unfucking the mod
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1167 changed files with 26982 additions and 13 deletions
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########################################################
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#FP3 Character Templates
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#######################################################
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fp3_raging_ghazi_character = {
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#General
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age = { 18 40 }
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culture = root.culture
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faith = root.faith
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dynasty = none
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#Education
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random_traits_list = {
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education_martial_2 = {
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weight = { base = 30 }
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}
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education_martial_3 = {
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weight = { base = 20 }
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}
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education_martial_4 = {
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weight = { base = 10}
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}
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}
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trait = murderer
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random_traits_list = {
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count = 1
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irritable = {}
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drunkard = {}
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}
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random_traits_list = {
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count = 1
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aggressive_attacker = {}
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desert_warrior = {}
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reaver = {}
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}
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random_traits_list = {
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count = 3
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callous = {}
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gluttonous = {}
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impatient = {}
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sadistic = {}
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vengeful = {}
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wrathful = {}
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zealous = {}
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}
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random_traits_list = {
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count = 1
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faith_warrior = {}
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lifestyle_blademaster = {}
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strong = {}
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lunatic_1 = {}
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intellect_bad_1 = {}
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}
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random_traits = no
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gender_female_chance = root_soldier_female_chance
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#Skills
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diplomacy = { min_template_low_skill max_template_decent_skill }
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martial = { min_template_decent_skill max_template_high_skill }
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stewardship = { min_template_low_skill max_template_decent_skill }
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intrigue = { min_template_low_skill max_template_decent_skill }
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learning = { min_template_low_skill max_template_decent_skill }
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prowess = { min_template_decent_skill max_template_high_skill }
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after_creation = {
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add_random_tiered_trait_xp_effect = {
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TRAIT = lifestyle_blademaster
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LEVEL_1 = yes
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LEVEL_3 = no
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}
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}
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}
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fp3_chinese_grand_old_lady = {
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#General
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age = { 50 75 }
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gender = female
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faith = faith:zhengyi
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culture = culture:han
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#Education
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random_traits_list = {
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education_diplomacy_2 = {
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weight = { base = 20 }
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}
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education_diplomacy_3 = {
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weight = { base = 30 }
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}
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education_diplomacy_4 = {
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weight = { base = 10 }
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}
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}
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trait = arrogant
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trait = profligate
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trait = athletic
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random_traits_list = {
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count = 2
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brave = {}
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calm = {}
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gluttonous = {}
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impatient = {}
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gregarious = {}
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generous = {}
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}
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random_traits = no
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#Skills
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diplomacy = { min_template_decent_skill max_template_high_skill }
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martial = { min_template_low_skill max_template_decent_skill }
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stewardship = { min_template_low_skill max_template_decent_skill }
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intrigue = { min_template_decent_skill max_template_high_skill }
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learning = { min_template_decent_skill max_template_high_skill }
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prowess = { min_template_low_skill max_template_decent_skill }
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}
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fp3_chinese_eunuch_envoy = {
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#General
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age = { 20 55 }
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gender = male
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faith = faith:mahayana
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culture = culture:han
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#Education
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random_traits_list = {
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education_diplomacy_2 = {
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weight = { base = 20 }
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}
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education_diplomacy_3 = {
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weight = { base = 30 }
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}
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education_diplomacy_4 = {
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weight = { base = 10 }
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}
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}
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trait = brave
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trait = beardless_eunuch
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random_traits_list = {
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count = 2
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temperate = {}
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calm = {}
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gluttonous = {}
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stubborn = {}
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gregarious = {}
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generous = {}
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}
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random_traits = no
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#Skills
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diplomacy = { min_template_decent_skill max_template_high_skill }
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martial = { min_template_low_skill max_template_decent_skill }
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stewardship = { min_template_low_skill max_template_decent_skill }
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intrigue = { min_template_decent_skill max_template_high_skill }
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learning = { min_template_decent_skill max_template_high_skill }
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prowess = { min_template_low_skill max_template_decent_skill }
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}
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fp3_gnostic_paragon = {
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age = { 30 60 }
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faith = faith:manichean
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culture = culture:levantine
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#Education
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random_traits_list = {
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education_diplomacy_3 = {
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weight = { base = 30 }
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}
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education_diplomacy_4 = {
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weight = { base = 10}
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}
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education_learning_3 = {
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weight = { base = 30 }
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}
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education_learning_4 = {
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weight = { base = 10}
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}
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}
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trait = pilgrim
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trait = devoted
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random_traits_list = {
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count = 3
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diligent = {}
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brave = {}
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stubborn = {}
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honest = {}
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paranoid = {}
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calm = {}
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compassionate = {}
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}
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random_traits_list = { #something fun to give them character!
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count = 1
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lifestyle_mystic = {}
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theologian = {}
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journaller = {}
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}
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random_traits = no
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#Skills
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diplomacy = { min_template_decent_skill max_template_high_skill }
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martial = { min_template_low_skill max_template_decent_skill }
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stewardship = { min_template_low_skill max_template_decent_skill }
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intrigue = { min_template_decent_skill max_template_high_skill }
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learning = { min_template_decent_skill max_template_high_skill }
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prowess = { min_template_low_skill max_template_decent_skill }
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# Mystic XP (if applicable)
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after_creation = {
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add_random_tiered_trait_xp_effect = {
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TRAIT = lifestyle_mystic
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LEVEL_1 = yes
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LEVEL_3 = no
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}
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}
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}
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fp3_sufi_mystic = {
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age = { 30 80 }
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faith = root.faith
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culture = root.culture
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#Education
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random_traits_list = {
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education_learning_2 = {
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weight = { base = 30 }
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}
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education_learning_3 = {
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weight = { base = 30 }
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}
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education_learning_4 = {
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weight = { base = 10}
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}
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}
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trait = lifestyle_mystic
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random_traits_list = {
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count = 3
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calm = {}
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humble = {}
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stubborn = {}
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honest = {}
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just = {}
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zealous = {}
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compassionate = {}
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temperate = {}
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generous = {}
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shy = {}
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chaste = {}
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}
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random_traits_list = { #something fun to give them character!
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count = 1
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pilgrim = {}
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theologian = {}
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lifestyle_poet = {}
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}
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random_traits = no
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#Skills
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diplomacy = { min_template_decent_skill max_template_high_skill }
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martial = { min_template_low_skill max_template_decent_skill }
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stewardship = { min_template_low_skill max_template_decent_skill }
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intrigue = { min_template_decent_skill max_template_decent_skill }
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learning = { min_template_decent_skill max_template_high_skill }
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prowess = { min_template_low_skill max_template_decent_skill }
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after_creation = {
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if = {
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limit = { has_trait = lifestyle_mystic }
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add_random_tiered_trait_xp_effect = {
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TRAIT = lifestyle_mystic
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LEVEL_1 = yes
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LEVEL_3 = no
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}
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}
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}
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}
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fp3_zoroastrian_armed_pilgrim = {
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age = { 20 50 }
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#Education
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random_traits_list = {
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education_learning_2 = {
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weight = { base = 30 }
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}
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education_learning_3 = {
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weight = { base = 30 }
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}
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education_learning_4 = {
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weight = { base = 10}
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}
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}
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trait = lifestyle_mystic
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trait = pilgrim
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trait = zealous
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random_traits_list = {
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count = 2
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calm = {}
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humble = {}
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stubborn = {}
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honest = {}
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just = {}
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compassionate = {}
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temperate = {}
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generous = {}
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chaste = {}
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}
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random_traits_list = {
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count = 1
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scholar = {}
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theologian = {}
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lifestyle_poet = {}
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}
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random_traits = no
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#Skills
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diplomacy = { min_template_low_skill max_template_decent_skill }
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martial = { min_template_low_skill max_template_low_skill }
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stewardship = { min_template_low_skill max_template_decent_skill }
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intrigue = { min_template_low_skill max_template_decent_skill }
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learning = { min_template_decent_skill max_template_decent_skill }
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prowess = { min_template_low_skill max_template_decent_skill }
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after_creation = {
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if = {
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limit = { has_trait = lifestyle_mystic }
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add_random_tiered_trait_xp_effect = {
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TRAIT = lifestyle_mystic
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LEVEL_1 = yes
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LEVEL_3 = no
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}
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add_character_flag = {
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flag = need_priest_outfit
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}
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}
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}
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}
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fp3_young_rascal = {
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age = { 9 12 }
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dynasty = none
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#Personality
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random_traits_list = {
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count = 1
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rowdy = {}
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bossy = {}
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curious = {}
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}
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random_traits = no
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#Misc
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gender_female_chance = 50
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#Skills
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diplomacy = { min_template_average_skill max_template_average_skill }
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martial = { min_template_average_skill max_template_average_skill }
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stewardship = { min_template_average_skill max_template_average_skill }
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intrigue = { min_template_average_skill max_template_average_skill }
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learning = { min_template_average_skill max_template_average_skill }
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prowess = { min_template_average_skill max_template_average_skill }
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}
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fp3_adorable_orphan = {
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#General
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age = { 6 13 }
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faith = root.capital_county.faith
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culture = root.capital_county.culture
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dynasty = none
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trait = wild_oat
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#Personality
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random_traits_list = {
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count = 1
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rowdy = {}
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charming = {}
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curious = {}
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pensive = {}
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bossy = {}
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}
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random_traits_list = {
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count = 1
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shrewd = {}
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spindly = {}
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strong = {}
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scarred = {}
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}
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#Misc
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random_traits = no
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gender_female_chance = 50
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#Skills
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diplomacy = { min_template_low_skill max_template_high_skill }
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martial = { min_template_low_skill max_template_average_skill }
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stewardship = { min_template_average_skill max_template_high_skill }
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intrigue = { min_template_average_skill max_template_high_skill }
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learning = { min_template_low_skill max_template_average_skill }
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prowess = { min_template_low_skill max_template_average_skill }
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}
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fp3_turkic_traveler = {
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#General
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age = { 24 40 }
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culture = culture:turkish
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dynasty = generate
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#Education
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random_traits_list = {
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education_martial_2 = {
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weight = { base = 20 }
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}
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education_martial_3 = {
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weight = { base = 30 }
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}
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education_martial_4 = {
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weight = { base = 10}
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}
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}
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trait = lifestyle_traveler
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random_traits_list = {
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count = 3
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brave = {}
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greedy = {}
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gregarious = {}
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wrathful = {}
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deceitful = {}
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ambitious = {}
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}
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random_traits = no
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gender_female_chance = root_soldier_female_chance
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#Skills
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diplomacy = { min_template_low_skill max_template_decent_skill }
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martial = { min_template_decent_skill max_template_decent_skill }
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stewardship = { min_template_low_skill max_template_low_skill }
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intrigue = { min_template_low_skill max_template_decent_skill }
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learning = { min_template_low_skill max_template_low_skill }
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prowess = { min_template_decent_skill max_template_decent_skill }
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}
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fp3_tomb_raider = {
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#General
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age = { 20 40 }
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dynasty = none
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#Education
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random_traits_list = {
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education_intrigue_1 = {
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weight = { base = 20 }
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}
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education_intrigue_2 = {
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weight = { base = 30 }
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}
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education_intrigue_3 = {
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weight = { base = 10}
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}
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}
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trait = lifestyle_traveler
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trait = cynical
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random_traits_list = {
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count = 2
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||||
brave = {}
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greedy = {}
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||||
gregarious = {}
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||||
wrathful = {}
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||||
deceitful = {}
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||||
impatient = {}
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||||
ambitious = {}
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||||
vengeful = {}
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lustful = {}
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craven = {}
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fickle = {}
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arbitrary = {}
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diligent = {}
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}
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random_traits = no
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gender_female_chance = 50
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#Skills
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diplomacy = { min_template_low_skill max_template_decent_skill }
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||||
martial = { min_template_low_skill max_template_low_skill }
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||||
stewardship = { min_template_low_skill max_template_decent_skill }
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||||
intrigue = { min_template_decent_skill max_template_decent_skill }
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learning = { min_template_low_skill max_template_low_skill }
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prowess = { min_template_low_skill max_template_low_skill }
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}
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fp3_turko-mongol_leader = {
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#General
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age = { 24 40 }
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culture = culture:turkish
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faith = faith:maturidi
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dynasty = generate
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#Education
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||||
random_traits_list = {
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education_martial_2 = {
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||||
weight = { base = 20 }
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||||
}
|
||||
education_martial_3 = {
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||||
weight = { base = 30 }
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||||
}
|
||||
education_martial_4 = {
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||||
weight = { base = 10}
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||||
}
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||||
}
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||||
trait = ambitious
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||||
trait = flexible_leader
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||||
random_traits_list = {
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||||
count = 2
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||||
brave = {}
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||||
greedy = {}
|
||||
gregarious = {}
|
||||
trusting = {}
|
||||
wrathful = {}
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||||
}
|
||||
random_traits_list = {
|
||||
count = 1
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||||
athletic = {}
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||||
loyal = {}
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||||
reaver = {}
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||||
}
|
||||
random_traits_list = {
|
||||
count = 1
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||||
lifestyle_hunter = {}
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||||
strong = {}
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||||
}
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||||
random_traits = no
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||||
gender_female_chance = root_soldier_female_chance
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||||
#Skills
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||||
diplomacy = { min_template_low_skill max_template_decent_skill }
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||||
martial = { min_template_decent_skill max_template_high_skill }
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||||
stewardship = { min_template_low_skill max_template_decent_skill }
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||||
intrigue = { min_template_low_skill max_template_decent_skill }
|
||||
learning = { min_template_low_skill max_template_decent_skill }
|
||||
prowess = { min_template_decent_skill max_template_high_skill }
|
||||
after_creation = {
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
####FP3 Historical Characters####
|
||||
|
||||
#This is Ibn Sina, the great Iranian polymath. He's scripted here so we can potentialy use him in many events, or move him to the history files if needed later.
|
||||
|
||||
fp3_avicenna_template = {
|
||||
age = { 20 60 } #their rough age during the period of their flourishing
|
||||
name = "Ibn_Sina" #Avicenna
|
||||
gender = male
|
||||
faith = faith:maturidi
|
||||
culture = culture:persian
|
||||
dynasty_house = house:house_harmaytan #named for Harmaytan, his father's estate
|
||||
trait = intellect_good_3 #He was one of the Middle Ages' greatest geniuses
|
||||
trait = theologian
|
||||
trait = lifestyle_physician
|
||||
trait = education_learning_4
|
||||
trait = diligent
|
||||
trait = lifestyle_poet
|
||||
trait = weak #he was sickly and died quite young
|
||||
random_traits_list = { #his personality
|
||||
count = 2
|
||||
compassionate = {}
|
||||
calm = {}
|
||||
cynical = {}
|
||||
humble = {}
|
||||
patient = {}
|
||||
}
|
||||
random_traits = no
|
||||
#Skills
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
martial = 1
|
||||
prowess = 6
|
||||
diplomacy = 6
|
||||
intrigue = 4
|
||||
stewardship = 9
|
||||
after_creation = {
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_physician
|
||||
value = 100
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#This is Rhazes, the great Iranian polymath. He's scripted here so we can potentialy use him in many events, or move him to the history files if needed later.
|
||||
|
||||
fp3_rhazes_template = {
|
||||
age = { 30 70 } #their rough age during the period of their flourishing
|
||||
name = "Abu_Bakr_al-Razi" #Rhazes
|
||||
gender = male
|
||||
faith = faith:ashari
|
||||
culture = culture:persian
|
||||
dynasty = none
|
||||
trait = intellect_good_2 #He was one of the Middle Ages' greatest geniuses
|
||||
trait = lifestyle_herbalist
|
||||
trait = lifestyle_physician
|
||||
trait = education_learning_4
|
||||
trait = cynical
|
||||
trait = stubborn
|
||||
random_traits_list = { #his personality
|
||||
count = 1
|
||||
compassionate = {}
|
||||
calm = {}
|
||||
}
|
||||
random_traits = no
|
||||
#Skills
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
martial = 3
|
||||
prowess = 7
|
||||
diplomacy = 9
|
||||
intrigue = 7
|
||||
stewardship = 4
|
||||
after_creation = {
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_physician
|
||||
value = 100
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#This is Al-Akhwayni, a physician known for his treatment of mental disorders
|
||||
|
||||
fp3_al_akhwayni_template = {
|
||||
age = { 30 70 } #their rough age during the period of their flourishing
|
||||
name = "Al_Akhwayni" #Rhazes
|
||||
gender = male
|
||||
faith = faith:mutazila
|
||||
culture = culture:tajik
|
||||
dynasty = none
|
||||
trait = shrewd
|
||||
trait = journaller
|
||||
trait = lifestyle_physician
|
||||
trait = education_learning_3
|
||||
trait = ambitious
|
||||
trait = temperate
|
||||
random_traits_list = { #his personality
|
||||
count = 1
|
||||
compassionate = {}
|
||||
calm = {}
|
||||
diligent = {}
|
||||
patient = {}
|
||||
}
|
||||
random_traits = no
|
||||
#Skills
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
martial = 2
|
||||
prowess = 8
|
||||
diplomacy = 5
|
||||
intrigue = 5
|
||||
stewardship = 7
|
||||
after_creation = {
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_physician
|
||||
value = 100
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#This is Ferdowsi, the great Iranian author. He's scripted here so we can potentialy use him in many events, or move him to the history files if needed later.
