Fixing things
This commit is contained in:
parent
e2a877d018
commit
cf10d05052
45 changed files with 8242 additions and 2221 deletions
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@ -413,100 +413,100 @@
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# }
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#}
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#
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### Mend the Great Schism ###
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mend_the_great_schism_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
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}
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desc = mend_the_great_schism_decision_desc
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selection_tooltip = mend_the_great_schism_decision_tooltip
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decision_group_type = major
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 0
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kingdom = 0
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empire = 120
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hegemony = 120
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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faith.religion = faith:roman_catholic.religion #Christian Only
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NOT = { #Can only do it once.
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is_target_in_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_mended_great_schism
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}
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}
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highest_held_title_tier > 4 #Only Emperors
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}
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is_valid = {
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piety_level >= max_piety_level
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completely_controls = title:c_byzantion
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completely_controls = title:c_antiocheia
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completely_controls = title:c_jerusalem
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completely_controls = title:c_alexandria
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completely_controls = title:c_roma
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custom_description = {
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text = "mend_schism_byzantion_bishop"
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title:c_byzantion.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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}
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custom_description = {
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text = "mend_schism_antiocheia_bishop"
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title:c_antiocheia.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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}
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custom_description = {
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text = "mend_schism_jerusalem_bishop"
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title:c_jerusalem.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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}
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custom_description = {
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text = "mend_schism_alexandria_bishop"
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title:c_alexandria.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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}
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custom_description = {
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text = "mend_schism_roma_bishop"
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title:c_roma.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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}
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custom_description = {
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text = "mend_schism_no_rite"
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root.faith = { NOT = { has_doctrine_parameter = maintains_head_of_faith_on_creation } }
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}
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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is_capable_adult = yes
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is_imprisoned = no
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top_liege = this
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}
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effect = {
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gain_holy_legend_seed_tooltip_effect = yes
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custom_tooltip = mend_the_great_schism_decision_effect_tooltip
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show_as_tooltip = {
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mend_great_schism_scripted_effect = yes
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}
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trigger_event = roman_restoration.0100
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hidden_effect = {
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add_to_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_mended_great_schism
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}
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}
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}
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ai_potential = {
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always = yes
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}
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ai_will_do = {
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base = 100
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}
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}
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#### Mend the Great Schism ###
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#mend_the_great_schism_decision = {
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# picture = {
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# reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
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# }
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# desc = mend_the_great_schism_decision_desc
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# selection_tooltip = mend_the_great_schism_decision_tooltip
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# decision_group_type = major
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#
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# ai_check_interval_by_tier = {
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# barony = 0
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# county = 0
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# duchy = 0
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# kingdom = 0
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# empire = 120
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# hegemony = 120
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# }
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#
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# is_shown = {
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# is_ruler = yes
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# is_playable_character = yes
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# faith.religion = faith:roman_catholic.religion #Christian Only
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# NOT = { #Can only do it once.
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# is_target_in_global_variable_list = {
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# name = unavailable_unique_decisions
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# target = flag:flag_mended_great_schism
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# }
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# }
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# highest_held_title_tier > 4 #Only Emperors
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# }
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#
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# is_valid = {
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# piety_level >= max_piety_level
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# completely_controls = title:c_byzantion
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# completely_controls = title:c_antiocheia
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# completely_controls = title:c_jerusalem
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# completely_controls = title:c_alexandria
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# completely_controls = title:c_roma
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# custom_description = {
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# text = "mend_schism_byzantion_bishop"
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# title:c_byzantion.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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# }
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# custom_description = {
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# text = "mend_schism_antiocheia_bishop"
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# title:c_antiocheia.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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# }
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# custom_description = {
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# text = "mend_schism_jerusalem_bishop"
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# title:c_jerusalem.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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# }
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# custom_description = {
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# text = "mend_schism_alexandria_bishop"
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# title:c_alexandria.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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# }
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# custom_description = {
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# text = "mend_schism_roma_bishop"
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# title:c_roma.holder.faith = root.faith #Either own County directly, or have a vassal of same religion.
