Fixing things
This commit is contained in:
parent
e2a877d018
commit
cf10d05052
45 changed files with 8242 additions and 2221 deletions
|
|
@ -104,177 +104,177 @@ hold_triumph_decision = {
|
|||
}
|
||||
}
|
||||
|
||||
### Restore [ROOT.Char.GetPrimaryTitle.GetNameNoTierNoTooltip] ###
|
||||
restore_backwater_counties_decision = {
|
||||
picture = {
|
||||
reference = "gfx/interface/illustrations/decisions/ep3_decision_estate.dds"
|
||||
}
|
||||
decision_group_type = major
|
||||
ai_check_interval_by_tier = {
|
||||
barony = 0
|
||||
county = 0
|
||||
duchy = 120
|
||||
kingdom = 120
|
||||
empire = 0
|
||||
hegemony = 0
|
||||
}
|
||||
|
||||
sort_order = 70
|
||||
|
||||
desc = restore_backwater_counties_decision_desc
|
||||
selection_tooltip = restore_backwater_counties_decision_tooltip
|
||||
decision_group_type = roman
|
||||
|
||||
is_shown = {
|
||||
has_ep3_dlc_trigger = yes
|
||||
primary_title ?= {
|
||||
OR = {
|
||||
tier = tier_duchy
|
||||
tier = tier_kingdom
|
||||
}
|
||||
}
|
||||
any_sub_realm_county = {
|
||||
has_county_modifier = backwater_county_modifier
|
||||
}
|
||||
}
|
||||
|
||||
is_valid = {
|
||||
is_at_war = no
|
||||
custom_tooltip = {
|
||||
text = backwater_county_eligible_modifier_removal_tt
|
||||
any_sub_realm_county = {
|
||||
count >= 1
|
||||
has_county_modifier = backwater_county_modifier
|
||||
development_level >= 50
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
is_valid_showing_failures_only = {
|
||||
is_alive = yes
|
||||
is_available = yes
|
||||
NOT = { exists = involved_activity }
|
||||
is_imprisoned = no
|
||||
}
|
||||
|
||||
cost = {
|
||||
gold = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
has_treasury = no
|
||||
}
|
||||
add = medium_gold_value
|
||||
multiply = {
|
||||
value = 1
|
||||
every_sub_realm_county = {
|
||||
limit = {
|
||||
title_province = {
|
||||
geographical_region = greek_backwater_modifier_region
|
||||
}
|
||||
has_county_modifier = backwater_county_modifier
|
||||
development_level >= 50
|
||||
}
|
||||
add = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
treasury = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
has_treasury = yes
|
||||
}
|
||||
add = medium_gold_value
|
||||
multiply = {
|
||||
value = 1
|
||||
every_sub_realm_county = {
|
||||
limit = {
|
||||
title_province = {
|
||||
geographical_region = greek_backwater_modifier_region
|
||||
}
|
||||
has_county_modifier = backwater_county_modifier
|
||||
development_level >= 50
|
||||
}
|
||||
add = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
effect = {
|
||||
custom_tooltip = greek_backwater_modifier_removal_tt
|
||||
if = {
|
||||
limit = {
|
||||
NOT = {
|
||||
any_sub_realm_county = {
|
||||
title_province = {
|
||||
geographical_region = greek_backwater_modifier_region
|
||||
}
|
||||
has_county_modifier = backwater_county_modifier
|
||||
development_level >= 50
|
||||
}
|
||||
}
|
||||
}
|
||||
custom_tooltip = no_backwater_counties_meet_criteria_tt
|
||||
}
|
||||
else = {
|
||||
every_sub_realm_county = {
|
||||
limit = {
|
||||
title_province = {
|
||||
geographical_region = greek_backwater_modifier_region
|
||||
}
|
||||
has_county_modifier = backwater_county_modifier
|
||||
development_level >= 50
|
||||
}
|
||||
add_to_list = frontwater_counties
|
||||
}
|
||||
}
|
||||
primary_title = { save_scope_as = target_theme }
|
||||
# Toast for the Governor confirming which counties got the modifier removed
|
||||
send_interface_message = {
|
||||
type = event_generic_good
|
||||
title = ep3_theme_not_backwater.t
|
||||
left_icon = root
|
||||
right_icon = root.primary_title
|
||||
every_in_list = {
|
||||
list = frontwater_counties
|
||||
remove_county_modifier = backwater_county_modifier
|
||||
}
|
||||
}
|
||||
|
||||
if = { # If we remove the modifier from the last county belonging to this governor, we fire a celebration event for some narrative flavor
|
||||
limit = {
|
||||
any_sub_realm_county = {
|
||||
count = 0
|
||||
title_province = {
|
||||
geographical_region = greek_backwater_modifier_region
|
||||
}
|
||||
has_county_modifier = backwater_county_modifier
|
||||
}
|
||||
}
|
||||
# Event for the Governor if all counties are restored
|
||||
trigger_event = {
|
||||
id = ep3_decisions_event.3000
|
||||
days = 1
|
||||
}
|
||||
|
||||
# Once all the counties have been brought up to speed, we notify the emperor
|
||||
liege = {
|
||||
send_interface_message = {
|
||||
type = event_generic_good_text
|
||||
title = ep3_theme_not_backwater.t
|
||||
desc = ep3_theme_not_backwater.desc
|
||||
left_icon = root
|
||||
}
|
||||
# Trigger the event for the emperor to see if all the counties have been cleared
|
||||
trigger_event = ep3_decisions_event.3001
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#### Restore [ROOT.Char.GetPrimaryTitle.GetNameNoTierNoTooltip] ###
|
||||
#restore_backwater_counties_decision = {
|
||||
# picture = {
|
||||
# reference = "gfx/interface/illustrations/decisions/ep3_decision_estate.dds"
|
||||
# }
|
||||
# decision_group_type = major
|
||||
# ai_check_interval_by_tier = {
|
||||
# barony = 0
|
||||
# county = 0
|
||||
# duchy = 120
|
||||
# kingdom = 120
|
||||
# empire = 0
|
||||
# hegemony = 0
|
||||
# }
|
||||
#
|
||||
# sort_order = 70
|
||||
#
|
||||
# desc = restore_backwater_counties_decision_desc
|
||||
# selection_tooltip = restore_backwater_counties_decision_tooltip
|
||||
# decision_group_type = roman
|
||||
#
|
||||
# is_shown = {
|
||||
# has_ep3_dlc_trigger = yes
|
||||
# primary_title ?= {
|
||||
# OR = {
|
||||
# tier = tier_duchy
|
||||
# tier = tier_kingdom
|
||||
# }
|
||||
# }
|
||||
# any_sub_realm_county = {
|
||||
# has_county_modifier = backwater_county_modifier
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# is_valid = {
|
||||
# is_at_war = no
|
||||
# custom_tooltip = {
|
||||
# text = backwater_county_eligible_modifier_removal_tt
|
||||
# any_sub_realm_county = {
|
||||
# count >= 1
|
||||
# has_county_modifier = backwater_county_modifier
|
||||
# development_level >= 50
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# is_valid_showing_failures_only = {
|
||||
# is_alive = yes
|
||||
# is_available = yes
|
||||
# NOT = { exists = involved_activity }
|
||||
# is_imprisoned = no
|
||||
# }
|
||||
#
|
||||
# cost = {
|
||||
# gold = {
|
||||
# value = 0
|
||||
# if = {
|
||||
# limit = {
|
||||
# has_treasury = no
|
||||
# }
|
||||
# add = medium_gold_value
|
||||
# multiply = {
|
||||
# value = 1
|
||||
# every_sub_realm_county = {
|
||||
# limit = {
|
||||
# title_province = {
|
||||
# geographical_region = greek_backwater_modifier_region
|
||||
# }
|
||||
# has_county_modifier = backwater_county_modifier
|
||||
# development_level >= 50
|
||||
# }
|
||||
# add = 1
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# treasury = {
|
||||
# value = 0
|
||||
# if = {
|
||||
# limit = {
|
||||
# has_treasury = yes
|
||||
# }
|
||||
# add = medium_gold_value
|
||||
# multiply = {
|
||||
# value = 1
|
||||
# every_sub_realm_county = {
|
||||
# limit = {
|
||||
# title_province = {
|
||||
# geographical_region = greek_backwater_modifier_region
|
||||
# }
|
||||
# has_county_modifier = backwater_county_modifier
|
||||
# development_level >= 50
|
||||
# }
|
||||
# add = 1
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# effect = {
|
||||
# custom_tooltip = greek_backwater_modifier_removal_tt
|
||||
# if = {
|
||||
# limit = {
|
||||
# NOT = {
|
||||
# any_sub_realm_county = {
|
||||
# title_province = {
|
||||
# geographical_region = greek_backwater_modifier_region
|
||||
# }
|
||||
# has_county_modifier = backwater_county_modifier
|
||||
# development_level >= 50
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# custom_tooltip = no_backwater_counties_meet_criteria_tt
|
||||
# }
|
||||
# else = {
|
||||
# every_sub_realm_county = {
|
||||
# limit = {
|
||||
# title_province = {
|
||||
# geographical_region = greek_backwater_modifier_region
|
||||
# }
|
||||
# has_county_modifier = backwater_county_modifier
|
||||
# development_level >= 50
|
||||
# }
|
||||
# add_to_list = frontwater_counties
|
||||
# }
|
||||
# }
|
||||
# primary_title = { save_scope_as = target_theme }
|
||||
# # Toast for the Governor confirming which counties got the modifier removed
|
||||
# send_interface_message = {
|
||||
# type = event_generic_good
|
||||
# title = ep3_theme_not_backwater.t
|
||||
# left_icon = root
|
||||
# right_icon = root.primary_title
|
||||
# every_in_list = {
|
||||
# list = frontwater_counties
|
||||
# remove_county_modifier = backwater_county_modifier
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# if = { # If we remove the modifier from the last county belonging to this governor, we fire a celebration event for some narrative flavor
|
||||
# limit = {
|
||||
# any_sub_realm_county = {
|
||||
# count = 0
|
||||
# title_province = {
|
||||
# geographical_region = greek_backwater_modifier_region
|
||||
# }
|
||||
# has_county_modifier = backwater_county_modifier
|
||||
# }
|
||||
# }
|
||||
# # Event for the Governor if all counties are restored
|
||||
# trigger_event = {
|
||||
# id = ep3_decisions_event.3000
|
||||
# days = 1
|
||||
# }
|
||||
#
|
||||
# # Once all the counties have been brought up to speed, we notify the emperor
|
||||
# liege = {
|
||||
# send_interface_message = {
|
||||
# type = event_generic_good_text
|
||||
# title = ep3_theme_not_backwater.t
|
||||
# desc = ep3_theme_not_backwater.desc
|
||||
# left_icon = root
|
||||
# }
|
||||
# # Trigger the event for the emperor to see if all the counties have been cleared
|
||||
# trigger_event = ep3_decisions_event.3001
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#### Prepare Greek Fire Dromons ###
|
||||
#prepare_greek_fire_dromons_decision = {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue