unfucking the mod
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cbe3fbcda2
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1167 changed files with 26982 additions and 13 deletions
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@ -0,0 +1,940 @@
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# Byzantium
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charioteer_template = {
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age = { 16 30 }
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culture = root.location.culture
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faith = root.location.faith
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dynasty = none
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#Education
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random_traits_list = {
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count = 1
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education_diplomacy_1 = {}
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education_martial_1 = {}
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education_stewardship_1 = {}
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education_intrigue_1 = {}
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education_learning_1 = {}
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}
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#Personality
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random_traits_list = {
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count = 2
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ambitious = {}
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arrogant = {}
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deceitful = {}
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diligent = {}
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impatient = {}
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honest = {}
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brave = {}
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lustful = {}
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wrathful = {}
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}
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random_traits = yes
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prowess = {
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min_template_decent_skill
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max_template_high_skill
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}
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gender_female_chance = activity_location_faith_dominant_gender_female_chance
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}
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generic_bookmaker_character = {
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age = { 20 40 }
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random_traits_list = {
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count = 1
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education_stewardship_1 = {}
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education_stewardship_2 = {}
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education_stewardship_3 = {}
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education_stewardship_4 = {}
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}
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dynasty = none
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random_traits = yes
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gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
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stewardship = {
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min_template_decent_skill
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max_template_decent_skill
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}
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prowess = { 2 10 }
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martial = { 2 10 }
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diplomacy = { 5 13 }
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learning = { 5 13 }
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}
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anatolian_guide_character = {
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age = { 16 35 }
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trait = rough_terrain_expert
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trait = lifestyle_traveler
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trait = peasant_leader
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random_traits_list = {
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count = 1
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education_martial_1 = {}
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education_martial_2 = {}
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}
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gender_female_chance = root_faith_dominant_gender_female_chance
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prowess = {
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min_template_low_skill
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max_template_average_skill
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}
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}
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varangian_template = {
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age = { 16 45 }
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random_traits = yes
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random_traits_list = {
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education_martial_1 = { weight = { base = 35 } }
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education_martial_2 = { weight = { base = 35 } }
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education_martial_3 = { weight = { base = 20 } }
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education_martial_4 = { weight = { base = 10 } }
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}
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random_traits_list = {
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count = { 0 1 }
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lifestyle_blademaster = {}
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lifestyle_hunter = {}
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lifestyle_traveler = {}
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strong = {}
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athletic = {}
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gallant = {}
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lifestyle_poet = {}
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greedy = {}
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ambitious = {}
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brave = {}
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diligent = {}
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wrathful = {}
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vengeful = {}
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loyal = {}
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}
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prowess = {
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min_template_average_skill
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max_template_decent_skill
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}
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gender_female_chance = root_soldier_female_chance
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after_creation = {
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add_trait = varangian
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add_trait = tourney_participant
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add_trait_xp = {
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trait = tourney_participant
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track = foot
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value = 25
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}
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random = {
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chance = 25
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add_trait_xp = {
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trait = tourney_participant
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track = foot
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value = 25
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}
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}
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random = {
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chance = 5
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add_trait_xp = {
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trait = tourney_participant
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track = foot
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value = 30
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}
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}
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# Cultural Traditions
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#berserker
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if = {
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limit = {
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faith.religion = faith:norse_pagan.religion
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}
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random = {
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chance = 33
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add_trait = berserker
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}
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}
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if = {
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limit = {
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culture = {
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has_cultural_parameter = winter_soldier_trait_more_common
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}
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NOT = {
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has_trait = winter_soldier
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}
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}
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random = {
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chance = 10
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add_trait = winter_soldier
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}
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}
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if = {
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limit = {
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culture = {
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has_cultural_parameter = forest_fighter_trait_more_common
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}
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NOT = {
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has_trait = forest_fighter
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}
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}
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random = {
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chance = 10
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add_trait = forest_fighter
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}
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}
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if = {
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limit = {
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culture = {
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has_cultural_parameter = rough_terrain_expert_trait_more_common
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}
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NOT = {
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has_trait = rough_terrain_expert
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}
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}
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random = {
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chance = 10
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add_trait = rough_terrain_expert
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}
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}
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if = {
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limit = {
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culture = {
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has_cultural_parameter = desert_warrior_trait_more_common
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}
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NOT = {
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has_trait = desert_warrior
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}
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}
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random = {
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chance = 10
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add_trait = desert_warrior
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}
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}
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if = {
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limit = {
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culture = {
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has_cultural_parameter = jungle_stalker_trait_more_common
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}
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NOT = {
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has_trait = jungle_stalker
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}
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}
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random = {
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chance = 10
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add_trait = jungle_stalker
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}
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}
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add_random_tiered_trait_xp_effect = {
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TRAIT = lifestyle_blademaster
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LEVEL_1 = yes
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LEVEL_3 = yes
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}
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set_interesting_traits_and_modifiers_effect = yes
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}
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}
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ep3_prostitute_character = {
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age = { 18 30 }
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random_traits_list = {
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count = 1
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beauty_good_1 = {}
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beauty_good_2 = {}
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beauty_good_3 = {}
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}
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dynasty = none
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random_traits = yes
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culture = root.culture
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faith = root.faith
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intrigue = {
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min_template_decent_skill
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max_template_decent_skill
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}
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after_creation = {
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add_trait = fornicator
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}
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}
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ep3_common_fan_character = {
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age = { 18 50 }
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random_traits = yes
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random_traits_list = {
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education_diplomacy_1 = { weight = { base = 35 } }
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education_diplomacy_2 = { weight = { base = 35 } }
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education_intrigue_1 = { weight = { base = 35 } }
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education_intrigue_2 = { weight = { base = 35 } }
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education_stewardship_1 = { weight = { base = 35 } }
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education_stewardship_2 = { weight = { base = 35 } }
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}
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culture = root.culture
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faith = root.faith
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dynasty = none
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martial = {
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min_template_low_skill
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max_template_low_skill
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}
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stewardship = {
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min_template_low_skill
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max_template_low_skill
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}
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diplomacy = {
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min_template_low_skill
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max_template_low_skill
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}
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intrigue = {
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min_template_low_skill
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max_template_low_skill
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}
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learning = {
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min_template_low_skill
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max_template_low_skill
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}
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prowess = {
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min_template_average_skill
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max_template_decent_skill
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}
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after_creation = {
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random_list = {
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200 = {
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# Character is of average weight, nothing happens
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}
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25 = {
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change_current_weight = -25
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}
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25 = {
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change_current_weight = -75
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}
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25 = {
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change_current_weight = 25
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}
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25 = {
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change_current_weight = 75
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}
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5 = {
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change_current_weight = 100
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}
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5 = {
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change_current_weight = 200
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}
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}
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add_character_flag = peasant_outfit
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set_interesting_traits_and_modifiers_effect = yes
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}
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}
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ep3_magistrate_character = {
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age = { 18 50 }
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trait = deceitful
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trait = greedy
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random_traits = yes
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random_traits_list = {
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education_stewardship_1 = { weight = { base = 35 } }
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education_stewardship_2 = { weight = { base = 35 } }
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education_stewardship_3 = { weight = { base = 35 } }
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}
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gender_female_chance = root_soldier_female_chance
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culture = root.culture
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faith = root.faith
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dynasty = none
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martial = {
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min_template_low_skill
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max_template_low_skill
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}
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stewardship = {
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min_template_average_skill
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max_template_decent_skill
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}
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diplomacy = {
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min_template_low_skill
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max_template_low_skill
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}
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intrigue = {
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min_template_low_skill
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max_template_low_skill
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}
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learning = {
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min_template_low_skill
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max_template_low_skill
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}
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prowess = {
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min_template_low_skill
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max_template_low_skill
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}
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after_creation = {
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set_interesting_traits_and_modifiers_effect = yes
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}
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}
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ep3_frankokratia_crusader_template = {
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age = { 18 40 }
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random_traits = yes
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culture = scope:frankokratia_crusader.culture
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faith = scope:frankokratia_crusader.faith
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gender_female_chance = {
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if = {
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limit = {
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scope:frankokratia_crusader.faith = { has_doctrine = doctrine_gender_male_dominated }
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}
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add = 0
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}
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else_if = {
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limit = {
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scope:frankokratia_crusader.faith = { has_doctrine = doctrine_gender_female_dominated }
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}
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add = 100
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}
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else = {
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add = 50
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}
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}
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random_traits_list = {
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education_martial_1 = { weight = { base = 35 } }
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education_martial_2 = { weight = { base = 35 } }
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education_martial_3 = { weight = { base = 20 } }
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education_martial_4 = { weight = { base = 10 } }
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}
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random_traits_list = {
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count = 1
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strong = {}
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athletic = {}
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disloyal = {}
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faith_warrior = {}
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lifestyle_traveler = {}
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pilgrim = {}
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ambitious = {}
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greedy = {}
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impatient = {}
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zealous = {}
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brave = {}
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wrathful = {}
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callous = {}
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sadistic = {}
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}
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after_creation = {
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# Cultural Traditions
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if = {
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limit = {
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culture = {