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# }
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# custom_description = {
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# text = "mend_schism_no_rite"
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# root.faith = { NOT = { has_doctrine_parameter = maintains_head_of_faith_on_creation } }
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# }
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# }
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#
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# is_valid_showing_failures_only = {
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# is_landed = yes
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# is_capable_adult = yes
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# is_imprisoned = no
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# top_liege = this
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# }
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#
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# effect = {
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# gain_holy_legend_seed_tooltip_effect = yes
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# custom_tooltip = mend_the_great_schism_decision_effect_tooltip
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# show_as_tooltip = {
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# mend_great_schism_scripted_effect = yes
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# }
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# trigger_event = roman_restoration.0100
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# hidden_effect = {
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# add_to_global_variable_list = {
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# name = unavailable_unique_decisions
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# target = flag:flag_mended_great_schism
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# }
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# }
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# }
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#
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# ai_potential = {
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# always = yes
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# }
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#
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# ai_will_do = {
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# base = 100
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# }
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#}
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#
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#### Reclaim Constantinople ###
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#set_capital_constantinople_decision = {
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@ -789,277 +789,277 @@ mend_the_great_schism_decision = {
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# }
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#}
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#
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### Restore the Papacy ###
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restore_papacy_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
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}
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desc = restore_papacy_decision_desc
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selection_tooltip = restore_papacy_decision_tooltip
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decision_group_type = major
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 0
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kingdom = 12
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empire = 12
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hegemony = 12
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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religion = religion:catholic_religion
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NOT = { faith = { exists = religious_head } }
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highest_held_title_tier > 3 #Only Kings and Emperors
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}
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is_valid = {
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completely_controls = title:c_roma
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completely_controls = title:d_latium
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completely_controls = title:d_spoleto
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completely_controls = title:d_ancona
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completely_controls = title:d_romagna
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piety_level >= high_piety_level
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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is_capable_adult = yes
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is_imprisoned = no
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top_liege = this
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}
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effect = {
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custom_tooltip = restore_papacy_decision_effect_tooltip
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show_as_tooltip = {
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restore_papacy_scripted_effect = yes
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}
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trigger_event = {
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id = roman_restoration.0124
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}
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}
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ai_potential = {
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religion = religion:catholic_religion
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highest_held_title_tier > 3 #Only Kings and Emperors
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NOT = { faith = { exists = religious_head } }
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}
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ai_will_do = { #Always do it when possible.
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base = 100
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ai_value_modifier = {
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ai_zeal = 1.0
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}
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modifier = {
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factor = 0
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has_trait = cynical
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}
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}
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}
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### Restore Pope in Rome ###
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restore_pope_in_rome_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
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}
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desc = restore_pope_in_rome_decision_desc
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selection_tooltip = restore_pope_in_rome_decision_tooltip
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decision_group_type = major
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 0
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kingdom = 12
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empire = 12
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hegemony = 12
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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religion = religion:catholic_religion
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NOR = {
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has_title = title:k_papal_state
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is_roman_emperor_excluding_byzantium_trigger = yes
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}
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NOT = { title:c_roma.holder = { has_title = title:k_papal_state } }
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NOT = { capital_county = { this = title:c_roma } }
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title:k_papal_state.holder ?= {
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NOT = {
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has_opinion_modifier = { #Not accepting it if you conquered it yourself.
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target = root
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modifier = declared_war
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}
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}
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NOT = {
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has_opinion_modifier = { #Not accepting it if you conquered it yourself.
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target = root
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modifier = revoked_title
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}
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}
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}
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NOT = { has_character_flag = flag_already_given_rome_once }
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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is_capable_adult = yes
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is_imprisoned = no
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top_liege = this
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highest_held_title_tier > 3 #Only Kings and Emperors
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custom_tooltip = {
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text = hof_exists_tt
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faith = { exists = religious_head }
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}
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custom_tooltip = {
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text = rome_held_by_you_or_vassal_tt
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OR = {
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title:c_roma.holder = {
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any_liege_or_above = { this = root }
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}
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title:c_roma.holder = { this = root }
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}
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}
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}
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effect = {
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add_piety = 1000
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add_character_flag = flag_already_given_rome_once
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create_title_and_vassal_change = {
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type = returned
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save_scope_as = change
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add_claim_on_loss = no
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}
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title:c_roma = {
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change_title_holder = {
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holder = title:k_papal_state.holder
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change = scope:change
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}
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}
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resolve_title_and_vassal_change = scope:change
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title:k_papal_state.holder = {
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set_realm_capital = title:c_roma
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add_opinion = {
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target = prev
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modifier = restored_papacy_opinion
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}
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}
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}
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ai_potential = {
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religion = religion:catholic_religion
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highest_held_title_tier > 3 #Only Kings and Emperors
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}
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ai_will_do = { #Do it always, for coherence.
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base = 100
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modifier = {
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factor = 0
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title:c_roma.holder = {
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OR = {
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is_ai = no
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any_liege_or_above = { is_ai = no } # AI will never take Rome province away from a player.
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}
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}
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}
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modifier = {
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factor = 0
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has_trait = cynical
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}
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modifier = {
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factor = 0
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has_title = title:e_italy
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}
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}
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}
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### Dismantle the Papacy ###
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dismantle_papacy_decision = { #For Muslims and Pagans.
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
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}
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desc = dismantle_papacy_decision_desc
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selection_tooltip = dismantle_papacy_decision_tooltip
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decision_group_type = major
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 0
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kingdom = 60
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empire = 60
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hegemony = 60
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}
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is_shown = {
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is_ruler = yes
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is_playable_character = yes
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faith:roman_catholic = {
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has_doctrine = doctrine_spiritual_head
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}
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faith:roman_catholic = {
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faith_hostility_level = {
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target = root.faith
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value >= faith_hostile_level
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}
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}
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highest_held_title_tier > 3 #Only Kings and Emperors
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capital_province = { #Indians could not possibly care...
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OR = {
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geographical_region = world_europe
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geographical_region = world_middle_east
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geographical_region = world_africa_north
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}
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}
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}
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is_valid = {
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trigger_if = {
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limit = {
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exists = title:k_papal_state.holder
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}
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title:k_papal_state.holder = { is_landed = no } #If he fled elsewhere, it cannot be done, the Pope must be landless.
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title:k_papal_state.holder = { is_at_war = no } #Shouldn't be possible during a Crusade
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}
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completely_controls_region = world_europe_south_italy
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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||||
is_capable_adult = yes
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is_imprisoned = no
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top_liege = this
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}
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effect = {
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custom_tooltip = dismantle_papacy_decision_effect_tooltip
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gain_holy_legend_seed_tooltip_effect = yes
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hidden_effect = {
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legend_seed_great_deed_faith_effect = {
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ANTAGONIST = title:k_papal_state.holder
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OLD_FAITH = title:k_papal_state.holder.faith
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}
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}
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show_as_tooltip = {
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destroy_papacy_scripted_effect = yes
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}
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trigger_event = {
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id = roman_restoration.0130
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}
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}
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ai_potential = {
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always = yes
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}
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|
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ai_will_do = { #Do it always.
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base = 100
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}
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}
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#### Restore the Papacy ###
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#restore_papacy_decision = {
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# picture = {
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# reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
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# }
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# desc = restore_papacy_decision_desc
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# selection_tooltip = restore_papacy_decision_tooltip
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||||
# decision_group_type = major
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#
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# ai_check_interval_by_tier = {
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# barony = 0
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# county = 0
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# duchy = 0
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# kingdom = 12
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# empire = 12
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# hegemony = 12
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# }
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#
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# is_shown = {
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# is_ruler = yes
|
||||
# is_playable_character = yes
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||||
# religion = religion:catholic_religion
|
||||
# NOT = { faith = { exists = religious_head } }
|
||||
# highest_held_title_tier > 3 #Only Kings and Emperors
|
||||
# }
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#
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# is_valid = {
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||||
# completely_controls = title:c_roma
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||||
# completely_controls = title:d_latium
|
||||
# completely_controls = title:d_spoleto
|
||||
# completely_controls = title:d_ancona
|
||||
# completely_controls = title:d_romagna
|
||||
# piety_level >= high_piety_level
|
||||
# }
|
||||
#
|
||||
# is_valid_showing_failures_only = {
|
||||
# is_landed = yes
|
||||
# is_capable_adult = yes
|
||||
# is_imprisoned = no
|
||||
# top_liege = this
|
||||
# }
|
||||
#
|
||||
# effect = {
|
||||
# custom_tooltip = restore_papacy_decision_effect_tooltip
|
||||
# show_as_tooltip = {
|
||||
# restore_papacy_scripted_effect = yes
|
||||
# }
|
||||
# trigger_event = {
|
||||
# id = roman_restoration.0124
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# ai_potential = {
|
||||
# religion = religion:catholic_religion
|
||||
# highest_held_title_tier > 3 #Only Kings and Emperors
|
||||
# NOT = { faith = { exists = religious_head } }
|
||||
# }
|
||||
#
|
||||
# ai_will_do = { #Always do it when possible.
|
||||
# base = 100
|
||||
# ai_value_modifier = {
|
||||
# ai_zeal = 1.0
|
||||
# }
|
||||
# modifier = {
|
||||
# factor = 0
|
||||
# has_trait = cynical
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#### Restore Pope in Rome ###
|
||||
#restore_pope_in_rome_decision = {
|
||||
# picture = {
|
||||
# reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
|
||||
# }
|
||||
# desc = restore_pope_in_rome_decision_desc
|
||||
# selection_tooltip = restore_pope_in_rome_decision_tooltip
|
||||
# decision_group_type = major
|
||||
#
|
||||
# ai_check_interval_by_tier = {
|
||||
# barony = 0
|
||||
# county = 0
|
||||
# duchy = 0
|
||||
# kingdom = 12
|
||||
# empire = 12
|
||||
# hegemony = 12
|
||||
# }
|
||||
#
|
||||
# is_shown = {
|
||||
# is_ruler = yes
|
||||
# is_playable_character = yes
|
||||
# religion = religion:catholic_religion
|
||||
# NOR = {
|
||||
# has_title = title:k_papal_state
|
||||
# is_roman_emperor_excluding_byzantium_trigger = yes
|
||||
# }
|
||||
# NOT = { title:c_roma.holder = { has_title = title:k_papal_state } }
|
||||
# NOT = { capital_county = { this = title:c_roma } }
|
||||
# title:k_papal_state.holder ?= {
|
||||
# NOT = {
|
||||
# has_opinion_modifier = { #Not accepting it if you conquered it yourself.
|
||||
# target = root
|
||||
# modifier = declared_war
|
||||
# }
|
||||
# }
|
||||
# NOT = {
|
||||
# has_opinion_modifier = { #Not accepting it if you conquered it yourself.
|
||||
# target = root
|
||||
# modifier = revoked_title
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# NOT = { has_character_flag = flag_already_given_rome_once }
|
||||
# }
|
||||
#
|
||||
# is_valid_showing_failures_only = {
|
||||
# is_landed = yes
|
||||
# is_capable_adult = yes
|
||||
# is_imprisoned = no
|
||||
# top_liege = this
|
||||
# highest_held_title_tier > 3 #Only Kings and Emperors
|
||||
# custom_tooltip = {
|
||||
# text = hof_exists_tt
|
||||
# faith = { exists = religious_head }
|
||||
# }
|
||||
# custom_tooltip = {
|
||||
# text = rome_held_by_you_or_vassal_tt
|
||||
# OR = {
|
||||
# title:c_roma.holder = {
|
||||
# any_liege_or_above = { this = root }
|
||||
# }
|
||||
# title:c_roma.holder = { this = root }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# effect = {
|
||||
# add_piety = 1000
|
||||
# add_character_flag = flag_already_given_rome_once
|
||||
# create_title_and_vassal_change = {
|
||||
# type = returned
|
||||
# save_scope_as = change
|
||||
# add_claim_on_loss = no
|
||||
# }
|
||||
# title:c_roma = {
|
||||
# change_title_holder = {
|
||||
# holder = title:k_papal_state.holder
|
||||
# change = scope:change
|
||||
# }
|
||||
# }
|
||||
# resolve_title_and_vassal_change = scope:change
|
||||
#
|
||||
# title:k_papal_state.holder = {
|
||||
# set_realm_capital = title:c_roma
|
||||
# add_opinion = {
|
||||
# target = prev
|
||||
# modifier = restored_papacy_opinion
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# ai_potential = {
|
||||
# religion = religion:catholic_religion
|
||||
# highest_held_title_tier > 3 #Only Kings and Emperors
|
||||
# }
|
||||
#
|
||||
# ai_will_do = { #Do it always, for coherence.
|
||||
# base = 100
|
||||
# modifier = {
|
||||
# factor = 0
|
||||
# title:c_roma.holder = {
|
||||
# OR = {
|
||||
# is_ai = no
|
||||
# any_liege_or_above = { is_ai = no } # AI will never take Rome province away from a player.
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# modifier = {
|
||||
# factor = 0
|
||||
# has_trait = cynical
|
||||
# }
|
||||
# modifier = {
|
||||
# factor = 0
|
||||
# has_title = title:e_italy
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#### Dismantle the Papacy ###
|
||||
#dismantle_papacy_decision = { #For Muslims and Pagans.
|
||||
# picture = {
|
||||
# reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
|
||||
# }
|
||||
# desc = dismantle_papacy_decision_desc
|
||||
# selection_tooltip = dismantle_papacy_decision_tooltip
|
||||
# decision_group_type = major
|
||||
#
|
||||
# ai_check_interval_by_tier = {
|
||||
# barony = 0
|
||||
# county = 0
|
||||
# duchy = 0
|
||||
# kingdom = 60
|
||||
# empire = 60
|
||||
# hegemony = 60
|
||||
# }
|
||||
#
|
||||
# is_shown = {
|
||||
# is_ruler = yes
|
||||
# is_playable_character = yes
|
||||
# faith:roman_catholic = {
|
||||
# has_doctrine = doctrine_spiritual_head
|
||||
# }
|
||||
# faith:roman_catholic = {
|
||||
# faith_hostility_level = {
|
||||
# target = root.faith
|
||||
# value >= faith_hostile_level
|
||||
# }
|
||||
# }
|
||||
# highest_held_title_tier > 3 #Only Kings and Emperors
|
||||
# capital_province = { #Indians could not possibly care...
|
||||
# OR = {
|
||||
# geographical_region = world_europe
|
||||
# geographical_region = world_middle_east
|
||||
# geographical_region = world_africa_north
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# is_valid = {
|
||||
# trigger_if = {
|
||||
# limit = {
|
||||
# exists = title:k_papal_state.holder
|
||||
# }
|
||||
# title:k_papal_state.holder = { is_landed = no } #If he fled elsewhere, it cannot be done, the Pope must be landless.
|
||||
# title:k_papal_state.holder = { is_at_war = no } #Shouldn't be possible during a Crusade
|
||||
# }
|
||||
# completely_controls_region = world_europe_south_italy
|
||||
# }
|
||||
#
|
||||
# is_valid_showing_failures_only = {
|
||||
# is_landed = yes
|
||||
# is_capable_adult = yes
|
||||
# is_imprisoned = no
|
||||
# top_liege = this
|
||||
# }
|
||||
#
|
||||
# effect = {
|
||||
# custom_tooltip = dismantle_papacy_decision_effect_tooltip
|
||||
# gain_holy_legend_seed_tooltip_effect = yes
|
||||
# hidden_effect = {
|
||||
# legend_seed_great_deed_faith_effect = {
|
||||
# ANTAGONIST = title:k_papal_state.holder
|
||||
# OLD_FAITH = title:k_papal_state.holder.faith
|
||||
# }
|
||||
# }
|
||||
# show_as_tooltip = {
|
||||
# destroy_papacy_scripted_effect = yes
|
||||
# }
|
||||
# trigger_event = {
|
||||
# id = roman_restoration.0130
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# ai_potential = {
|
||||
# always = yes
|
||||
# }
|
||||
#
|
||||
# ai_will_do = { #Do it always.
|
||||
# base = 100
|
||||
# }
|
||||
#}
|
||||
#
|
||||
##Uniting Italy
|
||||
#### Unify Italy ###
|
||||
|
|
@ -1276,7 +1276,7 @@ dismantle_papacy_decision = { #For Muslims and Pagans.
|
|||
# completely_controls = title:d_cephalonia
|
||||
# completely_controls = title:d_epirus
|
||||
# completely_controls = title:d_athens
|
||||
# completely_controls = title:d_achaia
|
||||
# completely_controls = title:d_peloponnese
|
||||
# }
|
||||
#
|
||||
# is_valid_showing_failures_only = {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue