Fixing things
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45 changed files with 8242 additions and 2221 deletions
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@ -2443,126 +2443,127 @@ stress_loss_athletic_decision = { #by Linnéa Thimrén
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}
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}
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### Write Muwashshah Poem ###
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write_muwashshah_poem_decision = {
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 37
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kingdom = 0
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empire = 0
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hegemony = 0
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}
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_misc.dds"
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}
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sort_order = 10
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decision_group_type = adventurer_minor
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cooldown = { years = 3 }
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is_shown = {
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has_trait = violet_poet
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}
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is_valid_showing_failures_only = {
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is_imprisoned = no
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}
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widget = {
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gui = "decision_view_widget_option_list_generic"
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controller = decision_option_list_controller
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decision_to_second_step_button = "CHOOSE_POEM_DECISION_NEXT_STEP_BUTTON"
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item = { # To sell
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value = sell_poem_decision
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is_shown = {
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has_trait = violet_poet
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}
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is_valid = {
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has_trait = violet_poet
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}
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current_description = sell_poem_decision
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localization = sell_poem_decision
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icon = "gfx/interface/icons/court_position_types/bookmaker_court_position.dds"
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ai_chance = { #Keep the poet afloat
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value = 10
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if = {
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limit = {
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gold < 25
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}
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add = 50
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}
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}
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}
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item = { #To keep
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value = keep_poem_decision
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is_shown = {
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has_trait = violet_poet
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any_character_artifact = {
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has_artifact_modifier = double_moon_modifier
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}
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}
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is_valid = {
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has_trait = violet_poet
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any_character_artifact = {
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has_artifact_modifier = double_moon_modifier
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}
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}
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current_description = keep_poem_decision
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localization = keep_poem_decision
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icon = "gfx/interface/icons/court_position_types/court_poet_court_position.dds"
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ai_chance = { value = 10 }
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}
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item = { #To distribute
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value = distribute_poem_decision
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is_shown = {
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has_trait = violet_poet
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}
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is_valid = {
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has_trait = violet_poet
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}
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current_description = distribute_poem_decision
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localization = distribute_poem_decision
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icon = "gfx/interface/icons/court_position_types/chief_qadi_court_position.dds"
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ai_chance = { value = 10 }
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}
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}
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effect = {
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add_trait_xp = {
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trait = violet_poet
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value = 5
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}
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custom_tooltip = write_muwashshah_poem_decision_tooltip
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hidden_effect = {
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if = { # Sell Poem
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limit = { scope:sell_poem_decision = yes }
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trigger_event = {
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id = ep3_story_cycle_violet_poet.0010
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days = { 15 30 }
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}
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}
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else_if = { # Keep Poem
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limit = { scope:keep_poem_decision = yes }
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trigger_event = {
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id = ep3_story_cycle_violet_poet.0011
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days = { 15 30 }
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}
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}
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else = { # Distribute Poem
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trigger_event = {
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id = ep3_story_cycle_violet_poet.0012
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days = { 15 30 }
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}
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}
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}
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}
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ai_potential = {
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is_playable_character = yes
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gold < 50
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}
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}
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#### Write Muwashshah Poem ###
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#write_muwashshah_poem_decision = {
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# ai_check_interval_by_tier = {
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# barony = 0
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# county = 0
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# duchy = 37
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# kingdom = 0
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# empire = 0
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# hegemony = 0
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# }
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# picture = {
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# reference = "gfx/interface/illustrations/decisions/decision_misc.dds"
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# }
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# sort_order = 10
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# decision_group_type = adventurer_minor
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#
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# cooldown = { years = 3 }
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#
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# is_shown = {
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# has_trait = violet_poet
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# }
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#
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# is_valid_showing_failures_only = {
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# is_imprisoned = no
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# }
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#
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# widget = {
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# gui = "decision_view_widget_option_list_generic"
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# controller = decision_option_list_controller
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# decision_to_second_step_button = "CHOOSE_POEM_DECISION_NEXT_STEP_BUTTON"
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#
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#
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# item = { # To sell
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# value = sell_poem_decision
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# is_shown = {
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# has_trait = violet_poet
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# }
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# is_valid = {
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# has_trait = violet_poet
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# }
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# current_description = sell_poem_decision
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# localization = sell_poem_decision
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# icon = "gfx/interface/icons/court_position_types/bookmaker_court_position.dds"
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# ai_chance = { #Keep the poet afloat
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# value = 10
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# if = {
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# limit = {
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# gold < 25
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# }
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# add = 50
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# }
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# }
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# }
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# item = { #To keep
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# value = keep_poem_decision
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# is_shown = {
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# has_trait = violet_poet
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# any_character_artifact = {
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# has_artifact_modifier = double_moon_modifier
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# }
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# }
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# is_valid = {
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# has_trait = violet_poet
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# any_character_artifact = {
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# has_artifact_modifier = double_moon_modifier
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# }
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# }
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# current_description = keep_poem_decision
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# localization = keep_poem_decision
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# icon = "gfx/interface/icons/court_position_types/court_poet_court_position.dds"
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# ai_chance = { value = 10 }
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# }
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# item = { #To distribute
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# value = distribute_poem_decision
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# is_shown = {
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# has_trait = violet_poet
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# }
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# is_valid = {
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# has_trait = violet_poet
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# }
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# current_description = distribute_poem_decision
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# localization = distribute_poem_decision
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# icon = "gfx/interface/icons/court_position_types/chief_qadi_court_position.dds"
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# ai_chance = { value = 10 }
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# }
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# }
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#
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# effect = {
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# add_trait_xp = {
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# trait = violet_poet
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# value = 5
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# }
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# custom_tooltip = write_muwashshah_poem_decision_tooltip
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# hidden_effect = {
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#
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# if = { # Sell Poem
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# limit = { scope:sell_poem_decision = yes }
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# trigger_event = {
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# id = ep3_story_cycle_violet_poet.0010
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# days = { 15 30 }
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# }
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# }
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# else_if = { # Keep Poem
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# limit = { scope:keep_poem_decision = yes }
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# trigger_event = {
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# id = ep3_story_cycle_violet_poet.0011
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# days = { 15 30 }
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# }
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# }
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# else = { # Distribute Poem
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# trigger_event = {
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# id = ep3_story_cycle_violet_poet.0012
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# days = { 15 30 }
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# }
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# }
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# }
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# }
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#
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# ai_potential = {
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# is_playable_character = yes
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# gold < 50
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# }
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#}
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#
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