britian Japanisation part 1

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edwardtheelbowhigh 2026-10-22 19:59:14 +01:00
parent 3d655c38a0
commit d65eb5ce4a
16 changed files with 11348 additions and 59 deletions

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japan_administrative_government = { # Ritsuryo
government_rules = {
create_cadet_branches = yes
rulers_should_have_dynasty = yes
dynasty_named_realms = no
legitimacy = yes
landless_playable = yes
use_as_base_on_landed = yes
use_as_base_on_rank_up = yes
inherit_from_dynastic_government = no
sticky_government = yes
house_aspirations = yes
noble_families = yes
deny_powerful_vassal = yes
disable_regnal_numbers = yes
allow_accolades = yes
}
royal_court = any
blocked_subject_courts = { meritocratic_government celestial_government japan_administrative_government administrative_government steppe_admin_government }
mechanic_type = administrative
domicile_type = japanese_manor
main_administrative_tier = county
min_appointment_tier = county
minimum_provincial_maa_tier = duchy
primary_holding = castle_holding
primary_heritages = { heritage_japonic }
valid_holdings = { city_holding temple_citadel_holding tribal_holding }
required_county_holdings = { castle_holding city_holding church_holding }
vassal_contract_group = japan_administrative_vassal
character_modifier = {
# LEVIES & TAXES
japan_feudal_government_tax_contribution_mult = -0.5
japan_feudal_government_levy_contribution_mult = -0.5
garrison_size = -0.5
# MEN-AT-ARMS
men_at_arms_cap = -2
men_at_arms_limit = -2
# KNIGHTS
knight_limit = -5
# VASSALS
vassal_limit = 50 # Kampaku
# DOMAIN
domain_limit_max = 1 # Raised further by manor
domain_tax_mult = 0.3
}
can_get_government = {
has_tgp_dlc_trigger = yes
top_liege = { # Only creatable in a Ritsuryo, Soryo, or restored Ritsuryo realm
OR = {
government_is_japanese_trigger = yes
has_character_flag = tgp_japan_restore_japanese_government_flag
}
}
}
# The Regent always remains in the same place.
can_move_realm_capital = {
NOT = { primary_title ?= title:e_japan }
}
compatible_government_type_succession = { japan_feudal_government }
# Use flags instead of has_government for moddability if possible (i.e., wherever not visible to the player).
flags = {
government_is_japan_administrative
# These flags only exist for loc and in-game descriptions
government_has_influence
government_has_title_men_at_arms
government_has_powerful_families
government_has_county_tier_noble_families
has_special_house_aspirations
government_is_settled
government_uses_domicile_but_not_adventurer
has_unique_government_perks
government_uses_admin_province_obligations
government_uses_japanese_family_aspirations
government_has_house_blocs
government_uses_japanese_bureaucracy
}
possible_grant_vassal_governments = { theocracy_government ecclesiastical_government }
ai = {
use_legends = yes
}
color = { 250 90 150 }
realm_mask_offset = { 0.02 0.072 }
realm_mask_scale = { 0.88 0.88 }
}
british_administrative_government = { # Ritsuryo
government_rules = {
create_cadet_branches = yes
rulers_should_have_dynasty = yes
dynasty_named_realms = no
legitimacy = yes
landless_playable = yes
use_as_base_on_landed = yes
use_as_base_on_rank_up = yes
inherit_from_dynastic_government = no
sticky_government = yes
house_aspirations = yes
noble_families = yes
deny_powerful_vassal = yes
disable_regnal_numbers = yes
allow_accolades = yes
}
royal_court = any
blocked_subject_courts = { meritocratic_government celestial_government japan_administrative_government administrative_government steppe_admin_government }
mechanic_type = administrative
domicile_type = japanese_manor
main_administrative_tier = county
min_appointment_tier = county
minimum_provincial_maa_tier = duchy
primary_holding = castle_holding
primary_heritages = { heritage_brythonic heritage_anglo-saxon heritage_scottish }
valid_holdings = { city_holding temple_citadel_holding tribal_holding }
required_county_holdings = { castle_holding city_holding church_holding }
vassal_contract_group = japan_administrative_vassal
character_modifier = {
# LEVIES & TAXES
japan_feudal_government_tax_contribution_mult = -0.5
japan_feudal_government_levy_contribution_mult = -0.5
garrison_size = -0.5
# MEN-AT-ARMS
men_at_arms_cap = -2
men_at_arms_limit = -2
# KNIGHTS
knight_limit = -5
# VASSALS
vassal_limit = 50 # Kampaku
# DOMAIN
domain_limit_max = 1 # Raised further by manor
domain_tax_mult = 0.3
}
can_get_government = {
has_tgp_dlc_trigger = yes
top_liege = { # Only creatable in a Ritsuryo, Soryo, or restored Ritsuryo realm
OR = {
government_is_japanese_trigger = yes
has_character_flag = tgp_japan_restore_japanese_government_flag
}
}
}
# The Regent always remains in the same place.
can_move_realm_capital = {
NOT = { primary_title ?= title:e_britannia }
}
compatible_government_type_succession = { japan_feudal_government }
# Use flags instead of has_government for moddability if possible (i.e., wherever not visible to the player).
flags = {
government_is_japan_administrative
# These flags only exist for loc and in-game descriptions
government_has_influence
government_has_title_men_at_arms
government_has_powerful_families
government_has_county_tier_noble_families
has_special_house_aspirations
government_is_settled
government_uses_domicile_but_not_adventurer
has_unique_government_perks
government_uses_admin_province_obligations
government_uses_japanese_family_aspirations
government_has_house_blocs
government_uses_japanese_bureaucracy
}
possible_grant_vassal_governments = { theocracy_government ecclesiastical_government }
ai = {
use_legends = yes
}
color = { 250 90 150 }
realm_mask_offset = { 0.02 0.072 }
realm_mask_scale = { 0.88 0.88 }
}
japan_feudal_government = { # Soryo
government_rules = {
create_cadet_branches = yes
rulers_should_have_dynasty = yes
dynasty_named_non_independent_landed_rulers = yes
landless_playable = yes
legitimacy = yes
house_aspirations = yes
use_as_base_on_landed = yes
use_as_base_on_rank_up = yes
noble_families = yes
disable_regnal_numbers = yes
allow_accolades = yes
}
royal_court = any
character_modifier = {
# LEVIES & TAXES
japan_administrative_government_tax_contribution_mult = -0.5
japan_administrative_government_levy_contribution_mult = -0.5
garrison_size = -0.5
# VASSALS
vassal_limit = 50 # Shogun
# KNIGHTS
knight_effectiveness_mult = 0.1
knight_limit = 2
# DOMAIN
domain_limit_max = 2 # Raised further by manor
# SAMURAI
archer_cavalry_recruitment_cost_mult = -0.25
heavy_infantry_recruitment_cost_mult = -0.25
}
domicile_type = japanese_manor
primary_holding = castle_holding
primary_heritages = { heritage_japonic }
valid_holdings = { temple_citadel_holding tribal_holding }
required_county_holdings = { castle_holding city_holding church_holding }
vassal_contract_group = japan_feudal_vassal
can_get_government = {
tgp_can_become_japanese_feudal_trigger = yes
}
# The Regent always remains in the same place.
can_move_realm_capital = {
NOT = { primary_title ?= title:e_japan }
}
compatible_government_type_succession = { japan_administrative_government }
ai = {
use_legends = yes
}
# Use flags instead of has_government for moddability if possible (i.e., wherever not visible to the player).
flags = {
may_elevate_co_monarch
government_is_japan_feudal
government_has_county_tier_noble_families
has_special_house_aspirations
government_is_settled
government_uses_domicile_but_not_adventurer
has_unique_government_perks
government_uses_japanese_family_aspirations
government_has_house_blocs
government_uses_japanese_bureaucracy
}
possible_grant_vassal_governments = { theocracy_government ecclesiastical_government }
color = { 68 100 250 }
realm_mask_offset = { 0.0 0.075 }
realm_mask_scale = { 0.95 0.95 }
}