|
||||
|
||||
fp3_ferdowsi_template = {
|
||||
age = { 40 85 } #their rough age during the period of their flourishing
|
||||
name = "Abul_Qasem_Ferdowsi" #Ferdowsi
|
||||
faith = faith:maturidi
|
||||
culture = culture:tajik
|
||||
gender = male
|
||||
dynasty_house = house:house_tusi
|
||||
trait = lifestyle_poet
|
||||
trait = intellect_good_1
|
||||
trait = education_diplomacy_3
|
||||
trait = compassionate
|
||||
trait = diligent
|
||||
trait = patient
|
||||
random_traits = no
|
||||
#Skills
|
||||
diplomacy = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
martial = 4
|
||||
prowess = 4
|
||||
learning = 12
|
||||
intrigue = 6
|
||||
stewardship = 10
|
||||
}
|
||||
|
||||
fp3_skilled_outsider_template = {
|
||||
# General
|
||||
age = { 30 60 }
|
||||
# Education
|
||||
## We give out random low tier education traits, and we'll upgrade them later if we're in batch B.
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_diplomacy_1 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_diplomacy_martial = yes
|
||||
scope:outsider_stewardship_diplomacy = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_diplomacy_2 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_diplomacy_martial = yes
|
||||
scope:outsider_stewardship_diplomacy = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_martial_1 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_martial_prowess = yes
|
||||
scope:outsider_diplomacy_martial = yes
|
||||
# As there's no main prowess education.
|
||||
scope:outsider_prowess_learning = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_martial_2 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_martial_prowess = yes
|
||||
scope:outsider_diplomacy_martial = yes
|
||||
# As there's no main prowess education.
|
||||
scope:outsider_prowess_learning = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_stewardship_1 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_stewardship_diplomacy = yes
|
||||
scope:outsider_intrigue_stewardship = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_stewardship_2 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_stewardship_diplomacy = yes
|
||||
scope:outsider_intrigue_stewardship = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_intrigue_1 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_intrigue_stewardship = yes
|
||||
scope:outsider_learning_intrigue = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_intrigue_2 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_intrigue_stewardship = yes
|
||||
scope:outsider_learning_intrigue = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_learning_1 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_learning_intrigue = yes
|
||||
scope:outsider_prowess_learning = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_learning_2 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_learning_intrigue = yes
|
||||
scope:outsider_prowess_learning = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
# We random roll all of our traits.
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
# Skills
|
||||
diplomacy = {
|
||||
fp3_skilled_outsider_template_diplomacy_min_value
|
||||
fp3_skilled_outsider_template_diplomacy_max_value
|
||||
}
|
||||
martial = {
|
||||
fp3_skilled_outsider_template_martial_min_value
|
||||
fp3_skilled_outsider_template_martial_max_value
|
||||
}
|
||||
stewardship = {
|
||||
fp3_skilled_outsider_template_stewardship_min_value
|
||||
fp3_skilled_outsider_template_stewardship_max_value
|
||||
}
|
||||
intrigue = {
|
||||
fp3_skilled_outsider_template_intrigue_min_value
|
||||
fp3_skilled_outsider_template_intrigue_max_value
|
||||
}
|
||||
learning = {
|
||||
fp3_skilled_outsider_template_learning_min_value
|
||||
fp3_skilled_outsider_template_learning_max_value
|
||||
}
|
||||
prowess = {
|
||||
fp3_skilled_outsider_template_prowess_min_value
|
||||
fp3_skilled_outsider_template_prowess_max_value
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue