unfucking the mod
This commit is contained in:
parent
cbe3fbcda2
commit
d887392b56
1167 changed files with 26982 additions and 13 deletions
117
events/test_events/debug_portraits.txt
Normal file
117
events/test_events/debug_portraits.txt
Normal file
|
|
@ -0,0 +1,117 @@
|
|||
namespace = debug_portraits
|
||||
|
||||
debug_portraits.1 = {
|
||||
scope = none
|
||||
hidden = yes
|
||||
|
||||
immediate = {
|
||||
character:animation_test_female = { make_unprunable = yes }
|
||||
character:animation_test_male = { make_unprunable = yes }
|
||||
character:animation_test_dwarf_female = { make_unprunable = yes }
|
||||
character:animation_test_dwarf_male = { make_unprunable = yes }
|
||||
character:animation_test_fat_dwarf_female = { make_unprunable = yes }
|
||||
character:animation_test_fat_dwarf_male = { make_unprunable = yes }
|
||||
character:animation_test_female_pregnant = { make_unprunable = yes }
|
||||
character:animation_test_hunchbacked_female = { make_unprunable = yes }
|
||||
character:animation_test_hunchbacked_male = { make_unprunable = yes }
|
||||
character:animation_test_female_child = { make_unprunable = yes }
|
||||
character:animation_test_male_child = { make_unprunable = yes }
|
||||
character:animation_test_muscular_female = { make_unprunable = yes }
|
||||
character:animation_test_muscular_male = { make_unprunable = yes }
|
||||
}
|
||||
}
|
||||
|
||||
debug_portraits.2 = { # Max Portraits in Event Window
|
||||
type = character_event
|
||||
title = LOREM_IPSUM_TITLE
|
||||
desc = LOREM_IPSUM_DESCRIPTION
|
||||
theme = lighting_test
|
||||
orphan = yes
|
||||
|
||||
left_portrait = {
|
||||
character = scope:portrait_1
|
||||
animation = wedding_priest
|
||||
}
|
||||
|
||||
right_portrait = {
|
||||
character = scope:portrait_2
|
||||
animation = wedding_priest
|
||||
}
|
||||
|
||||
center_portrait = {
|
||||
character = scope:portrait_3
|
||||
animation = wedding_priest
|
||||
}
|
||||
|
||||
|
||||
lower_right_portrait = scope:portrait_4
|
||||
lower_center_portrait = scope:portrait_5
|
||||
lower_left_portrait = scope:portrait_6
|
||||
|
||||
immediate = {
|
||||
random_ruler = {
|
||||
save_scope_as = portrait_1
|
||||
}
|
||||
random_ruler = {
|
||||
save_scope_as = portrait_2
|
||||
}
|
||||
random_ruler = {
|
||||
save_scope_as = portrait_3
|
||||
}
|
||||
random_ruler = {
|
||||
save_scope_as = portrait_4
|
||||
}
|
||||
random_ruler = {
|
||||
save_scope_as = portrait_5
|
||||
}
|
||||
random_ruler = {
|
||||
save_scope_as = portrait_6
|
||||
}
|
||||
}
|
||||
|
||||
option = {
|
||||
name = LOREM_IPSUM_TITLE
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
debug_portraits.3 = {
|
||||
type = activity_event
|
||||
title = LOREM_IPSUM_TITLE
|
||||
desc = LOREM_IPSUM_DESCRIPTION
|
||||
theme = lighting_test
|
||||
orphan = yes
|
||||
|
||||
override_background = {
|
||||
# change me to change the event background (00_event_backgrounds.txt)
|
||||
reference = activity_feast
|
||||
}
|
||||
|
||||
left_portrait = {
|
||||
character = root
|
||||
animation = personality_honorable
|
||||
}
|
||||
center_portrait = {
|
||||
character = scope:activity_guest1
|
||||
animation = personality_rational
|
||||
}
|
||||
right_portrait = {
|
||||
character = scope:activity_guest2
|
||||
animation = personality_irrational
|
||||
}
|
||||
|
||||
immediate = {
|
||||
involved_activity = {
|
||||
random_attending_character = {
|
||||
save_scope_as = activity_guest1
|
||||
}
|
||||
random_attending_character = {
|
||||
save_scope_as = activity_guest2
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = {
|
||||
name = LOREM_IPSUM_TITLE
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue