Dev and loc fixes
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4fa10d342f
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6 changed files with 214 additions and 0 deletions
99
N3OW/history/titles/k_brandenburg.txt
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99
N3OW/history/titles/k_brandenburg.txt
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k_brandenburg= {
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2509.1.1 = {
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holder = germany0001 #Wilhelm BONW
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}
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2505.1.1 = {
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change_development_level = 7
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}
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}
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c_wittenberg = {
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2554.1.1 = {
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holder = germany0034
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liege = k_brandenburg
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}
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}
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c_spreewald = {
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2554.1.1 = {
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holder = germany0001 #
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}
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}
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c_stade = {
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2554.1.1 = {
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holder = germany0018 #put this somewhere else
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liege = e_europa
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}
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}
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c_schwerin = {
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2554.1.1 = {
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holder = germany0027
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liege = k_brandenburg
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}
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}
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c_rostock = {
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2554.1.1 = {
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holder = germany0019
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liege = k_brandenburg
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}
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}
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c_rugen = {
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2554.1.1 = {
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holder = germany0020
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liege = k_brandenburg
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}
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}
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#c_havelberg = {
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# 2554.1.1 = {
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# holder = germany0021
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# liege = k_brandenburg
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#
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# }
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#}
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c_szczecin = {
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2554.1.1 = {
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holder = germany0026
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liege = k_brandenburg
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}
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}
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c_uckermark = {
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2554.1.1 = {
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holder = germany0026
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liege = k_brandenburg
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}
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}
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c_oderfrankfurt = {
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2554.1.1 = {
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holder = germany0026
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liege = k_brandenburg
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}
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}
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c_senftenberg = {
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2554.1.1 = {
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holder = germany0025
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liege = k_brandenburg
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}
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}
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c_wolgast = {
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2554.1.1 = {
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holder = germany0020
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liege = k_brandenburg
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}
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}
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c_cottbus = {
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2554.1.1 = {
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holder = germany0032
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}
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}
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10
N3OW/history/titles/k_denmark.txt
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10
N3OW/history/titles/k_denmark.txt
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k_denmark = {
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2505.1.1 = {
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change_development_level = 7
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}
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}
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d_slesvig = {
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2554.1.1 = {
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holder = germany0016 #Franz BONW
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}
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}
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5
N3OW/history/titles/k_iceland.txt
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5
N3OW/history/titles/k_iceland.txt
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k_iceland = {
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2505.1.1 = {
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change_development_level = 7
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}
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}
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@ -0,0 +1,5 @@
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k_sorbia = {
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2505.1.1 = {
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change_development_level = 7
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}
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}
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15
N3OW/history/titles/k_tyrol.txt
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N3OW/history/titles/k_tyrol.txt
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k_tirol = {
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2505.1.1 = {
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change_development_level = 7
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}
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}
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d_south_tyrol = {
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2550.1.1 = {
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holder = italy0003
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}
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}
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c_trent = {
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2550.1.1 = {
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holder = italy0003
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}
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}
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l_english:
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folkgerman_religion:1 "Folk Germanic"
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folkgerman_religion_adj:1 "Folk Germanic"
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folkgerman_religion_adherent:1 "Folk Germanic"
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folkgerman_religion_adherent_plural:1 "Folk Germanics"
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folkgerman_religion_desc:1 "Germanic folklore, a tradition dating back thousands of years, had most of its gods forgotten following their conversion to Christianity many centuries ago. Nonetheless, many of the old tales persisted, evolved, and syncretised with Christianity over the years, giving rise to a new belief system within the fringes of Northern Europe."
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volksmarchen:0 "Volksmärchen"
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volksmarchen_adj:0 "Volksmärchen"
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volksmarchen_adherent:0 "Märchenkind"
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volksmarchen_adherent_plural:0 "Märchenkinder"
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volksmarchen_desc:0 "One of the last holdouts of paganism within Central Europe, the Volksmärchen venerate Frau Holle, the goddess of the hunt. After Emperor Hermann sacrificed himself fighting Mephistopheles during the apocalyptic Great War, Frau Holle took over his role as head of the Germanic pantheon. Now she leads the gods in the Wild Hunt, leaving Earth behind until the resurrection of the Emperor at existence's eventual end. With their deities unavailable, the faithful now focus themselves towards worshipping the sleeping ghosts of the pre-Event world and preserving their remnants. This is especially the case for the tales of this lost past, which believers will often emulate, seeing it as the best way to connect with their absent gods and ancient ancestors."
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volksmarchen_high_god_name:0 "Hermann"
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volksmarchen_high_god_name_possessive:0 "Hermann's"
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volksmarchen_high_god_name_alternate:0 "the Emperor"
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volksmarchen_high_god_name_alternate_possessive:0 "the Emperor's"
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volksmarchen_devil_name:0 "Mephistopheles"
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volksmarchen_devil_name_possessive:0 "Mephistopheles'"
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volksmarchen_death_deity_name:0 "Gevatter Tod"
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volksmarchen_death_deity_name_possessive:0 "Gevatter Tod's"
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volksmarchen_house_of_worship:0 "grove" #no “The/the” here
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volksmarchen_house_of_worship_plural:0 "groves" #no “The/the” here
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volksmarchen_religious_symbol:0 "Blaue Blume" #no “The/the” here
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volksmarchen_religious_text:0 "Nibelunglied" #no “The/the” here
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volksmarchen_religious_head_title:0 "High Priest" #no “The/the” here. Pope/Guy
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volksmarchen_religious_head_title_name:0 "High Priesthood" #no “The/the” here. Papacy/Institution
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volksmarchen_pantheon_name:0 "der Königshof"
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volksmarchen_divine_realm:0 "Kyffhäuser"
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volksmarchen_devotee:0 "diviner"
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volksmarchen_devotee_plural:0 "diviners"
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volksmarchen_priest:0 "seer"
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volksmarchen_priest_plural:0 "seers"
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volksmarchen_bishop:0 "staffbearer"
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volksmarchen_bishop_plural:0 "staffbearers"
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volksmarchen_positive_afterlife:0 "die Walpurgisnacht"
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volksmarchen_negative_afterlife:0 "Hel"
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volksmarchen_witch_god_name:0 "$volksmarchen_devil_name$"
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volksmarchen_witch_god_name_possessive:0 "$volksmarchen_devil_name_possessive$"
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volksmarchen_creator_god_name:0 "Germania"
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volksmarchen_creator_god_name_possessive:0 "Germania's"
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volksmarchen_health_god_name:0 "$volksmarchen_wealth_god_name$"
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volksmarchen_health_god_name_possessive:0 "$volksmarchen_wealth_god_name_possessive$"
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volksmarchen_fertility_god_name:0 "Scheewittchen"
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volksmarchen_fertility_god_name_possessive:0 "Scheewittchen's"
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volksmarchen_wealth_god_name:0 "Frau Holle"
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volksmarchen_wealth_god_name_possessive:0 "Frau Holle"
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volksmarchen_household_god_name:0 "der Märchenkönig"
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volksmarchen_household_god_name_possessive:0 "der Märchenkönig's"
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volksmarchen_fate_god_name:0 "die Nornen"
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volksmarchen_fate_god_name_possessive:0 "die Nornen's"
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volksmarchen_knowledge_god_name:0 "Faust"
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volksmarchen_knowledge_god_name_possessive:0 "Faust's"
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volksmarchen_war_god_name:0 "Freischütze"
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volksmarchen_war_god_name_possessive:0 "Freischütze's"
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volksmarchen_trickster_god_name:0 "Till Eulenspiegel"
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volksmarchen_trickster_god_name_possessive:0 "Till Eulenspiegel's"
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volksmarchen_night_god_name:0 "der Erlkönig"
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volksmarchen_night_god_name_possessive:0 "der Erlkönig's"
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volksmarchen_water_god_name:0 "Barbarossa"
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volksmarchen_water_god_name_possessive:0 "Barbarossa's"
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vaesenite:0 "Church of Enchanted Beings"
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vaesenite_adj:0 "Vaesenite"
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vaesenite_adherent:0 "Vaesenite"
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vaesenite_adherent_plural:0 "Vaesenites"
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vaesenite_desc:0 "Scandinavia has always had tales of mythical creatures hidden from prying eyes. Vaesenites hold that the Event caused the earth to merge with the hidden world - the magical home of these spirits and sprites, massively increasing their influence on our world. These mythical creatures - trolls, gnomes, various nature spirits, all falling under the term "väsen" - can be passive, but most are considered vindictive and spiteful. More reclusive creatures like trolls are rarely seen, but others like shapeshifting nissen are given frequent offerings in order to be warded off. The greatest offering is given during Yule in the name of the Yulefather, who rules over the hidden world and all its creatures, so the väsen may be appeased for the foreseeable future - at least until the next Yuletide."
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folketro:0 "Folktro"
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folketro_adj:0 "Folktro"
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folketro_adherent:0 "Folktro"
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folketro_adherent_plural:0 "Folktros"
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folketro_desc:0 "The Scandinavian folk religion centers around a pantheon headed by the Allfather - the primordial ancestor of mankind ruling over Heaven, where valkyries guide the souls of the dead. Standing next to him are the Helgener - his saints, who were once mortal people that ascended to divinity for their virtue. By far the most important Helgen to the Folklorists is Jesus, a great warrior who sacrificed his life in order to prevent Ragnarök and save all the people on Earth, and is now invoked by his followers for aid in battle. Other deities include Sankte Per, who judges the souls of the dead, Sankta Lucia, who brings kindness and warmth into the hearts of even the hardest of warriors, and Sankt Olaf, the patron and guardian of rulers everywhere. The goal in every Folklorist's life is to become one of the Helgener, making the Father of Fathers proud, and to be a virtuous example for all future generations."
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midnighter:0 "Midnighter"
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midnighter_adj:0 "Midnighter"
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midnighter_adherent:0 "Midnighter"
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midnighter_adherent_plural:0 "Midnighters"
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midnighter_desc:0 "The Midnighters worship the Lion of Midnight, who rules over the night sky as its watchful guardian. He and his great army are said to influence people's dreams, protect the sleeping from maras, and give prophetic visions to those deemed worthy. His army, manifesting as the great lights in the night sky, is comprised of the bodies and souls of the warriors who bled and died in the name of the Lion of Midnight, vowing to forever watch over his great domain, so it never falls into total darkness. Should the great lights be extinguished, the jotuns will crawl out from the deep darkness, led by the Bergakung, enshrouding the world in eternal winter and hunting humanity as prey. Midnighter shamans will often put themselves into a trance, using music and chanting in order to empower the great army in the sky, with their lay followers assisting via dance and sacrifice."
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