Georgi" Georgia:0 "Georgia" @@ -7433,13 +7412,11 @@ Georgois:0 "Georgois" Georgy:0 "Georgy" Geraint:0 "Geraint" - Gerald:0 "Gerald" Geralda:0 "Geralda" Geraldo:0 "Geraldo" Geraldus:0 "Geraldus" Gerallt:0 "Gerallt" Geralt:0 "Geralt" - Gerard:0 "Gerard" Gerardo:0 "Gerardo" Gerasimos:0 "Gerasimos" Geraud:0 "Geraud" @@ -7453,7 +7430,6 @@ Gerbrand:0 "Gerbrand" Gerbruht:0 "Gerbruht" Gerburgis:0 "Gerburgis" - Gerda:0 "Gerda" Gerdautas:0 "Gerdautas" Gerdeg:0 "Gerdeg" Gerden:0 "Gerden" @@ -7464,12 +7440,9 @@ Gergana:0 "Gergana" Gergely:0 "Gergely" Gergory:0 "Gergory" - Gerhard:0 "Gerhard" - Gerhild:0 "Gerhild" Gerkus:0 "Gerkus" Gerlach:0 "Gerlach" German_Seyum:0 "German Seyum" - German:0 "German" Germano:0 "Germano" Germanos:0 "Germanos" Germanus:0 "Germanus" @@ -7480,7 +7453,6 @@ Geronimo:0 "Geronimo" Gerontius:0 "Gerontius" Gerperga:0 "Gerperga" - Gerrit:0 "Gerrit" GerrO_c:0 "Gerróc" Gersenda:0 "Gersenda" Gersende:0 "Gersende" @@ -7488,7 +7460,6 @@ Gersvinda:0 "Gersvinda" GerT_r:0 "Gerðr" GertrU_d:0 "Gertrúd" - Gertrud:0 "Gertrud" Gertruda:0 "Gertruda" Gertrude:0 "Gertrude" Gerulf:0 "Gerulf" @@ -7591,14 +7562,12 @@ Giffard:0 "Giffard" Gigliola:0 "Gigliola" Gigurum:0 "Gigurum" - Gijsbert:0 "Gijsbert" Gijsbrecht:0 "Gijsbrecht" Gil:0 "Gil" Giladuenan:0 "Giladuenan" Gilan-Shah:0 "Gilan-Shah" GilbE_rt:0 "Gilbèrt" Gilberga:0 "Gilberga" - Gilbert:0 "Gilbert" Gilberto:0 "Gilberto" Gilbride:0 "Gilbride" Gilchrist:0 "Gilchrist" @@ -7656,7 +7625,6 @@ Giovanni:0 "Giovanni" Gir:0 "Gir" Giram-Gazi:0 "Giram-Gazi" - Girard:0 "Girard" Girauda:0 "Girauda" Girdenis:0 "Girdenis" Girgen:0 "Girgen" @@ -7670,14 +7638,12 @@ Girvais:0 "Girvais" Gisaltruda:0 "Gisaltruda" GisE_le:0 "Gisèle" - Gisela:0 "Gisela" Giselberga:0 "Giselberga" Giselbert:0 "Giselbert" Giselberto:0 "Giselberto" Giselbrecht:0 "Giselbrecht" Gisele:0 "Gisele" Giselhar:0 "Giselhar" - Giselher:0 "Giselher" Giselhildis:0 "Giselhildis" Giselle:0 "Giselle" Giselmar:0 "Giselmar" @@ -7711,7 +7677,6 @@ Glappa:0 "Glappa" Glaschu:0 "Glaschu" Gleb:0 "Gleb" - Glenn:0 "Glenn" Glenna:0 "Glenna" Glismod:0 "Glismod" Glismoda:0 "Glismoda" @@ -7887,7 +7852,6 @@ Gotina:0 "Gotina" Goto:0 "Goto" Gotruda:0 "Gotruda" - Gottfried:0 "Gottfried" Gotthard:0 "Gotthard" Gottifredo:0 "Gottifredo" Gottofredo:0 "Gottofredo" @@ -7899,7 +7863,6 @@ Gouesnon:0 "Gouesnon" Goukouni:0 "Goukouni" Goulamos:0 "Goulamos" - Goulwen:0 "Goulwen" Gouremor:0 "Gouremor" Gourmaelon:0 "Gourmaelon" Govardhana:0 "Govardhana" @@ -7940,7 +7903,6 @@ Gratianna:0 "Gratianna" Greger:0 "Greger" Gregers:0 "Gregers" - Gregor:0 "Gregor" Gregoras:0 "Gregoras" Gregoria:0 "Gregoria" Gregorias:0 "Gregorias" @@ -7978,7 +7940,6 @@ Grimoald:0 "Grimoald" Grimr:0 "Grimr" Grip:0 "Grip" - Griselda:0 "Griselda" Grjotgard:0 "Grjotgard" Groecia:0 "Groecia" Gronw:0 "Gronw" @@ -8102,12 +8063,10 @@ Guhasena:0 "Guhasena" Guhila:0 "Guhila" Guhtem:0 "Guhtem" - Gui:0 "Gui" Guibert:0 "Guibert" Guiberto:0 "Guiberto" Guichard:0 "Guichard" Guicong:0 "Guicong" - Guido:0 "Guido" Guidone:0 "Guidone" Guifala:0 "Guifala" GuifrE_:0 "Guifré" @@ -8238,7 +8197,6 @@ Gunhilda:0 "Gunhilda" Gunhilde:0 "Gunhilde" Gunjan:0 "Gunjan" - Gunnar:0 "Gunnar" Gunnarr:0 "Gunnarr" GunnbjO_rn:0 "Gunnbjørn" Gunnhild:0 "Gunnhild" @@ -8260,7 +8218,6 @@ Guntilda:0 "Guntilda" Guntpert:0 "Guntpert" Guntpolt:0 "Guntpolt" - Guntram:0 "Guntram" Guntroda:0 "Guntroda" Guntrud:0 "Guntrud" Gunvald:0 "Gunvald" @@ -8320,7 +8277,6 @@ GuS_a:0 "Guša" Gushtasb:0 "Gushtasb" Gustaf:0 "Gustaf" - Gustav:0 "Gustav" Gustio:0 "Gustio" GuT_friT_:0 "Guðfrið" GuT_frith:0 "Guðfrith" @@ -8340,7 +8296,6 @@ Guvaka:0 "Guvaka" Guwer:0 "Guwer" Guy_:0 "Guy " - Guy:0 "Guy" Guyan:0 "Guyan" Guyotta:0 "Guyotta" Guyug:0 "Guyug" @@ -8351,7 +8306,6 @@ Gwalchmai:0 "Gwalchmai" Gwawl:0 "Gwawl" Gwejda:0 "Gwejda" - Gwen:0 "Gwen" Gwenasedd:0 "Gwenasedd" Gwenddy:0 "Gwenddy" Gwenfrewi:0 "Gwenfrewi" @@ -8359,7 +8313,6 @@ Gwenhwyfach:0 "Gwenhwyfach" Gwenhwyfar:0 "Gwenhwyfar" Gwenllian:0 "Gwenllian" - Gwenn:0 "Gwenn" Gwenwyn:0 "Gwenwyn" Gwenwynwyn:0 "Gwenwynwyn" Gwerfyl:0 "Gwerfyl" @@ -8371,7 +8324,6 @@ Gwidyr:0 "Gwidyr" Gwienomir:0 "Gwienomir" Gwijde:0 "Gwijde" - Gwilherm:0 "Gwilherm" Gwilym:0 "Gwilym" Gwinear:0 "Gwinear" Gwineu_Deufureuddwyd:0 "Gwineu Deufureuddwyd" @@ -8503,7 +8455,6 @@ Hakam:0 "Hakam" Hakeem:0 "Hakeem" Hakiem:0 "Hakiem" - Hakim:0 "Hakim" Hakka:0 "Hakka" Hakon:0 "Hakon" Hakym:0 "Hakym" @@ -8516,7 +8467,6 @@ Halfdan:0 "Halfdan" Halgam:0 "Halgam" Halil:0 "Halil" - Halima:0 "Halima" Halina:0 "Halina" Haljas:0 "Haljas" Halkjell:0 "Halkjell" @@ -8539,7 +8489,6 @@ Hamdam:0 "Hamdam" Hamdan:0 "Hamdan" Hamdun:0 "Hamdun" - Hamed:0 "Hamed" Hamelin:0 "Hamelin" Hamgari:0 "Hamgari" Hamid:0 "Hamid" @@ -8559,18 +8508,15 @@ Hamon:0 "Hamon" Hamun:0 "Hamun" Hamvira:0 "Hamvira" - Hamza:0 "Hamza" Han_Kuz_Wanku_Dam:0 "Han Kuz Wanku Dam" Han:0 "Han" Hanash:0 "Hanash" Hanifa:0 "Hanifa" Hanna:0 "Hanna" - Hanne:0 "Hanne" Hannu:0 "Hannu" Hanpu:0 "Hanpu" Hanri:0 "Hanri" HanS_I_:0 "Hanšï" - Hans:0 "Hans" Hanspal:0 "Hanspal" Hantale:0 "Hantale" Hanukkah:0 "Hanukkah" @@ -8585,7 +8531,6 @@ Harachipar:0 "Harachipar" Haradama:0 "Haradama" Haragupta:0 "Haragupta" - Harald:0 "Harald" Haraldr:0 "Haraldr" Harapaladeva:0 "Harapaladeva" Harasimhadeva:0 "Harasimhadeva" @@ -8643,7 +8588,6 @@ Harshavarman:0 "Harshavarman" Hartbert:0 "Hartbert" Harthgate:0 "Harthgate" - Hartmann:0 "Hartmann" Hartmut:0 "Hartmut" Hartnid:0 "Hartnid" Hartung:0 "Hartung" @@ -8667,7 +8611,6 @@ Haskadatta:0 "Haskadatta" Hasmig:0 "Hasmig" Hasqar:0 "Hasqar" - Hassan:0 "Hassan" Hassan-i: "Hassan-i" Hastake:0 "Hastake" Hasti:0 "Hasti" @@ -8722,13 +8665,11 @@ Hedayat:0 "Hedayat" Hedvika:0 "Hedvika" Hedwig_:0 "Hedwig " - Hedwig:0 "Hedwig" Hedwige:0 "Hedwige" Hedyn:0 "Hedyn" Heena:0 "Heena" Heib:0 "Heib" Heideke:0 "Heideke" - Heike:0 "Heike" Heilika:0 "Heilika" Heilwich:0 "Heilwich" Heilwig:0 "Heilwig" @@ -8737,7 +8678,6 @@ Heimrich:0 "Heimrich" Heinrich-Berengar:0 "Heinrich-Berengar" Heinrich-Borwin:0 "Heinrich-Borwin" - Heinrich:0 "Heinrich" Heitor:0 "Heitor" Hektorios:0 "Hektorios" Hela:0 "Hela" @@ -8745,13 +8685,8 @@ Helchen:0 "Helchen" Hele:0 "Hele" Heledd:0 "Heledd" - Helen:0 "Helen" - Helena:0 "Helena" - Helene:0 "Helene" Helewisa:0 "Helewisa" Helez:0 "Helez" - Helferich:0 "Helferich" - Helga:0 "Helga" Helge:0 "Helge" Helgi:0 "Helgi" Heli:0 "Heli" @@ -8769,7 +8704,6 @@ Hellawes:0 "Hellawes" Hellenburgis:0 "Hellenburgis" Hellene:0 "Hellene" - Helmi:0 "Helmi" Helmold:0 "Helmold" Helmsuinda:0 "Helmsuinda" Heloise:0 "Heloise" @@ -8798,17 +8732,13 @@ Hemming:0 "Hemming" Hemu:0 "Hemu" Hencz:0 "Hencz" - Hendrik:0 "Hendrik" Henes:0 "Henes" Heng_an:0 "Heng'an" Heng:0 "Heng" Hengbo:0 "Hengbo" Hengest:0 "Hengest" Henneke:0 "Henneke" - Henri:0 "Henri" Henrich:0 "Henrich" - Henriette:0 "Henriette" - Henrik:0 "Henrik" Henrike:0 "Henrike" Henrique:0 "Henrique" Henry:0 "Henry" @@ -8821,7 +8751,6 @@ Heranal:0 "Heranal" Herannuen:0 "Herannuen" Herberd:0 "Herberd" - Herbert:0 "Herbert" Herculius:0 "Herculius" Hereberht:0 "Hereberht" Heregyth:0 "Heregyth" @@ -8834,16 +8763,13 @@ Hereweard:0 "Hereweard" Herfast:0 "Herfast" Heria:0 "Heria" - Heribert:0 "Heribert" Herleva:0 "Herleva" Herleve:0 "Herleve" Herlinda:0 "Herlinda" Herlug:0 "Herlug" Herluin:0 "Herluin" - Herman:0 "Herman" Hermanfred:0 "Hermanfred" Hermanfried:0 "Hermanfried" - Hermann:0 "Hermann" Hermelinda:0 "Hermelinda" Hermenegildo:0 "Hermenegildo" Hermeneld:0 "Hermeneld" @@ -8859,7 +8785,6 @@ Herolt:0 "Herolt" Herori:0 "Herori" Herramel:0 "Herramel" - Herri:0 "Herri" Herru:0 "Herru" Hersende:0 "Hersende" Hersewindis:0 "Hersewindis" @@ -8910,7 +8835,6 @@ Hilary:0 "Hilary" Hilciperga:0 "Hilciperga" Hild:0 "Hild" - Hilda:0 "Hilda" Hilde:0 "Hilde" Hildebald:0 "Hildebald" Hildebert:0 "Hildebert" @@ -8920,7 +8844,6 @@ Hildeburgis:0 "Hildeburgis" Hildegaire:0 "Hildegaire" Hildegar:0 "Hildegar" - Hildegard:0 "Hildegard" Hildegarde:0 "Hildegarde" Hildegardis:0 "Hildegardis" Hildegaud:0 "Hildegaud" @@ -9125,7 +9048,6 @@ Huashan:0 "Huashan" Huawan:0 "Huawan" Huazhuang:0 "Huazhuang" - Hubert:0 "Hubert" HuboS_u:0 "Hubošu" HuC_ienu:0 "Huçienu" Hucbald:0 "Hucbald" @@ -9143,7 +9065,6 @@ Hugbert:0 "Hugbert" Hugh:0 "Hugh" Hughes:0 "Hughes" - Hugo:0 "Hugo" Hugolina:0 "Hugolina" Hugues-Aymery:0 "Hugues-Aymery" Hugues:0 "Hugues" @@ -9292,11 +9213,9 @@ IcI_gE_:0 "Icïgæ" Icterius:0 "Icterius" Ida-Raimonda:0 "Ida-Raimonda" - Ida:0 "Ida" Ide:0 "Ide" Idgwyn:0 "Idgwyn" Idnerth:0 "Idnerth" - Ido:0 "Ido" Idoine:0 "Idoine" Idris:0 "Idris" Idual:0 "Idual" @@ -9406,7 +9325,6 @@ Ilmi:0 "Ilmi" Ilmintrudis:0 "Ilmintrudis" Ilo:0 "Ilo" - Ilona:0 "Ilona" Ilsa:0 "Ilsa" IltA_bA_r:0 "Iltäbär" Ilta:0 "Ilta" @@ -9480,10 +9398,8 @@ Ingalbert:0 "Ingalbert" Ingaldrada:0 "Ingaldrada" IngbjO_rg:0 "Ingbjørg" - Inge:0 "Inge" IngebjO_rg:0 "Ingebjørg" Ingebjorg:0 "Ingebjorg" - Ingeborg:0 "Ingeborg" Ingefred:0 "Ingefred" IngegA_rd:0 "Ingegärd" Ingegerd:0 "Ingegerd" @@ -9495,7 +9411,6 @@ Ingeltrude:0 "Ingeltrude" Ingemar:0 "Ingemar" Ingenulf:0 "Ingenulf" - Inger:0 "Inger" Ingevald:0 "Ingevald" Ingfrid:0 "Ingfrid" Inghiramo:0 "Inghiramo" @@ -9516,7 +9431,6 @@ Ingolf:0 "Ingolf" Ingomer:0 "Ingomer" Ingrid_Ylva:0 "Ingrid Ylva" - Ingrid:0 "Ingrid" Ingunde:0 "Ingunde" Ingundis:0 "Ingundis" Ingvar:0 "Ingvar" @@ -9599,7 +9513,6 @@ Irbis:0 "Irbis" IrE_n:0 "Irén" Irena:0 "Irena" - Irene:0 "Irene" Irge:0 "Irge" Irgen:0 "Irgen" Irina:0 "Irina" @@ -9634,9 +9547,6 @@ IsabE_u:0 "Isabèu" Isabeau:0 "Isabeau" Isabel-Sibila:0 "Isabel Sibila" - Isabel:0 "Isabel" - Isabella:0 "Isabella" - Isabelle:0 "Isabelle" Isaiah:0 "Isaiah" Isaias:0 "Isaias" Isalcas:0 "Isalcas" @@ -9661,7 +9571,6 @@ Ishtpala:0 "Ishtpala" Ishwar:0 "Ishwar" Ishwari:0 "Ishwari" - Isidor:0 "Isidor" Isidoros:0 "Isidoros" Iskandar:0 "Iskandar" Iskander:0 "Iskander" @@ -9688,7 +9597,6 @@ Ispor:0 "Ispor" Isra:0 "Isra" Israel:0 "Israel" - Issa:0 "Issa" Issam:0 "Issam" Issapake:0 "Issapake" Ista:0 "Ista" @@ -9755,9 +9663,7 @@ Ivar:0 "Ivar" Iver:0 "Iver" Iveri:0 "Iveri" - Ives:0 "Ives" Ivet:0 "Ivet" - Ivo:0 "Ivo" Ivomai:0 "Ivomai" Ivor:0 "Ivor" Iweryd:0 "Iweryd" @@ -9803,8 +9709,6 @@ Jacek:0 "Jacek" Jacenty:0 "Jacenty" Jacme:0 "Jacme" - Jacob:0 "Jacob" - Jacoba:0 "Jacoba" Jacobijn:0 "Jacobijn" Jacopo:0 "Jacopo" Jacques:0 "Jacques" @@ -9873,7 +9777,6 @@ Jajiradi:0 "Jajiradi" Jajjapa:0 "Jajjapa" Jakab:0 "Jakab" - Jakob:0 "Jakob" Jakov:0 "Jakov" Jaksa:0 "Jaksa" Jakub:0 "Jakub" @@ -9914,13 +9817,11 @@ Jamyang:0 "Jamyang" Jan_Mangesha:0 "Jan Mangesha" Jan_Seyum:0 "Jan Seyum" - Jan:0 "Jan" Jana:0 "Jana" Janad:0 "Janad" Janakappa:0 "Janakappa" Janapala:0 "Janapala" Jane:0 "Jane" - Janed:0 "Janed" Janemajaya:0 "Janemajaya" Janet:0 "Janet" Jangchup:0 "Jangchup" @@ -9972,9 +9873,7 @@ Jatiga:0 "Jatiga" Jatisrone:0 "Jatisrone" JaufrE_:0 "Jaufré" - Jaufret:0 "Jaufret" Jauguttis:0 "Jauguttis" - Jaume:0 "Jaume" Jaunule:0 "Jaunule" Jaunutis:0 "Jaunutis" Javali:0 "Javali" @@ -10059,7 +9958,6 @@ Jenny:0 "Jenny" JenO_:0 "Jenõ" JenOE:0 "Jenö" - Jens:0 "Jens" Jeremiah:0 "Jeremiah" Jerjer:0 "Jerjer" Jermei:0 "Jermei" @@ -10067,7 +9965,6 @@ Jerzy:0 "Jerzy" JeS_ek:0 "Ješek" Jesen:0 "Jesen" - Jesse:0 "Jesse" Jestoi:0 "Jestoi" Jesus:0 "Jesus" Jetavam:0 "Jetavam" @@ -10198,7 +10095,6 @@ JO_zsa:0 "Józsa" JO_zsef:0 "József" JoA_o:0 "João" - Joachim:0 "Joachim" Joacim:0 "Joacim" Joakim:0 "Joakim" Joan-Guerau:0 "Joan Guerau" @@ -10207,12 +10103,9 @@ Joana:0 "Joana" Joane:0 "Joane" Joanes:0 "Joanes" - Joanna:0 "Joanna" Joanne:0 "Joanne" - Joannes:0 "Joannes" Joab:0 "Joab" Joar:0 "Joar" - Job:0 "Job" Jobert:0 "Jobert" Jobo_Gyalpo:0 "Jobo Gyalpo" Jocelin:0 "Jocelin" @@ -10227,34 +10120,22 @@ Jogaila:0 "Jogaila" Jogama:0 "Jogama" Jogosang:0 "Jogosang" - Johan:0 "Johan" Johanka:0 "Johanka" Johann-Heinrich:0 "Johann-Heinrich" - Johann:0 "Johann" - Johanna:0 "Johanna" - Johanne:0 "Johanne" - Johannes:0 "Johannes" John_Sicco:0 "John Sicco" - John:0 "John" Johora:0 "Johora" Jojaladeva:0 "Jojaladeva" Jojalla:0 "Jojalla" JolA_n:0 "Jolán" Jolan:0 "Jolan" - Jolanda:0 "Jolanda" Jolanta:0 "Jolanta" Jolanthe:0 "Jolanthe" Jomo_Konchog_Kyi:0 "Jomo Konchog Kyi" Jomo_Kunga_Bumphulwa:0 "Jomo Kunga Bumphulwa" Jomo_Rinchen_Kyi:0 "Jomo Rinchen Kyi" Jomo:0 "Jomo" - Jon:0 "Jon" - Jonah:0 "Jonah" - Jonas:0 "Jonas" - Jonathan:0 "Jonathan" Jopsi:0 "Jopsi" Joram:0 "Joram" - Jord:0 "Jord" Jordan:0 "Jordan" Jordana:0 "Jordana" Jordane:0 "Jordane" @@ -10266,7 +10147,6 @@ Joscelino:0 "Joscelino" Joscella:0 "Joscella" Joscius:0 "Joscius" - Joseph:0 "Joseph" Joshua:0 "Joshua" Josif:0 "Josif" Josip:0 "Josip" @@ -10285,7 +10165,6 @@ Jovanka:0 "Jovanka" Jovian:0 "Jovian" Jovirdas:0 "Jovirdas" - Joyce:0 "Joyce" Jozef:0 "Jozef" JU_lia:0 "Júlia" JU_rgen:0 "Jürgen" @@ -10297,10 +10176,7 @@ Judda:0 "Judda" Judhael:0 "Judhael" Judicael:0 "Judicael" - Judikael:0 "Judikael" - Judit:0 "Judit" Judita:0 "Judita" - Judith:0 "Judith" Judjuna:0 "Judjuna" Judoc:0 "Judoc" Judrabala:0 "Judrabala" @@ -10313,15 +10189,11 @@ JuhE_:0 "Juhæ" Jujhar:0 "Jujhar" JulE_:0 "Julæ" - Julia:0 "Julia" - Julian:0 "Julian" Juliana:0 "Juliana" - Juliane:0 "Juliane" Julianna:0 "Julianna" Julien:0 "Julien" Julienne:0 "Julienne" Julius-Caesar:1 "Julius Caesar" - Julius:0 "Julius" Juliusz:0 "Juliusz" Jun:0 "Jun" Junah:0 "Junah" @@ -10344,15 +10216,12 @@ Jusiana:0 "Jusiana" Justa:0 "Justa" Justan:0 "Justan" - Justin:0 "Justin" Justina:0 "Justina" Justinanius:0 "Justinanius" Justinian:0 "Justinian" Justiniana:0 "Justiniana" Justizia:0 "Justizia" - Justus:0 "Justus" Jutrogost:0 "Jutrogost" - Jutta:0 "Jutta" Jutte:0 "Jutte" Juvage:0 "Juvage" Juvven:0 "Juvven" @@ -10414,7 +10283,6 @@ Kahah:0 "Kahah" Kahana:0 "Kahana" Kahar:0 "Kahar" - Kahina:0 "Kahina" Kahnuradeva:0 "Kahnuradeva" Kahru:0 "Kahru" Kahrulemb:0 "Kahrulemb" @@ -10619,22 +10487,18 @@ Kardam:0 "Kardam" Kardaz:0 "Kardaz" Kare:0 "Kare" - Karel:0 "Karel" Karen:0 "Karen" Karesi:0 "Karesi" Karhu:0 "Karhu" Karidenna:0 "Karidenna" Karijotas:0 "Karijotas" Karika:0 "Karika" - Karima:0 "Karima" - Karin:0 "Karin" Kariton:0 "Kariton" KariyamA_tE_vi:0 "Kariyamâtêvi" Karka:0 "Karka" Karkaraja:0 "Karkaraja" Karkka:0 "Karkka" Karkotak:0 "Karkotak" - Karl:0 "Karl" Karli:0 "Karli" Karlmann:0 "Karlmann" Karlo:0 "Karlo" @@ -10649,7 +10513,6 @@ Karnpal:0 "Karnpal" Karol:0 "Karol" Karolina:0 "Karolina" - Karoline:0 "Karoline" Karppa:0 "Karppa" Kartavyria:0 "Kartavyria" Kartir:0 "Kartir" @@ -10669,8 +10532,6 @@ Kasimir:0 "Kasimir" Kasio:0 "Kasio" Kasjan:0 "Kasjan" - Kaspar:0 "Kaspar" - Kasper:0 "Kasper" Kassa:0 "Kassa" Kassapa:0 "Kassapa" KasseI_:0 "Kasseï" @@ -10691,17 +10552,14 @@ Katayavema:0 "Katayavema" KateR_ina:0 "Kateřina" Katerina:0 "Katerina" - Katharina:0 "Katharina" Katharine:0 "Katharine" Katherina:0 "Katherina" Katherine:0 "Katherine" Kathir:0 "Kathir" Kathrijne:0 "Kathrijne" Kati:0 "Kati" - Katja:0 "Katja" Katri:0 "Katri" Katrien:0 "Katrien" - Katrine:0 "Katrine" Katudeva:0 "Katudeva" Katukaraja:0 "Katukaraja" Katunkon:0 "Katunkon" @@ -10782,7 +10640,6 @@ Kemarcune:0 "Kemarcune" Kemil:0 "Kemil" Kenagan:0 "Kenagan" - Kenan:0 "Kenan" Kenna:0 "Kenna" Kenneth:0 "Kenneth" Kenstec:0 "Kenstec" @@ -10885,9 +10742,7 @@ Khalaf:0 "Khalaf" Khaleel:0 "Khaleel" Khalga:0 "Khalga" - Khalid:0 "Khalid" Khalifa:0 "Khalifa" - Khalil:0 "Khalil" Khalila:0 "Khalila" Khamush:0 "Khamush" Khanchik:0 "Khanchik" @@ -11045,7 +10900,6 @@ Kirill:0 "Kirill" Kirillos:0 "Kirillos" Kiriyasaga:0 "Kiriyasaga" - Kirsten:0 "Kirsten" Kirstin:0 "Kirstin" Kirtasi:0 "Kirtasi" Kirti_Singh:0 "Kirti Singh" @@ -11081,7 +10935,6 @@ Kjartan:0 "Kjartan" KjO_tve:0 "Kjøtve" KlA_ra:0 "Klára" - Klara:0 "Klara" Klas:0 "Klas" Klaudia:0 "Klaudia" Klaudija:0 "Klaudija" @@ -11095,7 +10948,6 @@ Klukis:0 "Klukis" Klyotiska:0 "Klyotiska" Knud_Magnus:0 "Knud Magnus" - Knud:0 "Knud" Knut:0 "Knut" KO_chU_:0 "Köchü" KO_kilA_nadigal:0 "Kôkilânadigal" @@ -11165,7 +11017,6 @@ Konmachog_Gyalmatshan:0 "Konmachog Gyalmatshan" Konoi:0 "Konoi" KonrA_d:0 "Konrád" - Konrad:0 "Konrad" Konradin:0 "Konradin" Konstancia:0 "Konstancia" Konstancie:0 "Konstancie" @@ -11173,7 +11024,6 @@ Konstandin:0 "Konstandin" Konstanti:0 "Konstanti" Konstantia:0 "Konstantia" - Konstantin:0 "Konstantin" Konstantine:0 "Konstantine" Konstantinos:0 "Konstantinos" Konstantios:0 "Konstantios" @@ -11262,12 +11112,8 @@ Krishnayitayi:0 "Krishnayitayi" Krishnray:0 "Krishnray" Krisnagupta:0 "Krisnagupta" - Kristian:0 "Kristian" Kristiina:0 "Kristiina" - Kristin:0 "Kristin" - Kristina:0 "Kristina" KristO_f:0 "Kristóf" - Kristof:0 "Kristof" KristY_na:0 "Kristýna" Krisztina:0 "Krisztina" Kriti:0 "Kriti" @@ -11446,7 +11292,6 @@ Kurillos:0 "Kurillos" KurlemuS_e:0 "Kurlemuše" Kurlemuse:0 "Kurlemuse" - Kurt:0 "Kurt" Kuru:0 "Kuru" Kurumpruhoda:0 "Kurumpruhoda" Kurush:0 "Kurush" @@ -11601,7 +11446,6 @@ Lallina:0 "Lallina" Lamara:0 "Lamara" Lamba:0 "Lamba" - Lambert:0 "Lambert" Lambertino:0 "Lambertino" Lamberto:0 "Lamberto" Lambinus:0 "Lambinus" @@ -11612,7 +11456,6 @@ Lampert:0 "Lampert" Lamzira:0 "Lamzira" Lancelin:0 "Lancelin" - Lancelot:0 "Lancelot" Landar:0 "Landar" Landari:0 "Landari" Landeburga:0 "Landeburga" @@ -11653,9 +11496,7 @@ Laptsui:0 "Laptsui" Lari:0 "Lari" Lariska:0 "Lariska" - Larissa:0 "Larissa" Larje:0 "Larje" - Lars:0 "Lars" LasairfI_ona:0 "Lasairfíona" Lasani:0 "Lasani" Lashin:0 "Lashin" @@ -11671,12 +11512,8 @@ Lattanzio:0 "Lattanzio" Laudari:0 "Laudari" Lauha:0 "Lauha" - Laura:0 "Laura" LaurE_nC_:0 "Laurènç" - Laure:0 "Laure" LaurenC_a:0 "Laurença" - Laurence:0 "Laurence" - Laurens:0 "Laurens" Laurentios:0 "Laurentios" Laurentiu:0 "Laurentiu" Laurentz:0 "Laurentz" @@ -11711,7 +11548,6 @@ LE_on:0 "Léon" LE_onard:0 "Léonard" LE_vken:0 "Lêvken" - Lea:0 "Lea" Lealdo:0 "Lealdo" LeammA_:0 "Leammá" Leandu:0 "Leandu" @@ -11727,7 +11563,6 @@ Leelo:0 "Leelo" LeetO_iv:0 "Leetõiv" Leif:0 "Leif" - Leila:0 "Leila" Leili:0 "Leili" Leivur:0 "Leivur" Lek:0 "Lek" @@ -11749,7 +11584,6 @@ LennA_n:0 "Lennán" Lennart:0 "Lennart" Lennon:0 "Lennon" - Leo:0 "Leo" Leodegard:0 "Leodegard" Leodegasti:0 "Leodegasti" Leodegundis:0 "Leodegundis" @@ -11766,7 +11600,6 @@ Leofweald:0 "Leofweald" Leofwine:0 "Leofwine" Leofwynn:0 "Leofwynn" - Leon:0 "Leon" Leonardo:0 "Leonardo" Leone:0 "Leone" Leonello:0 "Leonello" @@ -11776,7 +11609,6 @@ Leontia:0 "Leontia" Leontios:0 "Leontios" Leontius:0 "Leontius" - Leopold:0 "Leopold" Leopoldo:0 "Leopoldo" Leosthenes:0 "Leosthenes" Leovaldo:0 "Leovaldo" @@ -11807,12 +11639,10 @@ Lev:0 "Lev" Levan:0 "Levan" Levente:0 "Levente" - Levi:0 "Levi" Levoi:0 "Levoi" Levon:0 "Levon" Lewis:0 "Lewis" Lewnis:0 "Lewnis" - Leyla:0 "Leyla" LeylE_:0 "Leylê" Leyli:0 "Leyli" LeymI_n:0 "Leymîn" @@ -11908,7 +11738,6 @@ Limpiade:0 "Limpiade" Limpiasa:0 "Limpiasa" Lin:0 "Lin" - Linda:0 "Linda" Carmille:0 "Carmille" Charna:0 "Charna" Lysann:0 "Lysann" @@ -11929,8 +11758,6 @@ Lingyue:0 "Lingyue" Linne_a:0 "Linnéa" LinU_tika:0 "Linütika" - Linus:0 "Linus" - Lionel:0 "Lionel" Lionello:0 "Lionello" Liparit:0 "Liparit" Lippa:0 "Lippa" @@ -12032,7 +11859,6 @@ Lobsang:0 "Lobsang" Lochlann:0 "Lochlann" Lodemiro:0 "Lodemiro" - Lodewijk:0 "Lodewijk" Lodin:0 "Lodin" Lodisio:0 "Lodisio" Lodovica:0 "Lodovica" @@ -12080,7 +11906,6 @@ Lorane:0 "Lorane" LorcA_n:0 "Lorcán" Lorens:0 "Lorens" - Lorenz:0 "Lorenz" Lorenzo:0 "Lorenzo" Loretta:0 "Loretta" LorI_:0 "Lorî" @@ -12096,7 +11921,6 @@ Lothaire:0 "Lothaire" Lothana:0 "Lothana" Lothar-Udo:0 "Lothar-Udo" - Lothar:0 "Lothar" Lotro_Gyaltsen:0 "Lotro Gyaltsen" Lotro_Kyab:0 "Lotro Kyab" Lotsawa_Rinchen_Drag:0 "Lotsawa Rinchen Drag" @@ -12110,8 +11934,6 @@ LouI_s:0 "Louïs" Loui:0 "Loui" Louis_:0 "Louis " - Louis:0 "Louis" - Louise:0 "Louise" Loukas:0 "Loukas" Loumarch:0 "Loumarch" Loup_Sancho:0 "Loup Sancho" @@ -12129,7 +11951,6 @@ LU_cia:0 "Lúcia" LU_deke:0 "Lüdeke" Lu_i_Wangpo_Srungwa:0 "Lu'i Wangpo Srungwa" - Lu:0 "Lu" Luanluan:0 "Luanluan" Luarsab:0 "Luarsab" Lubartas:0 "Lubartas" @@ -12142,8 +11963,6 @@ Lucchino:0 "Lucchino" Luchetto:0 "Luchetto" Luchino:0 "Luchino" - Lucia:0 "Lucia" - Lucian:0 "Lucian" Luciano:0 "Luciano" Lucidio:0 "Lucidio" Lucie:0 "Lucie" @@ -12169,7 +11988,6 @@ LudvI_k:0 "Ludvík" Ludvig:0 "Ludvig" Ludvik:0 "Ludvik" - Ludwig:0 "Ludwig" Ludwik:0 "Ludwik" LugA_ed:0 "Lugáed" Lugaid:0 "Lugaid" @@ -12181,13 +11999,10 @@ Luigi:0 "Luigi" Luigia:0 "Luigia" Luigthech:0 "Luigthech" - Luis:0 "Luis" - Luisa:0 "Luisa" Luitbert:0 "Luitbert" Luitfredo:0 "Luitfredo" Luitgard:0 "Luitgard" Luitgarde:0 "Luitgarde" - Luitpold:0 "Luitpold" Luje:0 "Luje" Luju:0 "Luju" Luka:0 "Luka" @@ -12398,12 +12213,10 @@ Madrubal:0 "Madrubal" Madrun:0 "Madrun" Madryn:0 "Madryn" - Mads:0 "Mads" Madu:0 "Madu" Maecorce:0 "Maecorce" Mael-Isu:0 "Mael-Isu" Mael-Tuile:0 "Mael-Tuile" - Mael:0 "Mael" Maelchon:0 "Maelchon" Maelcon:0 "Maelcon" Maelcwn:0 "Maelcwn" @@ -12431,7 +12244,6 @@ Magath:0 "Magath" Magda:0 "Magda" Magdala:0 "Magdala" - Magdalena:0 "Magdalena" Magdalene:0 "Magdalene" Magdolna:0 "Magdolna" Magha:0 "Magha" @@ -12449,7 +12261,6 @@ Magnhild:0 "Magnhild" Magnia:0 "Magnia" Magnilla:0 "Magnilla" - Magnus:0 "Magnus" Magol:0 "Magol" Magotin:0 "Magotin" Magsen:0 "Magsen" @@ -12504,7 +12315,6 @@ Mahendrasingha:0 "Mahendrasingha" Mahendravarman:0 "Mahendravarman" Mahesvardama:0 "Mahesvardama" - Mahi:0 "Mahi" Mahibaladevi:0 "Mahibaladevi" Mahideva:0 "Mahideva" Mahidevi:0 "Mahidevi" @@ -12533,7 +12343,6 @@ Mahtar:0 "Mahtar" Mahumud:0 "Mahumud" Mahwash:0 "Mahwash" - Mai:0 "Mai" Maija:0 "Maija" Maike:0 "Maike" Mailaladevi:0 "Mailaladevi" @@ -12601,7 +12410,6 @@ Maldras:0 "Maldras" Maldred:0 "Maldred" Malek_Asraf:0 "Malek Asraf" - Malek:0 "Malek" Malerao:0 "Malerao" Malesi:0 "Malesi" Malfrida:0 "Malfrida" @@ -12614,7 +12422,6 @@ Malik_Shah:0 "Malik Shah" Malik_ul-Afdal:0 "Malik ul-Afdal" Malik:0 "Malik" - Malika:0 "Malika" Malina:0 "Malina" Malise:0 "Malise" Malkeshwar_Dev:0 "Malkeshwar Dev" @@ -12636,7 +12443,6 @@ Malserf:0 "Malserf" MA_elSnechtai:0 "Máel-Snechtai" Malsnectan:0 "Malsnectan" - Malthe:0 "Malthe" Malugideva:0 "Malugideva" Malusha:0 "Malusha" Malyaka:0 "Malyaka" @@ -12693,7 +12499,6 @@ Manel:0 "Manel" Manentessa:0 "Manentessa" Manesseno:0 "Manesseno" - Manfred:0 "Manfred" Manfredo:0 "Manfredo" Mang:0 "Mang" Mangal-Rao:0 "Mangal-Rao" @@ -12749,7 +12554,6 @@ Manuchehr:0 "Manuchehr" Manuchihr:0 "Manuchihr" Manudeva:0 "Manudeva" - Manuel:0 "Manuel" Manuele:0 "Manuele" Manukuladilya:0 "Manukuladilya" Manushihr:0 "Manushihr" @@ -12784,7 +12588,6 @@ Marcatrude:0 "Marcatrude" Marcelina:0 "Marcelina" Marcella:0 "Marcella" - Marcellinus:0 "Marcellinus" Marcello:0 "Marcello" Marcellus:0 "Marcellus" March:0 "March" @@ -12795,11 +12598,9 @@ Marciana:0 "Marciana" Marcianus:0 "Marcianus" Marcin:0 "Marcin" - Marco:0 "Marco" Marcomer:0 "Marcomer" Marcosendus:0 "Marcosendus" Marcovefa:0 "Marcovefa" - Marcus:0 "Marcus" Mardavij:0 "Mardavij" Mare:0 "Mare" Maredudd:0 "Maredudd" @@ -12813,8 +12614,6 @@ MargarE_ta:0 "Margaréta" Margaret:0 "Margaret" Margareta:0 "Margareta" - Margarete:0 "Margarete" - Margaretha:0 "Margaretha" Margarethe:0 "Margarethe" Margarid:0 "Margarid" Margarida:0 "Margarida" @@ -12828,7 +12627,6 @@ Margilli:0 "Margilli" Margit:0 "Margit" Margos:0 "Margos" - Margot:0 "Margot" Margred:0 "Margred" Margret:0 "Margret" Margrete:0 "Margrete" @@ -12838,16 +12636,12 @@ Marguerite:0 "Marguerite" MarI_a:0 "María" Mari-Djata:0 "Mari-Djata" - Mari:0 "Mari" - Maria:0 "Maria" Mariam:0 "Mariam" Mariami:0 "Mariami" Mariamma:0 "Mariamma" Marian:0 "Marian" - Mariana:0 "Mariana" Mariane:0 "Mariane" Mariankouda:0 "Mariankouda" - Mariano:0 "Mariano" Marianos:0 "Marianos" Marianou:0 "Marianou" Marianus:0 "Marianus" @@ -12857,22 +12651,17 @@ Marijana:0 "Marijana" MariMA_tE_vatikal:0 "MariMâtêvatikal" Marin:0 "Marin" - Marina:0 "Marina" Marine:0 "Marine" Marinha:0 "Marinha" Marino:0 "Marino" Marinos:0 "Marinos" - Marinus:0 "Marinus" Mario:0 "Mario" Marios:0 "Marios" Mariota:0 "Mariota" Marite:0 "Marite" - Marius:0 "Marius" Mariya:0 "Mariya" Mariyam:0 "Mariyam" - Marja:0 "Marja" Marjory:0 "Marjory" - Mark:0 "Mark" MarkE_ta:0 "Markéta" Markellos:0 "Markellos" Markholf:0 "Markholf" @@ -12881,7 +12670,6 @@ Marko:0 "Marko" Markos:0 "Markos" Markose:0 "Markose" - Markus:0 "Markus" Markva:0 "Markva" Markvart:0 "Markvart" Markward:0 "Markward" @@ -12900,26 +12688,21 @@ Marsiglio:0 "Marsiglio" Marsimha:0 "Marsimha" Mart:0 "Mart" - Marta:0 "Marta" Martachus:0 "Martachus" Martan:0 "Martan" Martandrao:0 "Martandrao" Martang:0 "Martang" Martaskra:0 "Martaskra" - Martha:0 "Martha" Marthe:0 "Marthe" Marthin:0 "Marthin" Marthoc:0 "Marthoc" MartI_n:0 "Martín" Marti:0 "Marti" Martim:0 "Martim" - Martin:0 "Martin" - Martina:0 "Martina" Martinga:0 "Martinga" Martinho:0 "Martinho" Martino:0 "Martino" Martinos:0 "Martinos" - Martinus:0 "Martinus" Martiska:0 "Martiska" Marturophoros:0 "Marturophoros" Martyna:0 "Martyna" @@ -12929,10 +12712,8 @@ Marulaganga:0 "Marulaganga" Marulla:0 "Marulla" Marwa:0 "Marwa" - Marwan:0 "Marwan" Marwenna:0 "Marwenna" Mary:0 "Mary" - Maryam:0 "Maryam" Marzuban:0 "Marzuban" MaS_a:0 "Maša" MaS_anN_al:0 "Mašanñal" @@ -12999,14 +12780,9 @@ Mathgamain:0 "Mathgamain" Mathgamhain:0 "Mathgamhain" Mathgamna:0 "Mathgamna" - Mathias:0 "Mathias" - Mathieu:0 "Mathieu" Mathiko:0 "Mathiko" - Mathilda:0 "Mathilda" - Mathilde:0 "Mathilde" Maththias:0 "Maththias" Mati:0 "Mati" - Matias:0 "Matias" Matija:0 "Matija" Matild:0 "Matild" Matilda-Isabella:0 "Matilda-Isabella" @@ -13027,7 +12803,6 @@ MatthA_us:0 "Matthäus" Matthaios:0 "Matthaios" Matthew:0 "Matthew" - Matthias:0 "Matthias" Matti:0 "Matti" Mattia:0 "Mattia" MatudA_n:0 "Matudán" @@ -13037,7 +12812,6 @@ Matylda:0 "Matylda" Matyo:0 "Matyo" Mashdotz:0 "Mashdotz" - Maud:0 "Maud" Mauda:0 "Mauda" Maugan:0 "Maugan" Mauger:0 "Mauger" @@ -13045,7 +12819,6 @@ Maurayadhwaj:0 "Maurayadhwaj" Mauregato:0 "Mauregato" Mauric:0 "Mauric" - Maurice:0 "Maurice" Mauricius:0 "Mauricius" Maurifi:0 "Maurifi" Maurikios:0 "Maurikios" @@ -13064,11 +12837,9 @@ Maximian:0 "Maximian" Maximiana:0 "Maximiana" Maximianos:0 "Maximianos" - Maximilian:0 "Maximilian" Maximinus:0 "Maximinus" Maximos:0 "Maximos" Maximus:0 "Maximus" - Max:0 "Max" MaY_roumfa:0 "Maÿroumfa" Maya_ir:0 "Maya'ir" Maya:0 "Maya" @@ -13110,7 +12881,6 @@ Mebest:0 "Mebest" Mechislav:0 "Mechislav" Mechteld:0 "Mechteld" - Mechthild:0 "Mechthild" Mechtild:0 "Mechtild" Mechtilde:0 "Mechtilde" Mechtildis:0 "Mechtildis" @@ -13139,7 +12909,6 @@ Megujin:0 "Megujin" Megurka:0 "Megurka" Megyer:0 "Megyer" - Mehdi:0 "Mehdi" Mehis:0 "Mehis" Mehmed:0 "Mehmed" MehmU_d_NI_zamedI_n:0 "Mehmûd Nîzamedîn" @@ -13193,7 +12962,6 @@ Melisant:0 "Melisant" MelisE_nda:0 "Melisènda" Melisende:0 "Melisende" - Melissa:0 "Melissa" Melita:0 "Melita" Mellal:0 "Mellal" Mellesse:0 "Mellesse" @@ -13303,7 +13071,6 @@ Meuric:0 "Meuric" Meurig:0 "Meurig" Mevasser:0 "Mevasser" - Meven:0 "Meven" Mevor:0 "Mevor" Mew:0 "Mew" Mewar:0 "Mewar" @@ -13324,10 +13091,7 @@ MichaE_l:0 "Michaêl" MichaE_liko:0 "Michaêliko" MichaE_lkouda:0 "Michaêlkouda" - Michael:0 "Michael" - Michaela:0 "Michaela" MichaL_:0 "Michał" - Michel:0 "Michel" Michelangelo:0 "Michelangelo" Michele:0 "Michele" Michewa_Torma:0 "Michewa Torma" @@ -13365,8 +13129,6 @@ Miikkula:0 "Miikkula" Miina:0 "Miina" Miitrei:0 "Miitrei" - Mika:0 "Mika" - Mikael:0 "Mikael" Mikail_Yalkau:0 "Mikail Yalkau" Mikail:0 "Mikail" Mikal:0 "Mikal" @@ -13379,7 +13141,6 @@ Mikica:0 "Mikica" Mikikor:0 "Mikikor" MikittA_:0 "Mikittä" - Mikkel:0 "Mikkel" Mikko:0 "Mikko" Miklai:0 "Miklai" MiklO_s:0 "Miklós" @@ -13398,7 +13159,6 @@ MiL_owit:0 "Miłowit" Mila:0 "Mila" Milad:0 "Milad" - Milan:0 "Milan" Milcenoc:0 "Milcenoc" Milda:0 "Milda" Mildrith:0 "Mildrith" @@ -13417,7 +13177,6 @@ Milla:0 "Milla" Millicent:0 "Millicent" Milman:0 "Milman" - Milo:0 "Milo" Milon:0 "Milon" Milone:0 "Milone" Milorad:0 "Milorad" @@ -13467,7 +13226,6 @@ Mirhavan:0 "Mirhavan" Mirian:0 "Mirian" Miriti:0 "Miriti" - Mirjam:0 "Mirjam" Mirjana:0 "Mirjana" Mirko:0 "Mirko" Mirna:0 "Mirna" @@ -13539,10 +13297,7 @@ Moggallanna:0 "Moggallanna" Moghis:0 "Moghis" Mogubai:0 "Mogubai" - Mohamed:0 "Mohamed" - Mohammad:0 "Mohammad" Mohammed_Jahan_Pahlavan:0 "Mohammed Jahan Pahlavan" - Mohammed:0 "Mohammed" Mohan:0 "Mohan" Mohanpal_Singh:0 "Mohanpal Singh" Mohkku:0 "Mohkku" @@ -13565,7 +13320,6 @@ Moll:0 "Moll" Molyoke:0 "Molyoke" Momchil:0 "Momchil" - Mona:0 "Mona" Monaco:0 "Monaco" Monaldo:0 "Monaldo" Monegund:0 "Monegund" @@ -13574,7 +13328,6 @@ Mongke:0 "Mongke" Mongoljin:0 "Mongoljin" Monia:0 "Monia" - Monica:0 "Monica" Moninha:0 "Moninha" Monio:0 "Monio" Monnia:0 "Monnia" @@ -13602,7 +13355,6 @@ Morfarch:0 "Morfarch" Morfia:0 "Morfia" Morfydd:0 "Morfydd" - Morgan:0 "Morgan" Muirgein:0 "Muirgein" Morganna:0 "Morganna" Morganne:0 "Morganne" @@ -13613,7 +13365,6 @@ Morien:0 "Morien" Morin:0 "Morin" Moringen:0 "Moringen" - Moritz:0 "Moritz" Morleo:0 "Morleo" Mormarch:0 "Mormarch" Morna:0 "Morna" @@ -13899,8 +13650,6 @@ NA_tittaN_cA_ttan:0 "Nâtittañcâttan" Na:0 "Na" Naasarei:0 "Naasarei" - Nabil:0 "Nabil" - Nabila:0 "Nabila" Nabin:0 "Nabin" Nabtiko:0 "Nabtiko" NaC_a:0 "Naça" @@ -13915,7 +13664,6 @@ Nadarchu:0 "Nadarchu" Nadbor:0 "Nadbor" Nadejda:0 "Nadejda" - Nadia:0 "Nadia" Nadira:0 "Nadira" Nadjmaddin:0 "Nadjmaddin" Nadr:0 "Nadr" @@ -14034,7 +13782,6 @@ Naniga:0 "Naniga" NankaiyA_r:0 "Nankaiyâr" Nanmani:0 "Nanmani" - Nanna:0 "Nanna" Nannadeva:0 "Nannadeva" Nanni:0 "Nanni" Nannid:0 "Nannid" @@ -14129,7 +13876,6 @@ NatA_lia:0 "Natália" Natalia:0 "Natalia" Natalija:0 "Natalija" - Natan:0 "Natan" NataS_a:1 "Nataša" Natela:0 "Natela" Natfraech:0 "Natfraech" @@ -14250,7 +13996,6 @@ Neufila:0 "Neufila" Neulenna:0 "Neulenna" Neulina:0 "Neulina" - Neven:0 "Neven" Nevena:0 "Nevena" Newbohar:0 "Newbohar" Newlyna:0 "Newlyna" @@ -14298,7 +14043,6 @@ Nicolaie:0 "Nicolaie" Nicolas:0 "Nicolas" Nicole_Anna:0 "Nicole Anna" - Nicole:0 "Nicole" Nicolesa:0 "Nicolesa" Nicolo:0 "Nicolo" Nicolso:0 "Nicolso" @@ -14306,10 +14050,8 @@ Niebelung:0 "Niebelung" Nieli:0 "Nieli" Nielieji:0 "Nielieji" - Niels:0 "Niels" Niemironieg:0 "Niemironieg" NienieE_ri:0 "Nienieæri" - Nienke:0 "Nienke" NiezamysL_:0 "Niezamysł" NigE_:0 "Nigæ" Nigel:0 "Nigel" @@ -14333,7 +14075,6 @@ Niki:0 "Niki" Nikita:0 "Nikita" Nikkon:0 "Nikkon" - Niklas:0 "Niklas" Niklot:0 "Niklot" Nikodemos:0 "Nikodemos" Nikodim:0 "Nikodim" @@ -14341,7 +14082,6 @@ Nikolai:0 "Nikolai" Nikolaos:0 "Nikolaos" Nikolas:0 "Nikolas" - Nikolaus:0 "Nikolaus" Nikolena:0 "Nikolena" Nikoletta:0 "Nikoletta" Nikolina:0 "Nikolina" @@ -14424,7 +14164,6 @@ Nonne:0 "Nonne" Noor:0 "Noor" Nor:0 "Nor" - Norbert:0 "Norbert" Norbu:0 "Norbu" Norcan:0 "Norcan" Nordalah:0 "Nordalah" @@ -14439,7 +14178,6 @@ Notarius:0 "Notarius" Notheri:0 "Notheri" Nothhelm:0 "Nothhelm" - Notker:0 "Notker" Nou:0 "Nou" Nougui:0 "Nougui" Noujin:0 "Noujin" @@ -14657,7 +14395,6 @@ Oksenja:0 "Oksenja" Oksya:0 "Oksya" Okuli:0 "Okuli" - Olaf:0 "Olaf" Olafr_CuarA_n:0 "Olafr Cuarán" Olafr:0 "Olafr" Olav:0 "Olav" @@ -14673,14 +14410,12 @@ Oleksi:0 "Oleksi" Olena:0 "Olena" Olev:0 "Olev" - Olga:0 "Olga" Oliba:0 "Oliba" OlimatiyA_r:0 "Olimatiyâr" Olimpia:0 "Olimpia" Olinde:0 "Olinde" Oliuer:0 "Oliuer" Olive:0 "Olive" - Oliver:0 "Oliver" Olivier:0 "Olivier" Oliyarasi:0 "Oliyarasi" Oljaitu:0 "Oljaitu" @@ -14803,7 +14538,6 @@ Osbern:0 "Osbern" Osbert:0 "Osbert" Osburh:0 "Osburh" - Oscar:0 "Oscar" Oscytel:0 "Oscytel" Osdulfus:0 "Osdulfus" Osgifu:0 "Osgifu" @@ -14841,7 +14575,6 @@ Ostromirus:0 "Ostromirus" Ostrowod:0 "Ostrowod" Osulf:0 "Osulf" - Oswald:0 "Oswald" Oswallt:0 "Oswallt" Osweald:0 "Osweald" Oswine:0 "Oswine" @@ -14875,7 +14608,6 @@ Ottaviano:0 "Ottaviano" Ottavio:0 "Ottavio" OttO_:0 "Ottó" - Otto:0 "Otto" Ottobono:0 "Ottobono" Ottobuono:0 "Ottobuono" Otton:0 "Otton" @@ -14945,7 +14677,6 @@ Padmini:0 "Padmini" Padmottare:0 "Padmottare" Padric:0 "Padric" - Padrig:0 "Padrig" Paduma:0 "Paduma" Paduspan:0 "Paduspan" Pagan:0 "Pagan" @@ -15030,8 +14761,6 @@ Pantitsamed:0 "Pantitsamed" Pantoleon:0 "Pantoleon" Paoi:0 "Paoi" - Paol:0 "Paol" - Paola:0 "Paola" Paolino:0 "Paolino" Paolo:0 "Paolo" Paolu:0 "Paolu" @@ -15087,7 +14816,6 @@ Parviz:0 "Parviz" Parween:0 "Parween" Pasang_Daivika:0 "Pasang Daivika" - Pascal:0 "Pascal" Pascentius:0 "Pascentius" Paschalis:0 "Paschalis" Pascueten:0 "Pascueten" @@ -15106,8 +14834,6 @@ Pathrose:0 "Pathrose" Patiyer:0 "Patiyer" Pator:0 "Pator" - Patricia:0 "Patricia" - Patrick:0 "Patrick" Patrikia:0 "Patrikia" Patrikios:0 "Patrikios" Patrizia:0 "Patrizia" @@ -15116,14 +14842,10 @@ Patruina:0 "Patruina" Patryk:0 "Patryk" Pattiyodeya:0 "Pattiyodeya" - Paul:0 "Paul" - Paula:0 "Paula" Pauli:0 "Pauli" - Paulina:0 "Paulina" Paulinus:0 "Paulinus" Paulos:0 "Paulos" Paulose:0 "Paulose" - Paulus:0 "Paulus" PavA_l:0 "Paväl" Pavak:0 "Pavak" Paval:0 "Paval" @@ -15227,7 +14949,6 @@ Pepin:0 "Pepin" Pepone:0 "Pepone" Peradiaraiyan:0 "Peradiaraiyan" - Peran:0 "Peran" Peranankai:0 "Peranankai" Peranudet:0 "Peranudet" PerC_em:0 "Perçem" @@ -15286,10 +15007,8 @@ Petair:0 "Petair" Petar:0 "Petar" Petavyalloparaja:0 "Petavyalloparaja" - Peter:0 "Peter" Pethion:0 "Pethion" Petr:0 "Petr" - Petra:0 "Petra" Petre:0 "Petre" Petri:0 "Petri" Petriono:0 "Petriono" @@ -15298,7 +15017,6 @@ Petro:0 "Petro" Petroc:0 "Petroc" Petronas:0 "Petronas" - Petronella:0 "Petronella" Petronia:0 "Petronia" Petronila:0 "Petronila" Petronilha:0 "Petronilha" @@ -15310,7 +15028,6 @@ Petrou:0 "Petrou" Petruccio:0 "Petruccio" Petrus_Jorland:0 "Petrus Jorland" - Petrus:0 "Petrus" Petter:0 "Petter" PexS_an:0 "Pexšan" Peyman:0 "Peyman" @@ -15324,10 +15041,7 @@ Philaretos:0 "Philaretos" Philemon:0 "Philemon" Philetos:0 "Philetos" - Philip:0 "Philip" Philipo:0 "Philipo" - Philipp:0 "Philipp" - Philippa:0 "Philippa" Philippe:0 "Philippe" Philippikos:0 "Philippikos" Philippine:0 "Philippine" @@ -15364,7 +15078,6 @@ Pierot:0 "Pierot" Pierre:0 "Pierre" Piers:0 "Piers" - Pieter:0 "Pieter" Pieternelle:0 "Pieternelle" Pietro:0 "Pietro" Pihl:0 "Pihl" @@ -15410,7 +15123,6 @@ Piskla:0 "Piskla" Pital:0 "Pital" Pittuga:0 "Pittuga" - Pius:0 "Pius" Pivtsay:0 "Pivtsay" Piyliypaos:0 "Piyliypaos" Placidia:0 "Placidia" @@ -15436,7 +15148,6 @@ Poklius:0 "Poklius" Pokshava:0 "Pokshava" Pokshayka:0 "Pokshayka" - Pol:0 "Pol" Polachola:0 "Polachola" Polalchora:0 "Polalchora" Polavira:0 "Polavira" @@ -15491,7 +15202,6 @@ Potoi:0 "Potoi" Potto:0 "Potto" Potyava:0 "Potyava" - Poul:0 "Poul" Pounig:0 "Pounig" Pourandokht:0 "Pourandokht" Povilas:0 "Povilas" @@ -15573,7 +15283,6 @@ Primael:0 "Primael" Primarhoc:0 "Primarhoc" Primera:0 "Primera" - Priscilla:0 "Priscilla" Priscus:0 "Priscus" Prisisilla:0 "Prisisilla" Prislaw:0 "Prislaw" @@ -15868,7 +15577,6 @@ Rabtson:0 "Rabtson" Rachamala:0 "Rachamala" Rachamalla:0 "Rachamalla" - Rachel:0 "Rachel" Rachilt:0 "Rachilt" Racibor:0 "Racibor" Racugni:0 "Racugni" @@ -15988,7 +15696,6 @@ Raina:0 "Raina" Rainald:0 "Rainald" Rainaut:0 "Rainaut" - Rainer:0 "Rainer" Raineri:0 "Raineri" Rainero:0 "Rainero" Rainier:0 "Rainier" @@ -16119,7 +15826,6 @@ Ranasura:0 "Ranasura" RanatI_ran:0 "Ranatîran" Ranatitta:0 "Ranatitta" - Randa:0 "Randa" Randilo:0 "Randilo" Randinus:0 "Randinus" Randja:0 "Randja" @@ -16165,7 +15871,6 @@ Ranulph:0 "Ranulph" Raolf:0 "Raolf" Raoul:0 "Raoul" - Raphael:0 "Raphael" Raphaelkouda:0 "Raphaelkouda" Raphail:0 "Raphail" Rapoto:0 "Rapoto" @@ -16237,7 +15942,6 @@ Rayda:0 "Rayda" Raydhanji:0 "Raydhanji" Raymond-Berengar:0 "Raymond-Berengar" - Raymond:0 "Raymond" Raymonde:0 "Raymonde" Rayna:0 "Rayna" Raynaud:0 "Raynaud" @@ -32612,7 +32316,7 @@ Stywyyn:0 "Stywyyn" Stuart:0 "Stuart" Samuyll:0 "Samuyll" - Shyrlwck:0 "Shyrlwck" + Shyrlwck :0 "Shyrlwck" Tallwry:0 "Tallwry" Tyrry:0 "Tyrry" Twmas:0 "Twmas" diff --git a/localization/english/replace/terrains_l_english.yml b/localization/english/terrains_l_english.yml similarity index 100% rename from localization/english/replace/terrains_l_english.yml rename to localization/english/terrains_l_english.yml diff --git a/localization/english/replace/titles_cultural_names_l_english.yml b/localization/english/titles_cultural_names_l_english.yml similarity index 90% rename from localization/english/replace/titles_cultural_names_l_english.yml rename to localization/english/titles_cultural_names_l_english.yml index 13b18990..33505e46 100644 --- a/localization/english/replace/titles_cultural_names_l_english.yml +++ b/localization/english/titles_cultural_names_l_english.yml @@ -1095,34 +1095,467 @@ # Monmouthshire/Gwent cn_gwynt:0 "Gwynt" cn_casnewydd:0 "Casnewydd" + cn_kasnevez:0 "Kasnevez" + cn_nywporht:0 "Nywporht" + cn_nywport:0 "Nywport" cn_monmouthshire:0 "Monmouthshire" + cn_abyrgafynny:0 "Abyrgafynny" + cn_abyrhgafynny:0 "Abyrhgafynny" + cn_aibergaivenni:0 "Aibergaivenni" cn_y_fenni:0 "Y Fenni" # Glamorgan/Morgannwg - cn_abertawe:0 "Abertawe" - cn_bro_morgannwg:0 "Bro Morgannwg" - cn_caerdydd:0 "Caerdydd" cn_glamorgan:0 "Glamorgan" + cn_morgainnwg:0 "Morgainnwg" + cn_morhgannwg:0 "Morhgannwg" + cn_caerdydd:0 "Caerdydd" + cn_cairddiff:0 "Cairddiff" + cn_cairdiff:0 "Cairdiff" + cn_carddyff:0 "Carddyff" + cn_carhddyff:0 "Carhddyff" + cn_cayr_deeth:0 "Cayr Deeth" + cn_kardydh:0 "Kardydh" + cn_karddyff:0 "Karddyff" + cn_kerdiz:0 "Kerdiz" + cn_abertawe:0 "Abertawe" + cn_swainseai:0 "Swainseai" + cn_swansya:0 "Swansya" + cn_brho_morhgannwg:0 "Brho Morhgannwg" + cn_bro_morgannwg:0 "Bro Morgannwg" ### Scotland cn_alba:0 "Alba" cn_albain:0 "Albain" cn_alban:0 "Alban" cn_bro_skos:0 "Bro-Skos" + cn_nalbin:0 "Nalbin" + cn_scotlaindd:0 "Scotlaindd" cn_scwtlandd:0 "Scwtlandd" + cn_scwtllandd:0 "Scwtllandd" cn_yr_alban:0 "yr Alban" + ## Albany + cn_ailbaini:0 "Ailbaini" + cn_allbany:0 "Allbany" + # Gowrie + cn_gobharaidh:0 "Gobharaidh" + cn_gowrhyy:0 "Gowrhyy" + cn_gowryy:0 "Gowryy" + cn_peairt:0 "Peairt" + cn_pert:0 "Pert" + cn_pyrf:0 "Pyrf" + cn_pyrhf:0 "Pyrhf" + cn_scony:0 "Scony" + cn_scoun:0 "Scoun" + cn_sg_a_grv_in:0 "Sgàin" + cn_skony:0 "Skony" + cn_craoibh:0 "Craoibh" + cn_crhyyff:0 "Crhyyff" + cn_cryyff:0 "Cryyff" + cn_kryyff:0 "Kryyff" + # Fife + cn_feevey:0 "Feevey" + cn_f_i_grv_obha:0 "Fìobha" + cn_ffyffy:0 "Ffyffy" + cn_d_u_grv_n_ph_a_grv_rlain:0 "Dùn Phàrlain" + cn_ddunfermline:0 "Ddunfermline" + cn_ddunffyrhmlyny:0 "Ddunffyrhmlyny" + cn_ddunffyrmllyny:0 "Ddunffyrmllyny" + cn_ddunffyrmlyny:0 "Ddunffyrmlyny" + cn_dunfaurlin:0 "Dunfaurlin" + cn_cair_chaladain:0 "Cair Chaladain" + cn_cyrccallddy:0 "Cyrccallddy" + cn_cyrhccalddy:0 "Cyrhccalddy" + cn_kirkcaildi:0 "Kirkcaildi" + cn_kyrkkalddy:0 "Kyrkkalddy" + cn_cill_r_i_grv_mhinn:0 "Cill Rìmhinn" + cn_st_aindrew:0 "St Aindrew" + cn_st_andrhyw:0 "St Andrhyw" + cn_st_andryw:0 "St Andryw" + cn_st_aundraes:0 "St Aundraes" + cn_clach_mhanainn:0 "Clach Mhanainn" + cn_clach_mhanann:0 "Clach Mhanann" + cn_claickmainnain:0 "Claickmainnain" + cn_clacmannan:0 "Clacmannan" + cn_cllacmannan:0 "Cllacmannan" + cn_klakmannan:0 "Klakmannan" + # Strathearn + cn_srath__e_act_ireann:0 "Srath Éireann" + cn_srath__e_grv_ireann:0 "Srath Èireann" + cn_strafyarn:0 "Strafyarn" + cn_straiteairn:0 "Straiteairn" + cn_strhafyarhn:0 "Strhafyarhn" + cn_sruighlea:0 "Sruighlea" + cn_stirlin:0 "Stirlin" + cn_styrhlyng:0 "Styrhlyng" + cn_styrlyng:0 "Styrlyng" + cn_styrllyng:0 "Styrllyng" + cn_calasraid:0 "Calasraid" + cn_caillaindder:0 "Caillaindder" + cn_callanddyr:0 "Callanddyr" + cn_callanddyrh:0 "Callanddyrh" + cn_kallanddyr:0 "Kallanddyr" + cn_an_eaglais_bhreac:0 "an Eaglais Bhreac" + cn_failkirk:0 "Failkirk" + cn_falkyrhk:0 "Falkyrhk" + cn_falkyrk:0 "Falkyrk" + cn_fallkyrk:0 "Fallkyrk" + cn_fawkirk:0 "Fawkirk" + cn_menteit:0 "Menteit" + cn_myntyyf:0 "Myntyyf" + cn_t_e_grv_adhaich:0 "Tèadhaich" + # Atholl + cn_afoll:0 "Afoll" + cn_aitoll:0 "Aitoll" + cn_athall:0 "Athall" + cn_d_u_grv_n_chailleann:0 "Dùn Chailleann" + cn_dduncyldd:0 "Dduncyldd" + cn_dduncylldd:0 "Dduncylldd" + cn_ddunkeld:0 "Ddunkeld" + cn_ddunkyldd:0 "Ddunkyldd" + cn_dunkell:0 "Dunkell" + cn_abyrffylddy:0 "Abyrffylddy" + cn_abyrffyllddy:0 "Abyrffyllddy" + cn_abyrhffylddy:0 "Abyrhffylddy" + cn_aiberfelddi:0 "Aiberfelddi" + cn_aiberfeldy:0 "Aiberfeldy" + cn_obar_pheallaidh:0 "Obar Pheallaidh" + ## Strathclyde cn_srath_chluaidh:0 "Srath Chluaidh" + cn_strat_clut:0 "Strat Clut" + cn_strafcllyddy:0 "Strafcllyddy" + cn_strhafclyddy:0 "Strhafclyddy" + cn_strafklyddy:0 "Strafklyddy" + cn_straitclidde:0 "Straitclidde" cn_ystrad_clud:0 "Ystrad Clud" - # Dumbarton + # Lennox + cn_leamhnachd:0 "Leamhnachd" + cn_llynnocs:0 "Llynnocs" + cn_lynnocs:0 "Lynnocs" + cn_lynnoks:0 "Lynnoks" + cn_glaisgow:0 "Glaisgow" + cn_glasc_pst_ho:0 "Glasc'ho" + cn_glasch_u_act_:0 "Glaschú" + cn_glaschu:0 "Glaschu" + cn_glesga:0 "Glesga" + cn_gllasgow:0 "Gllasgow" + cn_grianaig:0 "Grianaig" + cn_grhyynoc:0 "Grhyynoc" + cn_gryynoc:0 "Gryynoc" + cn_gryynok:0 "Gryynok" cn_d_u_grv_n_breatann:0 "Dùn Breatann" + cn_ddumbairton:0 "Ddumbairton" + cn_ddumbarhton:0 "Ddumbarhton" + cn_ddumbarton:0 "Ddumbarton" cn_din_alclud:0 "Din Alclud" + # Lanarkshire + cn_lainairkshire:0 "Lainairkshire" + cn_lanarhcshyrhy:0 "Lanarhcshyrhy" + cn_lanarkshyry:0 "Lanarkshyry" + cn_lannraig:0 "Lannraig" + cn_lanrikshire:0 "Lanrikshire" + cn_llanarcshyry:0 "Llanarcshyry" + cn_lainairk:0 "Lainairk" + cn_lanarhc:0 "Lanarhc" + cn_lanrik:0 "Lanrik" + cn_llanarc:0 "Llanarc" + cn_baile_hamaltan:0 "Baile Hamaltan" + cn_haimilton:0 "Haimilton" + cn_hamiltoun:0 "Hamiltoun" + cn_hamyllton:0 "Hamyllton" + cn_hamylton:0 "Hamylton" + cn_bigair:0 "Bigair" + cn_bigear:0 "Bigear" + cn_biggarh:0 "Biggarh" # Ayrshire + cn_aiirshire:0 "Aiirshire" + cn_ayrhshyrhy:0 "Ayrhshyrhy" + cn_ayrshyry:0 "Ayrshyry" cn_inbhir__a_grv_ir:0 "Inbhir Àir" + cn_air:0 "cn_air" + cn_ayrh:0 "Ayrh" + cn_irbhinn:0 "Irbhinn" + cn_irvin:0 "Irvin" + cn_yrfyny:0 "Yrfyny" + cn_yrhfyny:0 "Yrhfyny" + cn_airrain:0 "Airrain" + cn_arainn:0 "Arainn" + cn_arhrhan:0 "Arhrhan" + cn_am_magh_baoghail:0 "am Magh Baoghail" + cn_maibole:0 "Maibole" + cn_maybolly:0 "Maybolly" + cn_mayboly:0 "Mayboly" + cn_meybole:0 "Meybole" + cn_girvain:0 "Girvain" + cn_gyrfan:0 "Gyrfan" + cn_gyrhfan:0 "Gyrhfan" + cn_inbhir_gharbhain:0 "Inbhir Gharbhain" + cn_cumnag:0 "Cumnag" + cn_cumnoc:0 "Cumnoc" + cn_kumnok:0 "Kumnok" ## Galloway cn_gall_gh_a_grv_idhealaibh:0 "Gall-Ghàidhealaibh" + cn_gaillowaii:0 "Gaillowaii" cn_gallowa:0 "Gallowa" + # Galloway + cn_cille_ch_u_grv_ithbeirt:0 "Cille Chùithbeirt" + cn_cyrhkkwddbrhyght:0 "Cyrhkkwddbrhyght" + cn_cyrkkwddbryght:0 "Cyrkkwddbryght" + cn_keeill_choobragh:0 "Keeill Choobragh" + cn_kirkcoubrie:0 "Kirkcoubrie" + cn_kirkcuddbright:0 "Kirkcuddbright" + cn_kyrkkwddbryght:0 "Kyrkkwddbryght" + cn_an_t_seann_chathair:0 "an t-Seann Chathair" + cn_sainquhair:0 "Sainquhair" + cn_sanquharh:0 "Sanquharh" + cn_sanchar:0 "Sanchar" + cn_baile_na_h__u_grv_ige:0 "Baile na h-Ùige" + cn_wigtoun:0 "Wigtoun" + cn_wygtown:0 "Wygtown" + # Annandale + cn_ainnainddaile:0 "Ainnainddaile" + cn_annanddally:0 "Annanddally" + cn_annanddaly:0 "Annanddaly" + cn_srath_anann:0 "Srath Anann" + cn_ainnain:0 "Ainnain" + cn_inbhir_anainn:0 "Inbhir Anainn" + cn_caerferes:0 "Caerferes" + cn_d_u_grv_n_phris:0 "Dùn Phris" + cn_ddumffrhyys:0 "Ddumffrhyys" + cn_ddumffryys:0 "Ddumffryys" + cn_ddumfries:0 "Ddumfries" + ## The Highlands + cn_a_pst__Gh_a_grv_idhealtachd:0 "a' Ghàidhealtachd" + cn_hgihlaindds:0 "Highlaindds" + cn_hyghllandds:0 "Hyghllandds" + cn_gaeltaght_ny_h_albey:0 "Gaeltaght ny h-Albey" + cn_hielands:0 "Hielands" + cn_na_garbhchr_i_act_ocha:0 "na Garbhchríocha" + cn_ucheldiroedd:0 "Ucheldiroedd" + cn_uheldirio_u_grv_:0 "Uheldirioù" + # Inverness + cn_inbhir_nis:0 "Inbhir Nis" + cn_innerness:0 "Innerness" + cn_ynfyrhnyss:0 "Ynfyrhnyss" + cn_ynfyrnyss:0 "Ynfyrnyss" + cn_an_gearasdan:0 "an Gearasdan" + cn_fforht_wyllyam:0 "Fforht Wyllyam" + cn_ffort_wyllyam:0 "Ffort Wyllyam" + cn_fort_williaim:0 "Fort Williaim" + cn_the_fort:0 "the Fort" + cn_druim_na_drochaid:0 "Druim na Drochaid" + cn_ddrhumnaddrhochyt:0 "Ddrhumnaddrhochyt" + cn_ddrumnaddrochyt:0 "Ddrumnaddrochyt" + cn_ddrumnaidrochit:0 "Ddrumnaidrochit" + cn_ddrumnaddroshyt:0 "Ddrumnaddroshyt" + cn_baile_a_pst__chaolais:0 "Baile a' Chaolais" + cn_baillaichulish:0 "Baillaichulish" + cn_ballachwllysh:0 "Ballachwllysh" + cn_ballachwlysh:0 "Ballachwlysh" + cn_ballashwlysh:0 "Ballashwlysh" + cn_balley_pst_n_cheeylysh:0 "Balley'n Cheeylysh" + cn_ceann_a_pst__ghi_u_grv_thsaich:0 "Ceann a' Ghiùthsaich" + cn_kineussie:0 "Kineussie" + cn_cyngwssyy:0 "Cyngwssyy" + cn_kyngwssyy:0 "Kyngwssyy" + # Ross + cn_rhoss:0 "Rhoss" + cn_ros:0 "Ros" + cn_ddingwaill:0 "Ddingwaill" + cn_ddyngwall:0 "Ddyngwall" + cn_dingwal:0 "Dingwal" + cn_inbhir_pheofharain:0 "Inbhir Pheofharain" + cn_gaiirloch:0 "Gaiirloch" + cn_gayrhloch:0 "Gayrhloch" + cn_gayrlloch:0 "Gayrlloch" + cn_gayrloch:0 "Gayrloch" + cn_ge_a_grv_rrloch:0 "Geàrrloch" + cn_gleann_eilg:0 "Gleann Eilg" + cn_gllynyllg:0 "Gllynyllg" + cn_glynylg:0 "Glynylg" + cn_baile_dhubhthaich:0 "Baile Dhubhthaich" + cn_taiin:0 "Taiin" + cn_tayn:0 "Tayn" + cn_a_pst__chomraich:0 "a' Chomraich" + cn_aibercrossan:0 "Aibercrossan" + cn_aipplecross:0 "Aipplecross" + cn_appllykross:0 "Appllycross" + cn_applycrhoss:0 "Applycrhoss" + cn_applykross:0 "Applykross" + # Sutherland + cn_cataibh:0 "Cataibh" + cn_sufyrhlandd:0 "Sufyrhlandd" + cn_sufyrlandd:0 "Sufyrlandd" + cn_sufyrllandd:0 "Sufyrllandd" + cn_suterlandd:0 "Suterlandd" + cn_d_o_grv_rnach:0 "Dòrnach" + cn_ddorhnoch:0 "Ddorhnoch" + cn_ddornoch:0 "Ddornoch" + cn_ddornosh:0 "Ddornosh" + cn_dornach:0 "Dornach" + cn_di_u_grv_ranais:0 "Diùranais" + cn_ddurhnyss:0 "Ddurhnyss" + cn_ddurness:0 "Ddurness" + cn_ddurnyss:0 "Ddurnyss" + cn_ulapul:0 "Ulapul" + cn_ullaipool:0 "Ullaipool" + cn_ullapwl:0 "Ullapwl" + cn_ullapwll:0 "Ullapwll" + # Caithness + cn_caiitness:0 "Caiitness" + cn_cayfnyss:0 "Cayfnyss" + cn_cothnais:0 "Cothnais" + cn_gallaibh:0 "Gallaibh" + cn_katanes:0 "Katanes" + cn_kayfnyss:0 "Kayfnyss" + cn_furhso:0 "Furhso" + cn_furso:0 "Furso" + cn_inbhir_the_o_grv_rsa:0 "Inbhir Theòrsa" + cn_thirsa:0 "Thirsa" + cn_turso:0 "Turso" + cn_inbhir__u_grv_ige:0 "Inbhir Ùige" + cn_yn_ooig:0 "Yn Ooig" + cn_weik:0 "Weik" + cn_wyc:0 "Wyc" + cn_wyk:0 "Wyk" + ## Western Isles/The Isles + cn_inizi_gall:0 "Inizi Gall" + cn_inshyn_goal:0 "Inshyn Goal" + cn_ynysoedd_heledd:0 "Ynysoedd Heledd" + cn_na_h_innse_gall:0 "Na h-Innse Gall" + cn_na_hinnse_gall:0 "Na hInnse Gall" + cn_ysllys:0 "Ysllys" + cn_yslys:0 "Yslys" + # Argyll + cn_airgyll:0 "Airgyll" + cn_arhgyll:0 "Arhgyll" + cn_earra_gh_a_grv_idheal:0 "Earra-Ghàidheal" + cn_earraghael:0 "Earraghael" + cn_ceann_loch_gilb:0 "Ceann Loch Gilb" + cn_llochgyllphyad:0 "Llochgyllphyad" + cn_lochgilpheaid:0 "Lochgilpheaid" + cn_lochgilpheid:0 "Lochgilpheid" + cn_lochgylphyad:0 "Lochgylphyad" + cn_loshgylphyad:0 "Loshgylphyad" + cn_d_u_grv_n_omhain:0 "Dùn Omhain" + cn_ddunoon:0 "Ddunoon" + cn_ddunwn:0 "Ddunwn" + cn_dunuin:0 "Dunuin" + cn_baile_eilidh:0 "Baile Eilidh" + cn_hyllynsburgh:0 "Hyllynsburgh" + cn_hylynsburgh:0 "Hylynsburgh" + cn_hylynsburhgh:0 "Hylynsburhgh" + cn_milligs_mill:0 "Milligs Mill" + # Inner Hebrides + cn_na_h_eileanan_a_staigh:0 "na h-Eileanan a-staigh" + cn_inner_hebriddes:0 "Inner Hebriddes" + cn_ynnyr_hybryddys:0 "Ynnyr Hybryddys" + cn_ynnyrh_hybrhyddys:0 "Ynnyrh Hybrhyddys" + cn_ynysoedd_mewnol_heledd:0 "Ynysoedd Mewnol Heledd" + cn__i_grv_le:0 "Ìle" + cn_ila:0 "Ila" + cn_islai:0 "Islai" + cn_yslay:0 "Yslay" + cn_ysllay:0 "Ysllay" + cn__a_grv_ird_nam_murchan:0 "Àird nam Murchan" + cn_airddnaimurchain:0 "Airddnaimurchain" + cn_arddnamurchan:0 "Arddnamurchan" + cn_arhddnamurhchan:0 "Arhddnamurhchan" + cn_arddnamurshan:0 "Arddnamurshan" + cn_ardjyn_vuirchol:0 "Ardjyn Vuirchol" + cn__i_act__cholm_cille:0 "Í Cholm Cille" + cn__i_grv__chaluim_cille:0 "Ì Chaluim Chille" + cn_ionai:0 "Ionai" + cn_yona:0 "Yona" + # The Outer Hebrides + cn_na_hoile_a_act_in_siar:0 "na hOileáin Siar" + cn_na_h_eileanan_siar:0 "na h-Eileanan Siar" + cn_ellanyn_sheear_ny_h_albey:0 "Ellanyn Sheear ny h-Albey" + cn_outer_hebriddes:0 "Outer Hebriddes" + cn_outyr_hybryddys:0 "Outyr Hybryddys" + cn_outyrh_hybrhyddys:0 "Outyrh Hybrhyddys" + cn_waster_isles_article:0 "the" + cn_waster_isles:0 "Waster Isles" + cn_ynysoedd_allanol_heledd:0 "Ynysoedd Allanol Heledd" + cn_an_t_eilean_sgitheanach:0 "an t-Eilean Sgitheanach" + cn_scyy:0 "Scyy" + cn_skie:0 "Skie" + cn_skyy:0 "Skyy" + cn_ste_o_grv_rnabhagh:0 "Steòrnabhagh" + cn_steornavaie:0 "Steornavaie" + cn_storhnoway:0 "Storhnoway" + cn_stornowa:0 "Stornowa" + cn_stornowai:0 "Stornowai" + cn_baile_a_pst__mhanaich:0 "Baile a' Mhanaich" + cn_bailivainich:0 "Bailivainich" + cn_ballyfanych:0 "Ballyfanych" + cn_balyfanych:0 "Balyfanych" + cn_balyfanysh:0 "Balyfanysh" + cn_loch_baghasdail:0 "Loch Baghasdail" + cn_lochboisddaile:0 "Lochboisddaile" + cn_lochboysddaly:0 "Lochboysddaly" + cn_llochboysddally:0 "Llochboysddally" + cn_loshboysddaly:0 "Loshboysddaly" + cn_an_tairbeart:0 "an Tairbeart" + cn_tairbert:0 "Tairbert" + cn_tarbyrt:0 "Tarbyrt" + cn_tarhbyrht:0 "Tarhbyrht" ## Lothian + cn_llofyan:0 "Llofyan" cn_lodainn:0 "Lodainn" + cn_lofyan:0 "Lofyan" + cn_lotian:0 "Lotian" cn_lowden:0 "Lowden" + cn_caeredin:0 "Caeredin" + cn_d_u_grv_n__e_grv_ideann:0 "Dùn Èideann" + cn_dinedin:0 "Dindin" + cn_doon_edin:0 "Doon Edin" + cn_eddinburgh:0 "Eddinburgh" + cn_karedin:0 "Karedin" + cn_yddynburgh:0 "Yddynburgh" + cn_yddynburhgh:0 "Yddynburhgh" + cn_baile_adainn:0 "Baile Adainn" + cn_haddyngton:0 "Haddyngton" + cn_haiddington:0 "Haiddington" + cn_haidintoun:0 "Haidintoun" + cn_peighinn_na_cuthaig:0 "Peighinn na Cuthaig" + cn_pynycwyc:0 "Pynycwyc" + cn_pynykwyk:0 "Pynykwyk" + cn_ddunbair:0 "Ddunbair" + cn_ddunbar:0 "Ddunbar" + cn_ddunbarh:0 "Ddunbarh" + cn_d_u_grv_n_b_a_grv_rr:0 "Dùn Bàrr" + # Berwickshire + cn_byrwycshyrhy:0 "Byrwycshyrhy" + cn_byrwycshyry:0 "Byrwycshyry" + cn_byrwykshyry:0 "Byrwykshyry" + cn_siorrachd_bhearaig:0 "Siorrachd Bhearaig" + cn_dduns:0 "Dduns" + cn_na_d_u_grv_intean:0 "Na Dùintean" + cn_an_geal__a_grv_th:0 "An Geal Àth" + cn_gailaishiels:0 "Gailaishiels" + cn_galashyyls:0 "Galashyyls" + cn_gallashyylls:0 "Gallashyylls" + cn_gallae:0 "Gallae" + # Roxburghshire + cn_rhocsburhghshyrhy:0 "Rhocsburhghshyrhy" + cn_rocsburghshyry:0 "Rocsburghshyry" + cn_roksburghshyry:0 "Roksburghshyry" + cn_siorrachd_rosbroig:0 "Siorrachd Rosbroig" + cn_cealsach:0 "Cealsach" + cn_cealsaidh:0 "Cealsaidh" + cn_cyllso:0 "Cyllso" + cn_cylso:0 "Cylso" + cn_kelsae:0 "Kelsae" + cn_kylso:0 "Kylso" + cn_deadard:0 "Deadard" + cn_jethart:0 "Jethart" + cn_jeddburgh:0 "Jeddburgh" + cn_jyddburgh:0 "Jyddburgh" + cn_jyddburhgh:0 "Jyddburhgh" + cn_salcraig:0 "Salcraig" + cn_sylcyrc:0 "Sylcyrc" + cn_syllcyrc:0 "Syllcyrc" + cn_sylcyrhc:0 "Sylcyrhc" + cn_sylkyrk:0 "Sylkyrk" ## The Northern Isles cn_na_h_eileanan_a_tuath:0 "na h-Eileanan a Tuath" cn_nor_d_stk_oyar:0 "Norðoyar" @@ -2094,7 +2527,6 @@ #Britannia cn_machynlleth:0 "Machynlleth" cn_machynlleth_adj:0 "Machynllethian" - cn_caerfyrddin_adj:0 "Caerfyrddinian" cn_llanymddyfri:0 "Llanymddyfri" cn_llanymddyfri_adj:0 "Llanymddyfrian" cn_penfro:0 "Penfro" diff --git a/localization/english/replace/titles_l_english.yml b/localization/english/titles_l_english.yml similarity index 99% rename from localization/english/replace/titles_l_english.yml rename to localization/english/titles_l_english.yml index 59ddc1d2..f52bcf22 100644 --- a/localization/english/replace/titles_l_english.yml +++ b/localization/english/titles_l_english.yml @@ -494,15 +494,15 @@ # Gowrie c_gowrie:0 "Gowrie" c_gowrie_adj:0 "Gowrian" - b_st_johnston:0 "St Johnston" + b_st_johnston:0 "Perth" b_coupar_angus:0 "Scone" b_crieff:0 "Crieff" # Fife c_fife:0 "Fife" c_fife_adj:0 "Fifenian" b_dunfermline:0 "Dunfermline" - b_kircaldy:0 "Kircaldy" - b_st_andrews:0 "St. Andrews" + b_kircaldy:0 "Kirkcaldy" + b_st_andrews:0 "St Andrews" b_clackmannan:0 "Clackmannan" # Strathearn c_strathearn:0 "Strathearn" @@ -523,19 +523,19 @@ c_lennox:0 "Lennox" c_lennox_adj:0 "Lennoxian" b_glasgow:0 "Glasgow" - b_strathgryte:0 "Strathgryte" + b_strathgryte:0 "Greenock" b_dumbarton:0 "Dumbarton" # Lanarkshire c_lanarkshire:0 "Lanarkshire" c_lanarkshire_adj:0 "Lanarkian" b_lanark:0 "Lanark" - b_cadyou:0 "Cadyou" + b_cadyou:0 "Hamilton" b_biggar:0 "Biggar" # Ayrshire c_ayrshire:0 "Ayrshire" c_ayrshire_adj:0 "Ayrshirite" - b_kyle:0 "Kyle" - b_cunningham:0 "Cunningham" + b_kyle:0 "Ayr" + b_cunningham:0 "Irvine" b_arran:0 "Arran" b_maybole:0 "Maybole" b_girvan:0 "Girvan" @@ -546,7 +546,7 @@ # Galloway c_galloway:0 "Galloway" c_galloway_adj:1 "Gallovidian" - b_kilcudbrite:0 "Kilcudbrite" + b_kilcudbrite:0 "Kirkcudbright" b_sanquhar:0 "Sanquhar" b_wigtown:0 "Wigtown" # Annandale @@ -562,10 +562,10 @@ c_inverness:0 "Inverness" c_inverness_adj:0 "Invernesian" b_inverness:0 "Inverness" - b_glenfinnan:0 "Glenfinnan" - b_urquhart:0 "Urquhart" - b_glencoe:0 "Glencoe" - b_badenoch:0 "Badenoch" + b_glenfinnan:0 "Fort William" + b_urquhart:0 "Drumnadrochit" + b_glencoe:0 "Ballachulish" + b_badenoch:0 "Kingussie" # Ross c_ross:0 "Ross" c_ross_adj:0 "Rossian" @@ -579,7 +579,7 @@ c_sutherland_adj:0 "Sutherlander" b_dornoch:0 "Dornoch" b_durness:0 "Durness" - b_assynt:0 "Assynt" + b_assynt:0 "Ullapool" # Caithness c_caithness:0 "Caithness" c_caithness_adj:0 "Caithnessian" @@ -592,15 +592,15 @@ # Argyll c_argyll:0 "Argyll" c_argyll_adj:0 "Argyllian" - b_kilmarten:0 "Kilmarten" - b_lomond:0 "Lomond" - b_helensburg:0 "Helensburg" + b_kilmarten:0 "Lochgilphead" + b_lomond:0 "Dunoon" + b_helensburg:0 "Helensburgh" # The Inner Hebrides c_inner_hebrides_article:0 "the " c_inner_hebrides:0 "Inner Hebrides" c_inner_hebrides_adj:0 "Inner Hebridean" b_islay:0 "Islay" - b_ardnamurchon:0 "Ardnamurchon" + b_ardnamurchon:0 "Ardnamurchan" b_mull:0 "Iona" # The Outer Hebrides c_outer_hebrides_article:0 "the " @@ -619,7 +619,7 @@ c_lothian_adj:0 "Lothian" b_edinburgh:0 "Edinburgh" b_haddington:0 "Haddington" - b_penicuick:0 "Penicuick" + b_penicuick:0 "Penicuik" b_dunbar:0 "Dunbar" # Dunbar/Berwickshire c_dunbar:0 "Berwickshire" @@ -8383,7 +8383,6 @@ b_perrecy:0 "Perrecy" b_persepolis:0 "Persepolis" b_pershore:0 "Pershore" - b_perth:0 "Perth" b_pertoma:0 "Pertoma" b_perugia:0 "Perugia" b_perur:0 "Perur" @@ -25374,7 +25373,7 @@ #### Religion #### b_bad_ems:0 "Bad Ems" - d_patriarch_dublin:0 "Patriarch of Armargh" + d_patriarch_dublin:0 "Patriarch of Armagh" d_patriarch_dublin_adj:0 "Irish Catholic" d_iberian_hof:0 "Patriarch of Lisboa" d_iberian_hof_adj:0 "Iberian Catholic" From 6849daa225da9e929bc2c0244fc4d14a92efdc1e Mon Sep 17 00:00:00 2001 From: trashmasteruni Date: Mon, 12 Jan 2026 01:30:01 +0100 Subject: [PATCH 4/4] localization re-relocalization --- localization/english/{ => replace}/NEOW_buildings_l_english.yml | 0 localization/english/{ => replace}/NEOW_holy_orders_l_english.yml | 0 .../english/{ => replace}/auxiliary_regiment_l_english.yml | 0 .../{ => replace}/bookmark/bookmark_N3OW_2555_l_english.yml | 0 localization/english/{ => replace}/buildings_l_english.yml | 0 localization/english/{ => replace}/council_tasks_l_english.yml | 0 localization/english/{ => replace}/decisions_l_english.yml | 0 .../{ => replace}/dlc/fp1/dlc_fp1_game_concepts_l_english.yml | 0 .../english/{ => replace}/dlc/fp1/dlc_fp1_wars_l_english.yml | 0 .../{ => replace}/dynasties/NEOW_dynasty_names_l_english.yml | 0 .../english/{ => replace}/dynasties/dynasty_names_l_english.yml | 0 localization/english/{ => replace}/gui/levyview_l_english.yml | 0 .../english/{ => replace}/modifiers/NEOW_modifiers_l_english.yml | 0 .../{ => replace}/names/NEOW_character_names_l_english.yml | 0 .../english/{ => replace}/names/character_names_l_english.yml | 0 localization/english/{ => replace}/terrains_l_english.yml | 0 .../english/{ => replace}/titles_cultural_names_l_english.yml | 0 localization/english/{ => replace}/titles_l_english.yml | 0 18 files changed, 0 insertions(+), 0 deletions(-) rename localization/english/{ => replace}/NEOW_buildings_l_english.yml (100%) rename localization/english/{ => replace}/NEOW_holy_orders_l_english.yml (100%) rename localization/english/{ => replace}/auxiliary_regiment_l_english.yml (100%) rename localization/english/{ => replace}/bookmark/bookmark_N3OW_2555_l_english.yml (100%) rename localization/english/{ => replace}/buildings_l_english.yml (100%) rename localization/english/{ => replace}/council_tasks_l_english.yml (100%) rename localization/english/{ => replace}/decisions_l_english.yml (100%) rename localization/english/{ => replace}/dlc/fp1/dlc_fp1_game_concepts_l_english.yml (100%) rename localization/english/{ => replace}/dlc/fp1/dlc_fp1_wars_l_english.yml (100%) rename localization/english/{ => replace}/dynasties/NEOW_dynasty_names_l_english.yml (100%) rename localization/english/{ => replace}/dynasties/dynasty_names_l_english.yml (100%) rename localization/english/{ => replace}/gui/levyview_l_english.yml (100%) rename localization/english/{ => replace}/modifiers/NEOW_modifiers_l_english.yml (100%) rename localization/english/{ => replace}/names/NEOW_character_names_l_english.yml (100%) rename localization/english/{ => replace}/names/character_names_l_english.yml (100%) rename localization/english/{ => replace}/terrains_l_english.yml (100%) rename localization/english/{ => replace}/titles_cultural_names_l_english.yml (100%) rename localization/english/{ => replace}/titles_l_english.yml (100%) diff --git a/localization/english/NEOW_buildings_l_english.yml b/localization/english/replace/NEOW_buildings_l_english.yml similarity index 100% rename from localization/english/NEOW_buildings_l_english.yml rename to localization/english/replace/NEOW_buildings_l_english.yml diff --git a/localization/english/NEOW_holy_orders_l_english.yml b/localization/english/replace/NEOW_holy_orders_l_english.yml similarity index 100% rename from localization/english/NEOW_holy_orders_l_english.yml rename to localization/english/replace/NEOW_holy_orders_l_english.yml diff --git a/localization/english/auxiliary_regiment_l_english.yml b/localization/english/replace/auxiliary_regiment_l_english.yml similarity index 100% rename from localization/english/auxiliary_regiment_l_english.yml rename to localization/english/replace/auxiliary_regiment_l_english.yml diff --git a/localization/english/bookmark/bookmark_N3OW_2555_l_english.yml b/localization/english/replace/bookmark/bookmark_N3OW_2555_l_english.yml similarity index 100% rename from localization/english/bookmark/bookmark_N3OW_2555_l_english.yml rename to localization/english/replace/bookmark/bookmark_N3OW_2555_l_english.yml diff --git a/localization/english/buildings_l_english.yml b/localization/english/replace/buildings_l_english.yml similarity index 100% rename from localization/english/buildings_l_english.yml rename to localization/english/replace/buildings_l_english.yml diff --git a/localization/english/council_tasks_l_english.yml b/localization/english/replace/council_tasks_l_english.yml similarity index 100% rename from localization/english/council_tasks_l_english.yml rename to localization/english/replace/council_tasks_l_english.yml diff --git a/localization/english/decisions_l_english.yml b/localization/english/replace/decisions_l_english.yml similarity index 100% rename from localization/english/decisions_l_english.yml rename to localization/english/replace/decisions_l_english.yml diff --git a/localization/english/dlc/fp1/dlc_fp1_game_concepts_l_english.yml b/localization/english/replace/dlc/fp1/dlc_fp1_game_concepts_l_english.yml similarity index 100% rename from localization/english/dlc/fp1/dlc_fp1_game_concepts_l_english.yml rename to localization/english/replace/dlc/fp1/dlc_fp1_game_concepts_l_english.yml diff --git a/localization/english/dlc/fp1/dlc_fp1_wars_l_english.yml b/localization/english/replace/dlc/fp1/dlc_fp1_wars_l_english.yml similarity index 100% rename from localization/english/dlc/fp1/dlc_fp1_wars_l_english.yml rename to localization/english/replace/dlc/fp1/dlc_fp1_wars_l_english.yml diff --git a/localization/english/dynasties/NEOW_dynasty_names_l_english.yml b/localization/english/replace/dynasties/NEOW_dynasty_names_l_english.yml similarity index 100% rename from localization/english/dynasties/NEOW_dynasty_names_l_english.yml rename to localization/english/replace/dynasties/NEOW_dynasty_names_l_english.yml diff --git a/localization/english/dynasties/dynasty_names_l_english.yml b/localization/english/replace/dynasties/dynasty_names_l_english.yml similarity index 100% rename from localization/english/dynasties/dynasty_names_l_english.yml rename to localization/english/replace/dynasties/dynasty_names_l_english.yml diff --git a/localization/english/gui/levyview_l_english.yml b/localization/english/replace/gui/levyview_l_english.yml similarity index 100% rename from localization/english/gui/levyview_l_english.yml rename to localization/english/replace/gui/levyview_l_english.yml diff --git a/localization/english/modifiers/NEOW_modifiers_l_english.yml b/localization/english/replace/modifiers/NEOW_modifiers_l_english.yml similarity index 100% rename from localization/english/modifiers/NEOW_modifiers_l_english.yml rename to localization/english/replace/modifiers/NEOW_modifiers_l_english.yml diff --git a/localization/english/names/NEOW_character_names_l_english.yml b/localization/english/replace/names/NEOW_character_names_l_english.yml similarity index 100% rename from localization/english/names/NEOW_character_names_l_english.yml rename to localization/english/replace/names/NEOW_character_names_l_english.yml diff --git a/localization/english/names/character_names_l_english.yml b/localization/english/replace/names/character_names_l_english.yml similarity index 100% rename from localization/english/names/character_names_l_english.yml rename to localization/english/replace/names/character_names_l_english.yml diff --git a/localization/english/terrains_l_english.yml b/localization/english/replace/terrains_l_english.yml similarity index 100% rename from localization/english/terrains_l_english.yml rename to localization/english/replace/terrains_l_english.yml diff --git a/localization/english/titles_cultural_names_l_english.yml b/localization/english/replace/titles_cultural_names_l_english.yml similarity index 100% rename from localization/english/titles_cultural_names_l_english.yml rename to localization/english/replace/titles_cultural_names_l_english.yml diff --git a/localization/english/titles_l_english.yml b/localization/english/replace/titles_l_english.yml similarity index 100% rename from localization/english/titles_l_english.yml rename to localization/english/replace/titles_l_english.yml