unfucking the mod
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223
common/scripted_character_templates/00_officials_templates.txt
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223
common/scripted_character_templates/00_officials_templates.txt
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tax_collector_character = {
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age = { 30 65 }
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gender_female_chance = root_faith_dominant_gender_female_chance
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random_traits = yes
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culture = scope:county.culture
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faith = scope:county.faith
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stewardship = {
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min_template_decent_skill
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max_template_decent_skill
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}
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}
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administrator_character = {
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age = { 20 50 }
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dynasty = none
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random_traits_list = {
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count = 1
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education_martial_1 = {
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weight = { base = 10 }
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}
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education_martial_2 = {
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weight = {
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base = 15
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modifier = {
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culture = {
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OR = {
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has_cultural_pillar = ethos_bellicose
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has_cultural_tradition = tradition_reverence_for_veterans
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}
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}
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add = 10
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}
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}
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}
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education_martial_3 = {
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weight = {
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base = 10
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modifier = {
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culture = {
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OR = {
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has_cultural_pillar = ethos_bellicose
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has_cultural_tradition = tradition_reverence_for_veterans
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}
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}
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add = 15
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}
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}
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}
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education_martial_4 = {
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weight = {
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base = 0
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modifier = {
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culture = {
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OR = {
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has_cultural_pillar = ethos_bellicose
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has_cultural_tradition = tradition_reverence_for_veterans
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}
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}
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add = 10
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}
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}
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}
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education_stewardship_2 = {
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weight = { base = 15 }
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}
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education_stewardship_3 = {
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weight = { base = 10 }
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}
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education_stewardship_4 = {
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weight = { base = 10 }
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}
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education_learning_2 = {
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weight = {
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base = 15
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modifier = {
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culture = {
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OR = {
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has_cultural_tradition = tradition_fp3_beacon_of_learning
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has_cultural_tradition = tradition_philosopher_culture
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}
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}
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add = 20
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}
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}
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}
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education_learning_3 = {
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weight = {
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base = 10
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modifier = {
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culture = {
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OR = {
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has_cultural_tradition = tradition_fp3_beacon_of_learning
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has_cultural_tradition = tradition_philosopher_culture
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}
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}
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add = 20
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}
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}
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}
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education_learning_4 = {
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weight = {
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base = 10
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modifier = {
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culture = {
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OR = {
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has_cultural_tradition = tradition_fp3_beacon_of_learning
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has_cultural_tradition = tradition_philosopher_culture
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}
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}
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add = 20
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}
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}
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}
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}
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random_traits = yes
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martial = { min_template_average_skill max_template_decent_skill }
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stewardship = { min_template_average_skill max_template_decent_skill }
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learning = { min_template_average_skill max_template_decent_skill }
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after_creation = {
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# Chance to get a suitable lifestyle trait depending on education
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if = {
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limit = { has_trait = education_martial }
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random = {
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chance = 10
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modifier = {
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culture = {
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OR = {
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has_cultural_tradition = tradition_fp3_beacon_of_learning
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has_cultural_tradition = tradition_philosopher_culture
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}
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}
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add = 15
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}
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add_trait = overseer
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}
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}
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if = {
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limit = { has_trait = education_stewardship }
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random = {
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chance = 10
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add_trait = administrator
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}
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random = {
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chance = 10
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add_trait = avaricious
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}
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}
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if = {
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limit = { has_trait = education_learning }
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random = {
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chance = 10
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modifier = {
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culture = {
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OR = {
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has_cultural_tradition = tradition_fp3_beacon_of_learning
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has_cultural_tradition = tradition_philosopher_culture
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}
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}
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add = 15
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}
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add_trait = scholar
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}
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}
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}
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}
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estate_owner_character = {
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age = { 20 40 }
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trait = deceitful
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random_traits_list = {
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count = 1
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education_stewardship_3 = {}
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education_stewardship_4 = {}
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}
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random_traits = yes
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culture = root.capital_province.culture
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faith = root.capital_province.faith
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gender_female_chance = {
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if = {
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limit = { root.capital_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
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add = 0
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}
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else_if = {
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limit = { root.capital_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
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add = 100
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}
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else = {
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add = 50
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}
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}
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stewardship = {
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min_template_decent_skill
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max_template_decent_skill
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}
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}
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herald_character = {
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age = { 30 50 }
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faith = root.faith
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culture = root.culture
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gender_female_chance = root_faith_dominant_gender_female_chance
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# Traits
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random_traits_list = {
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count = 1
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education_diplomacy_1 = {}
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education_diplomacy_2 = {}
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}
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random_traits = yes
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# Skills
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diplomacy = {
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min_template_decent_skill
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max_template_decent_skill
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}
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}
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