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has_cultural_parameter = winter_soldier_trait_more_common
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}
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NOT = {
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has_trait = winter_soldier
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}
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}
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random = {
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chance = 10
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add_trait = winter_soldier
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}
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}
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if = {
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limit = {
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culture = {
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has_cultural_parameter = forest_fighter_trait_more_common
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}
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NOT = {
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has_trait = forest_fighter
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}
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}
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random = {
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chance = 10
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add_trait = forest_fighter
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}
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}
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if = {
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limit = {
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culture = {
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has_cultural_parameter = rough_terrain_expert_trait_more_common
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}
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NOT = {
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has_trait = rough_terrain_expert
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}
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}
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random = {
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chance = 10
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add_trait = rough_terrain_expert
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}
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}
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if = {
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limit = {
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culture = {
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has_cultural_parameter = desert_warrior_trait_more_common
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}
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NOT = {
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has_trait = desert_warrior
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}
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}
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random = {
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chance = 10
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add_trait = desert_warrior
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}
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}
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if = {
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limit = {
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culture = {
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has_cultural_parameter = jungle_stalker_trait_more_common
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}
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NOT = {
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has_trait = jungle_stalker
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}
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}
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random = {
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chance = 10
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add_trait = jungle_stalker
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}
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}
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set_interesting_traits_and_modifiers_effect = yes
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}
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}
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# LAAMP
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laamp_inheritor_template = {
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age = { 25 50 }
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dynasty = generate
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random_traits = yes
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gender_female_chance = root_soldier_female_chance
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}
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traveler_character = {
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age = { 25 45 }
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random_traits = yes
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faith = this.faith
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gender_female_chance = 50
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diplomacy = {
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min_template_low_skill
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max_template_high_skill
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}
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learning = {
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min_template_low_skill
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max_template_high_skill
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}
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intrigue = {
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min_template_low_skill
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max_template_high_skill
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}
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prowess = {
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min_template_low_skill
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max_template_high_skill
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}
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after_creation = {
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random_list = {
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20 = {
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add_trait = lifestyle_traveler
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}
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20 = {
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trigger = {
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this.faith = {
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NOT = { has_doctrine_parameter = forbidden_from_pilgrimage }
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}
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||||
}
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add_trait = pilgrim
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}
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10 = {
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trigger = {
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this.faith = {
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NOT = { has_doctrine_parameter = forbidden_from_pilgrimage }
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}
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}
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add_trait = pilgrim
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add_trait = lifestyle_traveler
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}
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||||
}
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set_interesting_traits_and_modifiers_effect = yes
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if = {
|
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limit = {
|
||||
has_trait = lifestyle_traveler
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}
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random_list = {
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10 = {
|
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add_trait_xp = {
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trait = lifestyle_traveler
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track = travel
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value = {
|
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medium_lifestyle_random_xp_low
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medium_lifestyle_random_xp_high
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||||
}
|
||||
}
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}
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10 = {
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add_trait_xp = {
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trait = lifestyle_traveler
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track = danger
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value = {
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||||
medium_lifestyle_random_xp_low
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medium_lifestyle_random_xp_high
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||||
}
|
||||
}
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||||
}
|
||||
}
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||||
}
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if = {
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||||
limit = {
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||||
has_trait = pilgrim
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||||
}
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||||
add_trait_xp = {
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||||
trait = pilgrim
|
||||
value = {
|
||||
medium_lifestyle_random_xp_low
|
||||
medium_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ep3_evangelizer_template = {
|
||||
age = { 32 70 }
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
trait = devoted
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
education_learning_5 = {}
|
||||
}
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
}
|
||||
|
||||
ep3_poet_template = {
|
||||
age = { 20 70 }
|
||||
gender_female_chance = 50
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
diplomacy = {
|
||||
min_template_medium_skill max_template_high_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_medium_skill max_template_high_skill
|
||||
}
|
||||
random_traits_list = {
|
||||
education_diplomacy_1 = { weight = { base = 25 } }
|
||||
education_diplomacy_2 = { weight = { base = 30 } }
|
||||
education_diplomacy_3 = { weight = { base = 20 } }
|
||||
education_diplomacy_4 = { weight = { base = 20 } }
|
||||
education_diplomacy_5 = { weight = { base = 5 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
diplomat = {}
|
||||
family_first = {}
|
||||
generous = {}
|
||||
arrogant = {}
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
trusting = {}
|
||||
compassionate = {}
|
||||
fickle = {}
|
||||
forgiving = {}
|
||||
lifestyle_poet = {}
|
||||
tourney_participant = {}
|
||||
lifestyle_traveler = {}
|
||||
scholar = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
beauty_good_1 = {}
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
intellect_good_1 = {}
|
||||
intellect_good_2 = {}
|
||||
intellect_good_3 = {}
|
||||
shrewd = {}
|
||||
}
|
||||
dynasty = none
|
||||
after_creation = {
|
||||
add_trait = lifestyle_poet
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_reveler }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_reveler
|
||||
value = {
|
||||
integer_range = {
|
||||
min = small_lifestyle_random_xp_low
|
||||
max = small_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = wit
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
random_list = {
|
||||
5 = {
|
||||
give_nickname = nick_the_rhymer
|
||||
}
|
||||
5 = {
|
||||
give_nickname = nick_the_elegist
|
||||
}
|
||||
5 = {
|
||||
give_nickname = nick_the_poetaster
|
||||
add_diplomacy_skill = -10
|
||||
}
|
||||
1 = {
|
||||
give_nickname = nick_the_elysian_muse
|
||||
add_diplomacy_skill = 10
|
||||
}
|
||||
84 = {} #Left blank
|
||||
}
|
||||
random = {
|
||||
#Some would say I'm doing this to create more fitting shenanigans for the Violet Poet.
|
||||
#Actually no. I'm doing this because bisexuals make better poets.
|
||||
#It's scientifically proven.
|
||||
chance = 75
|
||||
set_sexuality = bisexual
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ep3_wallada_heir_template = {
|
||||
age = { 16 25 }
|
||||
gender_female_chance = 100
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
diplomacy = {
|
||||
min_template_medium_skill max_template_high_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_medium_skill max_template_high_skill
|
||||
}
|
||||
random_traits_list = {
|
||||
education_diplomacy_1 = { weight = { base = 25 } }
|
||||
education_diplomacy_2 = { weight = { base = 25 } }
|
||||
education_diplomacy_3 = { weight = { base = 20 } }
|
||||
education_diplomacy_4 = { weight = { base = 20 } }
|
||||
education_diplomacy_5 = { weight = { base = 10 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 1 2 }
|
||||
diplomat = {}
|
||||
family_first = {}
|
||||
generous = {}
|
||||
arrogant = {}
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
trusting = {}
|
||||
compassionate = {}
|
||||
fickle = {}
|
||||
forgiving = {}
|
||||
lifestyle_poet = {}
|
||||
tourney_participant = {}
|
||||
lifestyle_traveler = {}
|
||||
scholar = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
beauty_good_1 = {}
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
intellect_good_1 = {}
|
||||
intellect_good_2 = {}
|
||||
intellect_good_3 = {}
|
||||
}
|
||||
dynasty = none
|
||||
after_creation = {
|
||||
add_trait = lifestyle_poet
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_reveler }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_reveler
|
||||
value = {
|
||||
integer_range = {
|
||||
min = small_lifestyle_random_xp_low
|
||||
max = small_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
random = {
|
||||
#A chip off the ol' Wallada block
|
||||
chance = 100
|
||||
set_sexuality = bisexual
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ep3_poet_toned_down_template = {
|
||||
age = { 20 60 }
|
||||
gender_female_chance = 50
|
||||
random_traits = yes
|
||||
faith = root.faith
|
||||
diplomacy = {
|
||||
min_template_medium_skill max_template_high_skill
|
||||
}
|
||||
random_traits_list = {
|
||||
education_diplomacy_2 = { weight = { base = 25 } }
|
||||
education_diplomacy_3 = { weight = { base = 20 } }
|
||||
education_diplomacy_4 = { weight = { base = 20 } }
|
||||
education_diplomacy_5 = { weight = { base = 5 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
diplomat = {}
|
||||
generous = {}
|
||||
arrogant = {}
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
fickle = {}
|
||||
forgiving = {}
|
||||
lifestyle_traveler = {}
|
||||
scholar = {}
|
||||
intellect_good_1 = {}
|
||||
intellect_good_2 = {}
|
||||
intellect_good_3 = {}
|
||||
shrewd = {}
|
||||
}
|
||||
dynasty = none
|
||||
after_creation = {
|
||||
add_trait = lifestyle_poet
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_reveler }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_reveler
|
||||
value = {
|
||||
integer_range = {
|
||||
min = small_lifestyle_random_xp_low
|
||||
max = small_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = wit
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
random_list = {
|
||||
5 = {
|
||||
give_nickname = nick_the_rhymer
|
||||
}
|
||||
5 = {
|
||||
give_nickname = nick_the_elegist
|
||||
}
|
||||
5 = {
|
||||
give_nickname = nick_the_poet
|
||||
}
|
||||
5 = {
|
||||
give_nickname = nick_the_eloquent
|
||||
}
|
||||
1 = {
|
||||
give_nickname = nick_the_elysian_muse
|
||||
add_diplomacy_skill = 10
|
||||
}
|
||||
84 = {} #Left blank
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ep3_murderer_template = {
|
||||
age = { 25 45 }
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
trait = gallowsbait
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
prowess = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
after_creation = {
|
||||
add_trait = gallowsbait
|
||||
add_trait_xp = {
|
||||
trait = gallowsbait
|
||||
track = marauder
|
||||
value = { 50 90 }
|
||||
}
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
ep3_sea_raider_template = {
|
||||
#General
|
||||
age = { 20 50 }
|
||||
faith = scope:raider_faith
|
||||
culture = scope:raider_culture
|
||||
dynasty = none
|
||||
#Education
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_martial_2 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_martial_3 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_martial_4 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
}
|
||||
#Personality
|
||||
trait = ambitious
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
gluttonous = {}
|
||||
greedy = {}
|
||||
diligent = {}
|
||||
wrathful = {}
|
||||
impatient = {}
|
||||
arrogant = {}
|
||||
honest = {}
|
||||
brave = {}
|
||||
gregarious = {}
|
||||
zealous = {}
|
||||
trusting = {}
|
||||
callous = {}
|
||||
fickle = {}
|
||||
vengeful = {}
|
||||
}
|
||||
#Misc
|
||||
random_traits = no
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = {
|
||||
scope:raider_faith = { has_doctrine = doctrine_gender_male_dominated }
|
||||
}
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:raider_faith = { has_doctrine = doctrine_gender_female_dominated }
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
trait = viking
|
||||
#Skills
|
||||
diplomacy = { min_template_low_skill max_template_average_skill }
|
||||
martial = { min_template_low_skill min_template_average_skill }
|
||||
stewardship = { min_template_low_skill min_template_average_skill }
|
||||
intrigue = { min_template_low_skill min_template_average_skill }
|
||||
learning = { min_template_low_skill max_template_average_skill }
|
||||
prowess = { min_template_decent_skill max_template_high_skill }
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue