unfucking the mod

This commit is contained in:
trashmasteruni 2026-01-06 14:25:21 +01:00
parent cbe3fbcda2
commit d887392b56
1167 changed files with 26982 additions and 13 deletions

View file

@ -0,0 +1,210 @@
namespace = bp3_court_position
# Court Brewmaster upkeep event
bp3_court_position.100 = {
type = character_event
hidden = yes
trigger = {
NOT = { has_variable = experimental_brew_cooldown }
exists = court_position:court_brewmaster_court_position
has_variable = active_experimental_brew
}
immediate = {
# Set a cooldown, so it can only happen once every 6 months
set_variable = {
name = experimental_brew_cooldown
days = 179
}
set_variable = {
name = experimental_brew_creator
value = court_position:court_brewmaster_court_position
}
# Find what kind of drink it is (see 00_court_position_modifiers for a list of modifiers)
random_list = {
3 = { # Negative Drinks
add_character_flag = experimental_brew_negative
}
1 = { # Childish Drinks
trigger = {
any_child = {
count >= 1
is_adult = no
age >= 6
}
}
add_character_flag = experimental_brew_childish
random_child = {
limit = {
is_adult = no
age >= 6
}
root = {
set_variable = {
name = experimental_brew_child
value = prev
}
}
}
}
10 = { # Positive Drinks
add_character_flag = experimental_brew_positive
}
3 = { # Very Positive Drinks
add_character_flag = experimental_brew_very_positive
}
}
# Assign modifier and name
switch = {
trigger = has_character_flag
experimental_brew_negative = {
random_list = {
1 = { # Health
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = small_health_negative
}
}
1 = { # Courtier and Guest Opinion
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = court_guest_opinion_negative
}
}
1 = { # Negative Prestige
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = prestige_negative
}
}
1 = { # Negative Piety
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = piety_negative
}
}
}
}
experimental_brew_childish = {
# Child Opinion
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = child_opinion
}
}
experimental_brew_positive = {
random_list = {
1 = { # Diplomacy
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = diplomacy
}
}
1 = { # Martial
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = martial
}
}
1 = { # Stewardship
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = stewardship
}
}
1 = { # Intrigue
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = intrigue
}
}
1 = { # Learning
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = learning
}
}
1 = { # Prowess
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = prowess
}
}
1 = { # Courtier and Guest Opinion
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = court_guest_opinion_positive
}
}
1 = { # Courtly Opinion
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = courtly_opinion
}
}
1 = { # Prestige
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = prestige_positive
}
}
1 = { # Piety
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = piety_positive
}
}
1 = { # Attraction Opinion
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = attraction_opinion
}
}
1 = { # Fertility
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = fertility
}
}
}
}
experimental_brew_very_positive = {
random_list = {
1 = { # General Opinion
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = general_opinion
}
}
1 = { # Stress Loss
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = stress_loss
}
}
1 = { # Renown
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = renown
}
}
1 = { # Fascination
trigger = {
root.culture.culture_head = root
}
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = fascination
}
}
1 = { # Monthly Income
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = monthly_income
}
}
1 = { # Health
court_brewmaster_assign_modifier_positive_effect = {
MODIFIER = small_health_positive
}
}
}
}
}
### Clean up
remove_character_flag = experimental_brew_negative
remove_character_flag = experimental_brew_childish
remove_character_flag = experimental_brew_positive
remove_character_flag = experimental_brew_very_positive
remove_variable = experimental_brew_child
remove_variable = experimental_brew_creator
trigger_event = {
id = bp3_court_position.100
months = 6
}
}
}

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff